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Can Valve's 'Bossless' Company Model Work Elsewhere?

glowend writes "I just listened to a fascinating podcast with Valve's economist-in-residence, Yanis Varoufakis, about the unusual structure of the workplace at Valve where there is no hierarchy or bosses. Teams of software designers join spontaneously to create and ship video games without any top-down supervision. Varoufakis discussed the economics of this Hayekian workplace and how it actually functions alongside Steam — a gaming platform created by Valve. I kept wondering: assuming that his description of Valve is accurate, can this model work for other tech companies?"

97 of 522 comments (clear)

  1. No by GeneralTurgidson · · Score: 5, Insightful

    Too many entrenched managers who provide nothing to the company.

    1. Re:No by multiben · · Score: 2, Funny

      Bam! Take that managers!

    2. Re:No by gweihir · · Score: 5, Insightful

      Too many entrenched managers who provide nothing to the company.

      The managers are not the only problem (albeit usually the largest one). Incompetent or unmotivated "craftsmen" (engineers, artists, ...) are the second problem as they will either try to become managers themselves or be unable or unwilling to temporarily assume management functions. And the third problem is anybody with a lust for power, although that often coincides with being incompetent.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    3. Re:No by Kell+Bengal · · Score: 5, Interesting

      I think the problem is not managers/engineers/etc per se. The problem is not the job function so much as the deadwood doing the function. I have known useless engineers, and I have known useless managers, and I have known useless administrative staff. The problem is the people: they are no good at their job and don't care to get better. The problem is, those people need to eat and pay their bills, so they have to have a job somewhere.
      I think a large part of society's ills could be cured with something akin to a basic income that basically pensions off people who don't want to be there so that those of us who do - who are highly motivated and capable - can get on with things. Let the manager who wants to spend all day fishing do exactly that. I want to spend all day building robots and educating students. The work will get done, and our industrial processes can produce enough for everyone.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    4. Re:No by Penguinisto · · Score: 2, Insightful

      Oh, it's not just managers and deadwood/slackers... too many corporate departments have specialized and bloated-out unnecessarily (Note: at risk of being called troll, IT is admittedly included to an extent - depending on company/practices.)

        We can start with "Human Resources" - I'm willing to wager that you can easily chop or outsource (to computer or external service) 90% of what an HR specialist does, and still run the company just fine. Seriously - how many effing times does one have to sit through company-wide mandatory sex-harassment or diversity-appreciation classes? Fire any SOB who crosses the line, call it good. It's not as if anyone can claim ignorance of the law, for heaven's sake.

      That's just the biggest one that comes to mind for me, but I'm very sure that any sales department whose members aren't actually selling the company's product? Yeah - bloat. IT departments with members that aren't getting their hands into desktops, servers, networks, or actual code, etc? Ditto.

      'course, I'm also of a mind that unless the company is sufficiently large enough (e.g. Fortune 500-sized), middle managers shouldn't even exist.

      Finally, there's redundant positions. If I'm a Systems Engineer who deals with building whole environments for clients, why do I need dedicated server engineers helping me put together my company's hosted solutions? Cut me out a few VMs in their own subnet, point me to the internal website/share where the approved software lives, tell me what IP my own virtual firewall lives at, then get the hell out of my way. Need Change-Management/ITIL? Okay - but keep it to a minimum and save it for anything after production-stage. No need for projects to be hung up by internal SLAs, no waiting a literal week on someone with almost the same skillset to change some setting for me that I could have done five minutes after recognizing the need for it, etc. (Mind you, that last example exists in the real world... hence the justification for, you know, cutting the $#@! fat out.)

       

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    5. Re:No by phantomfive · · Score: 5, Insightful

      The work will get done, and our industrial processes can produce enough for everyone.

      I don't think that's really true. I sure wouldn't be doing that work. I would be doing some work, but it would be work for me, that I enjoy. The world would look like the open source landscape at best. At worst we'd have no garbage collectors.

      --
      "First they came for the slanderers and i said nothing."
    6. Re:No by Anonymous Coward · · Score: 5, Interesting

      so that those of us who do - who are highly motivated and capable

      Actually, I think society's main problem is a bunch of mediocre people who think they are "highly... capable".

      But universal basic income is a sound idea, and modern capitalism's worst fear (how can you enslave those who have choice?), giving me two reasons to love it.

    7. Re:No by ynp7 · · Score: 5, Interesting

      You haven't really thought it through or you don't understand. The garbage collector would get paid for doing his job, which would be separate from the basic income. Maybe the price of garbage collection goes up to pay the collectors more, but someone would certainly do it.

    8. Re:No by Pino+Grigio · · Score: 2
      I'm really not sure what you're talking about. Here's the list of Valve games:

      Half-Life
      Team Fortress Classic
      Half-Life: Opposing Force
      Deathmatch Classic
      Ricochet
      Counter-Strike
      Half-Life: Blue Shift
      Half-Life: Decay
      Day of Defeat
      Counter-Strike: Condition Zero
      Half-Life: Source
      Counter-Strike: Source
      Half-Life 2
      Half-Life 2: Deathmatch
      Half-Life Deathmatch: Source
      Day of Defeat: Source
      Half-Life 2: Lost Coast
      Half-Life 2: Episode One
      Half-Life 2: Episode Two
      Portal
      Team Fortress 2
      Left 4 Dead
      Left 4 Dead 2
      Alien Swarm
      Portal 2
      Counter-Strike: Global Offensive
      Dota 2

      Do that look like "they don't actually seem to do anything"? Who knows what they're got in development (Half-Life 3 is probably in there too). Portal 2 was a fantastic game. Team Fortress 2 is one of the best online muti-player shooters out there and it's still going strong (I've been playing it since release and I still love it).

    9. Re:No by citizenr · · Score: 5, Interesting

      The work will get done, and our industrial processes can produce enough for everyone.

      I don't think that's really true. I sure wouldn't be doing that work. I would be doing some work, but it would be work for me, that I enjoy. The world would look like the open source landscape at best. At worst we'd have no garbage collectors.

      Thats the point, you would be living on basic income in a trailer park doing whatever it is you like to do. Smart capable people would do useful stuff and move civilization ahead. This is one of the scenarios of post scarcity world (goods/food manufactured by automatons leaving people unemployed).
        Plenty of examples in Science fiction literature. From the top of my head I can remember a short story where mandatory state IQ tests determined class you belonged to. Lowest class was forbidden from working and was provided for, higher classes were forced to work to utilize their mental capacity. Story was about a hacker helping people cheat IQ tests so they could classify as higher class and work. Incidentally that hacker had to pay another hacker to hide his own high IQ so he didnt have to work :). I forgot the name of the story :(

      --
      Who logs in to gdm? Not I, said the duck.
    10. Re:No by citizenr · · Score: 3, Funny

      We can start with "Human Resources"

      You cant in US. HR is not to help you work more efficient. HR is there to shield corporation from LAWSUITS. They can point a finger and say 'mister X was reprimanded by HR for grabbing women asses and ejaculating into water cooler".

      --
      Who logs in to gdm? Not I, said the duck.
    11. Re:No by davydagger · · Score: 5, Insightful

      we are already enslaved. those who produce the wealth in the first place don't own it at all. someone else fucking does.

      workers are still capable of producing goods and services without bosses.

      bosses cannot produce goods or services without workers.

    12. Re:No by Your.Master · · Score: 5, Insightful

      If they stay at home instead of working, then they aren't motivated by the money they could earn.

      Capitalism runs on the assumption that people are motivated by the marginal differences in income between jobs. This continues to operate under the universal basic income scenario. Otherwise, there can only be intra-industry salary competition and never inter-industry.

      This reminds me of an economist's thought experiment -- let's say there are two widgets, a premium one for $200 and a knock-off for $100. The premium one is legitimately better, so you intend to buy that one, but the knock-off would do and if you were tight on money you could get by with that. You will only ever need one of these widgets.

      You get to the store, and actually find that there's an ill-conceived doorcrasher sale. Widgets are all uniformly $100 cheaper. The knock-off is now free and the premium one is now $100. What do you get now?

      A lot of people instinctively say they'd take the knock-off because it's free, but if you're a rational actor you should stick with your original choice, because the difference between the knock-off and the premium one, both in terms of costs and benefits, has not changed at all, whatsoever.

      In reality, people aren't rational, so they will shift to the knock-off sometimes. But we also aren't talking about a one-day-only sale. People want luxuries, so they'll work.

      There have been some positive experiments with this in the past (eg. Canada tried http://en.wikipedia.org/wiki/Mincome and came out with some pretty positive results, although they knew this was not permanent so that could affect behaviour) and there are lots of places that have a partial basic income guarantee without imploding, though long term full basic income guarantees in otherwise-capitalist-leaning countries are scarce. An experiment in a poorer nation actually registered an increase in economic activity: http://www.bignam.org/BIG_pilot.html.

      I have no doubt there are downsides to this, or even really advocating for it, I'm just trying to counter the "dumbest idea" that you put forward. Like most economic ideas, it's not obviously stupid or obviously smart, because just about nothing about economics is simple.

    13. Re:No by SerpentMage · · Score: 2

      This is just plain stupid! Not just a bit, but quite a bit. How come I know? Because MY country Switzerland is right now trying to get enough signatures to have a vote. So being a good Swiss I decided to have a look at this model and ask, "can this really work?"

      Answer is no. The idea itself is actually not bad. The reality of it is quite bad. What I decided to do was take three countries; Switzerland, Germany, and Canada and look at their current budgets. The idea is that if you have a basic income, then you don't need to pay handicapped people, or pensioners, or unemployed. Essentially you would simplify the entire system and potentially create a very small government.

      The problem is that the costs of the program minus the current social expenditures still requires about 2 times extra tax revenues. So if a country had 100 currency units, they needed in total 300 currency units. Simple case in point, Canada. Give people a base income of say 18,000 CDN, which is not much money and minimum wage the Canadian government has just in this program an expenditure of 700 billion. Current revenues are 252 billion. This means people who are paying taxes have to pay about three times as much, and that is impossible since Canadians are already heavily taxed.

      Thus this idea while interesting from a theoretical point of view, SUCKS BIG ONES in reality. Notice how all the people supporting this idea tend not to be economists or bean counters. BTW I am not against this idea, as I rather like simplicity and lean government.

      --

      "You can't make a race horse of a pig"
      "No," said Samuel, "but you can make very fast pig"
    14. Re:No by BosstonesOwn · · Score: 4, Insightful

      There is a real need for dedicated IT staff.Especially if your building customers environments.

      I'd hate to say it but I have seen this first hand. Firstly security is ignored, and secondly there has to e a level of over site.

      Im a systems admin for a fortune 500 and in charge of security, you don't even know how many times "staff" have setup a replica of the customers environment and missed the security aspect or even forgot huge parts of the environment or even misconfigured half of it and we could not replicate bugs. My team goes in and notices this stuff off the bat.

      There needs to be dedicated staff because core infrastructure should not be pieced together, It should be engineered, when not properly engineered and just thrown together based on what people want.... This usually ends up ina giant mess, which dedicated staff are called in to unravel and repair.

      --
      This package Does Not Contain a Winner
    15. Re:No by buybuydandavis · · Score: 4, Informative

      I don't know about capitalism's fears (does an ism have fears?), but probably the two major free market economists in the 20th century were for a guaranteed basic income - Hayek and Friedman. Charles Murray recently came out with a book on it.

      Ending the regulatory/welfare state is the greatest fear of government apparatchiks and central planners.

    16. Re:No by buybuydandavis · · Score: 2

      How are you going to give a 'universal basic income' to everyone without enslaving those who produce that wealth in the first place? They have a choice: until you send them to the inevitable gulags, they can say 'screw you' and stay at home instead of working.

      People put up with taxes now. Why would removing the bureaucrats, regulations, and perverse incentives of the welfare state make them all decide to stop working?

      More likely, people on the dole would start to be more productive when they no longer faced effective marginal tax rates greater than 100%.

    17. Re:No by Anonymous Coward · · Score: 2, Insightful

      Vonnegut's first novel, Player Piano, had a somewhat similar storyline. Engineers formed the elite of the future, and everyone else had a boring life that was provided for them and make-work jobs designed to keep them busy.

      This same topic also figured prominently in the Unabomber's manifesto.

    18. Re:No by Kell+Bengal · · Score: 5, Interesting

      Ok, I'm curious. Let's run the numbers for my home country - Australia. The total taxation rate of GDP is about 22%; our GDP per capita is about $71k. That's about $15k per person. The minimum cost of living in Australia is about $16k per person assuming for a typical family of four. The Mincome experiment showed that people do not stop working on basic incomes, but in fact contribute to produce and to gain higher education. It could be quite possible to set the minimum income to be something like $7.5k per annum per capital (as many people will not need it, if paid a higher wage) and use remaining tax revenue to fund defence, infrastructure and health (which account for about half the budget). It does not appear to be outlandish to me.
      CAVET EMPTOR: this post and its figures were hastily researched using google and are probably deeply flawed and entirely wrong... but they're a starting point for facts-based discussion.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    19. Re:No by DKlineburg · · Score: 3, Interesting

      I'm not sure if you meant this, but I know someone who doesn't work. Why? Because if they did they would loose there government funded housing. To make up the difference would require a great job. Now, do I expect that person to ever do a great job? No, but I think in this one case, if they were guaranteed a livable income, they might go find some little job for a little extra. I used to be way on one side, I'm much more open to the idea of listening to what people have to say. I don't know what the answer is, but I don't think America is doing great right now; whatever you attribute it to.

      --
      Memory is deceptive because it is colored by today's events. - Albert Einstein
    20. Re:No by spiffmastercow · · Score: 4, Insightful

      The CxOs are nothing without the engineers who design their products, and the engineers are nothing without workers to build the products they design. And managers generally function to keep everybody on track. Ever worked on a dev team with no manager? I have, and nothing got done until they finallt hired a manager.

    21. Re:No by buybuydandavis · · Score: 2

      That's exactly the kind of thing I meant.

      When people on assistance start working, they lose benefits often as fast, or faster, than the new money comes in - greater then 100% effective marginal tax rates. Makes no sense if you actually care about people. Makes plenty of sense to perpetuate the bureaucracy and put people on the voting plantation to keep it in power.

    22. Re:No by Snocone · · Score: 4, Interesting

      Yep. There's so many poverty traps in the way benefits are lost that it's basically impossible for anyone with two kids to ever make a financial case for joining the workforce without questionably high valuation of downstream wage increases. And not doing so, of course, absolutely guarantees poverty.

      The immediate reaction is well scale this and scale that so that there's always marginal utility to working harder, but the patchwork of eligibilities and overlapping jurisdictions makes that darn near impossible to do adequately, and even attempting it an easily gamed bureaucratic nightmare.

      Switzerland is usually a good place to look at how a society manages to reconcile libertarian ideals with communitarian practicality, and if I understand correctly the way they've squared this particular circle is that families are responsible for a person's welfare before the State steps in, and if you can assume a traditional family structure and a sense of shame in not being able to provide for yourself as is still a fairly good assumption in Switzerland, that reduces the problem down to the point where the burden on the public purse is not overly significant.

      However, trying to follow that model in America would be rather problematic. If there's any sense of shame at all left in robbing your fellow citizens by means of government, it sure isn't evident anywhere.

    23. Re:No by ultranova · · Score: 2

      A lot of people instinctively say they'd take the knock-off because it's free, but if you're a rational actor you should stick with your original choice, because the difference between the knock-off and the premium one, both in terms of costs and benefits, has not changed at all, whatsoever.

      This is not true. The utility of money is an s-curve, so the difference of utility between $100 and $200 is less than $0 and $100.

      Think of this way: there's a huge difference between being broke and owning 1 billion dollars, but no practical difference owning 1 and 2 billion dollars.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    24. Re:No by mdielmann · · Score: 4, Insightful

      But universal basic income is a sound idea,

      No, it's one of the dumbest ideas I've seen spread across the Internet lately.

      and modern capitalism's worst fear (how can you enslave those who have choice?), giving me two reasons to love it.

      How are you going to give a 'universal basic income' to everyone without enslaving those who produce that wealth in the first place? They have a choice: until you send them to the inevitable gulags, they can say 'screw you' and stay at home instead of working.

      I suppose you'd rather spend the money on these shiftless people via private industries taking the burden of under-performers, and pay for additional policing and prisons to deal with the people who aren't suited or willing to work to support themselves? That sounds like a much more economical solution. Oh right, taxes are being used to deal with those issues already.

      Someone here has a sig about taxes being the price of civilization. There is a balance between Dane geld and social support. The people who aren't willing or able to fit into the normal molds of civilization are going to have a cost one way or another. I personally prefer a better method than letting them freeze or starve to death in the streets.

      --
      Sure I'm paranoid, but am I paranoid enough?
    25. Re:No by mdielmann · · Score: 5, Funny

      This is a silly example 200/100 = 2x 100/0 = Infinite

      This reminds me of a joke I heard.

      An accountant and an economist are walking in the park together. As they pass a pond they see a frog. The economist says to the accountant, "I'll pay you $40 to lick that frog." The accountant thinks about it for a moment, agrees to lick the frog, and the economist gives him his $40. As they continue, they see another frog, and the account says to the economist, "I'll pay you $40 to lick that frog." The economist agrees, licks the frog, and gets his $40. The accountant then says, "Well, what was the point of that? Now we've both licked a frog and have nothing to show for it!" The economist replies, "True, but the economy has seen an increase of $80!"

      So, after a lot of reading, I've come to the conclusion that economists aren't very rational people.

      --
      Sure I'm paranoid, but am I paranoid enough?
    26. Re:No by Billly+Gates · · Score: 3, Insightful

      CEO's aren't worth anything?

      One word "Nokia". How are they doing since they got that new CEO? A bad worker or engineer can fuck up a hell of alot less than director and certainly a CEO.

    27. Re:No by ceoyoyo · · Score: 2

      I have never figured out why a company would want to a) hire people who didn't want to work there, b) not fire them as soon as that became obvious, and c) try their very best to make all employees, whether they want to be there or not, work as hard as possible by treating them like children.

      Most corporate structure seems to be set up with unruly serfs in mind.

    28. Re:No by yndrd1984 · · Score: 2

      99% of the case, people will eventually bored and find something to do.

      Sure. But will it be useful? Give me $2000/month and no social stigma, why shouldn't I just read and post to slashdot all day? I'll learn a lot, but won't be of much practical use. "Something to do" isn't the same as "something valuable".

    29. Re:No by psycho12345 · · Score: 4, Informative

      The problem is that everything after Half Life 2 Episode 2 is not a Valve game, they were indie games that pitched their idea and got funding from Valve. So that puts the last actual in house developed game by Valve around 2005.

    30. Re:No by DamnStupidElf · · Score: 2

      An accountant and an economist are walking in the park together. As they pass a pond they see a frog. The economist says to the accountant, "I'll pay you $40 to lick that frog." The accountant thinks about it for a moment, agrees to lick the frog, and the economist gives him his $40. As they continue, they see another frog, and the account says to the economist, "I'll pay you $40 to lick that frog." The economist agrees, licks the frog, and gets his $40. The accountant then says, "Well, what was the point of that? Now we've both licked a frog and have nothing to show for it!" The economist replies, "True, but the economy has seen an increase of $80!"

      The economy is not a zero-sum game. Even if both the economist and accountant are completely indifferent between paying or receiving $40 as the cost of licking a frog they valued the overall experience, e.g. the utility of having walked and licked frogs was greater than the utility of doing nothing regardless of the face value of the money that was equally exchanged. Otherwise they would have just sat in the park doing absolutely nothing.

    31. Re:No by Pulzar · · Score: 2

      You cant in US. HR is not to help you work more efficient. HR is there to shield corporation from LAWSUITS. They can point a finger and say 'mister X was reprimanded by HR for grabbing women asses and ejaculating into water cooler".

      Geez, what company do you work for? Around here, HR handles payroll, work permits/visas, arranges interviews, helps new hires move/settle in if needed, maintain personnel databases with vacations, sick days, etc. They are quite useful, and they do things that get in the way of engineering managers doing the engineering work.

      But I guess we don't have many people around who are likely to ejaculate into the water cooler, so I guess things are different where you work.

      --
      Never underestimate the bandwidth of a 747 filled with CD-ROMs.
    32. Re:No by drakaan · · Score: 5, Insightful

      If you're talking about welfare for all, working or not, then the question is where that money comes from. Is there some endless hole of wealth that is supposed to prop us up? I understand the intent, but the mechanics of this idea have either been very poorly explained or won't work any better than a traditional ponzi scheme.

      --
      "Murphy was an optimist" - O'Toole's commentary on Murphy's Law
    33. Re:No by dryeo · · Score: 2

      What's been happening here on the west coast of Canada where wages have been steadily dropping for the last 30 years is the housing is being sold to the Chinese. This keeps the housing high with lots of empty houses and only expensive large houses being built.
      With the price of housing being about 70% of pretax income, people have to illegally rent out rooms, basements etc to own and if you're a renter, well good luck finding something to rent and when you do, the price of rent keeps going up while wages drop.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    34. Re:No by TFAFalcon · · Score: 4, Funny

      They each got something from the experience - the entertainment of seeing the other guy lick a frog. And they also owe the government some taxes for the 40 bucks they made.

    35. Re:No by Omestes · · Score: 3, Interesting

      Perhaps. I might do that for the first year, but then I'd be bored again.

      The thing is, in a hypothetical future give everyone a living wage, with enough money to basically be the equivalent of today's middle class, but don't bar them from making money doing other things, if others find it valuable.

        Though in the way this idea is commonly used, it says that we all will end up doing useful labor anyway, since we can't stand being idle. I find this absurd, though it might hold true for Americans, since we inherited a fair amount of our work ethic from our Protestant forebears. For the rest of the world? I'm sure they'd be content to sit on their butts, and spend time with their families.

      Hell, I'm not even sure that I'd do anything useful. I might devote my full time to pastimes I love, or just sit on my ass eating cheetos and playing video games... Who knows?

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    36. Re:No by Anonymous Coward · · Score: 4, Interesting

      This is a silly example
      200/100 = 2x
      100/0 = Infinite

      This reminds me of a joke I heard.

      An accountant and an economist are walking in the park together. As they pass a pond they see a frog. The economist says to the accountant, "I'll pay you $40 to lick that frog." The accountant thinks about it for a moment, agrees to lick the frog, and the economist gives him his $40. As they continue, they see another frog, and the account says to the economist, "I'll pay you $40 to lick that frog." The economist agrees, licks the frog, and gets his $40. The accountant then says, "Well, what was the point of that? Now we've both licked a frog and have nothing to show for it!" The economist replies, "True, but the economy has seen an increase of $80!"

      So, after a lot of reading, I've come to the conclusion that economists aren't very rational people.

      $80 worth of entertainment value has been added, the economist is right.

    37. Re:No by bosah · · Score: 4, Insightful

      Heh, a Dev team that accomplished nothing without a manager is a dev team I'd never want to manage.

    38. Re:No by LordLucless · · Score: 3, Insightful

      He's talking about a "post-scarcity" scenario - which basically means it's not applicable now, nor any time in the conceivable future.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    39. Re:No by lightknight · · Score: 2

      Yeah, no. See, as humanity progresses technologically, certain other parts of it have failed to keep pace. Law, for instance. Ethics, for one. I could go on.

      One thing we do need to fix, as much as it pains me to say this (I really do not want to be on this planet), are the, ahem, education methods. I am not talking about the partisan bullshit about whether sex-ed gets taught that year, or whether religion is allowed in the classroom, or whether the teacher's union is (probably) robbing us blind. I'm talking about the pure mediocrity of what is winding its way out of those systems these days, and the seeming inability of anyone to fix it. I'm beginning to suspect that it's because they simply do not know what is broken, which in of itself is a cause for concern.

      Just a giant fucking waste of time and energy. Like driving a new Porsche into the family pool.

      --
      I am John Hurt.
    40. Re:No by lightknight · · Score: 2

      Indeed. He left out the inflation of currency. That one is always a sure sign of empire death.

      --
      I am John Hurt.
    41. Re:No by Neil+Boekend · · Score: 4, Informative

      It's not new. Here in the Netherlands we have a system that provides for the bare necessities of life if you are fired. It works.

      If the employees aren't constantly afraid they may get fired most do not work less. Most will work better. Fear is a really bad long term motivator. Employees who are afraid have bad concentration. They tend to focus on the possibility of unemployment.

      When trying to get into the workforce in this economic climate I have been temporarily assigned at different companies. Some went through a rough spot (they expected that, that's why they only employed new workers on a temporary basis). If fear were a good motivator then people would have been working harder when the troubles became apparent, but that's not what I saw. The average efficiency of these engineers fell. Even with the securities that The Netherlands offer. It is hard to focus if you aren't sure about the future. Fear eats away at most people.

      Then again, some people do not work if they can avoid it. But are they ever going to be good employees? Are they going to work more than they need to prevent getting fired? They'll feel like slaves. Living in fear, only working to prevent the repercussions of not working.

      --
      Well, I might have a way, but it only works on a semi spherical planet in a vacuum.
    42. Re:No by YttriumOxide · · Score: 2

      Though in the way this idea is commonly used, it says that we all will end up doing useful labor anyway, since we can't stand being idle. I find this absurd, though it might hold true for Americans, since we inherited a fair amount of our work ethic from our Protestant forebears. For the rest of the world? I'm sure they'd be content to sit on their butts, and spend time with their families.

      Actually, I find this comment fairly bigoted. My experience with the world is that no matter where you go there are slackers who don't want to do anything, and there are highly motivated people that do. The ratio of these varies a little from place to place, but not significantly.

      In many highly socialised countries (looking at the Scandinavian countries for example), it is quite possible to just quit working and live (poorly, but acceptably) off the various benefits for the rest of your life. However, it's a choice that only few make; both through wanting to have a better life than is provided by that choice as well as the simple motivation to get out there and do something.

      I grew up in New Zealand, and like many young New Zealanders of my generation spent a couple of years after school just kind of doing nothing. I got the benefit from the govt, pretended to look for a job, drank a lot and partied. However I got sick of this after a short while and then started to actually DO things with my life. This is also true for the vast majority of my friends who were doing the same thing at the same time.

      --
      My book about LSD and Self-Discovery
      Also on facebook as: DroppingAcidDaleBewan
    43. Re:No by BasilBrush · · Score: 2

      Some people enjoy the job of garbage collection. Really, you'd be surprised. In a documentary on waste management, there was one garbage collector who, once a year, would go on a foreign holiday. And he'd arrange with the local garbage collectors to do a route or two with them. Around his lounge there were photos of him with various collection crews around the world.

      Whatever the job. No matter how much you might think it's awful, there are people that enjoy that job. Factory working. Retail. Even sewage workers.

      For sure, most of them wouldn't do it if they weren't paid. But that's a matter of needing the money because there isn't a basic income scheme, and because no one wants to be taken advantage of.

      Having said that there may not be enough people that like the job to supply the need for people to do it. I'm saying there is an issue of balance here. Not one of eradication.

    44. Re:No by BasilBrush · · Score: 2, Informative

      If you're talking about welfare for all, working or not, then the question is where that money comes from.

      Where? Watch this and the answer is obvious.
      https://www.youtube.com/watch?v=QPKKQnijnsM

      So the only question is: How?

    45. Re:No by hey! · · Score: 2

      Sure, but don't be too sure of that. Having spent many years both in IT and as a consultant, I can tell you that most people have very little idea of how the structure of the company that employs them works, so "I don't see it" doesn't mean "it's not there."

      I met another consultant at an ACM event who told me this story. His largest client hired him because they'd laid off an entire layer of middle management. The new CEO had come in, looked at the org chart and asked, "what do these people do?" Nobody knew, so he said "get rid of them." That turned out to be a damned good way of finding out what those people did, which turned out to be all the functions related to coordinating the different parts of the organization. Management brought him in to find a technological fix that would save them the embarrassment of hiring all those people back.

      Of course I much more often dealt with the opposite problem: people seeing business value in procedures that just move data around. I don't know how many times I've been handed a fat sheaf of "reports" to analyze, only to discover that it contains almost nothing but busywork.

      In any case I think the question posed by the summary ("can this work elsewhere?") is the wrong one. If it works *anywhere*, it's bound to work somewhere else. A better question would be "Which organizations could make this work?"

      In my experience the most critical factor in whether an organization will succeed is the quality of the people work for it. An organization full of nothing but intelligent, open-minded, cooperative and conscientious people would tend to succeed no matter kind of management structure you chose for it. A strongly hierarchical business structure tends to work well for tasks where you do the same thing over and over, or churn out things to external specifications. A flat, non-hierarchical structure tends to work well in situations where an organization has to redefine itself frequently, as in response to chaotic business environments. But that said, good people will tend to make any structure work in any situation.

      Each style of organization has its drawbacks. Flat organizations sometimes spend undue time making routine decisions as they struggle to get everyone onboard. Hierarchical organizations have multiple single points of failure where one bad manager can ruin the efforts of everyone working beneath him.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    46. Re:No by usuallylost · · Score: 2

      The father of a friend of mine growing up had a job in garbage collection. First it paid a hell of a lot better than I expected. The other thing about it is back then they would take virtually anything you put at the curb. His route went through a relatively affluent part of town. People threw out an incredible amount of good stuff. He was the first person I knew who had a big screen TV and a surround sound system. Somebody had spilled paint on the cabinet and just thrown the whole thing out. He picked it up, brought it home, cleaned it up and had a fairly new TV that was a couple of grand for the cost of dragging it home. He brought so much of this sort of stuff home that he had to build a second shed in his back yard to house it all. Every quarter or so he and his buddies from work would take all the stuff they had gathered up out and sell it at a flea market. The first year he did it he claimed that he made enough money scavenging stuff from the garbage to buy a new pickup truck.

    47. Re:No by spiffmastercow · · Score: 2

      There were numerous issues, but it all boiled down to authority. We needed someone with the authority to reprimand and eventually fire the guy who made threats of physical violence during code reviews and went on long, loud racist tirades at least 3 times a day (seriously, this happened). We needed someone with the authority to tell the analysts that their specs were self-contradictory and filled with jargon that, upon questioning, they could not define. We needed someone with the authority to ask the users' manager to assign people to work with us and determine what it was they really needed. We needed someone with the authority to negotiate with the customer when they tried to add features without adding money. We needed someone with the authority to tell non-contributing developers to get to work. We needed someone with the authority to tell more experienced developers to work with the junior devs and help them gain experience.

      Lean management is fine, but ultimately you have to report to somebody. So unless you have an autonomous commune of developers, you're going to need a manager, and you're a lot better off if you have a good one. A good manager should generally act as an advocate and mediator, and those roles are needed. That's not to say they can't do anything else -- the manager I mentioned was also one of our top coders.

      I have since been promoted to a project management role, and I'm only able to handle it because my team is highly motivated, competent, and composed mostly of current or former consumers of the project I manage (a collection of code libraries and dev tools shared throughout the organization). If I was stuck with a bunch of junior devs, vague specs, and a customer that went out of its way to make itself unavailable, I'm pretty sure I'd be fucked, so I tip my hat to the managers who can handle that.

    48. Re:No by Draknor · · Score: 2

      I disagree -- your argument is essentially the same as the RIAA/MPAA: "Unless we protect music, artists won't get paid and they won't make music anymore". Which is complete & utter bunk, because plenty of artists make music without ever making a cent in profit. People may not continue to do what they currently do -- in fact, a great many (myself included) would not. But we WOULD find things to do instead that we enjoy a lot more, and are probably much better at.

      Maslow's hierarchy of needs is in effect here -- when basic survival needs are taken care of, then you move up the pyramid eventually getting to esteem & self-actualization, where people WANT to build things, achieve recognition, solve problems, be creative, etc. BECAUSE they want to. BECAUSE they want to "be good people".

      Some people do what they need to, because they our society is NOT setup to care for people's basic needs (food, shelter, security, health). And if society did start caring for those basic needs, yeah -- some people would probably just sit around & be lazy, at least for awhile, because they only know how to live in scarcity. Just the way that poor/middle-income people win the lottery & ruin their lives, because they don't know understand how to live with money & security. But within a generation (perhaps less), I think a great creative energy would be unleashed.

    49. Re:No by BasilBrush · · Score: 2

      I think taking pride in your work is a different thing from enjoying your work. You can have a job you don't enjoy but still take pride in doing it well. And vice versa.

      I think high turnover in tech jobs is more likely that it's often very easy to move to another tech job that pays more or is more interesting. More so than in other industries.

  2. It must work.. by leathered · · Score: 5, Funny

    Just look at the number of Half-Life games they churn out. I haven't even finished HL6 and HL7 is coming out next week!

    --
    For all intensive porpoises your a bunch of rediculous loosers
    1. Re:It must work.. by Junta · · Score: 2

      Big picture mode will invariably crash after a while is one I've particularly noticed.

      They have worked various performance problems with their overlay as well.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    2. Re:It must work.. by Anonymous Coward · · Score: 5, Funny

      They moved into the lucrative virtual-hat selling business.

    3. Re:It must work.. by captjc · · Score: 3, Insightful

      It is slow, a memory hog, and the web browser takes forever to load (especially the store page). Half of the updates seem to try to reapply themselves every time I open Steam.

      Steam may not be the worst program in the world, but it is far from perfect.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
  3. Yes by cervesaebraciator · · Score: 4, Interesting

    But only on Valve Time.

  4. Like Most Companies? by Art+Challenor · · Score: 5, Insightful

    Isn't this how most companies work? In order to get anything done, you form an ad-hoc group of capable people to work on a project.

    Seems to me the only difference is that in a normal company that group then has to figure out how to outflank the management hierarchy in order to complete the project, whereas this model skips that step.

    1. Re:Like Most Companies? by gweihir · · Score: 3, Insightful

      Unfortunately very true. But it is worse: There are quite a few companies where this is not possible. How do you think really large and important projects fail?

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    2. Re:Like Most Companies? by Darinbob · · Score: 4, Insightful

      The "bossless" part is just a bit of hyperbole. _Someone_ is going to be hiring and firing. It probably means it's not a strict hierarchical hand out of duties (which is actually pretty rare many places), but there's still someone involved with making sure that all the money being spent will lead to an actual product that gets released on time, even if that person isn't constantly applying pressure.

    3. Re:Like Most Companies? by SpiralSpirit · · Score: 4, Informative

      http://assets.sbnation.com/assets/1074301/Valve_Handbook_LowRes.pdf I think you should read the handbook before deciding you know more about their hyperbole than they do.

    4. Re:Like Most Companies? by SpiralSpirit · · Score: 2

      Of course you can be fired. No-one said otherwise, and obviously from the news it happens. There's a protocol for reviews and being let go. Gabe is the owner of the company - of course he can't be fired. But aside from setting up the protocols and making some "ultimate" decisions, the actual day to day running of the company seems to operate in the "flat" way. It isn't hyperbole - its a totally different organizational structure.

    5. Re:Like Most Companies? by flimflammer · · Score: 2

      Well, does everyone get an equal vote, from engineers to accountants to janitors?

      Pretty much. Valve also encourages people in one area of expertise to try their hands at other areas to diversify their skillsets for everyone's benefit.

      Does a major shareholder who is paying everyone's salary get a larger vote than the new hire? Does a minor shareholder get any votes?

      What shareholders are you talking about exactly? Valve is self funded. That's the whole reason why this works for them.

      If you actually read even a little bit of the handbook that was linked to you, many of your questions would have been answered directly by Valve.

  5. Theory Y organizations by Anonymous Coward · · Score: 4, Informative

    WL Gore & Associates, which makes Gore-tex and applies the similar technology across dozens of other industries from medical devices to space suits and military gear, also operates as a (very successful) Theory Y organization.

    http://en.wikipedia.org/wiki/Theory_X_and_theory_Y#Theory_Y

  6. The game of Survivor by Anonymous Coward · · Score: 5, Interesting

    If you think about how they describe pushing out people that "don't fit" by group consensus, you quickly begin to see how such a workplace is actually fairly toxic. Everyone would be trying hard to get along and not piss anyone off, because, like on the reality show Survivor, once the team gets a bug in their bonnet for you, you're gone, despite your productivity or ethics. It also leads to monocultures - people will want to hire and work with people like them, the complete opposite of diversity hiring. I would be interested to see the cultural vectors for Valve. I'm betting they don't have a lot of ethnic minorities or women working there.

    1. Re:The game of Survivor by swalve · · Score: 2

      Yes, that's the impression I get from these types of organizations. They have the freedom to choose and eliminate the members of their "tribe", so it can only work in artificial environments. I suspect this model can't work in other more competitive industries. Imagine trying to order a meal in a restaurant being run this way. It would go out of business before you finish the cheese course.

    2. Re:The game of Survivor by Rude+Turnip · · Score: 2

      Diversity of ideas in the business world matters. Having a monoculture where the only people in charge are the ones that grew up in the business is a recipe for disaster.

  7. Valve Handbook by bwhaley · · Score: 5, Informative

    Valve addresses this very question in the Handbook for New Employees:

    Q: If all this stuff has worked well for us, why doesn’t every company
    work this way?

    A: Well, it’s really hard. Mainly because, from day one, it requires a
    commitment to hiring in a way that’s very different from the way most
    companies hire. It also requires the discipline to make the design of
    the company more important than any one short-term business goal.
    And it requires a great deal of freedom from outside pressure—being
    self-funded was key. And having a founder who was confident enough
    to build this kind of place is rare, indeed.

    Another reason that it’s hard to run a company this way is that it
    requires vigilance. It’s a one-way trip if the core values change, and
    maintaining them requires the full commitment of everyone—
    especially those who’ve been here the longest. For “senior” people
    at most companies, accumulating more power and/or money over
    time happens by adopting a more hierarchical culture.

    --
    "I either want less corruption, or more chance
    to participate in it." -- Ashleigh Brilliant
    1. Re:Valve Handbook by Anonymous Coward · · Score: 2, Interesting

      Eventually, the folks working at Valve will end up getting married, buying houses, having kids, etc. etc. and will realize that their income in this communal culture is hardly enough. At that time, they will either leave for other (traditional) companies where performance is rewarded with better pay and better positions, OR they will start resenting the valve culture, which will force the company to adapt by becoming more and more traditional.

      Nice social experiment for the short haul. But the traditional companies have millennia of evolution behind them.

    2. Re:Valve Handbook by SeaFox · · Score: 4, Interesting

      Eventually, the folks working at Valve will end up getting married, buying houses, having kids, etc. etc. and will realize that their income in this communal culture is hardly enough. At that time, they will either leave for other (traditional) companies where performance is rewarded with better pay and better positions,

      If this is truly just about the money what's to stop Valve from giving bonuses based on merit or incremental pay increases for seniority? Experience is worth money, too. It's not a requirement they have to move up into any sort of supervisory position to be rewarded financially for working hard and showing dedication to their company. The idea that everyone in a certain position should be paid the same range is very hierarchical itself. I suspect it was formed by the same middle-management types getting butt-hurt over the idea that someone in a position "below" them was making more money than they were, completely ignoring whether the engineers have to work harder or make a greater or less contribution to the company overall.

  8. No, but... by Sparton · · Score: 4, Interesting

    The short answer is no.

    The long answer is probably no, as you need a certain mix of incredibly talented people with very specific attributes. Valve is notorious for only hiring the absolute best, going for those with wide specialist knowledge (but shallow knowledge of all other aspects of game development... some kind of "T" metaphor is used by them?), and ensuring everyone they hire can be an effective leader/is capable of following an effective leader when needs be. And you can't just have a few people with those attributes; everyone in the company has to be like that.

    If you can hire only people that meet the above qualifications, then sure, you could make another Valve. But it's a very difficult (or at least expensive) proposition, and no doubt incredibly challenging to scale.

  9. It requires the right kind people by gweihir · · Score: 5, Interesting

    If you have the right kind of people, namely competent, motivated, result oriented professionals, that do not care one bit for power, but are willing to assume it temporarily in order to take responsibility for a specific part of a project (only to relinquish it freely afterwards), then this works very well indeed.

    The two reasons for people to go into management are absent here
    1. Incompetence: Doing management is often a way for people that have no real skills with regard to the product being made to join or stay in an organization.
    2. Lust for power: The other primary motivation for going into management is wanting to tell others what to do.

    In bad managers (the predominant type), both things combine. Good engineers, artists, writers, etc. almost universally want to practice their craft and get better at it. Doing any management-like function is something they will only do willingly (and temporarily) for the greater good and never as their sole function. If you have such a pool of people, the only permanent (but critical) management function to remain is to make sure nobody incompetent at or not passionate for their (non-management) job and nobody with lust for power joins the team. People that are passionate about what they do are easy to identify. Skill is harder, but doable if you invest some time to find out. Lust for power is still harder, but people that have gotten good as their primary competency rarely have it as it gets into the way.

    This also means that most companies cannot use this model, as they have been taken over a long time ago with those of no valuable skills and/or a craving for power and, from my observation, usually have quite a few incompetent non-managers in addition.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:It requires the right kind people by tompaulco · · Score: 4, Insightful

      The two reasons for people to go into management are absent here 1. Incompetence: Doing management is often a way for people that have no real skills with regard to the product being made to join or stay in an organization. 2. Lust for power: The other primary motivation for going into management is wanting to tell others what to do.

      In bad managers (the predominant type), both things combine. Good engineers, artists, writers, etc. almost universally want to practice their craft and get better at it. Doing any management-like function is something they will only do willingly (and temporarily) for the greater good and never as their sole function. If you have such a pool of people, the only permanent (but critical) management function to remain is to make sure nobody incompetent at or not passionate for their (non-management) job and nobody with lust for power joins the team. People that are passionate about what they do are easy to identify. Skill is harder, but doable if you invest some time to find out. Lust for power is still harder, but people that have gotten good as their primary competency rarely have it as it gets into the way.

      This also means that most companies cannot use this model, as they have been taken over a long time ago with those of no valuable skills and/or a craving for power and, from my observation, usually have quite a few incompetent non-managers in addition.

      I submit that the most common reason why technical people go into management is not listed. That is: HR puts an arbitrary cap on what technical people can make and it is less than what managers make. In order to progress in your career and make more money, you have to go into management, and therefor remove yourself from the productivity pool. It seems counter-intuitive, but most everything that companies do is counter-intuitive.

      --
      If you are not allowed to question your government then the government has answered your question.
    2. Re:It requires the right kind people by Phrogman · · Score: 4, Insightful

      There is another reason for going into management. Apparently there is considerable 'ageism' out there in the tech industry. If you don't have management experience by a certain age, you end up getting sidelined because the non-tech people tend to hire younger developers for development positions (This seems to be the position I find myself in at the moment). Younger developers are seen as more exploitable (longer hours, less pay, no benefits etc) over more experienced employees who will expect to command higher wages.

      --
      "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
    3. Re:It requires the right kind people by gizmonic · · Score: 3, Informative

      Have you ever worked for a Fortune 500 company, or any company with more than 10k employees spread across several states?

      Most companies adopt pay grades, and assign certain pay grades to certain job titles. This is your base salary range, which is then adjusted by the cost of living for your location. You have to make at least the minimum of the range, and can never make more than the maximum. The only way to go up once you've capped out, is to get a new job title (ie, promotion).

      When a company is faced with a large number of employees, that becomes the easiest way to make sure people are being paid fairly across the board. It doesn't matter what race, gender, ethnicity, etc, you are; if you are Job Title A at Pay Grade 15, you will always be making between $x and $y.

      I'm not saying it's the best solution, but it is dead simple, easy to implement and about as bullet-proof from lawsuits as you can get. Could they come up with something better? Most likely. But if this works, why spend time and effort on something that may not (at the same time opening you up to discriminatory salary lawsuits)?

      Anyway, none of that is an argument FOR the practice, just an explanation of why it exists.

      --
      WWJD?
      JWRTFM!
  10. Re:But who would build the desks? by cheater512 · · Score: 4, Funny

    "Welcome to the company! Here is your Allen key."

  11. No by astralagos · · Score: 5, Interesting
    If you read Varoufakis essay pointed to there, he'll note that Valve's own management doesn't believe the company will be able to scale. More importantly, he notes that the employment process is self-selecting, and that's the rub. I found a Forbes article which estimates that Google makes a profit of 350k per head, while Valve's is in the 87.5 million per head -- that's an estimate, but even if it's one twentieth, it's still ridiculous. Valve is in a unique position due to steam -- its a publishing house which effectively monopolizes PC digital distribution. They roll in so much money that they can run the company as an anarcho-syndicalist commune, a democracy, or by pulling suggestions out of a hat. They're very lucky that way and rolled the dice well -- most game studios pushing for artistic integrity have ended up as EA subdivisions for a good reason.

    Running a real company or a real government requires dealing with people who don't want to be there. Not everybody wants a career, some people just want jobs. They want to punch the clock and go home. Some people steal habitually from the till. Had I my druthers, I'd spend all day at home reading, and I'm considered a sociopathic workaholic. Some people are going to cheat. Some people are going to lie on their interviews. The test of any organization isn't how it does when it's doing well, it's how it does when its under extreme stress. Valve hasn't been under extreme stress, so the question of the effectiveness of their organization is effectively mooted. We can look to other game companies with strong egos (Origin for example, or Ion Storm) and get a good idea, though.

  12. Fairy Tales... by mizkitty · · Score: 2

    Who authorized all the recent "layoffs" ?

    1. Re:Fairy Tales... by rudy_wayne · · Score: 3, Insightful

      Who authorized all the recent "layoffs" ?

      Exactly.

      The claim that there are "no bosses" is complete rubbish. There has to be a few people in charge who make decisions and act as the final authority when a group of people cannot agree about something. Otherwise, nothing would ever get done due to the fact that people are horribly imperfect.

      Should we hire this person? What if the "group consensus" is that they don't like him because of his race? Who's going to tell them thats illegal?
      Do we need to buy some new servers? What should we buy? How much should we charge for this latest game?

      Somebody has to make those decisions. And a few million more. They might not actually have a job title with "boss" or "manager" in it, but they are still bosses and managers.

    2. Re:Fairy Tales... by __aaqvdr516 · · Score: 2

      You can find a copy of the 2012 Valve employee handbook floating around the net.

      Yes, they have no bosses. Everyone is peer-review rated.

      As the Valve handbook states: Of all the people who are not your boss, Gabe Newell is the most not your boss....if you catch their meaning there.

      So, the layoffs likely came straight from the horses mouth and probably on the recommendation of all of their peers.

      Here's one link that should lead you to the handbook. It's a fascinating read.
      http://thenextweb.com/shareables/2012/04/21/valves-new-employee-handbook-is-as-inspiring-as-the-games-it-makes/

    3. Re:Fairy Tales... by trout007 · · Score: 2

      "nothing would ever get done due to the fact that people are horribly imperfect"

      So you solve this by putting one imperfect person in charge?

      The whole idea of Valves management is that people are imperfect so the best thing is not to put anyone in charge. People will tend to work on what interests them and seems like it will have some success. Have you ever been stuck working on a project that you knew was going nowhere and was doomed to get canceled? How much time and money was wasted while waiting for management to finally pull the plug? If people could abandon those projects and move to ones that look like they will be more successful you have a system setup to find and allocate resources to successful projects automatically.

      --
      I love Jesus, except for his foreign policy.
  13. Nope by Michalson · · Score: 3, Interesting

    Valve has been in the unique position of having some hit titles in the past that they had good publishing deals on. That's given them the financial cushion to run things however they wanted with whomever they wanted, without any of those pesky obligations most developers have to meet to pay the bills. And then of course they stumbled onto Steam, the patching platform turned online store where they get a cut of all the other developers profits.

    To highlight a similar scenario, 3D Realms was able to dick around for almost 15 years (1996-2009) thanks to the big pot of cash they had from the first Duke 3D game and a few farmed out expansions. We know for sure now that those years where not spent under some masterful system of management creating the most polished game ever, they where terribly managed years in which the same game was reinvented every 4-6 months everytime Broussard saw a new game.

    Valve management is certainly not the disaster that was 3D Realms, but at the same time it's very hard to apply their near-zero management style without also having access to their near-zero financial obligations. Valve can afford to mess around in the kitchen for years tossing meal after meal into the garbage until they have something they like. Other developers have to feed their family tonight.

    So I guess what I'm saying is that regardless of whether the bossless model works for Valve, other companies have to actually produce games on time and on budget. Where exactly is Half Life 3...

  14. We can't all be above average by egcagrac0 · · Score: 2

    It's easy to get by with less management if the team is more capable.

    The common hierarchical management systems are better suited to organizing groups of people towards achieving a common goal when those people aren't all above average.

  15. Re:The answer yes, sometimes, but almost always no by turbidostato · · Score: 2

    "I think, and sadly, it is true because much like Communism it works fine on paper but almost never in practice"

    Quite an interesting comparation because then, how is it that the vast majority of companies are governed by Communism, just the Soviet Russia style?

  16. Yes by WorBlux · · Score: 2

    I mean it works for a tomato company in Florida (Morning Star), it can work for just about anything, but it takes a lot of time to cultivate the culture, and you've got to have the right people initially for it to work.

  17. Not Everything That Is Not Top-Down is Hayekian by shawnap · · Score: 2

    Although I have some political differences with Russ Roberts, I'm a fan of his podcast. The guests and the discussion are usually interesting (this guy included).

    One thing that drives me nuts though, is Robert's eagerness to call anything that's not obviously a top-down process 'Hayekian'. If Roberts had his way, people would try to get their video to 'go Hayek' to support their 'Hayek-starter' project about 'Hayek-oriented programming'.

  18. Careful by Murdoch5 · · Score: 2

    If you have a great team that can gel together then sure. A good team is like a well functioning machine that doesn't break down. The problem comes when you have team members who want to steal the spot light and not work with others.

    In my last big project we had two members who felt they were the next big Nobel prize engineers, however really they just screwed large portions of the project, they fought the documentation and the requirements and they felt they were above everyone else. That kind of group can't work with out higher management getting involved.

    Once they were axed from the project the entire team became a smooth machine, each member knowing what the others were working on. We had smooth integration, smooth code reviews and a great release. Management only got involved at the end to thank us.

    So yes and no, management free company's can work in certain cases, in most cases I would never recommend it.

  19. Yes, a bossless workplace can work. by greenguy · · Score: 5, Interesting

    There's an entire business model based on operating a business with no boss -- it's called a worker cooperative. As a founder and member of one, and a friend of dozens more, I'm here to say that it works.

    The existence of one bossless model makes it easy to believe that others could exist. The presence of an authority figure, or of any kind of hierarchy, is not a requirement for business success. This isn't speculation -- there's proof in black and white.

    --
    What if I do the same thing, and I do get different results?
  20. Yes. Github. by adharma · · Score: 2

    Github also has a flat organization structure. Read: http://www.elezea.com/2012/06/user-centered-organizations/

    --
    What word rhymes with buried alive?
  21. arbitrary salary caps by King_TJ · · Score: 2

    Yes! This!

    Honestly, it's the back edge of the proverbial double-edged sword of promoting "hiring from within". If your company really feels (as most do) that the people already working in a business know more about it than outsiders, the only viable option becomes promoting technical people to management positions.

    If the financial motivator (of a nice pay raise for becoming management) wasn't in place, though, a lot of the technical people would refuse to switch roles to management -- because hey, why stop doing something you're comfortable doing and know you're pretty good at?

    I'd say that in my entire career doing I.T. - every single person who was promoted to a management role over me (from a role doing pretty much what I did, before that) was pretty poor as a manager. But in the big picture, what would have been better? I mean, if they decided just to skip the whole "promote from within" concept and hired outsiders with management experience, would we have respected them or their opinions? I'm not so sure? Many a company has been ruined by outsiders coming in and trying to do things their way, despite really not having much of a handle on the dynamics of the workplace they were tossed in to manage.

    This idea of scrapping the whole hierarchy, as Valve has apparently done, sounds great IF and ONLY IF your business focuses squarely on producing a good or service that doesn't require much diversity. I mean, consider the fact this is not only a firm that focuses on software development, but they're focused on only one genre of software development; games.

    I think even with that narrow a focus, a company like Valve surely has a lot of business challenges requiring a different type of employee than the creative software developer. For example, they must have to deal with accounts payable and receivables. I imagine they almost have to treat that work as something they outsource, since those people would have no direct involvement in the creation of the products (and that means no motivation or drive to see those ideas become commercial successes, enjoyed by millions of players).

    In many other businesses I can think of, you almost need at least one layer of management, simply because a big part of your core workforce will be people doing tasks that nobody in their right mind would REALLY enjoy doing for any length of time. Their primary motivation is money and the concern that someone above them in rank in the company has the power to yank that money away from them if he/she becomes displeased with the quality of their work.

  22. Homo Faber by Capsaicin · · Score: 3, Insightful

    Quite an interesting comparation because then, how is it that the vast majority of companies are governed by Communism, just the Soviet Russia style?

    It's an interesting comparison because the basic idea behind communism was that fundamentally the same as that behind Theory Y style organisations. The idea, that is, that left to their own devices, without the imposition of formal authority (remember that in theory 'communism' was to be a stateless and non-hierarchical society), humans will be self-motivated and express themselves by what they produce. You will recall from your reading of Marx, that one of the great criticisms communists levelled at capitalist production methods (Taylorism), is that the assembly line robbed the factory worker of their human identity by 'alienating' them from the products of their own labour. For Marx you are what you make.

    just the Soviet Russia style?

    OP wrote about "Communism on paper," so a comparison with Soviet Russia (which never claimed to have a communist system in place anyway) is a little unfair. I do agree, however, that the human management in the Soviet state seems to have a more in common (and if I understand it this is your point) with that in the majority of modern corporations, than with this self-motivated pride in one's own work approach.

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    Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
  23. Nothing new, see SEMCO of Brazil by williamyf · · Score: 2

    They have been doing it for ages.

    I has exposed to their style as a case stud durng my MBA. I do not have the files handy, but you can research them on the ionternet.

    I leave you this link to get you all started:

    http://www.co-intelligence.org/S-Semco.html

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    *** Suerte a todos y Feliz dia!
  24. Only if ... by jxander · · Score: 2

    Only if you honestly and truly love what you do.

    The software devs at Valve have an genuine desire to make games. Hell, most of them probably make games *they* want to play. They fact that they get paid to do so, and that the rest of us get to play them too is all bonus. They certainly don't need a boss telling them to do more of it. So for them, the lack of direct leadership works.

    I can't see the same method working for wage-slave type positions, or jobs without distinct landmarks and end goals. An IT call center worker or retail worker probably has no real motivation to come back from lunch and get to work. No real reason to spend all day working instead of slacking of browsing slashdot, or just dicking around on your phone. So what, they answered 10 calls instead of 20, or helped a few less customers find what they were looking for in housewares. Without a boss to "crack the whip," can't see a lot getting done in those types of jobs.

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    This signature is false.
  25. Because projects need project managers by raymorris · · Score: 4, Informative

    My experience is that people don't show up on day one knowing exactly what needs to be done. Someone has to keep track of which parts of the project need to be done. That "someone" who keeps track of things is a project MANAGER. A skilled, experienced tech in that role is good. They are more valuable managing the project than writing code. To get me to take on that stress, you have to pay me more. That's two reasons why I do management - because it has to be done and someone is willing to pay me more to manage coders than to be a coder.

    Within a decent sized project, you'll have less experienced or less knowledgeable people. They'll need some management by more knowledgeable people guiding them. As much as I would like to just code all day, SOMEONE has to point out to the new person that copying and pasting the same code in six different places causes problems.

    While the project manager is busy with the $800,000 project, someone elese has to think acout how that fits into the organization's $12million total budget and the five year plan. Otherwise, you may win the battle but lose the war, you may succeed at doing the wrong things. Your best and brightest people are a lot more valuable making five-year and ten-year $xx million decisions than having the best people writing "while" loops. I prefer to just work on algorithms, but someone needs to plan for what happens when this three-year contract is over.

    It's not a power trip. It's a job someone needs to do. Heck, most of the management I do now is for a non-profit where I don't get paid and the managing board resented by those too lazy/apathetic to take on any responsibilities themselves. I do it simply because it needs to be done, or the organization would fail in it's mission.

  26. Re:How about the last person? by nadaou · · Score: 3

    I like this company.

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    ~.~
    I'm a peripheral visionary.
  27. You misread the numbers. by Animats · · Score: 2

    I found a Forbes article [forbes.com] which estimates that Google makes a profit of 350k per head, while Valve's is in the 87.5 million per head...

    No, that's not right. Read the article again. " More specifically, Newell says of the 250-person company that on a per-employee basis, Valve is more profitable than tech giants like Google and Apple. Google made an average $350,000 in profits per employee in 2010. That means Valve sees profits of around $87.5 million at least." The $87.5 million number is total profit, not per employee.

  28. Half Life by mcheshire · · Score: 2

    Is this why we havent seen half life episode 3 yet ? :)

  29. Capitalism is broken by symbolset · · Score: 4, Insightful

    Capitalism, communism, socialism: all the financial models and systems are broken now by a thing not anticipated by their models: plenty.

    When food is limited it makes sense to limit it to those who contribute to the commonweal. When it is so plentiful that we plow half of it back into the ground to keep the price up, and throw half of the rest away - not so much. Likewise with shelter, clothing, all the basic needs. It makes sense to leave some homeless in the winter to freeze to death when there is no room in built homes - but of that now there is no lack. Money is just a proxy for production units.

    We have at some estimates 40% of our able population idle for the simple reason that they're not required to produce what we need. That is a serious problem because if we don't figure it out when that figure hits 50% they will be the majority. It's also an opportunity, as these folk are quite capable and eager to produce. The one who figures out how to empower them to produce a social good will be canonized.

    We need a new model.

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    Help stamp out iliturcy.
    1. Re:Capitalism is broken by CaptainNerdCave · · Score: 2

      I would argue that food scarcity isn't increasing, but our current situation comes from a variety of problems:
      1- horrible resource management
      2- no incentive to produce (US farm subsidies)
      2a- edible food units converted (at a net loss) into non-edible fuels
      2b- edible food units wasted to keep prices artificially high
      2c- arable soils not used for production or even intentionally spoiled.

      Why? Capitalism has resulted in atrocious abuses by short-sighted goons. I think we have seen a derivation of corporatism that will enrich a few at the expense of the many.

      We need more entities that enact intelligent, long-term practices focused on the maximum profit over the company lifetime, not the maximum profit in the shortest time for the smallest number.