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Blizzard Announces Hearthstone: Heroes of Warcraft Digital Card Game

UgLyPuNk writes "Blizzard has revealed its 'something new' at PAX East 2013: Hearthstone: Heroes of Warcraft — a 'charming collectible strategy game set in the Warcraft universe.'" Blizzard says this game is a departure from their normal development process: it was made with a team of just 15, will release this year, and it's free-to-play. Hearthstone is built for Mac OS, Windows, and iPads. There's a deck builder, a match-finder, and AI for those who don't want to play against other people. While it's free to play, and players will earn new packs of cards by playing, there will also be an option to purchase new packs.

44 of 79 comments (clear)

  1. yo dawg by Kurast · · Score: 5, Funny

    So I heard you like games, so I made a game within a game

    1. Re:yo dawg by DigiShaman · · Score: 1

      So, I'm playing WoW online. My hunter is tired and cold. He needs to walk into a local bar. Oh look!, players sitting at a table. I will sit down and enjoy a game of Hearthstone with the rest of them while staying warm by the virtual fireplace, for five hours!!!. And I planned on playing WoW. Guess it didn't work out that way...

      --
      Life is not for the lazy.
    2. Re:yo dawg by chispito · · Score: 3, Informative

      So I heard you like games, so I made a game within a game

      Yo. Other Dawg.

      It isn't a game within a game. It's a standalone online CCG.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
  2. Competes with WoW's own TCG by idontgno · · Score: 4, Interesting

    I wonder how Cryptozoic feels about Blizzard firing off a "digital trading card game" when they already have a "non-digital TCG" license? There's nothing quite so sucktacular as directly competing with your licensor.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.
    1. Re:Competes with WoW's own TCG by Anonymous Coward · · Score: 2, Insightful

      I think the writing's been on the wall for quite awhile. WoW TCG used to be their sole focus and Bread and Butter. But the past year they've been diversifying, gathering non-Blizzard licenses, and trying to get another franchise off the ground in a very hard way. I wouldn't be surprised if the contract between Crypt and Blizzard comes to an end after the current one expires.

      Furthermore, Blizzard has constantly been trying to step into the world of micro-transactions (Attempts at "map selling" in Starcraft at the beginning, the Auction House, etc) so this is just the next step. It's really funny that people complain about "freemium" and "microtransactions" as if they are totally new concepts, whereas anybody that has played TCG's have been subject to this model since the early 90's.

    2. Re:Competes with WoW's own TCG by Anonymous Coward · · Score: 1

      I wonder how Cryptozoic feels about Blizzard firing off a "digital trading card game" when they already have a "non-digital TCG" license? There's nothing quite so sucktacular as directly competing with your licensor.

      Considering the two games are NOTHING alike and one is physical with the other being digital, Id say they don't care. My account was selected for the beta not to long ago, aside from the whole card thing they don't have much in common and play differently.

      And competing with themselves? Isnt that as stupid as saying Toyota makes lexus cars and its Toyotas line of cars and saying they compete with themselves? Or Microsoft competing against themselves by still releasing windows 7 and 8? Or parker brothers competes with themselves by making a digital and physical version of monopoly.

      You really should think about something before you say it.

    3. Re:Competes with WoW's own TCG by MachineShedFred · · Score: 2

      Because this is so different than Wizards of the Coast having their own online M:TG game?

      People that want to play with real cards, will.
      People that don't, won't. This is an attempt to get some of those people in, too.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    4. Re:Competes with WoW's own TCG by asmkm22 · · Score: 2

      Wizards of the Coast found that it didn't really have a negative impact at all when they went full steam with Magic: Online. Card sales stayed the same, and the online game is doing very well. Identical rules, cards, and tourny's, although the digital release dates are a few weeks behind the physical release dates.

      TLDR: I don't think this will impact card sales any, especially since the games aren't even using the same rules.

    5. Re:Competes with WoW's own TCG by vokyvsd · · Score: 1

      I think the difference in all of these cases is that your example products are all being sold by the same overall company, while Cryptozoic is different company from Blizzard, so the competition, to the extent that there is any, can and will hurt them.

      But I don't actually know anything about Cryptozoic. I'm just basing this entirely on a careful reading of what grandparent post said.

  3. The addiction continues by Anonymous Coward · · Score: 5, Funny

    I'm waiting for the Warcraft-branded groceries myself. The soda is not a great diet on its own, I need food! From Pandaria!

    1. Re:The addiction continues by Looker_Device · · Score: 2

      Warcraft: The Flamethrower.

      --
      Your political party doesn't care about your rights and only represents corporate interests.
  4. PC game company releases CCG by Anonymous Coward · · Score: 1

    I would really like to see an article someplace regarding the trend of releasing CCGs for these game properties. Sony for example had an entire studio devoted to CCGs about its games (Sony Denver closed in 2011 when Sony hit the skids, unfortunately -- so much for game development in Colorado), and when I was involved with Lego Universe they had a CCG in the works before the game even came out.

  5. Backwards compatible with Magic: The Gathering? by Looker_Device · · Score: 4, Funny

    Cause I still got a shitload of those cards to unload, man.

    --
    Your political party doesn't care about your rights and only represents corporate interests.
    1. Re:Backwards compatible with Magic: The Gathering? by Chris+Mattern · · Score: 1

      Look. Nobody wants your Pearled Unicorns.

    2. Re:Backwards compatible with Magic: The Gathering? by Zalbik · · Score: 1

      Backward compatibility?

      Isn't that a little like asking your toaster to be backward compatible with your blender? They are totally different franchises.

      Mmmmmm....toasted smoothie.....

    3. Re:Backwards compatible with Magic: The Gathering? by Mabhatter · · Score: 1

      Drift on over to DeviantArt.... There you will find Princess Twilight Sparkle, Planeswalker. She"s an Alicorn, close enough...

      Consider MPL:FIM Is owned by e same corporate masters as WotC M:tG we Ned to make this HAPPEN!

    4. Re:Backwards compatible with Magic: The Gathering? by Opportunist · · Score: 1

      Maybe, but that blended waffles sure are kinda ... well, I may think otherwise once I'm old and lost all my teeth...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  6. Re:This news truly matters. by Joehonkie · · Score: 1

    It IS, in fact, news for nerds. You will notice it is posted in the "games" category, which you are welcome to ignore if it takes up too much of your important time.

  7. Re:Real-Money Auction House? by leonardluen · · Score: 2

    everyone is angry when blizzard doesn't let people buy digital bits and a black market developes around buying and selling weapons and gold, because blizzard isn't catering to what they want.

    and then people are equally angry when blizzard gives them what they want and provides an avenue for them to buy/sell their weapons and gold

  8. Genius by Synerg1y · · Score: 1

    Step one: Make digital card game.
    Step two: Print cards and sell them.
    Step three: Profit more from WOW.

    1. Re:Genius by MachineShedFred · · Score: 1

      They got it backwards then. They've had a printed card game for years.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
  9. I think I'll... by CodeHxr · · Score: 1

    ... pass.

    1. Re:I think I'll... by Mike+Frett · · Score: 1

      Perhaps this was the Linux compatible game they were making for 2013? (I'm a Linux user OK) =p

  10. F2P by tech.kyle · · Score: 2, Insightful

    I was worried until I saw that it would be free-to-play. Now I'm really worried. In my experiences, the F2P model never improved the experience of those who would have normally paid for it. I do understand that the F2P model is more profitable, but, in my opinion, it ruins the game. More of a risk.

    Recently, I've tried Simraceway and I don't see how spending hundreds of dollars on cars is better than ~$20 for Gran Turismo. A more well known example, FarmVille eventually only benefited kids with their parents credit cards and no concept of the value of a dollar.

    --
    If we colonize Mars, it won't be the World Wide Web anymore. UWW?
    1. Re:F2P by Opportunist · · Score: 1

      IIRC there is also "gold ammo", and unless that changed considerably it meant that you got actual shells instead of the usual air gun pellets that you could get for creds.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:F2P by MasseKid · · Score: 1

      "Gold ammo" can be bought with credits or gold. It is something the changed in a patch a while back. Although if you feel that what you buy with creds is "air gun pellets" you aren't playing the game right. Learning to shoot tanks in their weak parts is part of the game.

  11. Re:This news truly matters. by Anonymous Coward · · Score: 1

    That's cute coming from someone posting via a Facebook account. Perhaps le reddit would be more to your liking.

  12. Fantastic! by The+Living+Fractal · · Score: 3, Insightful

    I'll never play this, but I'm sure some people will enjoy it very much. I continue to wait for Titan.

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    I do not respond to cowards. Especially anonymous ones.
  13. Re:So.... by 0xdeadbeef · · Score: 1

    They've jumped the shark so many times they must be in orbit.

    And that isn't to say they haven't actually jumped the shark, it's that, like reality TV and fast food, they keep figuring out ways of turning their games to shit and make more money doing it.

  14. Re:This news truly matters. by DougOtto · · Score: 1

    Sarcasm. Embrace it.

    --
    Solving Unix problems since 1989...
  15. Nice one by mmoopinion · · Score: 1

    Could actually be interesting. No Blizzard release should be take lightly. Maybe this will contribute to the Blizzard lore in a meaningful way, which would always be welcome.

  16. Re:This news truly matters. by DougOtto · · Score: 1

    When Dice took over, they added an option to use FB credentials during the act of creating an account. Had I known the 30 seconds of typing I was saving would forever brand me with an azure f, I'd have skipped it. It saved me time, that's all.

    You, on the other hand, won't even post the name behind your snippy comments so you're not worth 30 seconds of consideration. Seems like it's a wash.

    --
    Solving Unix problems since 1989...
  17. Re:Real-Money Auction House? by subanark · · Score: 1

    [citation]?

    Since in my mind, the money would be tax free until you cash out. From my understanding you have:
    1. The D3 received account. This contains all profits from auctions and can be used to buy stuff on the D3 auction house or cash out on paypal (after fees).
    2. The Battle.net Balance. You can deposit real money into this account, transfer money from the D3 received account, and spend it on various digital Blizzard stuff (excluding wow time) including the D3 AH. You can't cash out this account, and you have a limit of around 250 USD for each currency type. Basically its like Microsoft or Nintendo points, except that they keep track of the actual money you put in.

    Now there is a limit to how much you can have in your account at once before you have to cash out. However, you can't sell any one item on the D3 Auction house for more than 250 USD. Unless these kids have their own paypal account, I really doubt they would be subject to the taxes.

  18. Re:Real-Money Auction House? by Opportunist · · Score: 2

    As soon as the company making the game get their share from selling and buying gold and items for real money, selling and buying gold and items for real money will become a necessity to win a game. Simply because now it is in the game maker's interest that you sell and buy money and items.

    THAT is what people are pissed about with those "real money auction" crap. As long as some black market dealer is buying and selling gold, it may actually work in the interest of the player because the game company making the game has no interest that this black market dealer makes money. They will go out of their way to ensure that you do NOT need to buy and sell your gold. Once they get a cut, it flips around.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  19. Re:Experiment in social gaming by subanark · · Score: 1

    You want a game to succeed with a small dev team? The roguelike random levels element is IN. Just combine it with existing game models and profit:
    Contra + roguelike = profit
    Tetris + roguelike = profit
    Super Mario Bros + roguelike = profit
    Your favorite FPS + roguelike = profit
    DDR + roguelike = wtf (maybe profit)

    PS I did see a draft gameplay for Blizzards TCG which is similar to the way roguelikes work.

  20. So the usual F2P/P2W ploy? by Opportunist · · Score: 4, Insightful

    Lemme guess: You get a pack of "starter pack" cards for free that makes you pretty much a target dummy for anyone who actually shelled out some dough and bought enough "booster packs" to actually create a deck that can win?

    I.e. how it works in traditional TCGs, just that they did away with the costly process of printing cards?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:So the usual F2P/P2W ploy? by Dragonslicer · · Score: 1

      In theory, the matchmaker should be able to put you against opponents who have spent a similar amount of money as you, so that people who play strictly for free will only go up against people who also haven't bought any new cards.

      The question is whether or not practice will match theory.

    2. Re:So the usual F2P/P2W ploy? by gorfin · · Score: 1

      You can also earn booster packs through normal game play without paying.

    3. Re:So the usual F2P/P2W ploy? by Triv · · Score: 1

      nope.

      The game matches you with people with decks of similar strength and you earn boosters by winning. Buying the boosters ($1 per pack of 5 with one guaranteed rare or better as of right now) just gets you there faster.

      Also the other staple of physical ccgs, buying boosters filled with crap you don't need for a shot at a rare you can use, is updated with a crafting system - cards you don't need can be broken down into dust to be crafted into specific rares etc you actually want.

    4. Re:So the usual F2P/P2W ploy? by NotBorg · · Score: 1

      Given my experience with their other games, I have no faith in their ability to matchmake.

      --
      I want this account deleted.
  21. Re:This news truly matters. by DougOtto · · Score: 1

    Sorry sweetie. I don't swing that way.

    --
    Solving Unix problems since 1989...
  22. It's not a TCG by GrBear · · Score: 1

    It's not a trading card game (TCG), it's a collectors card game (CCG). You're not allowed to trade your cards with other players.

  23. Re:This news truly matters. by DrGamez · · Score: 1

    Your busy day that involves: facebook.

    Sounds like a real busy day indeed!

  24. Re:Real-Money Auction House? by sixsixtysix · · Score: 1

    this. it is why they never cracked down on people trading gold for things that cost real life money (time cards, mounts, pets [before they started marketing the ones to be ah friendly]) because it all gets funneled directly to them anyways, but try and sell that same gold for straight up cash and all of a sudden it becomes a no-no.

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