Adobe's Creative Cloud Illustrates How the Cloud Costs You More
Nerval's Lobster writes "As we discussed yesterday, Adobe plans on focusing the bulk of its software-development efforts on its Creative Cloud offering, with no plans to further update its 'boxed' Creative Suite products. The move isn't surprising, considering the tech industry's general movement toward the cloud over the past few years. Creative Cloud will cost $19.99 per month for a 'single app' version that features the full version of 'selected apps,' 20GB of cloud storage, and limited access to services. Those who opt for the 'complete' version will pay $49.99 per month for every Creative Cloud app, 20GB of cloud storage, and full access to services; it also requires an annual commitment. At that price, it would take a little over two years for a customer spending $49.99 per month to exceed the full retail cost of box-based Adobe Creative Suite 6, which currently retails for $1299.99 at Staples and $1100-1200 on Amazon. In a recent interview with Mashable, Adobe CEO Shantanu Narayen insisted that the Creative Cloud's cost to customers is lower, especially since they won't have to pay for cloud storage and other services — never mind that 20GB doesn't carry anyone far when it comes to visual design. However much customers stand to benefit from the cloud, it's easy to see that, over a long enough timeline, and with the right financial model in place, the companies providing those services stand to benefit even more than they did with boxed software. That's liable to make just as many people angry as happy, no?"
Update: 05/08 03:29 GMT by S :Changed prices involved to reflect standard versions of Creative Suite, rather than the discounted Student & Teacher editions.
"Cloud" storage. And I'm not going to pay for it.
"The average reporter we talk to is 27 years old......They literally know nothing." - Ben Rhodes
creativity is to be shared but also protected because usually the artist wants credit for it. now if you are keeping things in "the cloud" (independend who is providing it to you, be it apple, google, adobe, ...) and you intend do work on them, you have to ultimately trust the owner of the clouds servers on your data staying your data. making a small website with holidays pictures is one thing but working with real data for high payed contracts i would never just put the data anywhere in a cloud... after all winds can carry clouds anywhere.
I don't know where they got those numbers from. Photoshop CS6 alone is $627 on Amazon and Design Standard is $1127.98. That makes the $49.99 take more than 2 years to be more than the cost of outright purchasing it.
If they are using Student/Teacher editions or something to make an unfair price comparison, how could you trust anything else in the article?
If you want to use if for a couple of months at $20/month you'll have to steal it. The $20 a month plan is only available to people who bought the perpetual license and are willing to sign up for a 12 month contract.
I say fuck the cloud.
If you just want to try the software or use it once, $20 is a pretty sweet deal. For people who use the software on a daily basis, it's easy to see how the Cloud deal is more expensive. And even for casual users, $20/month could mean $20/use for them, which quickly adds up to being more expensive than the one-off purchase. Guess which kind of users are prevalent?
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
This is what cloud computing is all about. It's not about providing a service to customers that's better than what they can get at their own desktops. It's about returning us to the mainframe days when computing was a service and time on the machine was rented out to users. By refusing to publish popular consumer software and moving it onto the cloud where it can be accessed for a fee, software makers can collect rents from their users forever without even having to improve their software. They can also strictly control what users do with the program, what kinds of files they make and how often, and even monitor what they do, all such activities having their own business case.
The push toward cloud computing, more accurately called centralized computing, is about taking as much control away from the user as possible and selling their computing experience back to them piecemeal at a greatly elevated price. Very few enterprises will actually benefit from this model and most of them are the ones selling, not buying, the software.
The comparison should be made to Adobe CS6 Master Collection which is going for $2,100 on Amazon right now, not the smaller package of CS6 goes for $403.99. Adobe also announced the monthly cost for a single app will be $10/mo. for the first year, not the current $19.99/mo. Similarly, if you are an existing CS3 or higher owner, you can get the first year of everything for $39.99/mo. for the first year. Now I'm not saying whether this is a good or bad change, just pointing out that the summary's numbers aren't accurate.
We have our full time employees and thus we know we need X seats of Microsoft Office split between Windows & Mac users. Well we're coming up on summer where we will have 3 - 5 interns working for us and bringing their own computers. Office365 gives us the ability to add an extra 3 seats for 4 months costing ~ $150 vs. $1500 to go buy extra seats. Actually one of the interns is a graphics arts major and instead of spending nearly $2k for software to be used by one person for a couple months it's going to cost us around $200 for Adobe Cloud. Usually we sub the graphics design stuff out, but we have a project the students will be working on over the summer. So for us, it gives us great flexibility being able to price things per project as opposed to having to sink large sums of money into software that we may only need for one project.
Now to those like the graphics artist we hire to do most of our graphics work, yeah I can see where they'd be pissed. Many of them I know generally spend $2k and get about 4 years out of the software before upgrading. I still know a lot of professionals still using CS2 because it does all they need and see no reason to upgrade until they absolutely have to.
"The problem with socialism is eventually you run out of other people's money" - Thatcher.
Worst is the potential for disruption of work. With the non-cloud model, users can upgrade on their schedule. If they're in the middle of a big project, they can postpone upgrading until they've got a few weeks of slack time. With the Cloud version it'll be very easy for Adobe to force upgrades when Adobe, not the user, wants. You can imagine the headaches that could create.
Adobe Photoshop CS6 retails for $599 all by itself.
Creative Cloud @ $50/mo includes:
I begin to suspect that Nerval's Lobster and the slashdot editor Soulskill lack appropriate knowledge to be commenting on this subject.
Everyone is comparing the costs to a NEW full license of the suites or programs, but that's only a small half of the story. Those of us that have already made the investment of a full copy and can upgrade, these changes are a complete RIP OFF.
The cost of upgrading CS5.5 Premium Design suite to CS6 is $375. Cost of Creative Cloud? $50 a month, $600 a year.
We use to only upgrade Adobe suites every 2-3 years, at $375 a pop. Now for the same thing, we must pay $1200-1800 over those two to three years?
That's an increase of 200-250% depending on your suite.
Why is no one bringing this up?
I want cloud storage! My boss says it's going to be the next big thing to contextualize our value process, so I have to have it! Hmm, let's see:
13 months of Creative Cloud with 20 GB of cloud storage: $650
Infinity months of Creative Suite 6 plus 13 months of 25 GB Google Drive storage: $635
Being able to put non-Adobe files in my cloud storage: priceless.
None. There are lots that get about 80% of the way there. But as anyone who has developed a complex product can tell you, the first 20% of the cost and effort gets you 90% of the functionality, the remaining 10% functionality takes the remaining 80% of the investment. The odds are against F/OSS products ever being a total replacement for the products in Adobe's portfolio.
It's my understanding that most of Adobe's customers are businesses. A pay-as-you-go model means there's less chance of wasting money on licenses you don't need. After all, many businesses use temps, interns and contractors. And sometimes you'll need to switch an employee from one project where they need photoshop to another project where they need something else.
There's no -1 for "I don't get it."
CS6 will run pretty much for ever unless an OS change makes it not compatible. You stop paying after two years and you got NOTHING. Wanna resumer after a year or two, dig out the Cs6 install and off you go for free.
by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
Creative Suite 6 comes in all sorts of different versions. Based on the comparison chart (which Adobe replaced with a link forwarder to Creative Cloud), it looks like the equivalent CS6 version is Master Collection, which is $2100 on Amazon retail, $900 upgrade. So at $50/mo that'd be equivalent to 3.5 years for the initial purchase, and 1.5 years between upgrades (granted $50/mo is their introductory pricing).
Don't get me wrong, I think this is a terrible idea, and am thanking my lucky stars the only Adobe software I use extensively anymore is Lightroom, which for the time being can still be purchased as a standalone version. But for people/companies who actively use the different CS products and upgrade them with each release, it doesn't sound like that bad a deal. It will suck for casual users though. I keep an old copy of Photoshop CS2 around for the stuff I can't do in Lightroom. I feel sorry for the kids graduating now - if they need to touch up one photo in PS, they'll have to pay $20/mo for a year = $240 for that casual use.
Assuming that the software exists on the vendor's server, suppose the following:
1) I purchase a subscription to Creative Suite
2) I setup my computer to allow others [that I choose] to remotely use the internet as if from my computer
3) I sell time on my computer to allow others to use Creative Suite from my computer when I'm not using it
4) Profit!
This will clearly be a violation of their terms of service, but isn't it protected under the first sale doctrine? Is there any way that they can enforce a ban on this activity?
A website similar to Craigslist could let people register their computers, the software they have registrations for, and the hours when it will be available. The website would manage time, passwords, and payment. Sounds like a potential business opportunity.
Note that Windows already has most of the features you need for this (keeping the remote user out of your personal files, for example).
While the concept of freedom which lies at the base of the term 'free software' still continues to be misunderstood by many, these nebulous moves by all those entrenched purveyors of proprietary software should make it clear to even the most bone-headed sub-species of manager. Free software means you get to run it the way you want, when you want, however often you want, without any risk of the software suddenly disappearing because you missed a payment or the vendor went out of business or or or...
In short, if the cloud gets so nebulous you can't even see your wallet in your hands any more, just follow the beacon to dot.org which has been shining for years now without you even noticing.
--frank[at]unternet.org
That's true, but they do offer a 30-day trial if you just wanted to check out the software. That $75 for the single month is also access to the whole creative suite, not just a single app.
Cloud/Software-As-A-Service/Web Apps are obvious wins for the Googles/Microsofts/Adobes of the world. They
Adobe's move is not just about locking-in customers, it's about ensuring that they don't have to give Apple and Microsoft a cut of all their sales. Gatekeeper on the Mac and Windows RT are harbingers of Apple's and Microsoft's long-term strategies: force everything through the App store and skim off the top. All the major software vendors are fighting a war and the consumers caught in the crossfire.
Assuming the executable is on the vendor's computer:
I realize that the /. summaries and to a lesser extent Adobe have done a poor job at conveying this information, but that assumption isn't right.
This isn't really "creative suite in the cloud" so much as "subscription-based creative suite with some cloud storage you can use if you want." You still download the programs and install them locally, and they check in each month (according to comments in a previous story).
I don't really want to say that this is a good thing; that's for each person to decide. But it does invalidate almost all of your statements, which I will now attempt to correct in the name of reducing FUD:
The software only has to be compiled for one architecture - no more Windows/Mac/Linux versions
The user has no installation problems - conflicts with drivers, antivirus, &c
The code can be optimized to the execution machine
Not sure what versions will be available; I'd assume Mac and Windows. But they are native programs, not running in the browser. (Not sure why you say that last one is an advantage for the vendor...)
The code cannot be pirated
Slightly ironically, the way Adobe is doing probably won't mean much here.
If the company goes out of business or closes the server, you lose your work
You can still store information locally.
You need to be internet connected to the internet for it to work
You need a reasonably fast internet connection for it to work
You need a reasonably reliable internet connection for it to work
You only need a connection once a month for activation purposes.
The company gets to mine your activities for targeted advertizing
Unlikely. At least, it won't be significantly easier than it is now, since it's a local app.
Huh? $403.99 is for the Design and Web Premium Student and Teacher Edition while the $49.99/month cloud service gets you the Master Collection for commercial use (currently ~$2100). While it certainly isn't a better deal for everyone (students, those that rarely upgrade or only want a few of the apps), it looks like a great deal for current non-academic master collection users. That said, it seems backwards to substantially lower the price for the customers that can most afford it (commercial master collection users) and jack up the price on students and casual users. I don't blame them for trying the cell phone model though. It's amazing how much people will throw away if the cost is amortized over a long period.
As Bill Gates was just quoted, 90% of MS software in use in the Chinese government offices and in large companies (mostly government owned) is pirated.
If Adobe is doing this to stop piracy in foreign countries that is their choice. That doesn't mean Adobe will be my choice.
I think I will do my light duty image editing in other applications from now on. No way am I going to store images of patent pending proprietary products on Adobe's servers or my own equipment that Adobe can deny me access to whenever I don't come up with their monthly fee, for whatever reason (ever heard of credit card theft and a card is cancelled: been there already).
Can someone enlighten me why you'd want to store or access potentially giant images on their happy shiny 'creative cloud' considering it could take minutes or even hours to load or save a picture/project?
Because it's the cloud, man, the cloud! Jesus Christ, how many times do we have to tell people that?
Seriously though, did anyone ever think that software as a service was going to at all be geared toward the consumers? Just wait until you se what those prices will end up being from Adobe, Microsoft, and whoever decides you are going to rent their software. And no more choices either. If Adobe wants to have a Metro interface? Enjoy that! You will get your software updated when they want you to, and you will accept it. After all, what are your options, cloud citizens?
Only thing is for some upstart to offer professional software that you keep on your machine.
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
Actually more clarifications now that I've looked at the FAQ a bit:
You're forced to pay for access during months when you don't use the software - or you lose your data
Not only is this wrong for the reason I gave before (you still can use local files), but you have 90 days after cancelling your membership to still access your files. (After that, yes, you'll lose some work. Though there's still a free 2 GB you'll have access to.)
You need to be internet connected to the internet for it to work
You need a reasonably fast internet connection for it to work
You need a reasonably reliable internet connection for it to work
My once a month statement was low. The FAQ is slightly confusing, but it sounds like it will work for 6 months without an activation (just bug you once a month).
So they claim that their cloud offering will save money because you won't need to spend money on a separate cloud storage service? Ok, let's suppose you were going to pay for a cloud storage service. I'll pick the one I use: Google Drive. (I'm guessing other providers will be competitive in pricing.) I use their free offering, but let's say I wanted 20GB. 25GB of Google Drive storage costs $2.49 a month. (Source.) Their $49.99 monthly fee could buy you 20 months of 25GB Google Drive.
Suppose you had an extra $49.99 that you were going to spend anyway. How much Google Drive could you get (instead of renting Adobe's software+20GB)? 1TB.
So, depending on how you look at it, Adobe's offering is either 20 times more expensive or 50 times more expensive than Google Drive. How is this saving the customer money again, Adobe??!!!
My sci-fi novel, Ghost Thief, is now available from Amazon.com.
Since they upgrade every 3 years at a cost of $375 then 375/36 = $10.41/Mnth That 29.99/Mnth is a whole ~60% more a month than they are paying now. And that is with the first year discount. I think the GP has a point. This looks like a massive money grab from Adobe. It should open up some of their customers to re-evaluate whether they really need Adobe products to function or at lest look at how many PCs in their establishment can do just fine wtihout it.
Car analogy - what solution is preferable for someone to learn driving: use a second-hand car or rent a car by the day?
The better car analogy is the guy who likes to lease a new car every 3 years instead of buying one. You always get to have a new car, and there are rarely ever maintenance costs. The same would probably be true for the software subscription where you will automatically get the newest upgrades for free as part of the subscription.
Car analogy - what solution is preferable for someone to learn driving: use a second-hand car or rent a car by the day?
The better car analogy is the guy who likes to lease a new car every 3 years instead of buying one. You always get to have a new car, and there are rarely ever maintenance costs. The same would probably be true for the software subscription where you will automatically get the newest upgrades for free as part of the subscription.
Not quite. With an offline version, one can buy a "second hand" install CD. With an "only for rental" offer on the market, there's no chance to do it.
Think textbooks
Questions raise, answers kill. Raise questions to stay alive.
"it's easy to see that, over a long enough timeline, and with the right financial model in place, the companies providing those services stand to benefit even more than they did with boxed software."
Not really. Adobe stands to lose a lot of customers. There are alternatives to all of their software. Adobe's move just makes look more closely to the competition.
Quark, Corel, anyone else?
I've spent a lot of money, and a lot of time learning Adobe products--and this is how that corporation treats me.
I've got to run the numbers, but I think that I am done with Adobe. Microsoft is Jesus compared to them.
If Adobe went under tomorrow, Creative Cloud users would still be able access their files for 180 days, after which their copy of the app would no longer function. Unfortunately, Adobe tends to use proprietary file formats. A few other apps advertise the ability to partially read some Photoshop files, but AFAIK, none of them are anywhere near 100% compatibility with even CS3 files yet, much less CS6. I'd imagine the situation is similar (or worse) for their other apps.
So in effect, the GP was right, at least unless somebody buys Adobe out during those six months or until one of those other apps manages to reverse-engineer all the remaining file format bits that you depend on. Pedantically, the work isn't gone—merely inaccessible—but in practical terms, there's really little difference.
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Having control of access to your tools is worth as much as their capabilities..
Gimp is a piece of shit. The UI is probably the worst one I've everseen.
Why would you use the obviously inferior GIMP, when you already own CS3,4,5 or 6?
The real answer is to stop upgrading until something better comes along. Now whether that option is Adobe Cloud (which I highly doubt) or another competitor is to be seen.
But it's not GIMP and it never will be.
You only need a connection once a month for activation purposes.
I work in the visual effects industry. To comply with security audits and various contracts our production network does not have internet access. Doing so would put us in breach with many of out clients.
Can someone enlighten me why you'd want to store or access potentially giant images on their happy shiny 'creative cloud' considering it could take minutes or even hours to load or save a picture/project?
They don't. "Cloud" is just a marketing buzzword. This is rental software that is required to phone home once a month or it stops working. Other than that it runs the same as before.
As someone who uses The GIMP extensively and Photoshop occasionally.. "uhm. no."
The GIMP is not even close to Photoshop yet. That's not to say it isn't a perfectly capable tool for what most people do, but then 'most people' would be fine with Elements, or Lightroom, or Instagram. Graphics professionals will have to weigh their individual demands and see whether The GIMP or one of the many plugins/scripts fills those demands in an acceptable manner.
Just as an example of what I mean by the latter, and I know it's a limited use case but this applies to so many things, content-aware rescaling.
In Photoshop you activate the tool and just scale the layer through the typical scaling interface (e.g. drag edges), and the result is shown instantaneously if your machine can handle it.
Now let's do it with The GIMP. First off, The GIMP doesn't have this feature. You'll have to grab the Liquid Rescale plugin. The main interface offers some great control, but if you just want to rescale the layer the Interactive mode sounds more promising. Except that all it does is update the layer every time you let go of the up/down control / enter a number into the fields while scaling from a fixed pivot (top left corner) While much better than going through the main plugin interface (where you have to commit, then undo if not to your liking, etc.), it's a far cry from essentially the scale tool using a different algorithm for its scaling - who knows, maybe that's on the feature list for a future version, it would certainly be a sensible place to put it.
Perhaps a bit less esoteric, adjust the canvas size, and let's say you want to add a 2mm border around the edges. First of all, you can't just say you want a 2mm border. You'll have to add 4mm to the width and height first, and then set the offset to 2mm on each axis. Great, keeps your brain accustomed to doing remedial math. So you do that and now go do it again. Notice how the unit dropdown is no longer set to mm? The reason for this is that the unit dropdowns always use the unit associated with the image (bottom left below canvas) rather than the last-used setting. Both have their merits, but % (percent) is not a unit for images, but is a common unit in the drop-downs. Similar things apply to e.g. the aspect lock button.
Some things a script-fu can address, but many things it cannot. Yes, it's open source, I can add the features (or pay somebody to add them) and with a lot of luck even get them accepted into the trunk (so I don't have to keep patching and compiling / paying somebody to do so). Can't really do that with Photoshop. But but for a long, long list of such features the fact is that with Photoshop, you don't have to to begin with.
There's plenty of reasons I dislike working with Photoshop - it's far from perfect and I like the direction The GIMP is going in - but there's many more subtle and yet aggravating things besides the ubiquitous CMYK and GUI layout arguments (two areas that are very, very low on my list - if I went into why, this comment would be even more rant-y.)
No, the problem isn't the Cloud per se. You download local copes of the software and nothing is stopping you from saving your files locally as you always have. The real problem is Adobe's proprietary file formats. InDesign is notoriously backwards-incompatible. An InDesign 5.5 file won't even open in InDesign 5.0. Some aspects of newer Photoshop documents can't be read by older versions, and so they open as flattened images, which makes them far less valuable. So how do you think it will be before all usable Adobe files will only be readable to current Adobe subscribers? And if that happens, you may as well not own your own work, because you can't see it without paying your rent to Adobe - on an annual lease, no less. If Autodesk is any indication, it will likely be a rapidly increasing rent as well. As a 20-year veteran Photoshop user, I'm looking for options. The open source alternatives are in progress but still lacking. I'm an avid Blender user so that's not a dig on FOSS, but the assessment of someone who uses these tools for a living. GIMP still, after many, many years, doesn't allow CMYK or Lab color space, for example. My advice to anyone who values their work: unless Adobe opens up their file formats or reverses course on the Creative Cloud - STAY AWAY.
With a guaranteed income from locked-in design professionals, Adobe can finally stop worrying about innovating with each new release. They can continue to sell the same version for years to come, month by month, with no expectation of adding new features, capabilities, etc.
Sadly, Adobe also owns a boatload of patents when it comes to computer-based graphic design, so the threat of serious competition from new upstarts is almost nil, too.
Don't speak ill of your new owners.
My guess is Adobe is targeting those legitimate customers who buy their software and use the same version, without paying for upgrades, for 4+ years. With the Cloud model, you are forcing them to (re)pay full price every year.
BINGO! It's my understanding that most Photoshop users surveyed a few years ago said they skip 1 or 2 upgrades. Their upgrade income is dictated by the addition of new features. The cloud removes that pressure.
Notice Adobe compares the cost of the cloud with full retail price. But in the real world, skipping 1 or 2 upgrades save a lot of money. Based on $699 initial price, and $199 upgrades, a 12-year cost is:
$3087 - Upgrade every year
$1893 - Upgrade every 2 years
$1495 - Upgrade every 3 years
$2879 - Cloud @$19.99/month
So the Cloud looks OK if you already upgrade every year. But if a new version is bad, you don't have the previous disks to downgrade. But for those of us who skip upgrades, it can double our cost. And anytime Adobe needs a boost in income, they just raise the price. If we don't pay, we have no software to use.
This is an opening for Adobe competitors. This makes Microsoft look like really nice people - quite a feat!
Place nail here >+