Valve's 'Steam Box' Console Is Real, Says Gabe Newell
symbolset writes "The Verge is reporting that the Steam Console we discussed in November is a real thing. Gabe Newell said it will be a locked down platform for the living room. The source is a Kotaku interview with Newell at the Video Game Awards. Newell said, 'Well certainly our hardware will be a very controlled environment. If you want more flexibility, you can always buy a more general-purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room. The nice thing about a PC is a lot of different people can try out different solutions, and customers can find the ones that work best for them.'"
is Steam Big Picture as a desktop environment for ubuntu, or something along those lines - a linux OS which boots up into Steam. So you can build your own steam console with the hardware you want (and is fully upgradeable when new tech comes out) and ready to rock as soon as the OS is installed.
... wait, what?
Arguably, Valve probably wouldn't be pushing full "steam" ahead on this if Microsoft hadn't dreamt up a Windows Store. This is in my opinion a real game changer for the PC ecosystem and the future of Windows.
How long until someone has it cracked and running general-purpose Linux? Bonus: How long until someone makes a cluster of them?
I am a geek attorney, but not your geek attorney unless you've already retained me. This is not legal advice.
Have you read the Kotaku story? Newell expects 3rd party hardware specifically for Steam and its big screen mode; these would obviously be PCs. Their own hardware will be locked down, but you don't have to buy it.
http://www.moonlight3d.eu/
He's not saying they're doing away with Steam on PCs. Steam will still be available on Windows, Mac and - soon - Linux. If Steam stops working on Windows it won't be Valve's fault. And if it does stop working on Windows you'll be able to get most of your Steam games without buying them again - complete with all the in-game content - on a platform that is less hostile to successful Independent Software Vendors (ISVs). They'll maintain Windows Steam for as long as it is possible and financially feasible to do so but given the history of Lotus, Wordperfect, Borland, Aldus, Sun, Star, Netscape, Novell and many others, that won't be forever. Sooner or later Windows will be updated in a way that Steam won't run on it, and that won't be Valve's fault. They're hanging in there for you as best they can, but they don't write the platform.
By doing this he's maybe building an intimidating counter-threat to Microsoft: break Steam like you break the OS for other competing ISVs and we'll take our users elsewhere. By doing so he may be incentivizing Microsoft to not break Windows-based steam. By making a platform they DO own, Valve is making a commitment to continue to offer you a platform your Steam games will run on, in as much as their participating developers will support it. They can't make the developers support it, but this is the best they can do. Buy the Steam console, and your Steam games will be able to continue to be supported because they DO own the platform.
Help stamp out iliturcy.
It won't make it past its 2nd iteration
All your 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 are belong to us
Sooner or later Windows will be updated in a way that Steam won't run on it
Given that Windows 7 (what I use... haven't tried 8) still natively runs things designed for Windows 95 and 98, I'm not sure when or how you think Steam is going to "stop working" on Windows.
Read Pynchon.
Until this is resolved, I'm wary of locking myself into Valve any more than I already am. The thought of a locked down environment worries me, too; that seems antithetical to what has made PC gaming and enthusiasm what it is.
Still, it's Valve, so I'll give them the benefit of the doubt, but being trapped in one more walled garden not only with software but hardware is not the direction I like the industry to move.
We don't need more hardware, the current PC is good enough. Just give us some good software/games for it already.
You do know that Gabe Newell used to work for Microsoft, and knows how they play this game, don't you? When he was there he worked this to his advantage and now that he's competing with them he's working his understanding of the way they do things to his advantage also.
Help stamp out iliturcy.
70 million xbox sold, 5.6 million simulatenous users on steam tonight(presumably more total)
Yup, microsoft wouldn't even notice.
A more comparable figures would be Steam is 54 million active user accounts [concurrent peak users did peak at 6 million]. The numbers seem surprisingly close to seriously threaten Microsofts console gaming platform with Steam Cross-Multi-Platform
As for Microsoft not even noticing, they would be incredibly foolish not to, Microsoft has very little benefit over other platforms right now, even installations will be overtaken by android as soon as next year. Its gaming...and its control of the Graphics API lock-in are essential to if remaining relevant to the consumer market, which is being increasingly challenged.
Microsoft ALWAYS notice the competition they will be out with their chequebooks and lawyers banking on steams door.
And you would have the console everyone missed.
You could just plug it in, and play straight away few seconds later, nothing beats that feeling.
Today everything has to boot forever, it takes several minutes just to wait for another game to boot up, I hate that. I live with it, but I don't like it.
With todays amazing solid state drive developments, this shouldn't be impossible. USB-memory sticks costs almost as little as CD's and Floppy Disks did back in the days, so we're getting there.
And the first console to do this, will win.
What this world is coming to - is for you and me to decide.
It's happened before, it happened again.
A prime example is Boxee. It started as a fork of XBMC, and the software was free. They made some hardware (Boxee box) to make it easier for people. Then they gradually phased out the software, and it's no longer being maintained (don't know if it can be downloaded). It seems that it's easy for companies to get fixated on money^W control^W hardware.
Wow, a Valve fan. Kinda like an Apple fan. I really don't know how to answer to this, because there is nothing to answer to. I'll try to rephrase my last post, even though I know it is a waste of time.
symbolset: Since Steam will stop working on Windows, Valve is doing this to protect us...
caithsith01: I can still run programs written 15 years ago on Windows. Why would Steam stop working?
symbolset: MS is well known to take over the market previously occupied by ISVs....
chryana: What the hell does this have to do with caithsith01's point?
symbolset: Gabe protects his customers. You're so heartless.
chryana: I'll try to rephrase what I just said in a way that you can understand, but I don't think it's possible.
If will not bother replying to any further post you make, because I think you missed the opportunity for a rational discussion to take place.
Locked down, in this case, I think means something different from what you think it does. When developpers talk about locking down hardware requirements, they mean having a set spec to develop for.
If, for example, the "Steambox" ends up being a Core i3 dual core @ 2.9GHz, with 4GB of RAM, and a Radeon HD 7750 video card, then hardware developpers know that if they make sure their game runs on this spec then they're safe. It's a fairly cheap spec which could easily hit the sub-$400 PC market and go directly for consoles (could probably get it sub-$300 with that spec), and yet it's still powerful enough to run most modern games at max settings on 1080p.
Similarly, if you'd prefer to build your own, maybe have a bigger hard drive (which they'd have to skimp on to keep it sub-$300) and a more powerful processor or an optical drive, then you can. Stick Linux of your choice on there, pull down Steam from the repositories, and you have a reasonable assurance that anything built for the Steambox will also run on your own computer. And if you *really* want to continue running Windows, then you can, for now, and will be able to do so until Microsoft finally kicks Steam out. But Steam is going to be pushing developpers to start making stuff that works on Linux (and is making sure their own engine works on Linux for starters).
I would be surprised if this isn't similar to Gabe's vision, given what he said in the interview itself.