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Game Review: Planetside 2 (video)

In this video (with transcript), we review Planetside 2, a new MMOFPS game from Sony Online Entertainment. The game is a true first-person shooter, using its MMO nature to bring a persistent world into play, with battles sometimes involving hundreds of players, and it does so without trying to shoe-horn in ill-fitting MMORPG tropes like questing, story development, or insurmountable gear disparities. The combat favors relative realism (you won't be rocket jumping around, and nobody gets to be Rambo), but it's mixed with vehicle combat in a way that manages to be entertaining without being unfair. Planetside 2 is free to play, using microtransactions to support itself. It wisely avoids selling gear you can't acquire in-game (aside from cosmetic stuff), and doesn't require purchases to be competitive. Hit the link below to see/read our review.

157 comments

  1. By Sony? by Anonymous Coward · · Score: 5, Funny

    So what does the rootkit that it installs do?

    1. Re:By Sony? by Anonymous Coward · · Score: 0

      makes you play an MMO

    2. Re:By Sony? by Anonymous Coward · · Score: 0

      Sharp, sir. Mod parent up.

    3. Re:By Sony? by wer32r · · Score: 2

      Even if there is no rootkit; how will they store your credit card info? They don't have a particularly good history with that either.

    4. Re:By Sony? by Anonymous Coward · · Score: 0

      So buy station cards.

    5. Re:By Sony? by Anonymous Coward · · Score: 0

      It's free to play. Why would you give them your credit card?

    6. Re:By Sony? by Nostromo21 · · Score: 2

      Just wastes yer time as far as I could see. Look, I really wanted to be impartial about Sony & like this game. But after 2 hours of aimlessly running around & getting 1-shotted from God-knows-where & having absolutely no fucking idea where I was, who I was, what I was meant to be doing or what all the colours & shit in the UI meant, I can only say...no thanks. As a *veteran* online fps & mmo player, I can only say that SOE dropped the ball on this one (surprise, surprise), certainly as far as accessibility & intuitive gameplay goes. I only briefly tried the 1st one & had a similar experience all those years ago, so perhaps it's just me, the sub-genre (mmofps), or I'm gettin too old for this shit. Back to GW2 nothing-but-goodness for me over the holidays :).

    7. Re:By Sony? by Anonymous Coward · · Score: 0

      Good news: IIRC, now you can do all the in-game purchases through Steam. Clicking on a purchasable item, deducts Sony "station cash" but when you need a refill, it launches the Steam checkout window.

    8. Re:By Sony? by Anonymous Coward · · Score: 0

      I don't care if this game sucks my dick when I reach a powerup; I'm not buying another Sony product again. Ever.

    9. Re:By Sony? by Anonymous Coward · · Score: 1

      "So what does the rootkit that it installs do?"

      Since you asked.

      https://thepiratebay.se/torrent/7522392/NEW_2012_Sony_Rootkit_Exploit

      Linked is an rts file that discusses the rootkit and other associated software installed by Sony gaming products, including products aimed at children via browser-based games.

      One distribution point, clonewarsadventures.com, installs all of this software as well as provides instructions for children (complete with a cartoon fox) on how to disable privacy settings in the browser, including AdBlock Plus and NoScript. (Warning!!! Visiting the aforementioned Sony website WILL install software if scripts are allowed to run)

  2. Will I get sued? by Anonymous Coward · · Score: 0

    if I play it?

  3. LOve the game, hate the real money bullshit by spire3661 · · Score: 1, Informative

    Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

    Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

    --
    Good-bye
    1. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 1

      Everything that can be bought with real money can also be bought with Certification Points that you earn through playing the game. People who pay money can get things faster, and that's about it.

      My biggest issue with the game is poor optimization for AMD processors, and poor performance in large battles with many dozens of players in the surrounding area.

    2. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      every single thing you are complaining about could be bought with currency earned in game. it may take a bit, but its a game, it is suppouse to take awhile.

    3. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      You don't have to pay real money for any of it (just use the in-game currency), and if you cannot be effective without the upgrades, you probably won't be effective with them anyhow.

    4. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      You'd prefer paying $15/month?

    5. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 1

      You cannot buy upgrades with real money. You can buy new equipment yes but you require certs to upgrade stuff.

    6. Re:LOve the game, hate the real money bullshit by somersault · · Score: 2

      How much is ridiculous? I played it for a few hours at the weekend, but didn't look at upgrading. There's so much to do that I didn't feel like I really scratched the surface. Once I figure out what play styles I prefer I'd maybe spend some money on it. Considering it's free to play, I'd probably be happy to spend up to around 30GBP. When I've played true free-to-play games before I've spent money as a thankyou to the developers. When games that I've already bought ask me to spend money to unlock stuff (I'm looking at you Dirt 2), I simply say FUCK YOU and refuse to buy any more games in that series..

      --
      which is totally what she said
    7. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 3, Informative

      "...or insurmountable gear disparities."

      A lot of people are whining about how PlanetSide 2 is strictly P2W (pay to win), but it really isn't. You can do just fine with the default kits, granted, it takes a long time to unlock some of the cooler stuff, but it fits the MMO model just fine. The advantages gained from purchases unlocks is very insubstantial. Anyone else who tells you otherwise has no idea how to play the game properly. I've seen entire outfits of free to play players that stand as proof that you do not need to spend a dime to "win".

    8. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

      Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

      Was this a shock in any way coming from Sony Online Entertainment? They've long been known as cash grabbers extraordinaire. To be honest I'm surprised anyone's surprised at the rampant monetization of anything and everything. Trusting SoE or EA is like trusting the word of a wifebeater that "I'm really sorry, it won't happen again". Every time you give one of these ripoff game companies money, it validates their bullshit business model of "We hate the consumer but we need the consumer, so let's figure out a way to make them screw themselves".

    9. Re:LOve the game, hate the real money bullshit by tarius8105 · · Score: 4, Informative

      until you go to upgrade anything and it all costs money, ridiculous amounts of money.

      No, you get certs as you gain xp. New weapons require certs or station cash. The average cost for a new weapon is $6.00. The cert points are higher which a casual player can gain enough after a week or two to get a new weapon. Then, certs can also be used to enhance your class, weapon, or vehicle. You cannot spend station cash to upgrade a vehicle beyond unlocking a weapon.

      a great game shackled with a horrible 'pay for every little piece of functionality' mode.

      Again you do not need to spend any money to play the game and unlock weapons or buy the enhancements. You have an option to pay cash to unlock weapons but in no way are you required to spend any money at all. Cert points are required no matter what and have to be earned by playing the game.

    10. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      The stock guns are actually pretty good. If you just play with the free guns and specialize into them with cert point (XP echanges to certification points in PS2) you can still compete. Although paying for "boosts" can increase the rate at which you "cert".

    11. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 1

      A LOT! You would spend several hundred dollars if you actually unlocked everything... If you just focus on 1 class for some of its unlocks and a couple of vehicle unlocks you are looking at $50 USD. I haven't done the math but if you wanted to unlock everything, you could probably spend $1000 USD.

    12. Re:LOve the game, hate the real money bullshit by somersault · · Score: 3, Insightful

      Are you on crack? The game is free to play. After playing it for a few hours at the weekend I can safely say that tactics matter way more than equipment. Get into a MAX suit and you'll still be taken out in seconds if you don't know what you're doing yet (ahem).

      --
      which is totally what she said
    13. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Look at it this way; $50 bucks is still a lot cheaper then a 6 month sub on the original Planetside 1.

    14. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      It much suck having absolutely no free will.

    15. Re:LOve the game, hate the real money bullshit by Baloroth · · Score: 1

      The most expensive weapons are $7 dollars (USD). They can be unlocked by points earned ingame, but that takes a while (weeks, at least), and those points are better spent on actual upgrades (nominally, anything that can be bought with cash is a side-grade, although of course in reality, they aren't). However, you would want to focus on 1-2 classes and 1-2 vehicles. 1 weapon per class, and 2 weapons per vehicle (for adaptability) puts the total at ~40$, but Sony also does 2x or 3x deals on "Station Cash" sometimes and occasionally has sales on weapons, so you could easily get them for $15-20. Not terrible. Not great, but not a wallet-breaker.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    16. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Did you really play the game? You can unlock new weapons with real money but you can't buy upgrades for these weapons for example. There are things that can't be bought using station credits and everything that costs money can also be unlocked by playing (except for some cosmetic stuff). As far as free to play goes, I think they have handled this the best way possible.

    17. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 3, Informative

      That's entirely not true.

      Most of the important upgrades cannot be bought with real money and only the in game certifications which cannot be obtained for real money.
      The class skills, the weapon upgrades, the vehicle upgrades are all certification only. You absolutely cannot pay real money to get them.

      Want to be able to drop C4? Want that all imporant dogfighting chassis for your striek fighter? That 12x zoom scope for your sniper rifle?
      You can't buy any of that with real money. You have to grind certifications for that (read: xp/levels.)

      What you can buy with real money (and certifications)
      - New weapons can be bought with money or certifications, however, a in most cases the new weapons are more or less side grades or more specalized.
      - Cosmetic skins for your vehicles / characters
      - XP boosts

      So far I've found on the weapons, while yes, you can buy them with real money they're decidedly not necessary, and it doesn't take long to buy the few you really want with just in game currency. So far the only thing I've spent real money on was a new weapon for my medic class, and a few skins for the max / tank. Everything else has come, quite easily from just in game certifications. Upgrade the stock stuff a little (can only be done with in game currency) and use that to get the credits for other stuff you want.

      Yes, if you want to unlock -everything- it's going to take a while, but really it's not necessary, even if the completionist in me wants to unlock everything.

      Total amount I've spent on the game so far: $10, far from a huge money sink.

    18. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 3, Informative

      A few weeks? I'm on 1100 certs after a week of (intensive) playing. On a good night when playing in a platoon capping points you easily grab 100/150 certs. Also keep in mind that when unlocking better weapons and the likes and customizing your classes to your liking you will get more effective and gain certs faster.

    19. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 5, Informative

      I'm not sure how you got modded +3 for this inane post, but congrats on spewing so much disinformation.

      For those unaware of how Planetside 2's RMT (Real-Money Transactions) work, there are only two things you can actually buy that involve real money:
      1. New guns (whether for infantry or vehicles)
      2. Cosmetic stuff

      All of the new guns can also be unlocked using in-game certifications. Note that NONE of their upgrades can be unlocked with real money. You pay money to unlock a gun, but then if you want to specialize into it, you'll need to use the in-game certifications that you earn while playing.

      Cosmetic stuff can't be unlocked for in-game certs, but seeing as cosmetics don't actually confer an advantage, it really doesn't matter.

      Money won't make you good at this game. It can give you a wider range of options more quickly, but it won't make you better than other players. Planetside 2 isn't a money sink unless you want it to be.

    20. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 1

      This is also wrong as higher level things are defined as "side-grades" by the devs, and they're right. The higher level weapons and equipment don't dominate lower level ones, they just provide other options. You might find a rifle that does significantly better damage than the starter ones, but has a pathetically low ammo amount, or something like that. It's very difficult to be pay 2 win in this game; I play it entirely for free and do just fine.

    21. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      You are absurd. The average game is $60, costing on average millions to create, and you expect this to be completely free? Well because it is, spend the time and unlock everything by hand, or pay for the privilege to have it immediately. They make back their money by saving you time, how bad is that really?

    22. Re:LOve the game, hate the real money bullshit by Krojack · · Score: 3, Informative

      ^^ This 100 times over.

      I've been playing the game a lot and love it. Real money will buy you some weapon upgrades sooner rather then having to wait to build up the cert points to buy them. Even then the weapon upgrades for ground troops aren't worth it. Weapon upgrades for ground and flying vehicles are a help but again no real money is even needed to get them. You can not buy upgrades to your current weapons using real money. This can only be done from playing the game and earning cert points.

      There are pure cosmetic items that can only be bought using real money. These are just funny decals or cooler looking armor and camouflage.

    23. Re:LOve the game, hate the real money bullshit by Krojack · · Score: 1

      Gotta love when people see that you can buy something using real money then just assume it's "Pay to Win" without trying the game and seeing what you can and can't buy using real money.

    24. Re:LOve the game, hate the real money bullshit by Johann+Lau · · Score: 1

      Are you on crack? The game is free to play.

      So.. the calculus is to get enough people hooked who will buy lots of crap that they -- as you just helpfully pointed out -- don't need, because it makes no difference other than instant gratification, to make at least as much if not more money by preying those than they would have made by, you know, making a product, and telling you up front how much it will cost to buy that product, so you can make a sensible decision 'n shit. And you think that refutes the post you replied to? WTF?

      You're defending your dealer/pimp; that's sad but also predictable. I think we should bitch less at the dumbo corps and kleptocrats, and more at the skin bags who keep them afloat. Vampires can't really help being vampires, but I am getting real fucking tired of the village idiots letting them in, WTF is that even. That you enjoy it is completely irrelevant to the question wether it's evil and overdue to be ended or not.

    25. Re:LOve the game, hate the real money bullshit by Ironhandx · · Score: 3, Interesting

      The 105 Zephyr gun from the Liberty says Hi.

      So does the Additional Burster for the Burster max.

      The T-9 Carv S, which is in all ways a direct upgrade of the T9 Carv you start with as a heavy....

      In fact there is a rather large room full of weapons that have sprouted arms and mouths saying "Over here! You haven't seen me yet!"

    26. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Some of the most game changing items are 1000 certs. An average player, with no boosts, earns about 30 certs an hour.

      Meanwhile weapons cost $7 to unlock for one character on one server, nothing transferable.

      Totally fucking reasonable...

    27. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 1

      Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

      Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

      This is... flat out wrong. You can purchase new gear, only a few items of which are straight upgrades (Lock-on rockets for HA, a2a and a2g missles for ESF). In order to actually upgrade anything, you must spend certs.. and certs are only earned through playing the game and cannot be purchased (although XP boosters can, but meh).

    28. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      As a person lucky enough to be employed right now with little time to play. I appreciate the ability to catch up to the guys still in college by shelling out a few bucks.

    29. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      ... upgrade in the entire game has a paid option to it

      I feel it is important to point out that the pay option is just that: an option. Excluding cosmetic items, every upgrade or sidegrade in the game can be unlocked through gameplay, and arguably the most important upgrades cannot be directly bought. I have not put a single cent into the game and I'm able to stay competitive with my aircraft, tank, and a main infantry role.

      You either buy the upgrades with your money or your time. If you have reasonable expectations for upgrades, the system works. Needing to be able to do everything at maximum efficiency right now will cost you in one or the other, but I don't necesarially think that the blame for that lies entirely with the cash shop.

    30. Re:LOve the game, hate the real money bullshit by citizenr · · Score: 1

      A LOT! You would spend several hundred dollars if you actually unlocked everything... If you just focus on 1 class for some of its unlocks and a couple of vehicle unlocks you are looking at $50 USD. I haven't done the math but if you wanted to unlock everything, you could probably spend $1000 USD.

      This is still "cheap" compared to World of Tanks :) I know people spending 1000 Euros /Year on WOT gold.

      --
      Who logs in to gdm? Not I, said the duck.
    31. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Exaggerations.

    32. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

      Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

      Real money bs? I've spent 0 dollars on this game and have already amassed 3K certs (more than enough to unlock additional weapons) and I'm not even a "hardcore" player. I just run with a decent outfit. Also we have 3 members who are dedicated to playing the game without using a single cert to unlock anything. They have been playing with all stock characters. Funny story, these guys still do FINE without using a single cert or upgrade. So your pay to win whine is just an excuse to not play the game, that's fine. Go play something else.

    33. Re:LOve the game, hate the real money bullshit by Antipater · · Score: 3, Insightful

      God forbid you actually trust people to use their own money the way they want to, rather than tell them they're the village idiot for enjoying something you don't.

      You're telling me that allowing people to play the game for free, then to make their own decision whether they want to put money into it, is vampirism? You'd rather pay $50 or more up front for a game you've only seen through advertising or reviews? What if it sucks? You're out $50 and you never play the game again. Here, if the game sucks, you're out $0. It gives the company incentive to make a good game, because they have to do more than get your foot in the door - they have to keep you around and make you happy. And it means they don't throw as much $$ behind bullshit piracy suits, because they can't claim they're losing money to piracy when their game is free. Everyone claims piracy is the result of a broken business model, then attacks the industry when they update their business model.

      --
      Everything is better with chainsaws.
    34. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      PS1 allowed for changing your specializations with a cooldown timer. It could sometimes take a day or two to free enough certification points.
      You could do everything but depending on your characters experience level it more or less specialization would be necessary.
      But it always was very easy to completely jump into a different aspect with a little bit of planning ahead.

      PS2 makes it alot more difficult to be spontanious. Spezialising into things requires too much time or money and its going to stick with you forever. In that regard its a bit similiar to eve-online.

      I'm willing to pay 15 euros a month but then I want access to everything (not necessarily at the same time) within 100h of gameplay.
      You can subscribe to PS2 too, but you'd have to do some math first to figure out if its actually worth it.

      I prefered the flexibility of PS1. And the subscription model was atleast very transparent and easy to understand.

    35. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      As a stock MAX (single burster) I manage to down liberators no problem. Yes the 2nd burster makes you better against air, but you can still hold your own fine with a single one.

    36. Re:LOve the game, hate the real money bullshit by WuphonsReach · · Score: 1

      It takes 250 XP per cert, on an average night as an engineer, I can make about 5k XP/hr or about 20 certs/hr. Not bad, not great and about average. If you suck, you're only getting 2-3k XP/hr. If you're farming, then you can get closer to 10-15k XP/hr.

      So, on average, expect to take about a week per 1000 cert weapon that you want to unlock. Or grit your teeth and find a grinding spot like Indar's Crown and be a medic or engineer to make more like 10-15k XP/hr.

      --
      Wolde you bothe eate your cake, and have your cake?
    37. Re:LOve the game, hate the real money bullshit by nschubach · · Score: 1

      I really want to love Borderlands 2 but each and every expansion they've offered is the same story treadmill with it's own brand new currency (Eridium, Torgue Tokens, Seraph Crystals... because the in game money isn't good enough?) and blanket template that were farmed out to another company just to kick out content. None of them so far have equated to the fun I had with General Knoxx or Dr. Ned's.

      I truly feel ripped off with the season pass purchase and it will be a hard sell to get me to buy into BL3.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    38. Re:LOve the game, hate the real money bullshit by Jammer6502 · · Score: 1

      Its misleading saying a new weapon is $6.00. In reality it is 600 "station cash". This sounds like a moot point since most of the time 600 station cash costs $6.00 to buy but nobody I know that plays buys station cash when there isnt a deal going on. This friday (the 21st) Sony is doing a 3x station cash day, there is also a wal mart deal where you can buy a $15 card for 2k station cash, combine those and you have 6k station cash for $15. Now look at how much that weapon costs, $1.50 for a new gun on a free to play game that activly competes with games that cost $60 is not such a big deal. Also worth noting that the most expensive weapon in the game is 700 SC or 1000 certs so its not like finding the few weapons that you want for your infantry, plus 1-2 for vehicles is a big deal. Spend $15 on this game this friday and you will be content with weapon unlocks for a long while. Probably till the next 3x sale.

    39. Re:LOve the game, hate the real money bullshit by Jammer6502 · · Score: 1

      Or pay $60 up front? If you assume both of those costs you could unlock every weapon in this game in a month or 2.

    40. Re:LOve the game, hate the real money bullshit by Jammer6502 · · Score: 1

      Only if you ignore station cash multiplier days like THIS FRIDAY (3x deal). you talk about $$$ like its a constant conversion between it and SC when in reality few people that i know buy station cash when its not on sale.

    41. Re:LOve the game, hate the real money bullshit by tarius8105 · · Score: 1

      Its not so much misleading as to say without the deals it can cost about that much per new weapon. As another person stated you dont need to unlocked newer weapons for the most part to be successful. The concept that you need to pay money to do anything in this game is false. If my goal was to not spend any money in this game I could get away with it but only with a disadvantage that I'd unlock weapons slower than someone who drops cash for it.

    42. Re:LOve the game, hate the real money bullshit by somersault · · Score: 1

      It's accepted (because it's fucking obvious) that MMO servers need money to keep running. The game also has development costs. People like you who don't want to pay, don't have to pay. Anything. At all. And you can still do well in the game by all accounts. I haven't bought anything in it and was still having fun. If I get into it then I'd buy stuff to reward the developers. I doubt I'd be spending anything like as much as your average person spends on WoW. I probably wouldn't even spend as much as I spend each month on Netflix, Lovefilm, Spotify or my cinema card. Subscription services are much more like "vampires" than a free to play game. Except that they're not at all, because I know the costs involved and the benefits I receive, and I'm happy with them. That I enjoy it is completely relevant. It's entertainment.

      Let's flip things around - what would you suggest as an alternative if free to play is so "evil"?

      Also it's nothing like me defending my "dealer", because that session at the weekend was the first time I'd touched a game in a month. I've been busy moving flat and driving my new car recently.

      --
      which is totally what she said
    43. Re:LOve the game, hate the real money bullshit by tarius8105 · · Score: 2

      Good news then! Its free to play and you do not need to give them a cent to play!

    44. Re:LOve the game, hate the real money bullshit by Luckyo · · Score: 0

      You must be grandfather-aged. Nowadays people going to institutions of higher learning are expected to spend their free time working for free or pennies if they are to have any reasonable expectations of getting a job that corresponds to their education after graduation.

      Easy days of having a job lined up after graduation for most people are long gone.

    45. Re:LOve the game, hate the real money bullshit by Luckyo · · Score: 1

      "As stock glock wielder, I manage to take entire teams down no problem. Yes, desert eagle makes you better against them, but you can still hold your own just fine with glock".

      Good luck trying that excuse in competitive scenario :D

    46. Re:LOve the game, hate the real money bullshit by loufoque · · Score: 1

      Some people have lives.

    47. Re:LOve the game, hate the real money bullshit by hackula · · Score: 1

      And yet most still probably spend more hours gaming than working over the course of the 4 years. I probably spent two hours playing ping pong for every hour I spent sleeping in class. ;)

    48. Re:LOve the game, hate the real money bullshit by Johann+Lau · · Score: 1

      God forbid you actually trust people to use their own money the way they want to

      Dude, I just explained how that is a non-argument when you conveniently ignore the manipulation going on, or the fact that we don't even know why we play games (to this extent). "I like it" doesn't cut it outside of kindergarden or abusive relationships, so fuck off with your moaning. Repeating the same BS with more words and getting modded up for it just means I hit a nerve, you dumb fuck.

      You're telling me

      No, that's just strawmen you prop up so you have to address zero of my actual post. Can't be arsed to engage in any of that. The original post is still there for anyone actually able to deal with it.

    49. Re:LOve the game, hate the real money bullshit by Johann+Lau · · Score: 2

      "Free" in this context means hidden, convoluted costs. It doesn't mean free. It's only "free" for you because others pay for the stuff. That's obvious, right?

      And some of these will buy a LOT. It's essentially uncapped, they can easily spend more than 60$. Which is the model, which is why it's taking off. Not because "ohh boo hoo, stuff costs money" more like "fuck yeah, this shit MAKES money, and if we do it like this we can make even MORE money". Just because you may not be personally addicted doesn't mean you haven't adopted the narrative of turning that upside down just nicely. Sure, some people pay more than average for it, and they enable you to have a quick 1 hour splash over the weekend, but that doesn't mean you actually have to give it any serious thought before or after you defended it, does it? Nah, it's fun and you played with your new car, so it's super coo. Just chillax - they're not vampires because they haven't bitten you personally, or not that hard at least. It totally checks out! Nevermind the shambling zombies in their basement, or the bulging purses... "those servers cost money". You say that like they're running a fucking hospital or something... if I didn't need my pseudo anger to rant I'd laugh my ass off right now xD

      I'd rather abolish lottery completely, even though IF I ever played it I would know what I'm getting into; because the people it's geared towards enticing generally don't. You can call me a fascist now, I don't give a fuck. I see what I see, the nature of the beast is evil, and a few heart-touching anecdotes (or fucking lame ones for that matter) don't mean squat in the face of having eyes, a brain and basic math skills.

      And then there is the whole thing that in the crazy world I envision, you pay for a well defined product/service, not an arbitrary license of whateverness. I know I'm alone on this but I couldn't give a fuck. Just like it was evil of Microsoft to make several editions of their OS which differ in nothing but registry settings basically: they were all capable of the same stuff, just throttled in various ways so to speak -- I am extremely simplifying it but the point remains the same. It's bullshit, it's to make pricing more opaque and arbitrary, that's the goal and it's justified with whatever or even not at all.

      It's more at the end of the spectrum where, say, astrology or healing cancer by stashing money into envelopes reside - than at the end where you buy 1$ for one bread and 2$ for two breads, or maybe 2.50$ for three breads because it's a special. It's just not honest business and not even trying to be, it's rather how Las Vegas operates. And if you can't see that then fuck you; you're a gullible fool at best and a cowardly enabler at worst. You're also a dime a dozen.

      It is NOT done because they just can't find another way to give gamers the awesome games they crave, even though they'd actually earn more money in other jobs they'd like more... this stuff is calculated. And most game companies have plenty of time for that because so much they otherwise do is completely cookie-cutter. You might say that's where they actually focus attention and innovation, not so much in, you know, actual gameplay, but in how to bait and hook people more efficiently and more cheaply, how to market and manipulate. But then again you'd have to pay some attention to what is actually going on and apply the reasoning of someone, say, older than 12, instead of blindly defending something because you enjoy it. (Instead of proving you're not doing that, you kinda just dug yourself deeper, you know.)

      They can dictate random prices for virtual goods whatever because people gobble it up, so they do. Not because "servers cost money" yadda yadda, but simply because people don't mind being manipulated that way on their way to their next fix. That's fine, because I don't mind that they don't mind, they and their handlers can go fuck themselves.

      You know that South Park episode where old people keep calling in and telling a shameless piece of shit sh

    50. Re:LOve the game, hate the real money bullshit by Antipater · · Score: 0

      God forbid you actually trust people to use their own money the way they want to

      Dude, I just explained how that is a non-argument when you conveniently ignore the manipulation going on,

      What manipulation? Advertising? There's advertising in BOTH business models - pay-up-front and pay-if-you-want. Yet one of those models lets you find out whether the ads are telling the truth before you pony up the dough.

      You compared the game to a drug dealer earlier. You seem to be under the impression that this game is stringing people out on in-game items, that the only way someone can have fun on PS2 is to buy more Station Cash. There might be games that work that way on various mobile App Stores, but that's not how PS2 works. Again, as countless other commenters have stated, everything that actually affects the game is also available for free. There's no dragon to chase in this scenario. And inventing one because "we don't even know why we play games" is specious at best, akin to birtherism at worst.

      I'm sorry you think that my points are straw men. You seem to have a deep-seated hatred of something (marketers? game devs? maybe just Sony specifically?) that prevents you from seeing the benefits of this business model. Yes, it's easy to abuse, especially in games geared towards children. But it's also pretty obvious when it's being abused and when it's not. When you get over your paranoia, you can join us on one of the non-abusive games. We'll be the ones having fun.

      so fuck off with your moaning. Repeating the same BS with more words and getting modded up for it just means I hit a nerve, you dumb fuck.

      This made me laugh. Thanks for that.

      --
      Everything is better with chainsaws.
    51. Re:LOve the game, hate the real money bullshit by Johann+Lau · · Score: 1

      Anyone ever noticed how youtube is full of people talking hours an hours and hours and hours about games while they play them? It's amazing, if we spent 1% of that energy on actual problems we'd be golden next week, and I'm talking world peace and food for all like. But no, "I enjoy this, servers cost money". Fuck you, fuck all of us. Your individual feelings or even lifes simply dissappear next to the scale of this bullshit, so any amount of rage I could muster will never be enough either. According to Mencken, sometimes a man feels the urge to hoist the black flag and slit throats, right? Well, paying attention to and thinking about gaming does that to me regularly. It's the ultimate expression of how fucked up we are as a race, and what a freaking optimist Orwell was. Godspeed to all the valiant creative people who are working hard to keep games honest and even elevate it into art, I wish I didn't suck at that; fuck the rest. Not buying their games isn't enough; I cannot be friends with anyone who isn't abusive towards people who play them.

    52. Re:LOve the game, hate the real money bullshit by GoodNewsJimDotCom · · Score: 1

      This game is really fun. It is what I imagined games would eventually be when first playing Quake multiplayer back at university: Planes/Vehicles/infantry conquering bases.

      It is the biggest fray of people to play against in any FPS.

      It is free to play and everything that has power can be gotten without paying a dime.

      I paid 20$ because I like freemium models and want to see them succeed.

      My favorite thing to do is drive a tank around and kill hapless infantry from afar. My favorite tank is the Vanguard from New Conglomerate because it hits hard and has good armor. The Magrider in Vanu is more maneuverable, but it doesn't hit as hard. I go by superior aim hitting every hit and winning one on one battles with tanks with my vanguard.

      The game is really fun, but there's no ultimate point to capturing bases other than certs. Some people think the devs have a big plan to make a bigger point to conquering things, but even if they don't the game is really fun. AND ITS FREE! So if you have a computer that can run modern games(within 4 years old), go to planetside2.com and install it to try it.

    53. Re:LOve the game, hate the real money bullshit by pauls2272 · · Score: 1

      The most effective way of getting certs is to follow the huge zerg and cap empty bases. This gives lots of experience and certs. Very boring however.

      But the most fun I've had in PS2, involved things like defending the Citadel. Lots of fun but little experience defending and few certs.

    54. Re:LOve the game, hate the real money bullshit by somersault · · Score: 2

      Honestly I got half way through there and I can't bear to read the rest of you're crazy pseudo-anger fueled rant. You're acting like people are too dumb to see how this works. They can see it. If they want to spend money on in-game purchases, so be it. Those that are spending a lot of money on this type of thing obviously have a lot of money to burn. And it's up to them how they want to spend it. It's not like a lottery or gambling service where poor people spend what little they have left over from alcohol and tobacco in the hopes that they'll win millions.

      Even the ones that do spend money on this probably aren't spending much more in a year than they would have spent in on a WoW subscription - assuming that's what you classify as a "well defined product/service"?

      Read a little more. I agree that this stuff is "calculated", etc, but I am completely fine with it when the up front game is free. It's when they charge you for both the original game and the content that I get really pissed off. When it's free to play, you spend as much as you want to spend, and you're not as "locked in" as if you'd bought a $60 game or a year's subscription to something.

      --
      which is totally what she said
    55. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      God forbid we trust SONY with the ability to access our hard drives.

      Take a look at Facebook--billions of dollars trading hands as a result of data acquisition/retention. Do you really expect SONY to keep their hands out of that particular pie, especially when they already have the means to gather that data via game "QA Assurance" software that installs alongside all of their products? Their PRODUCTS are the backdoor now (as opposed to the medium, as was the case with previous Sony backdoors).

      Changing their business model to a sleight-of-hand is no more acceptable then the previous model.

    56. Re:LOve the game, hate the real money bullshit by LingNoi · · Score: 1

      Yes, how dare they attempt to make money to keep the game everyone likes playing running. The assholes should be giving everything away for free!

    57. Re:LOve the game, hate the real money bullshit by LingNoi · · Score: 1

      If you look at some of the weapons it's hard the argue that they're actually better anyway compared to the free weapons.

    58. Re:LOve the game, hate the real money bullshit by pspahn · · Score: 1

      Easy days of having a job lined up after graduation for most people are long gone.

      And yet, idiots the world over continue to enroll every Fall.

      --
      Someone flopped a steamer in the gene pool.
    59. Re:LOve the game, hate the real money bullshit by Seizurebleak · · Score: 1

      Planetside is one of those games that you really need to play for a while before you can do much.

      Understanding the layouts of the Bases and other objectives give you a way better idea of where enemies are coming from, and being aware of your surroundings is necessary to not get insta-killed.

      If you play as a medic you can get lots of easy XP by healing and ressurecting allies, The engineer hands out spare ammo and can repair vehicles and MAX units, all of which give XP. He also has a sweet stationary turret.

      Another good cert grab is getting the AMS addon for the Sunderer vehicle, allowing your Sunderer to act as a mobile spawn point and weapons terminal. Everytime someone spawns from your Sunderer you get XP!

    60. Re:LOve the game, hate the real money bullshit by Luckyo · · Score: 1

      As if that's the only instance where people keep repeating the same action expecting it to yield a different result.

      I highly recommend far cry 3 by the way. It had a truly epic quote about that particular subject.

    61. Re:LOve the game, hate the real money bullshit by scubamage · · Score: 1

      Your panties are on fire. That's flat out wrong. You die, choose a new class, and boom, you're a new class. Simple. The more time you spend playing the more you can upgrade each individual class. Don't know which class you want to specialize in yet? Focus on common certifications that are applicable everywhere. You also can unlock additional weapons by simply playing. Have you actually touched the game? I was a beta tester for the past 8 months, and it is fantastic to play, and this issue simply does not exist.

    62. Re:LOve the game, hate the real money bullshit by scubamage · · Score: 1

      Says the person belittling an AC.

    63. Re:LOve the game, hate the real money bullshit by scubamage · · Score: 1

      Most efficient way of getting certs is putting together a light armor column with a party bus and a decent galaxy pilot - this requires an outfit, but even the smaller ones can pull it off relatively easily. Then just steamroll through bases.

    64. Re:LOve the game, hate the real money bullshit by loufoque · · Score: 1

      I don't care about people's identity.
      Why do you?

    65. Re:LOve the game, hate the real money bullshit by scubamage · · Score: 1

      The biggest problem with AMD processors is poor Planetside 2 optimization you mean ;)

    66. Re:LOve the game, hate the real money bullshit by scubamage · · Score: 1

      You should look at the quests for legendary weapons in World of Warcraft, and then come back and talk some more about how "the most game changing certs" should require so little work to obtain.

    67. Re:LOve the game, hate the real money bullshit by phlinn · · Score: 1

      PS1 let you reset your spent points, PS2 doesn't. PS2 lets you accumulate cert points indefinitely, PS1 didn't. So there is more on the spot flexibility in PS2, less flexibility in customization.

      --
      "Pulling together is the aim of despotism and tyranny! Free men pull in all sorts of directions" -- Havelock Vetinari
    68. Re:LOve the game, hate the real money bullshit by WuphonsReach · · Score: 1

      PS2 is rumored to be offering account wide unlocks. So if you buy a particular carbine, it would be available to all classes that can use that particular carbine. I haven't seen exact details yet.

      And if you play between Dec 21 and Jan 2, SOE is doing another 2x XP period in Planetside 2. So if you're at all on the fence about playing, the next week is a very good time to dip your toes in and get some double-XP time.

      --
      Wolde you bothe eate your cake, and have your cake?
    69. Re:LOve the game, hate the real money bullshit by Anonymous Coward · · Score: 0

      A lot? Not even. Buy walmart cards on the 21st, get 500 bonus sc and 3x sc, then buy weapons in bundles or when they are on sale.

    70. Re:LOve the game, hate the real money bullshit by Satanboy · · Score: 1

      you are so completely correct, they offered a game that was awesome for free, and gave you the option of grinding out weapons (which doesnt take inordinately long compared to let's say. . . vanguard or EQ2) or just buying them with real world money.

      you can choose to buy or not buy, it's up to you, but you are not a weak target without paying which is totally fine.

      sony did this one right

  4. Thought it looked interesting... by HaZardman27 · · Score: 1, Insightful

    I thought this game looked pretty good (never played the first one), however I won't be touching it because it's Sony. I wish more gamers would make ethical decisions when purchasing games (no, I don't share the feelings of Stallman, I'm just against a company that spies on you as a reward for being their customer) so that companies would actually be punished for their evil practices.

    --
    Apparently wizard is not a legitimate career path, so I chose programmer instead.
    1. Re:Thought it looked interesting... by Anonymous Coward · · Score: 2, Informative

      The people responsible for that trojan incident aren't the same people that worked on this game. Actually, the PS2 devs have been pretty responsive to the community and relativly candid.

    2. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      Said the man posting from a device most likely made in a Chinese sweatshop that locks it's workers in. But hey, it saved you a few bucks, so it's OK, right?

    3. Re:Thought it looked interesting... by PopeRatzo · · Score: 1

      The people responsible for that trojan incident aren't the same people that worked on this game.

      Doesn't matter. The rootkit incident, as well as some of Sony's other business decisions, have earned it a corporate death sentence from a lot of people, who will just never buy anything with a Sony brand name on it ever again.

      --
      You are welcome on my lawn.
    4. Re:Thought it looked interesting... by unk98 · · Score: 1

      It is not just one small portion of the company. Previous Sony related stories on Slashdot have plenty of examples. Specifically to your example of Playstation, I would not consider the other OS issue as "pretty responsive to the community"

    5. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      Poor baby.

    6. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      He used PS2 as a reference to Planetside 2, not Playstation 2. The example you're referencing was on the PS3, which should have alerted you to something being off with the connection.

      PS2 (the game) is developed and run by SOE (Sony Online Entertainment), based in the US.
      The games consoles are developed and 'maintained' by SCEI (Sony Computer Entertainment Inc), based in Tokyo.

      You can argue they're both owned by the same parent company, but the two teams are completely distinct and share nothing of value; if they did the game would be a PS3 or PS4 exclusive, and not a PC game.

    7. Re:Thought it looked interesting... by UnknownSoldier · · Score: 1

      Agreed.

      Any company that sues somebody for disassembling their _own_ hardware doesn't respect its customers. Why would I reward this immoral behavior by keeping them alive?

    8. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      I hope they don't look at the country they live in in the same manner. I mean... name a country that hasn't done something terrible in the past.

    9. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      His example of PS2 was 'Planetside 2' not Playstation 2. Try harder.

    10. Re:Thought it looked interesting... by Clockwurk · · Score: 1

      Nobody cares about you, or the games you play/don't play.

    11. Re:Thought it looked interesting... by PopeRatzo · · Score: 1

      Nobody cares about you, or the games you play/don't play.

      I don't expect they should.

      On the other hand, I'm well aware that I'm entirely unexceptional and non-unique. That means that what I feel, the decisions I have made, have almost certainly been made by a lot of other people, too.

      Anyway, the message is for Sony, not for you.

      --
      You are welcome on my lawn.
    12. Re:Thought it looked interesting... by LingNoi · · Score: 1

      It's not Sony. It's Sony Online Entertainment. It's a completely different company from the one that made the rootkit.

    13. Re:Thought it looked interesting... by HaZardman27 · · Score: 1

      Which is a division of Sony, meaning their profits benefit the Sony corporation as a whole.

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    14. Re:Thought it looked interesting... by Anonymous Coward · · Score: 0

      I guess you would steal it if it wasn't f2p.

  5. Decent... by urieleoc · · Score: 3, Informative

    The hardest thing about PS2 is getting past the first 15 minutes.

    You make a character, pick a faction, then get dropped into battle. Active battle. You have a near 100% chance of dying as soon as you land. Enemy players will be looking for the drop pods and will instantly target and kill you. You then will be shown a map with places you can respawn. If you run outside, you have about an 95% chance of dying instantly.

    It is very unforgiving if you are used to playing other MMOs.

    1. Re:Decent... by Anonymous Coward · · Score: 0

      Not if the other MMOS you're used to are Ultima and EVE.

    2. Re:Decent... by Krojack · · Score: 1

      Drop Pods always drop me in the worse places. I've come to accept this when I start playing for the night. I've come to use use drop pods to quickly get to an area where fighting is going on when I start playing for the night. As for respawning and dying when you run outside, this is false UNLESS that area is about to be captured by the attacking faction. When they have over run the area and waiting for the capture bar to finish they will camp outside the spawning room. Just take the death and chose another nearby area to spawn.

    3. Re:Decent... by urieleoc · · Score: 1

      It took me a couple drops to realize you can steer the drop pods. A lot of people are using them to get dropped way up in trees or weird spots on biolabs. I've pretty much given up on them and just use redeploy. Between this and Hawken, all my fragging needs are met.

    4. Re:Decent... by LingNoi · · Score: 1

      I have mixed feelings about this because my experience of this went so well. I went from picking a character to kicking ass in less then 2 minutes.

  6. Boring after 1 hour of play by na1led · · Score: 1

    Part 2 suffers from the same repetitiveness as part 1. There is very little else to do in this game except shoot, shoot, and more shooting. You also have to deal with veteran players overpowering the map. Walk outside the base and you're guaranteed to get snipped. I'll stick with games like Skyrim, and Mass Effect.

    --
    -- By all means let's be open-minded, but not so open-minded that our brains drop out.
    1. Re:Boring after 1 hour of play by na1led · · Score: 1

      I meant to say "SNIPED" not snipped, in case anyone bitches about it.

      --
      -- By all means let's be open-minded, but not so open-minded that our brains drop out.
    2. Re:Boring after 1 hour of play by Antipater · · Score: 1
      You're complaining that there's too much shooting in a first-person shooter?

      Heck, given all the options for alternative roles thansk to the MMO environment (scouting, infiltration, sabotage/countersabotage, many more), this is probably the least repetitively shoot-y FPS out there.

      --
      Everything is better with chainsaws.
    3. Re:Boring after 1 hour of play by Anonymous Coward · · Score: 0

      It's a SHOOTER game, jesus for the love of christ, are you that stupid? Do I load up League of Legends when I can't stand the genre? NO!

    4. Re:Boring after 1 hour of play by idontgno · · Score: 1

      Thanks for clarifying that. I can stand being head-shotted from across the zone by some camping bitch... but an involuntary vasectomy? Thanks, no thanks, I'll settle for being chain-ganked by Korean gold farmers in WoW.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    5. Re:Boring after 1 hour of play by LingNoi · · Score: 1

      game except shoot, shoot, and more shooting....I'll stick with games like Skyrim, and Mass Effect.

      So your complaint is that's it's an FPS and cite you'll be going back to RPGs? Seems like a perfectly valid complaint to me.. ugh..

    6. Re:Boring after 1 hour of play by na1led · · Score: 1

      It doesn't mater what type of game it is, I just didn't find it that appealing. Comparing it to similar games like Tribes, or Battlefield, Planetside doesn't have enough uniqueness to it.

      --
      -- By all means let's be open-minded, but not so open-minded that our brains drop out.
  7. In the News: SoE ruins more of it's ip. by Psyko · · Score: 3, Insightful

    Having played Planetside 1 from beta (sill have cd's!) and for a few years after launch, a lot of the people I used to play that with were pretty excited about planetside 2, until we actually got to play it. The summary about it was pretty much this:
    Everything you hated about planetside 1? We took it out.
    Everything you liked about planetside 1? We dropped most of that too!
    Things you thought were missing from Planetside 1? We put some of those in.

    This one feels like pretty much a large map rip-off of all the other fps's out on the scene now, and I've taken to calling it Planetfieldfall2: modern agenda.

    Graphics are pretty good, maps are still huge, but all the things that would make us get 20-30 people together to storm around and kick some butt together are gone. Thanks for nothing and you won't be getting any cash from me.

    --
    01:36AM up 426 days, 2:46, 1 user, load average: 0.14, 0.11, 0.05
    1. Re:In the News: SoE ruins more of it's ip. by Anonymous Coward · · Score: 1

      You should try joining an outfit. It makes the game experience a lot better. I regularly play with about 10-15 people.

    2. Re:In the News: SoE ruins more of it's ip. by Anonymous Coward · · Score: 0

      But you'll still be playing it for free. Thanks!

    3. Re:In the News: SoE ruins more of it's ip. by Anonymous Coward · · Score: 0

      I'm sure someone that had played the original PS wouldn't know to run with an outfit or at least a few squads. Hell he even talked about playing again with his old mates.

      The original planetside killed itself with updates that basically took the fun and skill out of the game. with bfrs then loads of AA and auto aim bull. I wouldn't trust another game made or even run by soe. Not only are they the most untrustworthy company when it comes to guarding your personal info/cc info/spying on customers, they ruin their own games trying to poorly copy what other games are doing. Between what they did to everquest around/before wow's release and what they did to planetside with it's "expansion" and bfrs...

      You can run with an outfit all you want (yes playing with an organized group makes just about every game more fun) but sony has an impeccable record of sucking the fun out of it's own games. At some point the outfit doesn't cover that crap up. Some of us have already experienced it first hand and it'd take a game that actually brought back the best parts of the original to make it fun.

    4. Re:In the News: SoE ruins more of it's ip. by Anonymous Coward · · Score: 0

      Same thing here still have my CDs too :D Totally agree that they took out everything that made planetside unique and turned it into a mishmash of "modern" fps games that I care nothing for. Removing inventory from players and vehicles was what really did it for me.

  8. Gonna cost me more... by Anonymous Coward · · Score: 0

    I played PS1 a lot and afterwards haven't played another shooter game since (just a couple of xbox sports games), until now. At first I played around a lot without paying anything... now I've spent about US$30 to get a few items that would make my gameplay more enjoyable. I figure, the Dev's need to get paid and that's fine, better than the subscription option IMO, I spent a heck of a lot more on the subscription based model. I may purchase some more station cash the next time they have a double value thing going on (hopefully around the holidays again). I now feel like I need to get a new gaming machine, however, which will cost significantly more than what I may pay the dev's as a "thank you" for bringing back planetside. While it isn't perfect, it's still the most fun game I have played. But I was never into skinning cats on WoW (uh oh, if any of my friends see this post, they'll know who I am...).

    1. Re:Gonna cost me more... by Anonymous Coward · · Score: 0

      Well for Dec. 21st they are actually doing a 3x value for station cash. Apparently, if you buy the $15 SC card from Walmart, you will get 6000 SC (more than enough to get you some decent stuff), because of the extra 500 SC from Walmart gets tripled as well. I can't wait. I generally get bored of shooters real quickly, but I like they fact that I can change my tactics from dropping in from behind enemies with my Light Assault to sneaking in with a infiltrator, hacking their equipment and then selecting my MAX to create some chaos. I hope the optimization patch in January fixes the horrible lag in large scale battles though.

      Only bad thing is that there will be times when you have a dry patch of no action and you will just be capturing territories, but it's an easy/boring way to earn SC.

  9. realism by vlm · · Score: 1

    From a realism perspective, it sounds like a compare and contrast with Arma (dayz) would have been more productive than compare and contrast with something its really far away from like Quake.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  10. MMOFPS... not even once by The+Living+Fractal · · Score: 1

    All of those 'cons' that are listed as problems with MMORPGs, you know, like questing and gear progression, are actually things that people enjoy, as long as they're designed fairly. See GW2 as an excellent example of this.

    --
    I do not respond to cowards. Especially anonymous ones.
  11. Comment from beta player by Atreide · · Score: 1

    Planetside 1 was already something.
    10 years ago you could play with 300 other people on persistent maps far bigger than other FPS of that time.

    Now Planetside 2 offers to play up to 2000 players at the same time on the same map (instance). Something I have never seen elsewhere. Even in Eve online (not followed Eve for 2 years though).

    Sure you need to be organized with so much people. And the game becomes really interesting when your outfit (guild) can align many people. And when you are organized.

    For instance on Miller server (the biggest European server) our French outfit (French Connection) aligns more than 80 players during our Friday night ops. This is real thrill to be part of such massive group. Which is finally only 1/6 of all other Vanu players !

    Editor Sony has chosen F2P to monetize the game. And sure they push to have you pay.
    But seriously nothing is free in this world and many players choose to spend money as they would with any non F2P other game.

    For curious people, here are our films (sorry, in French when we speak). http://frc.planetside.fr/index.php?static3/tv-french-connection

    --
    The world belongs to those who get up early. - I'm far from being the king of Earth then :-(
  12. I tried to play it by Anonymous Coward · · Score: 0

    but it would load to 15 percent and then crash. Every time.

    Looks cool too. I'm bummed.

  13. One of gamings best in the past 30 years. No joke. by Viewsonic · · Score: 4, Interesting

    I've been around. I have had so many highs like getting a 2600 and playing Space Invaders one Christmas, booting up Lemmings for the first time on my Amiga, beating Kid Icarus on my NES, rescuing the princess in Link to the Past on the SNES, blowing people up in Doom with three other people sitting next to me, slaying Dragons for the first time in Everquest with 50 people, toppling enemy mechs with a few other players in Chromehounds, and now finally being in a squad of soldiers, being led by a platoon leader across an alien world with thousands of other soldiers made up of different outfits that consist of multiple platoons. All tasked with taking specific objectives. Blinding the enemy installations with smoke grenades and turning on your IR vision and sneaking around taking people out. Jumping into a huge flying whale of an airship that can carry over a dozen people. Being flown over a distant enemy base to drop out onto the roof and storming into buildings. Leaping over obstacles and into the air with your jet pack and over 5 enemy guys who dont see you. You look over the ledge and drop a grande onto them racking up the kills. You secure the base. Load up and move to another. All with real voice coms chatting back and forth warning of mines, and enemy armor.

    Not only is this one of the best looking games I've ever seen, it can give you one of the most epic war moments you will ever experience at this time. Two dozen troopers running over a hilltop flanked by tanks as your air support swoops down ahead of you to soften up the line. IT IS THAT EPIC.

    The free part makes this a no brainer to try at the very least. I would hate to see someone pass by the opportunity. It is one of gamings greats.

    No, I don't work for Sony. But I love this game. A lot. Try it! We need you!

  14. Too laggy by Anonymous Coward · · Score: 0

    It suffers from CPU-related frame rate issues (yes, I'm aware the some pedantics consider lag to be exclusive to latency and bandwidth issues), especially in areas with lots of players. It's basically the Crysis of CPUs. The problem with this, though, is that turning down settings doesn't help, unlike with Crysis. Even with an i7, you are boned if you're used to playing with high frame rates, when there are too many people in one area. Those fights basically come down to who's most used to playing with unreasonable frame rates.

    I downloaded it and played it for a bit. However, I won't be playing it again until implement some kinds of caps or optimizations to ensure a minimum performance level.

    1. Re:Too laggy by Viewsonic · · Score: 2

      Disagree. I play with a 4 year old Core2Quad 2ghz processor and a 550Ti and I get a reasonable frame rate in every situation. Both are considered budget gaming at this point. I roll with about 200+ people a night during prime time, and we class with groups even larger than us. The frame rate remains stable. You don't need a monster to play this game, certainly not by todays standards.

    2. Re:Too laggy by Anonymous Coward · · Score: 0

      Something's off if you're still having trouble - especially with an i7. Might want to check your power profiles, or check to see if you have cores parked.

      I've been playing with a Phenom II 955 BE - in any performance metric your i7 should blow me away, but I'm running the game on high with 40-80 fps (1920x1080, monitor native). The only setting I've got turned down is the second option on the graphics tab ('graphics quality' - it's actually post processing, and I hate the bloom and dof effects so keep it turned off). Fog shadows, Ambient Occlusion and motion blue are all on (and the blur actually helps a bit if the rate does drop, since it masks the drops a bit).

      If you're struggling, there's a few things that might help performance a bit for you; manually setting the render distance in useroptions.ini to ~1200 works well for infantry and ground vehicle users (may be limiting for aircraft though). turning the render quality slider on the left of the graphics pane to 85% gives a nice boost without affecting quality much.

      For reference, GPU is a 560Ti, and the game's constantly reporting I'm CPU bound. I'm tempted to force anti-aliasing on in the control panel and see if it hurts the frame rates - the graphics side of the engine seems pretty well optimised, so there might be enough overhead to push them further without impacting frame rates. At least until I get around to that piledriver upgrade.

    3. Re:Too laggy by duk242 · · Score: 1

      I've got an i7-920, it's not exactly the fastest cpu on the planet, but it's still pretty tough. I get down to 15FPS in big battles, even Crysis 2 on max everything still sits at >50fps. I've tried turning all the settings down, unparking cores, overclocking.

      All the while, my CPU usage is below 25%. The game is poorly optimised. When they fix the optimisation issues I'm going to play it more.

      FPS issues aside, it's a glorious game, and there's nothing more fun than rolling along with 2-3 platoons (>80 people) and having a huge line of tanks to take out the enemy. The guns aren't *that* hard to get certs to buy (if you don't want to pay any money), though each gun being like $7-10 each is kind of expensive, I would think that $2-3 each would be more reasonable.

    4. Re:Too laggy by Anonymous Coward · · Score: 0

      GP here. Well, it's smooth for most of the time, then it gets terrible in a crowded area. I can't be the only person suffering from this, see: http://games.slashdot.org/comments.pl?sid=3322511&cid=42331085

      To clarify, I have a Phenom II; I just know people with top-end processors have been experiencing the same issues. Don't just take it from me, google Planetside 2 CPU to get an overall picture of the situation.

      Perhaps it depends on a combination of area and population, rather than purely the number of players. Maybe I just need to find spots that don't lag and stick to those.

    5. Re:Too laggy by WuphonsReach · · Score: 1

      Yeah, supposedly there's an optimization patch coming in January. I'm hopeful, because right now I'm CPU-bound (hit Alt-F in game and see the "[CPU]" tag in light blue). That's with a brand new GeForce 660 Ti card installed - which is no slouch.

      Open world I can get a good 50-60 FPS. Most fights I'm in the 30-35 range. But in a big fray, I'm down to 17-20 which is laggy and annoying to play.

      --
      Wolde you bothe eate your cake, and have your cake?
  15. I think it's excellent by Control-Z · · Score: 1

    I've had a ton of fun with this game. The review just scratches the surface, but if you've played any of the Battlefield games multiplayer you will largely understand the basic game. It's just instead of having a small map with 3 or 4 command points, you have 3 huge maps (continents) with dozens of command points.

    As the review says, the starting weapons are plenty good, and upgrades upgrade the way you play rather than the damage of the weapon. For example, you can get red dot scopes for short range battles, magnifying scopes for long range battles, or a forward handle to make the bullet spread less.

    I spent $10 just to support the developers, and with that bought an anti-air launcher for my heavy. It seemed to discourage the air at least, many times tanks or air will completely dominate a base. I'm not sure whether that's because the air is overpowered, the infantry or bases or underpowered, or the air was just more skilled. Personally I think the base turrets should be upgraded to probably 2x their current damage. Tanks and aircraft should think twice about approaching a base.

    I really like the fact that you can't buy anything functional that you can't earn by playing, but I will say the point cost for many items is very high.

    Although it's not perfect Planetside 2 is a breath of fresh air and makes me look forward to what's to come in the future.

  16. Review of Review and Addendum by DaveGod · · Score: 5, Informative

    Steam tells me I've played Planetside 2 for 72 hours. In general, it's a valid review that covers a lot of good points, despite noticing that the reviewer's player was obviously low-level.

    Some that I would add however, is:

    a) The game does not offer a comfortable intro to the brand-new player, it will probably spawn you into instant death and there are a lot of things to figure out. The flipside is much of the reason for that is depth.

    b) It's not so vital to play with actual friends, but rather a good squad. When you join the game look at the squad tab and go through them looking for someone using voice comms and setting waypoints on the map. Provided I do look for one, I will usually find an enjoyable squad and that is despite playing at off-peak hours. Playing without a decent squad is very tiresome, lonesome, has no direction and you'll find yourself wondering what to do. Playing with a good squad is the opposite and the trouble is keeping up!

    c) Unless I missed it, he didn't mention that there are 3 factions (hence the 3 colours demonstrating control on the map screen) and they are not quite symmetric. The reviewer is playing as Vanu which is the only one that has that alien-ish theme with ultra futuristic uniforms and laser type weapons. The other two are more conventional. Each faction's weapons and vehicles have attributes with that factions trend e.g. one faction has lower damage per projectile but higher rate of fire, another faction the opposite.

    d) He's a bit harsh implying individual skill doesn't matter. Your l33t skillz might not be quite so obvious to everyone, you're unlikely to "pwn" everyone quite so hard with ridiculous k/d ratios. But the game is balanced pretty well so skilled fraggers will have higher k/d and certainly will make a difference, all else being equal - it's just that you cannot solely rely on your skills and will also need teamplay.

    e) I think this is also where the reviewer goes wrong saying that it's hard to feel you are contributing. In an okay squad it's actually very easy and the game gives you congratulatory messages and experience point rewards making it very clear. Players are generous with the "thank you" voice command. There's also a lot more variety in the ways you can contribute than any game I can think of. Maybe you're not actually any good at FPS shooting, but maybe you'll be good at tank tactics, dogfighting, support roles like engineer or medic, infiltrating and hacking, or simply ferrying people around.

    f) Agreeing with the reviewer and contradicting some other posters, I'm having difficulty finding a need to put real money into this game. I've spent about half the cost of a typical new game so far, and all of that was a splurge because I felt I should contribute given the hours I've gotten from the game. Sure you could spend a lot of money but there's really no need to. Aside from a couple of vehicle items, anything items to buy where to experience-point cost is high thus viable for real-money, they're sidegrades more for preference, like trading short-range raw damage for longer range accuracy. A complete set would cost a ton of money, but you don't want a complete set and anyway you can get everything with enough experience points so if you stick with the game you can be finding yourself picking up rare-use options for no money.

    g) There is no other game where you can experience the epic, massive battles that this game can offer. If that is what you are looking for - you can also easily avoid those and go running around with a small or moderately sized squad.

    1. Re:Review of Review and Addendum by WuphonsReach · · Score: 1

      I agree with most of those points (97 hours played).

      Lone-wolf types need not apply unless you can fly a ESF (empire-specific fighter). Get into a squad, even a pickup-group, and follow them around. Start looking at everyone's outfit (guild / clan / corp) tags in square brackets. Pay attention to who seems to be team-oriented and which groups only zerg. Then find their recruiting posts on the forums and join up.

      If you're in a half-decent outfit, that uses voice comms, approaches the map at a strategic level, and has players that stick together and provide support, you're going to have a lot of fun. Smaller outfits can go after the perimeter bases and provide a distraction while the enemy zerg is attacking some major facility instead. Teamwork, even at the 6-person (1/2 of a squad) level makes a big difference. A full squad (12 players) can do a lot of damage.

      If you're camped in a spawn room, stop being a lemming. Open up your map and hit the "redeploy" button and spawn to a mobile spawn point (sunderer or "sundy") or another friendly base nearby. If a whole squad does that and moves in together from the flank, your odds of making a difference go way up.

      There are still teething problems. Some of the XP rewards need to be tuned to reward team-based play more. The render distance and automatic culling are problems, as is the poor performance where the game is CPU-bound instead of being GPU-bound.

      --
      Wolde you bothe eate your cake, and have your cake?
    2. Re:Review of Review and Addendum by argStyopa · · Score: 1

      I was totally in agreement with you until "...g) There is no other game where you can experience the epic, massive battles that this game can offer. If that is what you are looking for - you can also easily avoid those and go running around with a small or moderately sized squad...."

      Not true.
      http://www.battlegroundeurope.com/
      After perhaps one of the most famously bad launches, this has been in business since 2001.

      Due to its ancient lineage, no, it's not nearly as pretty as planetside 2.
      But something has to be said for a game that's been running nonstop and successfully for 11 years.

      It still has by far the largest zone-free world online, whether you count the 'actually finished' half-scale northern France, Belgium, and Netherlands (with bits of Germany and UK), or the entire Euro continent that is mapped on a general-terrain level. Yes, you can jump in a truck in Luxembourg and drive nonstop to Antwerp if you don't get killed.

      And further, WW2OL (its former name) was perhaps the first game to implement the fully-player-staffed battlefield where everything (aircraft, at guns, tanks, soldiers, ships) was manned by people (some could be multicrewed with, for example, a human driver/mg, and another human commander/turret gunner).

      I spent many an evening with 200+ per side strafin supply trucks into Abbeville to clear it for a divisional push on Crotoy, bitter street-fighting house-to-house in Namur, or in a PzII playing hunt-and-seek with A13's in the grassy terrain between Waterloo and Wavre.

      --
      -Styopa
    3. Re:Review of Review and Addendum by Sigg3.net · · Score: 1

      Sounds awesome. Two questions:
        a) how does gameplay compare to Tribes?
      b) does it run in Wine?

  17. Re:Sales too! by Sqweegee · · Score: 1

    The Station Cash currency that is used for the real money transactions goes on sale pretty much monthly for a day at 2x or 3x, seems the next 3x sale is on the 21st, but usually there's no notice.

    Items also come up on sale, the weekly ones usually as equipment packages and individual items daily usually for about 40-60% off if bought with Station Cash. So even the top priced $7 guns could cost as little as a dollar if you spend wisely and others as little as a quarter. You can also try all the weapons before you buy for 30 minutes. Only cosmetic items are cash only.

    The only downside is that earning the top end items just through playing would take an extremely long time, but that's obviously the drive for the game to earn money. I've payed $60 for games that had less good play time than this one so I don't mind dropping some cash on items.

  18. My biggest question by Anonymous Coward · · Score: 0

    Ok, so is this your typical MMO? How many months will it last before the bean counters decide they are not making enough money and shut the servers down? Sorry but I've been burned before, before I plunk down another $50 on one of these I want to know that it's going to be around for more than four months.

    1. Re:My biggest question by atlasdropperofworlds · · Score: 1

      The first game came out in 2000, and recently went f2p. Most of those people went over to PS2. It's a very busy game, and quite fun, so I don't see it going away any time soon.

    2. Re:My biggest question by Anonymous Coward · · Score: 0

      The main thing I don't like about PS2...I played a lot of PS1 back in the day. I LOVED being able to be a stealther/support type in the game. I'm not very good at the FPS side of things, but I loved being a hacker/engy/med in PS1 - I was useful, needed, and good at what I did.

      In PS2, they split up all of those support roles into 3 different roles.....so you can no longer just be support if you wish (not in the same way).

      That's what keeps me from playing PS2.

    3. Re:My biggest question by Viewsonic · · Score: 1

      Why not play all three classes then? People rarely stick to one class. I spawn in Inf when a base needs to be capped and hack all the terminals, I spawn Light Assault when we're having problems getting IN to a base, I spawn a Heavy when there is too much air and land vehicles and they need to be taken out. I prefer Light Assault over all of them, but I rotate as needed.

  19. 1st 15 minutes by Anonymous Coward · · Score: 0

    Regarding dying the 1st 15 minutes you play... yea that will happen, but they have also taken some steps to reduce it. I haven't seen anyone mentioning the video tutorials for the game that are linked form the game client start window. Dropping right into combat is a bit harsh the first time you play. Not auto joining a squad (and dropping on the squad leader) is probably the wrong option as well. Something else many may not realize is that the drop pods are steerable to some degree.

  20. Well 5 dollars for a gun by SmallFurryCreature · · Score: 0

    1500 points cost 15 dollars, a basic gun costs 500 points. You figure it out from there.

    That is the problem I have with micro transactions in games, there is NOTHING micro about it. You can play for free... you just will die a lot unable to kill others because your gun does half the damage. If your lucky.

    As for buying things with in game currency, that requires either cheating (rampant) or an amount of time few adults are likely to have.

    Is the game itself any good? Not really. While tactics could exist, the real problem is that one cheater can earn enough certificates to totally upgrade himself and go havoc.

    Most multiplayer shooters fail because they are to open, you can't do tactics if enemies can litterally come jumping from ANYWHERE with a big tank. Oh, they might get killed in a second by a group but if they respawn and rush straight back in, tactics tend to go the way of the dodo. You end up with a large open counterstrike server. Endless battles around the same central points. Played it for a few days and then stopped. It just ain't fun to play in a good team and then a cheater blows everyone away from across the map.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Well 5 dollars for a gun by duk242 · · Score: 2

      That is the problem I have with micro transactions in games, there is NOTHING micro about it. You can play for free... you just will die a lot unable to kill others because your gun does half the damage. If your lucky.

      It's really not that bad, without paying for anything I consistently have a KD Ratio over 1:1. I don't find myself getting rocked by pro players either, the starter guns are just fine.

    2. Re:Well 5 dollars for a gun by LingNoi · · Score: 2

      That is the problem I have with micro transactions in games, there is NOTHING micro about it. You can play for free... you just will die a lot unable to kill others because your gun does half the damage. If your lucky.

      BS, play the game, the paid weapons do not offer a distinct advantage over the free ones except the rocket launcher for the flying vehicles in which case you have to give up extra after burner to fit them. This game is very balanced to the point where even though I have money i'm not going to bother buying weapons because they don't offer an advantage.

    3. Re:Well 5 dollars for a gun by scubamage · · Score: 1

      Wow, so you haven't actually played the game I see. I beta tested for the past 8 months. No such issue exists. They took a rock/paper/scissors approach with the weapons. So, you can side-grade to a different weapon with a higher ROF, but lower damage output and lower accuracy. Or you could get a super-accurate rifle with lower ROF and medium damage output. Or you could get something with rediculous damage output, but low ROF and moderate accuracy. The benefits of one over the other is highly situational (higher ROF may help if you're with a group of folks who all open fire at the same time, maybe). You can't really say one is better than the others, it just doesn't work that way.

  21. Same problem all SEO and PvP games have by SmallFurryCreature · · Score: 1

    Planetside 2 has the same problems as all SEO and PvP games. Bugs and rampant cheating. Aimbots and people using exploits to get stuck in walls were they can shoot others but can't be hit. Oh, you can report people and some do get banned but in a F2P game, a new account is a few clicks away and they are right back, exploiting again.

    Balance is also completely absent from the game, possibly the worst mistake they made is including friendly fire. There will be idiots who drive over their own side with a tank. Oh, they might get scolded for it by the game but even if it gets them banned, a new account is just a few clicks away.

    THIS IS THE INTERNET developers. Expect assholes. Any F2P game is going to have the community from hell and any bug is going to be exploited. You can talk though about it but you need to have dealt with this BEFORE the game launches, not by releasing interviews afterwards. When youtube has dozens of videos showing cheating, your game is done for.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Same problem all SEO and PvP games have by Viewsonic · · Score: 1

      Thankfully your worst case scenarios are just that. It's nothing like that in the game at all currently. Yes, you will be run over. A lot. But if you're smaller than the thing driving around you, move out of the way. The best you can do it play LA and use jetpacks to move around in areas of high vehicle traffic.

  22. Solo's can do well by Anonymous Coward · · Score: 0

    Whether it's doing a fly over and destroying an enemy encampment, or spawning and creating a well placed a Sunderer, a single player can turn the tide of a battle. There's more ways to help in this game than just shooting people.

    Examples:

    1. Placed a sunderer right next to an enemies spawn building, and we were able to keep them pinned down inside to give us a chance at winning
    2. Used a Scythe (combat jet) to destroy a sunderer that was doing the same to a facility, and it allowed us to retake it. It was the enemies only sunderer
    3. Got inside a base and destroyed their spawn generator while everyone was distracted, so they couldn't spawn anymore.
    4. Placed an engineer turret at a doorway in a Bio Lab and kept the enemy from advancing as my teammates attempted zerg rushes.

    So on and so forth. Great accomplishments can be made as a squad, but so can they be by a solo player.

  23. Re:One of gamings best in the past 30 years. No jo by GoodNewsJimDotCom · · Score: 1

    As a gamer who's been around since the 2600 too, I agree this is one of the best games ever made. The war moments you have in it are just priceless. You can shoot down air with a tank if you have a lucky shot. You can strap c4 to a quad runner, and hit boost on the quad then jump off, so it goes flying into a tank and kills the tank. You can jump out of a plane, but die on impact. Yet if you have jet packs, you can jump out of a plane, but boost so you don't die. Then you're fighting behind enemy territory trying to sneak your way out to safety. There's fun to be had as a vehicle, as a plane, or as infantry. There's so much this game has to offer. I laugh at anyone who trashes this game because they obviously haven't been playing video games long enough to see a real development of games, and this one is at a peak of what we have so far. Sure there isn't much past shoot em up and base capture, but its still really fun just doing that.

    Finally freemium games are the way of the future: Try the game for free, if you like it, give the developer a couple bucks for what you think the game is worth. This game is not pay2win. You can get anything in the game with a bit of leveling.

  24. uh what about the first game by LingNoi · · Score: 1

    The game is a true first-person shooter, using its MMO nature to bring a persistent world into play

    uh what about planetside 1?

  25. Tribes 3? by sgt+scrub · · Score: 1

    They should at least change something so tribes 2 players will feel like they are playing something different. Surely they didn't just steal the unofficial patch? I didn't see a disc gun so I guess removing stuff makes it "different".

    --
    Having to work for a living is the root of all evil.
  26. Re:One of gamings best in the past 30 years. No jo by Anonymous Coward · · Score: 0

    LOL.

    Revisit this comment in 2 months. Please. If you can say you still enjoy the game I will spend $50 in station cash to support the "best game ever made".

  27. Tried it last night. by Westwood0720 · · Score: 1

    Eh, it was alright. My last FPS game was CS 1.6. So I'm really rusty. My system is outdated too with a Q6600, 8800GTS, and 4gb of DDR2. I have FPS issues with the larger fights. My experience is much like someone else had with the being killed from somewhere by a larger gun. Really chaotic. No real idea what I'm supposed to be doing. I had 45 deaths and 3 kills last night. I've been on a GW2 kick the past month.

    For free I'll leave it on the system. I'm slowly gathering parts for a new build; i5, 680, 16gbDDR3 etc. Maybe with that I'll get more enjoyment out of it. meh

    1. Re:Tried it last night. by Satanboy · · Score: 1

      Since you mentioned performance issues, I thought I'd let you know that Lupreza (sonys rep) mentioned in the last live stream they are currently working on a huge patch that will be a major optimization revamp for large battles. Many folks have experienced some drop outs or errors in the client with hundreds of people in battles, and this is being addressed with the major patch. So keep an eye out, I have a feeling it will be coming in a few weeks from the way she was talking.

  28. Re:Sales too! by WuphonsReach · · Score: 1

    At about 100 hours played so far, the 6-month subscription was money well spent. I've spent that much on AAA titles which only offered 20-30 hours of content.

    And once you learn to read the map and make educated guesses about who is going where and when, there's not a whole lot of downtime.

    --
    Wolde you bothe eate your cake, and have your cake?
  29. This game is NOT pay to win by Satanboy · · Score: 1

    I began playing this game about a week ago.

    I am a huge hater of games like APB that give real money advantages to other players.

    This game does have weapon upgrades and xp boosts for real money.
    You do NOT have to buy these to be competitive.

    Every race has different specialties, Terran Republic for instance has a stock pistol that is one of the best in the game. Everyone gets one of these from day one who chooses this race.

    Vanu has one of the better submachine guns and definitely the best plane,(scythe) stock, no money spent.

    New Conglomerate has one of the best noob sniper rifles. Sure, it's range and damage is not as good as the purchasable one, however it's rate of fire is better and it can one shot unsuspecting light infantry.

    With all that said, I DID spend 50 bucks on station cash (yesterday during the special 3x station cash bonus) and it was nice to get some new guns. I still find myself swapping to non purchasable guns for many situations, however, so their utility should not be dogged because they are not purchased weapons.

    All weapons in the game are sidegrades, not upgrades.

    I would highly recommend you try it out. It's free. What have you got to lose?

    Also, get into an organized outfit. It's really important to have an organized outfit or you will be kind of floating in limbo and not really know what to do.

    I am currently running with the Devil Dogs, http://www.planetside-devildogs.com/ which is one of the largest operations in the game, and I love it.

    There are other large operations as well for each faction, Vanu and TR, and the beautiful thing is, that at the end of the day, the large ops all still have respect for eachother and still work together to have huge battles over the continents.

    If you are interested in a live stream, check out the twitch live streams and you can see for yourself how the game plays from the friday night ops:

    http://www.twitch.tv/planetside2/

    Honestly, those that feel this game is currently milking people like LoL by being pay to win are certainly mistaken.

    If you simply put 20 bucks in you can get your class outfitted with every weapon you'd want for multiple play styles, or you could just farm the certs (basically xp) for a week or so and have them as well. It is really free, I just CHOSE to put money in, not because I was impatient, but because it's really a good game and I felt 50 bucks was better money spent than if I bought another CoD clone.

    As for the folks talking about aimbotters etc, they are horribly mistaken.

    I can pop a guy in the head from 130 yards currently as they are running with my sniper rifle. It takes practice, but it can be done. There are some speed hackers out there and some other folks doing whacky things, however it is such a low rate it has no bearing on the game. If you are in an organized outfit, you just send 40 guys at the hackers spawn and he's dead. He cannot get back and his little cheese game is ruined in a few minutes.

    So yes, this game is the real deal. I am not affiliated in any way with Sony, and you can also tell by my post history and my SD number that I'm not some new guy just making shit up. So yeah, download it and try it, if you like it come on and hang out. IF you roll NC on Connery give a shout out to the devil dogs, and if you roll TR or Vanu, feel free to die by my hand you evil emperial or alien scum! :-)

    1. Re:This game is NOT pay to win by Satanboy · · Score: 1

      I just thought about an aspect of the game that has not been talked about much.

      There are other upgrades other than purchasable ones.

      Your specialties can be upgraded ONLY with Cert points.

      Do understand, you cannot purchase cert points, however you can boost how fast you can acquire them (even effectively double them with a subscription).

      So you can level your guy slow or fast depending on the certs.

      the nice thing about this is you get a sense of progression with or without boosts.

      to give an idea of the feel of boosts to xp gain I'll use a game to game comparison

      a 50% boost is kind of like leveling in vanilla WoW compared to vanilla EQ
      a 50% boost with a sub is like leveling in current WoW compared to vanilla EQ.

      I hope this helps to clarify the pay to win fallacy.