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Ouya Dev Consoles Ship, SDK Released

An anonymous reader writes "Earlier this year, the Android-based Ouya game console project raised over nine times as much funding as they initially asked for in their Kickstarter campaign. Now, Ouya developer consoles are starting to ship, and folks on the Ouya team released a video showing what the developers should expect. As explained in the video, the console currently being shipped is by no means the final hardware, but promises to give developers everything they need to start developing apps and games for Ouya. The only surprise is that they decided to add a micro-USB port to the hardware, making it easy to hook up to a PC. The Ouya team has also released an SDK for the device (which they call the ODK — Ouya Development Kit), and have provided most of the source under the Apache 2.0 license. They wrote, 'We think we’ve got a great team of developers here at OUYA, but there’s strength in numbers and a wealth of passionate, talented people out there. We want you, the developers of the world, to work alongside us to continually improve our platform. It’s our hope that releasing a more open ODK will help foster such innovation.'"

169 comments

  1. Very well done to them! by Xugumad · · Score: 3, Informative

    Well, I said it couldn't be done, I was wrong. Very well done to them!

    1. Re:Very well done to them! by CodeheadUK · · Score: 4, Insightful

      Seconded. It always looked like it would happen, but there were many naysayers.

      Well done Ouya team!

    2. Re:Very well done to them! by ikaruga · · Score: 2, Insightful

      Out of curiosity, why you said that?
      Delivering a hardware is not a hard thing to do, specially if you have 7 million dollars in the bank and are using common commercial components(you can easily buy a Tegra 3 board).
      I believe now they're probably customizing the Android OS for their proprietary needs and set upping their own appstore. Neither which really is that hard either.
      In my opinion the real challenge hasn't even started yet: marketing the final product. If they can't convince developers to create exclusive content as well as convince the average consumer to buy the device they probably go down soon after the release. If sony is failing to successfully move the Vita out of the shelves even though it has the playstation brand, is homebrew friendly(PS Mobile SDK), has hardware comparable to the latest flagship smartphones and over 100 real games(almost a 1000 if you also count PSP and PS1 downloadable titles) due (mostly) to the insufficient marketing that they have right now, then the OUYA better be prepared.
      Personally they still haven't convinced me to buy it instead of just plug in my Android phone to the TV. My japanese Xperia acro hd came with a charging dock. I can just put my phone on it and then connect it to the TV using a HDMI cable. For the controller a PS3, Wii pro controller, Wiimote or any of the dozens of bluetooth controllers for PC/Android work, Plus I can just use Google Play to buy the game which will work on any android device I own, instead of having yet another third party store to keep track and that will only be usable on one device.
      Finally, on a completely different subject, how the hell is your post modded Informative? What new information did Xugumad add to the discussion?

    3. Re:Very well done to them! by vovick · · Score: 1

      Let us now hope that no ponzi scheme was involved and they've got enough funds to make and ship normal consoles as well by the schedule.

    4. Re:Very well done to them! by WankersRevenge · · Score: 1

      Delivering a hardware is not a hard thing to do ....

      Hmm ... methinks the backers of the zioneyez project will disagree with you here.

    5. Re:Very well done to them! by Xugumad · · Score: 4, Informative

      Delivering some hardware, I'll concede as not that tricky. Delivering a fairly advanced piece of kit at a very low price is another matter. Doing it on the relatively limited scale we are talking here (Kickstarter's statisics would suggest not too many over 800 kits going out: http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console?ref=live - add up the numbers for the $699 and above pledges) is particularly tricky.

      I can't find any off the shelf Tegra 3 boards; the nearest option is the KTT30 ( http://emea.kontron.com/products/boards+and+mezzanines/embedded+motherboards/miniitx+motherboards/ktt30mitx.html ) which is unpriced and "Coming Soon!", despite a number of articles expecting it to come out in Q4 2012. The devkit board retails for 529 Euros ( http://shop.seco.com/carma-devkit.html?___store=eu_en&___from_store=eu_en ) by itself, for comparison.

      It's worth saying that the Nexus 7 hadn't been announced when I said this, and even if it had you have to wonder whether removing the touchscreen is enough to save 50% of the price, especially with Google's ability to use economies of scale to mitigate R&D costs. I would point out that the Nexus 7 is predicted to be selling around a million a month ( http://www.telegraph.co.uk/technology/google/9645052/Google-Nexus-7-tablet-sales-approaching-1m-a-month.html ), or over 20 times the pre-orders for the Ouya. Even then the Nexus 7 is generally presumed not to be making a profit on hardware (which the Ouya will have to do).

    6. Re:Very well done to them! by interkin3tic · · Score: 1

      I was pessimistic about their chances. Mostly because from the limited amount that I heard, it sounded like it was going to be another phantom console. If "infinium labs" could con real investors out of money for a console they never intended to make, it must be a lot easier for someone to scam kickstarter the same way.

      I guess you can't judge a startup by how similar its cover is to a scam.

    7. Re:Very well done to them! by ikaruga · · Score: 1, Informative

      Well guess what: I can find Tegra 3 boards available right now Japanese only
      Plus if you are a corporation you can buy chips and board design reference documentation directly from nvidia. It's not hard. Any corporation can do it.
      Also, please, don't confuse devkit boards with final commercial products. They're professional tools made for engineers in very low quantities. Dev kits are VERY expensive because of that.
      Anyway I'm leaving this obviously biased discussion. Getting tagged as troll for being realistic and exposing some facts while some guy gets tagged Informative for nothing? Just don't be surprised if the Ouya ends up in the same shelve as the "Polystation" or those chinese N64 controller/console things you see in crappy hotels all over the world.

    8. Re:Very well done to them! by tlhIngan · · Score: 1

      In my opinion the real challenge hasn't even started yet: marketing the final product. If they can't convince developers to create exclusive content as well as convince the average consumer to buy the device they probably go down soon after the release. If sony is failing to successfully move the Vita out of the shelves even though it has the playstation brand, is homebrew friendly(PS Mobile SDK), has hardware comparable to the latest flagship smartphones and over 100 real games(almost a 1000 if you also count PSP and PS1 downloadable titles) due (mostly) to the insufficient marketing that they have right now, then the OUYA better be prepared.

      No, the real challenge is figuring out a way for purchasers to wade through the eventual morass that it will become.

      Remember, it's an "open" console - you buy it, you get the SDK with it, and you can make games. Which means you're going to get a bunch of crap apps as everyone sees dollar signs and tries to scam a few bucks from people for some sudoku or crossword or weather or other app.

      Since it runs Android, there's a ready set of developers, so convincing people to develop for it is easy. Their questions (and everyone else's) would be how can their apps be found? Will anyone browsing the store have to wade through pages of crap to get to the gem? If someone unknown makes a great game, are they going to be drowned out by the hundreds of other apps also released?

      Apple, Google and Microsoft has tried, and failed horribly. So bad Apple actually bought Chomp to help with the problem (and searching the Play Store can be frustrating, ironic given what Google does...).

    9. Re:Very well done to them! by node+3 · · Score: 1

      it will have shit graphics, shit physics and shit AI making for shit games

      The first three shits are debatable, but the last one is outright false. People have been making great games on much less capable hardware. What "shit" graphics, physics, and AI mean is that there are some games that can't be made, but there's a whole slew of games that *can* be made, and whether they are shitty or not will not be due to the hardware's "obsolescence".

      Hell, even if they only thing it did was had an NES/SNES emulator and nothing more, it would prove you wrong.

  2. Commies by Gocho · · Score: 0, Flamebait

    The logo looks like a commie piece of propaganda straight out of Moscow circa 1925

    1. Re:Commies by Stormwatch · · Score: 0

      Wooosh.

    2. Re:Commies by Anonymous Coward · · Score: 0

      The logo looks like a commie piece of propaganda straight out of Moscow circa 1925

      Man, whoever modded you flamebait needs to go back to school and look up some Soviet Union posters...

      Either that or /. has some Soviet Communist sympathizers modding comments.

    3. Re:Commies by Golddess · · Score: 1

      I haven't looked at the logo, but you seem to be implying that something cannot be both true and flamebait.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    4. Re:Commies by Anonymous Coward · · Score: 0

      The intelligence level of the average slashdot reader has declined. Many of the old people that made this site what it was have moved on since the addition of the flags and departure of Taco. Now we have an overflow of idiotic reddit readers that don't understand inside jokes, don't understand humor (unless it's a caption on a redundant photograph), and think they know everything.

      I posted below that I sure would like a beowulf cluster of these consoles, but I got downmodded as offtopic.

      Cheers, slashdot. Bunch of fucking faggots now.

    5. Re:Commies by Anonymous Coward · · Score: 0

      Many of the old people that made this site what it was have moved on since the addition of the flags and departure of Taco.

      No we didn't.

      Now get off my lawn, and go back to trolling reddit you foul-mouthed hipster.

  3. Ouch. by Anonymous Coward · · Score: 1

    - Giant fan in a sealed box. Why?
    - I know the xbox dev box comes in clear plastic, but doesn't make it look any less cheap.
    - D-Pad from hell (another x-box transfer)
    - Have they done any software to support their games? Didn't even see Jelly Bean load up.
    - Awkward video full of awkward comments. Ouch.

    I have high hopes for the console, but holy shit, it needs work.

    1. Re:Ouch. by Omestes · · Score: 3, Insightful

      - Giant fan in a sealed box. Why?

      I'm guessing there is a vent opposite the fan, but being clear plastic its hard to tell the details. I'm not sure, it could be a completely boneheaded design decision, but I'll give them the benefit of the doubt (no one who could actually produce a functioning bit of hardware could be that stupid, right?)

      - I know the xbox dev box comes in clear plastic, but doesn't make it look any less cheap.

      I rather like it. I miss the clear plastic trend of the mid-80's. I would love to see the guts of my gadgets, just to be reminded that they aren't "magic boxes". I doubt I'm cool, or my sense of style is accepted (I'm a nerd, so the latter is probably an oxymoron), but I like it. This also isn't release hardware, so I'm guessing the final consumer version will look like it does on the marketing materials.

      - D-Pad from hell (another x-box transfer)

      They pretty much said that the controller isn't the final version in the video. I admit, though, that so far it looks sort of like a crappy "Mad Catz" cheapo controller. If it has bluetooth, nothing will stop you from using a 360 controller, or anything else.

      - Have they done any software to support their games? Didn't even see Jelly Bean load up.

      This is a bit hazy. Looking at another video on their channel, it looks like they might be using a modified version of Android, as their game browser is rather "unique" looking. I'm not sure if you can actually use Android normally, and if you can how, since using a controller is very different than the standard touch. But it does look like they did make it more "game friendly", since it has an actual game browser. Everything else is a mystery, which is sad, since my decision to purchase one would be somewhat based on its functionality beyond games.

      I can play games on pretty much everything these days. So having another gaming device isn't terribly attractive (3 computers (one hooked up to the living room TV), a phone, 2 tablets, 2 consoles, 5 retro consoles, a DS, etc...), but having a very small, low power, computer allowing basic functions to replace my aging, loud and hot, HTPC would be nice. Even as a gaming device, I'm somewhat skeptical, since 90% of Android/iOS games don't really excite me, they are generally shallow, gimmicky, crap; good for playing on the bus, but horrible for holding your attention for over 15 minutes. If it had "real" games I might bite, but is the hardware capable enough to handle anything beyond the typical iOS/Android fare?

      - Awkward video full of awkward comments. Ouch.

      I wish I knew what it was about Youtube that brought out the largest possible selection of absolute morons of any other form of media.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    2. Re:Ouch. by acedotcom · · Score: 1

      i dont get the "box of fan" either. All your other points are a bit trolly, but the fan in a sealed box is one of the strangest things i have ever seen.

      --
      they say it is often more relevant then the comment above, all we know is its called the Sig!
    3. Re:Ouch. by beelsebob · · Score: 1

      I have to agree, there's just so much wrong here, it really doesn't to me bode well for them actually producing something good.

    4. Re:Ouch. by node+3 · · Score: 1

      You're judging something that doesn't yet exist. This is a dev kit, not the final product.

  4. Chrome flagged ODK by medv4380 · · Score: 1

    Something about them not having a lot of downloads from their site flagged it as possible phishing or malware.

    1. Re:Chrome flagged ODK by tepples · · Score: 2

      Something about them not having a lot of downloads from their site flagged it as possible phishing or malware.

      If this is anything like the "SmartScreen" reputation system that IE uses, then how is a new site supposed to gain reputation other than by buying it from a CA?

  5. Ouya Dev Consoles Ship by Brian+Kendig · · Score: 5, Funny

    "There there, ship." *pats the hull*

    1. Re:Ouya Dev Consoles Ship by slashmydots · · Score: 1

      Is that what they spent the extra 7x money on? Their own cruise ship for developers? lol.

    2. Re:Ouya Dev Consoles Ship by Anonymous Coward · · Score: 0

      If so, I guess it's just a front for these guys.

    3. Re:Ouya Dev Consoles Ship by Anonymous Coward · · Score: 0

      LOL! Well said, sir!

  6. This product is a game changer. by elucido · · Score: 1, Interesting

    Traditional game consoles will not be able to keep up with the pace of innovation now that a Kickstarter project can come along and do this.

    Sony and Microsoft are going to have their work cut out for them. If their console is not significantly more powerful than the average PC then Google or any third party company can come along and take their asses to the bank. The linux, steam and android combination really is a game changer and with truly state of the art hardware they could get the hardcore gamers this way.

    If a console were released for $1000 but it had massive graphics and computer power I would seriously consider buying it over the traditional $300 console. I think the reason people would be willing to pay is people now want gaming super computers and not just consoles. The first company to offer a true gaming supercomputer will get my money. They say graphics don't matter but obviously they do if people are always trying to buy the latest PC and latest graphics card.

    What someone needs to do is create a console which somehow links up multiple graphics cards for under $1000. Call it a gaming supercomputer, and target hardcore gamers via Kickstarter. See how much funds can be raised. See if a custom chip can be designed for the project if enough funds can be raised to be used along side the Nvidia GeForce GTX 590. Allow for upgrading the card or cards and you have it.

    1. Re:This product is a game changer. by slashmydots · · Score: 2

      That and if they simply don't add ads to the main interface, they'd already have Microsoft's Xbox Live service beat.

    2. Re:This product is a game changer. by dadelbunts · · Score: 1, Troll

      Graphics really dont matter tho. Look at the massive success that is the Wii. People also dont want to really pay above $500, as shown by the massive flop that was the PS3 release, which is the most powerful of the 3 consoles out. I sadly cant see this going too well for them. The ease of pirating android apps will push many big name developers away. And without big budget games they will never appeal to a "hardcore" crowd. When i see a forza clone for it ill believe the hype.

    3. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      Not just anybody can do this shit. You need very good engineers (hardware & software). Any "kick-start-up" needs plenty of cash for marketing because to compete with the big boys you need lots of cash to burn. Just because this type of console is exciting for the /. crowd it doesn't mean the general population is going to embrace it without some convincing.

    4. Re:This product is a game changer. by Nyder · · Score: 2

      ... The first company to offer a true gaming supercomputer will get my money. They say graphics don't matter but obviously they do if people are always trying to buy the latest PC and latest graphics card.

      What someone needs to do is create a console which somehow links up multiple graphics cards for under $1000. Call it a gaming supercomputer, and target hardcore gamers via Kickstarter. See how much funds can be raised. See if a custom chip can be designed for the project if enough funds can be raised to be used along side the Nvidia GeForce GTX 590. Allow for upgrading the card or cards and you have it.

      They do offer it, it's called a PC. A custom chip? Then you get into programming problems, and high costs for manufacturing a custom chip.

      Okay, i started typing up a great example and realized I didn't need to do that. Your example this time is Real Life. We are looking at the latest generation from MS and Sony. Video Consoles that are over 5 years old. PC's on the other hand, keep getting new video cards, etc. Yet the quality of the games that come out match the lowest common machine, which is either the 360 or PS3, since by 2012 standards, they suck dog shit.

      In other words, just because you have a machine with the latest graphics, it doesn't matter. The devs develop for the lowest common denominator.

       

      --
      Be seeing you...
    5. Re:This product is a game changer. by Zontar_Thing_From_Ve · · Score: 1

      I really don't know about how many people want to spend $1000 for a "gaming supercomputer" as you call it. A significant portion of game players are teenagers and younger and it is simply not realistic to expect parents to willing cough up that much money. It's one thing to be an adult and be willing to spend this kind of money and it's something else to expect average parents to do it.

    6. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      Traditional game consoles will not be able to keep up with the pace of innovation now that a Kickstarter project can come along and do this.

      Maybe we should wait until they release this to the publc before making such grand claims? I'm pretty sure this will never sell more than a tiny fraction of the hundred million plus units that Sony, MS and Nintendo will.

    7. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      Traditional game consoles will not be able to keep up with the pace of innovation now that a Kickstarter project can come along and do this.

      Sony and Microsoft are going to have their work cut out for them. If their console is not significantly more powerful than the average PC then Google or any third party company can come along and take their asses to the bank. The linux, steam and android combination really is a game changer and with truly state of the art hardware they could get the hardcore gamers this way.

      If a console were released for $1000 but it had massive graphics and computer power I would seriously consider buying it over the traditional $300 console. I think the reason people would be willing to pay is people now want gaming super computers and not just consoles. The first company to offer a true gaming supercomputer will get my money. They say graphics don't matter but obviously they do if people are always trying to buy the latest PC and latest graphics card.

      What someone needs to do is create a console which somehow links up multiple graphics cards for under $1000. Call it a gaming supercomputer, and target hardcore gamers via Kickstarter. See how much funds can be raised. See if a custom chip can be designed for the project if enough funds can be raised to be used along side the Nvidia GeForce GTX 590. Allow for upgrading the card or cards and you have it.

      You just described the home PC.

    8. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      The Wii sold for a while, mainly due to the hype of limited supply (not really, stocks were replenished within days), parents getting them for young kids, and a new massive market: women and old folk. It soon died after blasting into a massive units sold lead, two years ago Nintendo had their financial reports showing they were living off their cash mountain with a poor out look in the next few years. The PS3 and 360 will still be selling in two years time, even when their next incarnation hits the shelves, and unlike the Wii, they'll still be selling massive amounts of games.

    9. Re:This product is a game changer. by Patch86 · · Score: 1

      The ease of pirating android apps will push many big name developers away.

      That sounds like FUD of a tall order. How are Android programmes any easier to pirate than Windows programmes? Are you going to claim that the PC pushes big developers away?

    10. Re:This product is a game changer. by h4rr4r · · Score: 2

      Only if they also let you use outside services without tithing to them unlike MS.

      The first time I was at a friends house and wanted to watch netflix using my account I almost died laughing when he told we could not since he did not pay for the gold version of the service. Talk about extortion "Pay us to use a totally unrelated service that costs us nothing".

    11. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      The PC does push them away. It has been explicitly stated by many large studios. And when it doesn't push them away, they jam ridiculous DRM down your throat. Steam is practically the last bastion of sanity for gamers to play games from big developers on PC.

    12. Re:This product is a game changer. by dadelbunts · · Score: 0

      Totally. How many recent big triple A titles are PC exclusive? How many big PC titles arent just console ports of console games. Everyone wants to deny it but gaming piracy does hurt the developers.

    13. Re:This product is a game changer. by dinfinity · · Score: 1

      To be fair, if you assume 4% of annual inflation, the original Xbox launch price ($300) is equivalent to ~$460 today.
      The SNES ($199 in 1991) would be about the same.
      The Neo Geo ($649 in 1990) would be ~$1500.

      Of course purchasing power has also increased, so although I do believe that $1000 is a bit out of range, consoles do not have to be sub $500 to sell to avid gamers. Add in a 'year free Xbox Live with access to all your favorite music/sports/VoD!' and they might stand a chance.

    14. Re:This product is a game changer. by h4rr4r · · Score: 1

      Then why do they keep releasing them for 360?
      Or why did it not kill the original xbox?

      Piracy can hurt developers, but only so much and other factors are a far bigger influence on the modern make a console game and port it to PC procedure.

    15. Re:This product is a game changer. by jeffmeden · · Score: 1

      Traditional game consoles will not be able to keep up with the pace of innovation now that a Kickstarter project can come along and do this.

      Sony and Microsoft are going to have their work cut out for them. If their console is not significantly more powerful than the average PC then Google or any third party company can come along and take their asses to the bank. The linux, steam and android combination really is a game changer and with truly state of the art hardware they could get the hardcore gamers this way.

      If a console were released for $1000 but it had massive graphics and computer power I would seriously consider buying it over the traditional $300 console. I think the reason people would be willing to pay is people now want gaming super computers and not just consoles. The first company to offer a true gaming supercomputer will get my money. They say graphics don't matter but obviously they do if people are always trying to buy the latest PC and latest graphics card.

      What someone needs to do is create a console which somehow links up multiple graphics cards for under $1000. Call it a gaming supercomputer, and target hardcore gamers via Kickstarter. See how much funds can be raised. See if a custom chip can be designed for the project if enough funds can be raised to be used along side the Nvidia GeForce GTX 590. Allow for upgrading the card or cards and you have it.

      Today, you can get a very cheap (around $50 US) bluetooth ready, 3d accelerated HD Android device in a tiny package, add a controller of your choice ($30-50), and plug it in to your TV to play anything that will run on Android (which as of now is either touch-screen oriented titles, or emulators of very old systems, hence the lack of appeal).

      It has never been about innovation per se, but about getting enough software developers on the same page (similar to the dev ecosystem Apple grew around the iPhone) so that the games were plentiful enough to appeal to a huge market. The sea change will be a demand for games with more sophisticated controls, and enough devs all working on the same platform (screen size, controller type, accelerators, etc).

    16. Re:This product is a game changer. by jeffmeden · · Score: 1

      To be fair, if you assume 4% of annual inflation, the original Xbox launch price ($300) is equivalent to ~$460 today.
      The SNES ($199 in 1991) would be about the same.
      The Neo Geo ($649 in 1990) would be ~$1500.

      Of course purchasing power has also increased, so although I do believe that $1000 is a bit out of range, consoles do not have to be sub $500 to sell to avid gamers. Add in a 'year free Xbox Live with access to all your favorite music/sports/VoD!' and they might stand a chance.

      Hopefully your point was that anything over about $500 in today's dollars is a non-starter; the Neo Geo was a complete flop sales-wise.

    17. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      If a console were released for $1000 but it had massive graphics and computer power I would seriously consider buying it over the traditional $300 console.

      There are certainly gamer enthusiasts with that kind of money to spend (see reddit /r/buildapc), but you're really in the minority. I doubt the market for a $1000 console is even 5% of the market for a $300 console. With that kind of arithmetic a $1000 console is a non-starter: it would never sell enough units to profit either the hardware manufacturer or the game devs targeting it.

    18. Re:This product is a game changer. by Anonymous Coward · · Score: 0

      It "may" be a game changer. The console market is mostly determined by contract agreements for exclusive games, not by hardware or openness. If big name devs can't put their AAA titles on it and Wal-Mart won't stock the shelves, it may also just be an enthusiast device (which gaming PCs already are) or a TV-bound smartphone.

    19. Re:This product is a game changer. by dadelbunts · · Score: 1

      Because its alot harder to pirate a game on xbox than it is on pc. How many people are going to open up their console, which is tricky in itself. Then pull out and flash the DVD drive, and then never take the console online. Compared to just downloading a torrent and running an exe. It was super easy to pirate dreamcast games. We saw how that turned out.

    20. Re:This product is a game changer. by tepples · · Score: 1

      Say a startup company wants to develop and publish a game without having the game be copyright-infringed so widely as to substantially interfere with the game's profitability. How do you recommend that this startup gain the "relevant industry experience" and "financial stability" that the console makers require?

    21. Re:This product is a game changer. by dinfinity · · Score: 1

      Hopefully your point was that anything over about $500 in today's dollars is a non-starter; the Neo Geo was a complete flop sales-wise.

      That was not my point. My point included that what I believed to be the inflation adjusted price of the Neo Geo would be, and I quote: "a bit out of range".

    22. Re:This product is a game changer. by Patch86 · · Score: 1

      How many games are PC exclusive? Quite a few. How many games are console exclusive? Quite a few. How many "triple A" games are exclusively anything? Almost none. Triple A games are almost always cross-platform, because they're very expensive to make and they want to sell them to as many people as possible. There are a few "console exclusives" where Sony, MS or Nintendo use their licensing to "encourage" developers to stick with their platform, but that's nothing to do with piracy.

      Some examples? Battlefield and Call of Duty- PC and console. Assassin's Creed- PC and console. World of Warcraft? PC only. New Mario Super Mario? Wii and DS only.

  7. Creative Commies by tepples · · Score: 2

    Sure, there's fan art reminiscent of Soviet marketing materials. Creative Commons has the same thing.

  8. Brick and mortar stores by tepples · · Score: 1

    Traditional game consoles will not be able to keep up with the pace of innovation

    Of course they will. Microsoft, Nintendo, and Sony have Best Buy, GameStop, Target, and Walmart sewn up.

    If a console were released for $1000 but it had massive graphics and computer power I would seriously consider buying it over the traditional $300 console.

    That's been available since 2007, when PC inputs (VGA and HDMI) became standard features on television monitors. But Best Buy and friends are doing their dangedest to keep this idea from popping into home users' minds. A couple years ago, I asked a Best Buy sales associate about what TV would be best for a home theater PC, and he led me to the PS3 section.

    What someone needs to do is create a console which somehow links up multiple graphics cards for under $1000.

    How much do SLI-capable video cards for standard PCs currently cost?

    1. Re:Brick and mortar stores by h4rr4r · · Score: 2

      Why would you ask a bestbuy sales person anything?They cannot answer questions, nor can they help you. They might be able to run a register, but not even that will be done in a competent manner odds are.

      There are SLI capable cards in the $100 range.

    2. Re:Brick and mortar stores by Anonymous Coward · · Score: 1

      I used to believe this blanket assessment of Worst Buy employees. Recently, however, my wife and I decided to finally replace our old $100 25" Walmart CRT television. She wanted the best and did extensive research, finally settling on a Panasonic Vierra VT50 55". I convinced her that we needed to see the television in action before before plunking down the two grand. So we did the shady thing of looking for a big box retailer who had it in stock while planning to buy from the cheapest online retailer (Amazon, at that time, who also had a 24 month 0% interest credit promotion).

      Checked Fry's, Walmart, a few other local shops and the only place that had it in stock was one Best Buy. Trekking over there, we started running the gauntlet of display models, finally realizing that the high end plasmas were set up in the 'home theater' section. So we ended up on a couch watching Star Trek, some medieval cooking show, and a nature program on the 45", 55" and 65" models of the tv we wanted. And that's how we met a knowledgeable Best Buy salesman.

      He was about 25 and had something in his voice that I felt identified him as a fellow geek. I had a few very pointed questions about inputs and outputs, mating the television to old gaming consoles (an N64 and a PS2) and hooking up sound to our built in speakers (in our front room and in the master bed) as well as to our in wall surround sound hookups - no speakers. This stuff came with the house we'd owned for 4 years but never connected to anything, in part because we had such crappy equipment and in part because I didn't want to spend the time or money to get our crappy equipment hooked up to a nice speaker system.

      At first I was asking about the TV sound capabilities and getting something like a sound bar to manage multiple inputs. He got really excited for us because he was going to (try to) sell us on nicer audio equipment. We let more of the story out about our setup and what we wanted to eventually do with it and he knew right away that we really wanted an A/V Receiver unit with a powered zone 2 out. So I talked it over with my wife and we came up with a budget, let the sales guy know and he came back with a matching network enabled receiver with 7.1 surround out, 5 HDMI inputs / 1 out, 3 RCA component inputs, composite in/out (which is the only thing we're not using) and a 5.1 surround sound speaker system with a powered subwoofer that fit under our budget. Put it all on a new Best Buy credit card (which I still feel unclean about just typing...) with a 36 month promotional interest free balance and, along with a new DLSR camera and some accessories, for monthly payments of $150 (which the astute reader will do the math and realize we spent just over $5k).

      The only downside of our setup is that the zone 2 output is actually L/R stereo, so our front room ceiling speaker gets the left channel and the master bedroom gets the right channel. Also, the zone 2 outputs also serve as the high-front L/R outputs for the 7.1 system, so we can't upgrade to 7.1 surround sound. That will only become an issue if/when dvd's are taken off the market (we have no plans to upgrade to blu-ray otherwise) or Hulu/Netflix/Amazon start streaming in 7.1...

      I probably sound a bit like an astroturfer, so I'd better throw in that even the 'low-end' HDMI cables at Best Buy were a rip off, the cheapest being something like $5/foot.

      So yeah, TL/DR, cool story bro etc. etc. I felt it necessary to point out that there are nice people everywhere, even working at Best Buy. He was just a geek who liked playing with expensive toys and admittedly an exceptional employee, but all the more deserving of recognition because of it.

  9. why? by slashmydots · · Score: 1

    Isn't the point of Android that any app runs on any device? Why would they then need a developer console (I assume for game developers). That implies they'd make games that only run on the console. Even if they set up their own separate app store, the other 99% of android users would probably find it and get all pissed off that their $600 smartphone can't run basically anything in it. That really defeats the intention of the Android OS. They should have just made it a Linux box in that case.

    1. Re:why? by codewarren · · Score: 4, Informative

      This is not a "dev" box in the sense that if you are a developer, you need one of these boxes. These are boxes that were specifically awarded to backers that wanted to do development. The only difference between these and the retail boxes is that these are early versions and therefore available earlier than the retail boxes. Also these are in "special edition" cases as a thank you to the devs for their support.

    2. Re:why? by Anonymous Coward · · Score: 1

      Isn't the point of Android that any app runs on any device?

      No, Android is fragmented, so each app has to be rewritten for every device that it wants to run on. I know this because the HypnoSteve told me.

    3. Re:why? by codewarren · · Score: 1

      Isn't the point of Android that any app runs on any device?

      No.

      Why would they then need a developer console

      This uses controllers and not a touchscreen.

    4. Re:why? by slashmydots · · Score: 1

      Well then it DEFINITELY should have been a Linux box just to avoid confusion.

    5. Re:why? by Stormwatch · · Score: 1

      The controller does have a touchpad-like area.

    6. Re:why? by codewarren · · Score: 1

      ...interesting, yes, but irrelevant, just to be clear, since a touchpad is not even the same class of device as a touch screen. In other words, it is not as if existing touchscreen games developed for a phone will be playable on the Ouya because they have this touchpad thing.

  10. No heat sink by kbg · · Score: 2

    What the hell? A fan inside the box? Please tell me this won't be in the final version. Have these guys never heard about heat sinks? The way I would do this would be to have the case be made out of aluminum and the heats sink would be connected to the case utilizing the case itself to dissipate heat

    1. Re:No heat sink by Anonymous Coward · · Score: 0

      What the hell? A fan inside the box? Please tell me this won't be in the final version. Have these guys never heard about heat sinks? The way I would do this would be to have the case be made out of aluminum and the heats sink would be connected to the case utilizing the case itself to dissipate heat

      As I understand it, the final version will be aluminium for exactly that reason. You would know the plastic model is just for the devs if you had watched the video. BOOM headshot.

    2. Re:No heat sink by thejynxed · · Score: 1

      Microsoft tried that with the first gen 360s. The damned things overheated and killed the chipsets (infamous RROD). Rev 2 and later all included fans inside of the case.

      Heat sinks on anything more powerful than a "passive" machine won't cut it.

      --
      @Mindless Drivel: 100% of Twitter posts ever Tweeted.
    3. Re:No heat sink by h4rr4r · · Score: 1

      MS stuck the unit inside a plastic case. A case they designed before the actual motherboard.

      Heat sinks can deal with pretty much as much power as you want, provided you are willing to use a big enough heat sink. Bolt even an i7 to a 500lb copper lump and I bet it does fine.

    4. Re:No heat sink by kbg · · Score: 1

      The Xbox 360 problems can be blamed mainly on bad design and cheap components. It should be no problem to design a computer that can dissipate heat efficiently when you can design it from scratch. The Ouya shares many of the components used in tablets and somehow powerful tables can be built without a fan.

    5. Re:No heat sink by Anonymous Coward · · Score: 0

      Still doesn't explain why there's a fan inside a sealed box. Unless you don't know how air cooling works.

    6. Re:No heat sink by Anonymous Coward · · Score: 0

      obviously you dont

    7. Re:No heat sink by Anonymous Coward · · Score: 0

      Send me an Ouya and I'll http://q3u.be -ify it and put it in a nice fanless aluminum case.

      -- Troy
      -- FYI, Ouya is free to use the q3u.be design themselves if they release the CAD & CNC files under an AGPLv3 license.

    8. Re:No heat sink by Anonymous Coward · · Score: 0

      Heat sink inside a box without air exchange to the outside does not work. Your heat sink would only lower the heat resistance between its base and the surrounding air by increasing its surface area exposed to air inside a box. As soon as air inside the box reaches steady state, the extra surface area in the heat sink no longer helps you.

  11. No photo? by Gordonjcp · · Score: 4, Insightful

    Surely it wouldn't have killed them to put a photo of the production verson *somewhere* in the post...?

    1. Re:No photo? by Anonymous Coward · · Score: 0

      That's assuming it actually physically exists.

    2. Re:No photo? by Emetophobe · · Score: 1
    3. Re:No photo? by Anonymous Coward · · Score: 0

      Why would they put a photo of the production version in the post? The post is about the release of the developer version.

    4. Re:No photo? by Anonymous Coward · · Score: 0

      That's a 3D rendering.

  12. Input devices by tepples · · Score: 1

    Isn't the point of Android that any app runs on any device?

    How many current games can run on a first-generation HTC Dream (T-Mobile G1)? And how can a game that expects a gamepad run if no gamepad is available? True, the workaround of putting a virtual gamepad at the lower corners of the screen works for one button (Sonic). But extending it to two (Bubble Bobble, Mega Man, Contra, Metroidvania, etc.) runs into problems with players blindly reaching for on-screen buttons and missing them, which only become worse with four or six (Mortal Kombat, Street Fighter).

    Why would they then need a developer console (I assume for game developers).

    To make sure that their designs adapt well to the Ouya controller and that their graphics engines don't turn into a slide show on the Ouya console's GPU.

    That really defeats the intention of the Android OS. They should have just made it a Linux box in that case.

    An Android device is a Linux box. Why don't people say GNU/Linux when they mean GNU/Linux?

    1. Re:Input devices by Anonymous Coward · · Score: 0

      An Android device is a Linux box. Why don't people say GNU/Linux when they mean GNU/Linux?

      Because he most likely didn't mean GNU/Linux. In "embedded" devices where you don't need/want to rebuild all tools on the target machine GNU/Linux has been largely replaced by one of the many size optimized alternatives like BusyBox/Linux.

    2. Re:Input devices by Anonymous Coward · · Score: 0

      Why don't people say GNU/Linux when they mean GNU/Linux?

      Because GNU/Linux is a retarded term only meant to stroke rms' ego. Also, Android does not use GNU anything beyond GCC. It specificially kicks out anything GPLed from userspace.

  13. Very few people are willing to buy an HTPC by tepples · · Score: 2

    They do offer it, it's called a PC.

    Very few people are willing to buy a second PC and connect it to a television. See, for example, these comments. Part of the difference is that devices marketed as PCs are traditionally associated with a different kind of game, the FPS, RTS, and MMORPG that can be played with a keyboard and mouse, not the platformers, racing games, fighting games, and party games that work with one to four gamepads.

    1. Re:Very few people are willing to buy an HTPC by Nyder · · Score: 1

      They do offer it, it's called a PC.

      Very few people are willing to buy a second PC and connect it to a television. See, for example, these comments. Part of the difference is that devices marketed as PCs are traditionally associated with a different kind of game, the FPS, RTS, and MMORPG that can be played with a keyboard and mouse, not the platformers, racing games, fighting games, and party games that work with one to four gamepads.

      Did you bother even reading what I was replying? You should have. I am going to go slow here, so try to follow along:

      The OP (original poster) said that he would like a console that took off the shelf graphic cards and the ability to upgrade graphic cards when new ones came out.

      What he wanted was basicly a PC, which I pointed out and then also mentioned that his idea of a custom chip is expensive. I then went on to use a real life example on why this wouldn't work. That example basicly said that even if there was a machine that kicked ass, all the developers are going to develop towards what is popular, thus is why we have dated Xbox 360 and PS3 graphics for our current PC games.

      Can you grasp that I wasn't saying people should be another PC for their TV, in fact, I don't give a fuck when people do with their TV, I was just pointing out that his idea of a kick ass console was a bad idea and basically already implemented in what we call a PC.

      --
      Be seeing you...
  14. USB? Excellent! by Short+Circuit · · Score: 2

    When their Kickstarter began, I sent them a message (along with many other folks, I'm sure) that it needed _some_ means of getting a wired internet connection and/or access to by-wire accessories. USB was one of the possibilities I offered.

    Now devs for Ouya can turn around and leverage that USB port to allow the Ouya device to latch on to a PC's network connection. Excellent.

    (Page doesn't seem to show if it's USB2 or 3. At this point, I sure hope it's USB 3...)

    1. Re:USB? Excellent! by Narishma · · Score: 2

      It has an ethernet port as well as USB.

      --
      Mada mada dane.
    2. Re:USB? Excellent! by HideyoshiJP · · Score: 1

      It looks to me like the console has an ethernet port. If for some reason, you need it to connect to a PC, couldn't you use a crossover cable?

    3. Re:USB? Excellent! by freeze128 · · Score: 1

      The unboxing video on their website shows an ethernet jack, as well as a couple of USB ports.

    4. Re:USB? Excellent! by Short+Circuit · · Score: 1

      Then they added both my suggestions. Rock on!

      I'll definitely have to get one, now.

    5. Re:USB? Excellent! by Short+Circuit · · Score: 1

      My chief complaint was that in the original announcement, they were only going to support wifi for networking, yet it was supposed to be useful for gaming and streaming video.

      The problem is that wifi is terrible for both of those use cases. It's bad on its own for latency purposes, and then there's spectrum contention. I raised these points in response to their Kickstarter drive, and it looks like they turned around and added those features. If I'd known they would, I would have donated on the Kickstarter.

    6. Re:USB? Excellent! by HideyoshiJP · · Score: 1

      Ah. totally understandable. For me, it really depends on the usage case, but I generally prefer wired connections. If I weren't living in a rented house, I'd have GigE everywhere.

    7. Re:USB? Excellent! by Anonymous Coward · · Score: 1

      Fucking hell dude... every damned ethernet chipset shipped in the last 10 years has been able to adapt to whatever cable you use.

      "cross over cable" indeed... make sure you bring along your stone axe too.

    8. Re:USB? Excellent! by HaZardman27 · · Score: 1

      Unfortunately, if you scroll to the bottom of this page to see the specs, it is USB 2.0. That's great for peripherals and basic PC connectivity, but with only 8GB of internal storage, having fast access to external storage would have been nice. I'll still be getting one, though ;)

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    9. Re:USB? Excellent! by Short+Circuit · · Score: 1

      You still can. Just use proper cable hiding tools and techniques. Like whatever they use to make power cables running across floors OSHA-safe. :)

    10. Re:USB? Excellent! by Short+Circuit · · Score: 1

      Looks like they added Ethernet. Doesn't say what speed, though.

    11. Re:USB? Excellent! by Anonymous Coward · · Score: 0

      Has anyone been able to confirm if Ouya does in fact have a usb hub controller? Maybe I'm overly skeptical, but in the unboxing vid they only say "you can connect it to your pc" which is very different that "you can connect a mouse/keyboard/headset/etc etc" here. Most any Android phone can be connected to a PC. Very few let you use the microusb the other way.

  15. "Closed" by markdavis · · Score: 2

    I am still not sure I understand the purpose of the OUYA. If it doesn't run existing Android games, then it is just another locked-down device/market from someone else. What's the big whoop? Just the fact that is runs Android?? Wouldn't a device that runs standard Android and has access to all the existing games in Google Play be far more desirable?

    The hardware will be near zero-profit and they will just rake in the money from sales of apps on their proprietary "store". Why would developers want to lock themselves into another, different store with different rules, and target only the Ouya?

    Wasn't the excitement to have a cheap set-top box that could play inexpensive Android games? If it is a separate, proprietary marketplace, then the selection will be dismal, the prices much higher, and you won't be able to use those apps on any other non-Ouya device.

    Plus, if you already paid for Android games on the Google Play or Amazon App Store, they won't run on the Ouya either. I don't see how this is a good thing. Despite it running an Android fork, it is just another semi-proprietary platform.

    I would rather pay more for a really "open" set-top box with decent hardware, joysticks, and have it just use Google Play and link to my existing account. They can make money off the box.

    1. Re:"Closed" by SternisheFan · · Score: 0
      Android games can be played with a darn joystick is why. For $100! I love that there is now a viable alternative to overpriced, locked in video game systems. Devs have an even playing table now. Gamers will have a multitude of low cost, free or upgrade after you try games. Competition is good, games don't need to have 60+fps, they just have to be engaging and fun to play.

      Look out Sony, MS and Nintendo...Ouya's gonna' getcha'!! (p.s. Ouya is pronounced "Wee-Ya")

    2. Re:"Closed" by Bohnanza · · Score: 2

      (p.s. Ouya is pronounced "Wee-Ya")

      That just ruined it for me.

      --

      -----

      Sorry, I'm only a 1336 h4x0r.

    3. Re:"Closed" by brunes69 · · Score: 1

      You can already play Android games with any PS3 controller. Why would you want to buy ANOTHER piece of kit with a crappier CPU and GPU than your phone, when you can just buy a PS3 controller and use your phone you already own?

    4. Re:"Closed" by ikaruga · · Score: 1

      The big whoop is that it's a game console from kickstarter. That is it. It's trendy, people that don't know how to use money will buy it.

    5. Re:"Closed" by Anonymous Coward · · Score: 1

      don't worry, because that's not correct. as the system's startup chime confirms (youtube it), it's oo as in loop. oo-ya.

    6. Re:"Closed" by SternisheFan · · Score: 1

      Not everyone in the world has an Android phone/tablet. Parents would be more inclined to get their kids a video game that doesn't cost $300 - $600 plus after buying a couple of $50+ games/memory card. Games cheaply and conveinently downloaded from an internet connection. This won't be a hardcore gamers console. It'll be an alternative for the masses, IF they don't screw up somehow in the mass production and distribution phase. If it's even somewhat a success, then the company will be in a good position to market a more powerful sequel to this console.

    7. Re:"Closed" by brunes69 · · Score: 1

      You are living in the past... by the time this thing gets to mass production in 6-12 months, bargain-basement phones people get for free with their plan will have CPU specs equivalent to this device. It is only running a Tegra 3, it is nothing revolutionary or state of the art... it was the state of the art chip a year ago.

      This is exactly why standalone consoles don't have future.

    8. Re:"Closed" by fredan · · Score: 1

      I am still not sure I understand the purpose of the OUYA. If it doesn't run existing Android games, then it is just another locked-down device/market from someone else.

      You are right and this is why the Ouya will fail bigtimes.

      This _IS THE_ streaming device for TV/FILM content connected to your TV of century!

      Get it? A device that you can play games with and when you tried of the games, watch some movies instead! Or tried of the movies, play some games!

      Why is Ouya not in bed with Netflix on thisone? Easy answer; they would f*cking own the world as we know it, stupid motherfuckers!!

    9. Re:"Closed" by SternisheFan · · Score: 1

      don't worry, because that's not correct. as the system's startup chime confirms (youtube it), it's oo as in loop. oo-ya.

      In an earlier company video from a few'months ago, they pronounced it differently. I just saw the new vid, that's a better sounding name bcause it rhymes with "Booya!"

    10. Re:"Closed" by Anonymous Coward · · Score: 0

      Why? The PS3 and the 360 both do this already. My PS3 is my meda hub.

    11. Re:"Closed" by Anonymous Coward · · Score: 0

      makes me wonder if they decided to change it because it sounded too much like "wii". oh well, oo-ya sounds better anyway, though it's still not a great name.

    12. Re:"Closed" by kbg · · Score: 1

      Well since it is based on Android, Android developers can take their existing games make only small changes and then release them for the Ouya.

    13. Re:"Closed" by fredan · · Score: 1

      I do think that the powerconsumption for the Ouya is a little bit less than for the PS3 or the 360!

    14. Re:"Closed" by Anonymous Coward · · Score: 0

      Ouya have already stated they include instructions for modding/hacking the console in the box for each. So it's just closed until you unlock it, and they won't release updates that lock you out of unlocking it.

  16. Will it take standard controllers? by h4rr4r · · Score: 1

    Will this take bluetooth standard controllers?
    From the video it looks like they are shipping without real directional buttons and instead have the same braindead Xbox design.

    Also put the fucking sticks in the middle where they belong, just clone a PS3 controller or thrustmaster and be done with it.

    1. Re:Will it take standard controllers? by MrNiCeGUi · · Score: 1

      Many people prefer the Xbox controller design. I have both consoles, and the PS3 controller cramps up my hands something fierce and that's a pity, because overall I refer the PS3 just because it's quieter and most multiplatform games are pretty much on par these days across the two. I still haven't found a third party Xbox style controller for the PS3 that wasn't crap (I'm waiting for a Gioteck HF-2 at the moment, I'll see how it goes).

      The PS3 controller uses Bluetooth, so I guess it will be possible to pair it with the Ouya for those that prefer it. In fact it's very likely, and if not there will surely be a third party app for this if if it won't work out of the box. But for me the fact that the Ouya has a Xbox style controller is actually a plus, shame that they also took the directional pad. This is a decision that I do not understand.

  17. Piece of crap by Anonymous Coward · · Score: 0

    The only thing this console has going for it is the OnLive service and XBMC. The Tegra 3 was obsolete when they announced it. Perhaps that's why it's so cheap, they're buying up old stock?

  18. I still don't get the Ooya, and I expect itll fail by brunes69 · · Score: 2, Insightful

    I already have a phone in my hands that has more CPU power than the Ooya, it has an HDMI port, and I play games on it all the time using my PS3 controller. Why would I buy this device? It seems like it would be LESS convenient than what I already have, which is a powerful game console that follows me everywhere and can be plugged into ANY TV in about 3 seconds.... this is a less-powerful console tethered to my house that would mean something else I have to carry around?

    I don't understand who the target market for this thing is or who is going to buy it. I am a geek, a gamer, and an Android fanatic. You would think I would be the ideal target market for this device. But if I don't see any use for it, then I don't think there is much hope in the broader marketplace. To me it is a solution looking for a problem.

    They got two things right... that mobile is the future of gaming, and that Android is going to rule the market. But what they got wrong is the assumption that standalone consoles are going to stay around. Who need a standalone console when your phone is more powerful? All you need is a CONTROLLER. They should have put their project into making a seamless bluetooth controller experience that worked for any phone (the PS3 controller solution is great when you have it working but is a bit convoluted for a newbie to set up).

  19. Inconvenient truth by tepples · · Score: 1

    you seem to be implying that something cannot be both true and flamebait.

    I seem to remember that if the truth is flamebait, it's what called an "inconvenient truth". What's the polite way to express something like this?

    1. Re:Inconvenient truth by Golddess · · Score: 1

      What's the polite way to express something like this?

      I'm not really sure. I'm not commenting one way or another on the modding of OP, I'm just commenting on AC's post.

      But I can't say I've heard that definition of "inconvenient truth" before. I've always thought of a flamebait as intending to, well, bait someone into a heated argument. Word it differently, and it is no longer flamebait. Meanwhile, no matter how you phrase an inconvenient truth, there's no getting around the uncomfortable feeling it'll evoke in someone.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    2. Re:Inconvenient truth by node+3 · · Score: 1

      I seem to remember that if the truth is flamebait, it's what called an "inconvenient truth". What's the polite way to express something like this?

      That's exactly the problem, the OP *didn't* express it politely. He stated something factual in a very aggressive manner.

      In a word, flamebait (just as you admitted in your opening sentence).

  20. Gamepad genres != touch screen genres by tepples · · Score: 2

    Wouldn't a device that runs standard Android and has access to all the existing games in Google Play be far more desirable?

    Some genres work better with a capacitive multitouch screen. Games in these genres belong in the Google Play Store first and Amazon Appstore once they're successful on Google Play Store. (Amazon charges an annual fee.) Other genres work better with a gamepad. Games in these genres belong in the Ouya store. They could be published in the Google Play Store, but as I understand it, it's not easy to get solid sales figures for external gamepads such as iCade and iControlPad products.

    Why would developers want to lock themselves into another, different store with different rules, and target only the Ouya?

    Because not all developers already have enough "financial stability" and "relevant experience" to lock themselves into the Microsoft, Nintendo, or Sony platform. And because not all game designs translate well to a flat multitouch screen.

    Wasn't the excitement to have a cheap set-top box that could play inexpensive Android games?

    The excitement is to have a cheap set-top box that plays inexpensive gamepad games developed by people who happen not to have been born near Austin, Boston, or Seattle.

    Plus, if you already paid for Android games on the Google Play or Amazon App Store, they won't run on the Ouya either. I don't see how this is a good thing.

    If you paid for a game on a store that carries games designed for a touch screen, you paid for it because you thought the experience with a touch screen was worth the money.

    1. Re:Gamepad genres != touch screen genres by markdavis · · Score: 1

      +1 Informative

      Thanks for the excellent response.

  21. Re:I still don't get the Ooya, and I expect itll f by h4rr4r · · Score: 1

    Have you found a good solution for HMDI plugs?

    All the ones on my devices are on the back and a bitch to get too. What I want is a way to plug my phone in to the front of the TV area and hook it up to wall power while doing so. A docking device would be best probably.

  22. Re:I still don't get the Ooya, and I expect itll f by kwerle · · Score: 1

    I don't have that.

  23. What sales figures for Android controllers? by tepples · · Score: 3, Insightful

    I already have a phone in my hands that has more CPU power than the Ooya, it has an HDMI port, and I play games on it all the time using my PS3 controller. Why would I buy this device?

    The fact that not enough other people connect PS3 controllers to their phones is enough to discourage game developers from targeting Android phones with PS3 controllers. If I were to develop a game targeting Android phones with PS3 controllers, how big could I expect my market to be? Are there even published sales figures for the iCade or iControlPad to reassure developers that the market for gamepad games on Android isn't entirely unprofitable?

    All you need is a CONTROLLER.

    And only one Android phone has ever been bundled with one: the Xperia Play by Sony.

    the PS3 controller solution is great when you have it working but is a bit convoluted for a newbie to set up

    And Android 4.2 broke the Wii controller solution.

    1. Re:What sales figures for Android controllers? by brunes69 · · Score: 1

      The fact that not enough other people connect PS3 controllers to their phones is enough to discourage game developers from targeting Android phones with PS3 controllers. If I were to develop a game targeting Android phones with PS3 controllers...

      You don't need to "target" people with controllers... a controller in Android is just another input device. You can use a controller in Android with ANY game that supports keyboard input.

      And only one Android phone has ever been bundled with one: the Xperia Play by Sony.

      Which is what I am saying. All that is needed is a seamless foolproof controller solution, and good marketing, and partnering with publishers. You don't need to make a ground-up console with crappy CPU and GPU specs. Consoles are yesterday's news. They went about this totally wrong.

    2. Re:What sales figures for Android controllers? by am+2k · · Score: 1

      You don't need to "target" people with controllers... a controller in Android is just another input device. You can use a controller in Android with ANY game that supports keyboard input.

      Anything that's more complicated than "plug it into the power socket and the TV and turn it on" doesn't work in the consumer space, and that includes buying two distinct pieces of electronics you have to combine yourself. Even that people have to set up WiFi is a huge problem at the moment. Don't forget that being an Android fanatic also means that you have a lot more knowledge than the target market.

      Touch screen and keyboard/controller input are totally different from a game developer point of view, and need different approaches very early in development. If you would just publish for Google Play or on Amazon, you'd have to support both (since you can't assume that they have more than the standard device), which means a lot of additional work.

    3. Re:What sales figures for Android controllers? by h4rr4r · · Score: 1

      This.

      The average consumer can't even deal with a receiver and a couple devices.

  24. Re:I still don't get the Ooya, and I expect itll f by brunes69 · · Score: 1

    Mine is MHL, so it's just part of the USB jack.

    But to be honest, in 6-12 months HDMI out will be obsolete. Miracast mirroing is going to mean no one will bother with wires anymore. My phone supports it, waiting for my TV firmware to be updated. Supported by default in JellyBean 4.1.2

  25. Median customer != geek by tepples · · Score: 1

    Why would you ask a bestbuy sales person anything?

    To simulate the experience of the average home user. This is because the people who buy video games, who provide the revenue with which developers feed their families, are average home users more often than developers.

    1. Re:Median customer != geek by h4rr4r · · Score: 1

      You could have asked the wall, it would have simulated it just as well.

    2. Re:Median customer != geek by tepples · · Score: 1

      So if the brick-and-mortar stores aren't helping, how should home users become aware of Ouya, PC + TV + gamepads, or Android + HDMI + gamepads?

    3. Re:Median customer != geek by h4rr4r · · Score: 2

      I honestly doubt they will. So long as there is enough market to keep it alive that is all that really matters.

      Typical home users are pretty far behind the curve on almost all new technology.

    4. Re:Median customer != geek by tepples · · Score: 1

      So long as there is enough market to keep [Ouya and HTPC] alive that is all that really matters.

      CronoCloud and other HTPC haters believe that there is not in fact "enough market to keep it alive". Please convince me that this is the case.

    5. Re:Median customer != geek by h4rr4r · · Score: 1

      They can believe whatever they like. I see no need to convince anyone of something they can see for themselves.

      We shall see if the Ouya survives and I have an HTPC so I know they exist.

    6. Re:Median customer != geek by Anonymous Coward · · Score: 0

      They can believe whatever they like. I see no need to convince anyone of something they can see for themselves.

      We shall see if the Ouya survives and I have an HTPC so I know they exist.

      I know I'm just a lowly AC but I wanted to comment. I typically build my own workstations (current one is an i7 2.8GHz, 8Gb, 80Gb X25-M, 2x Radeon HD 5750s), but when I wanted a Blu-Ray player I didn't want to buy the highly recommended PS3...

      That led me down the HTPC path, and where I ended up was Costco, buying one of their HP laptop specials: Pavillion dv7 - i7 2.0GHz, 8Gb, 750Gb HDD, Radeon HD 6750M, and blu-ray. My wlan is still 802.11b/g, but the AP is sufficiently close as to provide a stable 54Mb connection, which is also sufficient for streaming 1080p (I typically use VLC but increase the buffer to 10,000ms for the rare occasion I lose a packet or two). I admit I gave up Netflix when they double-whammied me with the fugly UI update and unfounded price hike, but I do run XBMC and I love the corresponding iOS app for controlling it :)

      Now for the price: $1199 a little over 1 year ago. The Ouya might be great for people that can get by with simple flash-like games (Angry Birds is the one everyone blabs about), but can it run Battlefield 3 with all visual settings maxed at 720p resolution and max out the framerate on the physical display? (Yes I understand by saying 720p I imply the physical display max would be 60hz, but please also understand I mean 1280x720 native resolution at whatever frequency your display caps out at). I currently only run Win7 Pro on it, and by its own benchmark, the HDD is what limits it from achieving the perfect Experience score of 7.9 (I get 6.9). So I seem to have the best of all worlds with the caveat that I cannot upgrade my discrete Radeon HD 6750M.

      PS) I have successfully booted a plethora of "live" GNU/Linux USB sticks, so I think if the GNU/Linux gaming situation becomes a viable mainstream option I can go that route. And again, check out XBMC in conjunction with their Android/iOS remote app :)

       

    7. Re:Median customer != geek by h4rr4r · · Score: 1

      I would recommend an SSD then.

      Steam now has big picture support and linux as well. Only about 41 games so far. I agree with what you said, seeing as I doubt it will play Serious Sam 3 either.

    8. Re:Median customer != geek by DragonWriter · · Score: 1

      So if the brick-and-mortar stores aren't helping, how should home users become aware of Ouya, PC + TV + gamepads, or Android + HDMI + gamepads?

      Via the more tech-savvy people in their social networks (the actual web of personal connections, not limited to just the online services that go by the same name.)

  26. Since when are 360 controllers Bluetooth? by tepples · · Score: 2

    If it has bluetooth, nothing will stop you from using a 360 controller

    Since when are Xbox 360 wireless controllers Bluetooth? I thought they used a proprietary RF layer, and using them with a PC required buying at least one of the controllers in a bundle with a USB receiver. And even then, PlayStation 3 and Wii controllers don't completely follow the Bluetooth HID standard, and underlying changes in an operating system's Bluetooth stack can break and have broken driver applications designed to map these slightly nonstandard devices.

    1. Re:Since when are 360 controllers Bluetooth? by Omestes · · Score: 1

      Good catch. I meant PS3 controller.

      I'm still a bit boggled by this world where PCs no longer really use their own controllers and resort to pre-existing console pads.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    2. Re:Since when are 360 controllers Bluetooth? by Anonymous Coward · · Score: 0

      Most controller-friendly games on PC are console ports anyway. When in Rome...

  27. so it's true by Anonymous Coward · · Score: 0

    So it's true. AGW is flamebait ;^P

  28. Game library by tepples · · Score: 1

    having a very small, low power, computer allowing basic functions to replace my aging, loud and hot, HTPC would be nice.

    Having a device that actually has games for it would be nice. Should Ouya not pan out, what games do you recommend that fully take advantage of what makes an HTPC different, such as a big screen and multiple gamepads?

    is the hardware capable enough to handle anything beyond the typical iOS/Android fare?

    That depends on how you define "capable". Do you consider retro consoles incapable? In one sense, any game that assumes the player has gamepad as opposed to just a touch screen is "beyond the typical iOS/Android fare" because only one Android phone (Xperia Play) has ever shipped with a gamepad.

    1. Re:Game library by Omestes · · Score: 1

      Having a device that actually has games for it would be nice. Should Ouya not pan out, what games do you recommend that fully take advantage of what makes an HTPC different, such as a big screen and multiple gamepads?

      Good question. Like I said, mine is aging, so I can barely run anything on Steam with it (i.e. anything much more taxing than Torchlight I sucks). For gaming, I only use it for a bit of emulation, as pretty much everything else is unplayable. If you have the hardware, though, Steam's Big Picture mode, and their new category for just games with controller support is a good place to start. Even if your a Valve-aphobe, the list itself is a good reference for what games to pick up, even without using Steam.

      In one sense, any game that assumes the player has gamepad as opposed to just a touch screen is "beyond the typical iOS/Android fare" because only one Android phone (Xperia Play) has ever shipped with a gamepad.

      This worries me. How well would it do for support on pre-existing titles?

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
  29. Re:I still don't get the Ooya, and I expect itll f by h4rr4r · · Score: 1

    I meant on the other end, or are you leaving this cable in all the time?

    I would rather not play games over such a slow link.

  30. Traditional genre divide by tepples · · Score: 1

    I'm still a bit boggled by this world where PCs no longer really use their own controllers and resort to pre-existing console pads.

    PC games and console games have traditionally been in different genres. Genres popular among PC gamers (FPS/RTS/MMO) tend to use a mouse and keyboard rather than a gamepad. See CronoCloud's explanation of the traditions resulting in the current state of the market.

    1. Re:Traditional genre divide by Anonymous Coward · · Score: 0

      I'm still a bit boggled by this world where PCs no longer really use their own controllers and resort to pre-existing console pads.

      PC games and console games have traditionally been in different genres. Genres popular among PC gamers (FPS/RTS/MMO) tend to use a mouse and keyboard rather than a gamepad. See CronoCloud's explanation of the traditions resulting in the current state of the market.

      You know how people my age (30s) tell people your age (20s) that PC gaming is dead and you laugh at us?

      It's because you are too young to remember when keyboards, mice, gamepads and joytsticks were _all_ standard PC gaming peripherals - and the variety of games we had to play with them.
      There was none of this "mouse is king" bullcrap that we have today, MechWarrior, Descent, Quake - being DOS games after all - were often played with KEYBOARDS ONLY. People used whatever worked best, but most gamers had at least a flightstick (probably with a 3rd throttle axis) and a mouse (for Windows if anything), and gamepads like the Gravis were popular, but never analog IIRC.

      It's just sad, if you don't know Logitech from their glory years, you don't really know what PC gaming is missing. Say what you will for mouse aiming - it's fun and not NECESSARY for every damned thing - but PC's lost analog MOVEMENT around the same time consoles picked it up, and it's really sad today that discrete buttons for movement is still the norm on a PC and people gloat about mouse superiority because... the only thing really being made for PC are mouse centric games now.

      Did you know there used to be PC fighting games? Like OMF, Virtua Fighter, and damn, I know there were others.

      Yup, we used to have Virtua Fighter.
      Mouse fanboys can shove it.

    2. Re:Traditional genre divide by Omestes · · Score: 1

      PC games and console games have traditionally been in different genres.

      PC games have traditionally been most games, in most genres. Its only in the last 10 or so years that things have split. There really wasn't that big of a genre gap until the PS2 era of consoles, before that PC was king of almost everything (yes, the old consoles did eat away a bit, but not as bad as now). "Back in the day" I had a Logitech game pad, and a big fancy flight stick (around 20 buttons, and 3 axis, with an additional 2 axes switch, plus throttle). I used them regularly. They were pretty much standard equipment for PC gamers, or at least everyone I knew had them, and used them. There also was a niche market of innovative controllers.

      Now, obviously, things are sadly different. But the current state of gaming wasn't always so. Also, I'm getting older, and have pretty much stopped actually paying much attention to the trends, so I get a bit stuck in the past. My knee-jerk assumption is still that PC games are deep, and complex, while console games are mere toys. This doesn't hold anymore, but it takes a couple of moments to realize it.

      Ah.. nostalgia.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    3. Re:Traditional genre divide by tepples · · Score: 1

      Now, obviously, things are sadly different. But the current state of gaming wasn't always so.

      But can it be reversed? Or are startup developers banned from controller-friendly game genres?

  31. Re:I still don't get the Ooya, and I expect itll f by h4rr4r · · Score: 1

    By slow I mean the latency not the throughput.

  32. Who cares? It's all about the software... by Anonymous Coward · · Score: 0

    The expensive part of PS3, Xbox, Wii is not the hardware or hardware development. (Excluding the Cell processor development, which was a big mistake.) The cost is in the software development. If they can't get good game companies on-board it will all be a waste. And if the big game companies do get on-board, they'll port to whoever's hardware has the most viewers. Doesn't look good for an open hardware company any way you spin it.

  33. Analog; gaming keyboard install base; marketing by tepples · · Score: 1

    a controller in Android is just another input device. You can use a controller in Android with ANY game that supports keyboard input.

    For one thing, how does an analog joystick translate into keyboard input? For another, the game has to be developed with keyboard input in mind. If there aren't enough people who already carry what the application sees as a gaming keyboard, then developers aren't likely to target Android devices with gaming keyboards, instead targeting other platforms whose users are more likely to already own gaming keyboards.

    All that is needed is a seamless foolproof controller solution, and good marketing, and partnering with publishers.

    Good luck getting this sort of marketing and partnering in a market already dominated by Microsoft, Nintendo, and Sony, and by devices that aren't widely sold to the public apart from a bundle with 24-month cellular voice and data plan. Perhaps Ouya might be the key to getting this marketing and partnering done.

  34. "the Linux stack that is not Android" by tepples · · Score: 1

    Also, Android does not use GNU anything beyond GCC. It specificially kicks out anything GPLed from userspace.

    That's exactly my point. Every Android machine is a Linux machine, and every GNU/Linux machine is a Linux machine. Saying "GNU/Linux" is less of a mouthful than saying "the Linux stack that is not Android".

    1. Re:"the Linux stack that is not Android" by Anonymous Coward · · Score: 0

      Saying "GNU/Linux" is less of a mouthful than saying "the Linux stack that is not Android".

      Sure, but if you aren't bothered by factual correctness you could just call it Linux.
      As shocking as it may seem GNU is not the most common toolset for machines with a limited on-board flash like the Ouya. For systems like that you generally want to use something more slimmed down like BusyBox. Insisting that everything with Linux should be called GNU/Linux is just dishonest.

    2. Re:"the Linux stack that is not Android" by Anonymous Coward · · Score: 0

      The point is if you don't make a distinction between Android which runs a Linux kernel, and the distros for desktops/laptops which also run a Linux kernel it will lead to more confusion.

      Tepples wasn't arguing that the Ouya or other embedded Linux machines be referred to as GNU/Linux, because that would be stupid and I'm pretty sure he isn't that stupid, but referring to Linux that uses the GNU userland as GNU/Linux to help reduce ambiguity.

    3. Re:"the Linux stack that is not Android" by tepples · · Score: 1

      As shocking as it may seem GNU is not the most common toolset for machines with a limited on-board flash like the Ouya.

      My first Linux netbook was an Eee PC 900 with a 4 GB SSD. It ran a GNU userland, both the dumbed-down Xandros it came with and the Ubuntu 8.04 that replaced it. But you're probably right that more devices with similarly small SSDs run Android or BusyBox. In any case, I'd bet that going with the AOSP userland was easier for the developers of the Ouya platform and more familiar to prospective game developers than trying to hack something together on top of BusyBox.

  35. Ships have feelings? by tinkerton · · Score: 1

    Ouya Dev Consoles Ship

  36. Using real numbers rather than invented numbers by DragonWriter · · Score: 1

    To be fair, if you assume 4% of annual inflation, the original Xbox launch price ($300) is equivalent to ~$460 today. The SNES ($199 in 1991) would be about the same. The Neo Geo ($649 in 1990) would be ~$1500.

    You know, actual inflation numbers -- and calculators which use them to do conversions of prices -- are trivial to locate online, so why use assumptions like this? Adjusting for the actual inflation, the $299-in-2001 launch price of the Xbox is $388.68 today; the $199-in-1991 of the SNES would be $336.37 today, and the $649-in-1990 of the never-successful Neo Geo console would be $1,143.18 today.

    Of course purchasing power has also increased

    Not so much. While I can't find 2012 figures, per capita money income in the US was lower in 2011 compared to 2001 (adjusted for inflation), though it was about 17% above where it was in 1991.

    1. Re:Using real numbers rather than invented numbers by dinfinity · · Score: 1

      You know, actual inflation numbers -- and calculators which use them to do conversions of prices -- are trivial to locate online, so why use assumptions like this?

      I was lazy and I wasn't readily aware that those existed?
      But I did use the word 'assume', so that means I'm covered ;-)

      Adjusting for the actual inflation, the $299-in-2001 launch price of the Xbox is $388.68 today; the $199-in-1991 of the SNES would be $336.37 today, and the $649-in-1990 of the never-successful Neo Geo console would be $1,143.18 today.

      Of course purchasing power has also increased

      I have to admit, that is lower than I thought. I'll remember to Google for inflation correction tools next time.

      Not so much. While I can't find 2012 figures, per capita money income in the US was lower in 2011 compared to 2001 (adjusted for inflation), though it was about 17% above where it was in 1991.

      http://www.google.com/publicdata/explore?ds=d5bncppjof8f9_&ctype=l&met_y=ny_gnp_pcap_pp_cd#!ctype=l&strail=false&bcs=d&nselm=h&met_y=ny_gnp_pcap_pp_cd&scale_y=lin&ind_y=false&rdim=region&idim=country:USA&ifdim=region&tdim=true&hl=en_US&dl=en_US&ind=false

      Looks pretty healthy to me.

    2. Re:Using real numbers rather than invented numbers by DragonWriter · · Score: 1

      Not so much. While I can't find 2012 figures, per capita money income in the US was lower in 2011 compared to 2001 (adjusted for inflation), though it was about 17% above where it was in 1991.

      http://www.google.com/publicdata/explore?ds=d5bncppjof8f9_&ctype=l&met_y=ny_gnp_pcap_pp_cd#!ctype=l&strail=false&bcs=d&nselm=h&met_y=ny_gnp_pcap_pp_cd&scale_y=lin&ind_y=false&rdim=region&idim=country:USA&ifdim=region&tdim=true&hl=en_US&dl=en_US&ind=false [google.com] Looks pretty healthy to me.

      That chart you show is expressly not adjusted for inflation, which you would see if you hovered over the "?" by the title that explains the data (its also gross national income per capita which isn't the same thing as per capita money income). See this table (XLS): in 2011 dollars, per capita money income in the US was $27,554 in 2011, and $29,030 in 2001, and $23,540 in 1991.

    3. Re:Using real numbers rather than invented numbers by dinfinity · · Score: 1

      Mmm, those are interesting numbers. They seem quite low, though.

      How about these:
      http://www.ofm.wa.gov/trends/economy/fig101.asp
      http://www.demographia.com/db-pc1929.pdf
      http://www.advisorperspectives.com/dshort/updates/Household-Income-Distribution.php

      Looking at the last one, it seems that the xls describes income levels for the 4th quintile. Do you have a link to the page that links to the xls?

  37. Annual cost of ownership by tepples · · Score: 1

    bargain-basement phones people get for free with their plan

    My carrier doesn't give any phone away with its plans, but that's because the plans are substantially less expensive over time than AT&T or Verizon. The only catch is that it appears Virgin Mobile USA (a Sprint MVNO owned by Sprint) won't activate any plan below $420 per year on a smartphone; only dumbphones are eligible for $65 per year "payLo" plans. I thought parents were more likely to buy a cheap flip phone on such a plan for under-13 kids, if they're allowed to have a phone at all.

    This is exactly why standalone consoles don't have future.

    Standalone consoles ship with gamepads. Phones that aren't called "Xperia Play" do not.

  38. Madea hub by tepples · · Score: 1

    My PS3 is my meda hub.

    What if someone wants to play media that isn't the latest Tyler Perry "masterpiece"? How well does a PS3 support movies that aren't distributed through Sony or any of the other five companies in the MPAA?

  39. Used to be by tepples · · Score: 1

    It's just sad, if you don't know Logitech from their glory years, you don't really know what PC gaming is missing.

    I own several Logitech products. It's just that a lot of the games for which they would be wonderful never end up ported to PC. "Cross-platform" in the case of games like Mortal Kombat (2011) means Xbox 360 and PlayStation 3, not PC. Are there any PC platform fighters (games in the same genre as Power Stone, Super Smash Bros., and PlayStation All-Stars Battle Royale)? Or any counterparts to Mario Party?

    Did you know there used to be PC fighting games? Like OMF, Virtua Fighter, and damn, I know there were others.

    Key words: used to be. Nowadays, if you want to play fighting games that aren't Street Fighter IV and aren't emulations of usually illegally copied ROMs, you have to buy a console. If you'd believe console apologists, there appears to be no room in the market for indie fighting games at all, except for mods of the ancient MUGEN.

  40. One customer does not a market make by tepples · · Score: 1

    I see no need to convince anyone of something they can see for themselves.

    I'd like to see for myself some reliable statistics about the prevalence of HTPC gaming.

    I have an HTPC so I know they exist.

    A work of authorship is typically financed by amortizing the cost of development across a large number of users, be they owners of a copy under the copyright model or backers under the Kickstarter model. This means h4rr4r alone does not a market make. Nor do all the other admitted HTPC users I know about, to be honest. A platform, such as Ouya, phones-with-external-keyboards, or PC-with-gamepads, has to have enough other users to make it profitable for professional developers to target it. Case in point: There were still paying Xbox Live subscribers logged on to Halo 2 when Microsoft pulled the plug on Xbox Live for original Xbox games two and a half years ago. There just weren't enough to convince Microsoft that keeping their subscriptions was worth the cost of keeping online connectivity in original Xbox games working.

  41. Sealed Box? I don't know about that. by Randwulf · · Score: 2

    Watch the video carefully. It seems there are long but thin vents that run from corner to corner in the removable top / lid around 1:59 and 2:03. Also, I'm not certain, but it looks like there may be small slit vents near the bottom in a circular pattern at 2:08

  42. What excuse did the landlord give you? by tepples · · Score: 1

    If I weren't living in a rented house, I'd have GigE everywhere.

    What excuse did the landlord give you when you asked whether you could have Ethernet put in?

  43. OUYA is not a sealed box. Vents confirmed. by Randwulf · · Score: 1
  44. Compared to a 9 MB/s BD-ROM by tepples · · Score: 1

    Hi-Speed USB's theoretical maximum is 480 Mbps. Let's assume it can do half that in practice, or 240 Mbps, or 30 MB/s. That's still over thrice as fast as the 9 MB/s BD-ROM drive in the PlayStation 3, and seek times are generally far faster on an HDD or especially an SSD.

  45. Re:I still don't get the Ooya, and I expect itll f by rklrkl · · Score: 1

    Basically, you're saying that *all* games consoles make no sense compared to your smartphone. Tell that that to the massive number of households with game consoles that shell out a fortune for games. There's clearly a market for devices permanently hooked to the TV to play games. They don't need to be portable (though ironically the Ouya is probably the most portable of the lot).

    What I'd really like to see is something like CyanogenMod 10 port to it to open up to Google Play. I think the Ouya won't fail because of the idea of it being hooked up to a TV with a controller. It'll fail if they keep it locked down to a proprietary store with no way of playing the games from Google Play (or Amazon App Store if you must). Devs aren't going to magically put all their games on Ouya's store when there's a much bigger market on Google Play.

    One minor note - at least XBMC is being developed for the Ouya, but that's mainly because it's being ported to Android anyway and will no doubt officially turn up on Google Play at some point.

  46. How to evaluate and reword? by tepples · · Score: 1

    So let's break it down: "The logo looks like a piece of Communist propaganda straight out of Moscow circa 1925." What steps should one take to 1. determine that this wording is inflammatory and 2. reword it to be less inflammatory?

    1. Re:How to evaluate and reword? by node+3 · · Score: 1

      Subject: Commies

      Body: The logo looks like a piece of Communist propaganda straight out of Moscow circa 1925.

      That's all there was. "Commies" is a pejorative. The extent of the comment is to equate their logo (it's actually not) with the "Commies". If you can't see how that can be inflammatory, I can't help you. I mean, just imagine if you worked at that company, and somebody just walked in and said just the above and left. Don't you think that it would come across as an insult?

    2. Re:How to evaluate and reword? by tepples · · Score: 1

      If you can't see how that can be inflammatory, I can't help you.

      I guess that's why people diagnosed with geek syndrome shouldn't be relied on for marketing.