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Why Valve Wants To Port Games To Linux: Because Windows 8 Is a Catastrophe

An anonymous reader writes "Gabe Newell wants to support Linux because he think Windows 8 is a catastrophe for everyone in PC space. He wants to move away from a closed ecosystem of Microsoft Windows 8. He recently made a rare appearance at Casual Connect, an annual videogame conference in Seattle. From the allthingsd article: 'The big problem that is holding back Linux is games. People don't realize how critical games are in driving consumer purchasing behavior. We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well. It's a hedging strategy. I think Windows 8 is a catastrophe for everyone in the PC space. I think we'll lose some of the top-tier PC/OEMs, who will exit the market. I think margins will be destroyed for a bunch of people. If that's true, then it will be good to have alternatives to hedge against that eventuality.' Some Linux users think that this is a win-win situation for Linux users as it will brings good game titles on the Linux system that haven't been there and it will protect steam business model from both Apple and Microsoft."

26 of 880 comments (clear)

  1. Windows 8 is not a catastrophe.... by jkrise · · Score: 5, Funny

    Windows 8 is a catastrophe only for those who use it with a keyboard and mouse. For the rest of us, it is the greatest desktop operating system.

    --
    If you keep throwing chairs, one day you'll break windows....
    1. Re:Windows 8 is not a catastrophe.... by Ynot_82 · · Score: 5, Funny

      Windows 8 is a catastrophe only for those who use Windows. For the rest of us, it is the greatest Microsoft operating system ever

      FTFY

    2. Re:Windows 8 is not a catastrophe.... by jkrise · · Score: 5, Funny

      Sorry, I had put 'sarcasm' and '/sarcasm' tags in my original post; they didn't appear though. Been a few years since I posted regularly on Slashdot.

      --
      If you keep throwing chairs, one day you'll break windows....
    3. Re:Windows 8 is not a catastrophe.... by MrEricSir · · Score: 5, Interesting

      Windows 8 is a catastrophe only for those who use it with a keyboard and mouse.

      It's also a catastrophe if your business model involves running a 3rd party app store. Good luck competing against Microsoft, Gabe.

      --
      There's no -1 for "I don't get it."
    4. Re:Windows 8 is not a catastrophe.... by CanHasDIY · · Score: 5, Funny

      Valve helped establish the closed system model with Steam. And now they're bringing that shit to Linux. Thanks for nothing, Valve.

      A haiku:

      your big vagina
      it is filled with lots of sand
      please go rinse it out

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    5. Re:Windows 8 is not a catastrophe.... by mcgrew · · Score: 5, Insightful

      Getting the Steam catalog to 'Just Work' on linux isn't going to be a picnic

      It should be a lot easier to make it "just work" on an OS you have the source to than an OS you only have hooks, many of them undocumented.

      Nobody else seems to have any trouble making their software "just work" on Linux. Hell, I bought a bluetooth dongle that supposedly had no Linux support at all, I plugged it in and it just worked. On the Windows box I had to install software and drivers and reboot a couple of times, and it kinda sorta worked.

      In the last 10 years, MS and Linux have switched places in the useability and maintenance aspects. Windows needs far more maintenence than previously, and more than Linux, and is far less useable than Linux. This is the opposite of the situation 10 years ago. Anyone who has used both OSes lately is aware of this.

    6. Re:Windows 8 is not a catastrophe.... by ultranova · · Score: 5, Informative

      Well there are full size touch screen, problem previously was the UI for them.

      And it still is. Specifically, you need to hold your hands extended before you for prolonged periods of time and make huge, sweeping motions, lose two mouse buttoms and the wheel, and trying to type will require on-screen keyboard which obscures the screen contents and is slow to use (since you can't touch-type). And on top of that you'll get grease on the screen.

      Tablets use a touch screen because they can't fit in a keyboard and mouse, not because it's an even remotely good solution.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    7. Re:Windows 8 is not a catastrophe.... by Electricity+Likes+Me · · Score: 5, Interesting

      Touch screens also have poor conveyance of intent.

      You touch the screen - and that's about it. You can't hover with your fingers and then choose to click, you can't convey different intent (right-click, middle-click, other mouse buttons etc.) easily.

      You also can't see what your clicking while you hold onto it if it's right under your finger.

      While I'm sure the touchscreen has a bright future, the significant of the interface is currently being overstated - all the "cool stuff" ultimately will come from pairing touchscreens with other devices including traditional things like keyboards.

    8. Re:Windows 8 is not a catastrophe.... by hairyfeet · · Score: 5, Insightful

      And it is THAT, that right there, that I don't get. Are you telling me MSFT hasn't run a single focus group? hell I've had over 400 folks that has gone through my shop try it, everyone from teens to little old ladies and down to a person they HATE METRO on a bog standard non touch desktop.

      And lets not kid ourselves, the economy is a corpse and both AMD and Intel are reporting sales slumps as it is so do you honestly believe that adding a HIGHER price now by adding touchscreens is gonna do anything but torpedo the figures of anyone stupid enough to try? Hell has nobody in fucking Redmond ever been into a Walmart? Or a Best Buy? Have they ever bothered to ask anyone selling PCs retail WTF is going on? Walk into ANY B&M and what you see sure as fuck ain't "ultrabooks", oh they may have ONE which they'll tell you an't selling for shit, but what do you see? AMD as far as the eye can see, why? Because the "sweet spot" is between $350-$500 with the $400-$450 laptops being the biggest sellers and you just ain't gonna hit that price point with most of the Intel line and you sure as hell ain't gonna hit it by tacking on another $100-$150 a unit for touchscreens that nobody wants because poking your damned laptop or desktop all damned day is uncomfortable!

      So that is what I don't understand. I mean surely to God they can see that freightrain of failure rolling down the track full speed ahead, can't they? Can't they see that the desktop and laptop form factor simply doesn't work with a touchscreen? Hell have they even looked at the sales numbers for non tablet touchscreens? I have, last figures I could find had just 4% of the X86 units being sold with touch and BTW that was counting industrial like POS and kiosks. if you remove those? Less than 2% of the world X86 market is being sold with touch.

      And before anybody says it, yes i know they are getting the shit stomped out of them in cell phones, but how does torpedoing the only OS business you aren't getting stomped in make ANY sense at all? If they wanted to use a single codebase, with the Metro UI on the tablets and phones and a standard desktop on...well desktops and laptops? Okay, makes sense and saves money by cutting out reinventing the wheel. But what they are doing here is completely batshit, its just the opposite of the "Hey lets make phones teeny tiny desktops!" that they did for a decade with WinCE. Can they not read reviews in Redmond? Can they not see the memes on YouTube where people throw a relative on Win 8 just to watch them be lost and fumble around? How can you not see what a fucking disaster you have about to take a shit all over one of your few remaining profitable divisions MSFT?

      --
      ACs don't waste your time replying, your posts are never seen by me.
    9. Re:Windows 8 is not a catastrophe.... by Electricity+Likes+Me · · Score: 5, Insightful

      That is not "easily", which was obviously my point. A mouse can have several buttons to hit and convey intent.

      Your example is using one type of possible intent conveyance (long touch) to emulate another (right click). But it's still limited - it's not as effective, and we're removing an intent option (we can't use long touches for other things). With a mouse for example we can have right click and long right click, if we so choose.

      I was not factually incorrect in anyway.

    10. Re:Windows 8 is not a catastrophe.... by hairyfeet · · Score: 5, Insightful

      Actually I'd say from watching my customers who have had them get me tablets that the reasons tablets have touchscreens? Is that people use 'em as big oversized iPods. Watching my customers they aren't answering their webmail, or writing a doc, or frankly creating squat with their tablet, they are playing music or video or at most Googling something from the couch, like what the name of the actor is in the show they are watching.

      Frankly the ONLY ones pushing the whole "post PC" thing is those that stand to gain from tablets. be it by lock down like Apple and MSFT, or eyeballs like Google, or the hardware manufacturers that hope they can have a MHz war with ARM like they did with X86 from the early 90s through mid 00s. But actually interacting with the people buying the things i can tell you they are NOT replacing their PCs, be it desktop or laptop (most have both) for a tablet or smartphone.

      In fact, and this will blow the mind of many a geek but the average consumer? Does not look at the phone or the tablet as a computer at all! The phone is a "phone that plays games and does Google" and the tablet is a "touchscreen that lets me watch videos and does games and Google" and that's it. As far as they are concerned it might as well be a washer and dryer because to them its an appliance not a computer!

      So it isn't about what is or isn't a good solution or form factor, its simply about accepting the reality of the market. Once PCs went multicore they passed "good enough" and went into "insanely overpowered" for the vast majority. Hell do you think anything Suzy the checkout girl is doing on a PC is gonna stress even a 5 year old Phenom I triple? Of course not, so she doesn't buy a new one until the old one breaks. We are VERY close to seeing that in ARM as well, just look up "ARM dark silicon" to see we are about to hit the wall just like we did with X86 but in this case the wall is power instead of thermal as the batteries simply can't feed the chips. Once that happens and everyone who wants one has one the bottom will drop like with X86, sure people will break a few more of these than computers but it won't be a boom like today.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. He's Right by rodrigoandrade · · Score: 5, Insightful

    Look no further than iOS and Android. No matter what the fanbois of each platform say, games invariably are among the top downloads.

    1. Re:He's Right by mjwx · · Score: 5, Insightful

      Look no further than iOS and Android. No matter what the fanbois of each platform say, games invariably are among the top downloads.

      Erm no, Your top downloads on the Play store are things like Maps, Streetview, Facebook, Youtube, Viber, hell even Flash is still up there. Out of the free applications, the first game is at number 16 (Angry Birds), out of the top 25 there are 5 games.

      This is because a lot of people who own smartphones don't play games. For the most part people own smart phones as mobile email/web. I'm a PC gamer and I've tried to play a few games on my Android phone but most of them have such clunky control schemes that its more annoying than entertaining. Add to this the fact that EA have been losing big on mobile games and it's pretty clearly not the way for a company to go if they want to make good games or make money.

      As for Windows 8, Gabe Newell is dead on the money. It's a complete train wreck, the Windows 8 Express has already derailed somewhere between Poor Concept Central and South Retarded Design. What I disagree with Newell is that OEM's are going to be hit hard, they're going to do what they did when Vista was released and keep selling Windows 7 against Microsoft's objections. The big difference is, this time OEM's will be ready to tell MS to bugger off.

      Still, might be a good time to get rid of MSFT stock, especially if Windows 9 is just as bad as 8.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  3. Hardware partner by FictionPimp · · Score: 5, Interesting

    If they are serious about this, they need to get Dell or HP to start building gaming oriented linux desktops and notebooks. Linux will never gain traction as long as the users have to actively decide to install it.

  4. TFA != TFS by Sarten-X · · Score: 5, Insightful

    So the summary is implying that several years ago when Linux Steam work began, somehow Valve knew that Windows 8 would be bad even before Microsoft had done much with it beyond initial planning? TFA actually presents a much more balanced picture: Gabe Newell had an interview, and spoke about many things including wearable computers, open platforms, and Linux support. As usual, the Slashdot submitter posted the most inflammatory piece, and the editors like it that way. TFA only even mentions Windows once, in the quote TFS copied!

    --
    You do not have a moral or legal right to do absolutely anything you want.
    1. Re:TFA != TFS by LordArgon · · Score: 5, Informative

      If you're curious, you can actually read the Valve Employee Handbook at their site:

      http://www.valvesoftware.com/company/Valve_Handbook_LowRes.pdf

      From the handbook and other things I've read, I think nobody at Valve is told what to work on... period. They work on whatever they want / think will be valuable. Valve sets the hiring bar so high that this hasn't been a problem. And, even if it was, they do periodic peer reviews that would expose the truly weak links.

      It's a really, *really* interesting model. Valve, having had the huge success that is Steam, is in the relatively unique position of having loads of cash and operating in an open-ended market that rewards creativity. I sometimes wonder if it could work in more traditional companies / businesses. I imagine it could work at some place like Microsoft or Goole that's flush with cash (if they weren't public companies, that is). I doubt it would work well at a smaller company whose life depends on executing well on a very narrow strategy.

  5. Problem: DirectX lock-in by Kelerei · · Score: 5, Insightful

    In my opinion, the biggest hurdle that Valve will face won't be porting Steam itself over to Linux, but porting the library of games over.

    While I don't know what the actual facts and figures are, I think that it's a fairly safe bet that most of the games on there will have been coded around Microsoft's DirectX graphics API, making the games themselves Windows-only. Yes, they can be rewritten to use OpenGL instead, but this would require substantial effort -- Valve would have the resources to do this with their own titles, but some of the other publishers on Steam may be of the opinion that it's not worth the effort.

    This is as close to a perfect example as one can get as to why vendor lock-in is a bad thing. Arguably, the DirectX lock-in is probably why gaming on OS X hasn't really taken off either.

    Still, this move by Valve could well be the snowball that sets off the avalanche...

  6. Good Luck, Valve. by neokushan · · Score: 5, Interesting

    I don't think it's possible to understate how much of a monumental task this is. Not just for Valve, but for everyone with an interest in the Linux world.
    If Valve wants this to succeed, they'll need to do more than just port their games and Steam to the platform. They'll need to really get the likes of AMD and nVidia on board to get better driver support, they'll need to convince the big publishers that it's worth taking the time to port their games and find some way to make WINE and its equivalents run at nearly native speed for the ones that can't be easily ported for whatever reason.
    Then you have to deal with all the old DRM schemes that still exist and throw a fit even on newer versions of Windows, never mind a completely different OS. SecuROM rootkits? Yeah, good luck with that.

    Still, for all the issues, all the potential pitfalls I really do wish Valve the best of luck with this as it can only be a good thing for everyone. Well, everyone except Microsoft maybe.

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
  7. Gamers move to Linux? by azahar31 · · Score: 5, Interesting

    I just posted this on my blog...

    Steam on Linux is a strategic move for Valve. They have enjoyed success on the Windows and Mac platforms for years and now they have recently announced that the penguin crowd will get to enjoy the games (no, not the Olymic ones).

    Why am I even bothering to point this out? Windows 8 is lurking, that's why.. and Gabe Newell, the boss at Valve, knows it. Speaking at the recent Casual Connect conference in Seattle, Gabe expressed his concerns and criticisms of Windows 8 and in particularly the new Windows Store.

    Why?
    Because in order to make the Windows Store a success, Microsoft needs to block the competition, just like Apple does with its App/Mac stores. As Steam is an online store itself for gamers, this is where its going to hurt Valve as potentially, no more Steam on Windows.

    Microsoft could very well only have games that link to its own XBox system. This makes sense as a business and to up-sell to existing Windows customers.

    Gabe Newell worked at Microsoft for 13 years before he started up Valve, and its here where they have recently embraced the penguins as a "hedging strategy" to further gain customers. He is worried that potentially losing the Windows customer base will cause lasting damage to their own customer base. I'm sure he thought that when he said "Windows 8 is a catastrophe for everyone in the PC space."

    Now think about this...

    Steam has an average of 4 million users connected at any given time.
    Windows has an average desktop market share of, say 80%. That's 3 million gamers.
    Now suddenly, Steam is no longer available on Windows, but it is on Linux.

    Will those gamers switch? Or even try?
    Some will move to a console, some to a Mac. But some, lets say a optimistic 30% or 1 million of those start using Linux, just for Steam? That's a lot.

    The Year Of the Linux Desktop? No seriously... stop laughing, it may happen.

  8. Boot-to-Game by pscottdv · · Score: 5, Interesting

    I have wondered for years why game-makers haven't already started working on writing games for Linux so that they can sell games that boot directly to the game on any system.

    To me it seems so obvious. Now you don't have to worry about which version of what a user has on their computer and the user doesn't need to install the game.

    Why hasn't this already been done?

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    this signature has been removed due to a DMCA takedown notice

  9. Re:wow by Svippy · · Score: 5, Funny

    Better than the /, summaries that have nothing to do with TFA.

    Slashcomma.org, I love that site!

    --
    Clicked pie.
  10. Re:Good luck... by robthebloke · · Score: 5, Interesting

    Direct3D and OpenGL are basically identical these days. OpenGL is more flexible, but to be honest that flexibility just ends up shooting yourself in the foot. Most GL developers simply create GL wrapper classes that are either based on the D3D classes, or they've grouped relevent items from the GL spec (and ended up with exactly the same result, although they'd have taken much longer to get there). OpenGL doesn't really have an equivalent for D3D FX files, so that ends up being a mammoth chunk of work you could do without. Mind you, if you're also targetting console, you'll be writing your own form of FX in all likelyhood.

    Joypads aren't too much of an issue. The AV components of DirectX would be a little bit more involved, but not impossible (OpenAL / fmod / whatever). The biggest problems you're likely to encounter is if people have built their code with heavy dependencies on things like X files, Pix, FX files, game server components, etc. Again, it's not impossible to roll your own (or use a middleware component), it's just a massive ball ache, and a bit of a time sink.....

  11. Re:Good luck... by robthebloke · · Score: 5, Informative

    You are behind the times, and should really be firing your complaints at Nvidia. For the last couple of years I've used ATI cards for GL development exclusively. Unlike Nvidia cards they actually implement the GL spec to the letter. With Nvidia cards you can pretty much call any old combination of GL functions, and something will appear on screen. They never fail! This is a problem because you never find out errors in your GL code until after you've shipped the product. With ATI, if you pass an invalid arg, or call a method at the wrong time, they will generate the correct error. This sadly leads to a situation where a developer uses an NVidia card for development, ships, and then it won't run on ATI or Intel cards. The upshot is that people incorrectly assume that ATI drivers suck. They don't. Nvidia drivers are the ones that suck!

  12. Re:It's a catastrophe for Steam by mauriceh · · Score: 5, Insightful

    This has been the typical "disaster" that has been suffered by EVERY company who have built a successful business model based on Windows:
    If it is profitable, then sooner, rather than later M$ WILL steal your business.
    Ask Lotus, Borland, Word Perfect, Netscape, Corel, and so on how it felt.

    Unfortunately I see little different with the case in Win8 than in any of the predecessors.
    Steam are screwed.

    --
    Maurice W. Hilarius Voice: (778) 347-9907
  13. Re:The catch-22 for Steam's lock-in by Slider451 · · Score: 5, Insightful

    I guess I missed where Steam won't work on Windows 8 like it does on Windows 7. Please link.

    --
    Nostalgia isn't what it used to be.
  14. He's noted the huge under-exploited market by Morgaine · · Score: 5, Insightful

    He's right in many more ways than one. Hedging his bets against a future in which Microsoft is his biggest rival is only one reason for doing this. The other big reason is simply to expand the gaming market, and to lead it.

    It's no secret that the Linux world is full of endearing geeks and nerds who love to play video games --- there could hardly be a bigger truism! And yet they are totally under-served on their favorite platform, and frequently have to run a Windows box for the sole reason of being able to play their games. That presents an obvious business opportunity.

    By supplying Linux gamers with good games on their favorite platform, not only is he expanding his customer base to a whole new audience of Linux-only gamers, but is also making it possible for Linux gamers to avoid running a Windows box at all. And that can remove one of his rivals from the competition entirely. It would be a move of genius.

    What's more, if Linux gaming takes off bigtime (his company certainly has every opportunity to make that happen), then he will be the leader in a new gaming frontier, and everyone else will be playing catchup. That is worth a gamble all by itself, and it's not even a high-risk venture.

    I think Gabe's business nose can sense a big opportunity here, a huge and almost unexploited market that he can make his own, while at the same time safeguarding his future against Microsoft.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra