EA Sues Zynga For Copying Sims Game
Social game developer Zynga has been on the receiving end of complaints in the past for releasing games that look a bit too much like games from indie developers, and for other shady business practices. Now, they've run afoul of somebody with sharper teeth. Today Electronic Arts and Maxis filed a copyright infringement lawsuit against Zynga claiming that The Ville is "blatant mimicry" of The Sims Social.
"'This is a case of principle,' says EA Maxis general manager Lucy Bradshaw. 'Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development.' In its complaint, EA argues that Zynga willfully and intentionally copied ideas from The Sims Social, the Facebook edition of the EA/Maxis franchise that released in August 2011. When Zynga released The Ville last June, consumers and the press immediately pointed out that the title resembled The Sims more than a little."
Since when could you copyright game rules?
Give me Classic Slashdot or give me death!
I'm going to go grab the popcorn.
GENERATION 9882463: The first time you see this, copy it into your sig & add a random number to the generation.
I'm not really seeing what Zynga has done here that is illegal or violating copyright. You can't own copyright on an idea, only on an implementation of that idea; Tolkien's writing of the Lord of the Rings does not prevent anyone else from writing fantasy with orcs and goblins themselves.
I'd enjoy seeing these two companies bloody each other up in a grudge match, but the more pragmatic side of me doesn't want to see a precedent set where an entity implementing an idea suddenly grants them complete control over anything like it which might follow. If that happens, it will be the rest of society which ends up paying the price.
I, for one, hope that EA doesn't stop at Zynga in its pursuit of game publishers that lazily copy EA's games, instead of coming up with new ideas. That's right, I'm looking at you, EA, you better watch out as EA is coming after you next!
My webcomic
EA can't claim to be the originator of online People/Life Simulations because of these programs released in the mid-80s (on Commodore 64):
home: http://en.wikipedia.org/wiki/Little_Computer_People
Online: http://en.wikipedia.org/wiki/Habitat_(video_game)
Sequel: http://www.bing.com/images/search?q=habitat+club+caribe
My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
I guess it's all games until someone gets hurt...
You can't copyright game rules. They are functional, not creative. You can copyright the *presentation* of those rules, but not the rules themselves.
You can't copyright isometric projection of a 3 walled house to show the interior. It's functional, not creative.
You can't copyright a genre.
You can't copyright an idea.
As much as I find Zynga offensive, unless EA can show that Zynga copied EA's actual artwork and/or code and not just created their own version of it, then EA should shut up and walk away quietly.
--
BMO
It's funny how EA does this all the time. When the UFC wanted them to help make an MMA game they turned them down. So THQ made UFC Undisputed. When that became a success EA made "EA MMA" which was a horrible copy. Never mind all the tycoon and other knockoffs, or just regurgitating every sports game annually with different names on the jerseys. I just don't have any sympathy for EA when it comes to being copied. They're the perfect example of non risk taking copiers who regurgitate the same franchises every year because they refuse to take a risk. And when somebody does get a good idea they just copy it or buy them out and run the franchise into the ground.
EA is pretty reckless with this. iD could sue everyone for copying the idea of 1st person shooters with the guns popping out the bottom of the screen, et al.
Of course, they can't WIN such a suit. I hope the judge dismisses with prejudice. This is a potentially patent-troll-esque precedent case.
meet kettle.
EA doing this is just amusing, ironic and hypocritical. Ow well, nothing new here. To me this seen only the big kid in town bulling the newcomer to spend some millions in lawyers in both sides. In this case the one with the biggest stick wins, and even with EA doing so bad in the stock market Zynga is worse. I particularly despise both and think they represent the worse there is in this industry and corporate business in general. For all I care and if they pay their employees properly they can just bankrupt. Since they will not pay their employees properly in case of bankruptcy they can still exist, I'll just ignore them all.
This combination doesn`t exist: ETIs that know about humanity and want to see us dead. Otherwise we wouldn't exist.
Zynga would never copy other peoples' games!
Anons need not reply. Questions end with a question mark.
This bullshit is Lotus 1-2-3 versus VP Planner all over again. Or Apple versus Microsoft over Windows. Apple lost that one. Lotus lost when they went after Borland over Quattro Pro. Some people don't learn from history.
Actually Lotus had a stronger case, if anything, because the software they were fighting could read and work with Lotus files.
I'm really fed up with all this copying paranoia. Did they do their code from scratch? Did they draw their own graphics from scratch? Then yeah, welcome, that's what competition is supposed to be all about. If EA's game is the better one and they did benefit from being first to market, good for them! If Zinga did at least one improvement and people like it better and switch, good for them too. I don't like Zinga, but I'm in favor of anyone suing about something like this to fail, and fail miserably.
Imagine if all this crap would go to other areas of living. Like if I were to open a bakery and come up with totally different shapes of bread than every other bakery out there.
Calculating sympathy for Zynga.........Done.
Sympathy calculated: 0
Once they started acquiring every half decent game and ruining them with more ads, bloat and cross promotion for their other crap, I started to despise them. I never even played a Zynga game intentionally, they were just thrust on me when Words with Friends and Draw Something were bought out.
Ugh, DIAF, Zynga. Please.
Of course, Maxim completely ripped off the Sony Mura demo from 1997. Just like Apple stole Sony's phone. If only Zynga knew this!
But reading TFA is hard, innit.
Can we declare that they both lose and remove both their apps? They're not games, they're psychological tricks to extract credit card numbers.
It's better to vote for what you want and not get it than to vote for what you don't want and get it.
- E. Debs
Only the expression is protected. Sorry EA, no case.
is that no matter who wins or loses, we all win.
We're going to part with that old EA Sports Saying, "Get the Fuck out of my building!"
Ideas are not protected by USA copyright.
Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
"I don't fucking want innovation," the ex-employee recalls Pincus saying. "You're not smarter than your competitor. Just copy what they do and do it until you get their numbers."
Hopefully both end up losing somehow. It couldn't happen to two shittier companies.
It's about copying the art and the exact interface of the game. Take a brief look at the complaint to see lots of comparison pictures.
For example, SimsSocial has 8 possible skin tones for characters, and Zynga copied them down to the exact RGB values (!!). Items such as refrigerators, TVs, etc. are so similar that their outlines match up almost completely when they're overlaid on top of each other. I hate EA as much as the next Slashdotter, but this is pretty compelling stuff.
If you believe that EA has a case here please do humanity a favor and stay away from the rest of us.
The Sims is not a unique or original idea of a game. In fact far to many games to even mention have implemented some form of EA's game function in part. Imagine if EA could win such a case. Next will be WOW shutting down because as popular as it is, they certainly are not the first even though people like to call other games "WOW Clones". Another of the multitude of game developers have already done WOW before it was an idea in the board room. Same goes for FPS, RPG, & RTS games just to name the most popular genre's. We should be more concerned with all the litigation wars that would start over games because of this.
It's simple, if someone beats Maxis at their own game and does a better "SIMS" clone then too damn bad for Maxis! This is the game industry, every game company has been trying to one up each other year after year for the past 2 decades as it is and I like to keep it that way!!!!
That Tetris ruling is nonsensical, though. The court came up with a completely arbitrary line between what was protectable and what was not which it made up on the spot. I hope that ruling is abandoned, rather than expanded, though I suspect that it very likely encouraged EA to file this lawsuit.
While things like the exact RGB value might look bad, I can find other explanations: for example, what if that were one of the preselected pink colors in some editor? Frankly, that seems more likely to me than someone having gone out of their way to sample images from the Sims. I'm sure you could compare any two long books and find similar, or even identical, sequences of words. If we start litigating just "how close" any two works can be, we will prevent anyone from advancing the status quo.
I mean, if we were to go back in time to apply this, there would be no Apple UI because of Xerox. I don't want to live in a world where you can't do anything that anyone else has kinda-sorta done just because they can find a bunch of coincidental similarities and claim you "ripped off" their idea. And when you get right down to it, nothing in this world is that original. I mean, how many RPGs are "clones" in some way using that kind of standard, right down to HP, XP, gold, strength, intelligence, swords..... ?
Think of the future. We can't let lawyers kill everything.
Finally a company does something about it. Look at every game that they have created. Its a copy of some other game. Its said it had to go this long before someone finally did something about it.
take a look at this game, Order and Chaos,
http://itunes.apple.com/us/app/order-chaos-online/id414664715?mt=8
it's a near perfect version of World of Warcraft running on iOS and Android. the look, feel, and mechanics are near copies of WoW, but the content is different- the quests, bosses, maps, items, and so on.
if Blizzard can't sue for this, then EA and everyone else doesn't have a prayer in going after copycats.
BTW, OaC is quite a good game.
If this case goes through, then what's to stop John Carmack from suing anyone who's ever made an FPS?
Sure you can, it's been done. It follows the adventures of 4 Boggies including Dildo Bugger of Bag Eye and his friends Frito, Moxi and Pepsi. The Bored of the Rings
So... you want to plagiarize others, but don't want others to plagiarize you.
Copyright doesn't cover ideas.
Zynga are, IMO, scum but they're not in the wrong here. EA are being arses by claiming to own an idea....EA are, IMO, scum too.
The two Gaming companies who's business practices I despise the most are fighting? AWESOME! Though I hope EA wins this one, at least they pay the companies they rape the innovation out of.
- Better to speak your mind than to remain silent, or someone may speak for you.
as long as they are writing their own implementation including creating their own artwork, they are legally entitled to do so
Based on the screenshots I saw in the legal filing, Zynga didn't create its own artwork from scratch as much as trace that of EA and other developers.
"isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it."
If you don't have "the financial and corporate resources to stand up and do something about it", then you're shit out of luck. Justice is blind but she expects payment.
It isn't an absolute in the law. There isn't a "You can go precisely this far in copying," sort of thing. It depends on a number of factors. So ya, you can copy a general game style. It isn't like if one person makes a game (like an FPS or RTS or whatever) nobody can make anything at all remotely like it. However you can't go can clone a game pixel for pixel, even if all your work is "original" meaning you had a person do the copying. Well in between those two extremes lies what is acceptable.
Zynga is all about ripping people off. Not saying "Hey that is a cool kind of game let's make one of our own," but cloning as much of the game as they can, graphics, gameplay, etc.
EA says that has crossed the line. We'll see if a court agrees, but it is pretty likely, particularly since I'm sure EA will try to get in statements made regarding Zynga's love for copying.
Like the way Samsung copied the expression of the idea of the iPhone?
hy-po-cr-isy |hipäkris|
noun ( pl. hypocrisies )
the practice of claiming to have moral standards or beliefs to which one's own behavior does not conform; pretense.
For EA to be upset about Zynga copying its games is pure hypocrisy. It wasn't upset when Zynga copied Tiny Tower... in fact, it followed suit with its own clone called Monopoly Hotels. I mistakenly downloaded the game on my iPad thinking it was some new variant of Monopoly... it turned out to be the unholy love child of Farmville and Tiny Tower with a Monopoly facade. Instead of plants growing, money falls from the sky and you have to catch it to build up your hotel... or you could pay them money to build faster to... who knows what... feel better about yourself because you have a bunch of imaginary useless hotels?
On the other hand, we can't give them too much flack for The Sims Social, because EA used it to inject a "dislike" function into facebook (see screenshot on their site of a user b*tch-slapping her real friend's avatar, which I interpret to be the opposite of clicking the "Like" button).
...is fun. But how the hell is it legal? Can you really take a game like Scrabble or Monopoly and give it a new name? And what is it about social networks that makes them ooze slime?
Zynga will definitely counter-sue. Simcity's main phrase is more city less ville whatever that bashes Zynga's cityville. Hoping this will be bloody.
It's not just that you control people building houses and placing objects. The views, even (and especially) the music are VERY reminiscent of playing The Sims. The way you interact with items and other people. Not exactly, but very, very close. You've even got the Needs to take shower, wash hands, etc...
At best, it's a sim clone, the way Torchlight is a Fate/Diablo clone. At worst, it's infringement and Zynga is going to be zapped.
The Sims and The Ville. Yep, they both have two words and start with "The". Wow, there must be quite a few names that run afoul of that similarity. Not that I like Zynga or especially Marc Pincus but creating a game with a similar name and similar rules can't be copywriting can it?
I first heard the joke used regarding the 2004 Presidential elections, but it applies here too. The movie being Alien vs. Predator, and the tag being "Whoever wins... we lose."
Copyright does not cover ideas, never has, and indeed specifically excludes ideas from coverage. You can copyright a specific expression of an idea but not the idea itself.
The difference between idea and expression is the level of abstraction. At some point, a judge has to draw a line between the two. The problem is that U.S. federal judges have shown themselves willing to draw the line at different places in Oracle v. Google and Tetris v. Xio.