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Next-Gen Console Wars Will Soon Begin In Earnest

When the Wii U was released at the end of last year, Nintendo got a head-start on the long-awaited new generation of video game consoles. Now, Sony has announced a press conference for February 20th that is expected to unveil the PlayStation 4, codenamed 'Orbis.' This will precede the announcement of the Xbox 360's successor, codenamed 'Durango,' but that too will likely be announced by E3 in June. Specs for development kits of both systems have leaked widely. The two systems both use 8-core AMD chips clocked around 1.6 GHz. Durango has 8GB of DDR3 RAM, while Orbis has 4GB of GDDR5 RAM, though Sony is trying to push that up to 8GB for the console's final spec. Reports also suggest Sony is tinkering with its controller design, going so far as to add a "Share" button to let people exchange screenshots and recordings. Developers indicate the systems are very close in power, though Sony's system currently has an edge. With the upcoming announcement of the PS4, the big-three console makers will kick off a new round of direct competition. They'll maneuver to one-up each other with the most powerful hardware and the slickest software. However, they'll also hope the release of three major consoles in rapid succession will help to anchor a part of the games industry that no longer enjoys the dominance it once did, thanks to threats from mobile.

284 comments

  1. Well, it was nice while it lasted by elrous0 · · Score: 3, Insightful

    Somewhere, a Nintendo exec is opening a bottle of Jack Daniels to pour a toast to the one year they had a current gen console.

    But seriously, any word on the optical drives for the new consoles? I imagine Sony will stick to a blu-ray drive (I just hope they lose the bluetooth remote and include an IR sensor this time). But will MS swallow their pride and go bluray (widely viewed as a Sony technology), or develop some proprietary optical drive, or use some sort of SSD-type technology--or take the REALLY bold, and risky, step of going download only? I think they would be better off swallowing their pride and going blu-ray myself. But, then again, I say that as someone who has a lot of blu-ray movies and who would really like one console to watch all my stuff instead of several.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Well, it was nice while it lasted by The+Living+Fractal · · Score: 4, Informative

      Nintendo is not really about technology as much as innovative, fun games, for the whole family.

      --
      I do not respond to cowards. Especially anonymous ones.
    2. Re:Well, it was nice while it lasted by bigstrat2003 · · Score: 4, Insightful

      Somewhere, a Nintendo exec is opening a bottle of Jack Daniels to pour a toast to the one year they had a current gen console.

      If you define "generation" by technological capabilities, then yes. If you use the actual definition, then they have had a current gen console for years, and Sony and Microsoft are now joining the next gen that Nintendo started back in November.

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      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:Well, it was nice while it lasted by alen · · Score: 2, Informative

      blu ray is not a sony tech, the consortium is over 300 companies including apple and microsoft. i don't even think sony owns most of the patents. they were just an early producer of the technology and wanted to push HD for their own profits

    4. Re:Well, it was nice while it lasted by dagamer34 · · Score: 4, Interesting

      If Microsoft wants to make the ultimate entertainment device, it's going to have a Bluray drive. I don't think it has anything to do with "sucking up pride", it's simply impractical to ship a new console with a DVD drive in 2013, and using some proprietary format is just plain idiotic because of the overhead costs. Heck, if even Nintendo has adopted the technology (but not licensed the ability to play BD video), then it's a given that Microsoft will include a Bluray drive in its next console. A given. I do expect 1st day digital downloads for all games though.

    5. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      The PS4 will most likely have an 8-core 64-bit PowerPC+Accelerators on a 32nm process which would easily quadruple the performance of the PS3 all the while keeping the processor under 25-watts.

    6. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 2, Insightful

      yea innovation like new supermario world zelda quest 387

    7. Re:Well, it was nice while it lasted by elrous0 · · Score: 2

      using some proprietary format is just plain idiotic because of the overhead costs.

      I'm actually kind of surprised MS didn't just buy up the old HD-DVD patents and re-task that format for game discs.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    8. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 1

      Somewhere, a Nintendo exec is opening a bottle of Jack Daniels to pour a toast to the one year they had a current gen console.

      Meanwhile, there are executives at Sony and Microsoft preparing to commit seppuku and jump out windows, respectively. Take a look at the grim reality of console gaming:

      http://news.softpedia.com/news/Xbox-360-PlayStation-3-and-Wii-U-Are-Sold-at-a-Loss-Says-Industry-Veteran-319390.shtml

      The fact is, Sony and Microsoft bled out $5 billion and $3 billion on the PS3 and 360, respectively, by going bleeding edge. Nintendo was the only company that actually made money last generation, and currently break even on the Wii U with the sale of just one game. Say what you want about Nintendo's hardware being behind the curve, but their business strategy is the only one that's actually sustainable.

    9. Re:Well, it was nice while it lasted by Kryptonian+Jor-El · · Score: 4, Interesting

      How many COD games are there again?

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    10. Re:Well, it was nice while it lasted by FriendlyStatistician · · Score: 4, Informative

      Perhaps you've forgotten that Microsoft backed HD-DVD against Blu-Ray.

    11. Re:Well, it was nice while it lasted by Asmor · · Score: 0

      Blu-ray is totally Sony.

      Also, don't forget that MS backed the HD-DVD horse.

    12. Re:Well, it was nice while it lasted by jhoegl · · Score: 0

      Should I tell you from my high res gaming console or from my minecraft esq one?
      When Qbert games match your quality of gaming output, you should re-evaluate your purchase.

    13. Re:Well, it was nice while it lasted by zakkudo · · Score: 1

      Xenoblade. Pandora's Tower. The Last Story.

      Nintendo released 3 brand new IPs at the end of the Wii's life cycle. You don't see anyone doing that nowadays. Yet, as expected, no one notices... including the trolls complaining about lack of new ips. I suppose this story is similar to how 3rd party games are not noticed on Nintendo consoles.

    14. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 2, Insightful

      They've been a generation behind for years.

    15. Re:Well, it was nice while it lasted by realityimpaired · · Score: 1

      Nobody's manufacturing the lasers any more. The generation of HD players that supported both HD-DVD and BluRay had two lasers in them, one for each disc.

      It's a great format to use for game discs (or movies for that matter), but it's probably more expensive to implement HD-DVD than BluRay because supply costs will likely outweigh patent licensing costs.

    16. Re:Well, it was nice while it lasted by Ironhandx · · Score: 1

      Because they want to push "home entertainment system" so that folks don't have to buy both an xbox and a blu-ray player etc.

      Part of the reason I bought an original xbox was for the dvd capability. From my perspective the system didn't cost me $400 it cost me $400 minus the cost of a dvd player, so it ended up costing at the time a net of around $250.

    17. Re:Well, it was nice while it lasted by lbbros · · Score: 1

      Also about tight-fisted control on what you can do with the console, even more than Sony or Microsoft. Region lock, anyone?

      --
      A CC-licensed illustrated horror novel
    18. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Nintendo controller accessories (e.g. power gloves, Wii, Wii U) are the only thing that they are ahead of others. They are too cheap on the processing side of the platform to keep with MS or Sony.

    19. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      No consoles are about technology really. They're miles behind gaming PC's at launch, and fall further behind during their lifespans. I mean, look at the specs of the current PS3 or XBox. We have mobile phones/tablets with better specs now.

      Along with the lacklustre primary specs, consoles have slow loading media with little if any caching capability, no opportunity to upgrade, ever, inferior input compared to keyboard and mouse for the primary game type: FPS shooters. Also the increasingly draconian DRM preventing games being resold or lent to friends (they will be locked to a particular console) means the idiots who buy these things are getting double butt-fucked.

      Once again, consoles are a tax on the stupid.

    20. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Uh, MS put out Halo 4 at the end of the Xbox life cycle. I'm just assuming that counts considering you counted Xenoblade as a "brand new IP" even though it's a continuation of the Xeno series (Xenogears, Xenosaga Episodes 1, 2, and 3).

    21. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      what part of "whole family" did you miss there. rare (very rare) is the family where mom, dad, little bobby and mary sue all play, and enjoy, call of doodie.

      dad's too busy downloading porn while mom plays some matching game on her phone. little bobby might play doodie, if he happens to be old enough that the parents will allow it but not old enough yet to have discovered girls or dad's porn, and mary sue is too busy txt'n nekkid pictures to her future-ex-boyfriends to care about video games at all.

      nintendo does in fact cater to the *whole family* with a more casual lineup of games compared to sony or xbox, ones suitable to play *as a family* (ya know, like your parents and older relatives did with a deck of cards or a board game) -- you won't find very many families huddled together playing doodie or halo.

    22. Re:Well, it was nice while it lasted by dbug78 · · Score: 1

      Only 3, I think, but they keep re-releasing them with new titles.

    23. Re:Well, it was nice while it lasted by Cinder6 · · Score: 1

      Once again, consoles are a tax on the stupid.

      I disagree. I have a very nice gaming PC, but I feel that consoles fill an important niche. They're typically inexpensive compared to a comparable gaming PC; easier to use, thanks to less troubleshooting, no drivers to worry about, and generally simpler games; and are much more likely to be connected to a nice (or at least large) screen than the typical computer.

      Beyond that, most games are designed with consoles as the primary target. You see this all over the place with crappy, console-esque menus on PC games. Just look at Darksiders 2 or Dark Souls--both games are arguably better on a console due to the interface and controls (Dark Souls is essentially unplayable without a game pad, and Darksiders 2 isn't much better).

      A gaming PC is an almost objectively better investment, but in cases like the Wii or Wii U, you just aren't going to see the kind of gameplay offered by those systems' respective controllers on the PC. Whether this is good or bad is up to the individual.

      Also the increasingly draconian DRM preventing games being resold or lent to friends (they will be locked to a particular console) means the idiots who buy these things are getting double butt-fucked.

      The PC is the pioneer of DRM and lock-in. Even today, console games are much "freer" in that you can still trade in your old games. I only know of one PC game distributor that allows you to resell your games (Green Man Gaming), but even there, you can't sell back most of the new stuff. GOG may be a bastion of DRM-free titles, and gaining momentum, but we're still a long way from that being the norm.

      --
      If you can't convince them, convict them.
    24. Re:Well, it was nice while it lasted by alen · · Score: 0

      Microsoft is part of the blu ray consortium along with toshiba

      Most of the patents were in both consortiums and the differences were minor

    25. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      The question is whether there are enough to write a story about, ie a cod piece.

    26. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 4, Interesting

      How many COD games are there again?

      There are 9 CoD games.

      On the other hand, there are 18 Super Mario games, 12 Mario Party games, 10 Mario Kart games, 19 Zelda games, and 12 Metroid games.

      I am not the AC you're replying to, but I do agree with him. Nintendo basically re-re-re-re-re-releases the same three games over and over. Claiming they're "about innovation" is ridiculous (and I seriously question "fun for the whole family" too, given that all their multiplayer games either aggressively punish good players or have effectively random scoring systems).

    27. Re:Well, it was nice while it lasted by qwak23 · · Score: 2

      uhhh... Xenoblade was NOT a continuation of those games, in fact it's original name didn't even have "Xeno" in it.

      Also, Xenosaga was not a continuation of Xenogears (more of a spiritual successor due to similar themes, although episode 1 did also include similar combat mechanics).

      Really, the only reason this is even considered a series is that Tetsuya Takahashi was involved in the production of all of them and that they have the prefix "Xeno" in each title. I can see Xenogears and Xenosaga being lumped together, but Xenoblade is a far departure from those.

    28. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0
    29. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Their games are not innovative and they sure as

    30. Re:Well, it was nice while it lasted by Osgeld · · Score: 0

      not 30 years worth

    31. Re:Well, it was nice while it lasted by Latentius · · Score: 4, Insightful

      While the number of games alone certainly does seem to support your point, there are a few things to keep in mind. One, would be how different are these games from one another (in any way you care to compare games)? Another, you have to keep in mind the lifespan of these games. Yes, there are 18 Super Mario games, but they're also spread out over 30 years, which isn't all that different from 9 CoD games over 10 years. It's just that the Nintendo series have been around for longer. Given a few more decades, the other game developers are sure to milk their franchises for all they're worth.

      Though, I hardly see how this is even really relevant. New people are continually being introduced to gaming, and even of those who've been gamers for decades, if a particular series continues to be fun to play, who cares if there are 20 previous games in the series?

    32. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      they do now, after getting their asses handed to them with the gamepube, but they never have before

    33. Re:Well, it was nice while it lasted by VanGarrett · · Score: 1

      The Wii sold 99 million units (making it quite easily the most popular of the generation), and was the least powerful unit of the generation. The PlayStation 3 sold 70 million units (making it arguably the least popular of the generation, though the Xbox 360's tendency toward hardware failure may very well make up for the 5 million unit difference between it and the PS3), and was the most powerful unit of the generation. Modern video game graphics are well beyond the point where we need to be desperately concerned with the limit of simultaneous colors or polygons. Nintendo is just the only one whose marketing department acknowledges this.

    34. Re:Well, it was nice while it lasted by gbjbaanb · · Score: 1

      or take the REALLY bold, and risky, step of going download only? ...with their own App Store and taking a measly 30% cut of every download, and tying everything into a marketing exercise in shifting Windows 8 phones and Windows 8 tablets? Nope, can't see that happening at all.

      Blu-ray is for losers who want to own their own content and watch it again and again, Microsoft says you should pay to watch every movie you used to "own" every time you want to watch it.

    35. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      'Cause nothing is ever "sold at a loss" because they make their money on the support products. Its such an aweful business model. Just about every retailer in the world should stop doing it. Supermarkets often sell milk and eggs at a loss to get you into the store to spend piles of money on other things. I have a gas station down the street that sells gas at a slight loss and requires you to pay inside the mini-mart despite having credit card readers on the pumps.

      Take your ignorant ass and drown yourself.

    36. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Durango and Orbis dev posting AC - both are specced to have at least a BD-ROM drive, though whether they'll end up paying the licensing to decode BluRay is anyone's guess.

      Looking forward to the beta kits in a few months, if the past is anything to go on, Sony will ship a rackmount laserdisc-looking monstrosity, with Microsoft going with retail plastics to save on cost.

    37. Re:Well, it was nice while it lasted by black6host · · Score: 1

      The question is whether there are enough to write a story about, ie a cod piece.

      Well there was enough to write a lengthy Wikepedia entry about those :)

      http://en.wikipedia.org/wiki/Codpiece

    38. Re:Well, it was nice while it lasted by spire3661 · · Score: 1

      Hold on. A gaming PC that is treated like a console DOES NOT require more troubleshooting. The problem is everyone wants their gaming PC to ALSO be a full blown Workstation. Build yourself a steambox, standardize the hardware/software stack incl controllers etc, and you have a PC console that will smash anything Sony or MS puts out. They had their chance and they fucked it up badly. All the cool things that we get for free on PC, MS packages up and SELLS. They wont even let the devs set the price or give it away.You last point is a joke. Compare Skyrim on Xbox versus Skyrim on PC. Its not even close due to the fact that Skyrim PC has Steam Workshop and people will be making free items for the game for the next decade or so. Consoles are freer my ass.

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      Good-bye
    39. Re:Well, it was nice while it lasted by spire3661 · · Score: 1

      You do realize that the install base is irrelevant by itself without discussing attach rate...right?

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      Good-bye
    40. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      The thing is my Wii contributed to making it the most popular of the generation.

      However, it never gets used, it gathers dust. Their is a lack of decent games for it. My 360 and PS3 on the other hand get loads of use, despite not being as "popular".

    41. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      You entirely missed the point: Sony & MS have not and will not make money on their current consoles, even including the games and accessories. They've written off billions.

      Face it, designing a $1000 game console and trying to sell it for $500 was crappy business plan; they way overshot the market and paid the price. The next generation Sony/MS consoles will be more modestly speced upgrades designed to sell at a break-even point. Just like how Nintendo does it.

    42. Re:Well, it was nice while it lasted by spire3661 · · Score: 1

      IM sorry but Blu-ray is not 'the ultimate'. It might be the ultimate optical disc, but HDD based video smashes it in every metric.

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    43. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      So they are not a series like the Final Fantasy series is not a series (except the \d+-2 versions).

    44. Re:Well, it was nice while it lasted by Chris+Mattern · · Score: 1

      Just look at Darksiders 2 or Dark Souls--both games are arguably better on a console due to the interface and controls (Dark Souls is essentially unplayable without a game pad, and Darksiders 2 isn't much better).

      Er...you *are* aware that you can use game pads on the PC, right? That, in fact, you can generally use the exact same hardware you use on the console, if you're minded to.

    45. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      I think the much more vital question is whether or not Sony will incorporate their spiffy new 2nd-hand game blocking technology, and whether anyone else is going to be licensing it from them. If so, will it be diabolical enough to drive consumers to alternative gaming options? Or will people just bend over and take it in the @$$?

    46. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      This of course would make it a great anti-piracy angle. The cost could conceivably be absorbed into all those game sales they're missing thanks for the pirates =D

      /sarcasm

    47. Re:Well, it was nice while it lasted by Cinder6 · · Score: 1

      Of course. I have one. That addresses controls, not interface. It's also annoying having to buy an extra peripheral to play a game, when a keyboard should work just fine.

      --
      If you can't convince them, convict them.
    48. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      How many COD games are there again?

      The only one I know of is RoboCod

    49. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Where as CoD is the same game 9 times.

      I think ya'll miss the point when Mario is appropriate for the entire family, while CoD is only appropriate for your future spoiled brat to train themselves to shoot people.

      Nintendo makes software and hardware. So does Sony and Microsoft. Where they run off in different tangents is where Nintendo makes a variety of family content, where as Sony is a bit all over the place, and Microsoft doesn't make any family content.

    50. Re:Well, it was nice while it lasted by Cinder6 · · Score: 2

      I have played a number of new games that required me to go into the settings and change graphics options because for some reason they didn't default to my system resolution, or because they defaulted to low, etc. Those are additional steps that consoles don't have. Keep in mind, I own and play on a gaming PC far more than I do my consoles. As to your specific point, the Steambox isn't even out yet. A console player doesn't need to do research to "standardize hardware"--they just buy the console they want.

      You're also completely missing my point. "Freer" had nothing to do with price, but with your ability to sell your used game or share it with a friend. Yes, Skyrim PC is bettor than Skyrim console. By a large margin. But can you trade in Skyrim PC? No. Can you trade in Skyrim 360 or PS3? Yes. I made the comment in response to the AC claim that console DRM makes consoles worse than PCs, when PCs have far more draconian DRM schemes than any console to date. (GOG notwithstanding.)

      --
      If you can't convince them, convict them.
    51. Re:Well, it was nice while it lasted by Dogtanian · · Score: 1

      yea innovation like new supermario world zelda quest 387

      How many COD games are there again?

      This is only relevant if one assumes the discussion is a fanboy/partisan pointscoring exercise where the "least worst" side wins.

      In truth, the fact that there have been 234 Call of Duty games (or whatever) doesn't negate the fact that Nintendo's reliance on the 142nd Zelda game ("Zelda Gets Really Old"), or Super Mario Land 379 1/2 are exploiting the same old properties, and hardly "innovative".

      (Yes, they *could* in theory do something innovative featuring Mario, but (e.g.) "New Super Mario Bros U" isn't, it's just another version of the sidescrolling, token-collecting, SNES-ish formula relying on the nostalgia of people now in their 30s who grew up with the NES and SNES).

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    52. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Nintendo is not really about technology as much as innovative, fun games, for the whole family.

      Bullshit. Nintendo has always been all about gimmicky hardware. Yes, they focus more on family-friendly games, eschewing the more "mature" types of titles and themes, but they are just as bad as everyone else when it comes to beating a dead franchise further into the ground.

      As for the article, the big question I have is not really about how much system RAM will be onboard, but rather how much RAM will be dedicated to the GPU itself, or if they will be used some kind of shard/hybrid setup. I like the sounds of the faster RAM on the Sony box, but have a feeling that for price reasons it won't exceed 4gigs at launch and might show up with even less.

      I do kind of wonder what type of media will be used, I think we can assume Sony will stick with Blu-ray, they've just invested too much into it to drop it now. But I doubt MS will bother moving to support it, instead sticking with DVD and opting for a larger on-board hard-drive, as well as expecting a lot of content to be loaded over the internet instead of showing up on the physical media.

    53. Re:Well, it was nice while it lasted by moogaloonie · · Score: 1

      They did Banjo Kazooie: Nuts and Bolts and two Viva Pinatas. I only remember that because both looked like kids games this adult might actually enjoy.

    54. Re:Well, it was nice while it lasted by HairyNevus · · Score: 4, Funny

      Nintendo is not really about technology as much as innovative, fun games, for the whole family.

      yea innovation like new supermario world zelda quest 387

      How many COD games are there again?

      Should I tell you from my high res gaming console or from my minecraft esq one?

      When Qbert games match your quality of gaming output, you should re-evaluate your purchase.

      "high res gaming console" HAH! Good one. Console games aren't even in 720p anymore, they are 600p and lower, upscaled to 720p running at 30fps. You keep thinking your puny console is high res, in the meantime I'll be enjoying truly gaming at "high res", on my PC.

      NERD FIIIIIIIIGHT!!

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    55. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Ah, you seem to forgot Skyrim, Fable, The Devil May Cry, Fallout, Mass Effect, and BioShock, just to name a few. Guess what, few if any of these franchises are available on the Nintendo Wii because the Wii was woefully under-powered compared to the XBox 360 and PS3. Oh there are family friendly games for the XBox 360 and Playstation 3. However, they never limited themselves like Nintendo has. Even though they don't censor their games like they used to they still prefer to keep their consoles for kiddies under the guise of "family friendly." Once Sony and Microsoft release their Next Gen consoles it will be game over for Nintendo.

    56. Re:Well, it was nice while it lasted by Dahamma · · Score: 1

      How is that relevant to repetitive Nintendo games? COD is from Activision and is on every platform, INCLUDING the Wii.

    57. Re:Well, it was nice while it lasted by Dahamma · · Score: 1

      Yep - the majority of revenue comes from software licensing, and the Wii has been far below Xbox 360 and PS3 as far as games sold per console (let alone Xbox Live and PSN subscription fees).

    58. Re:Well, it was nice while it lasted by hairyfeet · · Score: 1

      Oooooorrrr...you could just admit that doody and bario are beating ye old dead horse for all she be worth and call it a day? Hell Nintendo has built an empire out of dead horse beating and nostalgia, if people are willing to buy new systems just to play the same 3 or 4 games whose to say they are wrong? I don't get Madden either but I hear its a license to print money and at the end of the day that's what its all about, getting those gamers to open up them wallets and let the money out.

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    59. Re:Well, it was nice while it lasted by hairyfeet · · Score: 1

      This is why I gotta agree with Jim Sterling who says consoles are just crappy PCs because instead of consoles embracing the good parts of PCs, lower prices, faster refreshes, they have adopted the absolute worst aspects of the PC, the DRM, lots of patches, and added shitty on top like lousy MP (which in the case of the X360 you actually pay for) and prices staying higher for longer. As he points out there really isn't any upsides to the consoles anymore, even a low end PC can do better graphics while lowering your cost for games by a pretty damned large amount.

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    60. Re:Well, it was nice while it lasted by zakkudo · · Score: 1

      If they are, then "The Last Story" is just direct sequel to Final Fantasy because it has Nobuo Uematsu and Hironobu Sakaguchi making it.

      The title may be sorta similar, but at a point you're pushing it. Xenoblade was originally going to be named Monado: Beginning of the World, but was only changed to honor Tetsuya Takahashi. These guys also made Baton Kaitos, which you probably never have heard of either. But dammit, if they Named Baton Kaitos Xeno-Kaitos you would have heard of it. Right?

    61. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      This.
      Optical media needs to die already. Other than legacy support and some specific niche cases there's no reason to keep it around.

      MS could offer an optional external USB Bluray drive.

    62. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Ah yes.. "Industry analysts". These guys are about as useful as the economists we see on TV and in the paper. If I had a nickel for every bullshit claim they made, I'd retire happy.

    63. Re:Well, it was nice while it lasted by VortexCortex · · Score: 1

      Perhaps you've forgotten that Microsoft backed HD-DVD against Blu-Ray.

      If only MS stomped their own discs, and made their own hardware, the increased price of HD-DVD hardware / media due to scarcity wouldn't be an issue, and piracy of game discs would be much more difficult, since no one else produces the HD-DVD hardware / media.

    64. Re:Well, it was nice while it lasted by tbird81 · · Score: 1

      A warning for others. NSFW. It's not just historical pictures.

    65. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Uhh, Tetsuya said himself that Xenoblade was the spiritual Episode IV in the Xeno Series. The problem was that another company owns the right so he had to change some things. The "gods" in the game are actually Bart's gear from Xenogears and Dinah's gear from Xenosaga.

      Maybe you consider the CoD that involved zombies TOTALLY NEW IP! as well.

    66. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      all of those pictures were taken during some point in history, you cunt.

    67. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      If Dad's too busy watching porn and Mom's too busy on the phone (or just if they are generally doing other things), then the likeliness of them play any game systems is slim to none. My parents never played any of the Nintendo systems we had. Even the kids in our family seldom play with the parents who grew up playing Nintendo, despite most of us owning a Wii.

    68. Re:Well, it was nice while it lasted by tepples · · Score: 1

      As he points out there really isn't any upsides to the consoles anymore

      The one upside to consoles is that neither major video game publishers nor the general public have caught on that a PC can be connected to any flat HDTV. Or can you show statistics that gaming HTPCs have become popular, as opposed to an extreme niche?

    69. Re:Well, it was nice while it lasted by tepples · · Score: 1

      consoles [...] are much more likely to be connected to a nice (or at least large) screen than the typical computer.

      Why is this the case, other than because of itself?

      Dark Souls is essentially unplayable without a game pad

      Then it's a good thing that PCs support USB HID gamepads, classic console gamepads (through an adapter), Xbox 360 wired controllers, and Xbox 360 wireless controllers (through an adapter). As for tedium of mapping buttons in each game, a well-made game should default to the common layouts (Xbox 360 if a controller supports XInput; Gravis/Logitech otherwise).

      The PC is the pioneer of DRM and lock-in. Even today, console games are much "freer" in that you can still trade in your old games.

      And PCs are "freer" in that more games are moddable in general (even if only for single player) and you aren't locked out of playing games developed by dedicated amateurs or startup companies.

    70. Re:Well, it was nice while it lasted by adolf · · Score: 1

      Forget revenue: It doesn't matter how many dollars change hands. It matters who profits the most relative to their effort, or what their return on investment is.

      The Wii was sold at a profit, while (at least early on, perhaps still today) the PS3 and 360 were sold at a loss.

      Sony and MSFT needed licensing revenue from game sales in order to make any profit, and the development costs were hideous.

      Nintendo? Not so much. The Wii is just a souped-up Gamecube with a fancy controller (which is also sold at a profit). It was first to market, cheap to design, cheap to make, easy to sell, and people bought a shitload of them.

    71. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Whether or not the games are fun to play is orthogonal to this thread. The Living Fractal posted a comment that Nintendo is "about innovation", to which an AC made a snarky comment about re-releases, to which Kryptonian Jor-El retorted (presumably) that you're one to talk since the FPSs the AC was assumed to be a fanboi of weren't any better. I was simply pointing out that any criticism of Nintendo's "innovation" is well placed, given their release history.

    72. Re:Well, it was nice while it lasted by xhrit · · Score: 1

      Attach rate is meaningless when discussing hardware. Software has attach rates, not hardware. Attach rate is the percentage of console owners that own a specific software title. Example : Wii Sports has a 70% attach rate - that means Wii Sports is owned by 70% of console owners.

      Hardware has Tie Ratios. The Tie Ratio tells you the average number of software titles purchased for each console. Example : The Wii U has a tie ratio of 2.1 - that means each Wii U owner purchased 2.1 games on average.

      Compare that to the wii tie ratio of ~8, or the xbox software tie ratio of 11+.

    73. Re:Well, it was nice while it lasted by interkin3tic · · Score: 1

      I don't know why people say CoD games are clones of each other. Yes, they all involve mainly shooting bad guys with guns. Yes, they're all pretty linear. Plot and setting wise, they're very different. Comparing them to Mario games is cherrypicking. Most games are very similar to their sequels. Mario is one of the few exceptions to that.

      It's fair to say "I don't like call of duty and can't figure out why so many people do," but the criticism that they're all alike doesn't ring true to me.

    74. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      well, duh. of course it does. now tell us where we can buy HDD based video, especially with the same quality as that of a blu-ray. or gtfo.

    75. Re:Well, it was nice while it lasted by spire3661 · · Score: 1

      Sometimes you have to hoist the black flag and slit a few laws to get the best the world has to offer.

      --
      Good-bye
    76. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Er...you *are* aware that you can use game pads on the PC, right? That, in fact, you can generally use the exact same hardware you use on the console, if you're minded to.

      It doesn't quite work that easily when the original game expects a Wiimote, Kinect and / or other motion tracking devices... Especially outside of [emulated] Wii and Xbox games. Then I'm sure people will just bring out the excuse that if you want the real thing you should JUST use it.

      My first experience with Minecraft was on the Xbox. Console limitations aside, that felt more naturnal for 3d movement. On the PC version I just want to just use my mouse hand to both move around the world, jump and do inventory tasks, but can't. The xbox managed this on in the game-pad (ok, that's two-handed). Macro mice just wouldn't feel the same.

    77. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      internet speeds are nowhere adequate enough to sustain next gen game purchases unless you want to wait hours and hope you have enough hdd space for your library. there's no way they'd ever sell it on usb sticks.

    78. Re:Well, it was nice while it lasted by DKlineburg · · Score: 1

      I do this. I have a 360, but if there is an emulator that will play the next gen on my pc, I might not buy it. I would buy the games, but I'm supporting the publisher of a game. I can hook my controllers up to my pc, my pc is all ready hooked to my TV. Wireless mouse and keyboard. I must say, Worms on the 54 inch tv is fun. And speaking of this, I should get an Xbox (original), playstation, playstation 2 emulator on my computer as I have discs for all these. Wonder if I could do Game cube to? I never looked into it. I bet I can get them all working. Old cartridge games wouldn't be possible like this, but no one is using cartridges for new games.

      --
      Memory is deceptive because it is colored by today's events. - Albert Einstein
    79. Re:Well, it was nice while it lasted by Dahamma · · Score: 1

      Nintendo lost over $500M in 2011, the fist half of 2012 was even worse, and has stated the WiiU is being sold at a loss. So much "for profit relative to their effort"...

    80. Re:Well, it was nice while it lasted by ikaruga · · Score: 1

      That is correct. And this FACT begs the question: why the hell do they even bother making consoles? The only reason I can think of is to try to get some extra money from the hardware sale, which ironically is pretty much the reason they've been on the red for the last few quarters. Selling 3DS at a loss and now the wiiU as well just for the sake of the numbers don't really seem like a smart idea. And please don't come with that "unique experience" bullcrap, because all the good Wii and DS games I've played were perfectly playable with more traditional home console and handheld interfaces. Competition is a good thing? Yes as long as there are common standards. In the proprietary format cursed world of gaming consoles I'm rather pay $599 for a single console that can play everything then buying two $299 weaker consoles with fragmented libraries,

      I'd really love not having to use emulators to play nintendo 1st/2nd party games(and thank the gaming god for letting nintendo making easily "emulatable" systems), but I'm not spending money, set up time and rack space on a overpriced, outdated hardware piece, with horrendous online and multimedia capabilities.

      Needless to say, while I'd rather have nintendo becoming a software developer for Sony and MS consoles, ideally I'd love if they just embraced PC and mobile gaming.

    81. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Why IR over bluetooth? I'm actually genuinely curious about what issue you have with the bluetooth remote. I wish all remotes would use bluetooth. To me it's way more handy to not have to point the remote at the device you want to control.

    82. Re:Well, it was nice while it lasted by adolf · · Score: 1

      And the Xbox portion of MSFT lost $210 million in the first quarter of 2012. So much for cherry picking facts...

    83. Re:Well, it was nice while it lasted by DKlineburg · · Score: 1

      Me and My other have been watching the entire x-files on netflix. We made it to end of season 5. Popped over to search, it found the movie for 5 bucks, streamed. Went back to watch season 6. Why would I want to go find a dvd/BR of the movie. That would require not being drunk. :) It looked pretty good to, I am not a big snob, so couldn't tell you what it was. But we enjoyed it just fine.

      --
      Memory is deceptive because it is colored by today's events. - Albert Einstein
    84. Re:Well, it was nice while it lasted by arth1 · · Score: 1

      Be that as it may, I am fairly certain it won't be called PS4.

    85. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      tepples asked if there are any statistics that PCs are connected to HDTVs for games, not if some Slashdot poster does this. If anything, your post shows that doing such a thing is in the niche.

    86. Re:Well, it was nice while it lasted by smash · · Score: 1

      And this is where they're going to get their ass kicked by the app store on Apple TV. 125 bucks for an apple TV plus a couple of dollars for some really original games = Nintendo, Sony and Microsoft are going to get their lunch eaten. Yes, there's no doubt a market for the "hard core" gamer whatever that is, but there are far more gamers out there who just want to fire up the device and play for a half hour at a time.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    87. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      no it isn't. It is Sony led, but consists of many companies and patents. MS at the timed backed what looked like the winning format as HD-DVD was getting the larger adoption and HD-DVD would have easily won except Sony saw Blu-ray becoming a repeat of the Beta/VHS war that they lost so they whipped out their cheque book and paid the large studios to switch to Blu-ray. MS merely went with the likely winner, they would have just as easily gone with Blu-ray if it had looked more popular and they are actually members of BOTH format consortiums.

    88. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Hate to break it to you but Nintendo is selling the Wii U at a large LOSS. MS has been profitable this gen though it is still in the negatives due to previous gen but very hard to calculate as they have so many other very large negative businesses rolled up into their Entertainment divisions (phones and online). Regardless they have a very good money making setup now with live and profitable hardware. Sony on the other hand is hugely negative this gen, but again part of that was strategy (putting in a very expensive Blu-ray player to push the technology and save it from failure), so part of their loss really was for subsidising another division though even without that they would be a long way down this gen.

    89. Re:Well, it was nice while it lasted by elrous0 · · Score: 1

      Nintendo has built an empire out of dead horse beating

      I think I have a new signature.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    90. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      Actually, that's completely incorrect. The wii acutally makes money when it sells and is already quite a leap above sony and MS per console sold. Part of the reason they use reasonably cheap hardware, and each sale of a first party title is ridiculously profitable compared to their counterparts. Nintendo makes money hand over fist in their gaming division. Remind me again how long it took the 360 and ps3 to even break even?

    91. Re:Well, it was nice while it lasted by spire3661 · · Score: 1

      With a combination of streaming, downloading and caching, all your arguments disappear. What is wrong with ordering a movie and waiting an hour or so for it download? You pay an enormous price for instant stream. What can be done isnt being done because the corps want us to trade privacy for functionality.

      --
      Good-bye
    92. Re:Well, it was nice while it lasted by Dahamma · · Score: 2

      I didn't cherry pick anything or even mention MSFT's Xbox profits or losses (it's common knowledge they they lost billions to break into the industry, and I assume also common knowledge that they had been making a healthy profit up until their recent losses). But as long as *you* are cherry picking, some more random stats: Nintendo lost almost $400M in the first half of 2012 (so basically about equivalent to the XBox division losses you mention). And the XBox division had a $700M *profit* in 2011 (which was a horrible year for Nintendo), largely due to something totally unrelated to hardware costs but completely enabled by hardware sales: XBox Live.

      Anyway, I really have no horse in this race and am not arguing one company's strategy over any others here (as you seem to be?) I was just pointing out that hardware profitability is really not that important if they make the money back in licensing and online subscriptions. Both Nintendo and MS have had good and bad periods in their console businesses, and it's kind of interesting to see how different their approaches are.

    93. Re:Well, it was nice while it lasted by hairyfeet · · Score: 1

      All I can give you is my own experience at the shop, as I don't think anybody actually tracks the number of PCs in the living room but I can tell you since HDMI became standard on graphics cards I've seen a pretty damned big uptick in sales of PCs for the living room, in fact its my second most popular build after office systems.

      But that is why its gonna be hard to come up with concrete figures as frankly ANY PC can be plugged into a TV in seconds now, HDMI is pretty much everywhere. Hell even my netbook does 1080P over HDMI and its honestly been awhile since i found a board that didn't come with HDMI output. As for me since geeks has cards that fit any budget and it doesn't take that much horse to play the games most folks want to play most of my customers are going ahead and adding a discrete to their new build, for the longest time it was the HD4850 as those cards were monsters and dirt cheap but now its starting to lean more the 67xx and 77xx cards.

      But I'd say Valve has been pretty good at promoting big picture mode and pointing out how easy it is to just hook the PC to the TV and with the hardware being cheap and plentiful a lot of folks are catching on that it isn't a big deal to just plug straight into the PC. Honestly its an easy sale, all I have to do at the shop is show them how Windows Media Center has all my ripped movies in a nice easy to flip through library with box art and synopsis and follow it up with firing up Just Cause II or Batman AC and letting them see how smooth they look and its "Hey I want MY PC to do that!" Cha ching, easy sale.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    94. Re:Well, it was nice while it lasted by hairyfeet · · Score: 1

      I'm afraid you can give up on the xbox 1, you'd think since it was an X86 Celeron that an emulator would be a done deal but for some reason nobody ever really bothered. Luckily you CAN find a couple of really good PS2 emulators on the net and since most games came out for both systems you can just run the PS2 version.

      As far as using your own discs frankly I would just go to a site like Emuparadise and download the ISOs and run those instead, you can't read GC games with a normal DVD player and many DVD players won't read the PS2 discs so its just easier in the long run to just download the ISOs. This also gives you the advantage of just having all your games in a folder on your hard drive so no needing to hop up to switch discs, you can just kick back and switch through the emulator.

      But I can tell you my youngest nephew was a console maniac until I showed him the wonders of emulators and Steam, now he has all his older consoles right there at his fingertips and of course the frequent Steam sales makes PC gaming a HELL of a lot cheaper than console gaming by a pretty big amount. You can build a really nice AMD unit for less than $450 that will not only play all the latest and greatest but with emulators you can plug in your favorite controller and have everything from the Atari on up right there ready to go.

      Its just so much nicer and not only can you have all the games at your fingertips but by using a combo of file2folder GUI and Media Center Master you can rip all your DVDs and have them loaded WITH the box art and synopsis so every movie you've ever liked is right there at your fingertips. I'd say that even more than gaming is what is selling my customers on HTPCs as everybody has large DVD collections nowadays and with this you're not hunting for discs, dealing with scratches or other bullshit, its all instant and on demand.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    95. Re:Well, it was nice while it lasted by Latentius · · Score: 1

      Well, I didn't really want to get into the topic of innovation, even though I briefly touched on it with point one. There are definitely copious amounts of copy & paste going on over at Nintendo, but they still manage to pull out some pretty nifty new mechanics now and then. I still remember the transition to 3D for Mario and Zelda. It may seem mundane now, but it was a huge task to make that transition without royally screwing everything up. The storylines may be the same tired old basic tales, but Nintendo does try to freshen things up from time to time. I don't think there's any real argument against claiming that a game like Skyward Sword is much more "new" and "innovative" compared to the original Legend of Zelda than the latest Call of Duty to the original.

      But really, I just wanted to point out that the number of games in a franchise alone doesn't mean much without the context of time.

    96. Re:Well, it was nice while it lasted by Anonymous Coward · · Score: 0

      You keep thinking your puny console is high res, in the meantime I'll be enjoying truly gaming at "high res", on my PC.

      whilst keeping your virginity safely intact.

    97. Re:Well, it was nice while it lasted by DKlineburg · · Score: 1

      I'm afraid you can give up on the xbox 1, you'd think since it was an X86 Celeron that an emulator would be a done deal but for some reason nobody ever really bothered. Luckily you CAN find a couple of really good PS2 emulators on the net and since most games came out for both systems you can just run the PS2 version.

      Well, no worries on Xbox 1. I didn't have a large library, and only one I didn't beat was Forza completely.

      As far as using your own discs frankly I would just go to a site like Emuparadise and download the ISOs and run those instead, you can't read GC games with a normal DVD player and many DVD players won't read the PS2 discs so its just easier in the long run to just download the ISOs. This also gives you the advantage of just having all your games in a folder on your hard drive so no needing to hop up to switch discs, you can just kick back and switch through the emulator.

      For PS2, I guess I would be loosing my saved game, but I guess I can always beat them again anyway.

      But I can tell you my youngest nephew was a console maniac until I showed him the wonders of emulators and Steam, now he has all his older consoles right there at his fingertips and of course the frequent Steam sales makes PC gaming a HELL of a lot cheaper than console gaming by a pretty big amount. You can build a really nice AMD unit for less than $450 that will not only play all the latest and greatest but with emulators you can plug in your favorite controller and have everything from the Atari on up right there ready to go.

      I would love a library of old SNES games. I loved the simple mario world, and can play that over and over. I think SNES was golden for a lot of the stable games for Nintendo. But that is probably because that was huge when I was younger.

      Its just so much nicer and not only can you have all the games at your fingertips but by using a combo of file2folder GUI and Media Center Master you can rip all your DVDs and have them loaded WITH the box art and synopsis so every movie you've ever liked is right there at your fingertips. I'd say that even more than gaming is what is selling my customers on HTPCs as everybody has large DVD collections nowadays and with this you're not hunting for discs, dealing with scratches or other bullshit, its all instant and on demand.

      I want to get my vhs transferred over too. Although, as my son gets older it doesn't matter as much as they are mostly his. Me and my girl want another one though, so would be nice to just have all the shows ready. My son is great with computers all ready at a young age. Kids that grow up with this stuff are crazy. I would love if I could afford a nice touch screen to browse the stuff, but I don't know how much that costs. I had a friend who nannied for a MS exec. He house was crazy wired with stuff like that.

      --
      Memory is deceptive because it is colored by today's events. - Albert Einstein
    98. Re:Well, it was nice while it lasted by exomondo · · Score: 1

      The one upside to consoles is that neither major video game publishers nor the general public have caught on that a PC can be connected to any flat HDTV.

      Have you got any data to support that assertion? I highly doubt that is news to anybody.

    99. Re:Well, it was nice while it lasted by Acaeris · · Score: 1

      Can you trade in Skyrim 360 or PS3? Yes.

      How long do you think that'll last with consoles?

      Also, in regards to your first paragraph about settings. Usually, a game will default to low settings for one of two reasons:

      1. 1) You don't have the set up to play it at higher settings and get the responsiveness the developers wanted
      2. 2) You set up is obscure enough to have no default settings

      I've not had a game on PC in the past 4 years that has defaulted to low but then I have a currently very typical Intel CPU + nVidia GPU combo.

    100. Re:Well, it was nice while it lasted by the_arrow · · Score: 1

      If you want to count similar games, how about Battlefield. 23 games so far, and two more coming this year.

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    101. Re:Well, it was nice while it lasted by tepples · · Score: 1

      I would love a library of old SNES games.

      There are two legal options for Super NES games. One is buying a Wii and re-buying the games from the Virtual Console section of Wii Shop Channel. The other is setting up a home theater PC and dumping your authentic Super NES Game Paks using a Retrode adapter.

    102. Re:Well, it was nice while it lasted by Dahamma · · Score: 1

      Nintendo makes money hand over fist in their gaming division.

      Really... I guess that would explain the $700M loss last year...

  2. Let the Crapware Games begin by Jetra · · Score: 5, Funny

    Starting the launch with Mario Sequel 58, Zelda Remake number 14, Halo 5, and who can forget Final Fantasy XIV - II: Offline Edition?

    1. Re:Let the Crapware Games begin by elrous0 · · Score: 4, Funny

      In the next gen, poor Kratos will be down to killing gods from minor cults in western China.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:Let the Crapware Games begin by Anonymous Coward · · Score: 0

      Except the series you mention aren't crapware.

    3. Re:Let the Crapware Games begin by Maudib · · Score: 1

      Vampire U on Wii U was pretty amazing. Definitely innovative.

      There are lots of good new titles I think. Its just that they don't have the marketing $, so you haven't seen most of them.

    4. Re:Let the Crapware Games begin by Jetra · · Score: 1

      I just think it's time they got shelved.

    5. Re:Let the Crapware Games begin by Anonymous Coward · · Score: 0

      Eh, we're probably better off waiting for Final Fantasy XIV - II - 4 - III - a, the re-release of the second sequel to the new world of the third sequel to the new world of the sequel to the new offline world of the new online world of the fourteenth new world completely unrelated to the previous thirteen (save for a few running joke minor character names) but still somehow deserving of having the same cash cow franchise name attached to it.

      And woe unto you should you confuse even a single element of any of those within fifty miles of a Final Fantasy fanboy.

  3. release is not until later this year by alen · · Score: 1

    Nintendo had crappy sales of the WiiU and the 3DS and so MS and Sony probably smell blood

    announce their new consoles now to keep people from buying a Wii U. not like there are much games for the Wii U anyway. most of the good ones are still months away

    1. Re:release is not until later this year by Anonymous Coward · · Score: 0

      People really need to get out of this mind set that these companies are out to kill each other. Their primary focus is making money, Making an early move just to kill a competitor that really plays in a separate market isn't likely to be something they would even consider, though I am sure they are watching all of nintendos misteps to try to avoid them themselves. Sony and MS see each other as the main competitors as Nintendo really hasn't done anything spectacular to get hardcore gamers and they have also done nothing to coax the casuals in, Nintendos failure here just gives both Sony and MS time to relax and get things right rather than speed up cycles.

  4. Dev Console Specs... by Anonymous Coward · · Score: 0

    Dev consoles have better specs than the actual consoles, because they need to run unoptomised debugging code..

    1. Re:Dev Console Specs... by Durrik · · Score: 1

      Speaking as a developer of console games. The CPUs are the same between the dev kits and the retail console, so running unoptimized code will run the same on both CPUs. Where the kits differ is usually in the supporting hardware.

      Both the Xbox360 and the PS3 had additional hardware in the box to aid in debugging. The PS3 had another 128 megs of ram. And a second Ethernet port. Being an online engineer I almost worshipped that second Ethernet port. Being able to put the 'game' port onto a packet filter (for latency, and other testing) while having the debug port still available unhindered was very valuable.

      The PS3 also had a hard drive for running BluRay emulation on.

      The Xbox360 (the ones I played with), had the same RAM on both the dev kit and the retail kit, they did add another 512 megs in later versions, but I never got to play with it. The side car had equipment for hooking up USB for DVD emulation and debugging support. It also had an internal hard drive, which the retail kits didn't have.

      Mainly the 'better' specs were for debugging, not for actually running the software on.

      --
      Software Engineer & Writer of Military Science Fiction and Fantasy Blog: petermwright.com Twitter: WrightPeterM
    2. Re:Dev Console Specs... by Anonymous Coward · · Score: 0

      Yep, same CPU, more RAM (and can run off of an HDD). The WiU has 2GB (1 for OS, 1 for game) on the production HW and 3GB (2 for game) on the dev HW. From what I can tell so far the CPU isn't anything special (though blows away the Wii, of course) but the GPU is pretty decent (needs to be since they expect you to render an extra framebuffer for the GamePad!)

      Overall the WiiU's extra RAM is great, but the rest of the specs are clearly "same gen" as the Xbox and PS3...

    3. Re:Dev Console Specs... by Anonymous Coward · · Score: 0

      How odd, so you've never seen a half speed dev kit? It's a pretty common object for collectors, I'm surprised as a 'console game developer' you've never seen one

  5. X86-64? cpus? will they run linux or full windows by Joe_Dragon · · Score: 2

    X86-64? cpus? will they be able to run linux or a full windows desktop?

    Now a nice to have will be some kind of cable card / tru2way / allvid system as well.

  6. and the winner by __aaqvdr516 · · Score: 1

    The winner will be decided by which one will allow "install another OS". We can trust that this time, Sony would mean it.

    1. Re:and the winner by TechyImmigrant · · Score: 1

      PC+Steam. Easy

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
    2. Re:and the winner by Anonymous Coward · · Score: 3, Insightful

      Why would that determine the winner? Nobody outside of Slashdot gave a shit last time around.

    3. Re:and the winner by CronoCloud · · Score: 2

      Why would that matter, nobody outside of Slashdot gave a shit....if they did we'd have seen a LOT more people on the YDL forum. Most of the people whining abou tthe removal of OtherOS probably NEVER actually ran Linux on a PS3, (or had a Linux kit for the PS2 for that matter)

      And yes, I had that PS2 Linux kid AND I ran YDL on my PS3.

    4. Re:and the winner by bloodhawk · · Score: 1

      really you think appealing to a tiny fraction of the gaming population is how the winner is decided?

  7. Meh by Walzmyn · · Score: 1

    Meh
    My Feelings

  8. 1.6 ghz? by Immostlyharmless · · Score: 1

    It seems to me if these things are going to be running powerhouse next gen games, then they are going to really have to optimize these games to be multithreaded. Hell my Galaxy Note II runs with a 4 core processor at this speed. Perhaps I'm out of line, but I would have expected at least a *slightly* higher clock speed.??

    1. Re: 1.6 ghz? by Anonymous Coward · · Score: 0

      Clock speeds don't really tell the whole story as far as CPU performance. Do you really think a 3 GHz P4 is going to perform as well as a 3 GHz Core i5? That's the sort of comparison you're making.

      This is a tech site, you should know better

    2. Re: 1.6 ghz? by Immostlyharmless · · Score: 1

      No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed. We all know that the AMD chips don't really live up to the intel chips in the gaming arena, so the fact that went with (by todays standards) a very low clocked chip is a curious choice. No?

    3. Re:1.6 ghz? by Anonymous Coward · · Score: 0

      Yeah, because clock speeds across cpus and chipsets are a real meaning full comparison. Who cares about stuff memory bandwith and speeds.

    4. Re:1.6 ghz? by Narishma · · Score: 1

      Clock speed doesn't say much about performance, unless you're comparing the exact same processor with different clock speeds.

      --
      Mada mada dane.
    5. Re: 1.6 ghz? by Pezbian · · Score: 1

      It seems mostly to be a matter of optimization of the code. If you're programming for a set platform like that, without having to double or triple dip, you're golden.

      What I wonder about this AMD octopus is whether costly OOE will be left out like it was with the Power architecture chip used in the 360.

      Then there's also the memory bandwidth of DDR3 versus GDDR5. Bandwidth is king. I've seen more computers fade into obsolescence for slow RAM than for lack of processing power. YouTube runs like ass on single-core Centrino machines now, for one example. It's the codecs doing it, but it has been the harsh reality with gaming for a long time.

      --
      In a world of the blind, the one-eyed man is king--and the two-eyed man is a heretic.
    6. Re: 1.6 ghz? by Anonymous Coward · · Score: 0

      It allows them to keep the ambient temperature at a reasonable level. An octo-core processor at 3GHz is going to put off a lot of heat, no matter what current fab process you use.

      Or, they could do what Microsoft did last time: let AMD do all of the development work, then swap out for Intel at the last minute.

    7. Re:1.6 ghz? by 0123456 · · Score: 1

      Yeah, because clock speeds across cpus and chipsets are a real meaning full comparison. Who cares about stuff memory bandwith and speeds.

      AMD are producing the Pentium-4s of this generation, which need about a 25% higher clock speed to be comparable with a similar Intel CPU for single-threaded use. So 1.6GHz is probably going to be soundly dumped on by Intel's low-end i3s unless they can really take advantage of all eight cores (which are presumably four of the Bulldozer-styte cores and not eight full cores).

    8. Re: 1.6 ghz? by realityimpaired · · Score: 3, Insightful

      No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed.

      Depends on the kinds of operations you're throwing at it. If it's simple integer math, then yes, every single time. If it's more complicated floating point math, then it'll depend on how efficiently it's implemented in the instruction set (which is why a 2.8GHz i3 will smoke a 5GHz P4 on almost every benchmark). If it's very large array math (such as most graphics computations and AI), then it'll depend on how parallel your code is and how many threads you can execute simultaneously. You can take a modern Intel chipset, and clock an i7 at the same speed as an i3: for some types of operations they'll score exactly the same on benchmarks, and for others the i7 will score about 4x better (twice the cores, and hyperthreading enabled = 4x the threads).

      There's a reason that NVidia and AMD are competing on stream processors more than they are clock speed: modern graphics processing is embarrassingly parallel, and performance scales linearly with number of processors, while you see diminishing returns with clock speed.

      As for gaming, and why they will have gone with a lower clock speed... very little in modern games is actually dependent on having a high clock speed. Almost everything that games do is dependent on graphics, which is a completely different problem, which leaves things like AI and object tracking, both of which benefit more from parallelization than they do an increased clock speed. They also need to worry about EnergyStar certification, and a consumer base that is increasingly aware of the power consumption of their electronic devices. Money is not infinite for their consumers, and they get better economy throwing a manycore low speed processor at it than they would throwing a high speed processor with a low core count.

    9. Re:1.6 ghz? by zixxt · · Score: 2

      Yeah, because clock speeds across cpus and chipsets are a real meaning full comparison. Who cares about stuff memory bandwith and speeds.

      AMD are producing the Pentium-4s of this generation, which need about a 25% higher clock speed to be comparable with a similar Intel CPU for single-threaded use. So 1.6GHz is probably going to be soundly dumped on by Intel's low-end i3s unless they can really take advantage of all eight cores (which are presumably four of the Bulldozer-styte cores and not eight full cores).

      More FUD. AMD's chips are full cores that just share an FPU/SMID unit, you do not need a FPU unit to have a core. Most CPU's made do not have FPUs to begin with, so nobody doubts those are not CPU's.

      And Intels chips only dump on AMD's in canned bentmarks, not real world tasks.

      --
      ---- GENERATION 26: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
    10. Re:1.6 ghz? by 0123456 · · Score: 0

      Ha-ha. I caught a fanboy.

    11. Re:1.6 ghz? by The+Optimizer · · Score: 5, Informative

      As someone with some game development experience, let me throw in some observations. (*based on the specs mentioned here).

      The 3.2 Ghz Power PC CPUs in the Xbox 360 and PS3 were in-order execution units. As I remember, code on the 360 typically executed about 0.2 IPC -(Instructions per cycle), sometimes worse. The very best hand optimized assembler doing tasks like video decoding could execute about 0.9 IPC once properly cached and unrolled.

      AMD and Intel have decades of R&D now into out-of-order x86 execution (the x86/x64 opcodes being translated to internal micro ops), which is a major factor in their performance. Even the Power PC G5 chip devoted a good chunk of its silicon to Out-or-order execution. The 360 and PS3 CPUs - designed almost 10 years ago - traded Out of Order execution for die size and clock speed.

      The specs say that the 1.6 Ghz CPUs can issue up to 2 instructions per cycle. If real world performance works out to an IPC of 1.2 to 1.6, which seems very doable, then you will see a 3x to 4x increase in the real-world rate of instructions being performed . ( 0.2 IPC @ 3.2Ghz == 0.4 IPC @ 1.6Ghz ). This doesn't take into account any efficiency gains due to the instruction set, cache, etc.

      And at the same time, I would imagine it's a whole lot easier to deal with other things on the chipsets at 1,.6Ghz than at 3.2 Ghz (mature tech and all that)

    12. Re: 1.6 ghz? by MrL0G1C · · Score: 1

      No, but the chip they selected can run at 3.6Ghz and they're running it at only 1.6Ghz, the math speaks for itself. My processor will wipe the floor with this chip even though the console is not even out yet.

      --
      Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
    13. Re: 1.6 ghz? by Anonymous Coward · · Score: 1

      "very little in modern games is actually dependent on having a high clock speed." Have you played any game made in the last 10 years? They are -all- embarassingly single-threaded.

      I downloaded a dozen free to play MMO's over the last month, and ALL of them max out only-one core. People are still programming like it's the 70's, using wait loops instead of threading. Go look in *nix-land, apache still comes stock as prefork on Linux. Go look at Google Chrome, same problem.

    14. Re: 1.6 ghz? by Anonymous Coward · · Score: 0

      No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed. We all know that the AMD chips don't really live up to the intel chips in the gaming arena, so the fact that went with (by todays standards) a very low clocked chip is a curious choice. No?

      Most of the brutal processing is done by the graphics unit, not the CPU. You're better off going with a lower Ghz which is capable of putting out 90% the performance of a chipset that costs twice as much in terms of money, heat, and power consumption. Once you hit the 1.5ghz area on CPU's, you're in the "good enough" area and will get more benefit from improving other areas of the system. Such as RAM, GPU, and the system bus.

    15. Re:1.6 ghz? by Dahamma · · Score: 1

      It's not all about clock speed, it depends on the architecture. The WiiU CPU has 3 PPC RISC cores, each capable of executing 2 instructions per cycle.

      And of course the games are going to be multithreaded... it can effectively run 6 threads at once, 2 on each core. And given the GPU's capabilities and decent pixel/vertex/geometry shaders, on a game console the CPU isn't everything, anyway.

    16. Re: 1.6 ghz? by blind+biker · · Score: 1

      No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed.

      Depends on the kinds of operations you're throwing at it. If it's simple integer math, then yes, every single time. If it's more complicated floating point math, then it'll depend on how efficiently it's implemented in the instruction set (which is why a 2.8GHz i3 will smoke a 5GHz P4 on almost every benchmark). If it's very large array math (such as most graphics computations and AI), then it'll depend on how parallel your code is and how many threads you can execute simultaneously. You can take a modern Intel chipset, and clock an i7 at the same speed as an i3: for some types herp derp....

      Did you even read the one sentence you quoted? Let's try again, and see if we can get through your ADD:

      No but at the same time, A given chip with a higher clock speed WILL out perform the same chipset at a lower clockspeed.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    17. Re: 1.6 ghz? by Anonymous Coward · · Score: 0

      apache still comes stock as prefork on Linux. Go look at Google Chrome, same problem.

      Yet they both stomp their competition in speed. Must be on to something there.

    18. Re: 1.6 ghz? by tepples · · Score: 1

      I think the implication was supposed to be that the gain from a more efficient chip exceeds the gain from increasing the clock speed of an existing chip.

    19. Re: 1.6 ghz? by adolf · · Score: 1

      Fuck implication. It was very clearly spelled out in plain English.

    20. Re:1.6 ghz? by Kjella · · Score: 2

      More FUD. AMD's chips are full cores that just share an FPU/SMID unit, you do not need a FPU unit to have a core. Most CPU's made do not have FPUs to begin with, so nobody doubts those are not CPU's.

      Nobody claimed they weren't CPUs, but nice strawman. The better question is whether one Bulldozer module is one core with SMT or two cores with SMP. Here's at least one claim to the difference between SMT and SMP:

      Multithreading CPUs have hardware support to efficiently execute multiple threads. These are distinguished from multiprocessing systems (such as multi-core systems) in that the threads have to share the resources of a single core: the computing units, the CPU caches and the translation lookaside buffer (TLB).

      A Bulldozer module shares computing units, CPU caches and the TLB. It doesn't share integer units and having an FPU is not necessary to be a CPU, but it is still relevant. Imagine if we're trying to determine if two twins are Siamese twins or not. If they had no legs, we'd still recognize them as twins. But if they do have legs and share a leg, then they are Siamese twins. Likewise a core doesn't have to have a FPU, but if it has one and shares it with other threads it's not a separate core.

      --
      Live today, because you never know what tomorrow brings
    21. Re:1.6 ghz? by default+luser · · Score: 2

      Except that you're forgetting one key component of the 360 CPU: SMT.

      Fine-grained SMT (the only SMT worth pursuing) allows for a second thread to populate unused execution units, allowing for an in-order CPU core to potentially exceed 1.0 IPC when running highly-threaded code (or maintain near 1.0 in I/O-blocked instances)..

      The 360 cores are dual-decode, dual-issue (just like the Pentium, Intel Atom), as anything less would make zero sense to implement SMT for, and anything more would be overkill for an in-order design. It features triple 128-bit vector units, but will usually only be able to execute 2 vector instructions per-cycle. Here are the specs if you want to peruse them.

      The AMD Bobcat core is not a very powerful out-of-order unit. Like the 360 CPU, it features dual-decode and dual-issue (a trait shared by the Jaguar refresh). You can see how little boost Bobcat receives from out-of-order by putting it up against the Intel Atom.

      The Atom gets trounced in single-threaded operations, and also in some c tests where Brazos can keep itself fed. But in some tests the I/O becomes the bottleneck, and in those cases Atom catches-up (or exceeds Brazos).

      Thus, for certain operations SMT offers similar per-clock performance to out-of-order execution. This means that an optimized multi-threaded load on the 3.2 GHz 360 CPU may run 50-75% faster than on a 1.6 GHz Jaguar core.

      Thus if you assume PERFECT scaling for those 3 cores on the 360 and 8 cores of Jaguar, you really see only a 2x overall speedup (especially since Jaguar is getting an upgrade to dual 128-bit vector units).

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    22. Re:1.6 ghz? by Anonymous Coward · · Score: 0

      Not to mention that memory access latency is effectively reduced by half, which is pretty awesome. =)

    23. Re:1.6 ghz? by Anonymous Coward · · Score: 0

      Actually, the 8350 does better in canned benchmarks than in real world tasks, sorry to inform you, it's not FUD, AMD atm doesn't make a competitive chip at any level/price. It kind of sucks because competition is good but atm I can only recommend the APU's for very budget minded people wanting HTPC's with light gaming ability.

    24. Re: 1.6 ghz? by blind+biker · · Score: 1

      Fuck implication. It was very clearly spelled out in plain English.

      Indeed. It takes a special kind of idiot to misunderstand such a simple sentence and concept: given the same design, a CPU clocked at a higher frequency will outperform the one at lower frequency. Super-fucking-simple. NOTHING ELSE WAS STATED OR IMPLIED.

      Ah well, idiocracy and fucktardocracy.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    25. Re: 1.6 ghz? by adolf · · Score: 1

      Perhaps he was just very drunk.

  9. who buys Sony any more? by Anonymous Coward · · Score: 0, Informative

    After all the shit Sony has pulled, who's gonna buy something new from them? Seriously their list of customer abuse is long...

    Time to let Sony die.

    1. Re: who buys Sony any more? by Anonymous Coward · · Score: 1

      When they're going against the likes of Microsoft, it's a wash as far as abusive and shitty behavior.

    2. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      Mind posting (a part) of that long list?

    3. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      Bait and switch.
      Computer intrusion.
      False advertising.
      Conflict minerals.

      There that's part of that long list.

    4. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      I have no clue what you are trying to tell about Sony. I'm just simple consumer and have no idea what these generic keywords have to specifically with Sony.

      *bait and switch: sounds like a seller/retailer problem
      *computer invasion: is this the rootkit fiasco? Sure impeded sales of the the ps3, so how does it matter for a new console?
      *false advertising: again retailer?
      *conflict minerals: ?

    5. Re:who buys Sony any more? by WhatAreYouDoingHere · · Score: 1

      bait and switch, false advertising could both refer to the same thing: the removal of "OtherOS" (Linux) from PS/3 through firmware updates... a feature that was advertised on their own packaging, not a retailer problem. I'm not sure if there's other examples that AC had in mind... and I have no idea what they mean by conflict minerals....

      --
      "What are you doing here, Elijah?"
    6. Re:who buys Sony any more? by kwark · · Score: 1

      But you didn't have to upgrade to a version without Other OS option, at the cost of losing other options (online play).

      But I installed Linux on it and tried to use is, unless you had some use for the Cell SPEs it was useless. No GPU access, slow disk I/O and less RAM than a decade old machine. If you were targetting Cell/SPE from Linux you wouldn't have upgraded. To my understanding current GPU it much nicer target. For me nothing of value was lost, though I didn't gain anything in return.

    7. Re:who buys Sony any more? by CronoCloud · · Score: 2

      a feature that was advertised on their own packaging,

      The packaging doesn't mention OtherOS at all. I still have my PS3 box...I looked.

    8. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      But they didn't tell anyone that Other O/S would be removed in the F/W update. All people got was a message saying that there was an update available. Even if you didn't upgrade you still lost other features tied to being signed in to the PSN

    9. Re:who buys Sony any more? by kwark · · Score: 1

      It was news on slashdot before the firmware release:
      http://games.slashdot.org/story/10/03/29/0227251/install-other-os-feature-removed-from-the-ps3

      Moral of the story might be:
      Don't upgrade before reading.

      It might be nice of Sony to supply a changelog before the update on the machine itself. They present an EULA to the user, maybe below is the changelog (but we all know nobody reads the EULA).

    10. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      My PS3 box (first generation) has a linux penguin logo on it.

    11. Re:who buys Sony any more? by Anonymous Coward · · Score: 0

      I'd like some proof of that, mine (European 60Gb launch version) hasn't.

  10. consoles loseing dominance to mobiles by mjwalshe · · Score: 1

    err what was the submitter smoking when they wrote that - no way that the marquee games like halo ME3 etc are going to face any threat from mobile any time son

    1. Re:consoles loseing dominance to mobiles by MrL0G1C · · Score: 1

      No, the submitter sees where it's going, look at Nvidia's Tegra 4 and with MS and Sony going for a surprisingly underpowered chip (1.6Ghz rather than the 3.6Ghz that the chip can run at) whilst mobile phones which cost as much as a console and can be plugged into a TV and have far less draconian DRM systems, and are a lot more open than PS or Xbox and can now play back HD1080 and are fully portable etc, and have you even looked at the 3d games available for android - that's now, mobile phones are getting more powerful on an almost monthly basis.

      So yes, mobiles are a far bigger market than consoles and the 3d game aspect has barely started.

      Couple of examples of Tegra3 / android games:
      http://www.youtube.com/watch?v=HpzkCTe76Bc
      http://www.youtube.com/watch?v=2U2r3yKg0Ng

      --
      Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
  11. WiiIU is not a next generation console. by Anonymous Coward · · Score: 0

    It's a PS2 with a tablet forcibly inserted.

    1. Re:WiiIU is not a next generation console. by richman555 · · Score: 1

      Its actually more like an Xbox 360 with a tablet forcibly inserted.

    2. Re:WiiIU is not a next generation console. by Dogtanian · · Score: 1

      It's a PS2 with a tablet forcibly inserted.

      "Tablet forcibly inserted" makes it sound like it's been given a suppository.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  12. Re:X86-64? cpus? will they run linux or full windo by CronoCloud · · Score: 1

    Well considering both the PS2 was/is and PS3 was/is (depending on which firmware it has) quite capable of running Linux, I would say yes.

  13. I think the time is ripe for a revolution. by blind+biker · · Score: 3, Insightful

    The Android concolelets, like the Ouya, could be about to upend the whole thing. It's just one more consequence of the "good enough" being embraced by both gamers and the industry. Nintendo was in this space before, and they'll definitely have to compete with Ouya, Gamestick and the sea of nameless Chinese manufacturers of Android mini PCs. The heavy games, those that needs tons of storage, CPU and GPU power will still be around, of course, not everyone who bought an Xbox was playing those. Problem (for MS and Sony) is, there's a new kid in town who wants to eat up some of that (the heavy gamer) marketshare: Valve.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  14. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Microsoft's Durango will probably run some Windows 8 variant. Sony's Orbis is rumored to run Linux.

  15. "press conferences" don't "unveil" things... by Anonymous Coward · · Score: 0

    "Sony has announced a press conference for February 20th that is expected to unveil the PlayStation 4,"

    I think the moron who wrote this meant to say "in which it is expected they will unveil".

    Cretin.

  16. Concerning Blu ray by Anonymous Coward · · Score: 0

    I honestly would not be shocked if MS did not include a Blu ray, and instead kept pushing digital downloads and more local storage. BR is not the must have next step DVD was comming from VHS. Im not trying to hate on Blu ray I have 2 players one on main computer and one for the master tv room, and I use them very seldom. The movies are more expensive and if its not a AA++ blockbuster made within the last decade your not really getting much of a difference picture wise. I guess as far as a game console goes I would just assume opt for bigger storage and install/uninstall the games im currently playing if im too lazy to swap the disk out (usually just once) during gameplay. If excluding a BR drive knocks a hundred bucks off the model price I would just go with that, the incentive for blu ray just is not good enough in hindsight. (Does anyone think BR takes forever to load? Both my drives take much longer to load then dvd, and they have decent read speeds. I find myself using the xbox dvd drive and only use BR for...well just blu rays...all 10 of the ones I own...)

    1. Re:Concerning Blu ray by Anonymous Coward · · Score: 0

      2 words: data caps

    2. Re:Concerning Blu ray by Omestes · · Score: 1

      No one ever plans a product around caps. Developers tend to completely ignore that they exist.

      I'm lucky that my home internet (Cox) doesn't have a cap. But my mobile provider (Verizon) sure does, which they inflicted on me the second I signed a new contract. This means pretty much all the cool new "cloud" stuff isn't usable to me or many other people, unless we're okay with massive overage fees, or coughing up an extra decent amount of change monthly.

      Hell, Steam goes on, even with much of the East Coast (I think) running with caps.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    3. Re:Concerning Blu ray by CronoCloud · · Score: 1

      Oh? How big is your hard drive? BD-ROM's can hold 50GB, and even if they aren't full you aren't going to want to download and install too many of those suckers on your hard drive. You could also forget about having a large game library. In fact, if your ISP has a low bandwidth cap you simply wouldn't be able to download them. That's not to say that digital distribution doesn't have a place for "little games"

      Never underestimate the bandwidth of a truck full of CD's/DVD's/BD-ROM's

    4. Re:Concerning Blu ray by Anonymous Coward · · Score: 0

      Oh? How big is your hard drive? BD-ROM's can hold 50GB, and even if they aren't full you aren't going to want to download and install too many of those suckers on your hard drive. You could also forget about having a large game library. In fact, if your ISP has a low bandwidth cap you simply wouldn't be able to download them. That's not to say that digital distribution doesn't have a place for "little games"

      Never underestimate the bandwidth of a truck full of CD's/DVD's/BD-ROM's

      Considering that I can pick up a 2 TB drive for around $100 right now, a 3 TB for $150, retail, I'm not too worried about running out of space. Most gamers aren't rushing out and dumping 10 new games a month on their system like we did back in the 90's, and frankly speaking the only games using up an entire blu-ray are the ones with a huge pile of cinematic crap piled into them. Now, if they decide to go with SSD's then I'd tend to agree with you, but I don't think we'll see that this generation or if we do, they're be a larger HDD included as well.

    5. Re:Concerning Blu ray by Anonymous Coward · · Score: 0

      out of my ~100 blu-rays, 75% were $10 or less, new. most new releases are only ~$4 more expensive than the dvds. i can definitely tell the difference between a dvd and a blu-ray on plenty of older titles. granted, there are a bit of 1st gen blu-rays that were not properly remastered, or worse just upscaled.
      downloading AAA games on the next gen consoles sounds completely shitty with the majority of america's connections. even if they offer pre-downloads, then unlock on launch, it is still flaky. [tangent] i can understand having launch-day preparedness for multiplayer games (servers and such), but there is no good benefit to customers to not let them download something as soon as it is final. it's pathetic when pirates can get your retail version out first. same with not having worlwide, same day releases. the internet is one world. play globally or go home.

    6. Re:Concerning Blu ray by sixsixtysix · · Score: 1

      i wish most media (games, movies, music) would just ship on flash drives, or better:
      go to store (if not good bandwidth), stick in usb stick, swipe card, leave. it would be the easiest system to implement and use.


      oh yeah, DRM fucks customer ease yet again. i remember having this idea but with mp3s burned to cd back in 2000. still waiting for something this simple for all media.

      --
      ...
  17. Re:I think the time is ripe for a revolution. by 93+Escort+Wagon · · Score: 1

    That doesn't really seem like a revolution; just a new competitor making headway into the same old space. The revolution would be if NONE of the next gen consoles sell well because all but the hardest of the hardcore are too busy playing Cut the Rope on their iPads to bother purchasing a console at all.

    --
    #DeleteChrome
  18. 8 gb thats it? by Anonymous Coward · · Score: 0

    my own game rig has 32 gb
    and as far as video if i want i can toss in a nvidia sinlge 8GB card
    and guess what i can upgrade.

    1. Re:8 gb thats it? by Narishma · · Score: 1

      my own game rig has 32 gb

      And pretty much no game uses more than a couple of gigabytes.

      --
      Mada mada dane.
    2. Re:8 gb thats it? by Mashiki · · Score: 1

      And pretty much no game uses more than a couple of gigabytes.

      Skyrim for example will eat up 4-8GB for textures alone if you have it configured for it.

      --
      Om, nomnomnom...
    3. Re:8 gb thats it? by Anonymous Coward · · Score: 0

      This didn't seem right to me, so I checked. Skyrim with maxed out settings, the Bethesda produced HD texture pack, and thirteen other assorted model/texture mods checks in under 1.5 GB. Hell, even if you count the 1GB of video memory I have, that's still way under the 4-8GB you claimed.

  19. My Console Has 512GB of DDR8 RAM by Anonymous Coward · · Score: 0

    And can render half a trillion fully-effects-processed polys per frame at 128 frames per second. The little plastic dual-thumb controller still means that the speed at which I turn and aim is capped, so it's not possible to play online with PCs without even the very worst PC players stomping all over the very best console players, but at least it looks nice.

    1. Re:My Console Has 512GB of DDR8 RAM by CronoCloud · · Score: 1

      Doesn't matter if it's capped. in fact it SHOULD be capped for realism purposes. You don't see real world soldiers doing maneuvers out of Quake or Tribes do you? No, they move deliberately because they're carrying a fuckton of stuff and wearing bulky uniforms/protective armor/helmets

      That said, Sony has no problem with a developer throwing in alternate control schemes using keyboards and mice...it's a dev choice.

  20. Pricing will decide a lot! by godrik · · Score: 1

    I have been playing the wii up to now. I am actually interested in the Wii U. But the price is just too high for me to get it.

    370 bucks for a gaming system with one game. Then each subsequent game is $60 new, $50 preowned. I am going to pass on that.

    For comparison the wii launched at $250 and games were less than $50. 20% jack up in 7 years is too much. according to [1], inflation since the wii launch is only 14%. So definitely, the price rose.

    [1] http://www.usinflationcalculator.com/

  21. Share button? Really? by Anonymous Coward · · Score: 0

    fts: "Reports also suggest Sony is tinkering with its controller design, going so far as to add a "Share" button to let people exchange screenshots and recordings."

    Does a controller really need to be wasting space on a ridiculous "share" button? It needs to focus on being comfortable (in size and shape) and positioning as many controls relevant to PLAYING the games> in easy to access configurations.

    Putting a "share" button on a console controller is the equivalent of when keyboard makers thought everyone needed "Email", "WWW", and other program specific buttons on their keyboards. Notice how you don't see those much anymore? That's because they were pointless, and so is a "Share" button. Button space on a controller is premium space and doesn't need to be wasted on "fluff".

    1. Re:Share button? Really? by jones_supa · · Score: 1

      Sounds just like a feature that will now feel like the world's most stupid idea, but will get accolades in the "history of video games" books which are to come.

    2. Re:Share button? Really? by petermgreen · · Score: 1

      Button space on a controller is premium space and doesn't need to be wasted on "fluff".

      Button space in the quickly accessible locations is premium space.

      OTOH there is plenty of space for extra buttons that aren't used so often in the middle of the controller. Right now the dualshock 3 has three buttons in that area and there is plenty of room for a fourth.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  22. Just a rumor, but by Anonymous Coward · · Score: 0

    The Xbox, Durango or whatever, supposedly will also double as a Steam Box to break into the market for Valve and offer double your money for MS. Discreet Steam Boxes will come later after the hardware prices fall and Valve can get an acceptable level of playability out of it. Valve can't compete on price at the moment (or power if price is matched) so they'll break in then ween off. Maybe. Now we see why Apple TV and not next gen consoles were Valve's biggest worry.

    1. Re:Just a rumor, but by Mike+Frett · · Score: 1

      Valve has nothing to do with MS now, in case you haven't heard, their focus is on Linux at the moment. The only MS news is that Gabe said you *could* install windows if you were technical enough; but it ships with Linux by default. Unless you're suggesting that Microsoft will use Linux on it's new Xbox lol.

    2. Re:Just a rumor, but by Anonymous Coward · · Score: 0

      No, jackass lol. Durango will have access to the Steam store like a Steam Box. Ever heard of Big Picture mode? Is that Linux only? Durango isn't a rebranded Steam Box and that isn't what I said is it? The Steam Box software will be an available app.

      Jesus, when did I say MS was going to buy all the Steam Boxen and install windows on it?

      lol indeed.

  23. Compatibility by fyngyrz · · Score: 2

    My concern is primarily compatibility. We've got a good sized collection of games -- far more dollars invested there than in the consoles -- and if the new hotness won't play them, it's not coming to my shelves.

    Not sure how to deal with the lies: XBox 360 claimed they would implement compatibility via downloads; then they didn't produce the downloads for the best games (the Mechassault series for one example.)

    Then there is "the cheapening": The PS3 (original) came with PS2 hardware, and that really worked pretty well. Then they took that out. Which doesn't work for me, but I do have the original version. Sadly, only replaceable via EBay now because the newer PS3's stripped that out.

    So PS4, XBoxXXX... going to wait and see if they obsolete my game library, and if they do, pffft. If they don't, will wait at least a little and see if the compatibility is decent.

    Really not very happy with these companies.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Compatibility by hairyfeet · · Score: 4, Interesting

      Well we haven't heard either company say a peep about compatibility and since we are talking about a change of arch that's pretty radical (PPC and Cell for a quad AMD with HT) I'd say the odds are poor for backwards compatibility. of course both current systems have been out so long that they are plentiful and cheap so I have a feeling both companies will tell you simply hang onto the one you have, although I kinda doubt that they will keep making the PS3 the way they made the PS2 for so long as they were never able to get the price down on the cell chip.

      That said it looks like the only system that isn't gonna come with AMD this time is the Steambox, Nintendo went with an AMD GPU, the PS4 an AMD APU and the Xboxxx or whatever its called having an AMD CPU plus GPU. This will be pretty interesting and should be a boon to us PC gamers as porting between the systems should be pretty damned trivial this time, I don't know if calling these systems "octo-core" is correct though, you look at the tests of the Bulldozer arch and it really behaves more like a quad with HT than they do true cores like the Stars arch. In either case with that much horsepower we should have plenty of room for great looking and playing games, bring it on I say.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    2. Re:Compatibility by chill · · Score: 0

      Help me out here. Why don't you just keep the existing system for when you want to play the existing games?

      And how often do you really play ALL of those old games? I mean, are there a couple that you like and play frequently or do you really rotate through everything on a regular basis?

      --
      Learning HOW to think is more important than learning WHAT to think.
    3. Re:Compatibility by fyngyrz · · Score: 2

      Help me out here. Why don't you just keep the existing system for when you want to play the existing games?

      I have an XBox, XBox 360, PS3, and a Wii on the system. The pre/pro is at its max number of inputs (six HDMI, three component, I don't use composite except for the security system), so it's becoming an issue of what to take off if I add something new. Rewiring the thing every time the kids (or grandkids, or I, or my lady) change games... not an option. It has to be easy to switch and it has to fit into my input arrangements. Without external switch boxes (component switches suck, and HDMI switches, at least so far, have been unreliable and difficult to integrate.) I have Gamecube, PS2 and PS1 systems stored, but they're not likely to come back out because of my input shortage anyway. The other six inputs all have "stuff" on them that isn't coming off either.

      And how often do you really play ALL of those old games? I mean, are there a couple that you like and play frequently or do you really rotate through everything on a regular basis?

      Well, I've just a few real favorites myself -- race games, Maximo, Mechassault -- but my lady has several exercise ones she likes, and the (3 adult) boys have their favorites, typically shooters, and the grandkids like completely different stuff. Crash bandicoot, etc. I'd say overall there are probably 20 from the older consoles that are in regular play around here, plus several from the ps3/360/wii generation. (Silly Wii bowling and such might never die at my house. Kinect was a complete flop here because it's blinded by the projection system.) There are some decent 360 games, as a musician I particularly enjoy guitar hero type stuff, but none that have hooked me the way the original maximo, mechassault and project gotham did. Gameplay, gameplay, gameplay. Mechassault II is playable, but without the online play of vI, it's really just a shadow of the first one. PS3... still waiting for something really worthy there other than (more) guitar hero and LEGO games. Though it's a good bluray player, always up to date, etc.

      I try -- hard -- to keep everything as playable as I can for everybody, and I'd just as soon not buy a machine if it's only going to work for one generation of media. Buying replacements on EBay is inevitably a crapshoot.

      As far as playing them all goes... no. But I think that after choking up $50 for a game, if one of the kids wants to try it, they should be able to. Across the family, we definitely don't prefer the same kinds of games, so what I hated, they might love. So I'm *really* reluctant to give up on a game because some megacorp wanted to shave $10 off the hardware price. If I don't buy the new console, I don't spend money on the games, and so I don't buy into further erosion of my game library; and my old stuff keeps on cooking. For me, it's not about having the latest. It's about accumulating a broad entertainment capacity. Oh, and also... older games can now be had, used, at much lower cost. That's very appealing. $50 a pop adds right the heck up.

      As far as setting up separate, stand-alone systems goes, I sorta dug myself a hole there, didn't really see it coming, though it's obvious now. The main system is big audio, big screen (really big.) Now no one wants to play on a "little tv", lol.

      Just speaking for myself here. Everyone's milage varies with this stuff.

      --
      I've fallen off your lawn, and I can't get up.
    4. Re:Compatibility by fyngyrz · · Score: 1

      Someone oughta port -- not update, just port -- Mechassault I to a new machine, and then reopen the online gameplay. Those were the days, all right. Big pixels... sure. But the gameplay, OMG the gameplay.

      --
      I've fallen off your lawn, and I can't get up.
    5. Re:Compatibility by Anonymous Coward · · Score: 0

      So not believable.

    6. Re:Compatibility by Anonymous Coward · · Score: 0

      These are not going to be bulldozer cores, they are (rumored to) jaguar cores, which is an evolution of the currently shipping bobcat core (ontario/brazos APUs), Seems like vishera is the end of the line for bulldozer.

    7. Re:Compatibility by trdrstv · · Score: 1

      My concern is primarily compatibility. We've got a good sized collection of games -- far more dollars invested there than in the consoles -- and if the new hotness won't play them, it's not coming to my shelves.

      My #1 deal breaker for the next X-box is Rock Band; If I can't seamlessly port over everything then it's simply not a consideration. I have far too much wrapped up into it and it's ecosystem and if it doesn't work on the new shiny I'll probably pass.

    8. Re:Compatibility by adolf · · Score: 1

      Re: Integration.

      I'd guess you already know this (since your "pre/pro" nomenclature nails you down as at least somewhat of a gearhead), but in case you don't or anyone else: Don't use the original remotes for any complicated system unless you want your family to hate you.

      There's a myriad of inexpensive options (my family gets by nicely with a cheap Harmony), and an array of more serious choices (Crestron, et al) that can make any system easy to use.

      Even external switchers (consisting of anything, whether something specific from Monoprice or Extron, or a random old AV receiver or preamp with appropriate connections) are simple to operate with a semi-proper control system (including Harmony).

      You just cable it up, program it, and you're off to the races. (Although I agree that HDMI is a blighted piece of shit.)

      And: For gaming, if at all possible, try limit format conversions and extra help from your processor -- every step adds more latency.

      Case in point: I had my Lexicon receiver doing scaling and conversion from component to HDMI for my Wii. I thought it was alright (I don't use the Wii much) until I fired up an emulator with Super Mario and found that it was rather unplayable.

      First I turned off the scaler. This helped more than I expected, but it was still noticeably slow -- I was missing the audio cues at the beginning of level 1-1 (historically I can play the first bit of it blindfolded).

      Then I ran a component cable from the receiver to the display. Things were instantly nailed-down, and the game worked as I remembered it.

      Alas, to fire up the Wii now requires both the TV and receiver to switch inputs. No big deal with a Harmony remote, but a pain in the ass otherwise.

      YMMV, but: The last thing I worry about when adding a new console or other toy to the system is input availability and complexity of operation. I program it up once, and it just works...

    9. Re:Compatibility by Narishma · · Score: 1

      They only used Bulldozer cores in the early dev kits. The final dev kits and consoles will have 8 Jaguar cores.

      --
      Mada mada dane.
    10. Re:Compatibility by fyngyrz · · Score: 1

      Seriously? LOL... what part do you "not believe", O doubtful one? Perhaps I can shore up your faith in mankind. :)

      --
      I've fallen off your lawn, and I can't get up.
    11. Re:Compatibility by fyngyrz · · Score: 1

      Don't use the original remotes for any complicated system unless you want your family to hate you

      The pre/pro I use is a Marantz AV7005, and it's got a nice system where after you label the sources (so they show in the fluorescent display on the front panel) and then set it up to skip (delete) sources you're not using, then there's a rocker on the remote that steps through the enabled sources one by one, in a loop, so it's trivial for the fam (and me) to pick a particular source. No fooling around and no guessing. I do have a Harmony, but the Marantz remote sort of rendered it almost useless (I still use it to turn on the projector... stupid projector remote went nipples north about six days after the warranty expired... the harmony knows how to deal with the projector, so it sorta saved my bacon there.)

      Now, the problem I have with my Harmony remote is that it's really, really slow. Even moving up and down in the projector menu takes about a second per entry or adjustment step in a brightness slider, for instance. The original remote was snappy. I dunno why it's so slow, but it sure doesn't make me want to use it. It really doesn't make me want to set up an external HDMI switch. I can just imagine the confusion when things get out of sync (yeah, I've seen the Harmony start to prompt... "are things ok now? how about now?"... yowza.)

      The Marantz remote is a learning remote, etc., and I did set it up for a couple things, it seems to work fine. It's got some cool features, too, one I particularly like is you can tap a direct access source once (say, TV) and then the controls on the remote adjust that unit, but you have to tap it twice to actually switch to the source (this is above and beyond the rocker control.) So you can fiddle with stuff while on another source. It's kinda trick and I use it fairly often.

      And: For gaming, if at all possible, try limit format conversions and extra help from your processor -- every step adds more latency.

      LOL. Great story. I have a similar one; guitar hero and rockband really require good synchronization; took me a bit to get all that squared away so the games were playable. Yeah, you gotta watch whose scaler is on first, etc. And there are scalers in the game machines, in the pre/pro, and in the projector. It's like swatting flies sometimes. :)

      So do you have a recommendation for a really, really good HDMI switcher with IR remote control? I'm convinced there are no good component switchers, I've got a heap of them and they all suck rocks. But I could perhaps get the HDMI systems (XBox 360 and PS3) onto something like that, then maybe add future systems to it as well, leaving the pre/pro to handle the older component units.

      --
      I've fallen off your lawn, and I can't get up.
    12. Re:Compatibility by adolf · · Score: 1

      Sync is an issue with any control system that has no concept of the actual state of things. Crestron and friends can get around this by issuing commands over RS-232 or Ethernet and getting confirmation, or with infrared and current-draw or voltage detection, or in some cases just asking a component what it's doing.

      Without that sort of feedback mechanism, it's always going to be somewhat a crapshoot. Especially if you have more than one controller laying around (turn everything on with the Harmony but switch off the projector with its remote? Now it's confused.)

      It can be improved kind-of-cheaply by using IR repeaters (Xantech and many others), to ensure that no matter which rational direction the remote is pointed all components will see every command.

      Putting a power toggle on the first page of the Device menu in the Harmony helps, too: If power get de-synced, it's just (say) Device -> TV -> Power, and done. And if the inputs are wrong somewhere, pushing the activity button again will always reset it. (This keeps you out of the stupid help system, which might be useful for a houseguest but always pisses off anyone with a clue.)

      Regarding slow response with the Harmony, there's a few adjustments for that. I've had the problem, did steps similar to that in the link, and it works fine. Maybe not to the level of detail I needed with Super Mario, but plenty good enough for adjusting the sort of settings you describe (I also dink with the menus more than might be sensible) or futzing with a DVR.

      Your Marantz remote sounds like an interesting thing, but there's another issue with it (aside from the poor user-interface for controlling switchers and stuff): When you want the new and shiny pre-pro/receiver/whatever, or the old one gives up, the interface that people are used to is going to change. My wife hates that, as do most wives. :)

      *shrug*

      I'm not trying to persuade you one way or another, I'm just trying to solve the problem of not having enough useful inputs without turning the user interface into a pile of hateful remotes. I've got a decent selection of different gear, but only one remote that's not packed away and nobody has a problem making it work.

      Re: HDMI switchers. I have no specific recommendation because I've so far managed to avoid them, although I myself will need one for the next console I get (I'm out of HDMI inputs). At the consumer level, they're all Chinese and they're all built around the same handful of different chips, so there's a strong probability that given a selection of a dozen random units at a dozen different price points, many of them are going to behave identically.

      For myself, I'm going start with Monoprice (and pay attention to reviews with the usual grain of salt that reading user reviews requires), and go from there: Their products are inexpensive, and generally do work exactly as advertised. If nothing else, they've got a great reputation for accepting returns if the device doesn't work as expected.

      If you want (or are able) to spend real money, one absolutely cannot go wrong with anything that Extron makes. But, $$$, and there isn't any particular magic to switching HDMI (unlike high-resolution component or VGA): It either works well and follows the specification, or it does not.

    13. Re:Compatibility by bemymonkey · · Score: 1

      Are emulators not an option for the older games? Keep the consoles around until there's a decent emulator, then switch the games over to the HTPC...?

      I haven't used anything newer than a PSX emulator (which worked rather well), so this is actually a genuine question...

    14. Re:Compatibility by hairyfeet · · Score: 1

      Oh wow...that means anybody with an Athlon triple or better ought to have no problem playing the next gen games since Bobcat was AMD's answer to the Atom and isn't a very powerful chip at all. Hell even the link I found on the PS4 notes that the Jaguar is an "entry level laptop and tablet chip".

      Don't get me wrong, I have an E350 based netbook and wouldn't give it up for the world but one does have to accept some limitations when it comes to the bobcat design. Sure it just sips power but on the flipside its meant to have the GPU take a good chunk of the load off, I just don't see how with even 8 of those chips they are gonna be doing the heavy physics that people expect in modern games. Maybe they'll have a dedicated physics chip? In any case i'm glad i built the boys a new quad and hexacore as they should have no problem keeping up with modern games, i'll just have to switch out their HD4850s in a few months for HD7770s and all will be golden.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    15. Re:Compatibility by Anonymous Coward · · Score: 0

      I don't know if calling these systems "octo-core" is correct though, you look at the tests of the Bulldozer arch and it really behaves more like a quad with HT ....

      The bulldozer IS a quad core. It's physically only 4 processors, with hyper threading.

    16. Re:Compatibility by AndrewX · · Score: 1

      So PS4, XBoxXXX... going to wait and see if they obsolete my game library, and if they do, pffft....Really not very happy with these companies.....I have an XBox, XBox 360, PS3, and a Wii on the system. The pre/pro is at its max number of inputs (six HDMI, three component.....Without external switch boxes (component switches suck, and HDMI switches, at least so far, have been unreliable and difficult to integrate.)...blah blah blah

      I agree, the video game industry should grind to a halt because fyngyrz isn't "very happy with these companies" for using all his TV's inputs.

      To hell with forward progress, fyngyrz still plays Mechassault and can't be bothered to figure out HDMI switches. HOLD THE PRODUCTION LINES!

      BTW I own in excess of 30 systems, and will continue to buy more until I'm dead. Never had a problem integrating anything.

    17. Re:Compatibility by fyngyrz · · Score: 1

      Thanks, read every word. :)

      --
      I've fallen off your lawn, and I can't get up.
    18. Re:Compatibility by tlhIngan · · Score: 1

      Well we haven't heard either company say a peep about compatibility and since we are talking about a change of arch that's pretty radical (PPC and Cell for a quad AMD with HT) I'd say the odds are poor for backwards compatibility. of course both current systems have been out so long that they are plentiful and cheap so I have a feeling both companies will tell you simply hang onto the one you have, although I kinda doubt that they will keep making the PS3 the way they made the PS2 for so long as they were never able to get the price down on the cell chip.

        That said it looks like the only system that isn't gonna come with AMD this time is the Steambox, Nintendo went with an AMD GPU, the PS4 an AMD APU and the Xboxxx or whatever its called having an AMD CPU plus GPU. This will be pretty interesting and should be a boon to us PC gamers as porting between the systems should be pretty damned trivial this time, I don't know if calling these systems "octo-core" is correct though, you look at the tests of the Bulldozer arch and it really behaves more like a quad with HT than they do true cores like the Stars arch. In either case with that much horsepower we should have plenty of room for great looking and playing games, bring it on I say.

      Well, the Xbox360 had limited emulation of the x86 via a highlevel emulator.

      And Apple has just recently abandoned their PowerPC-on-x86 emulator as well (Rosetta). I'd say it's fairly doable as Apple had used it for a few years. Of course, it helps that the emulator only has to emulate until it hits a system call or even a library call and then switch to native execution.

      The only real thing I see with the use of AMD this time around is "Xbox 2". The original Xbox was supposed to use an AMD processor (and switched to Intel at the last minute). Given all the fun exploits there were for the original Xbox, it'll be interesting to see how many of them are rapidly exploitable. Best bet is to preorder both consoles because the exploits will be fast and furious initially on rev 1.

      A part of me also wonders if this is Intel's way of "saving" AMD to avoid future anti-trust lawsuits as well - give AMD a steady source of income so they can survive and keep the government of Intel's back. This pretty much gives AMD 5-7 solid years of base income to live on and survive. (After all, anti-trust regulators could require separating Intel into the "design" and "foundry" businesses, split out the patents into a third party holding company (or give them to AMD), etc... far scarier than foregoing a bit of income).

  24. Hello- What about the Upcoming Steam Box -by Valve by spineboy · · Score: 2

    I think that the new steam (Linux) box by Valve will grab a significant market share. Why? because it will be much more customizable, AND run current PC games.

    --
    ..........FULL STOP.
  25. Re:X86-64? cpus? will they run linux or full windo by SuricouRaven · · Score: 1

    More interestingly, how are they going to keep it cool without noise? People are used to PCs that whirr, they are less forgiving of consoles.

  26. Re:X86-64? cpus? will they run linux or full windo by lister+king+of+smeg · · Score: 1

    I thought that playstation traditionaly ran a modafied free or net Bsd wonder why they would break with there old kernal

    --
    ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  27. Re:Intel are the massive losers by 0123456 · · Score: 1

    You are aware that AMD's current CPUs are bigger, hotter and slower than Intel's, right? I'd guess AMD gave them a better deal because they need the money.

  28. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Have you used an Xbox360? Quiet, it isn't.

  29. A "Share" button? by AmazingRuss · · Score: 3, Insightful

    Oh FFS. That reeks of cluelessness and desperation.

    Sony, sure enough.

    1. Re:A "Share" button? by Doctor_Jest · · Score: 1

      I hope it won't be tied to the Move camera, or we'll be seeing "share your penis" until Sony shuts that feature off. Nothing to look forward to next gen. I just can't be bothered to participate.

      --
      It's the Stay-Puft Marshmallow Man.
  30. Ahh, New consoles... by Doctor_Jest · · Score: 1

    It's funny... we hear "after the PSN fiasco, I won't trust Sony with my dirty underpants, much less buy their next console. Fuck Sony."

    "After 6 consoles, damnit, I'm not giving Microsoft a dime since they can't be bothered to make decent, reliable hardware. Fuck Microsoft."

    and then.... "new specs are leaked......."

    SHINY! ME want!!!

    Typical. :)

    --
    It's the Stay-Puft Marshmallow Man.
  31. Re:Intel are the massive losers by Doctor_Jest · · Score: 1

    You forgot cheaper. :) That's why I buy them. :)

    --
    It's the Stay-Puft Marshmallow Man.
  32. Re:Hello- What about the Upcoming Steam Box -by Va by CronoCloud · · Score: 1

    Why? because it will be much more customizable,

    No one gives a crap....gamers want to play games only Slashdot nerds have that kind of fetish for customization.

    AND run current PC games.

    No, it doesn't. Check the list of Linux compatible games on Steam, it's very short. Sure if you want to play Team Fortress and a few indie stuff then you're in luck, but if you want to play native Linux versions of stuff like WoW or STO, or Skyrim, or XCOM, then you're screwed.

  33. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Wow, the PS4 is going to run Commodore's 8-bit OS?

  34. Re:Intel are the massive losers by Anonymous Coward · · Score: 0

    AMD's integrated GPU are far more capable than Intel's. If you haven't noticed already that all current gen and next gen game consoles already have AMD parts. Intel CPU was only used on the original Xbox and no where else.

    On modern games, GPU rather than the CPU has increasing becomes the bottleneck. AMD can deliver a SoC solution like their APU line with integrated CPU + GPU for game console for cost reasons and overall system level performance.

  35. Games, not Platform by some+old+guy · · Score: 1

    My hardware purchases are driven by the games I want to play. I'll not be buying the next Play Station because because Sony killed the PS version of the Everquest franchise. I'll be upgrading my PC for Everquest Next.

    --
    Scruting the inscrutable for over 50 years.
    1. Re:Games, not Platform by xhrit · · Score: 1

      I feel for you. All desire for a Playstation 4 was lost the day Sony killed Studio Liverpool. No new Wipeout, no reason for a new playstation.

  36. Re:X86-64? cpus? will they run linux or full windo by AbRASiON · · Score: 1

    The rumour is that the PS4 will actually use linux as the backend OS for the developers, might be bullshit but could be interesting.

  37. Brotherly Opinions by Mike+Frett · · Score: 2

    Just told my bro, who owns a 360, to get ready to shell out some dough for a new Xbox. He gave me a dirty look and said he's finished with Microsoft consoles because of, quote: "They Nickel and Dime me to death".

    As for me, I'm very content with the Ouya and my Linux desktop. Gaming doesn't have to mean $600 for a console, plus subscription, plus $70 games. That's outrageous, for me at least.

    1. Re:Brotherly Opinions by toiletsalmon · · Score: 1

      This, but also, honestly, I'm tired of being fragmented to death as well, and I'm really afraid of that with the OUYA. You know what's nice?

      Humble Bundles that let me pay for a game that I can play on my Linux box...
      and my Mac...
      and a Windows machine...
      and an Android device.

      Not quite as nice is me buying a game ONCE in the Play store and then being able to play it on all my Android devices. And possibly the desktop here soon via the Chrome browser or Android X86.

      I'm all in for gaming on Android as a general purpose system, but I'll be damned if I'm going to buy ANY game more than once ever again. If OUYA could find a way to let me play (even a subset of my) Play store games, then I'm on-board 100%. Otherwise, I'm sicking to my android phone, my MHL adapter, and my SixAxis gamepad.

    2. Re:Brotherly Opinions by xhrit · · Score: 1

      The Piston Xi3 Modular Computer, Valve's first Steam box prototype, is on sale right now.

      Just in case you and all your friends didn't already know...

      http://xi3.com/buy_now.php

  38. Social media button by pablo_max · · Score: 1

    I would assume that the "share button" is sony's attempt to put a social media component into their platform. Maybe one of of you younger guys can explain the draw, because I surely do not get it.
    Why do so many games try to push a social media component. Like DIRT3 for example. I it constantly asking me to share a video on youtube. Why?? Why would anyone want to watch a video of me playing a game like it is some kind of real life event? I sure as heck have no desire to watch other folks play a game.

    Sure, I love to play MMORPG's and the like, but for the love of god, stop trying to get me to post that shit on facebook or youtube. How about spend time creating a compelling gaming experience rather than an extension of your marketing machine.

  39. Re:Intel are the massive losers by Anonymous Coward · · Score: 0

    AMD also come with integrated graphics that don't suck, I think you'll find that's been the deciding factor....

  40. Are you doing it right? by pablo_max · · Score: 1

    That is bad luck for you. I had an xbox 360 for a while, and I actually never had a single issue with it. I did sell it after a while though to go back to PC gaming.
    Seeing as that you have had 5 replacements, it seem the customer service is doing well. Also, are you sure you are doing it right if you broke 5 boxes? ;)

    1. Re:Are you doing it right? by Doctor_Jest · · Score: 2

      I didn't have 5. I had 3. I stopped at 3, getting tired of the whole deal. There have been people who have had plenty of the old style consoles replaced. This isn't an isolated incident. Just google the track record of the pre-slim quality and you will see that 5 is about average if you gamed more than 15 minutes at a time.

      The quality problem with the 360's hardware is precisely one reason why I won't be getting Microsoft's next console (720, whatever). And since Sony took Linux install from my console, I won't buy Sony's box either. The problem I attempted to illustrate in the original post was the huge outcry about the 360's lack of quality (along with 4 or 5 also-ran posts where someone's launch 360 still runs, even though they've been playing on the sun 24/7), and the reams of rants about Sony and their lack of security. Couple that with the removal of a feature on a Sony product and you had lots of mad people (myself included.) I wonder how many who posted will follow through? It'll be interesting to see... but difficult to correlate. :(

      I'd rather play Nethack anyway.

      --
      It's the Stay-Puft Marshmallow Man.
    2. Re:Are you doing it right? by Anonymous Coward · · Score: 0

      I had my 360 for 1 month. The last week of that wasn't even in my possession. Microsoft had to replace mine because it read game discs as DVDs. I flipped it the day I got the unit back from Microsoft. Never looked back.

    3. Re:Are you doing it right? by petermgreen · · Score: 1

      Early xbox 360s had major reliability problems caused by a combination of poor thermal management and the newfangled lead free solder. 5 failures for one gamer is pretty high put not unbelivable given the failure rates I saw reported. Heck things were so bad that they made a special motherboard version (opus) for repairing failed boxes that didn't have HDMI ports.

      Once they admitted the problem they did handle it pretty well extending the warranties for consoles affected by the issue (though the extension wasn't always enough :( ), making the RMA process as painless as possible and replacing the main chips with more power efficient versions that didn't get as hot but still it's the sort of fuckup that shows a company inexperianced in hardware design and testing.

      And there were other hardware issues too like not supporting the disk adequately so a slight knock can scratch it especially if the console is vertical.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  41. Re:I think the time is ripe for a revolution. by Kethinov · · Score: 1

    Combining the openness of Android with the user experience of a traditional console is pretty revolutionary. Both users and devs no longer being bound to the chains of Nintendo, Sony, and Microsoft could have a transformative effect on the industry.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  42. Poor Earnest! by Anonymous Coward · · Score: 0

    "Next-Gen console wars will soon begin in Earnest"

    This is going to hurt Earnest!

  43. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Keep dreaming.

    Microsoft's console will just be another Xbox 360 variant, while Sony's will be another PS1/2/3 variant. They've changed CPU architectures every time, so there's no backwards compatibility with any previous games, and the only reason the PS2 could play PS1 games was because it had the hardware of the ps1 in it. The original PS3's had the PS2 hardware in it. Don't expect the PS4 to have a the last 3 processors in it, that would raise the cost.

    No what we are going to see is the same kind of emulation that goes on on the PC, in software.

    The PS3 could run PPC linux, but it was crippled and not terribly useful.

  44. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Because some nerd on the internet wants it to happen.

  45. Re:Intel are the massive losers by Anonymous Coward · · Score: 0

    TL;DR
    Reason : Yet another Awful Macro Devices shill piece.

  46. Re:Intel are the massive losers by Anonymous Coward · · Score: 0

    "Nintendo, Sony, Microsoft and (likely) Valve are AMD houses. Apple is about to drop Intel big-time, as its entire computer product range swaps to ARM."

    Do your homework. Apple will not be switching from Intel anytime soon, as that will mean falling behind by 3 years, again. The ARM parts are nowhere near performance parity with an Intel chip. Hell if AMD is having problems with this, what makes you think anyone else isn't?

    What we have are two different dynamics in play. The power-saving ARM parts are increasingly being found in devices that need to last all day, and aren't always engaged in wait loops, which is what most games do. The Intel x86-64 parts meanwhile are perfectly fine doing wait-loops, but at the expense of not using 50-75%-87.5% of the CPU.

  47. Do not want by Ostrich25 · · Score: 1

    I don't need a new console (I have an xbox 360). What I need is more *games* for it.

  48. Announcing |= releasing by NoZart · · Score: 2

    I don't exactly know and am honestly too drunk and lazy to google it, but if memory serves me right, the time between console announcement and actual appearance on the market seemed to be pretty long, so i think we look at 2014/2015.

    Plus i think it is entirely possible that the announcements (NOT the actual market releases) are made a bit earlier this time to get people to diss the Wii U and wait for the "big thing"

  49. PS4 - Probably DOA by Anonymous Coward · · Score: 0

    Reports I've seen are that there will not be compatibility with PS3 games, so the PS3 library is lost to consumers who buy into the PS4.

    Without backward compatibility Sony may as well forget launching. Not enough 1st party titles to justify it for consumers.

    1. Re:PS4 - Probably DOA by Anonymous Coward · · Score: 0

      Reports I've seen are that there will not be compatibility with PS3 games, so the PS3 library is lost to consumers who buy into the PS4.

      I'd also heard rumours of that new feature coming with the PS4. Immediately destroy any working PS3 hardware in the house and scratch up all the media as well, just for good measure.

  50. Clarification: by Anonymous Coward · · Score: 0

    The new AMD chips ARE basically 8 core. Where the confusion comes in is: They're not 8FPU. They're 4 FPU with 'lower' resolution modes splittable across both cores of a module. IE if you compared them to pre-FPU hardware or integer only processing they should come out comparable. But most of the multicore benchmarks are focused on FPU performance, usually for encoding and such.

    Given that the consoles primarily push the FPU related tasks to the GPU and mostly use the CPUs for logic related stuff it probably won't affect real world performance nearly as much as benchmark performance.

    I say this as someone who is probably going to skip the AM3+ generation of processors however. Unless of course I need a 4+ GHz rig for PCSX2 emulation (A strong possibility.)

    1. Re:Clarification: by hairyfeet · · Score: 1

      Yeah and my ass can "basically" fly south for the winter, i just haven't gotten a high enough flap rate on my ass cheeks.

      I mean do I REALLY have to post the benches which show you kill half the cores and the benches go UP and not down? And I've been building AMD exclusively for over 5 years now so if anybody wants them to come out with kick ass chips I do but the "half core" design honestly just doesn't work. you look at the arch for Bulldozer followed by Piledriver and then Excavator and you can see they are going AWAY from the half core design because it hobbles performance too much. it gives you frankly lousy single core IPC and in return only VERY modest gains on very heavily threaded loads.

      Now will the half core design turn out to be an advantage on consoles? Who knows it certainly didn't on desktops and laptops but since with consoles you are running very specific loads with a highly optimized OS who knows? Personally it makes me happy either way as this will get AMD some much needed predictable revenue and hopefully the ex Apple and Athlon64 chip designer they hired will be able to turn the ship around after the slash and burn the previous CEO did to the company.

      But until that day comes as long as I can continue to get socket AM3+ boards and chips cheap I'll stick with AMD and hope they come out with a better design down the line. Lets face it a Stars based Athlon triple makes for a damned good system, even plays games nicely and they just haven't been able to get the bang for the buck crown back with the BD/PD line as they can't get the costs per wafer down. And personally I'll stick with my Thuban X6, 6 true cores and turbocore for just $100 makes for a damned good cheap gaming PC and should have no problem playing games for the next gen consoles with a good GPU like the HD 7770.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  51. Re:Hello- What about the Upcoming Steam Box -by Va by VortexCortex · · Score: 1

    Personally, Consoles are dead to me. I'm tired of these gimmicky neutered PCs. You can't upgrade them, so their cycles drag on for multiples of actual hardware (moore's) cycles, ignoring exponential advancements and holding back the industry of games. These console specs are already shittier than a budget PC build I did for $500 today. When they're released a similar spec'd PC might be $300 or less, or even doable in a laptop. With a PC you can add on another GPU via Crossfire/SLI or hell even just more RAM for a relatively cheap and simple upgrade path -- Just ensure the PSU is big enough from the outset. Hell, AMD APUs eliminate huge RAM to GPU memory bandwidth burdens, and have "dual graphics" tech where you don't have to disable onboard GPU, it can assist the discrete GPU like crossfire, giving a really cheap upgrade path.

    The thing is, it takes a lot of money to re-engineer assets (add more vertices & re-rig meshes, re-test animation & key to audio, re-bake bump-maps, ect). So, shittier non-upgradable neutered PCs, i.e. consoles, are harming the games industry. Hardly anyone is making games that push the potential of even mid-range PCs nowadays because that means re-engineering and re-making everything just to dumb it down enough to run on consoles, which much like Windows, you pretty much forced to support because you can't ignore their market share. Those side-by-side Console vs PC videos are pointless, the only thing that's different are the particle counts and shaders -- The assets are the same, even though the PC has TONS more memory, so you could have at least twice the polygons in a scene, you don't get that detail because the game assets are designed to run on the shite console hardware in addition to PCs (if at all).

    Not to mention the amazing stuff you can do in real-time with atomic physics, voxels with marching cubes, fluid dynamics, offloaded to powerful GPUs -- Fully destructible down to the inch worlds, smoothed by geometry shaders so it doesn't look like small scale minecraft & optimized by sparse octrees. Materials can be SOLID, not hollow. The chunks you can take out of walls show the cross section of the brick & mortar, or wires and pipes and insulation, etc, not-pre-baked breakable sections. Shoot bullets through a door and see rays of light beaming from the holes into the dark hallway, zoom in and peek through holes... Weaken the door by the latch then shoulder ram it. No need for pre-scripted play paths, let players make their own way in. Pour acid on materials that dissolve at different rates, fire burns just the wood of a structure -- fires burning INSIDE walls, thermal vision showing precise heat maps, where a player leaned against a cold wall momentarily. This is only a small sample of what's capable on mid-range PC hardware that we're missing out on because of the damn Neutered Consoles! It's not just realism that suffers, entire game worlds with crazy new mechanics that eat tons of RAM to compute also suffer.

    You know that terribad AI that your digital foes exhibit in games? PCs have an abundance of RAM and CPU to use, we could have much more advanced AI except that on consoles the AI budget is 1% to 2% of resources because everything has to go into graphics just to compete with mid to low-end PCs, and games would require all new level game logic and testing paths for the different platforms (to dumb it down for Consoles).

    As a small developer, Fuck Consoles. They're dead to me now. The publishing system sucks, it's overpriced, no user generated content, vastly different APIs to adapt engines to for maximum vendor lock-in, when we just need a standardized cross platform API like OpenGL. Devs want and need you to be able to play your game on whatever hardware you want. Console makers hate your freedom, they want to make it as hard as possible to get you the games on every system, esp. for PCs, and they do everything they can, even bribe devs with hundreds of millions just to get exclusivity rights for a title -- Conso

  52. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Where does it say x86-64? Sure it's not AMD's new 64-bit ARM CPUs they're talking about?

  53. Re:X86-64? cpus? will they run linux or full windo by David_Hart · · Score: 1

    More interestingly, how are they going to keep it cool without noise? People are used to PCs that whirr, they are less forgiving of consoles.

    I just build a new i7 system using Cooler Master Hyper 212 EVO CPU fan and COUGAR CF-V12HB Vortex Hydro-Dynamic-Bearing (Fluid) case fans and SSD drives. It is almost whisper quiet with 5 case fans and the CPU fan. The blu-ray drive makes more noise than the fans. The point is, they can make it quiet if they want to. The technology is available.

  54. To sort those with talent from those without by tepples · · Score: 1

    just hook your PC [running Linux, Windows, or Mac OS X] up to your TV and use a wireless controller, it's cheaper

    Until you find that you have to buy two PCs and two copies of the game because unlike the console version, the PC version doesn't support split screen.

    I love making & playing games. It's my new favourite art-form. [...] As a small developer, Fuck Consoles. They're dead to me now. The publishing system sucks

    The publishing system was put in place in the mid-1980s to reassure retailers and game buyers that games wouldn't be the sort of absolute crap that me-too developers were putting out for Atari 2600 in 1983 and 1984. It is intended to sort the wheat from the chaff, the sheep from the goats, those with talent from those without, etc. As 140Mandak262Jamuna wrote: "it is better for millions of people who have no talent to stop creating content and reducing the signal-to-noise ratio in the contetnt [sic] universe."

    1. Re:To sort those with talent from those without by Belial6 · · Score: 1

      The publishing system was put in place in the mid-1980s to reassure retailers and game buyers that games wouldn't be the sort of absolute crap that me-too developers were putting out for Atari 2600 in 1983 and 1984 [slashdot.org]. It is intended to sort the wheat from the chaff, the sheep from the goats, those with talent from those without, etc.

      Too bad that idea failed so miserably.

  55. Mobile control by tepples · · Score: 1

    Couple of examples of Tegra3 / android games

    I agree that Tegra 3 graphics look great. But how do mobile games not based on pointing actions control with just a flat sheet of glass and a tilt sensor as an input device? I can see a first- or third-person shooter mapping movement speed to the distance between the thumb's initial position and its current position and aiming to swipes in the right half (like a laptop's trackpad). But for those gamers who aren't big fans of M rated games, how would a platformer like Mario or Mega Man be controlled, where the player needs jump and fire actions always accessible? I tried playing in an emulator, but my fingers kept missing the on-screen A and B buttons because my eyes were focused on the action in the middle. And no, I don't think people are necessarily going to want to have to buy a $62 Bluetooth iControlPad to play a $5 game.

  56. Friend codes by tepples · · Score: 1

    I imagine some share actions would require out-of-band exchange of friend identifiers, the way multiplayer on Nintendo systems has worked since 2005.

    1. Re:Friend codes by Doctor_Jest · · Score: 1

      If they didn't, there'd be hell to pay. :) But considering the nonsense that gets through on Live, I'd say there will be reactive controls from Sony... not proactive. Sony's not got the whole thing down yet... their experiment with the PS3 is still coming together, I think....

      --
      It's the Stay-Puft Marshmallow Man.
  57. Android 4.2 Bluetooth by tepples · · Score: 1

    Otherwise, I'm sicking to my android phone, my MHL adapter, and my SixAxis gamepad.

    Did your Android phone get upgraded to Android 4.2? I'm told the Bluetooth stack change in 4.2 broke SIXAXIS controller support for quite a while.

  58. Re:Hello- What about the Upcoming Steam Box -by Va by jones_supa · · Score: 1

    No, it doesn't. Check the list of Linux compatible games on Steam, it's very short. Sure if you want to play Team Fortress and a few indie stuff then you're in luck, but if you want to play native Linux versions of stuff like WoW or STO, or Skyrim, or XCOM, then you're screwed.

    Of course the list is short, Steam for Linux just got announced and even the client is still in beta.

  59. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    available but not inexpensive enough for a console... sadly

  60. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    I bet your PC isn't shoved into a console sized box either. They don't have room for six fans, so the fans have to spin faster, louder, etc. Not to mention the overall restricted airflow.

  61. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    Well, I just build an I7 3770 (not a K) with 16gb 1600mhz kingston and I'm running it without fans at all using an open case and at 25C.
    The technology isn't just available. It's been there for some time now.

  62. 8gb ffs by smash · · Score: 0

    Why not stick 16 or 32 GB in it, if you use 8GB dimms it is cheap. Will be even cheaper by the time the thing is released.

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    1. Re:8gb ffs by tgd · · Score: 3

      Why not stick 16 or 32 GB in it, if you use 8GB dimms it is cheap. Will be even cheaper by the time the thing is released.

      When you're making a $300 consumer device, the extra $25 makes a big difference. And when you're competing in the $300 consumer space, a $25 increase in price will knock you out of the market.

  63. competition is alll we need by Anonymous Coward · · Score: 0

    It does not matter who are in the business and which is the best for who and when. We just need the choices and competition.

  64. Sounds like the gaming PC I built 2 years ago by Leo+Sasquatch · · Score: 1

    which still plays everything at fullscreen and maximum shiniez - Saint's Row 3, Skyrim, Max Payne 3, Borderlands 2 - all look utterly amazing. Only two glitches on install - Rage, which required the special magic Catalyst drivers, and Psychonauts through the Humble Bundle which turned out to be a corrupt installer. 4 TB of HD space means all my movies are on the system and shareable with the 360s in the house through TVersity. 360 wired controller plugs straight into front USB port for racing games. It wasn't cheap, but it wasn't frighteningly expensive - it wasn't absolute cutting-edge hardware, it was the best bang-for-buck I could get at the time.

    So if I could build a machine with this power 2 years ago, why are the front-runners in the industry only just getting round to it now? Are they always going to be behind the curve, because they're having to homogenise the hardware? By the time they've finalised the design, got the devkits out to the software houses, and prepped the factories for production of the final unit, are they're always going to be x amount of time behind the leading edge?

    Maybe they're just counting on the fact that the bulk of console gamers will be impressed by 1920x1080 at 60fps.

    1. Re:Sounds like the gaming PC I built 2 years ago by MikeBabcock · · Score: 1

      Did you build that machine for under $500?

      I think not.

      --
      - Michael T. Babcock (Yes, I blog)
    2. Re:Sounds like the gaming PC I built 2 years ago by DigiShaman · · Score: 1

      Custom PC rigs will always be faster than consoles. But they're also more expensive. When it comes to tech, you have to pay to play. Nothing new there. Console OTHO offer the best gaming bang for the buck. Period. You're die-hard gamers will have both platforms and then some. But if you have to choose only one, the answer will depend on if you're a social type in meat space or not. BTW, there is no wrong answer. It's all personal preference.

      --
      Life is not for the lazy.
  65. pick one by Anonymous Coward · · Score: 0

    As excited as I am for the next round of consoles to come out, I also am dreading it. As a relatively poor college student, I can only imagine being able to afford one of the consoles. I'm really hoping the capabilities of the hardware is close enough so I can focus my choice solely on the software. After choosing a Dreamcast as a child, choosing one system will never be the same.

  66. One out of seven billion by tepples · · Score: 1

    Or can you show statistics that gaming HTPCs have become popular, as opposed to an extreme niche?

    I do this.

    That makes you one out of seven billion. One out of seven billion is not a market. Even 150,000 as FunkSoulBrother surmised three years ago isn't a market compared to 25 million consoles. There have to be a critical mass of HTPC owners before major PC game developers will spend the time=money to add features to their PC games to target HTPC owners, and it appears some people are dead set against setting up an HTPC.

    Wonder if I could do Game cube to? I never looked into it.

    To play your GameCube game discs in Dolphin, you'd first need a homebrew-enabled Wii console to dump your games. I've read that most PC DVD-ROM drives can't read the sector format used by GameCube and Wii discs, which differs slightly from DVD.

    no one is using cartridges for new games.

    Nintendo DS, Nintendo 3DS, and PlayStation Vita use cartridges. Sony tried discs in PSP, but it added too much weight and dragged down the battery life.

    1. Re:One out of seven billion by DKlineburg · · Score: 1

      Or can you show statistics that gaming HTPCs have become popular, as opposed to an extreme niche?

      I do this.

      That makes you one out of seven billion. One out of seven billion is not a market. Even 150,000 as FunkSoulBrother surmised three years ago isn't a market compared to 25 million consoles. There have to be a critical mass of HTPC owners before major PC game developers will spend the time=money to add features to their PC games to target HTPC owners, and it appears some people are dead set against setting up an HTPC.

      Wonder if I could do Game cube to? I never looked into it.

      To play your GameCube game discs in Dolphin, you'd first need a homebrew-enabled Wii console to dump your games. I've read that most PC DVD-ROM drives can't read the sector format used by GameCube and Wii discs, which differs slightly from DVD.

      no one is using cartridges for new games.

      Nintendo DS, Nintendo 3DS, and PlayStation Vita use cartridges. Sony tried discs in PSP, but it added too much weight and dragged down the battery life.

      Yeah, I know I'm a small market. I'm happy with the set up, even though I get black bars on the TV. I don't have a Wii, but oh well. It isn't like I play the games. It isn't hooked up to the TV. I was thinking more the PS2 games. Good call on the portable. I think cartridge is best for portable, or download to unit. But cartridge most likely.

      --
      Memory is deceptive because it is colored by today's events. - Albert Einstein
  67. Action 52 by tepples · · Score: 1

    The publishing system was put in place in the mid-1980s to reassure retailers and game buyers that games wouldn't be the sort of absolute crap that me-too developers were putting out for Atari 2600 in 1983 and 1984

    Too bad that idea failed so miserably.

    It would have been worse without the lockout chip. Tengen and Codemasters were the only unlicensed studios that really knew their stuff. Everyone else's unlicensed games for the NES ended up rougher than licensed games released around the same time frame. Imagine if the NES were dominated by games comparable to Bible Adventures or (God help me) Action 52.

  68. The interface is what will matter. by chemdream78 · · Score: 1

    Whichever is the better media center will probably be the winner. I wish one of them would have a cable card slot and lease the UbuntuTV or TIVO interface for live TV and DVR...

  69. Too many cooks? by MikeBabcock · · Score: 1

    I think Nintendo 'ruined the soup' so to speak with the Wii U. They had a product that worked, that sold, that made them money. I dislike it personally but the Wii was a good seller for Nintendo for years. It was not however, on par with the PS3 or 360. With the Wii U, Nintendo has just crawled into the HD era and just barely. They were 6 years late to the party and it seems from some sources that it can't quite keep up with those devices.

    On top of that, Nintendo felt the need to completely change the interface while keeping the old wands optional but not included. We all know how optional accessories go down in history ...

    Now we have Microsoft and Sony dropping in hardware that will make their own previous consoles look slow and underpowered with games that try their best to show off those new capabilities, and I'm quite certain that where Uncharted 1-3 made the Wii look like a toy, Uncharted 4 will do the same again.

    --
    - Michael T. Babcock (Yes, I blog)
    1. Re:Too many cooks? by Kaldaien · · Score: 1

      Well, with Microsoft and SONY you have an analogue to Porsche and Audi. Expensive machines that are the best of the best for mass-produced products, and then you have Nintendo who're analogous to Volkswagen. There will always be a market for machines that are simply adequate, all the while most people would definitely prefer the thrills of a higher-end brand. Obviously Germans cannot all drive their high-end luxury brands, so someone has to offer an alternative.

      This analogy would work a lot better if the industry still had companies like SNK pushing products like the Neo-Geo at a cost 4x the next closest competition :) But there is always a place for a company who clearly follows a different formula as an alternative to a duopoly of titans.

    2. Re:Too many cooks? by MikeBabcock · · Score: 1

      The analogy sucks. Volkwagen hasn't alienated all their existing drivers by removing one of their cars' wheels or something stupid.

      --
      - Michael T. Babcock (Yes, I blog)
  70. Re:X86-64? cpus? will they run linux or full windo by petermgreen · · Score: 1

    mmm, both the PS3 and xbox 360 were pretty noisy at the start of this generation, people still bought them and they gradually got quieter as the generation went on.

    What gets me with my PS3 (a 40GB UK model) is it seems to have two noise levels, too quiet to notice while playing and sounding like someone is hoovering in the next room. It switches between these noise levels periodically while playing.

    --
    note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  71. Re:X86-64? cpus? will they run linux or full windo by Anonymous Coward · · Score: 0

    A master cooler with a cougar and lube. WTF are PC companies smoking these days?

  72. Re:Intel are the massive losers by zixxt · · Score: 1

    You are aware that AMD's current CPUs are bigger, hotter and slower than Intel's, right? I'd guess AMD gave them a better deal because they need the money.

    Troll Much?

    --
    ---- GENERATION 26: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
  73. I figured out why PS4 is called Orbis... by DiEx-15 · · Score: 1

    It's called Orbis because the price will be measured in orbits.

    This time around though Lex Luthor won't be here to save us.

  74. Previous anti-HTPC comments by tepples · · Score: 1

    neither major video game publishers nor the general public have caught on that a PC can be connected to any flat HDTV.

    Have you got any data to support that assertion?

    As Raymond Wolfinger pointed out: "the plural of anecdote is data." One is that Mortal Kombat (2011) isn't ported to PCs, nor are most other games in that genre. In fact, the only fighting game series I'm aware of that sees regular PC ports is Street Fighter. See also comments by kamapuaa, FunkSoulBrother, CronoCloud (again), and several more dismissing the likelihood of the public adopting home theater PCs as a viable alternative to traditional set-top consoles.

    1. Re:Previous anti-HTPC comments by exomondo · · Score: 1

      As Raymond Wolfinger pointed out: "the plural of anecdote is data."

      You misunderstand, you need a hell of a lot more than 1/2 a dozen anecdotes to prove anything.

      One is that Mortal Kombat (2011) isn't ported to PCs, nor are most other games in that genre. In fact, the only fighting game series I'm aware of that sees regular PC ports is Street Fighter.

      Nothing to do with people connecting PCs to HDTVs.

      See also comments by kamapuaa, FunkSoulBrother, CronoCloud (again), and several more dismissing the likelihood of the public adopting home theater PCs as a viable alternative to traditional set-top consoles.

      So you're quite happy to take the baseless opinion of a couple of randoms on the internet as 'evidence', wow, i pity you.

    2. Re:Previous anti-HTPC comments by tepples · · Score: 1

      So you're quite happy to take the baseless opinion of a couple of randoms on the internet as 'evidence'

      Where should I go to find more reliable statistics on HTPC penetration than these "randoms" are providing?

    3. Re:Previous anti-HTPC comments by exomondo · · Score: 1

      Where should I go to find more reliable statistics on HTPC penetration than these "randoms" are providing?

      I don't know, which is why I wouldn't make a definitive claim either way, but parading the anecdotal posts of a couple of pseudonymous internet randoms as fact is obviously the wrong way to go.

  75. Pre-HDMI TVs; buying a second PC; E vs. M by tepples · · Score: 1

    ANY PC can be plugged into a TV in seconds now, HDMI is pretty much everywhere.

    Except on pre-2007 TVs that are still in use. Three households in my (family-wide, nonscientific) survey sample do not have an HDTV in the living room. Two have an SDTV; another has an earlier CRT projection monitor with 1080i component input that was purchased along with the house.

    geeks has cards that fit any budget

    But first you need to build a desktop PC to plug the card into, and this PC has to look good next to the TV as opposed to the standard 8" or 200 mm wide office tower. "I already have one PC; why should I buy another?"

    with the hardware being cheap and plentiful a lot of folks are catching on that it isn't a big deal to just plug straight into the PC.

    The hardware is not as cheap as a seventh-generation console quite yet: "I'm not putting together a living room PC rig just for one game, and I'm not lugging my desktop between rooms or stringing destructive ground-loop-ridden HDMI cables around the house so I can play a game on my PC on my [big TV] in my living room." --adolf

    all I have to do at the shop is show them how Windows Media Center has all my ripped movies in a nice easy to flip through library with box art and synopsis

    In my country, we have a concept of secondary liability through "inducement", where ripping videos is a crime and/or tort and demonstrating the use of ripped videos is demonstrating a crime and/or tort. The big nationally-known chains that sell PCs and home entertainment products aren't going to demonstrate something unless it's unquestionably legal. So what steps should I take to help this movement spread out of your shop?

    and follow it up with firing up Just Cause II or Batman AC and letting them see how smooth they look and its "Hey I want MY PC to do that!"

    That or they'll walk away with the impression "PCs are for violent games and consoles are for the E or E10+ rated games that my kids can stomach."

  76. I feel like I'm in the middle by tepples · · Score: 1

    Ultimately, I believe that open set-top devices such as HTPC are the optimal long-term solution, and I've been collecting arguments on both sides for years on my pages about the debate (HTPC in general and HTPC gaming). But I feel that if I don't play devil's advocate, and I instead express my true belief, the randoms tend to either moderate my pro-HTPC posts down as Overrated (when they have mod points) or make more anti-HTPC posts (when they don't). By parading the anti-HTPC randoms' arguments, I'm trying to encourage HTPC supporters to reply with their strongest counter-arguments. Arguments about the pros and cons of HTPCs appear more useful to me than ad-homs like "the people making the arguments against HTPCs are random Internet users". Perhaps more reliable statistics will appear by the end of this year once Ouya comes out and Big Picture has a chance to gain users.