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What's Holding Back 3-D Printing

An anonymous reader writes "An article at MIT's Technology Review makes the case that the complexity of the design tools behind 3-D printing are what's holding it back from widespread adoption. Many of the devices are indeed prohibitively expensive, but the inability for your average person — or even your average tech hobbyist — to pick it up and start experimenting is an even bigger obstacle. 'That means software innovation could be more important to 3-D printing than gradual improvements in the underlying technology for shaping objects. That technology is already 30 years old and is widely used in industry to create prototypes, molds, and, in some cases, parts for airplanes. ... Although additive manufacturing allows for designs that can't be made easily in any other way — such as complex shapes with internal cavities — so far, companies have mostly used 3-D printing to create prototypes or models of familiar products.'"

348 comments

  1. Not enough publicity by Anonymous Coward · · Score: 5, Funny

    Tech sites like Slashdot are ignoring innovations like 3D printing, bitcoin, Raspberry Pi.

    1. Re:Not enough publicity by sanman2 · · Score: 5, Insightful

      What rubbish - with everyone and his brother being a programmer nowadays, anything new always ends up with a call to develop more software for it. When all you have is a hammer, then every problem is made to look like a nail. Software is most certainly not the bottleneck. There are plenty of 3D modeling programs out there, and a number of them have features for solid modeling.

      The real hurdle to 3D printing is in being able to produce parts that don't look like rejects from the Lego factory. High-end 3D printers that can produce high-quality objects command an astronomical price. Software is the least of the problem here.

    2. Re:Not enough publicity by rudy_wayne · · Score: 4, Insightful

      What rubbish - with everyone and his brother being a programmer nowadays, anything new always ends up with a call to develop more software for it. When all you have is a hammer, then every problem is made to look like a nail. Software is most certainly not the bottleneck. There are plenty of 3D modeling programs out there,

      Although I agree that 3D printers that can do something really useful are still too expensive, dismissing software is just plain wrong. If you think that software isn't a big part of the problem, then you've never used 3D modeling software.

      The idea that anyone can design a 3D item as easily as drawing a picture in Microsoft Paint (or GIMP) is a fantasy that may never become a reality. If you've ever actually used 3D modelling software, you understand this.

    3. Re:Not enough publicity by Jeremi · · Score: 4, Insightful

      The real hurdle to 3D printing is in being able to produce parts that don't look like rejects from the Lego factory.

      The real issue is that most people just don't need custom parts. Most widgets that are useful are already available at a very good price at the local hardware store.

      Custom part fabrication is handy for well-heeled tinkerers, but most people aren't tinkerers or well-heeled.

      Come out with a 3D food printer, on the other hand, that will probably sell. ;)

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    4. Re:Not enough publicity by DigiShaman · · Score: 1

      The idea that anyone can design a 3D item as easily as drawing a picture in Microsoft Paint (or GIMP) is a fantasy that may never become a reality.

      Who said anything about designing? It's not a requirement for most potential consumers. Cost aside (as that changes with volume and advancements in tech), all a home user would need is either a 3D handheld scanner, or ability to download the file and print the object. The uses are mainly utilitarian replacing the need to purchase any cheap Chinese plastic crap such as coat hangers, hooks, door stops, brackets, broom handles, or other such crap. Another use would be for children as an educational instrument. Being able to print dinosaurs bones, human bones, or other anatomically correct parts such as the brain, heart, eye, and ear for study. For the arts and craft world, the possibilities are endless. I know a few people that would use them to make moldings for green sand castings.

      --
      Life is not for the lazy.
    5. Re:Not enough publicity by FatLittleMonkey · · Score: 2

      Come out with a 3D food printer, on the other hand, that will probably sell. ;)

      There are 3d food printers. However, they are limited to single materials they can extrude (icing is popular, I think some cake shops use 3d icing printers).

      And that, I suspect, is the real limitation. Consumer-level 3d printers are not "replicators". They are rapid prototyping units for making crude plastic models. Very few people need to make enough crude plastic models to justify buying and learning to use a 3d printer. Same reason most people aren't going to buy an arduino kit instead of a mass produced piece of cheap electronics.

      When you can buy something that produces (and recycles) mixed metal/plastic/etc pieces from online catalogues at a push of a button, then it'll be revolutionary.

      (Or yes, when a food printer can create multiple food stuffs, even just the processed foods, rather than just a single ingredient, then you will see massive sales. Hell, look at the sales of bread makers, icecream makers, popcorn cookers, I doubt the 3d food printer would have to do too make foods to find a market. Just more than icing.)

      --
      Science is all about firing a drunk pig out of a cannon just to see what happens.
    6. Re:Not enough publicity by phantomfive · · Score: 2

      The real issue is that most people just don't need custom parts.

      Especially when the only custom parts the printers can make look like cheap plastic. What can you do with that, really?

      --
      "First they came for the slanderers and i said nothing."
    7. Re:Not enough publicity by Garridan · · Score: 1

      Plastic is for throwing away! You can throw away your poor resolution printed cheap plastic parts! Just like 1970, but DIY and crappier!

    8. Re:Not enough publicity by sd4f · · Score: 2

      3D modelling software i've used lets you import bitmap pictures.

      I'm no cad expert, but i use it a fair bit as a mechanical engineer, and the basic idea behind it is, you can draw things, but CAD software is so much more than just drawing, most useful programs include or offer packages for finite element analysis with particles, stress, displacement and heat transfer, or motion studies. So for me, the software, while not always incredibly intuitive to use, it's brilliant because it does other things which i wouldn't be able to do without a computer.

      The 3D printing crowd are probably less interested in this sort of stuff, they just want to draw something, make it, then using a process of trial and error, make a model 2 if need be. Whereas the current procedure is all that way because it just attached itself to the CNC environment style of workflow, where making is expensive, and you optimise as much as possible, before making it. FEA is something which, also is not straight forward to teach, without going through the underpinning theory, it's very easy to get wrong results.

    9. Re:Not enough publicity by Anonymous Coward · · Score: 0

      No, I agree with the parent. I see 3D printed things (everything from parts to toys) from makerbots on a daily basis in my lab and we would be *lucky* if they looked as good as something rejected from a Lego factory. I've seen all kinds of disfigured things come out of those printers. One guy left a model to print overnight. The next morning he came in to find the machine had literally torn itself apart, and the model was nothing more than shapeless blob. The limitation here is *solely* printing technology. The problem is, there is too much focus on producing a cheap 3D printer ($2000 is amazingly cheap considering what you would like it to do). Instead with need a *high quality* 3D printer, that may be able to fit only tiny objects, or that may require manual assembly of parts, or that may only be able to print slices, but whatever it does, it needs to be *high quality*. I would buy one of those in an instant and junk the makerbots.

    10. Re:Not enough publicity by c0lo · · Score: 1

      What rubbish - with everyone and his brother being a programmer nowadays,

      Isn't the correct term to use actually "brogrammer"?
      (another way of putting it: one would think that quantity doesn't necessary equate to quality).

      There are plenty of 3D modeling programs out there, and a number of them have features for solid modeling.

      Any detail on the topic, especially if the said application is open source, will be highly appreciated ('m not necessary lazy - at least not on the wrong side of the word - except that the missus wants the home sparkling clean).

      --
      Questions raise, answers kill. Raise questions to stay alive.
    11. Re:Not enough publicity by miroku000 · · Score: 1

      What rubbish - with everyone and his brother being a programmer nowadays, anything new always ends up with a call to develop more software for it. When all you have is a hammer, then every problem is made to look like a nail. Software is most certainly not the bottleneck. There are plenty of 3D modeling programs out there,

      Although I agree that 3D printers that can do something really useful are still too expensive, dismissing software is just plain wrong. If you think that software isn't a big part of the problem, then you've never used 3D modeling software.

      The idea that anyone can design a 3D item as easily as drawing a picture in Microsoft Paint (or GIMP) is a fantasy that may never become a reality. If you've ever actually used 3D modelling software, you understand this.

      Yes, most 3D software is hard to use. But, I think that problem will not really be solved. I mean, take the pencil. Most people have trouble creating 2d art with a pencil. MS Paint has the same problem. Other than high quality 3d scanners, making the software good enough for novices to design well is probably not going to happen.

    12. Re:Not enough publicity by Anonymous Coward · · Score: 0

      I cant wait to pirate a new tv to watch my pirated shows on. Ill pirate a new tv room to put my pirated tv in so that i can watch my pirated show, all on my new pirated couch

      arrghh a pirates life for me.

    13. Re:Not enough publicity by daid303 · · Score: 3, Informative

      Stop looking at the bad reprap prints, and look at this:
      http://davedurant.wordpress.com/2011/10/12/ultimaker-faq-but-what-about-the-quality-of-prints/

      All done on stock 1200 euro Ultimakers.

    14. Re:Not enough publicity by daid303 · · Score: 1

      In pure solid modeling FOSS we have FreeCAD and OpenSCAD.

      Blender has some help tools for solid modeling (the "select none-manifold edges" [ctrl]+[shift]+[alt]+[m] really helps, as well as the remove duplicate vertexes with a range setting)

    15. Re:Not enough publicity by Dunbal · · Score: 1

      Doesn't really help the argument. In fact, you're making the point. These things look bad.

      --
      Seven puppies were harmed during the making of this post.
    16. Re:Not enough publicity by Anonymous Coward · · Score: 1

      The real issue is that most people just don't need custom pages. Most books that are useful are already available at a very good price at the local bookstore.

      Custom typesetting is handy for well-heeled tinkerers, but most people aren't tinkerers or well-heeled.

      Come out with a porn printer, on the other hand, that will probably sell. ;)

      Those who fail to understand history are, I daresay, doomed to repeat it. :)

    17. Re:Not enough publicity by peragrin · · Score: 2

      And where do you get that scanner? it is usually more expensive than the printer.

      Of course when some comapny combines the scanner and Printer into one package. Where you can scan and then print out new parts then it will take off some more.

      the next real adoption issue is that it can only do cheap plastic parts. which means it's average utility won't be that good. personally I am waiting for a 3D printer that can do things like rubber o-rings, seals, gaskets. that will be huge if you can get all the companies to supply the right sized drawings.

      The last issue will be supplying the drawings. someone will have to draw them all out and that will take decades.

      --
      i thought once I was found, but it was only a dream.
    18. Re:Not enough publicity by Anonymous Coward · · Score: 0

      "Although additive manufacturing allows for designs that can't be made easily in any other way — such as complex shapes with internal cavities"

      The problem is that you can NOT create items without internal cavities, all things 3D printed are extreamly weak compared to a cast or milled item. When the items get strong enough to use, the marked will explode,

    19. Re:Not enough publicity by antdude · · Score: 1

      I am waiting for 3D printers to be able to print out attractive female humans! I would buy one right now if they could do that. ;)

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    20. Re:Not enough publicity by Anonymous Coward · · Score: 0

      [i]Most widgets that are useful are already available at a very good price at the local hardware store.[/i]

      Really? I need a black nylon clip that will allow me to snap a .156" diameter cable to a .312" pole.

      Not a zip tie. Not velcro. Not tape. A nice looking clip.

      Where in the hardware store will I find that?

      I could give you a dozen other example parts, but let's find that one first.

      TIA!

    21. Re:Not enough publicity by Hentes · · Score: 1

      First of all, 3D modeling software only lets you design 2D shapes in 3D space. For a 3D printer, you need actual 3D shapes. For 3D printing it's much more straightforward to use a voxel editor, which do behave like Paint.

    22. Re:Not enough publicity by marcansoft · · Score: 4, Insightful

      There's two problems with the current crop of 3D printers. First, the printers are fiddly. It is possible to print out decent objects on a good printer (personally, I'm a fan of the Ultimaker). However, it requires tuning the printer and the software and maintaining them. It's a solution for tinkerers, not for Joe Average. Companies like MakerBot are deluding themselves when they think they've got a RepRap-class printer they can sell already assembled "for the masses". They still need too much maintenance.

      Second, you can't just print anything and expect it to look good. If your object doesn't require support material (overhangs are all under a reasonable angle), and the slices don't contain more than one connected surface, then it will look beautiful on a decent printer. If you need support material though, then you have to deal with removing it, which is nontrivial. If you have more than one surface per slice, then you have to deal with stringing. That's not too bad if the surfaces are far apart (you can remove it easily), but it's difficult if they are close together. These are the limitations of plastic extrusion printers today, and you need to design models taking them into account.

      On decent prints: http://www.flickr.com/photos/marcan42/8542507791/in/photostream/ . That's a gear, about 8cm across. You have to get up really close to be able to see those layers with the naked eye (they're 0.1mm tall). The roughness on the top and bottom surfaces is probably on the order of 50 microns. It is possible to go smaller on this printer.
      On fiddling: http://www.flickr.com/photos/marcan42/8543920590/in/photostream/ . Left print is before tensioning belts, right print after. Of course, one of the cool aspects is that I was able to print the belt tensioners on the printer itself.

      I'm very happy with my printer, but I would never recommend it to someone who isn't already a hardware hacker.

    23. Re:Not enough publicity by Anonymous Coward · · Score: 0

      Agreed

    24. Re:Not enough publicity by cynyr · · Score: 1

      I agree, but have you tried to use any of the free #D systems after knowing something like solidworks or inventor? The free ones are clunky hard to use and in the way, where as a $10,000 license of inventor just gets out of your way and lets you get on with making things. It also comes with an extensive standrad parts library, for things like bolts, washers, structural steel tubing, etc.

      I keep trying out the free CAD software and at the end of the day I keep wishing it was my work copy of autocad/inventor.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    25. Re:Not enough publicity by cynyr · · Score: 1

      ohh sorry, I always read "3D modeling software" as "3D parametric CAD software", but i'm a mechanical engineer, and those are one in the same.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    26. Re:Not enough publicity by csumpi · · Score: 1

      "a 3D handheld scanner"

      Have you ever worked with a 3d scanner before? It takes a lot of even more complicated work to get usable 3d models, and there are many features you have to model in by hand because they are not scannable. You couldn't even automagically scan something as simple as a knob for your stove.

    27. Re:Not enough publicity by pepty · · Score: 1

      personally I am waiting for a 3D printer that can do things like rubber o-rings, seals, gaskets. that will be huge if you can get all the companies to supply the right sized drawings.

      The last issue will be supplying the drawings. someone will have to draw them all out and that will take decades.

      Gaskets and o-rings would have to be redesigned to be made out of thermoplastics to be 3D printed... I guess you could use the printer to make an injection mold or part of the die cutter though.

      How does a manufacturing company generate a profit from supplying drawings so that you can reproduce (parts of) the products they sell?

    28. Re:Not enough publicity by mjwalshe · · Score: 1

      And you need enough Mech eng knowledge and be able to design something in 3d not quite the same as cutting and pasting code from the internet.

    29. Re:Not enough publicity by MauriceV · · Score: 1

      The inability to draw problem was partially solved by the introduction of vector-based drawing software. It's been trivial to draw basic geometric shapes, like circles, squares, rectangles. polygons, etc for decades. Back in the pencil days, one needed plastic templates. Now this isn't going to the average Joe into an artist, but it's a big step from just a pencil.

    30. Re:Not enough publicity by hedwards · · Score: 1

      The real hurdle here is audience. With traditional printers, they were basically replacing typewriters with computer consoles and there was a clear need that could reach a large number of people.

      Comparatively speaking, the number of people that need to print something in 3D is comparatively small and for the most part they'd be better off going to a hackerspace or Kinkos when it does become more affordable.

      Ultimately, I'm sure that there are plenty of uses for them, it's just that until these things are extremely inexpensive to own and operate it's going to be more cost effective to just go to the local store and buy one of the mass produced pieces than to print them yourself.

      This is in some ways the same problem that videophones had. They have a use, but it's not a very broad audience and it can take a long time to hit critical mass. And in the case of videophones, ultimately they were replaced by webcams that were integrated into computers well before they ever really took off.

      Same thing here. Until somebody finds a use for these things that's broad enough to be appealing to a relatively large audience and cost effective over mass produced parts coming from China the prices are likely to remain high and the utility relatively low.

    31. Re:Not enough publicity by wierd_w · · Score: 1

      As someone who makes both quality sprites in MSPaint, and who makes high detail NURBS models, I must voice my disagreement with your statement.

      Creating the NURBS objects is easier.

      From what I can see, the problem comes from trying to use a low polygon editor to try and make a high polygon model, that can then be printed. It's like using a butterknife like a screwdriver. You *can* do it, but the tool is not the correct one.

      I use cad software to make quality objects. Being NURBS solids, I can polygonize them as tightly or as loose as I want. Also, being closed solids, I don't have flipped verticies, holes/gaps, crappy intersections, non-manifold polygons, or any of the other issues that tools like blender or milkshape end up with.

      Again, it's easier (for me at least) to make nurbs objects suitable for 3d printing than it is to make good sprites in MSPaint, and I know this, because can and do both.

      The real obstacle for me? It costs 1000$ minimum for a device that can just barely squirt out a .5mm dia filament of plastic, with 2.5 axis motions.

      At least add a rotation table and a trunion. That way previously unbuilable models with long extremities could be built. (Think: a person with arms straight out. The plastic is too soft after extruding to stay straight with a reprap or similar. Gravity causes sag.) Just move the trunion, and build coils with rotabl syntax.
      Seriously though, a repurposed commodity inkjet loaded up with a solvent and binder solution, with a descending build chamber, and a canister of baby powder would give better resolutions than current consumer grade extruders. Buy a throw away lexmark and rip the shell off, then wash the carts out, cut into one and install aquarium hose stopcocks, and attach that to a big reservoir of resin and solvent. Finally, build a dropdown chamber and a blade sweeper.

      Wow! You just built basically what Z-corp offers!

      (Here's a hint: for most people's needs, the "binder resin + solvent" can be elmer's white glue and water. More permanent if you use woodgue instead. Doesn't have to be a plastic resin.)

      Make a hacked inkjet that does this, and make it cheap (200$ MAX price) and it *will* sell.

    32. Re:Not enough publicity by wierd_w · · Score: 2

      You aren't aware of RTV silicones?

      Those are goopy/paste-like, and react with the air to become firm rubber. You know, basically paste gasket maker that you get at the autoparts store. You know, the stuff you seal oil pans and differential boxes with?

    33. Re:Not enough publicity by wierd_w · · Score: 2

      Uhm... it's quite easy to digitize a flat part like a gasket. Really.

      Here's how I do it when building waterjet flowpaths for aerospace sheetmetal parts from ancient PCM masters from the 50s, 60s, 70s, and 80s:

      Get yourself a consumer grade flatbed scanner. Legal size or larger preferred. In one corner, tape down a pair of machinist's scales so they form a 90deg angle at the bottom. We will use this to measure the distortion of the scanner, so we can adjust for it.

      Put the gasket down on the scanner, and cover it with white paper. Weight it down with whatever's handy.

      Make a 300dpi scan, greyscale.

      *instructions CATIA specific, may work for DELMIA or SolidWorks as well.

      Fire up the drafting workbench. Draw a 90 deg scale with 1 inch increments. Fix the geometry in place. (Select it all, right click, choose 'fix') switch to the sheet background. (Edit, sheet background) insert the scan image. (Insert, image) tweak the image's proportions until the scanned scales and the virtual lineart ones you just created perfectly match. Return to working view. (Edit, working views) Trace out the gasket, hide the scale.

      Select all the traced geometry and copy it to the clipboard.
      Switch to part design workbench.
      Place a new sketch on the XY plane.
      Paste the geometry, then fix it together.
      Constrain the geometry to the axis system.
      Measure the thickness of the gasket with calipers.
      Make a pad from the sketch using that thickness.
      Save.

      *now to test. If you lack a precision plotter, color laserjets are often good enough to be within +/- .03 inches. Often better! Especially photograde ones.

      Make a new drafting sheet.
      Make a front view of the digitized part.
      Add a 4x4 inch square to the print.
      Print it with scaling turned off.
      Measure the square with calipers to ensure good print.
      Put the original gasket on top of the print, and check for defects in your trace job. Correct as needed.

      I have done this many many times. It works, and is inexpensive. (Other than the catia seat, that is. That's $$$, but my employer pays for that.) SolidWorks and Delmia are similar packages with nearly identical functionality that are much cheaper.

      I can usually do 4 to 5 PCM conversions in a night. (Includes creating flowpaths, and setup sheets.)

      Rubber gaskets should be more forgiving than metal brackets.

    34. Re:Not enough publicity by wierd_w · · Score: 1

      ... give me a point cloud, and I can make you a model in under an hour.

      Sometimes less is more when it comes to cloud points. Get me several overlapping clouds, and I can make just about anything. You just need somebody who knows what they are doing. Surprise, there are people on the internet that do, and may even do volunteer work.

    35. Re:Not enough publicity by csumpi · · Score: 1

      I never said it cannot be done. It's just not a magic bullet. It's a lot more work than hit "scan" then hit "print".

      "give me a point cloud, and I can make you a model in under an hour"

      Give me a knob from your stove and I model and slice it for you in 10 minutes. But most people can't do that, nor would they know what to do with a point cloud.

    36. Re:Not enough publicity by Anonymous Coward · · Score: 0

      Although I agree that 3D printers that can do something really useful are still too expensive, dismissing software is just plain wrong. If you think that software isn't a big part of the problem, then you've never used 3D modeling software.

      But IMO saying "the design tools behind 3-D printing are what's holding it back from widespread adoption" is like saying "the design tools behind software development are what's holding it back from widespread adoption".

      Yes, dropping some random person in front of a computer with, say, xemacs and gcc and telling them to write a program, their biggest complaint will be that they can't understand the software tools. But that doesn't imply that we can make a IDE and compiler with proper DWIM-compliance -- programming is hard, and our abilities to make it easier largely come in two classes: removing hurdles in the editing operations ancillary to programming (e.g. powerful search/replace tools, enhancing basic copy/paste with stuff like kill rings, etc.), and turning a large programming project into a smaller programming project (every high-level language ever) -- but there's still no way to program without learning to program, which is hard.

      Likewise, there's a lot of stuff we can smooth over for 3D modeling of one sort or another, but at the end of the day, it still requires learning new mental skills, ways of thinking about spaces and shapes that a normal person doesn't use, and it's not obvious there's any way, short of strong AI, to change the learning aspect of it.

      The idea that anyone can design a 3D item as easily as drawing a picture in Microsoft Paint (or GIMP) is a fantasy that may never become a reality. If you've ever actually used 3D modelling software, you understand this.

      So when you say "may never become a reality", it sounds like we're in agreement. But if it's not obvious that it's possible to "fix" what's "wrong" with the software, is it fair to blame the state of software? It's like blaming a bicycle for it's poor VSTOL capabilities.

    37. Re:Not enough publicity by Anonymous Coward · · Score: 0

      There are 3d food printers. However, they are limited to single materials they can extrude (icing is popular, I think some cake shops use 3d icing printers).

      Best 2d cake printing EVAR!

    38. Re:Not enough publicity by sd4f · · Score: 1

      Yea, i've tried freecad, and it just feels completely different, i couldn't figure out how to rotate the part, whereas, i've used solid edge, and am using solidworks, and they're so similar to each other that it doesn't really matter. Fortunately I have network licenses of solidworks to use at home, but i wouldn't mind trying inventor since i've gotten quite annoyed with the certified GPU requirements of solidworks, whereas inventor has departed from opengl to go to directx.

    39. Re:Not enough publicity by BeaverCleaver · · Score: 1

      The gears in your links, were they printed with an ultimaker?

    40. Re:Not enough publicity by artfulshrapnel · · Score: 1

      Of course people can produce stuff as easily as drawing in Paint or GIMP, using something like Zbrush. The problem is that they're going to get about the same level of quality that the average untrained artist would get out of Paint or GIMP, i.e. blobs and uneven stick figures.

      Fact is, producing well-engineered 3d modeled parts or art objects takes technical skill and/or artistic craftsmanship that is beyond the average untrained consumer. Just as your average consumer could not be expected to paint well with oils, sculpt well in clay, or machine well in aluminum, so to they should not be expected to design well in polygons.

      The real revolution in 3d printing will be tied to people feeling comfortable learning to design and a broader universal availability of art and design education.

    41. Re:Not enough publicity by im_thatoneguy · · Score: 1

      Cheap parts at astronomical prices.

      You're right, the software isn't the problem. How many plastic items do we buy in a month? A year? Not many. We buy lots of things that have plastic in them but without circuit boards or metal etc 3D printing is just a fun hacker toy.

      The original article also misses the point: 3D software is *EASIER* than MSPaint. And even if it were trivial to use it would still be too difficult. Everybody can use a pencil, not very many people can draw anything interesting. 3D software is cheap (blender) and easy to use. If you need more than your average MSPaint Joe can use then you can also justify the cost of Lightwave or Modo, if you need more than Modo or Lightwave you can afford 3ds Max or Maya of Softimage.

      There are tons of relatively simple and cheap/free CAD applications as well.

    42. Re:Not enough publicity by phantomfive · · Score: 1

      I agree with your post, I just want to point out that the advocates of 3D printing suggest that in the future not everyone will need to be an artist, we will be able to trade designs and print things that others have made. The dream is the Star Trek replicator, which of course, as you point out, is far from reality still.

      --
      "First they came for the slanderers and i said nothing."
    43. Re:Not enough publicity by aurizon · · Score: 1

      Yes, current 3D printing is a gimmick. I want to see 3D printing with embedded metal parts and semis, circuits. Now all you can do is make a hollow that a metal part of board can be inserted into - ideally snapped into with a positive lock, so you can add wheels with bearings. Circuit boards, LEDs etc can also as snap ins.
      A software library for these snap ins is needed, with dimensional adjust-ability. What is also needed is deductive post 3D printing, -sandpapering irregular bits, and also the ability to machine it after the first print run - insert the bearings and circuit bits, a 3D print some more.
      As it sits, it is barely OK for small runs on some stuff. Injection molding is far better for volume.

      One day, they will make these with 30-40 bins for various elements and you will be printing at the atomic level and you can make an iPhone... LOL, see this space in 20 years and it may have come true?

    44. Re:Not enough publicity by rpstrong · · Score: 1
    45. Re:Not enough publicity by antdude · · Score: 1

      They're not real flesh humans though!

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    46. Re:Not enough publicity by Anonymous Coward · · Score: 0

      "The idea that anyone can design a 3D item as easily as drawing a picture in Microsoft Paint (or GIMP) is a fantasy that may never become a reality. If you've ever actually used 3D modelling software, you understand this"

      This has been my experience. TinkerCad had some issues with saving and a few bugs processing. Now that my account will become a read only account in just a day or two, I have been shopping around for a sufficiently usable product. Bonzai 3D is so far the best alternative - however, it is significantly more difficult to use. It just doesn't think right. By that I mean, it is far from intuitive, as TinkerCad is. I have tried several products now and they are either too professional - requiring a college degree in drafting at the very least (Cheetah3D, Blender, AutoCAD, FormZ) or the end results are overly simplistic and unusable (3Dtin, Doodle3D). I have a wonderful project to work on and I can't get it created because I can't get the software to do what I want, when I want, with the correct results. I was able to get nearly 100 parts created in in TinkerCad - I just needed to refine them and ensure the dimensions were as accurate as I needed. That was the most disappointing part of TinkerCad before they announced their closure. Now, I have spent several hours trying to recreate the parts in Bonzai 3D and nearly half of the operations I am trying to use don't work the way that I would expect.

      We noob designers need a product whose user interface is as easy as TinkeCad and as accurate as Bonzai 3D. For me - all the shortcomings are in the software - at this early stage in my project.

    47. Re: Not enough publicity by Anonymous Coward · · Score: 0

      That's a lot of effort (and expense) for the average homeowner just to print a gasket or O ring they can probably buy at a local hardware store for $.99.

    48. Re:Not enough publicity by rpstrong · · Score: 1

      Don't worry, version 2.0 will use extruded soylent green.

    49. Re:Not enough publicity by antdude · · Score: 1

      And when will that be released? :P

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    50. Re:Not enough publicity by X0563511 · · Score: 1

      I could never wrap my head around proper CAD programs, but I have no problem using something like Blender.

      Just another anecdote to file away...

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    51. Re:Not enough publicity by X0563511 · · Score: 1

      Last I checked, most 3D modeling software lets you create manifold shapes very easily. I'm not entirely sure what you mean by '2D shapes in 3D space.'

      Sure, I don't HAVE to make the figure manifold, but I'd be a moron to do so.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    52. Re:Not enough publicity by X0563511 · · Score: 1

      the problem comes from trying to use a low polygon editor to try and make a high polygon model

      Catmull-Clark does a wonderful job doing just that.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    53. Re:Not enough publicity by X0563511 · · Score: 1

      They do? I think you're holding them up to an unreasonable standard.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    54. Re:Not enough publicity by marcansoft · · Score: 1

      Yup.

    55. Re:Not enough publicity by Anonymous Coward · · Score: 0

      Polygon meshes are 2D surfaces in 3D space. Of course, that doesn't mean 3D printer software can't interpret the shapes into 3D, but it's probably better to go with solid modeling.

      I think that's the real problem with the 3D tools right now - they don't model reality very accurately, only a façade of reality.

    56. Re:Not enough publicity by Anonymous Coward · · Score: 0

      How about you show us how you're gonna make a "nice looking clip" with hobbyist 3D printers? One that'll stand up to abuse? One that's actually, y'know, made out of nylon?

      TIA!

      (If I had a need for something like that, I'd look it up in Digikey. They'll have it on your doorstep tomorrow.)

    57. Re:Not enough publicity by Anonymous Coward · · Score: 0

      I'm very happy with my printer, but I would never recommend it to someone who isn't already a hardware hacker.

      What I would recommend to you, a hardware hacker, is that if you're truly interested in making high quality mechanical parts like gears and so forth, invest in a miniature CNC milling machine. You'll be able to make metal parts, not just plastic, and even the plastic parts will be far higher quality than anything you can make in a 3D printer.

      3D printers do have their place, but they're not the only word in rapid prototyping.

    58. Re:Not enough publicity by rpstrong · · Score: 1

      Real soon, and we're taking deposits now. Send me your credit card info, and I'll make sure you're at the top of the list.

    59. Re:Not enough publicity by antdude · · Score: 1

      No thanks. I will wait. I will need proofs first. ;)

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    60. Re:Not enough publicity by Anonymous Coward · · Score: 0

      I order from digikey frequently. They simply don't have much of that stuff - I spend a lot of time looking. And they certainly don't have the clip I am looking for - not even in other sizes. Feel free to link.

      And the OP said this stuff is available at the local hardware store? Snort. And I actually have good hardware stores available, including a friend who owns three of them. And, as it often goes, he has a better selection of this stuff at home than at his stores. Great hardware stores are dying most everywhere.

      And who said I wanted to 3d print this? I CNC machine. I make great clips, out of essentially any material I might want. But I don't want to waste my time on anything that boring. And most people can't do that - they want to buy.

  2. For me... It's the cost of good printers by Karmashock · · Score: 5, Insightful

    I don't really want a reprap or similar printer. The print quality is too low. And the cost of the high end machines is prohibitive.

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    1. Re:For me... It's the cost of good printers by ShanghaiBill · · Score: 5, Insightful

      I don't really want a reprap or similar printer. The print quality is too low.

      The quality is improving. If you haven't checked out a 3D printer in the last year, you might be surprised. But I think TFA is wrong. The design tools are not what is holding back 3D printing. My son is in third grade, and he used a CAD program to design some parts for his science project. My daughter has designed and printed furniture for her dollhouse. It is not hard.

      What is keeping 3D printing from being more of a hobbyist niche, is that most people just don't have any compelling need for random plastic parts. So far there is no killer app.

    2. Re:For me... It's the cost of good printers by Karmashock · · Score: 2

      Random plastic parts perhaps but what about fully assembled plastic devices that have servo and circuit mounts?

      You could very easily download a blueprint, buy an inexpensive circuit kit, and then install part 1 into part 2 to get nearly anything.

      For that you need higher resolution printing machines.

      The higher end ones for example can have fully assembled moving parts Reprap doesn't give you that. The resolution is too low. Warping occurs whenever you try to make something large. High end machines don't warp when you make larger objects.

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    3. Re:For me... It's the cost of good printers by lister+king+of+smeg · · Score: 2

      That will probably be fixed with when laser sintering printer are made easily available like a reprap is now. Then you will be able to print random metal bits which is a much more appealing option. Also your average person knows nothing about the existing 3d printers. I showed a non geek friend of mine the site for the makerbot and reprap after I told her I was think about building a 3d printer. She thought that it was amazing literally comparing to magic, (ironically her first though was was oh no someone could make a gun with that which had been discussed here on slashdot because people had done just that) maybe we will soon reach the point were our own technology appears to be magic to our own people. Scientists will be diviners, and Maker conjurers, and Hackers will be wizard. Hell computers are already magical black boxes to most of my friends.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    4. Re:For me... It's the cost of good printers by Anonymous Coward · · Score: 0

      Hell computers are already magical black boxes to most of my friends.

      Oh, so your friends are easily impressed simpletons.

      I'm sorry :-(

      You can always make new ones.

    5. Re:For me... It's the cost of good printers by Anonymous Coward · · Score: 0

      >The higher end ones for example can have fully assembled moving parts Reprap doesn't give you that. The resolution is too low. Warping occurs whenever you try to make something large. High end machines don't warp when you make larger objects.

      ...so in your example as well the problem is the cost of good printers. There's no killer use available yet for the low-end printers so far, and the cost of the high-end ones price them out of being useful except in niche circumstances. That is probably why they haven't worked out.

    6. Re:For me... It's the cost of good printers by Osgeld · · Score: 1

      I have looked at them very recently

      5 grand for a wobbly frame that prints out a rough toy figure in mere hours that requires carving for cleanup

      we use professional printing services for work, if we want to take them out for show that 3 grand MODEL gets filled and sanded cause even its not of any acceptable quality if you want to present it to the ignorant public, and jesus, dont even think about stressing it in the slightest, even though it wont fit cause its fractions of a degree wrapped

    7. Re:For me... It's the cost of good printers by BryanL · · Score: 4, Funny

      I thought printable guns were going to be the killer app.

    8. Re: For me... It's the cost of good printers by Anonymous Coward · · Score: 0

      The air, how is the air up there on your horse?

    9. Re:For me... It's the cost of good printers by Dekker3D · · Score: 1

      With a heated bed, warping is minimal, as far as I understand it. Of course, I haven't even bothered connecting mine to the circuit boards yet... Even with just yellow/white painter's tape on my print surface, I don't get any problems with this on most prints.

      Granted, most of my prints could fit inside a 10x10 cm area on the print surface, so they're not very big.

    10. Re:For me... It's the cost of good printers by gl4ss · · Score: 1

      "not everyone is an engineer"..

      I wouldn't say that the design tools is what's holding it back though... since the design has to be only done once by one guy. it's the printing techniques that are feasible for home that are holding it back. though even then you can have lots of useful things printed, if you want something custom for assembling ikea parts or whatever.

      the push button printers tend to suck and the cheap good home printers tend to need fiddling around. even the makerbots aren't push button(their marketing is bullshit, I know, I have one).

      --
      world was created 5 seconds before this post as it is.
    11. Re:For me... It's the cost of good printers by Karmashock · · Score: 1

      I don't consider the cheaper versions to be true 3d printers because they're so limited. The resolution is very poor on them. They have a hard time making things without warping or distorting the print. And they are extremely limited in the size of objects they can produce.

      What we need is a higher resolution system that can handle larger objects.

      Short of that... it won't work.

      One thing that has puzzled me is why the 3d printers all have such a small print area. The size of the print area is largely defined by the length of the rods that move the extruder around. If you just expanded the size of the frame without really changing anything else you should be capable of printing larger objects.

      A more serious problem though is the way the extruders print objects. The whole "squirting plastic out of a hot glue gun" system is probably not the ideal design. The powder method for all it's expense is much more flexible.

      Greater thought also needs to be given to the medium that we're printing in... is plastic the best? Possibly consider something we can produce from waste materials. Can we make 3d print medium from saw dust? I don't know... but it would help the economy of the system if we could lose materials costs.

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    12. Re:For me... It's the cost of good printers by Karmashock · · Score: 1

      reprap can't make printable guns. The printable guns are made by more expensive machines... you're talking about 30k at least for those... Cost needs to come down radically for those machines to be on desktops.

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    13. Re:For me... It's the cost of good printers by Jesus_666 · · Score: 1

      The main issue is the price. If you tinker enough that shelling out a thousand bucks or more just for the ability to build custom parts then you're a) fairly well-off and b) using a lot of custom parts. Most casual tinkerers can't justify that kind of budget so at most they might pool their money and get one communal 3D printer. But even then they might not need custom 3D parts often enough to make the investment worthwhile - often enough off-the-shelf parts also work, just not quite as well. And they'd probably still be cehaper even if you factor out the cost of the printer.

      If high-resolution 3D printers with a reasonable printing area came down to 100-200 bucks you might see a lot of casual tinkerers use them. But at the current princes it simply doesn't make sense to buy one as opposed to just doing without custom parts or getting the parts done as a one-off in a machine shop if you really do need them.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    14. Re:For me... It's the cost of good printers by Karmashock · · Score: 1

      Well, I think it would be viable at 1000 dollars IF the quality were high enough. As it is now, the 1000 dollar printers are very low quality and very very small size.

      It's very hard to print anything larger then a baseball and most of the time the quality on those prints is very poor.

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    15. Re:For me... It's the cost of good printers by gutnor · · Score: 1

      Exactly. There is a huge tinkerer community. I have colleague that build custom part of various stuff from their bike to home furniture and jewellery. Then there is the DIY crowd, the ones that build cars and models, other that build custom electronic, ...

      Of all of those, only the one building electronic stuff may have a remote interest. All the other either need bigger size, or metal, or both. Personally, I do jewellery. Although 3D printing is interesting, the tricky bit is the casting. If I need to use a professional caster, I can directly send them the 3D file rather than bothering printing a poor resolution plastic version.

      For the same money you spend on a 3D printer, you can buy a lathe, or CNC router, which will cover most of adult's needs. The only use case for 3D printer seems to be printing toys. Like an expensive painting kit for kids.

    16. Re:For me... It's the cost of good printers by cynyr · · Score: 1

      The reason for the small print space is that as things get longer they need to be stiffer and any alignment errors are compounded the longer you go.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    17. Re:For me... It's the cost of good printers by screwdriver · · Score: 1

      Check out some of the prints they've been doing with nylon (even "tye dyed" nylon) and you might change your mind. The print quality can be quite good if your settings are right.

    18. Re:For me... It's the cost of good printers by Anonymous Coward · · Score: 0

      The cost of good design software, solid works, solid edge etc is way too high for a hobbyist. $5000 for the software plus $1500 a year maintenance. There is no useable open source solid modelling software and the software is so complex I don't see anyone doing it anytime soon

    19. Re:For me... It's the cost of good printers by hedwards · · Score: 2

      I'm pretty sure that the first market for this is going to be printing sex toys in the privacy of your own home.

    20. Re:For me... It's the cost of good printers by Karmashock · · Score: 1

      I need a resolution of less then 1mm and no warping.

      What is the cheapest machine that can deliver those specs?

      Ideally the machine must also either be able to print in two mediums at once so it can build a "frame" for delicate parts that need to be supported during construction OR it has to be the powder system where implicitly everything is supported by the non-fused powder.

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    21. Re:For me... It's the cost of good printers by Karmashock · · Score: 1

      Then you have to have more sophisticated calibration and quality control systems so that isn't a problem.

      You don't need massive pieces to make these reasonable. But you do need a print area of about two feet by two feet by two feet to... is that two feet cubed? Not sure of the terminology there. But that's the sort of scale you need for one of these devices.

      Currently they seem to be about eight inches or less which is just too small for anything but hobbyist applications.

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    22. Re:For me... It's the cost of good printers by SirKron · · Score: 1

      We need the porn industry. Build your own sex toy? Single use toys modeled from "celebrity" parts might do it.

  3. What's holding back 3-D printing? by Anonymous Coward · · Score: 3, Insightful

    What's holding back 3-D printing is that it's only good for making plastic crap.

    Doing something useful, like replicating a new carburetor for my 30-year-old roto-tiller, is more difficult and more expensive.

    1. Re:What's holding back 3-D printing? by 19thNervousBreakdown · · Score: 1

      I don't think that's even possible.

      --
      <xml><I><am><so><damn>Web 2.0</damn></so></am></I></xml>
    2. Re:What's holding back 3-D printing? by wisnoskij · · Score: 1

      Printing plastic and printing metal is completely different. And I do not really see the latter being possible in the same extent.
      3D printing is printing plastic crap, that is not not going to change.

      And sure, 3D printing something out of some type of metal seems realistic, but metal is a whole lot more complicated than plastic. When you forge something metal many many factors go into the final product and the exact type of metal and exact formulae are important. There are thousands of different types of steel, and thousands of different ways to go about forging something out of them.

      --
      Troll is not a replacement for I disagree.
    3. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      Also nanobots, need lots of self replicating robots to print massive amounts of spoo i mean grey goo everywhere =)

    4. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      This couple's 4 kids would disagree--except that three of the kids are mutants that can't speak or tie their shoes.

    5. Re:What's holding back 3-D printing? by cheesybagel · · Score: 2

      It is perfectly possible and it is being done now. You use metal powder sintering. The machines are still a helluva expensive though.

    6. Re:What's holding back 3-D printing? by gmhowell · · Score: 1

      This couple's 4 kids would disagree--except that three of the kids are mutants that can't speak or tie their shoes.

      I don't want to live on this planet anymore.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    7. Re:What's holding back 3-D printing? by Dekker3D · · Score: 2

      People have experimented with using the lost wax method, substituting wax with PLA. That's at least one way to get metal parts from a cheaply printed object.

    8. Re:What's holding back 3-D printing? by gl4ss · · Score: 1

      you might be able to build a carburetor design out of printed nylon...

      half the stuff in your home is plastic crap though as well. bigger problem is that you already have everything you need, so novelty is the best thing that it gives.

      --
      world was created 5 seconds before this post as it is.
    9. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      What's holding back 3-D printing is that it's only good for making plastic crap.

      Doing something useful, like replicating a new carburetor for my 30-year-old roto-tiller, is more difficult and more expensive.

      More difficult, yes. More expensive? Not by much. If you have have the knowledge (As in more difficult.) it is not that much more expensive to build a CNC-mill.

    10. Re:What's holding back 3-D printing? by wisnoskij · · Score: 1

      Yes, but like my post mentioned. I am sure this is just replacing plastic crap with metal crap. Making something out of a material that is classified as metal is one thing, actually producing something with the exact some properties as a properly forged blade, the strength and flexibility of a Samurai sword, or something that would work as an engine in a huge industrial machine is another.

      --
      Troll is not a replacement for I disagree.
    11. Re:What's holding back 3-D printing? by fldsofglry · · Score: 1

      Never made nor purchased anything from the site nor am I affiliated with them in anyway, but shapeways can print in metal. http://www.shapeways.com/materials

    12. Re:What's holding back 3-D printing? by cynyr · · Score: 1

      building a Mill that will cut into something real (AKA metal) will be non-trivial. There is a reason that CNC metal working equipment is huge. Mainly that the forces required are rather large and the acceptable amount of movement/flex is just only a few 10,000ths of an inch.

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    13. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      Not really, if you can build the 3-D model, go to your local jeweler (guy who makes jewelry) and ask him to make it. He'll print it in wax, and then make an investment casting in brass. Not at all hard.

    14. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      Making something out of a material that is classified as metal is one thing, actually producing something with the exact some properties as a properly forged blade, the strength and flexibility of a Samurai sword, or something that would work as an engine in a huge industrial machine is another.

      You're talking issues of scale, not type. Eventually CNC machines will be able to automate anything that a human could do by hand. Then they will proceed to do things no human could do by hand. Some fractal 3D-printed objects are already at that point.

    15. Re:What's holding back 3-D printing? by Thantik · · Score: 1

      You don't have to use metal powder sintering either. You can use PLA and lost-wax or investment casting. PLA burns out cleanly and you can cast metal parts with a 3D printed intermediate step.

    16. Re:What's holding back 3-D printing? by WillAdams · · Score: 1

      The ShapeOko
      (~$350--600 http://www.shapeoko.com/
      w/ a dual-motor Y-axis
      ($59.79 https://www.inventables.com/projects/shapeoko-dual-drive-kit --- Y-axis drive shaft, a bit cheaper, should work too) and
      double MakerSlide X-axis
      ($23.52 + s/h & misc. hardware http://www.shapeoko.com/wiki/index.php/Double_Makerslide_X-Axis)
      will cut aluminum
      (priceless http://shapeoko.com/forum/viewtopic.php?f=7&t=171, see also http://www.shapeoko.com/forum/viewtopic.php?f=7&t=693)

      --
      Sphinx of black quartz, judge my vow.
    17. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      What's holding back 3-D printing is that it's only good for making plastic crap.

      Doing something useful, like replicating a new carburetor for my 30-year-old roto-tiller, is more difficult and more expensive.

      It'll take a bit more work then just pressing print and walking a way. But it can be done: Lost PLA Casting [Another Source]

      What's really holding back 3D-Printing is people assuming something is holding back 3D-Printing.

    18. Re:What's holding back 3-D printing? by Anonymous Coward · · Score: 0

      well.. print a rocket to go and live on the moon then...

  4. Patents! by Anonymous Coward · · Score: 0

    Patents will kill 3D printing before it ever goes "mainstream". You will NEVER go to best buy to pick up a new 3D printer cartridge. We are too stupid as a civilization to not kill this technology in the crib.

    1. Re:Patents! by TheRealMindChild · · Score: 1

      Good thing you can just print it at Staples for pittance

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    2. Re:Patents! by c0lo · · Score: 1

      You will NEVER go to best buy to pick up a new 3D printer cartridge.

      You are right, but for the wrong reasons: it's not the patents that will stop you getting a cartridge from best buy, it's the best buy bankruptcy.

      --
      Questions raise, answers kill. Raise questions to stay alive.
  5. cost and material properties by Anonymous Coward · · Score: 0

    try printing anything with some volume to it and it gets expensive real fast.

    the properties of the materials are not as good as what is available with subtractive mfg.

    1. Re:cost and material properties by lister+king+of+smeg · · Score: 1

      the supply will increase and the price will drop when copying becomes more mainstream do to demand.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    2. Re:cost and material properties by flayzernax · · Score: 2, Insightful

      I detect internet rage from an anonymous individual with an unknown UID... if your going to tell people to get off your lawn at least wave your beard tangled cane in their faces and let them know who you are.

    3. Re:cost and material properties by Anonymous Coward · · Score: 0

      "if your going to tell..."
      The dumbasses in this thread are endless...

    4. Re:cost and material properties by Anonymous Coward · · Score: 0

      No their not!

    5. Re:cost and material properties by flayzernax · · Score: 1

      "If your telling", it took me a minute to think about it, a minute more of my life wasted on the internet. Thanks.

  6. Because it's pretty useless by Anonymous Coward · · Score: 0

    Really. What am I supposed to do with this thing? All the stuff people sell from these devices are little trinkets and jewelry. I don't need a 3D printer to get that kind of stuff cheaper. I thought I'd see this used more to make custom enclosures for projects, but I haven't seen much of that.

    1. Re:Because it's pretty useless by wisnoskij · · Score: 2

      That is the thing. How hard is it to just make a mould to mass produce regular plastic stuff.
      Really, it is going to take the same effort to design an object to be printed as it would take to make a mould to more easily and cheaply mass produce something with normal materials. The only benefit 3D printing has is potentially one off custom stuff. But how many people actually want an action figure of themselves; which is the only use case I have heard thus far that seems legitimate.

      --
      Troll is not a replacement for I disagree.
    2. Re:Because it's pretty useless by c0lo · · Score: 2

      That is the thing. How hard is it to just make a mould to mass produce regular plastic stuff.

      Ummm... good question. Would you like to try making a mold for this?
      What? You say it's art but doesn't have a practical use? mmmm?!

      --
      Questions raise, answers kill. Raise questions to stay alive.
    3. Re:Because it's pretty useless by wisnoskij · · Score: 1

      Well that thing about comparing designing an object for 3D printing vs building a mould. You could just print off the mould in a 3D printer, guaranteeing a equal built time.

      --
      Troll is not a replacement for I disagree.
    4. Re:Because it's pretty useless by kenaaker · · Score: 1

      The molds used for mass produced injection molded plastic parts can run $100K or more and can take months to prepare. Then, they have a limited lifespan and have to be replaced at a still high price.

    5. Re:Because it's pretty useless by Paul+Carver · · Score: 1

      Pretty, but I still can't imagine the average person paying to have a machine at home to make either of those.

      I've got too much decorative crap around the house already. It's far too easy to accumulate if you just go on vacation once or twice a year. Most people have absolutely no need to invest thousands of dollars in a machine to produce decorative crap. Souvenirs pile up over time, but at least they remind you of all the places you've visited and things you've seen and done. And who really needs to fabricate ultralight fractal based support structures at home?

      Depending on your job it may make perfect sense for your business to own one or more 3D printers. If you work anywhere that makes objects of any kind then somebody ought to be at least evaluating a business case for buying a 3D printer. But for the average person, having one in their house or apartment makes no sense.

    6. Re:Because it's pretty useless by wierd_w · · Score: 1

      Disapearing wax mould with sacrificial investment. Basically, 3d print the knob. Submerge it into plaster. Leave it there.

      *optionally, heat the mould gently and pour out the plastic goop

      Pour hot metal into the plaster investment. Spin for good cast.
      Let stand until firm.
      Smash the investment, and soak in weak acid to remove remaining investment.
      Rinse, clean, polish
      Done.

  7. cheap, accessible, public-facing by Kevin+Fishburne · · Score: 1

    $299 price point for a basic one (get them later with the cartridge refills just like with inkjets), stock them at Best Buy and make a TV commercial showing all the cool shit you can print. That's how it normally works, right?

    --
    Buy your next Linux PC at eightvirtues.com
    1. Re:cheap, accessible, public-facing by RevWaldo · · Score: 1

      Make a $99 one aimed at kids. Doesn't produce anything really useful, but yes, you can print all kinds of cool-looking shit. It'd help if the plastic can be melted down and reused over and over like Play-Doh. An open API, plus mechanical hackability should be implicit in its design, if not necessarily condoned ('warranty void if broken' and so on.) Something like that would get the ball rolling.

      And HELL NO! about selling them on the inkjet pricing model. Everyone hates inkjets for that very reason. We all know it's a scam, but we need to print stuff on paper once in awhile, so what ya gonna do? Your Average Joe doesn't need 3D printing, at least not yet. We want people to love 3D printers like they love their smartphones.

      .

    2. Re:cheap, accessible, public-facing by Kevin+Fishburne · · Score: 1

      And HELL NO! about selling them on the inkjet pricing model. Everyone hates inkjets for that very reason. We all know it's a scam, but we need to print stuff on paper once in awhile, so what ya gonna do? Your Average Joe doesn't need 3D printing, at least not yet. We want people to love 3D printers like they love their smartphones.

      I agree except they need a way to bring the price down, and while it's an ugly solution it's the only one I can think of. The 3rd party cartridge refillers will step up at some point anyway.

      --
      Buy your next Linux PC at eightvirtues.com
  8. Nonsense by arpad1 · · Score: 3, Interesting

    What's holding back 3-D printing is that there's hardly anything worthwhile to be done with it.

    Other then printing an AR-15 lower receiver or magazines what can you do with a 3-D printer that's worth the bother?

    --
    Minutus cantorum, minutus balorum, minutus carborata descendum pantorum.
    1. Re:Nonsense by wisnoskij · · Score: 1

      Which is why they will never be allowed to go mainstream. There is not a single country on Earth that would be ok with allowing its citizens to have the ability to produce weapons.

      --
      Troll is not a replacement for I disagree.
    2. Re:Nonsense by evil_aaronm · · Score: 4, Interesting

      I hesitate to say, "You lack imagination." It's too confrontational for my tastes. However, if I had a quality 3D printer, capable of turning out durable pieces, I'd have almost no end of things I'd create: parts for robotics; automated pan-tilt assemblies; custom gears; custom servo horns; project cases for gadgets I've built; toys for my granddaughter; etc. As it is, I cut and drill pieces from stock plastic, and it's a pain in comparison to custom forming things from a CAD drawing.

    3. Re:Nonsense by sgrover · · Score: 1

      If you follow that logic, then simple milling machines would be outlawed too. After all, with a milling machine one could make a gun from plastic just as easily as metal. The genie is out of the bottle and there is no way to put it back in with regards to 3D Printing, and even printing a gun. But, personal responsibility still applies - if you actually print a gun and then use it illicitly, you are still subject to all the laws involved. While you are doing that, 99.9% of the others who own 3D Printers will continue their lives and likely never have a need to print a gun.

    4. Re:Nonsense by joshki · · Score: 1

      Which is why they will never be allowed to go mainstream. There is not a single country on Earth that would be ok with allowing its citizens to have the ability to produce weapons.

      If that were the case, why do they allow mills and lathes? Anyone can make a functional weapon with a mill and a lathe -- and ironically enough, a 3d printer can make weapon parts but cannot make a complete weapon. You still need the machine tools to make things like barrels that cannot (and never will) be made on a 3d printer.

      --
      I do not read or respond to AC's. If you want a discussion, log in. Otherwise, don't waste your time.
    5. Re:Nonsense by Anonymous Coward · · Score: 1

      It's not that nothing worthwhile can be done with it, it's that most people don't have the need to print that many things.

      I've often thought about buying a 3d printer--I have the money and think it's cool. However, what would I do with it?

      Do I really need to print AR-15s every week or month? For that money I could buy one, along with whatever else I might want.

      The problem is that most people do not need to print an endless supply of physical goods, regardless of their quality, and the things they might need are so intricate and idiosyncratic (think smartphones, not plastic pieces) that 3d printing isn't really the solution.

      What I really see taking off are things like 3d scanners and Shapeways, maybe local 3d printers in stores or co-ops, so that if people want something made they can have it done. This isn't really inconsistent with the article in some ways, I suppose, in that what's keeping people back is the design end. However, I don't think that once they figure out how to design things easily they'll just start buying printers left and right--they might be sending the designs elsewhere, though.

      Maybe 3d printers will eventually become small enough and cheap enough that people will just have them around, just in case--sort of like a drill press or something like that. They may also facilitate viable small-scale local manufacturing. But I don't see them being as ubiquitous as paper printers have been (in the past if not the future), because although people do communicate voluminously, and historically have needed paper for that, they generally don't need idiosyncratic plastic or metal objects in volume.

    6. Re:Nonsense by wisnoskij · · Score: 1

      Well, like milling machines, as long as they cost 500K and years of experience to use they will not have to outlaw it.

      But it will never be a product that is hooked up to your personal desktop, where little billy (after he is finished printing out his assignment), loading up a underground website and prints off a AK47 with the click of the button.

      --
      Troll is not a replacement for I disagree.
    7. Re:Nonsense by Anonymous Coward · · Score: 0

      But it will never be a product that is hooked up to your personal desktop, where little billy (after he is finished printing out his assignment), loading up a underground website and prints off a AK47 with the click of the button.

      that's because that's something that can literally never happen (barring the invention of some kind of 3D printer that prints steel)

      the only thing you could really 3D print for an AK would be the furniture, that's even less useful than printing a shitty plastic AR lower.

    8. Re:Nonsense by ShanghaiBill · · Score: 2

      Well, like milling machines, as long as they cost 500K and years of experience to use they will not have to outlaw it.

      Milling machines cost no where near $500k. You can get them for a thousand times less than that. I bought my first vertical mill for about $400. You can buy a CNC mill for $880. You don't need CNC capability to make a gun, but it will make it easier.

      These mills may be small, but they are not toys. With the exception of the size of the workpiece, they can do anything that big iron can do.

    9. Re:Nonsense by dbIII · · Score: 1

      There's very cheap CNC hobby mills that can take G-code (not much harder to code in than LOGO) now. I don't think there's ever been any CNC mills that cost half a million apart from prototypes, but I get your point. Full scale industrial multi-axis milling machines can be bought second hand for less than the price of the cheapest new car, or for another option there's a very cool series of books by "Tubal Cain" on how to build your own industrial workshop (mini-foundry, lathe, mill and attachments for gear cutting etc). The price of entry is a lot of time for all of these things, but not really "years of experience" for many tasks.

    10. Re:Nonsense by amiga3D · · Score: 1

      Never say never. 10 years down the road who knows where this technology could be. I believe that it will only get better and cheaper.

    11. Re:Nonsense by Anonymous Coward · · Score: 0

      most people don't have a drill press.

    12. Re:Nonsense by Anonymous Coward · · Score: 0

      Other then printing an AR-15 lower receiver or magazines what can you do with a 3-D printer that's worth the bother?

      Its significantly harder to make an inferior gun via additive manufacturing techniques than via conventional machine shop techniques. When you're talking open-source equipment such as a Reprap, it's pretty much a fantasy via additive manufacturing.

      I think a significant contingent of geeks who think you can easily build a Reprap and click "print" and then walk away as your gun components are made have never built a 3D printer, and in most cases haven't even spent much time even printing on hobbyist-grade filament printers built by a professional. The state of the art still sucks (though it is and will continue to get better). They're far from flawless, easy for a casual user to use devices.

      If your goal is the practical manufacture of a gun for yourself 3D printing isn't the way to do it. The ability to hobby-manufacture a gun is hardly a disruptive new capability put into the hands of the public only now that there are hobbyist 3D printers as some people would believe.

      Someday almost for certain this will change, given enough time. However right now there just _isn't_ much that can be done with a 3D printer that is worth the bother, other than tinkering. When the Visicalc-equivalent for 3D printing comes along then this will change.

    13. Re:Nonsense by MarkvW · · Score: 1

      There is a mountain of money to be made in the plans. That's the future. It's just a matter of time.

    14. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      Other then printing an AR-15 lower receiver or magazines what can you do with a 3-D printer that's worth the bother?

      I drive a 14 year old car. I am far from poor, I drive it because there hasn't really been another vehicle that has appealed to me since. My driver's side door no longer opens from the outside because a plastic part snapped off inside the door itself. It is actually a common failure on these vehicles. Right now I have to go hunt through junk-yards to find an (aged) replacement part. A 3D printer (and the right 3D cad file) would allow me to print a replacement doohickey and fix my door without worrying about finding an obscure replacement part.

      Sure, that's an anecdote, but wanting to replacing small broken plastic parts is not that uncommon, especially when you widen the scope from old cars to everything - houses, bikes, laptops, appliances, etc.

      --
      When information is power, privacy is freedom.
    15. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      Which is why they will never be allowed to go mainstream. There is not a single country on Earth that would be ok with allowing its citizens to have the ability to produce weapons.

      Once upon a time, not too long ago, encryption was classified as a munition too.

      --
      When information is power, privacy is freedom.
    16. Re:Nonsense by Cyberax · · Score: 1

      You are a stupid gun nut, aren't you? Producing and/or obtaining weapons is easy with existing technologies. And contrary to your delirium, most governments are not a single-willed entity focused on depraving people of their precious guns.

    17. Re:Nonsense by bigtreeman · · Score: 1

      Put your 2nd hand mill into a big room, level it, set up power, comms, vacuum, controllers, tool changer, bits, start designing your models, wow just spent $$$$big

      --
      Go well
    18. Re:Nonsense by meglon · · Score: 1

      No.

      You can make a zipgun out of a ball point pen. Everyone has the ability to make a weapon; most people simply don't have the need, desire, or psychosis to do so.... and admittedly, many don't have the imagination for it either.

      --
      Fascism: An authoritarian and nationalistic right-wing system of government and social organization. See also: NAZI's
    19. Re:Nonsense by houghi · · Score: 1

      It is not a lack of imagination. It is a lack of need. Compare it too woodworking. I could easily buy the tools to make a table. I would just need some time to learn how to use those tools. It will then be more to my specifications and be cheaper. However when I have that table, I do not need another table.

      I could start making tables just because I have the skill, or I could start making tables for others and make it a profession. Yet others will tell me to make a chair and anything else which comes to "if all you have is a hammer ..."

      OTOH I can just buy a table (even from IKEA it is not carpeting) and use the time it took to learn is to do something else.

      So while many people enjoy woodworking as a hobby, it is still a niche market compared to production. You could do this for any object.

      So yes, you like making toys for your granddaughter. I like to go to the store and buy her a toy and spend the time playing with that toy and her (and the box the toy came in) that you spend making the toy.

      --
      Don't fight for your country, if your country does not fight for you.
    20. Re:Nonsense by daid303 · · Score: 1

      Board gamers love 3D printers for custom play pieces.
      Lego builders like them for custom bits.
      Robot builders like them for getting that missing bracket/piece now instead of in 2 weeks for 10x the money.
      Architects like them for scale models.
      Product developers like them for prototypes.
      Artists like them to produce new and interesting art.

      And I like them, because I'm printing an Desert Eagle for an arcade cabinet.

      (Actually printing a working gun that does not have the risk to blow up in your face will be proven to be quite difficult)

    21. Re:Nonsense by Anonymous Coward · · Score: 0

      Except leveling, nothing of your list is necessary for a hobbist.

    22. Re: Nonsense by cerberusss · · Score: 1

      I'm pretty surprised that you think nothing is worth printing. There are products for which I feel the only important thing is the plastic shape itself. For instance, a dock for your mobile phone. Or a lunch box. A laptop case. A box to store your nuts and bolts. Models to paint, like model airplanes or tabletop game parts. Door handles. Spoons and spatulas for kitchen usage.

      It's a pretty long list.

      --
      8 of 13 people found this answer helpful. Did you?
    23. Re:Nonsense by flyingfsck · · Score: 2

      To make your car door doohicky, you could use some Polymorph, Instamorph or any Epoxy putty instead.
      http://www.instamorph.com/
      https://www.sparkfun.com/products/10950

      That is another problem with plastic printers - multiple alternatives already exist.

      --
      Excuse me, but please get off my Pennisetum Clandestinum, eh!
    24. Re:Nonsense by rasmusbr · · Score: 1

      As you point out, small scale 3d-printing will only ever be used to print one-off objects or prototypes, or any plastic object that you need in a relative hurry. Most of us probably don't need plastic objects in a hurry, but it may be very useful in science labs and in remote locations, especially very remote ones like Antarctica, or the Moon, or Mars...

      I think us earthlings will probably mostly use 3d-printers to print custom toys for children and models for adults. Think Lego figures that have the faces of your kid and his or her family, friends and relatives. Obscure model trains. Spare parts for RC models that have gone out of production. That sort of stuff.

      All in all, I suppose it could grow to be a multi-billion industry worldwide in the long run. It will be a nice thing, but it will not be the multi-trillion dollar industrial revolution that some have made it out to be, unless we get to actual replicators that can create almost anything, which seems unlikely or at least very far off into the future.

    25. Re:Nonsense by dbIII · · Score: 1

      Actually did all that once but it wasn't CNC. You don't need all the options unless you are doing something complex so you don't pay Rolls Royce prices unless you need Rolls Royce results. Also when I say cheap for the hobby mills I'm not joking, they may be small but you could probably make a small rifled pistol with something under a thousand. Of course learning how to make all those bits is another story but the hobby mills would be capable.

    26. Re:Nonsense by dbIII · · Score: 1

      I should point out those really cheap hobby mills are not CNC, but there are still larger hobby mills with CNC for less than the price the low end of the new car market. Of course sometimes it's a lot easier to just make stuff with manual control since CNC is for repeating things and adds an extra step in the design process.

    27. Re: Nonsense by arpad1 · · Score: 1

      Yeah, I could have worded that a bit better. The comment's certainly open to misinterpretation. A couple of folks up the thread have divined the meaning that I wasn't precise enough to make clear.

      It's not that you can't build neat stuff with 3-D printers what I contend is, other then AR-15 lowers and high-capacity magazines, there's not much reason to bother. And even in the case of AR-15 lower recievers and high-capacity magazines it's politics that makes building them worthwhile; conventionally-manufactured equivalents are simply better in every regard, including price when you figure in the cost of the printer and the time you'd have to put in to learn to use it.

      One respondent has a car door that won't open for want of a plastic part which is known to break. But buying a 3-D printer, and putting in the time to learn how to use the software to draw the part, generate the G-code and deal with the inevitable idiosyncracies of any tool is hardly the sort of solution that most people would embrace. If you were looking for an excuse to buy a 3-D printer that might make the cut but most people would simply buy two of the parts the next time they had to go to a junk yard for one and be done with it.

      Another respondent brought up Visicalc which is the sort of thing I had in mind.

      The first time those of us of a certain age saw Visicalc in operation is memorable for the harp-accompanied epiphany that results from the realization that a pathologically boring and utterly inescapable task will now evaporate. No one who had to prepare organization budgets had to be sold on Visicalc. It sold itself.

      Budgets are still necessary but the only people who now add up long columns of numbers suffer from obsessive-compulsive disorder.

      That's the sort of transformative change I believe is necessary to propel 3-D printing into society.

      --
      Minutus cantorum, minutus balorum, minutus carborata descendum pantorum.
    28. Re: Nonsense by cerberusss · · Score: 1

      I agree on a lot of things there, but let's skip 6-8 years ahead. 3D printing will have advanced. I'm thinking colors, shiny gloss, more rigid or more flexible plastics.

      In my city, a non-profit organization runs two labs with 3D printers. I could see the next five years where people just select a part, then submit it to a queue at the lab. Next day, they pick it up. Easy peasy, and just like Visicalc it will sell itself, because it saves costs.

      And then I'm not even mentioning that it is much more flexible. (select size, colors, gloss, weight, strength, etc.). I'm also not mentioning the possibility to print metals, which might also happen.

      --
      8 of 13 people found this answer helpful. Did you?
    29. Re:Nonsense by wisnoskij · · Score: 1

      Well I am not even 100% sure what a milling machine is. But I imagine that if you wanted one that you could plug into a desktop that would follow any design you input into it, like say the design for all the parts of a AK-47, then it would either cost 500K (if it was possible at all).

      --
      Troll is not a replacement for I disagree.
    30. Re:Nonsense by Anonymous Coward · · Score: 0

      Well, like milling machines, as long as they cost 500K and years of experience to use they will not have to outlaw it.

      And all the while, people who know absolutely nothing about a topic will try and convince us that they are experts.

      You, sir. I am citing you as an example. Nay, a poster child.

    31. Re:Nonsense by Anonymous Coward · · Score: 0

      What's holding back 3-D printing is that there's hardly anything worthwhile to be done with it.

      Other then printing an AR-15 lower receiver or magazines what can you do with a 3-D printer that's worth the bother?

      http://www.thingiverse.com/

    32. Re:Nonsense by Raenex · · Score: 1

      You still need the machine tools to make things like barrels that cannot (and never will) be made on a 3d printer.

      Never is a long time.

    33. Re:Nonsense by Raenex · · Score: 1

      I drive a 14 year old car. I am far from poor, I drive it because there hasn't really been another vehicle that has appealed to me since.

      In other words, you've gotten old and stuck in a rut.

    34. Re:Nonsense by Anonymous Coward · · Score: 0

      Nice propagandic assumption, but I think you'll find that wisnoskij is a lefty like you and is against personal gun ownership.

    35. Re:Nonsense by Tom · · Score: 2

      what can you do with a 3-D printer that's worth the bother?

      I'm a pen&paper roleplayer, LARPer and boardgame enthusiast. The list of things I can imagine printing if it were a) affordable and b) a lot easier to build the shapes is almost endless.

      --
      Assorted stuff I do sometimes: Lemuria.org
    36. Re:Nonsense by Hentes · · Score: 2

      However, if I had a quality 3D printer, capable of turning out durable pieces

      The lack of durability, strength and reliability is exactly why current 3D printing has only very limited use. Pretty much the only thing you can print with it are cheap plastic toys.

    37. Re:Nonsense by evil_aaronm · · Score: 1

      If a ready-made X fit your needs, Ok, you'd have a point. However, in what I'm doing, lately, lots of times I either can't find what I need, or it's such a PITA to find it, that I'd love to have a 3D printer - if it produced parts I could actually use. Not all of us stay on the beaten path.

    38. Re:Nonsense by khallow · · Score: 1

      Stuck in a very cheap rut. It has that going for it.

    39. Re:Nonsense by Raenex · · Score: 1

      True enough, but you did say it wasn't about the money, and it sounds pretty inconvenient nursing a car that old around. Come on, don't be that old man living in the past.

    40. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      In other words, you've gotten old and stuck in a rut.

      WTF? Are you seriously telling me to buy something I don't want because it is new? Holy shit, I didn't think that dumbass stereotype really existed in real life.

      --
      When information is power, privacy is freedom.
    41. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      To make your car door doohicky, you could use some Polymorph, Instamorph or any Epoxy putty instead.

      Dude, not even close. That stuff has nowhere near the precision necessary to replace a part like that.

      --
      When information is power, privacy is freedom.
    42. Re:Nonsense by Anonymous Coward · · Score: 0

      Ummm you already can in the US. Its not hard, and its legal. And you can make them out of actual metal, not plastic.

      I take it you don't live in the 'states'.

    43. Re:Nonsense by Raenex · · Score: 1

      Ah sorry, you weren't the original poster.

    44. Re:Nonsense by Raenex · · Score: 1

      I'm suggesting if you can't find something new of interest and are willing to put up with a broken down 14-year old car because of it, you are the stereotypical old man resistant to change.

    45. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      I'm suggesting if you can't find something new of interest and are willing to put up with a broken down 14-year old car because of it, you are the stereotypical old man resistant to change.

      The door broke and it took about a month before I found the part in a junk-yard. That ain't "broken down." But man that "change for change's sake" is a stereotypical dumbass thing to say.

      --
      When information is power, privacy is freedom.
    46. Re:Nonsense by Cheerio+Boy · · Score: 1

      No. You can make a zipgun out of a ball point pen. Everyone has the ability to make a weapon; most people simply don't have the need, desire, or psychosis to do so.... and admittedly, many don't have the imagination for it either.

      Technically a zipgun is made from plumbing parts: http://www.scribd.com/doc/23323372/Zipguns-Pipe-Guns-Silencers

      But you're right about the imagination.

      --

      "Bah!" - Dogbert
    47. Re:Nonsense by Anonymous Coward · · Score: 0

      So why don't you start wearing a dress? I mean wearing pants for your whole life sure sounds like an old man rut resistant to change thing to me.

    48. Re:Nonsense by Raenex · · Score: 1

      Oh get off it, a 14 year old car is going to have a multitude of problems compared to a new car. You're the one that brought up both the age of the car and the stereotypical old-man reason why you won't get a new one.

    49. Re:Nonsense by Anonymous Coward · · Score: 0

      Did you seriously just link to a KKK document??? I'd almost prefer goatse, I feel so dirty now.

    50. Re:Nonsense by Anonymatt · · Score: 1

      Yeah, right, like I'm gonna print your DRM spatula when I can print out Free Spatula.

    51. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      Oh get off it, a 14 year old car is going to have a multitude of problems compared to a new car.

      Average age of cars on the road is 11 years. AVERAGE. 14 is no big deal.

      You're the one that brought up both the age of the car and the stereotypical old-man reason why you won't get a new one.

      Really - no new cars have what I'm looking for is a stereotypical old-man reason? Sounds like you fully embrace that dumbassery. Land Rover is the only other manufacturer with a car that fits my requirements and that model is barely a year old. Tell me, do you also think it is a good idea to buy first year cars because that's whats young people do?

      --
      When information is power, privacy is freedom.
    52. Re:Nonsense by Raenex · · Score: 1

      Average age of cars on the road is 11 years. AVERAGE. 14 is no big deal.

      So your car is 3 years over the average, and as cars get older they get more problems. Just because in a bad economy and rising consumer debt that people make do with what they have doesn't mean they couldn't use a new car. I've known lots of people who drive around in junky cars for financial reasons.

      You stated the reason you haven't bought a new one is because you can't find one you like, which means you considered it, not the "change for change's sake" that you'd dismissively tried to phrase it as later on.

      Really - no new cars have what I'm looking for is a stereotypical old-man reason?

      Sure sounds like it, especially when you originally said "there hasn't really been another vehicle that has appealed to me since." Now you talk about "requirements".

    53. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      So your car is 3 years over the average, and as cars get older they get more problems.

      That is nothing more than "old is bad" reasoning. But, whatever, you started off as a big asshole and you just keep stretching it.

      you originally said "there hasn't really been another vehicle that has appealed to me since." Now you talk about "requirements".

      I think you need to keep stretching that asshole because it doesn't seem to be big enough to fit a thesaurus yet.

      --
      When information is power, privacy is freedom.
    54. Re:Nonsense by khallow · · Score: 1

      I happen to drive a 1992 Honda Civic. It looks pretty ugly (due to a faulty paint coating and a little old bling from the previous owner) so I understand where this guy is coming from. Especially, the plastic pieces that snap off. :-)

      Even with a somewhat increased level of maintenance for a Civic, it's still cheaper and more convenient to maintain than most new cars. And I've had two unsolicited offers for it.

      I wouldn't call this a "rut" primarily because cars never meant much to me. Having a car is life altering, changing cars not at all. If I ever get a job where shiny matters or the current one breaks too much, then I'll pick up something easier on the eyes. But even then, I'll buy a car that's not going to give me trouble.

    55. Re:Nonsense by WillAdams · · Score: 1

      Well, the U.S. has always been okay w/ it in the past, and it's still okay now, modulo the thoughtcrime aspect of it being illegal to make (cartridge) firearms for ``distribution'' w/o a F.F.L. manufacturing (black powder is okay).

      --
      Sphinx of black quartz, judge my vow.
    56. Re:Nonsense by Raenex · · Score: 1

      just keep stretching it

      That would be YOU. You are the one who gave consideration to a new car after acknowledging the problem with your old-as-shit car, and then tried to reframe the argument as "change for change's sake". You are the one who changes to terms with different connotations late in the argument (check a dictionary for what connotation means, since you seem unfamiliar with the concept). You are the one trying to move the goalposts.

    57. Re:Nonsense by Raenex · · Score: 1

      so I understand where this guy is coming from

      You really don't, because he stated that cost wasn't part of the equation.

      Even with a somewhat increased level of maintenance for a Civic, it's still cheaper and more convenient to maintain than most new cars.

      I can understand the cheaper, but not the more convenient. Old cars have things break down more frequently. New cars have new perks to reduce maintenance (like auto-inflating tires). And when you're talking about scrounging around looking for a piece out of a junkyard for a month, as this guy had to, that doesn't sound very convenient either.

    58. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      Just what does "gave consideration" mean and how does that significantly differ from whatever else you think I meant, huh mr dictionary? Those are your words, not mine anyway.

      Seriously what the fuck is wrong with you? Are you projecting your own shit here? Are you mentally unbalanced? Do you drive a junker and fantasize about an unattainable new car? Just why is it that you are so focused on telling me about my life when all you've got is a couple of relatively vague statements to go on? It's like a rorschach test that you've failed.

      --
      When information is power, privacy is freedom.
    59. Re:Nonsense by Raenex · · Score: 1

      Just what does "gave consideration" mean

      It means you considered it. If you have trouble with considered, check the dictionary.

      Those are your words, not mine anyway.

      Here are your words: "I drive a 14 year old car. I am far from poor, I drive it because there hasn't really been another vehicle that has appealed to me since."

      You explicitly mentioned why you drove a 14 year old car and did not buy a new one -- unless you want to be completely ridiculous and claim that's an unjust implication on my part.

      Seriously what the fuck is wrong with you? Are you projecting your own shit here?

      You're the one changing your argument after the fact. Why would you need to do that if the mark was untrue? But you know what? I apologize. Your comment was harmless, and if you want to drive around in a 14 year old car when you are "far from poor", it's no skin off my back.

    60. Re:Nonsense by Jah-Wren+Ryel · · Score: 1

      It means you considered it. If you have trouble with considered, check the dictionary.

      BZZT
      1) Defining a word with itself - fail. Right there is the root of your problem, you have your own definition in your head that is self-evident only to yourself. My vote is now heavily biased towards mentally unbalanced.

      2) Selective misquoting to avoid answering the hard question - fail. When you ignore the meaningful questions, then you know you are on the wrong side of the argument.

      --
      When information is power, privacy is freedom.
    61. Re:Nonsense by Raenex · · Score: 1

      BZZT

      Oh dear, showing your old-man syndrome again. When was this juvenile comeback last popular, in the early 90s Usenet?

      Defining a word with itself - fail.

      "gave consideration to" is just another way of saying "considered it". Just fucking google it if you don't believe me and want to see some examples. The only failure here is your pitiful lack of English skills. I referred you to the dictionary if you really have a problem with "considered".

      Selective misquoting to avoid answering the hard question - fail.

      I'm not avoiding any hard questions, nor have I misquoted anything. What "hard" question did I not answer? Now avoiding -- you are doing that by not acknowledging your original statement, along with your continual dance away from it.

    62. Re:Nonsense by khallow · · Score: 1

      Old cars have things break down more frequently. New cars have new perks to reduce maintenance (like auto-inflating tires).

      Which is another thing that can break. I doubt it reduces maintenance at all (given how easy it is to check and adjust tire pressure and that it can't fix tire leaks and blowouts, which are the most expensive tire maintenance issues). Tires that never need inflation (like the "Tweel") might be a genuine bit of maintenance reduction.

    63. Re:Nonsense by Raenex · · Score: 1

      (given how easy it is to check and adjust tire pressure and that it can't fix tire leaks and blowouts

      You really should be checking your tire pressure once a month. It isn't hard, but it's an easy thing to forget or put off. Plus a slow leak (one that takes several days to be significant), of which I've encountered many times, shouldn't be a problem for auto-inflating tires.

      But I did some checking, and it seems like it isn't even a standard option yet. But one thing that is standard in new cars is the Tire Pressure Monitoring System, which will let you know if your tire is seriously under-inflated.

    64. Re:Nonsense by WGFCrafty · · Score: 1

      You have no imagination. Do you know how much expensive stuff has flimsy plastic which is integral to it's utility?

  9. it's simple by Anonymous Coward · · Score: 0

    The software. Do these things even come in working order? Or do I need some 3rd party software...that costs a grand? I just dont have the time to figure it all out....so who cares?

    1. Re:it's simple by MauriceV · · Score: 2

      This is precisely it. Remember the desktop publishing revolution? There were two parts to it, the Apple Laserwriter and...Adobe Pagemaker. Pagemaker made it trivial to manipulate text and graphics, to allow text to flow from one section to another, to create columns, number pages. Right now, 3D printing is just the Laserwriter. Sure there is Sketchup, but it's been taking over by Trimble and it's not clear what they are going to do with it. They aren't marketing it and neither are any of the 3D printer companies.

    2. Re:it's simple by Anonymous Coward · · Score: 0

      Hint: It's free.

      This article was utterly terrible, and the author was approximately as well informed as you are...

  10. Easy: because it's stupid by Cyberax · · Score: 1

    Really, 3D printing is a new fad but the amount of useful stuff one could do with it is pretty small. Usually, people say "my own Lego set" and "plastic toys". And that's about it.

    Call me when 3D printers learn to print with metal.

    1. Re:Easy: because it's stupid by Anonymous Coward · · Score: 0

      I remember when it started, almost 30 years ago. That's how old 3D Systems (company) is. Maybe the Second Amendment folk is finally their breakthrough market.

    2. Re:Easy: because it's stupid by flyingfsck · · Score: 1

      Calling you regarding sintered metal laser printers:
      http://gpiprototype.com/services/dmls-direct-metal-laser-sintering.html
      http://en.wikipedia.org/wiki/Direct_metal_laser_sintering

      --
      Excuse me, but please get off my Pennisetum Clandestinum, eh!
  11. Cost of the raw materials by robbak · · Score: 3, Interesting

    As long as the raw materials are priced in tens of dollars per kilogram, printing out random stuff is always going to be too expensive. Really, it is bulk plastic. It should be priced nearer 40 kilograms per dollar than 40 dollars per kilogram.

    --
    Prediction for end of Universe #42: Fencepost error in Quantum_bogosort.cpp
    1. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      E=mc^2
      m=E/c^2

      Problem not fully solved yet so no replicators.

    2. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      You don't get it. Bulk plastic can be had very cheaply. Filament (extruded bulk plastic) that these machines can use costs orders of magnitude more for no reason other than squeezing profit.

    3. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      You don't get it. Bulk plastic can be had very cheaply. Filament (extruded bulk plastic) that these machines can use costs orders of magnitude more for no reason other than squeezing profit.

      Actually that is and was easy to "get", the great leap will be moving past the "relatively simple" process of what is essentially modelling in plastic a layer at a time to "any mass" into input and generating specifically constructed new mass at the atomic level upwards with molecular mapping controls to a completed product. Now that is what I really wish I could "get" but I could only put it in a relatively simplified.notation for that I unfortunately don't have the background or the mind to "get it". Now, by chance to you "get it"? If you do, please replicate me a replicator and send it over.

    4. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      Not sure I "get" what you're "getting" at...

    5. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      As yet undiscovered science and technology that only "exists" in SciFi with such things as the replicator from the various StarTrek series. Note the "theory" section at that link. The kind of modelling using methods of mapping with the currently available 3D printers is in a way a precursor to developing a molecular 3D printer later, but still is less of a difference between it and the potential real thing as their is between a model spaceship and the "real thing".

      The replicator is what enables the Federation to pretty much ignore money as pretty much anything they need that they can conceive and design or already have "recorded" into their computers they can "simply" convert one form of mass to another. Now, don't you think that would relieve the vast majority of profiteering such as I originally responded to here? 3D printers are one of the many steps towards the possibility of a replicator, but then so was the atom bomb.

      Apologies for the slow reply but it seems I am getting hassled by the AC number of posts cap. And no, I am never going to sign up.

    6. Re:Cost of the raw materials by daid303 · · Score: 2

      You sir. Sorry for the word. Are an idiot. And have no idea what you are talking about.

      A kg of filament is a LOT of filament. Plastic is light and objects are printed partially hollow. I do expect prices to drop a bit in a few years, as the raw plastics pellets costs about 4-5 euro per kg. (asking for 40kg per dollar is just sticking your head up your ass and asking for a pony)

    7. Re:Cost of the raw materials by gl4ss · · Score: 1

      You sir. Sorry for the word. Are an idiot. And have no idea what you are talking about.

      A kg of filament is a LOT of filament. Plastic is light and objects are printed partially hollow. I do expect prices to drop a bit in a few years, as the raw plastics pellets costs about 4-5 euro per kg. (asking for 40kg per dollar is just sticking your head up your ass and asking for a pony)

      he has _some_ idea but not a lot, since as you say the plastic markup from turning it into filament is just 10x increase in price.

      as someone who has a 3d printer churning away one meter from where I'm sitting right now.. it's not the price of the plastic that's keeping me from printing more and more. it's the printing time and that the printers aren't really built to be left unattended(safety, or rather lack of safety devices or even any certification on the device itself), which gets us to deceptive marketing from makerbot. plenty of their demo models are prints that take 12 to 24 hours to print and their pr implies that you can just walk away from the machine.. but they never explicitly say that due to them knowing that you shouldn't do that.

      what's probably holding it back more at home is patents for those safety devices, patents for proper heated build area environment control and such.

      --
      world was created 5 seconds before this post as it is.
    8. Re:Cost of the raw materials by Anonymous Coward · · Score: 0
      " which gets us to deceptive marketing from makerbot."

      And there you go. I spotted that skevester Pettis a year ago and called him out on his crap right here on Slashdot. People were too busy sucking his e-knob to listen to me.

    9. Re:Cost of the raw materials by deathguppie · · Score: 1

      Filabot is one simple way around that. The problem as I see it is the initial price of the printer. The current iteration of the Reprap project is the Mendal Max. This is the best deal out there. For $1500US you get a kit that you can put together yourself. I want one so badly it hurts.. but I don't have the money. I'm assuming I'm not the only one.

      --
      once more into the breach
    10. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      Jesus Christ! Tell me where the fuck you can get even crate and pail LDPE for 12 cents a pound! Minimum 38 per, and that is for SHIT! You're a fucking idiot!

    11. Re:Cost of the raw materials by daid303 · · Score: 2

      I'm sad to hear that you own a Makerbot. I got an Ultimaker a year ago. And now I'm working at Ultimaker for a few months on software developement. We leave Ultimakers unattended a lot. I've added extra safety features in the RepRap firmware for this reason. We've done 100+ hour successful prints on our larger sized printers (up to 52cm). And we're working on improving the safety on our ready-build printers. But I have no fear in leaving our printers run unattended right now.

      Makerbot does little innovation and mostly marketing. PLA printing? Guess who started that. The Makerbot extruder? copy of the UP! extruder. Gantry system? Ultimaker started with that. 3D scanner? Makerbot already did that in 2010 but they erased most traces of it.

      As for the filament price. I know a raw roll of 0.75kg PLA costs us about 20 euros in bulk. The producer of the filament pays 4-5 euro's for the raw pallets, but has done a 20k investment for the extruder, and numerous hours tweaking the production process. So the producer needs to sell 1333 rolls before breaking even at the current price. The reseller also makes some profit for splitting the bulk into single rolls and shipping them. Add some tax and you are at the 30 euro price (which is 40 dollar, your factor is slightly off because I mixed euros with dollars)

    12. Re:Cost of the raw materials by Anonymous Coward · · Score: 0

      I cite his use of the word 'should'. He wants it desperately to be true so he has something to be outraged by, amirite?

      That doesn't stop him being an idiot though, by any means.

    13. Re:Cost of the raw materials by WillAdams · · Score: 1
      --
      Sphinx of black quartz, judge my vow.
  12. There you go by Anonymous Coward · · Score: 0

    It's over. Can we please something else to hype now? Asteroid mining has maybe a few more months left in it before it becomes obvious to even the most delusional sci-fi geek that it will never happen.

    1. Re:There you go by amiga3D · · Score: 1

      I know. It's like the preposterous idea of home computers. That will never happen.

    2. Re:There you go by Anonymous Coward · · Score: 0
      Yes, processing information is JUST LIKE handling matter! That's why we all have our personal 747s, because computers from 1969 were so big!

      See how stupid your argument is?

    3. Re:There you go by amiga3D · · Score: 1

      Think about it. CNC machines. 50 years ago that was science fiction. You deliberately misinterpreting what I said doesn't make my argument stupid. Technology marches on. Horseless carriages, the Iron Horse, history is full of things that could never be done. I mention personal computing as a more recent example and one where I remember a certain bigwig saying that it would never happen. He was wrong and so are you.

    4. Re:There you go by Anonymous Coward · · Score: 0
      CNC machines were science fiction 50 years ago? What parallel universe do you come from?

      http://www.youtube.com/watch?feature=endscreen&v=_1g1b_EeVHw&NR=1

    5. Re:There you go by amiga3D · · Score: 1

      Okay, I'm off by a decade.
      I'd like to see you put that thing in your garage.

  13. Design software comptence vs IP by macraig · · Score: 1

    General competence in use of 3D design software is only critical to the ubiquity of 3D printing because everything that someone might wish to construct will be affected by intellectual property law: if someone else was granted a patent or copyright, then they can demand payment for use of it. Since especially at this stage that payment demand is likely to be unreasonable and excessive, the average person whose 3D printing needs are personal and not entrepreneurial has two choices: either pay the excessive IP demand or simply do without (or find some other traditional means of meeting the need). Most people are likely to choose the latter, at least for the time being.

    If, on the other hand, a small few who are highly competent in use of the design software were to create a large body of fully open-sourced designs, or at least ones priced reasonably and fairly, then the vast majority of people interested in 3D printing could simply use those designs rather than being forced achieve that same competence and each create their own designs... and potentially reinventing the wheel repeatedly in the process.

    The way this process actually plays out won't be ideal by anyone's ideology. It will be a series of rather ugly compromises that, like most everything else, will wind up disproportionally benefiting a minority, but even that minority won't benefit as much as they'd like.

  14. Cheap manufactured goods by Anonymous Coward · · Score: 0

    Manufactured goods are just too cheap. Compare and contrast this with the computer revolution. With an early home computer and some programming knowledge, you could write a word processor, a game, music software, unusual "demo" art, or any number of other things that had never existed before.

    With a 3-d printer, you can make inferior plastic versions of things that already exist.

    OK, you could make cool demo art with a 3-d printer too. There's some potential there. Of course the problem with that is that my house is already full of... cheap manufactured goods. If I don't like a demo on my PC, I delete it. If I don't like a sculpture, I have to recycle it or put it in a landfill or something, and I paid money for that plastic.

    In short, the 3-d printer has the potential to meet a need that's already being fulfilled; but to do so in a way that's less convenient, more expensive, and less durable.

  15. Not simple enough for the average consumer. by Nyder · · Score: 1

    When they make a unit that requires very little, other then inputting what you want printed and putting materials in it, then it probably won't get that widespread adoption that the big corporations think is necessary to make a profit.

    And if you all you can think of as uses for it is to make legos and toys, then I'm sorry for you. I can think of hundreds of useful things it can print for around the home. And even more for the home hobbyist.

    --
    Be seeing you...
  16. Materials cost, materials cost, materials cost by 109+97+116+116 · · Score: 1

    The cost of materials is the real barrier to entry for total cost of ownership for the best technologies like SLM/SLS (Selective Laser Melting or Selective Laser Sintering) Even though many of the raw materials base products are low cost like glass filled nylons, steels, etc, the powder mesh requirements are so small that production methods to make these raw materials into proper powder mesh dimensions is the real issue. https://www.youtube.com/watch?v=4odUhDjKHzo

    Materials cost and specialty status is also the barrier to other technologies like polyjet and SLA where the polymer materials are UV cured and require high tech chemical production plants to make the raw materials. Polyjet also has a high amount of waste materials used in a catch can to keep it's print heads clear throughout it's build process and so far this resin is not reusable. https://www.youtube.com/watch?v=Nlq4Nm254fM

    Another factor is cost to operate. Some have calculated that to start up a large SLS machine filled with metallic powder including the energy to start up etc, it requires quite a large amount of capital to justify it. Upwards of $2500-$5000 depending on the material. Not to mention the machine itself that can cost upwards of $500,000 for a large SLM/SLA

  17. Too slow, too expensive, too much like magic by ka9dgx · · Score: 1

    Extruder based 3d printers are far too slow, inconsistent, and expensive to recommend to anyone other than an enthusiast. You have to learn the 3d design software, slicer software, and then spend a few hundred hours getting to know your printer.

    If you're building prototypes or something, they can be a useful alternative to subtractive machining. They can not be used to replace an existing plastic part without a really good 3d scanner, and far more tweaking than most people are willing to endure.

    Some day non-trivial parts will emerge from these things in sub-workday time frames, without the need for constant nursing, but that's not here yet.

    1. Re:Too slow, too expensive, too much like magic by kfsone · · Score: 1

      I think it would be more accurate to say: Not enough like magic. People want a box they can say "Tea, Earl Grey, Hot" to, not a need to learn multiple new pieces of software and talents.

      Frankly, anyone who says that you can be printing useful stuff within minutes of unpacking a 3D printer either (a) is a 3D cad expert, (b) has already found downloads of the things they want to print (c) works for a 3d printing company.

      That's why, at shows like CES etc, 3d printing manufacturers show case ... chess pieces, cups that they never put hot liquid in, and eifel towers.

      --
      -- A change is as good as a reboot.
  18. It's the Quality by Anonymous Coward · · Score: 1

    The quality of the produced items is a long way from injection molding and likely will be for a long time, if not always. It's simply not possible to create something smooth, shiny, and strong like the latest iDevice using extruded plastics. Even after plenty of sanding and filing.

    I've been using printed parts for mechanical mock-ups and prototypes for years. The tech has improved, but we always switch processes for delivery, and not for cost reasons.

    Making your own Lego? Hardly. That would cost a fortune and probably wouldn't survive more than 3-4 (dis)assemblies.

    I hope for a breakthrough butnim not holding my breath.

  19. use minecraft by jcupitt65 · · Score: 4, Interesting

    A friend of a friend made this:

    http://www.printcraft.org/

    Make something in minecraft on this (free) server and it emails you a 3D printer file of your object when you disconnect.

    1. Re:use minecraft by Tom · · Score: 1

      That's crazy cool. It's exactly what regular people need to be able to create something with 3D printing. Even though we nerds don't always realize, the percentage of people who are willing to learn some 3D software and mess with it in order to get a few trinkets is tiny. But give people something simple, even if it's not as efficient or powerful, and they will get creative. That's why Minecraft beats Second Life.

      --
      Assorted stuff I do sometimes: Lemuria.org
  20. It's difficult to think in 3D by purnima · · Score: 0

    The notion that consumers will one day be able to customise 3D designs on their computer screen and print them at home is fanciful. Anyone who has tried to teach/learn three dimensional geometry can tell you that 3D hurts the brain. We don't even see in 3D. The retina is 2D and we have some vague conception of 3D. Close your eyes and consider for example the intersection of two ice cream cones. What does this look like? Is it ever an ice cream cone? Going beyond this, there are geometric phenomena in 3D that have no analog in 2D, which we don't naturally perceive, The problem is that we design in 2D, our mind's eye is 2D, our experiential perspective is 2D, and our design technology is 2D. Our perception of 3D are essentially some sort of projections of 3D Objects. It took painters centuries to even conceive of this. (Of course, you can train your 2D mind to design 3D objects , but basically you've got to be a specialist. For these designers, why would they choose 3D printing, it looks like a lathe tool to me but you are restricted to the material you can use. )

    1. Re:It's difficult to think in 3D by skywire · · Score: 1

      You evidently have an optical or neurological deficit that prevents you from modelling your surroundings in 3D as most of us do. I'm sorry for you. But you should trust that we are truthfully reporting that our experiential perspective is 3D. We have no motive for deceiving you. The only points on which you are correct are those related to the problems of representing 3D scenes in 2D, as in painting and doing 3D design on flat screens, and those arise because our natural perspective is 3D, not 2D, so we are forced to project that onto a plane, or interpret and manipulate 2D projections on a screen that are intended to represent 3D scenes.

      --
      Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety.
  21. On A Daily Basis by Greyfox · · Score: 1

    We really just don't need that much plastic crap. I mean sure, you could print a replacement thirty-cent plastic O-Ring for your vacuum cleaner or something, but really you could have just driven to the hardware store and got one of those. I have seen some fairly nifty artistic uses for them, but it's just not something the average Joe needs to be able to do right now. Maybe when we get to the point where we can print organs with them and I can print a new liver every week, it might be a different story (And a body-zipper for easy organ access! Yeah!)

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  22. answer by Anonymous Coward · · Score: 0

    -The hobby community is still using EXTRUSION-BASED PRINTERS. Absurd.
    -Every-day users don't know CAD. How are they supposed to print something if they can't even design it?
    -"Everything has been done". Seriously though - if there's something obvious, it's been built. 3d printing is mostly just good for prototyping. Existing manufacturing technologies can bring the price down for anything in quantity.

  23. Acquisition of Skills Takes Time - lots of it by BoRegardless · · Score: 4, Informative

    Been using 3D solids for rapid prototyping new medical equipment for over 15 years.

    Job shops can make your parts quickly and relatively inexpensively compared to other machining and hand working methods, so that part is OK for prototyping and functional parts that can stand being done in the limited rapid prototyping materials & processes available.

    Skills need are the understanding of the design of physical parts with all the subtleties and the desire to learn to use a competant 3D solids modeling environment. You don't walk in to this expecting a familiarity with PowerPoint as enough skill to do the job.

    Competent 3D solids software from the likes of SolidWorks, AutoCAD or other similar programs start at about $5,000 per seat and they don't become highly usable until you get near $10k. It easily takes 1000-2000 hours to become good at doing 3D modeling, assuming you are already familiar with design and 2D CAD.

    There are 3D solids RP machines in half a dozen types and you can't afford to buy them for hobby uses. Stratysis laser sintering for Nylon, SS & Titanium type things cost more than a Ferrari, so forget it, unless you are Jay Leno.

    1. Re:Acquisition of Skills Takes Time - lots of it by dbIII · · Score: 1
      I've used AutoCAD since 1987 or 1988, and while the constructive solid modelling added since then is nice there are plenty of other things that can do it. Some of them are free. They are just different so need a bit of a learning curve, but if you don't know AutoCAD you'd get that anyway. Most people coming in wouldn't even know much about drafting so it's a steep learning curve for anything, and not necessarily any worse with the free or cheap alternatives. For the really involved stuff AutoCAD is useless alone anyway, and there's plenty of finite element analysis (for example) software around, some of which is free, and a nice fluffy GUI isn't going to save you once things get that involved so not necessarily harder to use in the long run than the expensive stuff. The bits you pay for are for working in groups on large projects.

      It easily takes 1000-2000 hours to become good at doing 3D modeling

      I don't dispute that above statement in any way, but I'd like to point out that there's plenty of good alternatives to AutoDesk's software that have sprung up over the years because not a lot has changed in the functionality of the software in year - and in the long run I doubt it would take any longer to get to be an expert in those others.

      In the end the tool can't make you a master craftsman, and by the time you get good at it the choice between very similar tools doesn't matter. The funny thing is I used AutoCAD initially because it was the cheap and nasty option and the more professional tool required expensive hardware and an insane per seat cost (which AutoCAD now has, even for their nerfed light version).

    2. Re:Acquisition of Skills Takes Time - lots of it by Anonymous Coward · · Score: 0

      Competent 3D solids software from the likes of SolidWorks, AutoCAD or other similar programs start at about $5,000 per seat and they don't become highly usable until you get near $10k.

      I had a co-worker who was in a drafting program show me some SolidWorks stuff, and it was pretty awesome. I contacted Dassault about getting an eval copy of SolidWorks, and HOLY SHIT it was like pulling teeth. They refused to even talk price until I gave them all my personal information and a valid reason for wanting to try the software (our local Maker group has 3D printers). Then they wanted me to come into their office physically with my computer so they could install the software for me. After I argued a while, they grudgingly agreed to send me install DVDs. That was 3 weeks ago and I haven't seen anything.

      These guys are definitely stuck in the mid-20th-century corporate software licensing model. They don't see the value in spreading their software around at a low price, using a Sketchup-type sales tactic. The exposure alone would increase their sales, even if they didn't make any money on cheap individual licenses.

    3. Re:Acquisition of Skills Takes Time - lots of it by Gideon+Fubar · · Score: 1

      1000-2000 hours?

      Seriously?

      What if i told you that the high school around the corner from my work has a 3d printing group that gets kids started on Google Sketchup and has them making their own 3d models within an hour? Sure Sketchup is much much simpler than Autocad or Solidworks, but the principles are the same and the techniques are additive; once the user knows the techniques, they can be transplanted from application to application, with the widely varied interfaces between different applications being the biggest hurdle. Some of these kids have produced functional multipart models in blender after as few as 10 hours of supervised play.

      I agree that this is totally different from functional design, but engineering and 3d modelling are actually fundamentally different skills...

      Also, blender (and 3dsmax, and maya and zbrush... but blender is free & open source) has supported native .stl export for a while now.

      --
      http://www.xkcd.com/354/
    4. Re:Acquisition of Skills Takes Time - lots of it by Anonymous Coward · · Score: 0

      Allow me to supply you with a free clue: they don't see the value because it isn't there. Right now Dassault's engineering and user support structure is surely designed to serve a small number of relatively deep-pocket professional clients, ones which are willing to pay for seminars, training courses, and multi-thousand-dollar-per-seat yearly licensing fees. Their product is probably not highly user-friendly, because their software engineering resources are focused on providing the features their professional customers request, not UI. (UI is both difficult and expensive to do well, which means it rarely is done well in any circumstance where the main users of a product are a small number of subject matter experts.)

      What you implicitly expect Dassault to provide is a cheap mass market product with a highly polished UI. Either that, or to hand-hold everyone in your Maker group who wants to call up their support line to learn how to use the software. Since you're not likely to be buying more than one seat or paying for any training, Dassault's sales guys are probably thinking it's an obvious loss, not a profit. So they're giving you the runaround, hoping you'll go away.

      It's not so much that they're "stuck in the mid-20th century corporate software licensing model" as that this model, to the extent it exists in the way you expressed it, never actually died. And it never will. All kinds of engineering software works like this, and it's not because fuddy-duddies can't adapt. It's because commercial software is shaped by the size and nature of its market.

      Show Dassault a plausible story for selling SolidWorks to even a tenth as many users as a product like SketchUp can attract, and they might listen to you. (Hint: this will prove impossible, there aren't that many people who need SolidWorks.) (Hint #2: even if they agree that this is a neat future direction, they won't be able to turn on a dime. They'd have to devote a lot of engineering resources and time to turning out a release of SolidWorks more suitable for a wider market.)

  24. Re:Acquisition of Skills Takes Time - RP Printers by BoRegardless · · Score: 1

    Hobbyist RP printers are just that. It is like the difference between a go-cart and a McLaren F1.

    Each printer does only 1 or 2 material types, each with its own characteristics that can be good for some uses and not so good for others.

    Soft elastomerics & elastomerics on hard plastic can be done on Objet machines and they are very useful for mocking up co-molded parts that would be produced by multi-shot injection molding later. They can look nearly like finished molded products.

    Strong Nylon parts can be made in Stratysis laser sintering machines, but the layer thickness, dimensional accuracy and fuzzy surface of finished parts can result in a lot of cleanup hand work to get a decent part.

    For snap fit parts there are some newer materials that act more like Polypropylene now, but there are still limits to judging "feel" from RP parts because the surface finish is not like molded parts at all.

    No RP machine produces the equivalent of injection molded parts that I am aware of.

    You have to dive into the real world and get hands on to be able to get familiar with and judge the real world conditions of the various RP materials to find out what you can and can not do.

  25. It's not being held back ... by dbIII · · Score: 1

    It's not being held back, it just can't match the unrealistic hype that has grown around it.
    The funny thing is the hype is along the lines of "flying car" impracticality instead of some of the utterly amazing things that are actually being done, especially with biological materials. It looks like printing working nerve cells is not far off which creates medical possibilities that the magazine and blog writers pushing the hype have not considered.
    There's only so much that can be done with plastic and sintered metal powder that is as full of holes as swiss cheese (unless there's other steps later), but that's not all this fabrication method can do.

  26. Logistics is Required Here by LifesABeach · · Score: 1

    A worthy goal would be to make a 3D print process that creates other 3D printers, then let everyone have a chance to create.

    1. Re:Logistics is Required Here by Gideon+Fubar · · Score: 1

      You mean like the reprap: http://reprap.org/wiki/Main_Page ?

      you might be late to the party.

      --
      http://www.xkcd.com/354/
    2. Re:Logistics is Required Here by LifesABeach · · Score: 1

      The next thing is to create a Wiki on all manufactured items that exist. The data is in the Wild, but not organized in an accessable Wiki.

    3. Re:Logistics is Required Here by Gideon+Fubar · · Score: 1

      You mean like this: http://thingiverse.com/ ?

      Yes, i know it's not exhaustive. Contribute.

      --
      http://www.xkcd.com/354/
  27. Re:Acquisition of Skills Takes Time - TIME by BoRegardless · · Score: 1

    Once you get familiar with 3D solids and RP printers, what does it take to get a custom box with a lid and latch as someone above considered?

    You have to model up at least 3 pieces and how the fit, hinge, lock and go together. Been there, done that and sometimes that is 10-20 hours if there are subtleties you must develop for sealing, locating, strength, draft & such.

    Then you email the models to your contract job shop RP modeler. His guys evaluate the models and may let you know you have defects in the 3D model and ask you to fix them. More modeling. Then you send them off they quote and if it is shoe box sized, you pay by the cubic inch and machine time, so don't be surprised if the RP machine takes 8 hours for the parts and costs you $1000.

    I personally would go to K-Mart, The Container Store or Home Depot & find a stock plastic box.

  28. Same thing Holding Back Scanners by Anonymous Coward · · Score: 0

    Companies do not want a tool that can disrupt their control on any sector.

    Most Flatbed Scanners by makers like HP still have the same painfully slow scanning speed for ~ 15 years already. Some other minor makers have fast and better scanners, but those are not common in retail stores and are available mostly online.

    The same reason will cripple the 3d Printers. i.e. due to influence from the industry giants, 3D printers will end up with limited capabilities to limit their usage under the excuse of IP.

  29. Seems pretty spot on to me by ethicalcannibal · · Score: 3, Interesting

    This is the exact reason I haven't picked one up. I can make and use a vacuum former. I can sculpt, and make castings. All of these things are easier for me than working with the current set of 3D printers. I'm sure I could learn to work the thing, and make the programs, but it's just not worth my time, when I can do it the old fashioned way faster. Not everyone is a programmer. If the interface was slick and easy, I'd cough up the cash in minutes. I've been watching the progression of these little things for ages, and would love to have one. However, even my most tech savvy buddies have to spend more time trouble shooting than making. Hell, even the Mojang guys were tweeting about a new 3D printer, and damn if they didn't have to trouble shoot, and replace a part straight off. So the article is right. It's not the $2000 that is holding me back from buying one. It's the learning curve, and the inhospitable user interface. I may be a techy artist, but I'm an artist, not a programmer.

    1. Re:Seems pretty spot on to me by deathguppie · · Score: 1

      Working with parametric or polygonal 3d modelling, is by it's very nature difficult to conceptualize, much less learn. I've been doing it for years, and there is still a lot I don't know, and the amount of things you can do keep growing, and growing.

      But I digress, the reason I'm responding to you is that, if you're an artist, then you may not need to use a parametric modeller. If you can create your base mesh (cube, sphere, tube.. whatever), to your needed dimensions then you can just sculpt it. No need to learn tons 3d modelling stuff. And yes Blender can export for 3d printing. Check this video out, to get a good idea of the state of sculpting in Blender, and what you can do with it.

      --
      once more into the breach
    2. Re:Seems pretty spot on to me by Gideon+Fubar · · Score: 1

      You have some pretty big hurdles ahead of you if you can't differentiate between 3d modelling and programming... Luckily 3d modelling in the 21st century is a bit easier than programming IF you just want to sculpt.

      As deathguppie suggested, look at blender (or zbrush). You will need to learn some skills, but probably not as much as you'd think.

      Unfortunately... the OP article is completely off the mark: The software is the easiest thing to fix. The printers themselves generally require A LOT of supervision and maintenance.

      --
      http://www.xkcd.com/354/
  30. Glossing over cost by skine · · Score: 1

    Many of the devices are indeed prohibitively expensive, but the inability for your average person — or even your average tech hobbyist — to pick it up and start experimenting is an even bigger obstacle

    Hold up for a second there.

    I'm pretty sure that the "prohibitively expensive" part is the bigger obstacle.

    Even if the printers were free and the software was perfectly consumer-friendly, the cost of maintenance, materials, design time, and printing time would still be steep for something made from cheap plastic.

  31. In the case of making guns by TheRealDevTrash · · Score: 1

    The dude needs a permit first. and then look out!

    --
    I used to be /dev/trash but Slashdot no longer allows slashes for usernames.
  32. Plenty of hobby gunmakers by dbIII · · Score: 1

    There's plenty of hobby gun makers around. I used to work with a guy that tested brass tubing, and he made some to the rejects into cartridges for his one inch smoothbore "Brown Bess" lookalike that he had built as a breech loader, even if it looked like a musket. He had to get a different gun licence to the usual but the Australian government didn't have any problems with him making it and owning it.

  33. Cheap 3d scanner that does color by Maxo-Texas · · Score: 1

    Lack of color.
    Lack of cheap integrated 3d scan/create device.

    Of course business will go crazy when this is invented.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  34. to complex for Joe Average by pbjones · · Score: 1

    I am convinced that 3D printing is a niche market, I would say that until 3D file generation become as easy as operating a camera, point and shoot, most people will ignore 3D printing. It has been shown that people would like one or two 3D printed items, but why have a printer to print items that are cheaper off the shelf, or fill rubbish bins with failed prints from under powered computers, poor 3D modelling, or corrupt files?

    People assemble 3D objects all of the time, they don't need a printer, they have hammer and nails, file and drills, knives and scissors, they don't need a printer. That's part of the issue, we think that a 3D printer opens a new world, and in some areas it may, but many areas are already covered by artisan crafts.

    Besides, who wants the smell of ABS drifting through the house? (my Makibot is on order, for printing custom buttons for my wife)

    --
    There was an unknown error in the submission.
    1. Re:to complex for Joe Average by pbjones · · Score: 0

      Grammar Nazi correction.
      It's too complex for the Joe Average

      --
      There was an unknown error in the submission.
  35. I've been designing/building a 3D printer for by mark_reh · · Score: 3, Interesting

    almost a year now, on and off. Here are my comments...

    Trying to use Arduino Mega2560 controller board with RAMPS 1.4 and LCD/encoder/SD card reader and Marlin firmware has been a nightmare of surfing through thousands of posts on dozens of internet forums to try to get info on how to get the compiler to run, what needs to be modified in the firmware for my machine- no documentation but the often cryptic comments in the source code.

    The latest, greatest firmware, Marlin, was developed using an old version of the Arduino-0023 IDE and cannot be compiled on the latest Arduino IDE. The old IDE attempts to define the "round" math function that is already defined in the AVR-GCC compiler, so it will not run unless you comment out the "round" function definition in the old Arduino-0023 IDE.

    Next, you have to modify the firmware to fit your machine- it needs to know things like steps/mm in each axis, how big is the print bed, etc. How do you know what needs to be changed? Read through the poor comments in the source code because there is no other documentation, or start hunting through forums. Just figuring out the logic for the endstops is a game of trial and error even though proper comments or better yet, a manual of some sort telling what the defaults are/mean and how to change them, would be a huge help.

    Once you get he machine running, there are about 50 variables in the firmware that can be used to tune its performance, if you can figure out what they are and how they affect the print results.

    Open source is a nice idea, but I'll take thoroughly documented, reliable PIC hardware and IDE over an Arduino any day of the week, but I'm getting off topic...

    Using a printer is a whole different set of problems. Unless you just want to print other people's designs, you need to create a 3D model, requiring knowledge of CAD software. Once you have the model, you have to slice it up using yet another piece of software and requiring knowledge of intimate details of the printer's mechanical, electrical, and thermal characteristics to get maximum quality results.

    I used to use PCB milling machines in the 90s and processing the files for cutting a board was a major PITA back then. Here we are 15 years later and the software situation hasn't improved. Until someone integrates the model creation, slicing, and printer control software into a single package and makes it easy for almost anyone to use without a lot of special knowledge or training, 3D printing will remain a hobby for hard-core geeks.

    1. Re:I've been designing/building a 3D printer for by daid303 · · Score: 1

      I made Marlin Arduino 1.xx compatible a year ago. And everything you say is RepRap related (who do a bad job at documentation), not 3D printing in general. You can buy an Ultimaker kit and be printing within a day. But you went the DIY route and are now surprised that you need to DIY stuff...

    2. Re:I've been designing/building a 3D printer for by The+Master+Control+P · · Score: 1

      Open source is a nice idea, but I'll take thoroughly documented, reliable PIC hardware and IDE over an Arduino any day of the week, but I'm getting off topic...

      Just like to say, there's nothing inherently wrong with the Arduino's hardware (the fact that a stm32f4-series device of comparable price is about two orders of magnitude more powerful notwithstanding). But their silly "hide the reality of microcontrollers" IDE and most-C language made me intensely stabby. I guess what I'm saying is, get an stm32. Or msp430 if you're ok writing in windows only.

    3. Re:I've been designing/building a 3D printer for by mark_reh · · Score: 1

      My point was the lack of documentation on the Marlin firmware, the development of that firmware on an old, incompatible with the new version of the Arduino IDE, and the screwing around required to get the correct IDE to work the way it should (never had any problems with the PIC IDE, or programmers).

      I don't mind doing DIY stuff - I do a LOT of it - but this project has been the biggest PITA I've encountered. I chose to use the Arduino/RAMPS because all this stuff has been around for a while so I incorrectly assumed that the bugs would be fixed or at least documented- like maybe the IDE would be packaged in a zip file with install instructions that tell you to comment out the "round" definition, or maybe it would even come precommented so the thing would just work when you install it, but noooooo, you have to spend a couple hours hunting it down.

      All this leaves a bad taste of Arduino in my mouth.

    4. Re:I've been designing/building a 3D printer for by roman_mir · · Score: 2

      Back in 2004-5 I built a printer from parts that I salvaged from a bunch of printers and photocopiers, bought some very expensive and precise stepping motors, made the base and the entire rig out of steel parts, built electronics around a programmable Atmel processor, had 4 degrees of freedom. Didn't know what to do about the printer head though, that's why my entire experiment came to a halt. Wrote controller software in Java out of all things :) had it process images as if they were printing layers, but never had a printer head, only a holder for it. I tried various materials, mostly experimented with hot glues and waxes.

      It never panned out, the machine is in storage, I haven't turned it on since 2007 I think.

      That's how some experiments end, I hope yours goes better.

    5. Re:I've been designing/building a 3D printer for by screwdriver · · Score: 1

      I had no trouble getting marlin compiled and flashed. I didn't have to comment out any "round" definition, which arduino IDE are you using? I'm using v1.0.3 with Marlin v1.

    6. Re:I've been designing/building a 3D printer for by mark_reh · · Score: 1

      Arduino-0023, as the developer says to use on the Github page.

      Previous attempts to use Arduino 1.0.0 failed miserably.

    7. Re:I've been designing/building a 3D printer for by mark_reh · · Score: 1

      I've got everything working except the extruder, which I am working on right now. I got a dual extruder setup from qubd.com via their kickstarter project last year, but the design doesn't work well (as evidenced by my own experience and that of hundreds of other who have posted to internet forums). A few people made modifications and posted designs on thingiverse. I copied the general idea and made the modification parts out of aluminum instead of plastic. I'll be trying out the modified extruder later today, if something else doesn't come up. My printer can be seen in an early stage of construction here: http://wiki.milwaukeemakerspace.org/projects/megamax_3d_printer?s%5B%5D=megamax

    8. Re:I've been designing/building a 3D printer for by Cheerio+Boy · · Score: 1

      I guess what I'm saying is, get an stm32. Or msp430 if you're ok writing in windows only.

      And MPS430 actually has support in Linux now. Google for "mps430 linux" and you'll find a host of options. One of those is a port of the Arduino IDE called Energia. Though that one is not ready completely yet. (I had trouble getting it to run on Mint13.)

      Regardless the TI Launchpad stuff is supported well enough outside of Windows.

      --

      "Bah!" - Dogbert
    9. Re:I've been designing/building a 3D printer for by anethema · · Score: 1

      Now you just can order a complete, assembled print head which includes a stepper, gearing, hob gear, etc.

      Here is an example of a nicer one: http://www.makergear.com/products/plastruder

      And there are others. Finish it! They are very damn interesting to play with.

      --


      It's easier to fight for one's principles than to live up to them.
    10. Re:I've been designing/building a 3D printer for by anethema · · Score: 1

      Yeah QU-BD is fairly famous for low quality machining and low quality over all in the reprap world.

      Makergear makes a nice one, makerstoolworks makes a nice one, a few other people.

      --


      It's easier to fight for one's principles than to live up to them.
    11. Re:I've been designing/building a 3D printer for by Anonymous Coward · · Score: 0

      Why you don't buy a printrbot or Makibox kit?

      They are cheap and work really well, I bought a printrbot myself, and so far I had not touch a single line of Arduino code, I have printed several plastic kilos and I love this machine.

    12. Re:I've been designing/building a 3D printer for by screwdriver · · Score: 1

      I just downloaded the latest Arduino IDE (from their website) and the latest Marlin firmware (from github) and had no problem. Certainly no more difficult than compiling a program under Linux. In fact I'd say it was much easier. My computer desk is littered with 3D prints in various stages of design.

  36. Expectations vs Reality by kfsone · · Score: 2

    When people get excited about 3D-Printing, it's because they are envisioning Picard saying "Tea, Earl Grey, Hot", or because they picture themselves inventing a thing that solves that problem that's always annoyed them, or because they see themselves upgrading the plumbing, wiring and gadgetry around the house. Or they're a parent with delusions of making cool stuff for their kids.

    Then they find they have a friend who already got a 3D printer and discover that with do-overs and experiments, it costs more - in time, money and hair - to make whatever it is that you want to make than it would to just go take James Dyson to dinner and see if he would make one for you.

    3D printing is not taking on because people have cognized that it's in it's infancy, pathetically pointless and utterly wasteful of time stage.

    Affordable, extant desktop 3D printing lets you make PROTOTYPES, moulds, plant pots and coasters. It's useful for NOTHING unless you have some skill/talent as a design engineer (I don't!) and it also turns out that you kinda need to be a cad/graphics artist if you want a remote chance of designing anything that won't end the way of a digitally conveyed gorignak.

    Today's 3D Printing tech is to accessible, open-source, desktop manufacturing what the IBM 402 is to accessible, end-user open source software development.

    --
    -- A change is as good as a reboot.
  37. 3d printing is holding back 3d printing by Osgeld · · Score: 1

    even the best stuff if fairly fragile to a machined part, so really what good is it at this point to mass produce 99$ 3d printers to make a do-dad, when the do-dad can be fractured by minimal mechanical stress?

  38. What? Here's what. by kurt555gs · · Score: 1

    Wall St which controls all money is scared to death of 3D printing upsetting their entire apple cart of investments in the current cheap labor manufacturing and transportation model. 3D printing, if widespread will devalue those investments faster than "they" can recover "their" money. Also, even though evil cabal's like Disney can DRM their 3D images, there is no way to stop similar likenesses or extract payment.

    Changes is a bitch.
     

    --
    * Carthago Delenda Est *
    1. Re:What? Here's what. by The+Master+Control+P · · Score: 1

      Wall Street has plenty of things they are scared of, and plenty of things they ought to be scared of.

      People having the ability to turn astonishingly expensive plastic fiber into pitifully low-quality plastic doodads is not one of them.

    2. Re:What? Here's what. by Anonymous Coward · · Score: 0
      Yes, remember how Wall Street was afraid of oil because it would upset the coal companies?

      If something is actually better and more useful, it will win. 3D printing is neither. Get over it.

    3. Re:What? Here's what. by Anonymous Coward · · Score: 0

      They're scared because they see the potential for it to move beyond expensive plastic doodads. It is truly a disruptive technology, bad in some ways but good in others.

  39. Well ... 3d modeling is not that easy ... by YoungManKlaus · · Score: 1

    most people really fail badly with it, but as its the whole point of 3d-printing to be able to model your own stuff I see why many people would fail. I myself am pretty good at it (considering that I built counterstrike maps back in the days), but even so when I tried to use blender I gave up because its just a too strange world.

    1. Re:Well ... 3d modeling is not that easy ... by J.J.+Dane · · Score: 1

      Basically, what most people want is to be able to take a photo with their Iphone and then press the print button. Anything more complex than that just makes their brain hurt.

  40. Of course it is possible. by pablo_max · · Score: 1
  41. OpenSCAD by Rufty · · Score: 2

    OpenSCAD seems to be relatively unheard of, but just what I needed for getting a couple of bits 3D printed (and one milled from metal).

    --
    Red to red, black to black. Switch it on, but stand well back.
    1. Re:OpenSCAD by daid303 · · Score: 1

      Great for programmers, sucks for average humans. (And well known within the 3D printing communities. It's the 2nd most uploaded file on thingiverse, next to stl)

    2. Re:OpenSCAD by Anonymous Coward · · Score: 0

      As a programmer using it, it's not my favorite design tool. The CSG is finicky and it doesn't support complicated shapes (so I end up writing Bezier spline support in Python, may eventually do NURBS). Don't get me wrong: it's great for small models (keychains, bottle openers), but start scaling complexity, and it starts breaking. I have, however, started looking at the source. Maybe I'll contribute to it at some point: I really like the concept.

    3. Re:OpenSCAD by WillAdams · · Score: 1

      While it's very cool for 3D printing, the mesh model used in OpenSCAD isn't well-suited for milling --- ImplicitCAD, which is compatible w/ it, holds a lot of promise, but doesn't have a finished G-Code export yet.

      --
      Sphinx of black quartz, judge my vow.
  42. Lack of a decent interface by Taylor123456789 · · Score: 0

    It is the software. Skeinforge and pronterface, which is what I use for my Solidoodle, look like high school programming projects from 1995. It is too difficult to do simple things. For instance, this morning, I was trying to figure out how to print without a raft (the bottom layer touching the pad). I'm still looking how to do it. It should be a simple check box in the Options dialog.

    As for 3D printing, it will take over just like regular printing. I am already printing replicas of lost and broken pieces around the house. Instead of throwing things out, I can print a piece and give a toy or other device a new life. It is also spawns creativity. My 8 year old daughter has learned Sketchup after seeing my printer in action. Her first project is to print furniture for her doll house.

    Once these devices are able to print metal and ceramic, brick and mortar hardware stores will be obsolete.

  43. Back in my days by Anonymous Coward · · Score: 0

    I don't know how it works in the US, but in France 3D design of industrial parts is taught in high school provided that you choose a technical course.
    Part of my baccalaureate grades depended on how well I could use solid works and frankly it was not that hard. My point is: it is not that hard to do as long as you have the right tools. The problem is that the right tools are freakingly expensive.

  44. He's right by hackertourist · · Score: 2

    I've been experimenting with 3D printing, and my observations agree with TFA.
    For starters, 3D CAD is difficult. Designing a 3D object on a 2D screen with 2D controls (mouse) is a lot to get your head wrapped round no matter what. You need to be able to translate between 2D and 3D. Having experience in drawing or creating objects (sculpting, model building, anything) helps.

    Second, 3D CAD software is a mess. Simple programs are too simple: you quickly run into the limitations of programs like Sketchup and AutoCAD 123D. Complex programs are expensive and require training, or are free and require more training (Blender).
    All of them have odd limitations. Try subtracting two shapes from each other. Sounds simple, no? Forget it; it works sometimes, but other subtractions convert your model into a mess of triangular fragments that takes hours to correct.
    All too often, CAD programs can't create a true arc or circle, but approximate them with lots of straight line segments. This will come back to bite you in the ass later on.
    There's a whole category of CAD programs that you shouldn't use (surface modelers) because they create lots of problems when preparing the CAD file for 3D printing.

    (third) Then there's the software you need to prepare the CAD file for printing. For some reason, 3D printers care about the normal of a surface. Why should that matter?
    At this stage, you'll find out that your carefully-created CAD drawing is full of problems: holes, degenerate faces, etc. Your preparation software can often fix this, but at the cost of having to learn another language (Meshlab, I'm looking at you).
    Oh, and those straight line segments? Thanks to those, a simple cone shape consists of 100,000 tiny triangles, and Shapeways has a 10E6 triangle limit, so you have to simplify your model (preferably without sour simplifications becoming visible).

    (/rant)
    When you succeed, there's a big reward. Seeing the 3D drawing you created from scratch come alive as a plastic object is very satisfying. But it is a steep hill to climb.

    1. Re:He's right by deathguppie · · Score: 1

      Complex programs are expensive and require training, or are free and require more training (Blender).

      I've done both parametric and polygonal modelling. Solidworks is a lot harder to learn than Blender. On top of that it's about $5000 and takes twice as long to create anything in. Don't get me wrong, Solidworks creates accurate reliable objects to a degree Blender can only dream of. But in most cases for the purposes of 3d printing Blender should work fine, and you don't have to know tons of higher math to use it.

      For some reason, 3D printers care about the normal of a surface. Why should that matter?

      The "face normals" show which is the inside and which is the outside of your surface. I'd think that would be pretty important to a 3d printer

      As to the rest.. I'd love to try. I just can't afford the machine right now. I have the feeling that it would be a lot of fun to try

      --
      once more into the breach
    2. Re:He's right by hackertourist · · Score: 1

      It is fun. I've been using Shapeways to print my designs so I don't need to invest in a printer (and Shapeways has expensive commercial printers that give much better results than a cheap home extruded-PLA printer).

    3. Re:He's right by deathguppie · · Score: 1

      Ya, I recently designed a settop for my ungodly raspberry pi monsters.. I wanted it all contained and nice looking. I priced out having them printed by Shapeways, but it would have cost me over a $1000. I ended up making it out of stainless steel using my tig welder, and some starboard plasic parts that I machined. The plastic printer makes a lot more sense to me after pricing out things at Shapeways.

      --
      once more into the breach
    4. Re:He's right by hackertourist · · Score: 1

      $1000 would get you a pretty big box from Shapeways, even in stainless steel at current prices a BOE calculation gives me a 30x15 cm box.

    5. Re:He's right by daid303 · · Score: 1

      (counter-third) Cura doesn't gives a rat's ass about your surface normal. And the upcoming AMF standard support curved triangles to solve the millions of tiny faces problem.

    6. Re:He's right by Anonymous Coward · · Score: 0

      The normals are use so they know which side of the polygon the "stuff" is and which side is just empty space.

  45. rejects from the lego factory would be fine by voss · · Score: 1

    If the little bricks didnt cost $5 each to make

  46. Mentailty by Anonymous Coward · · Score: 0

    Most people are consumers, not producers. Why BOTHER.

    1. Re:Mentailty by MauriceV · · Score: 1

      This has been shifting for the last few decades, starting with desktop publishing.

  47. What is holding back 3D printing is... by Anonymous Coward · · Score: 0

    NOTHING!!

    Have you seen the grow graph of any 3d printing association?. They are exploding with exponential grow every single year. Our group has rates bigger than 100% so nothing is "holding it back". Prusas, printrbots, Ultimakers, Makerbots...Have you seen their grow rates?

    What hold back 3D printing for 30 years was patents, as patents expire, some of them last year, or some soon in the near future, prices comes down, and consumer adoption comes.

  48. Thank God It's A Lot Harder Than It Sounds by Anonymous Coward · · Score: 0

    Because if 3D printing really was just a matter of going to Walmart and buying a 3D printer for $80, a 5kg sack of pellets for $50, and downloading a 2GB RAR file of 10,000 fun pointless things to print, global warming would become a minor nuisance in comparison.

  49. Hobbyists don't need prototyping by Attila+the+Bun · · Score: 1

    I think part of the problem is that a hobbyist's prototype is also (usually) the final product, and therefore the parts have to be strong and look nice. Often 3D printing -- especially that available the hobbyists -- can't provide sufficient quality. Whereas a manufacturer doesn't mind if their prototype is fragile or a bit rough-around-the-edges, as long as it works well enough to test.

    So 3D printing, as it currently stands, has more applications in industry than at home. Hopefully that will change as printers get better and cheaper.

  50. Good 3D printers cost tens of thousands by Anonymous Coward · · Score: 0

    So until the average consumer can buy these kind of printers at a normal price, and can see practical use for them, I don't see 3D printers taking off very much on a consumer level. However anime figurines are printed in 3D which is pretty neat but the figurines also still cost over a hundred dollars a pop. So even though 3D printers are used to create products at a fraction of the price, they still cost the same as they always have. Shame

  51. Here is the answer: by mark_reh · · Score: 1, Flamebait

    What's holding back 3D printing is that the companies making the machines are either rinky-dink startups who make machines for hobbyists or they are 3D printing specialty companies that make very expensive industrial machines. When a consumer products company like HP (remember what they did with laser and ink-jet printers), or one of the Japanese camera companies gets into the business and mass produces machines that are easy to use, reliable, and cheap, they will start showing up everywhere.

    With regards to manufacturing, 3D printers are slow. If you want a plastic doo-dad you wait for anywhere from several minutes to several hours for it to finish printing. So if you need a million plastic doo-dads, a 3D printer doesn't look like the way to make them. But just imagine there are a million identical, reliable, easy to operate HP or Canon 3D printers out there, all networked together. Now if someone needed a million plastic doo-dads they could be produced overnight by putting all those machines to work on them (we'll look at the distribution problem later) at the same time.

    So how do you get people/companies to buy 3D printers and put it in their homes/workplaces? By offering a way for the machine to pay for itself by allowing it to be used by other for mass production purposes. You buy a printer for $1K, and allow it to print other people's stuff for $ when you're not using it. Maybe the company that makes the machines leases time on the machine to you and puts the machine in your home for free.

    How do those 1 million doo-dads get where they need to go? The data that is sent to your machine for 3D print is also sent with a 2D printable shipping label to affix to the envelope/box, and a pickup is automatically scheduled. Yeah, I know it doesn't sound very "green"- thousands of guys in brown pants picking up parts at a million locations. It's not. But neither is any other way of making a million plastic doo-dads in short order, yet they get made all the time.

  52. Home 3D printing is over-hyped by Anonymous Coward · · Score: 1

    My company has over a dozen 3D printers in the our design office in SF and our manufacturing facility in Shenzhen. They range from $250K professional units to $1K consumer models. I've seen the progression from old 2001 models to the the state of the art models purchased this year. We actually produced several iPhone case/adapters in the past. It's a small company, so we all helped out by testing different case designs.

    The first round of testing involved a simple case design utilizing all of the plastics and printers that we have available. Most plastics were too brittle and would crack when you snapped them on the iPhone. In fact, only 1 ABS was usable. The consumer models had a hard time with the curved surfaces and felt much grainier in the hand. But once I tried out the final soft-touch part that was produced using injection modeling, I would never go back to the 3D printed model. The difference it feels in your hand is night and day. Oh, and the mass produced cases cost $.10 per unit. I think we spend more on packing than parts themselves.

    3D printers are great for prototyping and hobbyists doing 1-offs. But the tech has a way to go before being useful to the average consumer and software has nothing to do with it. I don't see this changing anytime soon, unless a need for cheap plastic figurines sweeps the nation.

    1. Re:Home 3D printing is over-hyped by Anonymous Coward · · Score: 0

      "Most of the WYSIWYG hype is coming from 'zine kiddies and hipsters who know fuck all about prepress."

  53. we do we do by Anonymous Coward · · Score: 0

    The stonecutters

  54. Same problems as with 2D printers by MindPrison · · Score: 1

    The cost of materials are WAY too expensive.

    I'm a 3D modeller and work with this for a living, and the thing is...if  you buy a printer today, you can get it almost for free, but as you know, there really are no such thing as a free lunch, the only reason you get the printer thrown at you - is because the manufacturer wants you to buy printer cartridges that cost up to 4 times the price of the printer, and you'll run out of them fast because todays cartridges are chipped and holds a VERY small amount of ink.

    There will be no difference in the 3D printer industry either. ABS rolls of plastic are sold at ridiculous prices, they are in fact more expensive than cables with copper-core wire inside of them, why? Because you NEED those to make your 3D printer...print. Without it, your printer will just sit there on its desk, just like your already emptied printer does.

    It's also true that these setups are FAR too complex for the average Joe, but 3D wasn't meant for the average Joe - YET. First we need the enthusiast to get it going, to build a horde of competent 3D creators and users, magically...this will create many thousand jobs, but the price of the "Cartridges/ink/ABS-plast" is still the issue we've had for ages. Plastic cable doesn't cost DIDDLY to produce, but greed is universal.

    --
    What this world is coming to - is for you and me to decide.
  55. Output Quality by Anonymous Coward · · Score: 0

    Output quality is what is holding 3D printing back. The output is course(low tolerances), weak, fragile.

    There are other issues like slowness, cost, the skill needed to create the 3D design/rendering, but all of those barriers would not matter if the finished product was any good. If it was possible to print parts that were reasonably close to the quality of injection molded parts, 3D printing would take off regardless of cost.

    For now, it's just a really cool process with very limited real world applications.

  56. Maybe... by Dcnjoe60 · · Score: 3, Insightful

    Maybe the problem is that 3D printing is mainly for prototyping products. How many consumers are going to do that? Probably very few, particularly at today's price points. Hobbyists may, but even then, it is often cheaper, faster and better quality to send the design off to a specialty house than purchase the equipment yourself, unless the hobbyist is going to be doing a lot of work.

    In short 3D printing isn't taking off in the consumer market for the same reason that CNC machines aren't. There really isn't a consumer need.

    1. Re:Maybe... by PPH · · Score: 1

      In short 3D printing isn't taking off in the consumer market for the same reason that CNC machines aren't.

      To expand on this idea: I have a small machine shop at home. Grinders, welding equipment, lathes (wood and metal), drill press, a mill, etc. None of it is CNC. Most of the stuff I build is pretty simple and can be knocked off with minimal tool setup. Preparing the needed CNC instructions would take me longer than just sketching stuff out by hand, setting up the tool and hand feeding the workpiece or tool. The few times I have to do something complex, it just isn't worth the trouble of having to set up everything by hand.

      The one application for 3D printing would be to produce forms for lost wax casting. The work one needs to put into building up a form is more involved, plus I could take advantage of CAD app extensions specific to designing molds. Casting eliminates issues of 3D printing material limitations, the object's strength being a function of the casting material.

      --
      Have gnu, will travel.
    2. Re:Maybe... by Dcnjoe60 · · Score: 1

      The one application for 3D printing would be to produce forms for lost wax casting. The work one needs to put into building up a form is more involved, plus I could take advantage of CAD app extensions specific to designing molds. Casting eliminates issues of 3D printing material limitations, the object's strength being a function of the casting material.

      I definitely agree with the lost wax castings, or even prototyping for an injection mold in the hobby realm. I've seen these uses for instance in the model railroad hobby. However, even here, unless you are planning on producing hundreds of unique parts, it is more economical to prepare your drawings and ship it off to another company than to purchase the 3D printer yourself.

    3. Re:Maybe... by Dcnjoe60 · · Score: 1

      Just because there are hobby grade milling machines, like there are hobby grade 3d printers, does not mean the market is taking off. On the other hand, thanks for the link, I might have a use for it. I wish it produced a final product a little bigger, though.

    4. Re:Maybe... by Anonymous Coward · · Score: 0

      > Just because there are hobby grade milling machines, like there are hobby grade 3d printers, does not mean the market is taking off.

      If they keep selling, then yes, the market is taking off. It's a kind of trickle-down from the industrial level to hobbyist to home market.

      The thing is, you lack imagination. What makes the market "take off" is people buying these things and coming up with new ways to use them. This is a technology that empowers people like nothing else. Personally, I can't wait to see where it leads. If you're not on board, you can expect to play catch-up later.

    5. Re:Maybe... by ArcadeMan · · Score: 1

      They do have bigger machines.

  57. real parts by Anonymous Coward · · Score: 0

    When I can 3d print out a wax model to make a mold to pour hot metal into or print out the mold itself then I will consider 3d printing to have arrived.

    Plastic may be amazing and useful, but not for the things I seek to make.

    1. Re:real parts by AC-x · · Score: 1
    2. Re:real parts by Anonymous Coward · · Score: 0

      It's already available at a professional level for jewelers: Solidscape plusCAST. It's only a matter of time before it's on the desktop.

  58. 3D models by evolutionary procesess by Paul+Fernhout · · Score: 1

    Our work from fifteen years ago: https://github.com/pdfernhout/PlantStudio
    http://www.kurtz-fernhout.com/PlantStudio/
    A user comment: "Plant Studio is the best 3d plant creator/animator that I have seen. Very nice job."

    The idea can be used to design almost anything, even music (also by us):
    http://www.evojazz.com/

    Richard Dawkins had the idea first though (or others before him), as shown by his "Blind Watchmaker" software which we had seen before PlantStudio.

    So, basically, for most people, 3D is hard because the dominant 3D software paradigm of assembling shapes via splines and meshes and such is too hard to use.

    However, Minecraft (and Infiniminer before it) show another easy to use 3D design paradigm (assembling blocks).

    --
    A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
  59. Direct Metal Laser Sintering by Radtastic · · Score: 1

    https://www.youtube.com/watch?v=DW-2xaIDtMk

    It' still price prohibitive, but people need to quit saying, "3D printing is only good for making plastic crap."

    I'm surprised the Print-Your-Own-Gun folks haven't created their lowers on one of these yet. Maybe that's because these machines still cost hundreds of thousands of dollars. Cost will eventually come down here, too.

    --
    You stereotypers are all the same...
  60. Not the problem... by Thagg · · Score: 1

    There are thousands of visual effects artists who are, or soon will be, out of work -- who would be happy to model anything for you. Schools today are training thousands more every year.

    I think the biggest problem is that people don't want something unique -- they wants something everybody else has.

    Think about it -- say you could print your own phone; and it would be unique; custom fit to your hand (say), and really the best possible phone for you. How many would want that, vs. the phone that everybody else has?

    --
    I love Mondays. On a Monday, anything is possible.
    1. Re:Not the problem... by csumpi · · Score: 1

      "There are thousands of visual effects artists who are, or soon will be, out of work"

      Could you elaborate on why you think that?

  61. Bigger 3D printer? by ArcadeMan · · Score: 1

    I have read a lot of comments about 3D printers not being able to print bigger objects.

    I found this on KickStarter: Gigabot 3D printer.

    1. Re:Bigger 3D printer? by csumpi · · Score: 1

      Simple: warping and printing time. There's a reason why the demo objects are "organic" vases. Ask them to print a 24x24x24 cube.

    2. Re:Bigger 3D printer? by ArcadeMan · · Score: 1

      They're only printing with PLA so far, from what I've read.

  62. How about because it's just not ready yet? by AC-x · · Score: 1

    Remember when printers were expensive and had relatively poor print quality, so generally few people had them in their homes? 3D printers are still at that stage. Plastic extruder printers have relatively poor print quality and resin / powder printers are a bit too expensive for widespread adoption.

    Maybe once extruder printers are under $100 and resin printers under $300 then we might see widespread adoption, but what do we expect the average person to use a 3D printer for that would make spending $500+ on it worthwhile?

    1. Re:How about because it's just not ready yet? by mjwalshe · · Score: 1

      Wargamers that do large battles and want to get exactly the right version of Hummer (at the right scale) for a given unit - four example my club did a large D Day game and there was £4-5ks worth of models on the table.

  63. Cost less of a barrier, but UI barrier remains by MasterOfGoingFaster · · Score: 1

    I've been using AutoCAD since about '84, and Solidworks after that. Just an FYI - neither can hold a candle to Rhino (www.Rhino3D.com). Rhino is a true 3D modeling package with a wealth of fantastic surface modeling tools. It sells for US$995.

    So the price barrier has been lowered, but that's not to say there's not a significant learning curve for both the software and the design process. Just as PowerPoint makes it easy to create horrible boring presentations with distracting text, jarring color combinations, and badly scaled pictures, learning a 3D CAD package does little to help you learn how to design and build something.

    The sad truth is CAD software has become its own discipline. A separate silo of knowledge, if you will. When I was taught board drafting, the focus was on communication. Object lines were drawn darker and thicker to cause the object to "jump" from the page, while meta data (dimensions, text) was drawn with a thinner line in order to make it less visible, unless you were looking for the data. When CAD drafting came along, so much effort went into teaching the operation of the software that we no longer had time for the communication aspect. Pretty much all CAD software uses artificial tools that do not exist in the physical world, and are thus difficult to teach. The net result is we have some of the most visually confusing documents in history being churned out in massive numbers. Old drawings are now being considered as collectible works of art.

    Contrast that with the Desktop Publishing Revolution. In effect, PageMaker was a "paper simulator". All your skills of pasteboard layout applied directly to PageMaker. Word processors were also difficult to use until the What-You-See-Is-What-You-Get (WYSIWYG) word processors arrived. When was the last time you heard of someone going to training for a word processor?

    I actually know of a CAD interface that directly models the subtractive manufacturing method. If you know how to machine, it is simple to use. If you don't know how to machine a part, learning the software teaches you a lot about the process. But I'm sad to report that the major CAD vendors show little interest in rocking the boat.

    --
    Place nail here >+
  64. PCs in the 80's by gazita123 · · Score: 1

    I think the best comparison we have to the current market in 3D printing is the early PC market. TRS-80, Apple II, Commodore, and similar. We are hitting where the cost is becoming affordable, but the user experience of most is inconsistent at best, and the time spent is usually not worth the return for many users.

    Content is one question, do most people want to generate their own unique content or do they want the equivalent of a template to create new things?

    Even if they have the content, do they have enough to consistently print in order to purchase a printer for themselves and learn to use it?

    I'm working on one approach to the existing market, starting with the hardware, but will be building up the software more as we go. The MakiBox is the world's least expensive 3D printer, but also the most simple to assemble and maintain. We've gotten it down to where the assembly takes around 3-4 hours for most users and will see that go down with the final production design revision. Initial prints usually come out the first time, since settings are consistent between printers, which reduces a lot of the initial testing and calibration with the less expensive printers available.

    The next target for us will be to see how to get the technology to where it is useful for the consumer markets. It will take another generation of development to get the hardware to that point, and we will be looking at a lot of different ways that software drives the work flow. I don't believe it is any one piece that is lacking, but a whole ecosystem that will emerge.

  65. Multiple reasons by jacekm · · Score: 0

    Cost is probably the main reason. But there are multiple technical reasons to hold it back too. First is a limited number of material those printers are capable of using. You cannot use glass, ceramics or metals in most printers that are commercially viable. In fact commercially viable printers are using just a small subset of plastics that have limited mechanical properties, Those plastics also have limited temperature range in which they work properly, limited UV resistance, etc. The maximum size of the printed parts is another limitation. The inexpensive printers are only capable to print relatively small parts. You cannot print many household type items because of this limitation. The surface finish of printed parts is also rough above what required for precision parts. Most machine parts not only require machining to achieve required precision and surface finish but also complex heat treatment and chemical treatment to work properly. In summary relatively inexpensive printers cannot be used to produce any decent machine parts nor larger items. Printing machine parts of substantial strength and medium size is probably the breakthrough needed to attract hobbyists do it yourself type people and create mass market. Another limitation is time required to print. Those printers are still horribly slow. If I need to build a device that consists of few dozen parts it will take several days to print them. Another limitation is the cost of materials. Those printers must be using ink jest printer business model. Printing anything is generally not economical. Printed parts cost significantly more than mass produced parts. That is why the people still buy books in the bookstore instead of printing them on personal printers at home. Finally CAD tools. The decent CAD programs are prohibitively expensive. The few open source and other free software such as Google Sketch are too primitive to create complex, well controlled shapes. The advanced CAD systems such as AutoCAD, ProE, SolidWorks, Catia, NX are very expensive or way too expensive for general public. In addition those CAD systems are too difficult for average person. You practically need engineering degree to learn and use them efficiently. Even those simple ones available for free are not that simple to learn to create more complex shapes. There is also lack of ready to print models available on the web. If I want to print some plastic box to replace broken one in my home there is no way to get a data model of that part. I can search the web for replacement part number and even buy it from some store but it is very difficult to find a model of such part. So the only resource for anyone is to precisely measure the part, make CAD model of it to print it. How many people have desire to do so let alone skills to fully reverse engineer parts ? You need lots of practice to do so well.

    JAM

  66. Extremely expensive. by csumpi · · Score: 2, Informative

    It's just very expensive to get into 3d printing. A makerbot is over $2k, a lulzbot is almost $2k. (It probably also doesn't help the cause that lulzbot sells 3d printed parts like this or this printed on the very same almost $2k machines that look like crap.) Even build-it-yourself machines cost close to $1k, not even factoring in time spent.

    Then there's filament at $40/kg, the occasional hotend replacement, material wasted on prints that don't come out or stop halfway, etc.

    The print quality and material strength is also questionable. PLA is water soluble so it doesn't work outdoors, cracks easily, on the other hand ABS releases toxic fumes when melted.

    It's hard to justify all that cost even for someone with money to burn to print a $20 stove knob, or odd $5 broken plastic pieces for a car's door to open. It's a great tool for rapid prototyping and for nerds, but not for mainstream.

    1. Re:Extremely expensive. by Anonymous Coward · · Score: 0

      PLA is water soluble so it doesn't work outdoors

      PLA is not water soluble, I believe you are thinking of PVA.

    2. Re:Extremely expensive. by daid303 · · Score: 1

      PLA is not water soluble (That's PVA). And works outdoor fine, it just has a low glass-transition temperature where it won't work very well in high heat areas.

    3. Re:Extremely expensive. by csumpi · · Score: 1

      You're right, I stand corrected.

  67. Worldwide glut by Anonymous Coward · · Score: 0

    of Yoda heads.

  68. Patents by Shark · · Score: 1

    Pretty sure patents are the #1 thing holding back 3D printing, as with a lot of other technologies. As such, it'll start taking off in China then trickle back to the rest of the world.

    --
    Mind the frickin' laser...
  69. I don't think cost or quality is holding it back by foreverdisillusioned · · Score: 1

    http://www.kickstarter.com/projects/formlabs/form-1-an-affordable-professional-3d-printer?ref=live

    I'm not associated with that project at all, nor have I bought or plan on buying one of their printers. But it looks like they are sub-$2500, and the resolution on their examples looks damn good. Though I do wish the pictures themselves were higher resolution...

    Even if that printer turns out to have issues, I still don't think printer cost should hold this back. What's $15,000 to Kinkos or a University or a craft store or a hardware store? The demand will easily make it worth the large startup cost. Even your local public library might get one. I could also easily imagine completely automated kiosks, like the photo printing ones.

    So what is holding it back? Maybe a lack of awareness among non-geeks, copyright/patent issues, or the feeling of a 'solution in search of a problem'. It needs to find a niche where it's in high demand and visible to the public, and from there it'll take off. Hopefully.

  70. Actually... kiosks are the key. by foreverdisillusioned · · Score: 1

    The more I think about it, the more the automated kiosk (perhaps located inside a store or mall for security) seems like it'll be the key for the simple reason that it allows people to easily violate copyrights/patents. Charge by the gram and/or time it takes to print. Have a bunch of open source and licensed forms already loaded on it, but also allow people to bring their own forms. People download them from the net, bring it in, print it out, and watch the IP holders whine and whine and whine about it while the kiosk owners shrug and point to the many 'legitimate' uses their printers have, saying they don't have responsibility any more than the owner of a photo kiosk is expected to prevent people from printing child porn.

  71. 3D printing for under 350... by Anonymous Coward · · Score: 0

    http://www.kickstarter.com/projects/1650950769/rigidbot-3d-printer

    1. Re:3D printing for under 350... by lucasfowler · · Score: 1

      I backed this project because it will bring the price down to under $400 just in time for Christmas. Expect to see this technology go mainstream in 2014.

    2. Re: 3D printing for under 350... by Anonymous Coward · · Score: 0

      You forgot to mention that it is expandable, and makes quality prints. You can start with the 10x10x10 and up the size to fit your needs.

    3. Re:3D printing for under 350... by Anonymous Coward · · Score: 0

      http://www.kickstarter.com/projects/1650950769/rigidbot-3d-printer

      Finally! A 3D printer that doesn't cost half a grand. Even the original Makerbot Cupcake was~$800.
      Backed!!
      380 Bot + shipping (10x10x10 version)
      125 LCD Upgrade
      100 for 5 rolls of PLA
      50 Z-Rod Upgrade
      =$655

    4. Re:3D printing for under 350... by Anonymous Coward · · Score: 0

      Awesome project.
      With Makerbot going closed source and some other manufacturers trying the "Printer vs. ink" Business model (proprietary overprized ink/filament) this is very much worth backing.
      I'm in for this printer kit.
      Managed to get a November delivery date - just in time for some father-and-son projects during the winter.

    5. Re:3D printing for under 350... by lucasfowler · · Score: 1

      And it's very close to the $750K stretch goal with $1M getting a heated bed as well.

    6. Re:3D printing for under 350... by Anonymous Coward · · Score: 0

      There are nearly 1,300 folks backing this project and they range from complete and total novices to a few well heeled designers. The backers have had direct input for some of the design specs, with several options having been discussed. It looks as if the community will start to become somewhat self supporting with respect to the care and feeding of their new printer. I for one decided that size matters, and went with a level of backing that rewards a 12"x16"x10" and with all the extras, it adds up to $1k. I realize that this won't make me an expert designer - but it will get my thoughts out in to the 3D world easier and allow for me to refine several iterations of changes a lot cheaper than sending off to i.materialize, shapeways, sculpteo, or ponoko. However, it is difficult to wait until September or so to get printing what I've been designing. The most difficult part is learning to design without TinkerCad. But as they say, invention is the mother of necessity. ;-)
      Once I am sufficiently happy with all the parts to the project - then I'll use the printer service again.

    7. Re:3D printing for under 350... by Anonymous Coward · · Score: 0

      I backed this as well. I currently run a vinyl decal shop and am excited about being able to offer 3d products and many of my designs will translate easily.

  72. Design is hard by Anonymous Coward · · Score: 0

    An industrial designer studies for 4 years to become vaguely able to design physical objects that work. Material science is a giant topic by itself: you say plastic, how many different types of plastic are there? Which ones are flammable, which ones are stiff/flexible/food safe/insulating/long lasting? Mechanics come into it. How do you design something that is strong enough and not too heavy?
    Even designing a frickin' plastic spoon that will not hurt your hand or melt in your soup (possibly poisoning you) is a difficult job.
    So you don't want to do it every day, because it is not your work and you are not trained for it. So you will do it maybe once a year. How do you justify a specialized piece of equipment like a 3D printer for that limited amount of use? You can't, and so it has to be a nice hobby. People keep talking about the printers being too expensive and the materials being hard to get and expensive but I think this is really barking up the wrong tree.
    Compare this with software. Nowadays you can get the excellent GCC compiler and the excellent Eclipse IDE for zero dollars. You can download and read excellent programming tutorials on every possible topic for free. Is everybody writing fabulous software? No. Because designing and making sofware ... is ... hard. Inherently. Just like designing things.
    There is great scope for replicating existing designs, just like there is a lot of scope for downloading and running software that other people have written. And this is why we have a PC in every house. Probably, once there is a large enough library of free/libre or cheap enough designs that you can download and print, 3D printers will take off. Even if they never get below the 500 USD price point.

  73. I'll tell ya... by HEMI426 · · Score: 2

    You know what's holding 3D printing back? As someone that's fighting with one, I've got a few thoughts.

    I'm building a Prusa Mendel, with hardware mostly donated by a friend that also has a Prusa Mendel. It *should* be straightforward. It's not. At all. My friend and I got the frame built, but I brought everything else home to finish on my own.

    I managed to get the mechanical end sorted out fairly well, to the point where I need the entire printer to run right to get the rest of it dialed in. I managed to get the software side sorted pretty easily, too. The electronics, however, are proving to be a major pain.

    The machine has a few problems that I can not seem to sort out. The hot end temps vary wildly, in about a thirty-degree Celsius range...However, it's all built "right." At this point I'm going to build a second heatcore and replace the thermistor attached to the nozzle with a new one (that I had to order from somewhere else) in hopes that something is wrong with either of these two items.

    I am proficient with electronics assembly and repair, to the point where I build my own pedals to use with my bass, repair my own bass gear, repair other folks' pedals and gear, etc. I do computer software troubleshooting and programming for work, so I'm fairly proficient with that. I'm also a hard-core gearhead; I've been playing with mechanical things from guns to cars to motorcycles to machine tools and just about everything in between for as long as I can remember...But I'm having a hell of a time sorting out a *basic* 3D printer. I've spent the past three weeks of weeknights and weekends working on the thing and, honestly, I'm about ready to throw the whole pile in the trash and forget the whole thing.

    It doesn't help that no one local to me has any more experience with building these things than I do, and all the people that have pre-built 3D printers are also hating them right now...My old employer has a MakerBox Replicator 2X that they can not get to run right. It seems like the vendors themselves don't really know what's going on, either...The vendor I got the hot end parts kit from seems to supply wire that I would consider wholly inadequate for moving 12V@5A around, but apparently it works.

    The guy that supplied the parts for me to build my Prusa Mendel purchased a Rostock kit for no small amount of money...And is having all kinds of trouble getting it working right, too.

    What's holding back 3D printing? The fact that even people with higher-than-average technical proficiency in all the areas required to make a 3D printer run well are having problems with their 3D printers indicates that they are in no way ready for mainstream use.

  74. Thanks Slashdot. by Anonymous Coward · · Score: 0

    The quality of legit comments on this article tells me we've passed a personal threshold here.

    All of you, regardless of who you are... if you're throwing around an opinion that is not backed up by some kind of evidence, you're the cancer that killed slashdot years ago.

    I denied it back then, i like to think of myself as an optimist...

    The article was terrible last week when i read it for the first time, and should never have been posted here... but reading the comments made me feel like i was on youtube.

  75. No, the design software isn't the problem by Animats · · Score: 2

    The design software isn't the problem. The problem is that the low-end 3D printers suck.

    The ultraviolet stereolithography machines work fine, but so far, they cost too much. The Form 1 machine ($2300) is supposed to ship Real Soon Now. That's probably the first low-end machine that will really work.

    The low-end plastic extruder approach (MakerBot, RepRap, Up, etc.) is fundamentally flawed. You're trying to weld a hot thing to a cold thing. That never works reliably. Cold solder joints and bad welds are the usual results of trying to do that in other materials. It sort of works for small objects where the previous layer doesn't have time to cool completely. But the time between one layer and the next being laid down has way too much effect on the weld quality. You need some way to heat the layer below the weld just before the weld, like a laser or a hot air jet. It probably would only take a few watts of laser power aimed at the join. You'd have to enclose and interlock the build area, as with a laser cutter, but that's not hard.

    The plastic extruder machines will probably go away once stereolithography gets cheaper. It's a sort-of-works technology. Printers went through this. There was wet electrostatic printing (Versatec), magnetic printing, ink jet printing by electrostatic deflection of a stream of ink drops, electrolytic printing (dates from the 19th century), and spark printing. Commercial products using all those technologies were manufactured and sold, but xerographic and ink jet technologies were just better.

  76. Lack of elegant, intuitive 3D software by WillAdams · · Score: 1

    I've been trying hard to find opensource (and free) 3D and CAD/CAM software for the ShapeOko wiki:

    http://www.shapeoko.com/wiki/index.php/Software

    and I'm not finding much w/o significant issues of some sort:

    OpenSCAD --- programmers only, mesh is okay for printing, but not milling (ImplicitCAD is better on that front, but needs to be easier to install, and to have 3D G-code export)
    SketchUp --- also limited to meshes, weird interface which requires odd workflow to achieve precision
    FreeCAD --- bizarre interface
    Blender --- ditto
    Inkscape --- 2D only, drawing interface not as nice as Macromedia FreeHand
    &c.

    I'd be very interested in any opensource (and free) 3D and CAD/CAM software which isn't listed on the wiki.

    --
    Sphinx of black quartz, judge my vow.
  77. Wrong. by viperidaenz · · Score: 2

    The design tools have nothing to do with it.

    There is no marketable benefit of a 3D printer.
    It's cheaper to buy your plastic widget from China than to buy the ABS or PLA reels to print your own, so there is no cost benefit.
    There is no "plug and play" 3D printer that costs less than $1000. Try 10x that - So there is no ease of use benefit.
    It doesn't matter how easy the software is or how good it is, someone still needs to design what you want to print. Mr or Miss Consumer doesn't have the skill or effort to do so.
    It's not instant. Printing a complex object takes hours upon hours. You could get some things delivered overnight quicker than it takes to print them.
    You can't print everything. Sure its nice to print some xmas decorations, but you can't print a chip. Your widget is going to be plastic and plastic only (or what ever other material your printer prints).

    1. Re:Wrong. by guinea+pig+C · · Score: 1

      And what if the Chinese do not produce the particular plastic widget you require. Chinese factories are not well known for their imagination and creativity. A 3D printer is simply an extension of your imagination. If that is limited, then so will be your level of success with one of these machines.

    2. Re:Wrong. by viperidaenz · · Score: 1

      It doesn't matter how easy the software is or how good it is, someone still needs to design what you want to print. Mr or Miss Consumer doesn't have the skill or effort to do so.

      They will forever be a niche product.

  78. Sigh by Anonymous Coward · · Score: 1

    What's holding back 3D Printing??? Seriously? Just few off the top of my head (BTW we use 3D printing for prototyping and very small batch runs which are really THE ONLY sweet-spots for 3D printing in the real world)

    • 3D CAD is hard - it not just the tool but one MUST have an ability to think in 3D which is NOT MOST PEOPLE. This is EXACTLY what killed VRML back in the 1990s - not tools but ability which is akin to how even awesome tools like
    • 3D CAD is hard 2.0 - it's not just the ability and tools but also the engineering of mechanical things like materials properties, statics and dynamics. You can't just "wing" this stuff - people go to engineering schools for this kind of thing and not even every graduate with this level of education under their belt becomes good enough to do 3D design well.
    • 3D printing CAN NEVER have a cost structure that can beat conventional manufacturing - 3D has only negative scaling (it gets more expensive as volumes increase). Conventional manufacturing gets cheaper with increasing volume. The EPIC FAIL of 3D Printing fanatics is the phrase "It costs the same with every copy!" ORLY? You just admitted the ugly fail truth then.
    • 3D printing has been subject to so much disinformation, hype and wishful thinking that expectations for it are akin to the second coming of Jesus; everyone believing this tripe are going to be disappointed. Most of the worlds economic problems and strengths are not helped by 3D. America will never become a manufacturing powerhouse due to 3D Printing. Manufacturing expertise and control ONLY comes from being hands-on with an economically viable manufacturing process that pays for itself and creates incentives to invest for innovation - that requires having scaling decrease cost as fast as possible which is NOT 3D printing unless it's as an adjunct to conventional manufacturing techniques.
    • Most of the hype about 3D printing is coming from programmers and wannabes, not actual engineers experienced in the management and engineering of economically viable manufacturing. These ass clowns don't know the first thing about what they are talking about - they think that style trumps substance. In any possible context of reality, it's manufacturing where substance completely and totally trumps style, wishful thinking, rainbows and unicorns types of thinking.
    1. Re:Sigh by Anonymous Coward · · Score: 0

      Small batch manufacturing IS the future of 3-D printing. Yes, there's a lot of hype but that doesn't mean it won't have an expanding role as the technology improves.

      You're looking at this from the perspective of someone who saw the first laser printers and said, "Writing books is hard. That won't scale; it will never replace printed books. It can never have a cost structure that can beat conventional printing and binding."