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Can the Wii U Survive Against the PS4 and Xbox One?

An anonymous reader writes "Now that both Sony and Microsoft have announced their next-gen consoles, and we've gotten solid information about their hardware, technology, and features, Eurogamer asks whether Nintendo's struggling Wii U will be able to hold its own once the new competition arrives. 'Wii U has tanked — there's no other way to put it — with even the release of traditional big-hitters like Dragon Quest 10 failing to make a dent in the Japanese market. If you believe certain analysts, April saw things getting even worse in the U.S. with the Wii U shifting under 40,000 units, easily outsold by the 360 and PS3 — and, even more embarrassingly, the Wii.' If the Wii U doesn't see a miraculous turnaround, Nintendo may be left with the difficult choice of whether to port its software to competing consoles. It'll also serve as a bellwether to see if the big gamer complaint about the new Sony and Microsoft consoles — that they're only partly about games — is honest. 'At a time when the goal of its competitors is to own the living room, the extent of Nintendo's ambition is simply to be in it — a dedicated games console, and no more.'"

335 comments

  1. Spoiler alert: no. by Anonymous Coward · · Score: 0, Informative

    Spoiler alert: no.

    1. Re:Spoiler alert: no. by Anonymous Coward · · Score: 1

      Spoiler alert: PC > anyshitbox

    2. Re:Spoiler alert: no. by hairyfeet · · Score: 4, Interesting

      Actually if Valve pulls off their Steambox you'll have the best of both worlds, machines designed to be ready to go out of the box but with multiple vendors competing to lower costs and give you choice. That said its been reported that the PS4 and Xbox Stupid (Sorry I'm not calling it Xbox One, Xbox one was a Celeron 733MHz big green and black box that was easy to hack and make into a media tank, this thing is a corporate DRM wet dream) are both gonna be north of $400 at launch which means frankly you could build or buy a decent PC that can game for roughly the same price only again thanks to competition you can buy the games from multiple vendors which keeps the prices down.

      I do wanna know WTF is going on at MSFT though, because frankly if I didn't know any better I'd swear somebody was trying to torpedo the company from within. I mean you take a console, which the whole reason people buy a console over a PC is because all you really need is the console and a TV, hassle free and simple to use, and you then tie a fucking boat anchor of phone home DRM that makes the system into a useless hunk of plastic if it can't call home every 24 hours (Fuck even Steam gives you 30 days between connections with offline mode) but that isn't enough so just to make absolutely sure the system goes down about as well as finding a flaming bag of shit on your doorstep you put a bullshit mechanism that locks every game after a single install behind a paywall? So the only other advantage, the ability to rent games, trade games, and buy used, is completely destroyed in a move so nasty that an antitrust investigation really needs to happen? I'm sorry but if I was told the facts without anything else I'd swear a mole was sabotaging the company.

      So I'm just glad I switched my boys over to Steam and PC gaming, because between this and Sony with their "Oh we have the same paywall thing but its up to the publishers whether or not they want to use it" which means spoiler alert! EA and Activision and probably Ubisoft will ALL use this bullshit it has made one thing perfectly clear which Angry Joe in that video points out....there is no longer ANY advantages to owning a console over a PC, and a hell of a lot more downsides. Now you will be forced to install everything to the hard drive (which with the Xbox S is a lousy 500GB like that won't run out damned quickly) and it will ALL be tied to a single account thanks to the DRM...huh...doesn't that sound familiar? Kinda like...ohhh I don't know...Steam only without the MUCH lower prices that make it worth using? Basically they've turned the new consoles into nothing but a PC but expect you to pay console prices for games but with none of the upsides to having a console!

      So as for TFA from what I understand the Wii U is the only one that is actually still a console in that you can rent games, trade games, buy and sell used games, the other two are just overpriced PCs. If the Wii U can hit the right price point I can see those fed up with the wallet raping the other two are planning buying the Wii U if they aren't ready to switch back to the PC. Personally I think we are gonna see a new PC golden age as a gaming device, I really do. Never before has it been so simple to hook a PC into a TV thanks to HDMI being everywhere, you can get a much better variety of design in controllers that will work with the PC, and thanks to Valve and the Steambox you'll be able to walk into any Worst Buy or Wally World (as well as any mom & pop shop like mine) and just look for the Steam sticker and know it'll game right OOTB. And most importantly thanks to competition you'll have plenty of choices when it comes to where you buy your game, hell if you never wanted to spend a dime you have an endless amount of FTP games to choose from. Being on a PC has never been better and these companies are shooting themselves in the head by focusing on how they can wring every penny instead of making a compelling product, PCs are gonna be THE way to game IMHO.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:Spoiler alert: no. by Anonymous Coward · · Score: 0

      Ya, whatever, I suppose if you're one of those people for whom money means nothing...

      In the meantime, for the rest of us, when you can show me a sub-$500 "Gaming PC" that offers all of the features and performance of an Xbox-One or even a PlayStation 4, THEN maybe I'll buy that instead...

      -AC

    4. Re:Spoiler alert: no. by Chaos+Incarnate · · Score: 4, Insightful

      How is a Steambox any less of a "corporate wet dream" than the Xbox One? Just like with the One, you can't sell games or let other people borrow them. At least the Xbox One will let other people in your house play; the Steambox won't even do that.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    5. Re:Spoiler alert: no. by DuckDodgers · · Score: 2

      Sure it will, they just have to play under your account.

      The Steambox will have an operating system + Steam, and as far as I know the operating system won't be locked down. So you can install any third party software you want on it.

    6. Re:Spoiler alert: no. by Chaos+Incarnate · · Score: 2, Informative

      I don't consider playing under my account a viable option. That means that their save files, preferences, and achievements become intermingled with mine.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    7. Re:Spoiler alert: no. by Uberbah · · Score: 1

      How is a Steambox any less of a "corporate wet dream" than the Xbox One?

      Does the Xbox One let you download and play any or all purchases you've ever made, on any machine anywhere that you sign into, the way Steam does? Or is it a case of "tough luck, just buy another copy of COD XXVII"?

    8. Re:Spoiler alert: no. by theurge14 · · Score: 0

      You can't trade used games in Steam, either. You'll need to find another example to compare your disappointment with the new Xbox with.

    9. Re:Spoiler alert: no. by gl4ss · · Score: 1

      How is a Steambox any less of a "corporate wet dream" than the Xbox One? Just like with the One, you can't sell games or let other people borrow them. At least the Xbox One will let other people in your house play; the Steambox won't even do that.

      you can still warez on steambox.
      or buy games from wherever you want.

      also, while it's not commonly known you can change personal details on a steam account and you can effectively sell your steam games - but only in a one big gulp.

      --
      world was created 5 seconds before this post as it is.
    10. Re:Spoiler alert: no. by drsquare · · Score: 1

      You'd have to look pretty hard to find a PC comparable in specs to the new consoles for the same price. No doubt someone will come up with a list of parts from newegg 'proving' that you can, without realising that they've conveniently hand-waved away half of the costs of the PC, as well as the fact that outside of the US computer parts are nowhere near that cheap. Or that with a console you get a neat, quiet form-factor that fits on the shelf under your TV rather than a clunking desktop with eighteen fans.

      Bear in mind that consoles are not competing against your high-end PC that sounds like a jet engine taking off, but the average PC which is probably a laptop with onboard graphics and Windows Vista. And yes, the average gaming PC has onboard graphics according to Steam.

      I say this as someone who's recently bought a new expensive PC and games primarily on PC.

    11. Re:Spoiler alert: no. by Chaos+Incarnate · · Score: 1

      The Xbox 360 already lets you do that with any digital purchases; I see no reason that won't continue with the next generation. We don't know yet whether or not that will apply to retail discs on the One, now that they're being tied to the account like with Steam games.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    12. Re:Spoiler alert: no. by hairyfeet · · Score: 2

      Because the games will be so cheap you won't care and will just gift them the game? I have 2 boys as well as myself on Steam and that is what I do, I mean when they are having a daily of all the Deus Ex games for $12 or all the Crysis games for $16 why should I care and not just gift them the game? Hell when they were having the Pre-order for Torchlight II for just $10 and they threw in Torchlight 1 I ended up gifting it to some friends just because Diablo 3 pissed me off with the always online crap and I wanted some buds to play MP with to try to score the really rare loot. I mean when I have nearly nothing but triple A games in my library and the average cost was $6 why should i care? Hell you can't even rent the games for cheaper and its as easy as "push button, choose friend you wanna gift to, push gift" so it really makes it beyond easy.

      That is why I won't buy any game that isn't Steam or GOG, its just so damned cheap and easy it is really not worth dealing with anybody else. Sure the new releases are the same price as everywhere else but who gives a crap, there is something like 150,000 games on Steam and new sales every. single. day. which means I could game 16 hours a day and still not play everything so why should i care? Have you even looked at the under $10 section (over 5,000 games last i checked) or under $5 section (over 7,000 last I checked) on Steam?

      Hell I have bought so many cheap bundles i still haven't gotten around to playing all the games from the fall sale i got, much less the big Xmas sale. Since my family and friends are on Steam they can easily see what I got so they can go "Happy BDay buddy, enjoy!" and suddenly I have even more games, we can all game together as easily as "hey bro, wanna play?" its just too damned easy and cheap for me to care about things being tied to my account, I can just hit the gift button and there ya go, lets play.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    13. Re:Spoiler alert: no. by hairyfeet · · Score: 1

      Its been reported that the consoles will be anywhere from $450-$550 at launch, go to Tiger and just buy a SystemMax for $400 and slap any card you want in there and you don't have to put together shit. Hell if your PC is less than 5 years old just slap any $100 card in it and there ya go, you now have a gaming rig.

      So while some of us like to go DIY for the savings (built my oldest a hexacore gaming PC for $386 shipped, can't beat that) its not like you don't have a wealth of choices. hell I could link to a dozen PCs on Tiger ready to go for less than $400 that 15 minutes slapping a card in would make into a gaming rig easy peasy, Or if you want to be picky you can just grab the kit you want and take it to any mom & pop shop in your town, most of us are more than happy to slap together Tiger kits for you so that you can pick and choose what you want.

      But if you paid a ton unless you went for an i7 you probably got ripped, sorry. Most places slap a 40% markup just to stick the word "gaming" on the PC when in reality all it takes for damned near any machine is a decent card, and lets be honest friend...can you read this post? Then you already have more skills than is required to slap together a Tiger kit as I swear to God they now come with pictures so you don't even have to be able to read. I mean I let my youngest build his own at 12 years old and the only thing he needed from me was to borrow a screwdriver.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    14. Re:Spoiler alert: no. by xmousex · · Score: 1

      amazing machines can be had in the 600-800 that give you hardware already outclassing xbox dumb. If your going to make the investment at all why half ass it? For that much more you open the world up, you can have any major title plus all the random shit people have put online, free mmos, games in beta, sales on steam, and you dodge out of the way of some crazy things that happen on consoles that nobody can do anything about (dont skyrim saves on ps3 crash out at some point?). Patches for games with problems can be instantly available. Mods for games can make something as old as morrowind still relevant and beautiful today. In fact most games you have played on a console look absolutely nothing like the pc version.

      PLUS, i really dont get the type of person that plays these games and not for a minute wants to see what they look like on the inside. Do you know want to open the tes editor once and poke around? Download the latest versions of UDK or Unity? Or check out the latest open sourced code from older games? Your xbox dumb going to give you that?

      Really if games dont matter to you that much why do you bother at all? I just dont get it. If you cant afford just THAT little bit more shouldn't you really be better off working a second job instead of sitting around just mindlessly wasting time?

    15. Re:Spoiler alert: no. by hairyfeet · · Score: 1

      No it don't, its already been reported with the Steambox you'll be able to go from your PC to the console and back at ANY time hassle free, you buy something through GFWL and even if its also on XBL they make you buy a second copy, that is bullshit.

      And we haven't seen how the Xbox S (not calling that damned thing the One, that is just retarded) is gonna handle accounts yet, with Steam if my nephew comes over he can just log into his account on my PC and it'll carry over all his achievements, saves, etc, and with this thing having a piddly 500GB HDD I don't see that working out very well without a LOT of de-authorizing and re-authorizing which is gonna be a PITA. With Steam I went from a 250GB to 500GB to 1TB to 2TB, know what I had to do? Drag the folder over and let Steam hook up, that's it, no registry bullshit, no keys, just drag and drop simple.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    16. Re:Spoiler alert: no. by DuckDodgers · · Score: 1

      I see. I wasn't thinking in terms of friends, I was thinking in terms of family members. I have one Steam account and my kids and I take turns playing games using it. We just each have our own save files, and we mostly don't care about achievements.

      For the situation you describe, I think your concern is valid.

    17. Re:Spoiler alert: no. by Pseudonym · · Score: 1

      Steam also doesn't provide the all-important "games can be played even if your Internet connection is out for several days" feature.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    18. Re:Spoiler alert: no. by tedgyz · · Score: 1

      Hell I have bought so many cheap bundles i still haven't gotten around to playing all the games from the fall sale i got, much less the big Xmas sale.

      Absolutely right. I have so many fire sale games on Steam it will take me until Christmas to play them all.

      --
      "No matter where you go, there you are." -- Buckaroo Banzai
    19. Re:Spoiler alert: no. by Vlado · · Score: 1

      Why wouldn't someone else be able to play at your place on a Steambox?
      Sign-out-sign-in works quite OK on a standard Steam. I believe it won't be much different there.

    20. Re:Spoiler alert: no. by wienerschnizzel · · Score: 1

      How is a Steambox any less of a "corporate wet dream" than the Xbox One?

      The OP didn't say it wasn't. He just said Xbox One does not have any advantages to Steambox, just downsides.

    21. Re:Spoiler alert: no. by erickfis · · Score: 0

      ^this!

    22. Re:Spoiler alert: no. by drsquare · · Score: 1

      No idea what Tiger is, if it's an American company then you've obviously missed the point of my post, in that the US is unique in having cheap computer parts. $100 for a graphics card? That's about £67, good look getting a decent graphics card for that price. Something equivalent to what's in the PS4 would cost well over a hundred quid, i.e. $150. Bear in mind that with unified GDDR5 memory, you'll need at least a 2GB graphics card to get close to what a PS4 can use.

      Then you'd need eight gigs of RAM, which runs for about £50 ($75). And do you think your five year old core 2 duo will keep up with modern consoles? What about your old 32-bit operating system? That won't cut the mustard, you'll have to pay the Windows tax to access those eight gigs. Then you'll need a new PSU to provide the juice for all those new components.

      If you think you can put together a PC comparable to the new consoles for £270, then you're fucking deluded.

    23. Re:Spoiler alert: no. by Pseudonym · · Score: 1

      There you go. Maybe my next console will be a Steam after all.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    24. Re:Spoiler alert: no. by Person147 · · Score: 0

      ....there is no longer ANY advantages to owning a console over a PC, and a hell of a lot more downsides.

      Here are some:

      1. - A joypad as the standard user interface instead of mouse and keyboard
      2. - A standardised joypad configuration
      3. - Guarantee that any software bought for that system will work (reading "Runs on Steam" on a box label is one step too far for dumb parents)
      4. - A unified online experience (PC: Team Speak, Mumble, Skype, etc.)
      5. - Assured that the game will run at the optimal performance (a 1st gen PS3's graphics are the same as a last gen PS3)
      6. - Dedicated user interface - no need to use a general purpose OS to launch a game
      7. - Parents can walk into a shop and buy a game for little Tommy to open on Christmas Day. (PC games are now hard to find on shop shelves, mostly digital downloads)

      I agree that the Steam Box will certainly solve or improve the situation with most of these but I wouldn't speculate on how well or much until it is actually released.

  2. More like... by Anonymous Coward · · Score: 5, Interesting

    ... can the game industry survive expensive AAA games?

    THQ recently went bankrupt, EA's stock has taken a huge dump from past highs and activision survives mainly by WoW and Call of duty. At this point the next console generation is the least interesting console generation in a long while. Since games have become some multi-headed hydra of trying to be a jack of all trades, master of none in order to sell games to the lowest common denominator. Most modern games are little more then movies /w over simplified gameplay at this point.

    A revolution in tools is needed to scale back team sizes and game development costs and that's decades away. If anything the game industry is probably the most out of touch industry looking for fast $ by releasing games too early with little to no changes.

    1. Re:More like... by Anonymous Coward · · Score: 4, Interesting

      This is why I think we're seeing Indy games thrive more.

    2. Re:More like... by Anonymous Coward · · Score: 2, Interesting

      The question is whether the industry can survive AAA priced titles that are really only B games? THQ and EA say they put out AAA titles but that's only in cost to make not quality. The industry can survive the costs. It can't survive overpriced shit.

    3. Re:More like... by hairyfeet · · Score: 2

      That is why I think in the future we are gonna be seeing more games like Far Cry 3 Blood Dragon, where you make the triple A game and then use the engine to make smaller episodic games that you can sell cheaper.

      But you can't blame THQ on the gaming market as they would still be here if they hadn't sunk over 100 million dollars into a drawing tablet for consoles. No shit, I'm not kidding, they spent over 100 million dollars cranking out Wacom style drawing tablets for consoles which I wouldn't be surprised if they end up on woot! for a couple of cents on the dollar.

      Last I heard EA was up for sale thanks to the previous CEO wanting their own Call Of Duty so bad that he wasted huge bags of money on games that would never be able to even break even, such as how Dead Space 3 would have had to sell over 5 million copies at launch price just to break even.

      That is why I think the future will be more bite size gaming and indies, when a game only costs $10-$20 million to make its a hell of a lot easier to turn a profit as opposed to some 100 million dollar money sink. I have argued for years the $60 price point just isn't sustainable in a dead economy and the number of games that don't even break even bares this out IMHO, a game has to have a pretty hardcore fan base to have them shell out $60 and when you add in the cost of all the DLC most of the new triple A titles would cost more like $100+ just to own the complete game and that shit just ain't gonna cut it.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    4. Re:More like... by rtb61 · · Score: 0

      Steam bundles for older games.Nickel and dimeing downloadable content. Screw the customer copy protection schemes. Games released in a beta state. Rehased titles as new games. Very small scope games designed for sale of additional versions. The sheer amount of bullshit in game advertising. All of these have added up to the unpopularity of buying new games. Plus added competition from free to play MMO's like LOTRO which can suck up a huge amount of available gaming time.

      --
      Chaos - everything, everywhere, everywhen
    5. Re:More like... by ildon · · Score: 1

      THQ was killed by Udraw. If anything, its death reinforces the "blockbuster" release model.

    6. Re:More like... by Pubstar · · Score: 1

      The games I play the most are free to play. Blacklight: Retribution, Mechwarrior Online, Tribes: Ascend, DotA2, and Hawken to name a few.

    7. Re:More like... by MikeBabcock · · Score: 1

      Naughty Dog is a studio that seems to do quite well on the console market alone and simply makes phenomenal games for the PS3 (and PS2 before it).

      It would seem to me that most of the whiners didn't make games that would sell, and that's easily fixed by making better games.

      --
      - Michael T. Babcock (Yes, I blog)
    8. Re:More like... by Jesus_666 · · Score: 1

      That's right. Do you know what's a AAA title? Borderlands 2. You can tell they tried to make it a great experience (and that they actually tried to give it an interesting plot, which is uncommon in shooters). They even went out of their way to make the PC version feel like a first-class release and not a cheap port. That game was expensive to make but the money was spent on quality. I don't regret a single cent I spent on this game.

      Then we have things like Call of Duty. Don't get me wrong, CoD sells well but it's not really a AAA title. It's more like a Steven Seagal movie that hasn't slipped into direct-to-DVD land yet. In every CoD the story is predictable and tired (cf. Seagal movies) and the gameplay doesn't differ much from the previous installment. It got to the point where even a friend of mine who generally likes the series has questioned why they released Modern Warfare three times, essentially just incrementing the number at the back. Yet they somehow want sixty bucks for each one when it's new.

      And while the big publishers expect people to pay that much for the tenth retread of the same game I paid less than twenty bucks for great games like Jets'n'guns Gold, Kerbal Space Program, FTL, Recettear, Dungeons of Dredmor or the admittedly DLC-tastic Dungeon Defenders. Sure, they don't even try to be AAA titles but they are more fun than most so-called AAA titles while being massively cheaper.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    9. Re:More like... by Anonymous Coward · · Score: 0

      Last Indy game I've played was the Infernal Machine and I that was on a N64. I know that some consider Uncharted and Tomb Raider to be the successors for Indiana Jones, but I don't feel it's the same thing.

    10. Re:More like... by Anonymous Coward · · Score: 0

      This is why I think we're seeing Indy games thrive more.

      there hasn't been a new Indiana Jones game for quite a while though.

    11. Re:More like... by Anonymous Coward · · Score: 0

      that is why even on AAA titles, I just wait on them for a little while. Usually a year later if it is a good title there will be a GOTY version w/ extra content, and if it turns out to be a mediocre game you can get it for $5-10 on closeout.

    12. Re:More like... by hairyfeet · · Score: 1

      That is why more and more of my friends as well as myself are just sticking to Steam bundles, hell there is so many great games that you haven't played that if you bought the daily deals alone you'd have more games in a month than you could play in a year.

      But I won't play the DLC bullshit game anymore, i will no longer touch a game that doesn't have ALL the DLC bundled with it for a reasonable price, I just won't. Hell they offered Borderlands II the other day for $14, i still wouldn't buy it...why? No DLC. I broke out the calc and just to get the DLC I would have to have to play the complete game, NOT all the silly shit like different heads for your characters but ONLY the DLC that gives you more levels or which makes the world better like the Dual thrusters for Rico's chute in Just Cause II (which I don't see how people play that game without the thrusters, it makes climbing too big of a PITA without 'em) the game would have cost over $80!

      That is why I'll stick to the bundles, I already have gotten soooo many titles through bundles that I still haven't played everything I got from the fall sale, much less the huge Xmas blowout, so its not like I HAVE to have a particular title bad enough to bend over. what is sad is Valve has shown that the biggest PROFITS, not sales, but profits, come in when a game is under $20, so all this gouging is doing is keeping them from building a broader fan base and making bigger profits.

      As far as FTP though...maybe its just me but I don't see the appeal of running around like a chicken with its head cut off with a bunch of strangers. My oldest is so good at TF2 he has won over $200 in competitions and is disappointed when he gets less than 50 kills in a single match but I just don't see the appeal, I really don't. Meh maybe I'm too old but that constant crowd of strangers blasting away is about as fun to me as a root canal.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    13. Re: More like... by Anonymous Coward · · Score: 0

      Oh I get it indie game like Indiana Jones not indie like small independent game...someone give this guy a +1 funny...

  3. The Wii U can't survive against the Wii! by Anonymous Coward · · Score: 0

    The best outcome Nintendo can hope for is that the Sony and Microsoft consoles tank too.

  4. They're going for gameplay. Again. by ReallyEvilCanine · · Score: 5, Insightful
    The Wii was/is far behind its competitors when it came to graphics becaue that wasn't the point. The gameplay and experience was. The game Bully only really makes sense with a Wiimote. And they're doing it again.

    All those "classic" 8-bit games -- Pac Man, Donkey Kong, Archon -- became classics not because of the awesome graphics they packed into a ROM space too small for a fucking To Do list for your mother these days but because of the gameplay. Compare and contrast with Clickfest Diablo 3.

    Tanking? Nintendo are out there not resting on their laurels and working on the one thing that leads to long-term success. Or do you play Minecraft for the incredible graphics experience only achievable with a €3,000 rack of graphics cards?

    1. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Little Big Planet?

    2. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Sony did have that one game. Wasn't enough to sell me a PS3, though, but I was mildly interested. 15 minutes of playing it at a friends and I'd had my fill, and in retrospect I'm glad I didn't pay 600 bucks for my own copy and console to play it on.

    3. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 3, Insightful

      Actually, all of those "lo fi" games you mention were, in fact, graphically impressive when they came out.

      The Japanese have a wonderful ability to take success and iterate over and over, but Nintendo is having a harder time keeping it fresh.

      Oh, and Minecraft does take advantage of high-end hardware quite nicely. I doubt that the Wii U has the chops to do much with that engine before the CPU grinds to a halt and the memory fills up like a sinking ship...

    4. Re:They're going for gameplay. Again. by DrEldarion · · Score: 5, Insightful

      Going for gameplay? The Wii had the following:

      1) The same old Nintendo standbys that they rehash every generation, except now with tacked-on motion controls that everyone hated.
      2) A ridiculous amount of gimmicky terrible games that companies pumped out to appeal to the loads of casual gamers who bought the console.
      3) EXTREMELY few and far between good titles which took advantage of the Wiimote in a non-gimmicky way, like Boom Blox.
      4) Games which didn't use motion controls at all and could have been done on any console, but were gimped and put out on the Wii because of the huge install base.

      You're making the classic mistake of assuming that power = graphics, as well. Power lets you do better AI, it lets you have more objects on screen, it lets you do better physics, etc. etc. For a great example of how a game had to be made far worse to allow the Wii to run it, look at all the problems with Dead Rising.

      Every gamer I know who has a Wii played Wii Sports to death, maybe played a couple other games on there, and then has let it collect dust. Every non-gamer I know who bought one only uses it as a Netflix box. The Wii may have been a financial success for Nintendo, but it was a dud of a console as far as entertainment value goes.

    5. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 1

      The Wii U has flopped, it's up against a 6 and 7 year old console pair and no one wants it other than Nintendo fans. Nothing wrong with that, but the Wii' success was not based on great games, it was the thing to have, cheap enough, and actually got women interested because they mistakenly thought they'd use it for exercise. You can't even give them away today.

      Nintendo have been using their cash mountain to survive, they are in serious trouble at the moment. Major developers have already abandoned the Wii U, sales volumes are terrible. Try looking at their business reports, and not acting like a child. Nintendo's failure this time does not affect you in the slightest, don't take it so personally.

    6. Re:They're going for gameplay. Again. by ReallyEvilCanine · · Score: 4, Insightful
      1) The games that had stood the test of time for. gameplay.
      2) Terrible gimmicks are Nintendo's fault? I like DDR (because I can beat my wife at it). I like Mario Kart (my kid likes to play with me). I like LfD and the old arcade-style quick games that Sports and similar offer. My wife likes the yoga shit. NfS sucks because it tries to force non-native controls on the Wii controller, just like the shitty port of Bully to the PC did.
      3) Again, how is this Nintendo's fault? Fucking FIFA 2013 is nothing but a goddamned rebadge of FIFA2012. How is that you blame anyone but the publisher?
      4) Games don't have to implement motion control anymore than PacMan had to find a use for the fire button that all home 8-bit consoles had at the time. Again, whose fault is this?

      I live in Germany; we ain't got no Netflix (but we do have USB sticks and a Samsung TV capable of playing damned near anything in an AVI wrapper).

    7. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      I completely disagree. We have a Wii U. It's losing to the PS3 in our house. For certain games (say New Super Mario Bros Wii U) the gameplay is great. The problem with the Wii U is the same problem with the Wii. It's a one trick pony. The "extra" controls are tacked on to games that simply don't need them. And that's for the games that are ported. A lot of games are simply never ported. That's a weakness, not a strength.

      So yeah, the graphics are serviceable. I actually remember growing up wondering which console generation would finally have "good enough" graphics and I'm pretty sure that generation was the Wii/PS3/XBox 360 generation (not that they won't keep improving, just that we won't look back and think they were dated-feel free to mock me on this point in the future). But the graphics too are another point where they lag behind the competitors and again, while it may not be much of a weakness, it is certainly not a strength.

    8. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      You forgot:
      5) Wii Fit controller which a bunch of housewives purchased as a fad exercise gimmick.

      A huge chunk of Wii sales went to people that had nearly zero interest in 'gaming'. It's really unlikely that these people will ever come back and buy another Nintendo console.

    9. Re:They're going for gameplay. Again. by drinkypoo · · Score: 0, Troll

      The thing is, the Wii is a runty little console which offered little over its predecessor, which had awful controllers, and really shitty motion recognition in spite of the motion recognition being the primary feature. With motionplus it is not too bad, but because the system is so pathetic games have to explicitly support it, it's not automatic. So only some games even have halfway decent motion detection. Most of Nintendo's own Wiimote titles don't even try to do anything interesting, e.g. the original Zelda title where you just wiggle the wiimote to swing the sword. They didn't re-release those with decent controls either. Consequently there's only a small handful of titles which ever really delivered on the promise of the Wii, and most of them don't have much replay value. End result, I am a gamer and my Wii is still just used as a Netflix box. And it's not a very good one of those, with its primitive output (480p? What year did that console come out again?) and recently, its tendency to crash and make a noise like an air horn. It's better at Netflix than it is at Amazon Instant Video though, which runs fine on my PC but buffers every few seconds on the Wii.

      The Wii was a brilliant marketing manouever but it's a fairly crap console, poorly implemented. It sold on the basis of the Nintendo name and if it didn't play Netflix I would regret the purchase immensely. As it is, I have got lots of use out of it on that basis. If only the wiimote weren't pathetically confused by the open windows in my living room, and I didn't have to get up and stand halfway between the couch and the TV to actually launch netflix any time but in the dark of night, I might even say it has a decent remote. But it is, so I won't, because it doesn't.

      Angrily defending the Wii like you're doing is the sign of a fanboy, and I say this as someone who shakes his fist at Nintendo every time they try to sneak a HBC defeat into a system update, threatening the function of my original Gamecube-friendly Wii. But don't get mad, bro. At least, not on Nintendo's behalf. They're a corporation, they don't care about you. They just want your money.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Minecraft has awesome graphics. It's like Pong on steroids. Anyway, back to reality - for me, game play, story, flow, and fun over graphics every time. I still like to break out the old Galaga or Dig Dug. Arhcon is awesome, still can't beat that if you can find someone who knows how to play it. I mean, really, real life has awesome graphics for most people, but that doesn't make sitting in a board meeting fun just because you see every hair on the CEO's Magnum PI mustache.

    11. Re:They're going for gameplay. Again. by Osgeld · · Score: 0

      Nintendo has lost the last 3 generations making underpowered harware with a gimick and light on features. In fact I really think nintendo is nothing BUT a gimmick company today, dual screens, 3d, waggle controls, balance boards, tablet controllers, and what games?

      I bet you could write down all the honest to god good games from DS-WiiU on a single sheet of paper ... dont get me wrong it would be a pretty full sheet of paper but its just not enough to support yet another wacky nintendo gimmick that is a whole generation behind.

    12. Re:They're going for gameplay. Again. by BenoitRen · · Score: 1

      With motionplus it is not too bad, but because the system is so pathetic games have to explicitly support it, it's not automatic.

      Of course it's not automatic. You can't expect the console to reprogram every single game automagically to work with a peripheral.

      End result, I am a gamer and my Wii is still just used as a Netflix box.

      There are lots of good games on the Wii. I know I keep finding some to play.

      And it's not a very good one of those, with its primitive output (480p? What year did that console come out again?)

      Oh, great, a HD fanboy. It's a good thing that Nintendo didn't go along with the marketing push to have you buy a new TV. 480p isn't primitive at all; the previous generation didn't even manage to have it as the standard video resolution. In contrast, almost every Wii game supports 480p out of the box.

      If only the wiimote weren't pathetically confused by the open windows in my living room, and I didn't have to get up and stand halfway between the couch and the TV to actually launch netflix any time but in the dark of night, I might even say it has a decent remote.

      Calibrate it better, then. There are light sensivity settings.

      Thank the HD craze which brought with it LCD TVs, which made the superior 'light gun' technology obsolete.

    13. Re:They're going for gameplay. Again. by BenoitRen · · Score: 1

      Games which didn't use motion controls at all and could have been done on any console, but were gimped and put out on the Wii because of the huge install base.

      Good games explicitly designed for the Wii are not gimped because they weren't intended for other consoles.

    14. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Donkey Kong Country Returns, an otherwise fantastic game (really, despite what I'm about to say, I urge you to check it out) is gimped due to the tacked-on motion controls; in order to roll, you have to shake the wiimote, and anyone who has played the original DKC games knows why it's a bad idea to map roll to a laggy, unreliable motion.

    15. Re:They're going for gameplay. Again. by PRMan · · Score: 2

      The only problem with Wii U is that there is only one A+ title and that's Super Mario. Nintendo hasn't put Mario Kart, Mario Galaxy, Smash Bros., Yoshi, Zelda, Metroid, Mega Man, Contra or any other of their "standard" franchises on it yet (I realize that some of these are from partners, but start pressuring them). It's a fine console with no games.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    16. Re:They're going for gameplay. Again. by DudemanX · · Score: 1

      Same goes for New Super Mario Bros. Wii also. NSMB for the DS is an amazing game and only makes you use the touch screen for calling a power up with a giant button on there. NSMBWii makes you do stupid controller wiggles for all kinds of shit like the spin jump move that would work nicely by pressing UP+A. Instead you gotta wiggle the fucking controller and hoped you wiggled it enough and slow enough for the game to register. It turned a great game into a frustrating mess.

    17. Re:They're going for gameplay. Again. by fredgiblet · · Score: 1

      I'm pretty sure that generation was the Wii/PS3/XBox 360 generation .

      I don't think the Wi belongs on that list there, but other than that I agree. I think that from here on we're looking at diminishing returns on graphics quality. That being said I look forward to have things like larger maps. better physics and things like that which will be allowed by better hardware, but even that probably only has another generation before it peaks. I wouldn't be surprised to find that the PS4/Xbox One generation lasts 10+ years.

    18. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      The thing is the new xbox has the problems it does. (Normally I give away games that I don't like that were reviewed highly to family friends that are young and cannot buy that many games if I cannot do that I won't buy it).

      Sony past antics totally contempt for their customers I won't buy another product of theres.

      Both the PS4 and new xbox use AMD's Atom equivalent so any game I want on that I can get eventually on steam and it will work at least as well.

      Nintendo have quite a lot of games I actually quite like. (Plus being in the PAL region if they finally offer Neo Geo at 60hz then I will get a Wii U straight away and probably drop at least £200 on Neo Geo VC games.)

      They are in exactly the same situation as they were with the 3DS which is now considered to be doing fine. They will do what they always do make some good games.

      If they put SNES / Neo Geo / GBA / TG16 games on the 3DS eshop they would get loads from me for that.

      I want games I can pick and play immediately no cutscenes that are not skippable, Arcade level of difficulty. No tutorials.

      The Dragon Quest situation is not really fair it is just a slightly updated wii MMO (The Final Fantasy MMO's have been awful). If it gets a new one the situation will be different. 3DS was outselling all other consoles 4-1 last time I checked in Japan. (And is doing better than the DS at the same point in its lifetime).

      Cannot believe how people are so stupid.

    19. Re:They're going for gameplay. Again. by Cinder6 · · Score: 2

      The Gamecube was actually more powerful than the PS2, the market leader. And it had some damn good games and a good controller, too.

      The problem that Nintendo has is that publishers like to target the largest audience, and Nintendo's use of non-standard controls make it hard to justify making a game exclusively for the Wii (U) when it won't get as many sales as making it for Sony and Microsoft. What you wind up with is games with tacked-on motion (or tablet) controls. It's a different story in the handheld front, though; with Nintendo being so dominant there, developers are more likely to experiment with the dual screens and touchscreen. (Then they forget that 10% of the population is left-handed and don't make sure their games actually work for lefties.)

      --
      If you can't convince them, convict them.
    20. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      I think there would be less PS3 or 360 games that don't have a PC version that is either identical or better. (And much cheaper).

      The console games these days use generic engines that are not properly optimised and they play terrible.

      How have they lost ? they have only made a loss in 2 quarters in the entire history of the company.

      Both the PS4 and new Xbox are not even going to be cutting edge when they are released.

      In 10 years time the games people remember will be Nintendo ones. They will be just as good as they always were.

      It won't matter because they will be replaced with something exactly the same with better graphics but none of the Sony / MS games will be remembered. Maybe the steam versions will be still working or cracks will exist for the PC versions.

      I don't care what other people think. (And there is many people who will buy one straight away once there is a none remake zelda on it - Probably 4 or 5 of my friends who grew out of playing games - Buy it the day it is released at RRP.)

    21. Re:They're going for gameplay. Again. by gl4ss · · Score: 0

      Pac Man, Donkey Kong and especially Archon rided pretty much solely on the nice "next gen" graphics they had! you have to compare them to the other stuff that was available at the time and prior to them. Diablo 3 on the other hand had last gen graphics when it was launched(it's nothing special in the gfx department, really, and the clickfest _gameplay_ is what makes people play it).

      working on gameplay would be all fine and dandy if they were really working on it. rehashing n64 gameplay isn't where it's at though... not even if you put the n64 gameplay into the controller.

      now what really makes the wiiu lose against the next gen is ram. graphics, they're not such a problem for most people nowadays actually. but when you have just a gig of ram for the game and the others have 8 gigs to spend on the world(graphics being one thing - but more importantly dynamic game worlds are designed with ram as the limiting factor).

      so wiiu plays just fine for games that could have been done a decade ago. too bad you might just as well get then mario party and a wii for pocket change.

      --
      world was created 5 seconds before this post as it is.
    22. Re:They're going for gameplay. Again. by tgd · · Score: 2

      All those "classic" 8-bit games -- Pac Man, Donkey Kong, Archon -- became classics not because of the awesome graphics they packed into a ROM space too small for a fucking To Do list for your mother these days but because of the gameplay. Compare and contrast with Clickfest Diablo 3.

      Actually, for what its worth, we were pretty well blown away when those games were being released -- because the graphics WERE awesome. Pac Man? Holy shit color and music! Donkey Kong? Like ten things moving on the screen at once!

      And the games turning into classics has more to do with nostalgia and marketing -- the games you know about from that era are the games that were marketed well, and showed up in every pizza place and bar. There were hundreds of games with the identical gameplay -- many of them better. The winner was the one that got mindshare from casual video game players, not the ones with the best gameplay. Pac Man is the Angry Birds of 1980 -- it was the game that drunk people who couldn't follow a simple game could play just long enough to not be pissed about losing their quarter.

    23. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Of course it's not automatic. You can't expect the console to reprogram every single game automagically to work with a peripheral.

      If Nintendo got the wiimote right the first time, then it wouldn't be a problem. But no, they screwed up and created a half-baked product. Maybe I'm a bit of a spoilsport but once I tell people that you can play most of Wii sports just by limply moving your wrist around, it becomes a lot less exciting to them. Whoops.

      There are lots of good games on the Wii. I know I keep finding some to play.

      I'm sure there are a few, I do own a Wii and enjoyed about 6 titles, but most of those games could have been done better on the PC, 360, or PS3. The Wii's hardware did almost nothing but hinder.

      Oh, great, a HD fanboy. It's a good thing that Nintendo didn't go along with the marketing push to have you buy a new TV. 480p isn't primitive at all; the previous generation didn't even manage to have it as the standard video resolution. In contrast, almost every Wii game supports 480p out of the box.

      I didn't need marketing to know that 640x480 was low resolution. I was playing games at "HD" resolution on my PC in the 90s.

      The XBOX supported 1080i, 720p and 480p. Over 90% of its library supported 480p out of the box too, in addition to some titles that supported 720p and 1080i. The original XBOX. The one that came out in 2001.

      Of course the biggest joke is that the Wii's library didn't even manage to have 100% compatibility with 480p despite being released 5 years later.

      Calibrate it better, then. There are light sensivity settings.

      Some room configurations make it a requirement that you close windows. You can't change a setting that ignores the massive amount of infrared light flowing through them. This is a large inconvenience and a core flaw in the Wii's design.

      Thank the HD craze which brought with it LCD TVs, which made the superior 'light gun' technology obsolete.

      You're an idiot or possibly blind. If the latter is the case, then you're still an idiot since it's pretty obvious for a person with good eyesight to tell the difference between a 480p and 720p output.

    24. Re:They're going for gameplay. Again. by tgd · · Score: 3, Funny

      Every gamer I know who has a Wii played Wii Sports to death, maybe played a couple other games on there, and then has let it collect dust. Every non-gamer I know who bought one only uses it as a Netflix box. The Wii may have been a financial success for Nintendo, but it was a dud of a console as far as entertainment value goes.

      I find it useful, to this day. The blinking blue lights around the DVD slot keep me from tripping over things when I come down here in the middle of the night.

      No idea WTF the blue blinking means, or how to make it stop. Haven't turned it on in years, but at least I can avoid stomping down on a cat toy at 2am.

    25. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      No problems with Wiimote in my family, except for the one or two we wore out. That's my biggest complaint about the Wii: the motion controls start out okay/good, but they degrade with use, to the point that you almost have to treat them as a consumable.

    26. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Yes, it is tanking.

      Everyone who bought a Wii was NOT the regular market Nintendo had. They expanded that market after Gamecube to try recover.
      The people that bought Wii U were the exact same people that got Gamecube. Take the Wii out of the equation entirely, it will not happen again any time soon.

      All the casual games that Nintendo managed to grab on to with Wii already have a Wii. They aren't going to get ANOTHER console, why would they? Their Wii works fine as it is, and the few games they bought still work.
      They also likely have iPads and Androids and whatever else to play with.
      There is no chance in any heaven or hell that they will buy a Wii U. They likely won't get a console for another generation, IF THAT.

      They seemed to think that they could depend on the casual market of gamers. They were hilariously wrong.
      I don't know what moron done risk management at Nintendo, but they should be fired in every universe that exists for being a clueless idiot.

    27. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      You really think that Nintendo lost the last generation? They dominated the last gen. I doubt they will the next gen, but it's hard to tell. While more powerful, neither Microsoft's or Sony's are particularly impressive... they are just incremental improvements. I expect Sony will do best. Whether MS comes in second or third depends on how badly consumers react to their attempt to control ownership of their games. They're doing the exact same thing with their new console that they did with Windows 8.

    28. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      I actually remember growing up wondering which console generation would finally have "good enough" graphics and I'm pretty sure that generation was the Wii/PS3/XBox 360 generation

      You forgot the "U" on "WiiU/PS3/Xbox 360", since the Wii was ALWAYS a generation behind hardware-wise (including video), with the WiiU, Nintendo finally caught up to the consoles Sony and Microsoft released in 2005... congrats to them, I've enjoyed using my 360 (and my ps/3 to a lesser extent) for the past 8 years can't imagine why anyone would go out today and pony up for a "new" console that's ALREADY almost a decade behind...

      -AC

    29. Re:They're going for gameplay. Again. by hairyfeet · · Score: 1

      I'm sorry but you are wrong, games like Donkey Kong WERE cutting edge graphics back in the day,one of the selling points of the NES back in the day was how well it could bring the arcade experience into the home.

      I think with the Wii U they just bet the farm on the casual market but as we've seen the casual market is "here today, gone this afternoon" and I think the casual market has moved to tablets and phones. That said if both the PS4 and Xbox S (One is a stupid name) are always online DRM crapfests I can see Nintendo picking up a shitload of pissed off former sony and MSFT customers, kinda like how Yahoo ended up getting all the pissed off Hotmail and Messenger customers from MSFT.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    30. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      It's a mediocre console with no games.

    31. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Point of fact: The Wii was practically impossible to get when it came out. I didn't get one for MONTHS afterwards because no one had them. And it wasn't just a production problem. There was a ton of demand. The Wii-U in contrast I bought very early on because they had tons of them in the store when I happened to go.

    32. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 1

      However unlike what you seem to be getting at, all those games are STILL played and enjoyed today, many years (many decades) after their release simply because of the gameplay.

      That's why people drop most modern games the second something even remotely similar to it comes out. There's no gameplay to keep them to it. And as soon as something with a shinier whistle comes out, they dump it.

    33. Re:They're going for gameplay. Again. by whoop · · Score: 1

      My brother had his Xbox360 over to the house, and I had a chance to compare a game (Saints Row 3) against my PC plugged into the TV. What I've been taking for granted with a modernish PC (AMD 965 CPU, with a 6870 video card), has graphics so far more advanced than what the 360 can put out it's amazing. The Xbox One and PS4 will have the same sort of graphics as this (and it's much needed), but will stay at this level for another 5-8 years while PC technology increases.

      DRM on the PC side seems to have come around in the last few years. There is much less of a concentration on number of installs and such, many games patched to remove those types of DRM. Steam's DRM is unobtrusive and welcomed by many gamers. Yet the console makers want to get even more stringent, letting you register a used game for only $52. Yeah, I'll wait 3 months for it to be 25-75% off on Steam, thank you very much.

    34. Re:They're going for gameplay. Again. by damnbunni · · Score: 1

      Lego City Undercover is a must-have AAA title for the WiiU. It has a couple of faults - load times are atrocious - but that's partly because it's a Grand Theft Auto-style game and loads the entire city at once, then doesn't load again until you go into a mission area.

      It's also a WiiU exclusive, and makes good use of the gamepad in ways that are largely pointless, but fun. (Pick up the pad and move it around to scan the environment for clues, videophone calls come in over the pad, etc.)

    35. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      It means you have a message waiting. Turn it on and check it (probably a years old system update).

    36. Re:They're going for gameplay. Again. by Chaos+Incarnate · · Score: 1

      The blue blinking means there's a message waiting for you (probably about an OS update).

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    37. Re:They're going for gameplay. Again. by F.Ultra · · Score: 1

      The blinking means that there are a System News message from Nintendo, could be a firmware upgrade or some other news that Nintendo thought where of importance to tell you.

    38. Re:They're going for gameplay. Again. by damnbunni · · Score: 1

      What you're forgetting is the reams and piles and seas and mountains of REALLY CRAPPY games from that era that no one plays any more.

      You're cherry-picking the top few titles from the past, and ignoring things that were reasonably popular at the time but aren't widely held as classics now. (HERO. Crystal Castles. Impossible Mission. The Last Ninja. Star Paws. Some of these may have only been popular in my school, for all I know, but it's not like I know what was popular at other schools!)

      Some games that were hugely popular at the time would be derided as collections of crap minigames now. (Summer Games. Winter Games. Caveman Ugh-Lympics. World Games.)

      The market has -always- been full of derivative games, from the very beginning. How many of the first home video games were crappy knockoffs of Pong?

    39. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Nintendo will be just fine.

      There's three types of gaming camps, and unfortunately this dictates different things.
      - The social/lite gamer, eg Wii, iOS, facebook
      - The hardcore/MMORPG/RTS gamer, eg PC
      - The FPS/Sports gamer, eg Xbox

      It's the PS3 that is really the odd man out. The Wii / Wii U fills the cheap, kid-useable end, which is where all the Nintendo and Sega IP should end up on. The PS3, even the PS2 was a horrible platform for FPS games and mainly is used for JRPG's and FPS ports of games from the Xbox/PC

      The Xbox on the other hand is again giving the impression of the bro-gamer misogynistic platform... again. Hopefully they'll realize this is going to completely alienate the Japanese market.

      Basically right now The Xbox flopped in Japan and the PS3 and Wii are fine. In fact the Wii "won" the last generation. The PS3 however was a stupidly hard thing to program for.

      What's going to win next round is backwards compatibility. If Sony doesn't find a way to "just hit recompile" on all the PS3 games for the PS4, we're going to see the PS4 not sell much either. The Xbox One likewise promises backwards compatibility by incorporating the 360 SOC into it. I think what we are going to see is the Wii U "win" once Nintendo finds a way to play GC discs on it and transfer all purchased VC titles. People are just waiting right not to see what happens with the PS4 and Xbox One.

      And EA pulling out means absolutely nothing. They may have the Star Wars, Simpsons, and Disney IP, but that doesn't mean they aren't going to be developing ALL games for only the PS4 or Xbox One. The specs if the Wii U are not that different from a current generation 300-500$ laptop.

      Plus Nintendo has a lot of their IP. I'd really love to see Pokemon on other platforms, but this is Nintendo being boneheadedly stubborn.

       

    40. Re:They're going for gameplay. Again. by ildon · · Score: 1

      Name a single Wii game that has stood the test of time. Just one.

    41. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Terrible gimmicks are Nintendo's fault?

      They are when they're in Nintendo games. I couldn't play Skyward Sword without wishing that they offered it without motion controls (and there was nothing to the gameplay that couldn't be done with two sticks)

    42. Re:They're going for gameplay. Again. by MikeBabcock · · Score: 1

      If the wiimote were the issue, they'd make the game for PS Move ... the issue had a lot to do with install base -- there are a lot of random people with a Wii at home because it was cheap and had at least one killer app people were willing to shell out for (wii sports and/or wii fit, etc.)

      --
      - Michael T. Babcock (Yes, I blog)
    43. Re:They're going for gameplay. Again. by MikeBabcock · · Score: 1

      I stopped playing Nintendo games after the N64 because they stopped being innovative and fun and got gimmicky. The only Super Mario game as much fun as the originals took too long to come out and honestly, Ratchet and Clank is a lot more fun and well-made.

      --
      - Michael T. Babcock (Yes, I blog)
    44. Re:They're going for gameplay. Again. by Pubstar · · Score: 1

      This only applies to the console market.

    45. Re:They're going for gameplay. Again. by Patch86 · · Score: 2

      The Wii cleaned up the last generation; not only did it outsell Xbox 360 and PS3 in all markets, but it was also sold at a profit from day one. And the Gamecube was a hardware powerhouse compared to the PS2 and Dreamcast, with no gimmicks (old-fashioned gamepad and an optical disk drive). And if by "last three" generations, you mean to include the one before that- N64 was another gimmick-free hardware powerhouse (biggest selling point being "64 bit"- a purely technical boast).

      Not that I'm disagreeing with the core point- that the WiiU is a great big gimmick and not much else. But to claim that "Nintendo lost the last 3 generations making underpowered hardware with a gimmick" is just incorrect, on either charge.

    46. Re:They're going for gameplay. Again. by Scarletdown · · Score: 1

      No problems with Wiimote in my family, except for the one or two we wore out. That's my biggest complaint about the Wii: the motion controls start out okay/good, but they degrade with use, to the point that you almost have to treat them as a consumable.

      My only major problem with the Wiimote has been when I try to use my bluetooth wireless headphones while using the Wii. Bluetooth devices seem to interfere horribly with the Wiimote. Hand gestures in the DDR games not registering, scores at Rhythm Kung Fu and similar activities in Wii Fit Plus suddenly dropping from nearly perfect to total noob, etc. After turning off the earphones and transmitter, things go back to normal. And I still have not found any way to fix that problem other than not using the earphones while playing games on the Wii.

      --
      This space unintentionally left blank.
    47. Re:They're going for gameplay. Again. by Com2Kid · · Score: 2

      Wii hasn't been out long enough for "the test of time" to even be applicable.

      That said,

      Super Mario Galaxy and Mario Kart Wii are two titles that come to mind. New Super Mario Brothers Wii is also pretty good, not yet old enough to tell how well it'll age though.

    48. Re:They're going for gameplay. Again. by drinkypoo · · Score: 1

      With motionplus it is not too bad, but because the system is so pathetic games have to explicitly support it, it's not automatic.

      Of course it's not automatic. You can't expect the console to reprogram every single game automagically to work with a peripheral.

      That is a stupid thing to say, and you are a stupid person for saying it. We're talking about a peripheral that improves the accuracy of a measurement the Wiimote already takes, attitude! There's no reason why the attitude figures the game gets can't come from a proper operating system with drivers for input devices which get shunted to input queues... except that the Wii is a pathetic little piece of hardware with no cojones.

      Oh, great, a HD fanboy. It's a good thing that Nintendo didn't go along with the marketing push to have you buy a new TV. 480p isn't primitive at all; the previous generation didn't even manage to have it as the standard video resolution. In contrast, almost every Wii game supports 480p out of the box.

      In the previous generation, almost every game supports at least 480p, and in the case of the original Xbox, the system comes with a fantastic scaler for those people who don't already have one in their TV.

      Calibrate it better, then. There are light sensivity settings.

      I have used them. They don't work. Also, I would have to recalibrate twice a day. There's this thing called automatic gain control, I hear we've had it for some decades now, and it would be nice if Nintendo discovered it.

      I own a Wii, I use it regularly. I even have games for it. But Nintendo half-assed the system, and it shows.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    49. Re:They're going for gameplay. Again. by drinkypoo · · Score: 1

      DRM on the PC side seems to have come around in the last few years. There is much less of a concentration on number of installs and such, many games patched to remove those types of DRM. Steam's DRM is unobtrusive and welcomed by many gamers. Yet the console makers want to get even more stringent, letting you register a used game for only $52. Yeah, I'll wait 3 months for it to be 25-75% off on Steam, thank you very much.

      I, for one, will not. Steam is giving you less onerous DRM, which is still annoying, and you're grateful because they're only slapping you in the face instead of punching you in the balls. Why not tell Valve to go fuck themselves, too? Because your short-term amusment is more important than the long-term health of the gaming industry? Thought so.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    50. Re:They're going for gameplay. Again. by Pikoro · · Score: 1

      The Xbox on the other hand is again giving the impression of the bro-gamer misogynistic platform... again. Hopefully they'll realize this is going to completely alienate the Japanese market.

      Hahaha. Every single Xbox have failed in the Japanese market since all their games were US titles translated for the Japanese marked so they didn't make any sense at all. Most of the PS3's titles started as Japanese games and were ported to the US. Hence the large US Xbox market, and the large Japanese ps3 market.

      If I go to a game shop here in Japan, you see aisles and aisles of PS3, PS2, Nintendo (DS, 3DS, Wii, WiiU) games, and like, 2, 2 meter long shelves of Xbox (all inclusive) games.

      The Wii and WiiU are doing just fine here in Japan since the Japanese love gimmicks.

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    51. Re:They're going for gameplay. Again. by jythie · · Score: 1

      And this gets back to the cultural problem.. 'gamer vs non-gamer', the test of twueness, and who console manufacturers should be catering to.

      The hardcore 'gamer' is not as big nor as important a demographic as we think we are, and our needs are not what companies should be focusing on.

    52. Re:They're going for gameplay. Again. by ildon · · Score: 1

      Ignoring the fact that the Wii Mario Kart game is strictly inferior to its predecessors, none of those games "needed" to be on the Wii hardware. They did not take advantage of the motion controls in any significant or meaningful way.

    53. Re:They're going for gameplay. Again. by BenoitRen · · Score: 1

      That is a stupid thing to say, and you are a stupid person for saying it. We're talking about a peripheral that improves the accuracy of a measurement the Wiimote already takes, attitude!

      It sounds like you don't know what the Wii MotionPlus is and how it works. The accessory adds a multi-axis gyroscope to the Wiimote. It's by combining data from the sensor bar, the accelerometer and the gyroscope that accuracy is improved. It doesn't magically make the existing data more accurate.

      In the previous generation, almost every game supports at least 480p, and in the case of the original Xbox, the system comes with a fantastic scaler for those people who don't already have one in their TV.

      Wrong. A minority of PlayStation 2 games supported progressive scan. The situation was much better on the Gamecube, but lots of games still lacked support. Only on the Xbox was progressive scan support a standard that most games supported. Unfortunately, in Europe progressive scan support was almost non-existent as the option was stripped out of 99% of PlayStation 2 and Gamecube games, while the option doesn't even exist on a PAL Xbox.

      You say "at least", but only a small fraction of Xbox games had support for 720p, and even fewer for 1080i. Once more the option doesn't exist on a PAL Xbox.

      There's this thing called automatic gain control, I hear we've had it for some decades now, and it would be nice if Nintendo discovered it.

      Maybe there's a reason it wasn't used? It's not an instant solution, and I can imagine it making the remote consume more power.

    54. Re:They're going for gameplay. Again. by drinkypoo · · Score: 1

      It sounds like you don't know what the Wii MotionPlus is and how it works.

      That's only because you're a fucking idiot. I never suggested that "magic" was involved. You also don't know what the motionplus does. It's a more advanced motion sensor, that's it. You also don't know how the Wiimote works at all. It's got a camera and it can get fine positioning data when pointed at the TV, which is equipped with a pair of IR LEDs (the "sensor bar", which is not a sensor.)

      It's by combining data from the sensor bar, the accelerometer and the gyroscope that accuracy is improved.

      No, no it isn't. It's by adding a new gyro that accuracy is improved. The sensor bar was already used. And the motionplus is used separately by games directly; its data is not processed on the Wiimote. It doesn't even improve pointing accuracy, because while you're pointed at the TV you're using the camera system. All of this processing is done on the wiimote, except for the motionplus data, which is simply delivered to the game and which the game has to know how to use. But there's no reason whatsoever from a game maker's point of view why this should be necessary or desirable.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    55. Re:They're going for gameplay. Again. by BenoitRen · · Score: 1

      Since you seem to be an expert on this (and not to mention a foul-mouthed individual), you're going to tell me how they could have developed the Wii MotionPlus in a way that would have provided more accurate motion data without needing support from the games. Make sure to insult me a couple times while you're at it.

    56. Re:They're going for gameplay. Again. by drinkypoo · · Score: 1

      You really don't understand the concept of a controller driver?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    57. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      Gimmicky Games? Look at Call of Duty and Battlefield.
       

    58. Re:They're going for gameplay. Again. by BenoitRen · · Score: 1

      The Wii is a console, not a PC. It does have a concept similar to it, which are the IOS libraries stored as part of the firmware, but it's not the same. I suspect the fact that the Wii MotionPlus attaches to the Wiimote's extension port means it can't be done transparently.

    59. Re:They're going for gameplay. Again. by Mirddes · · Score: 0

      i pirate games. if its not free its not worth it. if it requires hoops to jump through its not worth it. if it is playable on one platform, its not worth it. my gf has over 70 xbox360 games, ill sit for many moments before popping one in the drive and play it for less than 5min before being disappointed. FTL was really good, torrents for linux, osx, windows. steam would be worth it if _every_ purchase came with a free gift for a friend (or 2). i had a n64 and the usb adaptor i bought from dx.com was the best gaming purchase ive made all decade. 6th gen emulation needs much work before im happy. fuck 7th gen emulation

    60. Re:They're going for gameplay. Again. by drinkypoo · · Score: 1

      I suspect the fact that the Wii MotionPlus attaches to the Wiimote's extension port means it can't be done transparently.

      What possible reason could there be for the device being attached to the Wiimote's expansion port ruling out simply causing the existing library to output higher-quality values, especially when the Wiimote itself is a turing-complete general-purpose computing device?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    61. Re:They're going for gameplay. Again. by Anonymous Coward · · Score: 0

      The Wii sold more than the Xbox 360 or the PS3. It was a success not a dud. Sure, the games might not be amazing, but they are fun.

      Call of Duty plays and looks the best on the 360 or the PS3... But that doesnt mean its a good game... Or that its fun.

      Another example is BF3... Looks great, plays very boring.

      Infamous is the same.

      Assassins Creed is another.

      All brilliant looking games... But not very fun. I'll tell you what is fun? Wii Sports. Skyward Sword... The downloadable LoZ: MM and OoT. So no, the Wii didnt tank.

      And the WiiU will follow this trend... It will be far less powerful than the One or the PS4... But it will be more fun, more entertaining. If people want to watch TV they get an antenna. If people want to Skype or Facebook they get a computer... We want a gaming console... Not a social or cable box. The WiiU might not be the offical winner this gen... But it will be the winner to those that actually game. Because Nintendo care about the experience... Not the graphics, or gimmicks like physics. Like ReallyEvilCanine said... " Pac Man, Donkey Kong, Archon -- became classics not because of the awesome graphics".

  5. It's a bad decision by Anonymous Coward · · Score: 1, Insightful

    Can't think of what to write without going insane with all the restrictions on the xbox one, so I'm just going to say that it's a bad decision. I won't even comment on the Wii considering it's useless. The ps4, hey I all ready have my bluray player in my PS3. The halo series has been going downhill, I couldn't even muster getting myself through all of the last halo game and the 13th release or whichever one we're on with call of duty, not worth it for that arcade game to invest in a new $500 console.

    1. Re:It's a bad decision by Anonymous Coward · · Score: 0

      It's not like sequential franchises are a new thing, see NBA Live 95-98 and NHL 94-98 on the SNES. Or if you really want to get anal about it see the 1985 Gauntlet franchise

      Every generation of gamers sees itself as "the last generation before everyone switches over to _____" or "the last generation before the industry dies".

      As every generation ages farther from the time period when they enjoyed a specific genera of entertainment, they begin to grow nostalgic for that era and despise the modern era. This is not a scientific law, but a generalist rule. It does not apply to everyone, but it applies to most people across all cultures and mediums. Every time you hear someone say "Today's music is crap", "Movies aren't as interesting as they used to be", or "CoD sucks" you are hearing someone fit into this rule.

    2. Re:It's a bad decision by fredgiblet · · Score: 1

      True enough. To be fair we ARE seeing some disturbing trends like the growth of DLC that's content deliberately cut out of the finished game specifically to be sold at a higher price, but it's definitely true that the industry isn't as bad overall as some people (including myself at times) like to say.

    3. Re:It's a bad decision by Anonymous Coward · · Score: 0

      Not totally true. Things didn't used to cater so much for the absolute dumbest members of society. Niche things used to be made more often.

      Everything is dumbed down and made so you can go through the first half of the game without dying most of the time.

      What I want to play is what is doing well in the Arcade's in Asia that they still have right now. Perfect conversions.

      That method worked better of testing them out first and then deciding what to port to home consoles.

      "Today's Music" has nearly always been rubbish. The stuff that is half decent from most decades was difficult to find at the time. What you normally get is watered down versions of the good stuff with a few pretty good songs every so often.

      The Movies situation is not the same either because of the people who go to the cinema (11-15 boys and girls / adults with very young kids). Adults don't really go in the same way they used so you don't get them. You just don't really get stuff aimed that much at adults like you used to in e.g the 80's. Even when it comes to something like Terminator 2 the brutality was toned down so it could be a 15 (And they could let in other younger kids etc).

      CoD does suck completely that is one thing I am totally certain about. It is common for things when they go mass market to lose the stuff that is interesting. (Witness EA buying up all the good studios and then proceeding to make crap). After this happens it takes a long time for decent stuff to start being made again. (Stuff made by people who love what they are doing and for no other reason).

      When something goes mass market it normally gets watered down. I think everything is better in its purest form.

  6. used games by anthony_greer · · Score: 4, Insightful

    I will buy into the platform that lets me buy and sell used games openly, without paying a tax to the mothership.

    I buy maybe 1 or 2 games a year for my xbox 360 and I buy them all used because I play to relax and to me Halo 3, 4, 5, 6 whatever all look pretty much the same, I run, I shoot I am happy. That said, I will ony buy a next gen console that allows me the freedom to do two key things:
    1: Loan games to friends, and play games that I am loaned
    2: Buy and Sell used games freely without paying a pimp fee to MS/Sony/Nintendo/Activision/EA/whoever

    Simple as this: if I cant walk into game stop 30-45 days after a title is released and buy it for ~1/2 new price, and sell my 2-3 year old game back for like $5 to lower that cost a bit more, then I just wont game at all because its too expencive for what it is. Again, I have plenty of disposable income, so it isn't an affordability thing, its a value issue.

    1. Re:used games by anthony_greer · · Score: 4, Insightful

      Also, What about longevity, if the thing has to phone home, what happens in 20 year when my kids want to mess around with an xbox one they got for $10 at the garage sale next door? long after all the servers are shut down, hell, for all we know, ms and sony may not even exist at that point! what then I ask?!?!

      I can still fire up the Playstation (the first one had no numbers after the name kids) and play gran tourismo (again, before the numbers :) ) just like I did in grade school, but kids who get xbox one or PS3 or whatever may not have that same right.

    2. Re:used games by Anonymous Coward · · Score: 0

      I agree 100% and I think this is the point that publishers are oblivious to:

      $60 is way too much to ask for a game. They try and entice people with "bonus content" for early adopters who pre-order at full price but it feels more like content that either ought to be in the game and can be purchased down the line for a tiny fraction with waiting + buying as DLC... or... it is so pointless and lame that it's not worth buying at all.

      I've spent about $6000 on the 7th generation. With the exception of Borderlands 2, Bioshock Infinite, and Gears of War I've never purchased a game for over $15. I regretted all 3 instances of over paying, I've not once regretted any other purchase - even on titles like CSI, Jumper or Blood Bowl. My average price/game (including DLCs) is somewhere around $6-7 but then I've also purchased over 750 titles for the Xbox 360 alone.

      Reduce the size of the teams, reduce the initial price of the game ($30 max), and make your DLC a hell of a lot better. Expansions used to be awesome additions to games (Broodwar, Lord of Destruction, Tales of the Sword Coast), now they're mostly over and done with in a couple hours at most and add nothing to the game and little to the story.

    3. Re:used games by Anonymous Coward · · Score: 0

      Reduce the size of the teams, reduce the initial price of the game ($30 max), and make your DLC a hell of a lot better. Expansions used to be awesome additions to games (Broodwar, Lord of Destruction, Tales of the Sword Coast), now they're mostly over and done with in a couple hours at most and add nothing to the game and little to the story.

      Those expansions you listed cost as much as you say a full game should cost when they were released.

    4. Re:used games by Anonymous Coward · · Score: 0

      and play gran tourismo (again, before the numbers :) )

      That one must have also been before they spelled it 'Turismo'

      just like I did in grade school

      You have kids and were in grade school when the original Playstation was fresh? Geez. I feel really old now.

    5. Re:used games by Anonymous Coward · · Score: 0

      Yes, and back then the original releases were $60 too. Right now it's $60/game + up to $25/DLC (more in rare cases like Samurai Warriors 2). Some of the cut & paste shooters cost $120 for the game + all DLC (or more) with little to no added value beyond the initial purchase.

      Back then I may have spent $90 on a game + expansion (rarely did, usually more like $40) but there was a lot of content. I easily put a couple thousand hours into Diablo 2 + LoD/StarCraft+Broodwar... StarCraft 2? Barely 30 hours. Diablo 3? 0 hours. Why? SC2 just as you felt like you were getting into the story, it ends - cough up another $120 to finish the story. D3 - well... after SC2 I just stopped buying Blizzard games due to the restrictions/requirements/lack of resale value.

      Fallout New Vegas GotY for $15 (new)? Now that was a steal of a game that I've sunk many hours into. Dead Island for $10 (new)? Sold. Love it, bugs and all. If those games were released day one for $30 I would have bought them day 1... but instead I waited and since I waited there was no reason not to wait longer so instead of getting $30 they got 1/2 to 1/3rd of that.

    6. Re:used games by drinkypoo · · Score: 3, Insightful

      I feel the same way, but what you need to remember in order to leave an intelligent and useful comment is that the game industry does not care about you. You simply don't represent enough additional revenue. How much do you think your participation in the used game market increases the initial retail value of a game? Five dollars? Ten at the outside? There's just no reason for anyone whose motivation is profit to cater to you. That leaves out anything more serious than a hobby effort. I hope that means that you've already reconciled yourself to playing indie and hobbyist games, because that's what's coming for you at this rate, on consoles at least. There has been some successful push-back against DRM on PCs, but there has also been massive acceptance of Steam even though it features DRM which prevents resale of used games, even if you bought them in a brick and mortar store. Once you're not able to resell console games, PC games will surely follow en masse.

      Those of us who only buy one or two new games per year, if that, are simply not able to influence corporate direction in the gaming market. We are going to have to look elsewhere if we want to continue gaming. I've funded one game on kickstarter and I pay (very little, but something) for indie games through humble bundles, but sadly only one of the humble bundle for android games (contre jour) actually runs on my phone without crashing. In spite of most of them being tinkertoy games by comparison to A-list titles, they use as much disk space or even more.

      I guess I'll spend more and more of my gaming hours in emulation in the future, being more or less completely unwilling to pay for games... Grand Theft Auto V may be the last A-list title I ever buy new, which I probably will do. I don't have a Wii U (asymmetric controllers THPPPPT) and I'm not planning on buying an Xbox One or a PS4 no matter what. I'm getting an Ouya but I'm buying it on the strength of XBMC (which runs but so far without hardware decoding) and running emulators and I may never buy a game from them. If it even runs games properly that's a side benefit to me. So in short, what reason do corporate publishers have to care about either of us?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:used games by jedidiah · · Score: 2

      > How much do you think your participation in the used game market increases the initial retail value of a game? Five dollars? Ten at the outside?

      The entire initial retail value of the game.

      Without a market, you have no place to sell your stuff. Used games increase the overall market for games in general. So do games that are just cheap. They all contribute to an overall experience that entices the console buyer.

      It's all interconnected.

      Not everything has to be a blockbuster. Not everything has to be a bargain. Both feed into the potential market of the other.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    8. Re:used games by Bing+Tsher+E · · Score: 0

      Twenty years from now your kid won't be allowed to buy an Xbox One at a garage sale. They contain lead and other hazardous wastes, and will have to be surrendered at the Hazardous Waste Depot.

    9. Re:used games by 91degrees · · Score: 1

      Used games do increase demand for the system though. GP doesn't really factor into this, because he only buys used games, but a lot of kids will buy a heap of used games, and get occasional new games for Christmas and Birthdays. 3-4 new games a year works out to 15-20 over the lifetime of the system, which is significant. And after a couple of years there will be decent profit in the system itself. If there are enough people in this position it's an important market.

    10. Re:used games by drinkypoo · · Score: 2

      How much do you think your participation in the used game market increases the initial retail value of a game? Five dollars? Ten at the outside?

      The entire initial retail value of the game.

      No one but you believes that.

      Without a market, you have no place to sell your stuff. Used games increase the overall market for games in general

      Yes, and the question is how much. The idea that there would be no new market whatsoever if there were no used market is ridiculous, and you deserve ridicule for expressing it. Maybe 80% of the perceived value is based on the ability to resell, maybe it's 8%, but it's definitely not 100%.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:used games by Chris+Mattern · · Score: 1

      Without a market, you have no place to sell your stuff.

      I'm not looking for a place to sell my stuff. I want to keep my stuff. I don't sell my games, because I enjoy having my rather large collection of them.

    12. Re:used games by Anonymous Coward · · Score: 0

      Yeah, those exact same "features" are just a firmware update away on the Wii U, if Nintendo chooses. I wouldn't exactly consider that any kind of security. Nintendo is also a publisher, they're also going to want a cut of the forced-fee-per-used-game market, whether you like to admit it or not.

    13. Re:used games by Anonymous Coward · · Score: 0

      If you buy used games you aren't buying "into" a console. You aren't making MS or the game developers any money thus MS doesn't care about you, and they shouldn't. The only thing you are doing is putting money into the pockets of GameStop who support what exactly? The fact that you buy 1 or 2 games a year doesn't give you enough say on this matter. If every person did that, xbox would be losing a ton of money. Also, borrowing games from you, especially the Halo games is pointless. You are buying the most popular games that everyone owns all the time.
      Also, tell me which Gamestop you buy from. I'd love to get a game for 1/2 price one month after release and sell back my games for $5 bucks less then what I pay for. And since you have plenty of disposable income, why on earth are you buying from the more evil GameStop? They provide nothing aside from a new or used game, which you can buy from countless stores.

      How this comment is a score of 5 is beyond me.

    14. Re:used games by ranton · · Score: 2

      While many people on Slashdot keep claiming that the used game market is significant when compared to the new game market, they are all completely wrong. That is not my subjective opinion, it is a fact taken from the actual evidence: The size of the used game market.

      The new car market is 14.5 billion, vs a 40.5 billion used car market. That is a healthy used market.
      The new games market is about 22 billion vs a 2.5 billion used game market. While Gamestop may make most of its money on used games, the used game market is pretty trivial. Very, very, very few people make their game purchases based on how much they will be able to sell them for.

      Some people do take into account the projected depreciation of their new car when they purchase a car. But even then, most people don't (which is actually a reasonable decision if you plan on keeping your car for 10 years or more).

      Almost no one takes into account the value of a game on the used game market when they buy a new game. The game makers know this, which is why they know (through their market research) that putting more DRM and licensing restrictions on games will not hurt sales.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    15. Re:used games by JMJimmy · · Score: 1

      Not sure where you're getting your numbers from but they're WAY off:

      If you were to take your "new car market" number of $14.5 billion and http://www.gbm.scotiabank.com/English/bns_econ/bns_auto.pdf Scotiabank's 2012 # of units produced: 62.45 million you'd have an average price of $232 per vehicle globally.

      The US market alone the used car estimate is over 350 billion and while estimates are that twice as many used cars are sold as new - the prices are obviously radically different though. US new car sales are roughly 15 million at an average price of ~$30,000. That would make it a 450 billion dollar industry in the US alone.

      The global game market is estimated at $47 billion (2010, excluding hardware), the US market has about 7 billion in new physical game sales and just under 2 billion in used game sales http://www.gamesindustry.biz/articles/2013-02-06-USD14-8-billion-spent-on-gaming-in-us-last-year-says-npd

      Here's the thing though - in both those cases you're only looking at dollar values - not units sold. Used game and used car prices vary and are significantly lower than new prices. If you estimate 7bil/$60 = 117 million units, 2 bil/$15 = 133 million units - not including private sales, gifting, loans, rentals, etc. In reality the numbers are too complex to calculate reasonably, new games aren't always sold for $60, used not for $15, etc etc. Conservative estimating though would suggest that the used market is at least as large, unit wise, as the new market and that's why Microsoft and publishers want control of it.

    16. Re:used games by Khyber · · Score: 1

      Uh, you ever hear of this thing called RoHS?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    17. Re:used games by Anonymous Coward · · Score: 0

      Twenty years from now your kid won't be allowed to buy an Xbox One at a garage sale.

      Hazardous Waste Depot, the place for all your retro gaming needs. We buy, sell and irradiate used games. Stop by after absorbing this message through your cranial injector and we'll validate your mandatory advertisement quota for the next six hours!

    18. Re:used games by ranton · · Score: 2

      Not sure where you're getting your numbers from but they're WAY off:

      Wow, I really did mistake the numbers I was gathering for my post. Those were not sales, they were total cars sold. And the numbers were in the millions, not billions.

      14.5 million new cars were sold in the US in 2012 (source), and 40.5 million used cars sold (source). Considering the average price of a new car is now about $30k (source) and the price of a used car sale is about $10k (source), that puts the actual size of the market at the values listed below.

      $435 billion new car market vs $405 billion used car market.
      14.5 million new car sales vs 40.5 million used car sales.

      $22 billion new video game market vs $2.5 billion used game market
      500 million new game sales vs 125 million used game sales
      source

      While the difference is not as drastic as my original incorrect values suggested, the difference is still enormous. The used car market is about the same as the new car market, but for video games it is 1/10th the size.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    19. Re:used games by fredgiblet · · Score: 1

      I'll bet they made more money releasing at the $60 price point than they would have releasing at $30. There's enough people willing to pay full price that it more than makes up the difference for those of us who are willing to wait. Not to mention that if you want to play MP games (which I don't and I assume you don't) you have a window of a couple months before the next game comes out that steals the playerbase.

      Another thing to keep in mind is inflation. That $60 that you're paying now is worth less than the $50 everyone was paying back in the late 90's, and worth FAR less than the $50 a game might have cost in the late 80's. Games ARE cheaper today, it's just that the number on the price tag has stayed the same.

    20. Re:used games by JMJimmy · · Score: 1

      These are all based on a lot of estimates which vary slightly between sources, however, I would take serious issue with your source for game data - the source and the citations are interesting to say the least. NPD group on the other hand is a long standing market research group with experience estimating these types of things.

    21. Re:used games by ranton · · Score: 2

      Conservative estimating though would suggest that the used market is at least as large, unit wise, as the new market and that's why Microsoft and publishers want control of it.

      Oops, forgot to refute this as well. Unit wise, the used game market is one fourth of the new game market. Considering that unit wise the used car market is 3 times the size of the new car market, it still holds that the used game market is much less of an influence on total game sales than the used car market is on total auto sales.

      I only have anecdotal evidence on how much the resale value of cars impacts someone's new car purchase. But the type of person I know who buys a new car isn't thinking too much about its resale value. If they were that worried about money they would be buying a used car.

      The same holds true for most people I know who buy new games. They buy the games that they think they will enjoy playing, based on the reputation of the franchise / game studio and on reviews. The cost very rarely plays into it. The only time I think about the cost of games is when buying casual games. In those cases I will notice if I am paying $0.99 or $4.99. But I never pay attention to whether a game costs $49 or $59. Either way, it is possibly the cheapest form of high quality entertainment there is.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    22. Re:used games by tgd · · Score: 1

      Also, What about longevity, if the thing has to phone home, what happens in 20 year when my kids want to mess around with an xbox one they got for $10 at the garage sale next door? long after all the servers are shut down, hell, for all we know, ms and sony may not even exist at that point! what then I ask?!?!

      I can still fire up the Playstation (the first one had no numbers after the name kids) and play gran tourismo (again, before the numbers :) ) just like I did in grade school, but kids who get xbox one or PS3 or whatever may not have that same right.

      Well, thankfully for Sony, Nintendo and Microsoft -- all of which don't meet your criteria -- hundreds of millions of people don't care about those things, and as a result, none of the three care in the least about your opinion.

      At least in 2013, there are all the Kickstarter consoles you can look to, I suppose.

    23. Re:used games by Megane · · Score: 1

      Actually, the use of lead-free solder is likely one of the reasons that the 360, especially the original version, was so unreliable. The only thing hazardous in the 360 or XBone is what effect they will have on the market for future game systems. All it takes is a few lobbyists in the right places.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    24. Re:used games by JMJimmy · · Score: 3, Informative

      If you dig a little deeper - you'll find a sizable chunk of people do care/don't purchase that way. From a 2006 report from OTX:

      http://gamasutra.com/images/OTXresale/OTXResaleStudy_howotheybuy.png

      59% buy new before the game drops in price, 41% find a cheaper alternative (gift, used, bundle, after price drop). Gamestop's numbers are fairly close to this with a 68.5% to 31.5% split, but then again budget conscious gamers like myself don't buy used games at Gamestop because they're usually double the price of the local competition/online/etc

      The major thing which is not accounted for in either set of data is the pass around value. Games which leave my collection generally end up in 3-5 hands before being sold/lost track of/damaged/etc.

    25. Re:used games by Anonymous Coward · · Score: 0

      You like games, obviously. But, you do not support the game developers with your actions. Buying used games at GameStop hurts developers (they take all the revenue). Please know, Anthony, you are just a selfish looter.

    26. Re:used games by ranton · · Score: 1

      The numbers you gave and the numbers I gave aren't that far off. jjgames.com included hardware with their figures, so it makes sense that their $24.5 billion figure is higher than NPD's $14.8 billion. Although I doubt that this is just because of hardware sales, though, so it is obvious that jjgames.com think the game industry is bigger than NPD does.

      But the ratios are pretty similar. As long as you consider digital downloads as new game sales (which they obviously are) then NPD records about $13 billion in new game sales and $1.8 billion in used games. So jjgames.com said that used games are 10% of the market, and NPD says it is 12% of the market. While it does seem like these estimates are probably pretty suspect no matter where they come from, they do arrive at the same conclusions as far as our discussion is concerned.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    27. Re:used games by ranton · · Score: 2

      59% buy new before the game drops in price, 41% find a cheaper alternative (gift, used, bundle, after price drop).

      I'm not sure how you come to your conclusions. The figures show that games come from 67% new, 13% used, 12% gift, 7% bundle. Only 13% are used, although perhaps a small number of the 12% from gifts are used. So they are showing that somewhere around 80-85% of game sales are new games. And it also shows that even when people are trying to save a little money, they still prefer new games.

      While gamasutra does show that a larger percentage of gamers do sell their games than I would have guessed, it still shows that they aren't making much money off of these sales. Well the segment they classify as game gluttons do make a lot of money (about enough to buy 20% more new games each year), but they are a small percentage of gamers. Overall only 15% of gamers ever sell a game for the purpose of buying new games (if you believe these numbers).

      They estimate that 5% of the new game market is driven by their ability to sell their new games. But considering the used game market is around 10% of total game sales, it looks like it would help the game industry as a whole if the used game market completely went away. And based on the actions of game publishers in the past few years, I think they have came to this same conclusion.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    28. Re:used games by MikeBabcock · · Score: 2

      While I own a lot of used games myself, I've always been partial to Sony's mandatory price cut on games that have sold well.

      The Greatest Hits program means any PS3 game that's been out for at least 10 months and sold a half million copies will sell at no more than $29.99. The 10 month wait is a bit long but its a great idea and I hope they keep it up on the PS4.

      http://en.wikipedia.org/wiki/Greatest_Hits_(video_games)

      --
      - Michael T. Babcock (Yes, I blog)
    29. Re:used games by MikeBabcock · · Score: 1

      I know a lot of people who only buy a used game because they're going to trade it back in.

      If you're going to take away that 'value' from the purchaser, they may not make the original purchase at all.

      --
      - Michael T. Babcock (Yes, I blog)
    30. Re:used games by Inda · · Score: 1

      Not to go off-topic too much but... The resale value is factored by the manufacture. The consumer doesn't have to think about it, someone's done that for them. The 2 and 3-year hire plans are sold for this reason. If you own the secondhand market, you control the prices.

      And for my anecdotal evidence. I once looked out for an Alfa because they didn't hold their value. I got a car for a third of the price after it was 3 years old. I also bought a classic car because I knew I could drive it for 2 years, and probably sell it for the price I paid for it.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    31. Re:used games by Scarletdown · · Score: 1

      just like I did in grade school

      You have kids and were in grade school when the original Playstation was fresh? Geez. I feel really old now.

      Nice to see I'm not the only one who had that reaction. When I think about video games back in grade school, that would be Pong, followed by the dedicated Atari Video Pinball console, and then finally the beloved Atari 2600 (and then the TI-99/4a in high school).

      --
      This space unintentionally left blank.
    32. Re:used games by JMJimmy · · Score: 1

      I came to the conclusions based on buying patterns. 67% buy new, yes, but only 59% of those pay full price. The rest do not pay full price. The gifting portion would be split between new and used game purchases but that's for a different individual which would be accounted for in new/used game purchases anyway.

    33. Re:used games by Bing+Tsher+E · · Score: 1

      Okay, conceded. They don't contain lead, just other presently unclassified hazardous waste. The regulators will get around to it within the next 20 years. Count on it.

    34. Re:used games by Anonymous Coward · · Score: 0

      Definitely, i will only buy the console that is open and let's me use it the old fashion way, to play games, no gimmicks no artificial limitations.

      Ironically the way things are going only the PC will stay this way, XboxOne no way, there new business model sucks and are only trying to squeeze more money that i am not willing to pay. Wii U does not sound appealing to me, not the games that come with it, if they tried to improve the controller + optic system and the development process to motion games instead of giving me a week mini screen to play with i might think otherwise.

      Let's see how PS4 reacts but i don't have my hopes high.

      At this point staying with the PC, waiting to see how steam box comes out.

    35. Re:used games by drinkypoo · · Score: 1

      I know a lot of people who only buy a used game because they're going to trade it back in.

      Sigh. Nobody cares about people who only buy a used game.

      Now, if you know people who only buy new games because it will have resale value and so they don't actually have to eat the full cost, so do I. What percentage of people are in that category? If there were no such thing as a used games market, would they in fact buy no new games, or less new games? Now, can you tell me what those numbers look like for, say, the entire country? Neither can anyone else. That's the same reason it's bullshit when some asshole strolls into court and claims that their client deserves umpty-umpteen dollars because some kid's p2p client uploaded their mp3 a half-dozen times.

      I fully agree and believe that if you couldn't buy games used, their new value would fall. I just don't believe that it would fall 100% — at least, not right away. I'm skeptical that any popular market requiring as much volume as video gaming (these A-list titles can't exist without a whole lot of buyers) can survive without resale in today's economy.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  7. Will the Wii U let you play used games? by Anonymous Coward · · Score: 3, Interesting

    Yes. Yes it will.

    Consoles in general are going the way of the dodo. This all-in-one media center thing is pretty stupid, you can get a nettop/boxee/android based player for 50-100 bucks that can do all the advanced interactive media features Microsoft and Sony are so excited about (play netflix and youtube).

    I don't know if people are stupid enough to pay 5-6 hundred to Microsoft or Sony for the same functionality.

    I don't expect to see record breaking sales from any of the big three consoles. But Nintendo is smart to keep the cost down (oh noes hardcore gamerz, it doesnt have 32 core mega gigablips), and trade off their in house titles.

    Nintendo consoles end up in kids bedrooms, not living rooms. Things will pick up for them after a price drop. Nintendo doesn't need to outsell Sony or MS, they play their own game. They just need to sell enough to keep pushing out the Mario and Zelda titles.

    1. Re:Will the Wii U let you play used games? by JMJimmy · · Score: 1

      Nintendo is also the most profitable company per employee. With only ~5000 employees they can afford a poor selling console easily.

      I predict PS4 "wins" this round but no one wins overall (esp the consumer) and Steambox and/or PC will make a resurgence... just not enough to really put it on the map.

    2. Re: Will the Wii U let you play used games? by Anonymous Coward · · Score: 0

      The Wii U doesn't even have 16 core mega gigablips! How can I justify that?

    3. Re:Will the Wii U let you play used games? by Mike+Frett · · Score: 2

      See, that's what I've been saying, Consoles are going bye-bye. People have come to the conclusion that the previous Gen is just as good and not worth upgrading. And didn't devs already say the next generation of Video Games will be $100+?.

      I really haven't heard any young people talking much about the Next Gen. Frankly I think they are more concerned with their Phones than sitting at home in front of a Television. I predict this new Gen of Consoles will pan out to be in-line with what happened to Wii U.

      I'll personally be playing my Ouya and not concerned about what happens to the big boys. I still have a PS1, PS2 and SNES with tons of Games that treat me just fine and not like a Criminal or trying to Rape my pockets and have silly requirements like phoning home.

    4. Re:Will the Wii U let you play used games? by Bert64 · · Score: 2

      The dedicated players are often fanless, and thus much quieter too...
      Some of the consoles can make quite a noise which can become a significant annoyance when trying to watch a movie.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    5. Re:Will the Wii U let you play used games? by Anonymous Coward · · Score: 0

      It's easy to keep employee counts down when you don't do real R&D and use ancient tech that cost pennies. However, it failed with the Wii U, people were very disappointed with the Wii, and the kids and women that were the bulk of the "owners", aren't interested in the same thing again, even if it's closer to 360/PS3 tech.

    6. Re:Will the Wii U let you play used games? by Anonymous Coward · · Score: 0

      It's also easy to keep employee counts down when you fire an entire department and give all of their jobs to annual contract workers.

    7. Re:Will the Wii U let you play used games? by David_Hart · · Score: 4, Interesting

      Nintendo is also the most profitable company per employee. With only ~5000 employees they can afford a poor selling console easily.

      I predict PS4 "wins" this round but no one wins overall (esp the consumer) and Steambox and/or PC will make a resurgence... just not enough to really put it on the map.

      I bought the Wii when it came out. I liked the ability to play with up to four other players in certain games. Plus, I used the Wii Fit from time to time to switch up my exercise routine. Beyond the occasional use, it sits there gathering dust. I'm certainly not going to upgrade to the Wii U.

      I used to be an avid PC gamer but switched over to the XBox 360 when it came out. I then switched to the PS3 a few years later as my brother-in-law had the PS3 and I wanted to be able to exchange games with him. I've used it for gaming until recently. Skyrim, and the problems with the PS3 DLCs, forced me to switch back to the PC Now, I tend to use the PS3 mostly for Netflix. However, my new Blu-ray player supports Netflix as well, so the PS3 is largely also going unused.

      Today, I'm back to PC gaming and loving it. I had forgotten just how great the graphics are, how fast the games load, and how much user generated content is available. I've since purchased the XBox connector and enjoy playing games on my HD TV using my XBox controller.

      Personally, I'm not interested in the new consoles....

    8. Re:Will the Wii U let you play used games? by JMJimmy · · Score: 1

      I'm about the same - I've got a more ideological take on it but PS3, Wii, Kinect are all dust collectors for me. 360 gets played constantly but almost never used for anything but games. Bluray was never important for me since the video rental industry collapsed at the time DVD was still popular and prices hadn't come down on purchasing Bluray (did they ever? no idea).

      I'm not a huge fan of Steam's DRM but with the recent EU decision I'm hoping reselling will be possible across the board. Either way I don't feel as bad supporting them since they price things so well.... eventually.... and they're encouraging Linux & indies.

      With the Xbox Lame One out of the question, my hopes are very much all pinned on Steambox or updating my aging desktop to devour PC games (maybe both!)

    9. Re:Will the Wii U let you play used games? by fredgiblet · · Score: 1

      I wonder if the EU decision will screw Steam over. The abundance of discounts they offer are likely predicated on the idea that you can't turn around and resell the games for cheap immediately, if that becomes an option I can totally see the sales becoming far weaker.

    10. Re:Will the Wii U let you play used games? by JMJimmy · · Score: 1

      Steam itself, no. They will likely be able to charge a nominal fee for facilitating the transaction since maintaining such a system is not without cost.

      The question is developer's sales - we've already seen F2P or subscription as models which negate the issue entirely but when it comes down to it, as was brought up in another conversation: ~60-70% of people buy new anyway. More established entertainment markets generally focus on the 45 day window immediately after release for their profits and don't worry so much about the long tail and indie developers are already priced so competitively that the difference between clicking "buy" via Steam vs tracking down a used seller to buy from the lazy factor may just win out. In the end it's still about supply and demand... if everyone wants a game and no one is buying new then there won't be any used copies on the market either. It just depends on how patient the person is and what they're willing to pay.

    11. Re:Will the Wii U let you play used games? by Anonymous Coward · · Score: 0

      I would pay that sort of money if the situation was like the Neo Geo when compared to anything else at the time.

      Nintendo at any point can start releasing much more of its back catalog (Forget the crappy devs they are trying to foster). Only deal with a few really decent 3rd party devs. Reign it in and keep making large amounts of money.

    12. Re:Will the Wii U let you play used games? by fredgiblet · · Score: 1

      F2P comes with it's own issues and ugliness. I can't think of a game I've seen yet where the F2P model was pleasing for me. YMMV of course.

      The problem I see is this, I recently purchased XCOM at 66% off, if I immediately installed it, played 5 minutes and decided it wasn't for me then turned around and sold it at the same price as soon as the sale ended then that's hurting the developer. If that becomes a thing I can see Steam being restricted from deep discounts on games that aren't really old. I don't think it's necessarily a guarantee, but I can see a significant risk there.

      I hope my concern is unfounded, but I expect it isn't.

    13. Re:Will the Wii U let you play used games? by JMJimmy · · Score: 1

      Possibly, but you'll end up with a happier customer base who will likely take that money and buy a different game that they do like so quality will be rewarded.

    14. Re:Will the Wii U let you play used games? by fredgiblet · · Score: 1

      I don't think the benefit will be as significant as you do. I'm only likely to sell off the crappy games that I can't see myself playing again, most of which will probably go for pennies. I expect that I represent a much larger but much less vocal segment than the people who buy games and then flip them a week later. Meanwhile if the sales are curtailed then my spending will drop significantly. I see that potential end as a significant net negative. My hope is that it works out in a way that doesn't curtail the sales, my expectation is that I will be disappointed.

    15. Re:Will the Wii U let you play used games? by Scarletdown · · Score: 1

      Nintendo is also the most profitable company per employee. With only ~5000 employees they can afford a poor selling console easily.

      I predict PS4 "wins" this round but no one wins overall (esp the consumer) and Steambox and/or PC will make a resurgence... just not enough to really put it on the map.

      With the craptacular experience it sounds like the XBox One will provide, and the lackluster performance of the Wii U (don't have enough info on the PS4), I am predicting that the winner of the 8th Generation consoles will be the 7th generation consoles, as people decide that the 8th gen stuff just isn't worth it, and that their PS3s, 360s, and Wiis still have several years of life left in them, what with such large libraries of quality titles to play through. And Generation 6 will be a close second place, as there is another huge treasure trove of fine games to enjoy for years to come.

      --
      This space unintentionally left blank.
    16. Re:Will the Wii U let you play used games? by JMJimmy · · Score: 1

      hehe - you make a valid point! I'm definitely sticking with my 360.

    17. Re:Will the Wii U let you play used games? by Agent0013 · · Score: 1

      I am also a PC gamer with a Wii. My PC is so out of date that I have to go to my brother's house to play any cool games though. I find the Wii great for playing with people together in the same room. PC games rarely have multiplayer mode on the same screen. They usually require internet connection and everyone has their own computer, TV, and copy of the game. Those games are fun, but during a party or playing with my wife and kids the Wii wins there. I also like the Wii for the novel game play in some of the games. The wiimote and now the touch enabled game-pad on the WiiU (old Wii disk drive broke and it wasn't cheap to repair) give some interesting new ways to play games. Boom Blocks is a lot of fun with the motion controller. ZombiU is pretty awesome, I like the scanner on the game-pad as well as using it to access coded doors and your inventory. The multiplayer for that game is cool also as the two people are playing different games. One is the first person shooter, while the other is the zombie king playing with a map and dropping zombies of different types and managing their resources. It still needs more games, but like I mentioned before, it was that or pay a lot to repair the old one anyway.

      I saw an article about a new edition of Thief coming out soon. That may be the trigger to get back into PC gaming. My wife also loved those games before, so I think we can both agree to spend the money on a new gaming PC. And from what I have seen, they aren't as pricey as they used to be. It also seems like they last a bit longer, as far as the capabilities of the graphics cards and CPU power being able to play new games several years later.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
  8. who cares? by Anonymous Coward · · Score: 0

    in about 2-4 years the next console will hit the market, and all the fanboys will be over the new thing once again.

    consume, dont think.

    1. Re:who cares? by Nyder · · Score: 1

      in about 2-4 years the next console will hit the market, and all the fanboys will be over the new thing once again.

      consume, dont think.

      Except it was 7 years between consoles this last round. No wonder you posted as a coward.

      --
      Be seeing you...
  9. Uh, yes? by gman003 · · Score: 4, Interesting

    Considering that sales of the Wii U have *spiked* since the Xbox One announcement, I think it's pretty clear that Nintendo can survive.

    What's different about this generation? That most third-party games are ignoring the Wii U? Guess what - that happened with the Wii and Gamecube (to a lesser extent) as well. No good launch titles? Look at the 3DS - dead on arrival, but it's picking up, and while it's not the runaway success of the DS, it's no failure.

    Hell, the only "different" thing about this generation is how badly Nintendo botched the naming (a lot of consumer confusion because "Wii U" sounds more like a new hardware iteration of the Wii than a new console). But fortunately, Microsoft came out with an even worse name for their console.

    And Nintendo also has the advantage of having a strong focus on games. Sure, they don't actually have too many actual games right now, but even when talking about the hardware, their message is always "how it makes better games". Compare to Sony's distractions with Youtube uploading or "social gaming", or to Microsoft's "it's a set-top Windows 8 box that also plays Call of Duty" abomination of a conference.

    But there's one fundamental reason why Nintendo can survive Sony and Microsoft - they don't care. Most Nintendo console owners buy them to play Nintendo games, which isn't the case for Sony or Microsoft consoles. First-party games might boost the other consoles up, but they always exist as much to play third-party games as first-party.

    So the only threat to Nintendo is... Nintendo. Which, admittedly, it a pretty big threat right now - a lot of their recent games have been going downhill (Skyward Sword, Other M), and they haven't yet come up with a good killer app for the Wii U.

    1. Re: Uh, yes? by Anonymous Coward · · Score: 0

      And those people will realize there are no games for Wii U.

    2. Re:Uh, yes? by tuffy · · Score: 1

      What's hard to figure out is just what Nintendo's 1st party studios have been doing all this time, since support for the Wii effectively ended a long time ago. It seems like the transition to HD has hit them with the same difficulties a lot of other Japanese studios faced. So crucial software is in short supply and titles original slated for the launch window are still months away from actual release.

      But as you say, it is possible for Nintendo's 1st party output to carry a system to profitability. The Gamecube era was, after all. So it's doubtful Nintendo has much to worry about whether the Wii U ultimately turns around to mass market success or not.

      --

      Ita erat quando hic adveni.

    3. Re:Uh, yes? by tgd · · Score: 1

      Considering that sales of the Wii U have *spiked* since the Xbox One announcement

      Unfortunately for Nintendo, a thousand extra consoles sold would be a spike...

      At the numbers that Nintendo is selling at, a sale price at Walmart would spike their sales.

    4. Re:Uh, yes? by Anonymous Coward · · Score: 0

      Look at the 3DS - dead on arrival, but it's picking up, and while it's not the runaway success of the DS, it's no failure.

      The 3DS has now sold more units than the DS had this far into its lifespan. I think it's entirely unreasonable to dismiss the Wii U before its competition is released for exactly this reason -- I've no doubt Nintendo is perfectly willing to drop its price 50-100 dollars this holiday season and the 3DS proved that sometimes that's just what it takes.

      This in combination with the fact the Wii U simply hasn't gotten rolling yet. There's no flagship 3D Mario title, no Mario Kart, no Smash Bros., no Zelda - Nintendo standbys that while not necessarily innovative, certainly drive sales. This, combined with the lukewarm at best reception of the Xbox One reveal suggests to me that reports of the Wii U's death are highly exaggerated.

    5. Re:Uh, yes? by Anonymous Coward · · Score: 0

      The Wii U sales spiked due to their sale price not due to the announcement, regardless 2 times nothing is still nothing.

    6. Re:Uh, yes? by phantomfive · · Score: 1

      Skyward Sword

      FWIW Skyward Sword is my favorite Zelda of the 3D era.

      --
      "First they came for the slanderers and i said nothing."
    7. Re:Uh, yes? by gman003 · · Score: 1

      Really? I've put off playing it simply because everyone saying it's the worst one ever. And the things they complain about (huge focus on story and cutscenes, incoherent gameplay mechanics, and too much hand-holding and "helping") are the exact things I didn't like about Twilight Princess.

    8. Re:Uh, yes? by phantomfive · · Score: 2

      The main thing I liked about this one was that the puzzles were fun to solve without being tiresome. That's the primary reason I liked it the most and basically the reason I play Zelda, the action is fun but secondary.

      I liked the story, and I felt it tied in well to the gameplay, but it is something of a romance so if that's not your thing then obviously you won't like it. Sometimes the dialogs were slow, and that's annoying, but I think it was improved over Twilight Princess (I can't remember why I think that).

      I liked the controls a LOT more than Twilight Princess, where I ended up making small twitches with the controller instead of swinging it. In Skyward Sword, the controls feel a lot more like you are actually swinging a sword. I liked that, although it still wasn't perfect and the controls did have their annoyances.

      It was the first zelda game where I actually got all the Poes/Bugs. Bugs were actually useful to find. Rupees were actually useful in this one, but not necessary, I like that. Twilight Princess made them painful.

      So yeah, basically there were annoyances (some of them strange UI issues that most other game series have fixed long ago), but overall the funness of the puzzles overcame that for me.

      --
      "First they came for the slanderers and i said nothing."
    9. Re:Uh, yes? by drsquare · · Score: 1

      I'd say that Nintendo's biggest threat is that most people who bought the Wii are now playing tablet/phone games whilst the Wii collects dust.

    10. Re:Uh, yes? by deltatype0 · · Score: 1

      Pretty much this. Looking back at the last thirty years of Nintendo, they've weathered far worse storms than this. The crash of 83, chip shortages, Sega, the Virtual Boy, their botched alliance with Sony that created the Playstation, Microsoft, the list goes on. They're almost the perfect example of trial-and-error in video game science, they've tried everything to create a gaming universe gamers will enjoy, and I'd say their successes outweigh their failures. But Nintendo has classically always been the company that attempts to control their overhead and profit margins, from their early days of controlling what was made on their console, controlling the chips, to insisting that they stay in the hardware business to control the profits of their first-party titles. Everyone cites Sega, but Sega only ever had Sonic as a powerful first-party IP, it could not recover from shooting itself in the foot when they released the Saturn too early. The Dreamcast was a helluva system, if it had been paced properly, it might've gained more ground.

      All Nintendo has to do now to survive is open its console up to more developers and make it something people want to make GAMES for. The gaming world needs more Miyamoto-like developers who look at aspects of games like gameplay, characters, and experience, not just making movies with sporadic spots of control for a few seconds. Mobile gaming is popular because there is no movie sequences, no PUSH X TO WIN, it's all gameplay, and many could argue that they're just puzzle games or whatever and they're incomparable to console games, or that they're made for "casuals", but everything you see in mobile gaming now, that's what started Nintendo off in the 80s and made them what they are today.

    11. Re:Uh, yes? by trdrstv · · Score: 1

      What's hard to figure out is just what Nintendo's 1st party studios have been doing all this time, since support for the Wii effectively ended a long time ago.

      Look at their 3DS lineup. It's REALLY solid now and I fear they saw the sales looking really bad at first and doubled down on that to keep it going. Hopefully they didn't pull TOO many people off Wii U to help fix their portable sales.

  10. Sega did it by Jack+Malmostoso · · Score: 4, Informative

    I would be extremely happy of being able to play the next Mario on something else than a Nintendo console. I bought the Wii just for Super Mario Wii, I loved the game, but now I have a white piece of plastic doing nothing underneath my TV.

    It's not going to happen, but it would be very nice.

    1. Re:Sega did it by Nyder · · Score: 0

      I would be extremely happy of being able to play the next Mario on something else than a Nintendo console. I bought the Wii just for Super Mario Wii, I loved the game, but now I have a white piece of plastic doing nothing underneath my TV.

      It's not going to happen, but it would be very nice.

      I bought my Wii to play emulators on it.

      Anyways, Nintendo isn't going to get out of the hardware business. They are really successful at it. Sometimes they put out flops (Virtual Boy), sometimes gimmicks don't pay off (3DS), and sometimes the software isn't there. But here's the problem with Game Developers. They are greedy, stupid, and really fucking lazy. Instead of making the best game they can for each platform, they try to make 1 game that works on all platforms. Since the Wii U is a bit underpowered compared to the Xbox One and PS4 (and computers), developers don't want to make games for it, because it will require a little more work. Sort of like when the port console games to the PC they make it work, just barely. Not surprisingly you'll find mouse controls barely work, you can't adjust video settings, FoV is screwed up, etc. I'm sure most of you PC gamers know exactly what I'm talking about. Sometimes they fix it, lots of time they don't care.

      What Nintendo needs to do is get more In House Developers, like back in the day, to make some great games.

      --
      Be seeing you...
    2. Re:Sega did it by Anonymous Coward · · Score: 0

      Game consoles need to standardize like DVD players. Microsoft, Sony and Nintendo should focus on being software vendors and let JVC, APEX, Mitsubishi, etc... develop the consoles along a standardized spec. VHS and DVD succeeded this way. Imagine if you had to buy vendor specific movies for your player. That's the game currently afoot by the movie industry to kill Netflix, but the problem there as well as in the console world is that public opinion ultimately wins. In the case of Netflix, if you don't air your shows on it then you don't exist to a huge chunk of the market. I never owned a Sega, Sonic the hedgehog and all his pals were complete strangers to me until I spent the night at a friends house that went Sega instead of Nintendo. Most people buy only one console and get screwed out of 50% or more of the available games out there.

      Modern technology in any gaming PC has the raw power needed to emulate every generation of console up to present day, the Xbox 360 is 8 years old after all.

      How about instead of making new consoles that inexplicably still don't have a decent office suite or printer support we get the major players to team up to design a common system spec and then do what they do best, let someone else build and develop for it.

    3. Re:Sega did it by snakeplissken · · Score: 1

      Game consoles need to standardize like DVD players. Microsoft, Sony and Nintendo should focus on being software vendors and let JVC, APEX, Mitsubishi, etc... develop the consoles along a standardized spec

      isn't that what valve are trying to get going with the steam box? istr that as well as producing their own hardware the idea is for the specs to be common across other oem produced boxes?

      snake

    4. Re:Sega did it by Dracos · · Score: 1

      Sort of like when the port console games to the PC they make it work, just barely.

      This is why, despite my incredible love for The Elder Scrolls series, I may never play Skyrim, which has DLC that's not available on PC.

      I played Oblivion and got bored by level 14, having become master of all the guilds and completing all the plots except the main one. I play cRPGs for the story, and it simply ran out. If I merely want to run around and kill shit, I'll bust out the Quake 2 CD.

      Those two suffered severely compromised gameplay because of the restrictions imposed by the XBoxes. Morrowind is the pinnacle of the series in almost every way.

    5. Re:Sega did it by Anonymous Coward · · Score: 0

      The quality of Sega's games declined during the Genesis/Sega CD era. (I'm refering only to console games. Their arcade games were great.) If anything, it has gotten better since then. Sonic was an "also-ran" and a pale comparison to Mario and Link. While they put out many fine games, their only truly great game in my opinion was the original Phantasy Star.

      Their games now are fine, but not great. Just like always. Sonic Unleashed is genuine fun. And their Sonic games for phones are fun too.

      If Nintendo went this route (and I really wish they would), they would almost certainly put out a similar quality to their games now. They've put out a lot of greats, and a lot of crap. That wouldn't change.

    6. Re:Sega did it by Anonymous Coward · · Score: 0

      if you were a kid that could only procure one console and you went sega instead of nintendo, you were a dumb little bastard! :)

    7. Re:Sega did it by Osgeld · · Score: 1

      every time they try that, by the time they start to agree the technology is a pathetic mess that does nothing and cost a shit-ton of money (thats directed at you 3DO)

    8. Re:Sega did it by Chris+Mattern · · Score: 0

      And now, instead of three competing consoles, we have four.

    9. Re:Sega did it by BenoitRen · · Score: 1

      There are lots of good games on the Wii. Is there seriously no other game you want to play on it?

    10. Re:Sega did it by BenoitRen · · Score: 1

      The quality of their games has steadily declined to the point where their biggest brand (Sonic) has been so tarnished that it may not recover.

      Too late. It has already recovered thanks to a Wii game called Sonic Colours! How apt. Sonic Generations for the PS3 and Xbox 360 was also well received.

    11. Re:Sega did it by xtracto · · Score: 1

      Dont be so sure. Back in the day when I played videogames there was a very strong Sony vs Nintendo rivalry. Specially in the SNES vs Genesis generation I remember some Sega people saying that the SNES was not truly 16bit (but super-charged 12 bits). The thing is, Sega fans would laugh at the thought of a Sonic game in a Nintendo console... fast forward 15 years, and it is the *only* place where you can get a Sega game.

      I can imagine than in 5 to 10 years, all the Nintendo franchises (Zelda, Mario, Metroid, etc) will be part of either Microsoft or Sony's console. The latter would be very funny (or sad, depending on how you see it) as in the beginning Sony's gaming technology was supposed to work for Nintendo.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    12. Re:Sega did it by CronoCloud · · Score: 1

      Which skrim dlc isn't on PC? Ithought it was us PS3 owners that got the short stick until recently

      And Morrowind was on the first xbox

    13. Re:Sega did it by Anonymous Coward · · Score: 0

      A lot of game developers are very passionate about their work and want to deliver the best games that they can to the best of their abilities. I think the greedy ones are the publishers.

    14. Re:Sega did it by ranton · · Score: 1

      Game consoles need to standardize like DVD players.

      We are getting pretty close to that with this new generation. The XBox One and PS4 have very similar hardware, and it will probably be much easier to create multiplatform games for them. The memory bandwidth and need for more caching on the xbox one is just about the only major difference.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    15. Re:Sega did it by Khyber · · Score: 1

      "their only truly great game in my opinion was the original Phantasy Star."

      Hell no, Phantasy Star IV was the best by far.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    16. Re:Sega did it by Anonymous Coward · · Score: 0

      This is truly a shame, since the last two big Sonic games have been excellent games. I just hope it's not too late.

    17. Re:Sega did it by Anonymous Coward · · Score: 0

      Looking back though I have realised when it comes to the arcade game conversions the best ones were the PC Engine ones. (Excluding Neo Geo it was out of my price range at the time). They made sure they all played pretty much exactly the same.

      Dreamcast is more worth playing today than PS2 is.

      The genesis and snes ones are not worth playing most of the time.

      Nintendo will stay around. If they don't it would be bad for everybody it will end up in a dead end like IE6 was.

      Nintendo has loads of cash and it doesn't take big risks like Sega did. (And it keeps making money).

      Sony is bleeding money the whole company and the PS4 is like using an atom comparable CPU.

      I don't think any of them will fold Nintendo because they are quite careful and Sony and MS because other parts can prop them up. Sony might collapse because it is so big or split up costing the subsidiaries loads. (I hope they do I think they are parasites).

      I should just learn Japanese they always have what I want really but I think less and less everywhere else will have stuff I think is worth playing.

      It is all bollocks. (Nintendo still makes things that it knows are still pretty good but might not sell that well).

    18. Re:Sega did it by Anonymous Coward · · Score: 0

      Been tried, they called it the 3DO.

    19. Re:Sega did it by LordVader717 · · Score: 1

      It's called competition and no matter what people say markets are much more healthy and vibrant with it. There are so many different design decision when making a games console that a single standard couldn't possibly serve the market.

  11. why even ask? by Anonymous Coward · · Score: 0

    It couldn't survive by itself...

    (no serious... people are just tired of buying dust-gathering prototypes... Wii as half-baked, sold a lot of consoles and so few games... nobody is gonna fall for that again... specially when you release a console with fewer cpu power than stuff release half-decade ago...)

    1. Re:why even ask? by Anonymous Coward · · Score: 0

      specially when you release a console with fewer cpu power than stuff release half-decade ago

      You mean like the Xbox One and PS4? My 2007 Xeon (only 2.66Ghz) is about the same speed as the very best all in one APU that AMD makes, and there was stuff available in 2007 that was 50% faster than what I have. From what I've read, these consoles are basically going to have heavily scaled back, gimpy FX-8300s with built in graphics chips. Something like 1/3 the speed of the current FX chips, which would put it's processing power behind my 2007 mid range xeons.

      Or graphics chips that are the same speed as a friggin Radeon 5830?

      What did nintendo expect building something that's horribly old and slow, just like everyone else is doing?

  12. They need to let people know what they have by phantomfive · · Score: 4, Informative
    They need to let people know what they have. Penny Arcade did some reviews that make it look amazing. Here's a quote for an example:

    My wife and I played the shit out of this level over the weekend trying for hours to get the best score we could and claim a gold trophy. For me it’s a classic platformer with incredibly tight controls and beautiful graphics. For her it’s a touch based game similar to something you might play on the iPad.......

    I have been married to my wife for 13 years and I cannot remember a time before this weekend that we un-ironically high fived. When we finally got the gold trophy we leapt up and slapped hands like two dudes at a flag football game. I will say that it took us hours of trying the same level over and over again before we got there though. There was a lot of communication that had to happen. “is it better for you if I leave this platform up or down?” “Should I run through this part or slow down before I jump?” There was were mistakes made by both of us. “Sorry, that was my fault I missed that wall jump.” “Crap I didn’t lower that spike wall in time, my bad.” and there were a couple (joking?) threats of divorce. At the end when we had the gold trophy I tweeted that it was the greatest thing we had ever accomplished as a couple. Someone asked about our kids and I said I was including the kids.

    --
    "First they came for the slanderers and i said nothing."
    1. Re:They need to let people know what they have by Anonymous Coward · · Score: 0

      Love Rayman Legends.

    2. Re:They need to let people know what they have by Anonymous Coward · · Score: 0

      And then the next day you are awarded a silver trophy, and you curse the Rayman gods!

  13. No compelling games. by RyanFenton · · Score: 2

    There's simply been no compelling games for the system - and I'm saying that as a fan of most big-hitter Nintendo games, who has purchased all the previous major systems to play those big games, and a large number of the more quirky third party titles and RPGs too.

    No Metroid Prime games (haunting and epic), no Mario Galaxy games (wonderful and diverse exploration), no Zelda games (charming and intricate systems to explore), no compelling RPGs over here at least (Dragon Quest, etc.), and nothing interesting like a Kirby game. Even the one captivating game I played at PAX - Pikmin 3 - hasn't even been released yet.

    All I've noticed has been lame party games, shameless re-releases, cross-ports, and a freakin' zombie game. Even more for the download titles.

    That is precisely a system that should not sell well.

    If they wanted to sell this system, there's a risky thing they could do though - open up a downloadable game section devoted to indies, and release a quality free SDK. Only let them be free downloads, but allow an optional (based on developer intention) greenlight-style voting mechanism for them to become sold in the marketplace, with multiple voting questions like "is this game bug-free enough to be a professional product?" THEN, you can charge the indie developer for an in-house testing cycle and you can end up having something more than re-releases to remind people about. This likely wouldn't be acceptable to staunch managers from a software 'piracy' perspective, but if the system is selling so poorly - really, lure the potential pirates in, and let a community of indie developers convert them into paying customers.

    Ryan Fenton

    1. Re: No compelling games. by jedidiah · · Score: 1

      The "compelling games" problem seems to be impacting all the new consoles equally. The release of the Xbox One seemed to be conspicous in how little attention was given to it as a gaming platform. Whatever console manages to capture the attention of various types of gamer will do well. I am not convinced that ANY of the new consoles have managed to do that yet.

      They're all MEH, the whole lot of them.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re: No compelling games. by godrik · · Score: 1

      I concur with your analysis. I loved the wii and still play it frequently. I was naturally interested in the wii U. The Rayman demo sold me to it. So I thought I'd buy them both at the same time in february. Except the game was delayed to september. I checked out other games on the system and honestly, there are maybe 3 games currently released I'd like to play. Meanwhile, I'll keep on playing the wii...

    3. Re: No compelling games. by fredgiblet · · Score: 1

      The release of the Xbox One seemed to be conspicous in how little attention was given to it as a gaming platform.

      Because E3 is in less than 3 weeks.

    4. Re: No compelling games. by Anonymous Coward · · Score: 0

      http://www.allcdkey.com/News/News-900.html

  14. Partly about games? by Horshu · · Score: 1

    Why the knock on the One not being dedicated to games? The thing has nearly the same specs as the PS4, meaning it's got plenty of power, it's got a monster network infrastructure in Live, so why shouldn't we expect it to be capable of other things, like firing a warning shot towards AppleTV? Would those people who want a pure gaming system be happier with an Atom-based console with a monster video chip?

    1. Re:Partly about games? by Tyler+Eaves · · Score: 1

      If by "nearly the same" you mean the PS4 is 50% more powerful, then yes.

      --
      TODO: Something witty here...
    2. Re:Partly about games? by drinkypoo · · Score: 1

      Why the knock on the One not being dedicated to games?

      Because it's a game console. Isn't it? If it's not a game console first, they probably spent too much on the other crap, why would I want to pay for that? I mean, as a gamer. The family can't watch TV while the kids play games if both functions are built into one system, so why would they want to concentrate that functionality into one box? They don't think they're going to sell a family an Xbox One for every TV, do they? That would be ha-ha-ha-hilarious on the same order as believing the PS3 was "probably too cheap".

      The truth is that the Xbox One just doesn't make sense. If you want to appeal to gamers then it needs to be about the games and if you want to appeal to families you have to not be creating strife by putting the functions that different people want to use at the same time into one box.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Partly about games? by tysonedwards · · Score: 2

      Really? I've been looking and what I was able to find over the past 15 minutes is that both have what is likely the same AMD x86 8 core 1.6GHz processor, same generation AMD GPU, the same amount of memory (XBoxOne DDR3, PS4 DDR5), same 500GB disk space, same BluRay optical disk format, same 802.11n WiFi, similar cloud-based execution off-loading strategies (Azure vs Gaikai)...

      Even in terms of MIPS, these new console CPUs are a fraction slower than the previous generation, even though their GPUs are orders of magnitude better than the previous generation.

      Specs wise, they appear identical to each other aside from the Xbox being Windows 8 at it's core and Sony *likely* continuing down their Linux-ish roots.

      The only differences appear to be in the form of the User Interface and Peripherals.

      I am being completely honest here and would like to hear what would make the PS4 significantly more powerful than the XBoxOne as to help impact my purchasing decisions.

      --
      Thirty four characters live here.
    4. Re:Partly about games? by Colonel+Korn · · Score: 1

      Really? I've been looking and what I was able to find over the past 15 minutes is that both have what is likely the same AMD x86 8 core 1.6GHz processor, same generation AMD GPU, the same amount of memory (XBoxOne DDR3, PS4 DDR5), same 500GB disk space, same BluRay optical disk format, same 802.11n WiFi, similar cloud-based execution off-loading strategies (Azure vs Gaikai)...

      Even in terms of MIPS, these new console CPUs are a fraction slower than the previous generation, even though their GPUs are orders of magnitude better than the previous generation.

      Specs wise, they appear identical to each other aside from the Xbox being Windows 8 at it's core and Sony *likely* continuing down their Linux-ish roots.

      The only differences appear to be in the form of the User Interface and Peripherals.

      I am being completely honest here and would like to hear what would make the PS4 significantly more powerful than the XBoxOne as to help impact my purchasing decisions.

      Whenever you want to talk about hardware, go to Anandtech. It turns out the GP was exactly correct. The PS4 GPU is 50% faster than the One: http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4

      I wonder whether that will translate to 50% higher framerates or more eye candy/resolution.

      --
      "I zero-index my hamsters" - Willtor (147206)
    5. Re:Partly about games? by gl4ss · · Score: 1

      well, ms cheaped on the memory it seems. ddr3 vs. gddr5 on the ps4..

      and personally at least I don't need a tv box. it's a nice as cost-nothing extra, but not something to pay extra for.

      --
      world was created 5 seconds before this post as it is.
    6. Re:Partly about games? by fredgiblet · · Score: 1

      The tests I've seen showed that for computers differences in RAM speed made a minimal difference. I doubt that the difference will be that significant in the consoles.

  15. Obviously not by Cammi · · Score: 1

    It didn't survive against the XBox 360 and PS3 .. there's no way it'll survive consoles 2 generations ahead of it.

    1. Re:Obviously not by Nyder · · Score: 0

      It didn't survive against the XBox 360 and PS3 .. there's no way it'll survive consoles 2 generations ahead of it.

      Wow, either the fanboys are out, or a lot of stupid is going around.

      https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles

      That's a simple list and you'll find that the Wii has sold about 20 Million more consoles then the Xbox 360 & PS3.

      Checked other links and those numbers seem accurate.

      You do understand what I am saying? More people bought a Wii. Pretty good for a console you claimed didn't survive.

      --
      Be seeing you...
    2. Re:Obviously not by JMJimmy · · Score: 2

      He's saying the Wii U couldn't compete against the 360/PS3 - not the Wii.

      Sales for those 2 7th generation systems have outsold Nintendo's 8th generation offering, despite it being first to market.

    3. Re:Obviously not by Cammi · · Score: 1

      Try again? If you looked at the link you referenced, it talks about the Wii. This article is about the Wii U. Two different consoles.

    4. Re:Obviously not by Nyder · · Score: 1

      Try again? If you looked at the link you referenced, it talks about the Wii. This article is about the Wii U. Two different consoles.

      you said:

      It didn't survive against the XBox 360 and PS3 .. there's no way it'll survive consoles 2 generations ahead of it.

      The Wii U is 1 generation ahead of the 360 & PS3, so why are you comparing the Wii U to consoles 2 generations ahead of it? We don't even have it's generation of consoles out yet, besides it.

      So I thought you were talking about the Wii (even considered you meant the gamecube) even though it's only 1 generation behind the 360 & PS3.

      Unless you are thinking that the Wii, Xbox 360 & PS3 aren't the same generation? Then you don't know what you are talking about. They are the same generation.

      So, my bad on missing your point, but your wording really thru me off.

      --
      Be seeing you...
    5. Re:Obviously not by Nyder · · Score: 1

      damn it, hit submit too soon, meant to correct where i say the Wii is 1 generation behind the next gen, not that it's behind the 360 & PS3.

      --
      Be seeing you...
  16. Dragon Quest by Anonymous Coward · · Score: 0

    kinda off topic but - i bought a copy of Dragon Quest 8 for my Playstation 2, but I haven't started playing it yet. wow.. thanks for reminding me that I have DQ8 on my shelf.

  17. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  18. Perhaps, but... by Zedrick · · Score: 2

    The Wii U's biggest competitor is the Wii. I have the Wii, and I really don't see the point in getting a Wii U. The Wii is kind of special, at least I use it to play games together with others, in the living room.

    As I understand it, the U makes it possible to continue playing if somebody wants to use the TV... Eh. But if we're playing together, why would one of us suddenly demand to sit down and watch TV? (also, the only "TV" we watch nowadays is Netflix, on the Wii or the PS3).

    1. Re:Perhaps, but... by Clsid · · Score: 1

      The main reason to switch is the HD graphics in my opinion. That was the biggest problem with the original Wii in my opinion. I didn't care about underpowered graphics or any stuff like that, because Nintendo is kind of like World of Warcraft: they make cartoony graphics that make having a good graphics card a moot point.

    2. Re:Perhaps, but... by drinkypoo · · Score: 1

      The main reason to switch is the HD graphics in my opinion. That was the biggest problem with the original Wii in my opinion. I didn't care about underpowered graphics or any stuff like that, because Nintendo is kind of like World of Warcraft: they make cartoony graphics that make having a good graphics card a moot point.

      Shoulda got a better TV. A good scaler makes the Wii graphics look pretty decent. I am using a 52" AQUOS (old enough to have CCFL backlighting) and the Wii looks fine. For the kind of games they do, which are as you say cartoony, you really don't need HD graphics.

      I would have considered a Wii U if they'd had decent launch games and supported four symmetric controllers. Some games don't need four people to have screens, and some games would benefit from it massively. I think many of us would like a four-player dungeon crawler where we all have our own displays for management, but you can't have that because Nintendo decided it wasn't important, would cost too much, etc. They half-assed it. But they didn't, so really the Wii (which I barely use anyway) is more than enough Nintendo console for me.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Perhaps, but... by damnbunni · · Score: 1

      There are a few games that make me really wish there was an HD version of the Wii console.

      Xenoblade and The Last Story, specifically. They look really good on the Wii, but they look HOLY CRAP AMAZING on a Wii emulator uprendering them at 1920 x 1080.

      Unfortunately, my PC doesn't have the sheer testicular fortitude to run the emulator well. (That, or Dolphin isn't very good at those games.)

  19. Will Xbox/PS4 survive Android by Anonymous Coward · · Score: 0

    Wii showed its not about the polygons, its about the fun. DS showed fun can be portable, and Android tablets show it can be delivered on a tablet. Worse the current generation churn out last console standard graphics or better.

    So will we even have a console this round?

    More likely it will end up as a function of the tablets.

    1. Re:Will Xbox/PS4 survive Android by AuMatar · · Score: 1

      The problem with Android is limited controls. No keyboard/mouse, no dpad, no buttons, not a convenient form factor. It greatly limits the type of games it can play. It can soak up a good amount of the casual market, but there's a market for something more. You can make a phone with those controls built in, but Sony tried that with the Experia Play and didn't do too well.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:Will Xbox/PS4 survive Android by drinkypoo · · Score: 1

      The problem with Android is limited controls. No keyboard/mouse, no dpad, no buttons, not a convenient form factor.

      Who told you that shit? You can use gamepads, several work fine. You can use keyboard/mouse, even on many phones! Lots of them have usb host mode and you can plug a powered hub into them and start adding devices if you like. Android has support for USB ethernet devices, fer chrissake. You have no idea what you're talking about. See also: Ouya, Gamestick

      You can make a phone with those controls built in, but Sony tried that with the Experia Play and didn't do too well.

      Sony shit on the Xperia Play so as not to compete with the PSP. They promised an ICS update for the entire Xperia line, then withdrew it citing problems with gaming. The community has revived it and literally the only problem is some issues with the touchpad driver which are caused by Sony being too lazy to update the driver to work reliably with ICS. Also, the phone has tragic ergonomics as a gaming controller. It is kind of OK to play if you're standing or sitting upright. Further, you will need to replace your screen protector approximately every two weeks if you want to game in full sunlight and you don't take any special care of your phone. Users who have removed the protector and left it off have not experienced scratching, as the glass is very good, but some have experienced digitizer failure. Others have noticed that it is extremely prone to moisture-related failure, which may be related. In short, Sony did not really try very hard with the Xperia Play.

      Nobody has ever tried very hard to make a gaming phone. In spite of the many shortcomings of the N-Gage and its successor and the Xperia play, all of these phones still have significant community followings today.

      I have a Play because I got it for forty bucks, and refurb'd it. It needed a new back and a new screen protector. It's a pretty mediocre phone. Without community support which has provided a superior kernel including overclocking, it would be crap. Other devices use the same core at 1.5 instead of 1.0 GHz, and it seems to be stable there. Sony didn't bother to test overclocking with their ICS update, either. At best they are incompetent, but more likely they simply shit on the people who bought the Play so as not to compete with the PSP division.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Will Xbox/PS4 survive Android by Bing+Tsher+E · · Score: 1

      Android has pretty good Bluetooth support. I am really hoping that before too long some sort of standard Bluetooth-enabled controller will emerge for Android. It just makes sense that it should, because the games are over there, but you're right that controlling the game by mashing up against a corner of the glass display isn't a good gaming experience.

    4. Re:Will Xbox/PS4 survive Android by AuMatar · · Score: 1

      And none of those things are built in. If you need to carry around a keyboard/mouse or gamepad you lose the main advantage of a phone- that you already have it in your pocket. If you're carrying around special equipment you may as well just buy a handheld device.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    5. Re:Will Xbox/PS4 survive Android by Colonel+Korn · · Score: 1

      Wii showed its not about the polygons, its about the fun. DS showed fun can be portable, and Android tablets show it can be delivered on a tablet. Worse the current generation churn out last console standard graphics or better.

      So will we even have a console this round?

      More likely it will end up as a function of the tablets.

      Wii's incredibly low software attach rate and low sales after the initial explosion showed it's not about fun, it's about hype. The data paint a pretty clear picture that people liked to buy the Wii but they never liked to play with it as much as on the other consoles. That's a great sign for business but a bad one for fun.

      --
      "I zero-index my hamsters" - Willtor (147206)
    6. Re:Will Xbox/PS4 survive Android by tepples · · Score: 1

      Android has pretty good Bluetooth support.

      It did until Android 4.2, which dropped support for the Wii Remote.

    7. Re:Will Xbox/PS4 survive Android by Patch86 · · Score: 1

      If either the Ouya or Gamestick are a success (and that's a fairly big "if"), their gamepads could easily become the defaqto standards. They even have a very similar layout as each other, with the exception of the Ouya's touchpad. Presumably they can both be made compatible with stock Android, since both systems are full and fairly unmodified Android setups.

    8. Re:Will Xbox/PS4 survive Android by drinkypoo · · Score: 1

      And none of those things are built in. If you need to carry around a keyboard/mouse or gamepad you lose the main advantage of a phone- that you already have it in your pocket. If you're carrying around special equipment you may as well just buy a handheld device.

      So just to be clear, in a conversation on console gaming, you're complaining that Android phones don't have good portable controls. And you want me to believe that this is relevant or that you are actually present and accounted for in this conversation why?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Will Xbox/PS4 survive Android by AuMatar · · Score: 1

      Androids aren't gaming consoles to compete with xbox/ps/nintendo. They're portables that compete with the DS et all. And developers writing Android games are targetting phones and tablets which are 99.9% of the android world, writing games that work with the built in input methods- basically touch screens only. Absolutely nobody is writing Android games assuming you're going to attach a bluetooth gamepad or keyboard.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    10. Re:Will Xbox/PS4 survive Android by drinkypoo · · Score: 1

      Androids aren't gaming consoles to compete with xbox/ps/nintendo.

      Since you have been living under a rock, I will provide you with the keywords to plug into Google: Ouya and Gamestick. Do your homework. Also, there are numerous android devices with HDMI outputs which can be used now to play games on a TV, for example with a Sony PS3 Sixaxis controller paired, or with one of a couple of purpose-made Android game controllers.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Will Xbox/PS4 survive Android by AuMatar · · Score: 1

      Heard of Ouya. I expect massive failure, on the Ngage scale. Don't know anyone who wants one. Gamestick isn't even getting enough press to make the radar. Neither of them will get anywhere near the big console makers.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    12. Re:Will Xbox/PS4 survive Android by drinkypoo · · Score: 1

      Heard of Ouya. I expect massive failure, on the Ngage scale. Don't know anyone who wants one.

      You may well be right about the failure, but lots of people backed them on kickstarter and lots more people have preordered. I am among them. Tegra 3 has power comparable to Wii U, and should play most of the existing base of Android game software which is targeted at NEON.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  20. I'm tired of these articles by goruka · · Score: 4, Interesting

    Nintendo is not Sega. It has plenty of hit first party titles and franchises and knows how to execute them well, Wii U is only selling poorly because such titles have not been released, or even announced, yet.
    A few years ago, Nintendo adopted a really bizarre politic of not announcing their own games until a short time before they are ready to launch, so the landscape of the Wii U is completely empty.
    The situation will likely change after E3 (or not).

    1. Re:I'm tired of these articles by Anonymous Coward · · Score: 0

      The name doesn't help. Most people don't seem to realise it's a new console - even Asda (that's the UK subs. of walmart, folks) doesn't seem to realise the U is a new console - they're still selling the original Wii only.

      They'd be doing a lot better if they called it the Yuu instead of the Wii u. It keeps the same theme ('we, you',) without the customer confusion.

    2. Re:I'm tired of these articles by VortexCortex · · Score: 0

      I can only take so many of the same primary colored protagonists doing the same things but slightly differently. Bright contrasting colors and repetitive experiences are tools best suited to infant educational programming, seriously, it is. So long as it's a "kids console", that's fine, but what if daddy wants to play some games too? Well, we get the more beefier adult version, there are plenty of kid friendly games across all the consoles and PCs. Asside from the gimmic of using a phone to control a game, I'm not seeing a compelling sell here other than cereal-box style advertising. You like Super Mario? You'll love Super Mario Cereal! Well what's in it you say? Who Cares! Your a flippin' Kid, you'll buy anything with Mario on it.

      Oh, and no, I don't think they can execute their franchises well. There are a few games that stand out in the series', but on average new franchise titles are uninspiring non-inventive shite. Additionally: Kids love NEW SHINY stuff too. Create some new compelling franchises already. The line-up's getting pretty lame.

    3. Re:I'm tired of these articles by Anonymous Coward · · Score: 0

      It has plenty of hit first party titles and franchises and knows how to execute them well, Wii U is only selling poorly because such titles have not been released, or even announced, yet.

      That's actually the problem. Nintendo knows they're in a bit of a problem here, but they haven't made any announcements yet about the games people might want to play (not to mention things like Ubisoft screwing over Rayman Legends). Fans are getting antsy, and with good reason.

    4. Re:I'm tired of these articles by Xacid · · Score: 1

      I wont lie...I was in that boat until reading this post. I haven't really been following the console market and from what I have seen it looked like the WiiU was actually some new controller for the Wii.

  21. They need games by erikpeter · · Score: 2

    Simply put, the WiiU can survive if they maintain their in-house software. I bought a WiiU, basically, so I could buy the next Zelda game. And Super Metroid for the third time. The problem with the WiiU right now is most of the games available are cross-platform. I could already have those games on the 360. And I do like the 360, and especially enjoy the XBLA, but after seeing the dashboard get more and more cluttered with junk, and reading about Microsoft's noose-tying, shoe-polishing announcement on the XBOX Nao, I'll stay off that sinking ship. And Sony has always been the high-end multimedia platform that Microsoft now wants to copy, which isn't my boat. I don't need the most powerful system if all it plays are Greened out military shooters and Dance Beat 16; I play retro classics and puzzle adventure games. So to sum up, Sony people will buy the PS4. Die-hard Xbox fans will buy, and be disappointed by the Xbox One. And Nintendo owners will make the switch if Nintendo puts out a few more quality games that only play on the WiiU.

  22. I'm getting around to it by __aaqvdr516 · · Score: 1

    My kids are too young to play the Wii-U and they can barely play anything but Mario Kart. I hope the big N can hang on for a few more years.

  23. I'm getting a Wii-U by SageinaRage · · Score: 2

    And I'm still up in the air about a PS4, and definitely not getting an Xbox One, so it's at least in contention. Ultimately it will come down to the games, like it always does. Nobody thought the DS could compare with the PSP, and then the games came out and everybody realized what was important.

    1. Re:I'm getting a Wii-U by ikaruga · · Score: 1

      PSP vs DS is not a very good comparison. PSP is a very complex case of both success(75M+ sales worldwide, more than N64+GC+Xbox) and failure(abandonment in the West) and it had more problems than the lack of games. As a matter of fact it used to outsell the DS for the first few months in the west and for the last couple of years in Japan(it even outsold the 3DS in Japan during it's first 6 months and even the Vita until the Japanese price drop). Problems included battery life, load times, price and, later, piracy and bad marketing. PSP had a pretty good library for the first couple of years bad ended up losing support in the US/EU for the reasons above.
      The Vita vs. 3DS is more like what you're describing. Even though the vita has a quite large list of games already, most are either niche games or unknown/new IP titles and for this library to succeed it requires more marketing that Sony is providing right now. The 3DS, for good or for bad, is being supported by well known 10-20+ year old franchises such as Mario, Zelda, Pokemon, Monster Hunter, etc(honestly, I hate all this focus on rehashes and I've never seen anyone IRL playing an original IP on the 3DS). Of course the low price (of almost a $100 less counting the stupid memory cards for the Vita) are helping as well.
      That said however, exceptions exist. The GC was cheaper than the PS2, more powerful(although not as much as the PS3 is compared to the Wii) and had all the famous Nintendo franchises and yet sold 7 times less than the PS2.

    2. Re:I'm getting a Wii-U by captjc · · Score: 1

      There are a few factors in the GC vs PS2 race. The GameCube's biggest failing was the optical drive. Nintendo made the bad choice to use a format based on MiniDVDs instead of full-sized DVDs. I remember so many developers bitching that they just couldn't port games to the GameCube because they couldn't fit the assets on the disc (which was a very similar problem that the N64 had vs the PS1). It also meant it was incapable of DVD playback.

      Nowadays, the media center angle doesn't matter too much as all the consoles have internet access and can stream videos from Amazon, Netflix, and Youtube. The DVD features put Sony in the right place at the right time to launch from the moderate success it probably would have had being the earliest and weakest of the (surviving) consoles that generation to become the greatest selling console ever made. It simply was the best DVD player on the market at the time as well as being backwards compatible with PS1 games and having a fairly decent library by the time the X-Box and GameCube came on the scene. Simply put, it wasn't that the X-Box and GC were failures so much as nobody (not even Sony) could have anticipated that the PS2 would have been nearly as successful as it was.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
  24. Pace by Reliable+Windmill · · Score: 1

    I got the feeling the Wii U was... like the Wii but with a U... not terribly new and exciting. But maybe it's still picking up pace, just like 3DS was for a while before reaching the current sales which are pretty decent. Perhaps handhelds will be Nintendo's only focus eventually?

    --
    Signature intentionally left blank.
  25. Won't buy one until their online sales is fixed by Roogna · · Score: 1

    Look, it's not about graphics. It's not about some shooter some other console has. It's about the fact that you can spend money on their console, have it break, and be out all the money you spent, or beg Nintendo for help. It's about the fact that if you transfer your games from a Wii (Assuming it works, which apparently it frequently doesn't) then it bricks your Wii. That's like saying once you buy a ps4 your ps3 will refuse to turn on again. It's ridiculous.

    I won't touch their consoles again until they tie online purchases to a proper account that can be transferred to other consoles. Otherwise it is a disaster waiting to happen and money down the drain.

    1. Re:Won't buy one until their online sales is fixed by tuffy · · Score: 1

      If you do transfer your software from the Wii (which rarely fails except in cases of power loss or user error), it does not "brick" the Wii. The software is simply moved over and the Wii is no longer attached to those titles for redownload purposes.

      And the fact is, lack of backwards compatibility makes the PS3 and 360 accounts systems meaningless. There is no way to transfer purchased titles to the next generations of those systems at all. So once the PS3 and 360 are no longer made, those games are effectively lost once the systems die - account system or no.

      --

      Ita erat quando hic adveni.

  26. Same Ol' Shit by Anonymous Coward · · Score: 1

    Same ol' games, same ol' consoles, same ol' doom and gloom. The problem is software, and always will be. If the gaming industry hopes to pull in more customers, they'll have to try something different that brings about new and exciting gameplay.

    Stagnation aside, anonymous surmises that even DQX couldn't sell Wii U's. What a shitty example of why the Wii U is under-performing. A port of a game that launched last year for the Wii isn't making consoles fly off the shelves? Shocking. Wait until Nintendo's core titles come out, and then, if the system is doing poorly, you can panic. Not having EA's full support will definitely hurt the Wii U too, but ports from EA have never been Nintendo consoles' bread and butter.

    What the Wii U desperately needs is a Wii Sports type of game that pulls in a ton of new players to the gaming industry. I don't expect Sony or Microsoft to expand the player base, so for the sake of the future of video games, I sure hope Nintendo has something up their sleeves.

    1. Re:Same Ol' Shit by Clsid · · Score: 1

      To be honest, not having EA is a good thing. Nintendo focus a lot on quality games and it is precisely because of that they still haven't released games like Pikmin 3.

      After having experienced companies like EA, which are the exact opposite, I honestly feel like I need to support companies like Nintendo. Just play Battlefield 3 and see how many expansions/DLCs they offer you. After the whole SimCity fiasco and having had a bad experience with Origin on the PC, I'm actively boycotting whatever they want to sell me. They have become the Microsoft of games. Rants aside, I do agree with the Wii Sports comment.

  27. Mobile and Tablets are killing the console market by lord_mike · · Score: 4, Insightful

    Yes, the games are less exciting and on a smaller screen, but the devices are nearly ubiquitous right now, and the games are a fraction of the price of a console game. People get used to paying $0.99 for Plants vs. Zombies, then wonder why it costs $20 for the same game on the Xbox? Add the possibility of similar bargains and freedom with the upcoming Ouya (but on a larger screen), and suddenly, these consoles and their respective games seem massively overpriced for what you get. Yes, they offer a richer experience. Is it worth 10 times of the cost of a similar iPad version? That's what consumers are grappling with right now. Add in the fact that the console makers treat their customers like garbage, and many people are saying, forget it. I'll just play games on my phone.

  28. Like It's Hard.. by Anonymous Coward · · Score: 1

    All Nintendo has to do to sell a console of release a new Mario game, new Mario Kart game, new Zelda game and hint at a new Smash Bros game and boom; Instant profits, regardless of how little the sequel differs from the previous installment.

    I'm not even anti-Nintendo, I'm just anti-cowardice and god knows Nintendo doesn't want to take chances. Can you imagine a world where a flagship Zelda game gets released with a female version of Link as the main character. I can't.

    And this belief that Nintendo won't charge you for used games is silly. Once the precedent is set-up you'll see how quickly Nintendo adopts a similar strategy. They are a business, not your best friend.

    1. Re:Like It's Hard.. by Clsid · · Score: 1

      Well that's what every big company is doing these days. replace Mario, Zelda and Smash Bros with Battlefield, Need for Speed, Call of Duty, Halo, God of War, etc.

      But the big advantage that Nintendo has is that the games are great. Mario Sunshine was awesome, and then we got Mario Galaxy. I'm not much of a fan of Zelda or Smash Bros. but Mario alone makes the system totally worth it for me, and I'm totally looking forward to the 2-player mode of the New super mario bros with my gf once I get my Wii U.

    2. Re:Like It's Hard.. by Anonymous Coward · · Score: 0

      I'm totally looking forward to the 2-player mode of the New super mario bros with my gf once I get my Wii U.

      I'm totally looking forward to that once I get a gf.

    3. Re:Like It's Hard.. by Anonymous Coward · · Score: 0

      Why would Link's gender change?

  29. 3DS Tanked Too But It's Doing Fine Now by medv4380 · · Score: 1

    Just about anything's going to win against the Xbone. I'm not putting up a dime for it and if casual and bros want to buy it they can, but it won't be a machine for gamers. Given the option of buying an NES or an Xbone I'd buy an NES, and since there is a lovely new release of one I can. The Wii U may or may not be able to handel the PS4. If the PS4 does the same thing with Used Games and Lending that MS has done then Wii U wins. Really the 3DS was in hot water and Nintendo now has it on the route to success. They can pull off the same hat trick or survive the same way they did with the Game Cube.

  30. Missed the boat by blackfeltfedora · · Score: 1

    The problem with the Wii U is that Nintendo did not go after a Kinect-like interface. I buy our video-game system for my kids and right now they are happy with the Wii but as the new games migrate to the next generation of consoles we will have to upgrade. From what I have seen Micro$oft One is going to be the choice. My son likes jumping around like an idiot while he is playing games. The online portion of the One looks much more robust than Wii U as well.

  31. Re:Mobile and Tablets are killing the console mark by Anonymous Coward · · Score: 0

    Thanks for the usual puppeting insight Lord Mike. Crazy how most people who buy consoles aren't in fact interested in playing casual time wasters like the mobile crowd.

  32. Which... by _KiTA_ · · Score: 2, Insightful

    Which one is the one of the three that allows used game sales? (To the point of EA refusing to work with them when they refused to let EA block used game sales on their own?)

    Wii U? ... Yeah, ok. Good luck with your XBox One ("Now with less games"(tm) ) and Playstation 4 ("Oh god we forgot the games.") purchases.

    1. Re:Which... by Anonymous Coward · · Score: 0

      EA stopped supporting the Wii U because of low sales, not used games. If there believed third parties could make money on a Nintendo console, they would.

    2. Re:Which... by Uberbah · · Score: 1

      Riiiight. The largest maker of games is going to drop a platform before it's competitors have even been released. Sure, seems legit.

  33. Re:Mobile and Tablets are killing the console mark by Anonymous Coward · · Score: 0

    Most of the games I've played on my smartphone are fun for about ten minutes and that's being very gracious. They're Flash quality games that are free everywhere else on the web. And I don't mean "pirated" free - I mean they're free - http://armorgames.com/

    The kind of games I get on my console are good for 40 or 50 hours and worth spending some money on.

    When you say "consumers" you're talking about people who look for free games and services and complain whenever they have to see an ad. Consoles market to people who have money to spend. That's not killing the console market, that's getting rid of freeloaders.

  34. Oh Look by minipulator · · Score: 2

    It's this article. Again. That I see every single generation, both portable and console. It's this simple. Nintendo knows it's power exists in first-generation titles, and it will never publish its A-list properties on other consoles. And as long as they don't, they will never fail. I'm sure someone will, or already has, argued the VirtualBoy against the idea of Nintendo's continued success, and of course there's some merit there, but lets be honest, they were simply ahead of their time. After all, here we are a decade or two later, and what's the rage? A true 3D portable. I could also argue that they're basically the only company still creating/publishing games that still hold to the old premise of gaming: that games should be fun - but that is admittedly opinion. And yes, I own a PS3 and an X360 - they are entertaining, in their own right. But none of their titles seem to induce that giddy Saturday morning feel of childhood quite like a Zelda game, or Smash Brothers. Add in the fact that Nintendo produces the most polished and least buggy titles on the market, and... yeah. I think I'll buy a Wii U. Sony and their flat out abuse of their user base, and Microsoft and their pouting over 3rd party sales - can take a next gen dive.

    1. Re:Oh Look by Anonymous Coward · · Score: 0

      Nintendo titles are less buggy because they are less complicated. If you enjoy them, there's no problem with that, but their flagship, in 2013, is a side-scrolling platformer, for god's sake. Even Super Mario Galaxy, a novel, interesting approach to platformers that I genuinely enjoyed, is still sliced into discrete, relatively simple levels without complex interdependancy. It's a little easier to make a clean-functioning sidescroller than a clean-function open-world RPG, with huge landscapes that need QA on appearance and physics, multiple character progression paths that all need to be relatively balanced, multiple plot and mission threads that need to trigger correctly and produce dialogue that needs to be appropriate under wildly different circumstances. Modern games are marvels of human ingenuity, organization, and collaboration. They are fun, but they are also stunning, immersive works of art. Zelda games only vaguely approach this level of effort, and they are probably also the buggiest games Nintendo makes.

    2. Re:Oh Look by Anonymous Coward · · Score: 0

      On the Virtual Boy, I think that was less "ahead of it's time" and more "not fully tested". There were loads of complaints about it giving people headaches. I loved mine and still have it, but the lack of a GOOD Mario game for it, no Metroid, no Zelda, no Kirby etc didn't help.

    3. Re:Oh Look by khchung · · Score: 1

      It's this article. Again. That I see every single generation, both portable and console.

      Game companies aren't the only ones to rehash the same stuff again and again. Journalists had already learned that trick before there were game companies.

      --
      Oliver.
  35. The market is speaking ... by joinfork · · Score: 2, Interesting

    The Wii U is failing for one reason only: it is a truly awful product - an unmitigated design fiasco for which Nintendo deserves some special punishment in the market. Why? Let me count the ways. The wifi implementation is a complete disaster (maybe the antenna?) Sitting right next to an old Wii, the U failed to connect to wifi (read the endless online complaints about this) - it took hours just to do the initial OS update (I used to set up networks for a living.) The device itself is painfully slow in the simplest interaction - click a menu option and you can sit and wait for ten seconds or more to get a response - it is like the entire GUI is written in interpreted basic running on some early edition x86 ... The U console is a neat idea, but terribly implemented - if you're playing old Wii games the entire device enters some primitive emulation mode, and the U console becomes inactive. Conversely, if you're using the U, the Wii motes become inactive. Unlike on the old Wii that plays DVDs or the PS3 that plays Blu-Ray, the Wii U has no such utility. Wii Motion Plus is still not standard, etc.etc. Fortunately the market for game systems is pretty efficient, and customers are clearly voting with their wallets against this turkey.

    1. Re:The market is speaking ... by tuffy · · Score: 1

      When playing Wii games, the Wii U isn't emulating anything. It switches to a hardware compatibility mode and essentially becomes a Wii. And since the Wii doesn't know how to talk to the pad, the pad shuts down. This is exactly how the Wii handled Gamecube compatibility - which is one way to guarantee games will work.

      Also, Wiimotes show up just fine for games that support them. There's even an option to pair them in the Wii U's home menu. It's actually rather nice to not have to buy a whole new set of controllers when moving to the next generation for once.

      The Wii also never played DVDs, so it's no surprise the Wii U doesn't play Blu Rays, DVDs or any other non-game media.

      Oh, and the OS GUI was recently patched to more than halve application switching times and support background downloads.

      --

      Ita erat quando hic adveni.

    2. Re:The market is speaking ... by Anonymous Coward · · Score: 0

      Unlike on the old Wii that plays DVDs or the PS3 that plays Blu-Ray, the Wii U has no such utility.

      The previous Wii didn't play DVDs. Troll harder, kid.

    3. Re:The market is speaking ... by jaminJay · · Score: 1

      The Wii did not play DVDs unless you modded it. The Wii U is now the only console that gets used in my house, and we still have all of the old ones hooked up and ready to go if desired. (Actually, the PS3 gets used for watching movies, but has been used for games only when trying the bundled games that one time). Also, the recent updates have fixed most of the other issues you complain of.

      --
      Leela: "Is all the work done by children?" Alien: "No, not the whipping."
    4. Re:The market is speaking ... by Anonymous Coward · · Score: 0

      Meanwhile, back in the land of reality, WiiU sales are up 850% following the XboxOne televised abortion. WiiU now has snappy menus following the Spring update, only idiots use WiFi for anything other than casual browsing, and the WiiU is the only console this gen to maintain backwards compatibility. Looks like you're just sad that you wasted money on a PS3 which failed HARD last gen.

  36. It has to beat the xbox by thetoadwarrior · · Score: 1

    The worst thing about the wii u is the released it before having a solid set of games. That will be resolved and it will be a good games console with a solid line up of Mario, Zelda, etc games. The xbox wants to be a cable tv box and won't let you give away games to friends. Anyone with half a brain who is a gamer won't buy it.

    1. Re:It has to beat the xbox by Osgeld · · Score: 1

      oh wow a mario, reboot would be awesome, they havent done that in what ... almost a year

    2. Re:It has to beat the xbox by thetoadwarrior · · Score: 1

      Monopoly, Scrabble and Battleship are all the same exact game as they were decades ago and they're still fun. The same can be said about Mario games. There's no reason to be butt hurt that Nintendo can make both new franchises and continue old ones and make them fun to play.

    3. Re:It has to beat the xbox by Osgeld · · Score: 1

      I found new maro wii painful to play, tiny sprites, delayed controls and very little of the fun. I can still pick up SMB1 and have fun with it

      and who is butt hurt? Just making fun of the fact that every nintard thinks the only thing still saving the game industry is mario, like it did in 85

  37. i would buy wii-u by Anonymous Coward · · Score: 0

    If it were 149$

  38. its all about gameplay by CoralSyks · · Score: 1

    one thing I noticed with the Wii compared to the previous nintendo consoles and PS1 and PS2 I have is the lack of good gameplay. Even the mario games were poor as each level seemed to be too similar to the previous, either that or just difficult but not thought out to make it fun. I don't really care for graphics, as most of the best games I play daily today were made over 10-15 years ago. What I do care about is something to get me interested in playing, and graphics alone will not do that. With the other consoles moving to always on play its not a new console nintendo needs but better games, the Wii and Wii-U have enough power to be a success with good gameplay.

  39. Expect another video game crash. by asm2750 · · Score: 1

    This upcoming generation is going to be a let down and will probably cause many video game developers to lose their jobs. Publishers are getting greedy and customers are tired of being treated like crap. I do see Nintendo just riding the storm since every console they sell is at profit, even if their software selection sucks. Microsoft just loves to put the kiss of death on their products, the used game policy is just one of these. As for Sony, I still don't know how they will do. Sony needs to release the PS4 at $400 if they want to do well this time. The big winner I see this generation is Steam and PC gaming since it seems all the console makers are alienating their customers. If Valve could sell the Steam Box for $400-$500 and include a blu-ray player they would do really well.

  40. Re:Mobile and Tablets are killing the console mark by imsabbel · · Score: 1

    Small Correction:

    Mobile and Tablets COMPLETELY kill the casual gaming market that was Nintendos way of success with the Wii. They managed to outsell PS3 and XBox 360 because they did target people who normally would not by a game console.

    That ship has sailed.

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  41. Better question is will PS4 and Xbox survive. by Anonymous Coward · · Score: 0

    Wii U never competed with neither of them. It was always a family-oriented entertainment device, not a kid-in-a-basement-wanking-over-graphics-oriented device, like PS or Xbox. The thing is - these kids have a very short attention span and suffer from all forms of ADHD combined, which makes them more than likely to abandon a product they seemed loyal to, for a newest gimmick their friends have. Handheld, including mobile gaming is swallowing a large share of the market ATM, and both MS and Sony try hard to alienate other demographics, so my guess is both PS4 and Xbox will tank in terms of predicted vs recorded sales.

    1. Re:Better question is will PS4 and Xbox survive. by AAWood · · Score: 1

      While you can certainly argue the Wii U isn't in completion with the PS3 or 360... That doesn't alter the fact that it's just plain failing to sell, entirely on its own merits. Currently, its weekly sales are roughly 15% what the original Wii was selling at the same point in it's lifespan. In fact, its weekly sales are less that the Wii is selling now. You're probably right the the XBox One sales will fail to meet predicted sales, but given one MS guy was saying he thinks over a billion consoles will be sold this generation, that's a pretty easy target to miss!

      Just one slightly off topic observation to make. Your subject line and first sentence are about how the Wii U doesn't compete with the other consoles, and should be taken on it's own merit... And then your next sentence goes on to compare them. Leading into broad insulting generalizations about the people who buy them. That's... well, that's an interesting approach.

  42. Dedicated games console and no more? by Anonymous Coward · · Score: 0

    The Wii is doing most of the TV things that the Xbox One is supposed to do, aside from voice recognition. It also has apps such as Netflix, Amazon, etc for video, and various Google apps and a web browser.

  43. I still play my NES by Angrywhiteshoes · · Score: 1

    I still have an NES, SNES, N64 and Gamecube. I have owned PS2, Xbox, Xbox360 but not anymore. Could there be a particular reason why I keep my Nintendo systems and not my Sony or Microsoft systems? Yes, the games on the PS2, Xbox, Xbox360 are not fun, they will never be "classic" aside from maybe Halo (in my opinion). No one is going to look back and be like "Man, MW2-Extra FPS rage edition was a classic, I want to play that until I die." But they will continue to play Super Mario Bros iterations and The Legend of Zelda saga. That's just half of my 2 cents because I just woke up and saw people semi-flaming my favorite console company of all time. Sorry they don't put out gorey FPS and overly sexy games.

    1. Re:I still play my NES by Anonymous Coward · · Score: 0

      Hey wait don't forget the four thousand fucking madden games!! Those are actually stashed in heaven in god's personal gaming library because they're such stunning classics!

    2. Re:I still play my NES by Anonymous Coward · · Score: 0

      Oldest I still have is a gamecube and a dreamcast. But only because the older ones were 50hz and I won't put up with that I would rather emulate at the right speed. (Prefer the right hardware but I never had the money to import much when I was younger. I imported Final Fantasy III and Chrono Trigger for £70 a time).

      One of my favourite wii games is gory (Madworld).

  44. It's not surviving now! by Anonymous Coward · · Score: 0

    Survive against the next generation consoles when its not even coping against the PS3 and Xbox 360 currently? lol

  45. old games by Anonymous Coward · · Score: 0

    Here's an easy way to save it. Make an all-start edition for $50-100 more that has all of the NES/Super Nintendo content on it already.

  46. Re:Mobile and Tablets are killing the console mark by VortexCortex · · Score: 1

    I agree to a point. However, the new shared-memory architecture of new consoles and high end computing devices opens the floodgates for new types of gamelpay that haven't yet been possible. There are several kinds of game mechanics. The two basic types are designed and emergent. The lower power devices are fine for tightly honed designs of jumping on blocks, logic puzzles, or a even First Person Looking Game (seriously, in a FPS its' just hide and seek with scoring for looking at people more precisely). The low end machines are capable of some types of emergent gameplay (tactics games), but the massively emergent gameplay require a lot more RAM and parallel processing power, by their very nature.

    You dodged the flamethrower and knifed the guy in the knee incapacitating him, running past you grab a smouldering stick and use it to set fire to the fuel tank under the guard tower; That falls over on the fence and allows access to the inner compound. We could script all that, but only if we have thought of everything you can possibly do -- Which we can't. These types of emergent physics scenarios can sort of be performed on the CPU, but with a shared memory architecture we can harness unified physics and much more complex AI / damage models. Not just for war games either. Why can't Mario throw the frogsuit at Bowser then stomp him while he's confusedly hopping about without all those spikes on him? Because, emergent gameplay means programming in base rule-sets and seeing what's possible, not
    if ( player.item == frogsuit ) doFrogLogic();
    Instead:
    FrogSuit.touch( actor ){ actor.texture = frogTex; actor.moveLogic = frogLogic; }

    The more types of logic logic systems that can interact the more CPU and RAM you need to process and store it all. Mobile and Tablet can serve a certain type o gameplay, but there are other types of gameplay that they can not yet service well. Hell, there are types of gameplay that consoles can't service well either. If the games you like to play are on PC, Consoles or Mobile, that's fine, but Mobile isn't threatening the console market.

    If you really must know, what's happening to consoles is the same thing that happened to arcades: General Purpose Hardware. Arcades used to have mechanical machines, one game per box. Then some became digital and programmable. They were still one game per box. Their dedicated setup and higher budget meant that they could provide experiences better than PC or Consoles. Consoles overtook Arcades because they were more general purpose and could thus play many more games on one piece of hardware, they were more accessible and cheaper to play. Imagine playing contra with quarters!? Arcades died, consoles ruled. Consoles' dedicated hardware for games meant they could provide a better experience than PCs (and later, smart phones). However, the PCs more general purpose design meant they could do more, not just games. PCs eclipsed Consoles in terms of specs. Even my 4 year old laptop w/ integrated graphics (min sys req. test rig) beats a 360... Just like the Arcades did, the Consoles will try to compete with the cheaper faster more general purpose hardware, but the end will be the same. There's no reason to spend hundreds of dollars to play Street Fighter and Galaga at an arcade you have to drive to. Very soon (if not already true) there will be no reason to pay more for overpriced dedicated gaming console hardware, you already have a PC. This is why consoles are more PC like, but they can't supplant a PC without becoming a PC. Those who do not heed Moore's Law are doomed to repeat this tale, time and again. Next time the tale will be Mobiles vs PC. Mobiles are just 'lite' PCs with a capital P for Personal Computer.

  47. Re:Mobile and Tablets are killing the console mark by Colonel+Korn · · Score: 1

    Yes, the games are less exciting and on a smaller screen, but the devices are nearly ubiquitous right now, and the games are a fraction of the price of a console game. People get used to paying $0.99 for Plants vs. Zombies, then wonder why it costs $20 for the same game on the Xbox? Add the possibility of similar bargains and freedom with the upcoming Ouya (but on a larger screen), and suddenly, these consoles and their respective games seem massively overpriced for what you get. Yes, they offer a richer experience. Is it worth 10 times of the cost of a similar iPad version? That's what consumers are grappling with right now. Add in the fact that the console makers treat their customers like garbage, and many people are saying, forget it. I'll just play games on my phone.

    Or they're different markets entirely with very little overlap.

    --
    "I zero-index my hamsters" - Willtor (147206)
  48. Dunno about industry-wide, but... by seebs · · Score: 1

    I have a Wii U. I use it at least some. I have no intention of getting either the PS4 or the Xbox One. This is not unique among gamers I know.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  49. Re:Mobile and Tablets are killing the console mark by tgd · · Score: 2

    Thanks for the usual puppeting insight Lord Mike. Crazy how most people who buy consoles aren't in fact interested in playing casual time wasters like the mobile crowd.

    Except, of course, the usage statistics on them show the exact opposite. The "hardcore" gamer market isn't big enough for any of the three big console makers to give them much attention. When you've got 10 or 50 casual players for every "hardcore", the investment just isn't warranted. What you do is try to making something good enough for everyone. You'll lose the low end to the tablets and the high end, perhaps, to PC gaming. But you'll make an order of magnitude more revenue.

  50. False choice by AAWood · · Score: 2

    It'll also serve as a bellwether to see if the big gamer complaint about the new Sony and Microsoft consoles — that they're only partly about games — is honest. 'At a time when the goal of its competitors is to own the living room, the extent of Nintendo's ambition is simply to be in it — a dedicated games console, and no more.'"

    This implies (or assumes?) that people who want a gaming-specific system will outright reject anything that does have extra things they don't need, instead buying whatever the latest gaming-focused system is, regardless of quality... And that if they don't, their complaints were false.

    That doesn't fit at all. People don't just decide on a choice based on one factor, they find the best fit between several... And, imo, will probably be more inclined to budge on "isn't weighed down with useless functionality" than "doesn't have a cripplingly limited range of mostly gimmicky games". That doesn't make a complaint about the lack of gaming focus valid, it just means its the best of a bad situation. Personally, I've already decided not to bother with any of the next gen systems.

  51. uh... no by Anonymous Coward · · Score: 0

    This has been an experiment, hopefully it's been worth the wait.

  52. Nintendo is dying a slow death by Anonymous Coward · · Score: 0

    Nintendo shot itself in the foot for not go forward with the optical console add-on for the Super Famicom back in the day. It later became the Playstation1 and it took off like a rocket. I hated Nintendo still to this day. They have a real knack for offering subpar hardware among other things. Partly thanks to that, many companies abandoned them. Nintendo just never learn. Square-Enix stopped making games for them, especially those nice RPG games like Final Fantasy and the likes.

    I know many peeps purchased the PS3 JUST so they could play the latest FF titles. I don't see casual gamers purchasing any Nintendo consoles JUST so they can play that one cool game....unless they are a diehard Nintendo fanboy. I hope Nintendo dies already. I hate the Gamecube, Wii, and most the Wii U. They were just novelty toys. Nothing revolutionary nor as feature packed nor powerful as its rivals.

    1. Re:Nintendo is dying a slow death by damnbunni · · Score: 1

      Psst. The GameCube was more powerful than the PS2 (but less so than the Xbox.) Seriously, try getting some multiplatform games and running them side by side on the two.

      Square-Enix had a hissy fit and stopped making Nintendo games for a while, but you forget S-E has two major RPG franchises - and the last two games in the 'other' one have been Nintendo exclusive, and they've made a crapton of side titles in that series on recent Nintendos.

  53. Which 8-gen console is friendly to tiny devs? by tepples · · Score: 1

    Yet the console makers have historically been opposed to micro-ISVs developing for their platforms, like when Nintendo rejected Bob's Game because Robert Pelloni couldn't demonstrate the trappings of a "legit" business. Among seventh-generation console makers, Microsoft was the most indie-friendly with XNA on Xbox 360. Have the console makers announced their plans for courting indie developers this generation? Or are PCs ready to open up to genres traditionally associated with consoles, such as fighting games, party games, and cooperative platformers?

    1. Re:Which 8-gen console is friendly to tiny devs? by Pubstar · · Score: 1

      Taito Type X2 (most common board for fighting games) emulators are very mature right now, which means it's just an issue of whether or not they want to port over.

    2. Re:Which 8-gen console is friendly to tiny devs? by MikeBabcock · · Score: 2

      Sony has no fee for developing on the PSN last I checked, and has a large number of fantastic 'indie' titles from fl0w back near launch to the Cave.

      --
      - Michael T. Babcock (Yes, I blog)
    3. Re:Which 8-gen console is friendly to tiny devs? by Anonymous Coward · · Score: 1

      Wii U is shaping up to be extremely indie friendly. http://www.computerandvideogames.com/379332/wii-u-eshop-is-more-indie-friendly-than-other-consoles/

      Easy uploading, devs can set whatever prices and do sales whenever they want, no charge for patches, and a ton of recently kickstarted games will be headed to the Wii U.

  54. And then there were five by tepples · · Score: 1

    No, make that five. Steam Box adapts the existing PC standard, and Ouya adapts the existing Android standard.

  55. Old Wii + homebrew = DVD player by tepples · · Score: 1

    The Wii also never played DVDs

    Not officially at least. But the first few drive chip versions also supported DVD media, and some apps were released for the Homebrew Channel to play DVD Video.

  56. I partially agree with you by goldcd · · Score: 1

    I'm definitely back with my PC after a brief flirtation with my 360. Whole multitude of reasons:
    PC is 'better' - long current console generation means even a modestly priced PC can spank any console.
    Steam - Only service that actually delivered on it's promise of a 'digital-dividend'. Getting hold of a new game easy and usually cheap. Steam sales are a frenzy of gluttony for anything I've ever vaguely been interested in. Consoles whilst able, have been gutted by desire to keep publishers happy (I don't think it's possibly to download anything on my Vita that isn't £10 more expensive than buying the physical game from Amazon). Unlike many people (or at least vocal people), I'm fine with the killing of the 2nd hand game market - I just want to get something back in return.
    Back to the subject, I think the WiiU is dead in the water - the people who Ninty brought into gaming with the Wii are now feasting on their ipad games. Whilst back-porting a touch-screen to a console will probably be 'compatible' with these users, I fail to see how this is going to get them to bin the ipad that they own.
    PS4 - I dunno, just seems more of the same with a few bolted on software features - "share to youtube!"... oh ffs. Play a game as it downloads! (I can do this anyway, and I suspect I'm not going to be buying any digital games from you, see above).
    Xbox One I think has a chance - and for some of the features it's being bashed for. I feel the TV component is going to be the seller for a couple of reasons. Most of us have a laptop/tablet/phone to hand as we watch, and I refuse to believe anybody out there hasn't scrabbled to see "what else was that guy in?". Additionally, rather than being a host for video clients, this Xbox seems to have it baked in deeper. I can easily see when you upgrade your cable subscription, you'll be offered a basic box, a Tivo or a XBOne. As happens in the mobile market, there'll be the contract and the physical client (which 'only costs a few dollars a month') - ffs they could even chuck a discounted family gold account in, along with your movie package.
    Oh - and something that's been touched in is the fact what you see is a VM running - one for the game, and one for your TV. With my thinking hat on, this is ideally designed to allow what I mentioned above. The 'Game' VM is identical for all users and upgraded by MS - the 'Media' side can be customized for your cable operator.
    Just realized I've wandered completely off-topic - but I guess it's mainly when I look (or even think about) the Wii-U, I'm not sure where it fits in - WHO is the target market?

    1. Re:I partially agree with you by hairyfeet · · Score: 1

      But that is why I think PCs are gonna have another golden age, every damned PC, be it desktop or laptop, comes with HDMI and its as simple as "plug cable into set, enjoy". I mean do you have ANY idea how many times I get asked "My TV has HDMI, does that mean I can just plug this (insert laptop or desktop) in and use it there? Really? Give me an HDMI cable and the wireless keyboard and mouse." I have that conversation more times than you can count.

      The simple fact is the Xbox S (S for Stupid, I'm not calling that damned thing the one when its not the first Xbox) takes things away but doesn't give you jack shit in return but a bunch of non gaming features that frankly every $400 TV already has baked in. I mean who gives a fuck if it can load netflix? So can every new TV, every PC, every set top box of the last 3 years, etc, whereas Steam gives you MUCH lower prices, having all the updates and matchmaking and chat included with NO monthly fees, and every mom and pop shop sells PCs that can game for the same price as the Xbox S and if you go online you can get one even cheaper.

      So I have to agree with Angry Joe, pretty much everything that made a console worth having, trading in games, lending games to friends, just plugging it in and firing it up, all that shit is gone with the Xbox S and in return you get the high prices of consoles and NO advantages over the PC...who the fuck is gonna want that? The TV shit is only gonna appeal to the casuals who won't be buying an Xbox S as they have an iPad, and the hardcore gamers are gonna see what an assrape this thing is and avoid it like an STD. in fact the ONLY ones I can say are gonna stick with consoles are the sports nuts because EA has 'em by the balls, but having that market alone isn't gonna be shit compared with the much larger gaming market.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  57. Integrated graphics; size of console monitor by tepples · · Score: 1

    However, the new shared-memory architecture of new consoles

    What "new shared-memory architecture"? Nintendo 64 had shared memory. So did Xbox and Xbox 360. So do any PCs with "integrated" graphics on the northbridge or CPU.

    PCs eclipsed Consoles in terms of specs. Even my 4 year old laptop w/ integrated graphics (min sys req. test rig) beats a 360

    The 360's screen is probably bigger,* which allows up to four players holding Xbox 360 Controllers to fit comfortably around the screen. You could plug your laptop into the same HDTV monitor and plug the same controllers into the USB ports, but I'm told most don't.

    * I'm referring to physical size measured in diagonal inches, not resolution measured in pixels. A lot of 360 games run at 1024x576, but 1024x576 on a 32" monitor is better for multiplayer than 1920x1080 on a 15" monitor.

  58. Actually - I do want a WiiU by goldcd · · Score: 1

    But that's just to play the latest versions of Mario, Zelda etc.
    Problem is I'm reluctantly to continually buy the consoles for those ~5 games a generation (makes those games damn-expensive).
    The games are clearly being used to make me buy the hardware, and finally I think I've had enough.
    I still remember Twilight Princess being 'shoved' into the Wii (and then appearing on the GC anyway). Life would be much easier if they just did a Sega.

    1. Re:Actually - I do want a WiiU by hairyfeet · · Score: 1

      I saw an interview with a PR rep for MSFT and even he admitted the days of console exclusives are just about gone, the high cost of a triple A title makes console exclusivity almost a guaranteed money loser so that all they are really gonna get is a little exclusive DLC and a handful of in house franchises like Gear Of War and Halo...who gives a crap?

      I'm sorry but a dozen exclusives over the life of the console doesn't make up for the higher price of games, the cost of the console, the always online bullshit, it just don't. They have taken every positive the console had over the PC and crapped all over it in their desperate desire to get Apple style "lock in" and in doing so they have taken away every. single. positive. that the console had. Can you just grab your disc and go play at a friend's house? Nope. Sell, trade, borrow? Nope nope and nope. Can you just plug it and go? Nope because now its always online, no net and no console...fucking retarded, that's what it is. There is not a single positive for having a console with this next gen and a shitload of negatives because unlike the PC where I can buy from multiple vendors and use competing services to get me the best prices it all goes through MSFT which has shown with their SurfaceRT they have no qualms about charging even more than Apple, even when the system is failing.

      The only nice thing I can say about the new console is since it runs on X86 maybe when it bombs the crackers will figure out how to jailbreak it and we can get some cheap PCs out of the deal, otherwise its a failwhale.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  59. One thing of total nonsense by Riceballsan · · Score: 1

    First off I really get sick of the "well nintendo's system might come in last, so they will go 3rd party". First off if history is anything to go by, that ain't going to happen. Nintendo is as determined and as stuborn as sega. Contrary to popular thought, sega didn't go down after 1 system failure. Sega had 1 success, and a huge series of failures. Genisis, Success, gamegear, failure, segaCD failure, 32x failure, Saturn Failure, Dreamcast, not quite a failure, but not particularly profitable, not enough to pull sega out of it's financial crisis it hit form the previous failures. Nintendo on the other hand, has pretty much profited on every system (possibly with the exception of the virtualboy). Even the systems that failed to overtake the competition, such as the N64 and the gamecube, were profitable. If say the WiiU tanks, and say performs on par with the sega saturn, nintendo is not going to just go 3rd party, it doesn't suit them. Look at sega right now. I don't know why, but them turning 3rd party had a pretty negative impact on their games. People who found it worth it to buy a dreamcast just for the handful of great sega titles, don't even find modern sega titles worth picking up

    1. Re:One thing of total nonsense by AAWood · · Score: 1

      False logic. Yes, SEGA failed because they had a string of failed consoles... But that doesn't mean that's the only path to failure, plenty of other companies have come and gone over the years for all kinds of reasons. Business is tricky like that. And, actually, who said that ditching hardware and focusing on software is a failure anyway? It's what Nintendo is best at, I'd love them to move to cross-platform development. OK, it wasn't the best for SEGA but, again, Nintendo aren't SEGA as there's no reason to think they'd have the same issues.

      With that said, you are quite correct that, even if the Wii U doesn't turn itself around, Nintendo have enough money to absorb the loss and move on; 3DS sales won't hurt either. I do have to wonder what they'd have to pull out of the bag with the next home console to have another success, however... Over the past decade or so, Nintendo consoles have traditionally been cheap but underpowered with respect to the competition, with poor third party developer support, and a focus on party games, and the current market doesn't want that. No matter what, Nintendo is going to have to go for something that "doesn't suit them" if they want to carry on in the home market.

    2. Re:One thing of total nonsense by Riceballsan · · Score: 1

      I'd still have to question the concept that the current market doesn't want that, the WiiU seemed to do it poorly, but it could very well just be that the wii U didn't do it as well as the wii. Nintendo would fall behind in the hardcore market, but in terms of sales, that was irrelevant, a noteworthy portion of the really hardcore market picks up every console as long as one game fits their desires, but where the original wii took home the bacon, was indeed in the casual market. IE people who buy a console and play it every couple of months. Consoles are currently struggling with the PC market, with the lines between the 2 getting blurryer and blurryer, they are having a hard time standing on the same territory, Nintendo is focusing on gimics to try and give itself something that none of it's competition offered. sometimes it works, sometimes it doesn't. Take a look at japanese arcades vs american arcades. In america, arcades stuck to the same shooters + fighting games etc.. that sell well in the home gaming market. In japan, they focused on games that had accessories that would set people back quite a ways. (See table flip games, boxing games, dancing games etc...) American arcades barely dabbled in these styles of games (yeah you'll find 1 dance dance revolution machine in the average arcade, but for the most part, same generic games that are almost identical to the ones on PC or console). As a result, arcades in japan are still hot hangouts, and in america, going out of business like crazy.

    3. Re:One thing of total nonsense by AAWood · · Score: 1

      I'd still have to question the concept that the current market doesn't want that, the WiiU seemed to do it poorly, but it could very well just be that the wii U didn't do it as well as the wii.

      If it just wasn't doing as well as the Wii did when it launched, I'd entirely agree; the Wii had one of the best openings for a console ever. The problem is it isn't selling as well as the Wii is now. In fact, the only mainstream gaming system, home or portable, that's selling worse at the moment is the original DS (and only just). Given that it's the newest, most powerful system out there, that's absurd. Currently, for ever 23 people who buy a Wii U, 29 people buy a Wii classic, and well over 200 buy a PS3 or 360. Even in Japan, the Wii U is being outsold almost 2 to 1 by the PS3. These are 6 year old systems, and they're not that much cheaper.

      If you feel the market wants the Wii U, then why is everyone buying these other consoles over it?

    4. Re:One thing of total nonsense by captjc · · Score: 1

      If you feel the market wants the Wii U, then why is everyone buying these other consoles over it?

      Games. The Wii U has no games. Nintendo released the system before it had any major 1st party games aside from Super Mario U and Nintendoland, deciding to rely on third parties to round out the launch only to find that third parties are horribly fickle. They release crappy ports and cheap cash-ins to test the water to see if the Wii U will be an instant hit, and when the sales start to tank after the holidays, because there are no good games, it is pronounced DOA, and all but a few developers abandon it. So, until Nintendo can start to release their AAA franchises to gain some momentum, who's going to buy it?

      As for the Wii and PS3, The end of the generation is one of the best times to get a console. You can buy a new console for dirt cheap, and then acquire a huge library of (new and used) good games for next to nothing. Plus you have the filter of time to know what to buy and what to avoid.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    5. Re:One thing of total nonsense by Riceballsan · · Score: 1

      I never said the market wants the wii U. The fact that even the Wii is selling better, implies clearly something went horribly wrong in either the design of the marketing of the Wii U. I'm just not following the "well the Wii U flopped, nintendo should instead focus on selling games on it's competitors consoles. Instead I think nintendo should release just enough games to Wii U to keep it afloat, and start focusing on it's next system. In my opinion the WiiU's failure came in it's naming and branding. Honestly with the name, people think it's just a mediocre extension of the wii etc... On hearing the name wii-u, people don't think new console, rather an add on or something to the wii. I agree the wii U is doing poorly and that fact is unlikely to change in the near future. In my opinion that means nintendo should keep enough content for the wii-u to not disgruntle and leave the people who purchased the wii-u feeling like they were ripped off, and devote the rest of things towards making a better next system, to hit sometime in the middle of the PS4 and XboxOne generation.

  60. Can it survive??? It is already a TOTAL FAILURE by Anonymous Coward · · Score: 0

    WiiU is being out of almost 9 months now .... and it hasn't sold that many units.

    Wost, the platform hasn't generated any kind of "hype". Have anybody actually heard of read anything (positive or negative)( about it since the week it came out??

    Sorry, but the Wii U is already a failure.

  61. The Real Question by ButchDeLoria · · Score: 1

    It's not whether or not the Wii U can compete against the PS4 or the Xbox One, but rather if the eighth console generation will be the last for Microsoft or Sony. Nintendo can weather the shitstorm and is currently doing rather well with both the 3DS and the Wii U, but Sony lost billions on the PS3, and Microsoft lost billions on the defects of the early Xbox 360s. The PS4 has a chance if it's not 599 USD and launches with more than Ridge Racer (rumors abound suggest a PC and PS4 release of GTA V before Christmas), but the Xbox One is barely a game console. The damage control by MSFT is that the announcement was for "getting the boring stuff out of the way," but given how they touted the non-gaming aspects of the system, it looks like Microsoft is just trying to make TiVo and had it backfire.

    1. Re:The Real Question by AAWood · · Score: 1

      The Wii U is not "doing rather well". It's being outsold by the the original Wii, and sales for both are a fraction of the sales for the 360 or PS3. When the Vita is outselling your old console, and your new console is doing worse than that, that's almost the dictionary definition of "in trouble".

  62. The Wii U Isn't In Danger by Anonymous Coward · · Score: 0

    When Nintendo sells me a console, I'm not purchasing it for their hardware. What Nintendo sells is quality games at reasonable prices. Their console could have been half as powerful as the Wii U, but as long as it has a new F-Zero, Smash Brothers, Zelda, or Metroid Title then of course I am going to purchase it. Nintendo has always put gaming first, which is why the Gamecube and Wii didn't function as dvd players or social hubs. People can always purchase a stand-alone device for their media needs.

    Its not Nintendo thats in trouble this console generation, its Sony and Microsoft.

    1. Re:The Wii U Isn't In Danger by AAWood · · Score: 1

      As someone who has been a lifelong Nintendo owner, I completely disagree.

      Nintendo have had an edge on the competition in terms of games quality historically, but this is something they've lost as the generations have gone on. The problem they have nowadays is the new Smash Bros, Zelda, and Metroid titles are the only things they do have, and you just can't build a console around a handful of titles like that. With the Gamecube it could be argued they'd trimmed off the fat and were left with a relatively small set of universally high quality games, but with the move to the Wii, they started cutting off the meat. The game selection for the Wii U is tiny and doesn't look like getting much bigger any time soon, and those franchises you mentioned are all a long way off from appearing. Likewise, PS3/360 have plenty of quality games... more than Wii, certainly... And unless you're buying everything day one, I'm doubtful they're more expensive either.

      I'm genuinely sorry, but the Wii U is lost cause. Wii was a success not because it was a good system, but because it made a grab for none-traditional gaming markets and succeeded... But that market isn't as a rule interested in buying a new system now they've got one. Nintendo tried to reach them again, and the result is flatlining sales, and developer support (which they've desperately needed for a decade now) being lost. The Wii original is currently selling more systems per week than the Wii U everywhere but Japan (with sales there still being low), and the combined weekly sales for the 2 systems are lower than the 360, PS3, or 3DS.

      You are right in that Sony and Microsoft are going to struggle this time round... they've both made some very risky choices in how they're focusing the systems abilities and how they're handling used games etc... But Nintendo isn't to thank for that, and they're certainly not going to have an easy ride because of it.

    2. Re:The Wii U Isn't In Danger by captjc · · Score: 1

      I have to disagree, the Wii U is not a lost cause. It has only been out for a bit over 6 months, therefore it is way too early to call it a lost cause. The problem is that Nintendo has yet to bring their A-games to the table. They also have much more than just Smash, Zelda, and Metroid; however they need to actually utilize their huge collection of franchises and IPs in ways other than just occasionally posting an old game to the VC. It would also be smart to give Mario a bit of a break as he seems to be a mascot of solid but mediocre sports games. If they can lure some sales success with their first-party magic, maybe we can get some solid and original third party titles as well instead of crappy ports of old games and the cheap shovelware that the Wii was known for.

      I'm not saying that the Wii U is not in trouble, because it is in a seriously bad position. However, to count it out this early in the game is shortsighted at best.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
  63. Can the Wii U survive against the xbone by Anonymous Coward · · Score: 0

    Glad to see the xbots are hard at work on damage control on /.

    Xbot go home

  64. Re:Mobile and Tablets are killing the console mark by Uberbah · · Score: 1

    What you do is try to making something good enough for everyone.

    Right, which is why Mercedes should stop making luxury cars and church out Honda Civic knockoffs. Because you always want to hit the lowest common denominator and no higher.

    Or, try for different market segments and be a big fish in a small pond.

  65. Not impressed with the modern consoles by Anonymous Coward · · Score: 0

    DRM, always-on connection, restricted sales of used games, DLCs, targeted advertising, unlocking 'achievements', all-in-one entertainment box in the living room...

    Give me a good, clean offline gaming console with great content, with online multiplayer gaming as an option rather than the focus.

  66. Re:Mobile and Tablets are killing the console mark by tgd · · Score: 1

    What you do is try to making something good enough for everyone.

    Right, which is why Mercedes should stop making luxury cars and church out Honda Civic knockoffs. Because you always want to hit the lowest common denominator and no higher.

    Or, try for different market segments and be a big fish in a small pond.

    That's a bad example -- Mercedes is not a luxury brand in much of the world. Their revenue comes from everything from commercial trucks, to small econo-boxes, to more traditional MB American-style luxury.

    They wouldn't exist, in 2013, as an independent company that size making limited market cars. That's why virtually all limited market manufacturers are no longer independent. Lamborghini? Part of Audi. Porsche? Volkswagen. Ferrari? Owned by Fiat. Hell, Porsche and Lamborghini vehicles are basically just rebadged versions of their corporate owner's vehicles today, with the number of parts they take from the corporate parts bin.

    Even in traditionally "snooty" fields like high fashion, you're seeing designers pushing their brand into the mass market.

    Big fish in a small pond doesn't work in the 21st century global economy. If a company if big enough for you to know about, its too big to succeed small market.

  67. Case in point: Mortal Kombat (2011) by tepples · · Score: 1

    it's just an issue of whether or not they want to port over.

    Then we'd have to figure out a way to make porting it over attractive to the big game publishers. Otherwise, there'll end up being one box for major label games (one of the big three consoles) and a separate box for indie games (an HTPC or Ouya), and that would push a lot of people to just not buy the box for indie games. Case in point: Mortal Kombat (2011) is on Xbox 360 and PlayStation 3 but not PC. I imagine that it's easier to port an Xbox 360 game to PC than to PS3 because DirectX for Windows is closer to DirectX for Xbox 360 than libgcm for PS3 is to either. Yet WB chose not to port the game to PC.

    1. Re:Case in point: Mortal Kombat (2011) by Pubstar · · Score: 1

      In the scheme of things, MK is a very low appeal game. Anything fighting game made by Midway at that. Capcom and Arc System Works are the two companies we'd have to go after (Street Fighter/Marvel Vs. series and Guilty Gear/BlazBlue respectively). The two major world tournaments (Super Battle Opera and EVO) are almost all Capcom and ASW. EVO is adding Skullgirls (Reverge Labs), and of course you can't forget SNK's amazing work in the KoF series. We already have SSFIV AC and SFxT on PC, but other than that, we're lacking.

  68. Or buy Wii U and don't deal with the BS by wilgibson · · Score: 1

    Hate to say it, but the only console I'd buy out of the current lineup is the Wii U. Microsoft and Sony have both been nothing but a disappointment in presenting their next console offerings. I don't need another all-in-one media device. I just want to play games and not be bothered by obtrusive DRM. Nintendo may not be the best, but I want fun, and Nintendo usually does fun right.

  69. Re:Mobile and Tablets are killing the console mark by Uberbah · · Score: 1

    That's a bad example -- Mercedes is not a luxury brand in much of the world.

    Bad? You're improving the example and going right back to where I started: Mercedes should just forget about that niche luxury car market and churn out lowest-common denominator vehicles.

    Big fish in a small pond doesn't work in the 21st century global economy.

    Suuuure. Of course Marketing 101 will tell you that you want to maximize your customer base for your product. It will also tell you to differentiate your product in the marketplace.

    Which is why EA makes RPG's and shooters and Sim games. And why independent developers make stuff like Minecraft, when no major studio makes something like it.

  70. Games by GuB-42 · · Score: 1

    Most people don't care about the console, they care about the games they can play on it.
    That's why the PS4 and Xbox One are not really competitors to the WiiU. If you want to play Super Mario, Zelda, Mario Kart or Smash Bros, you need to get a Nintendo console.
    Right now we only have a 2D "New Super Mario". As for the other big "exclusives" : Monster Hunter 3U is also available on 3DS, which seems to be the preferred platform and Dragon Quest X is also available on Wii. It's no wonder the WiiU doesn't sell that well but it says nothing about the future.

  71. Can the Xbox One and PS4 survive against the Wii U by Anonymous Coward · · Score: 0

    The Xbox One and the PS4 are boring. The backlash against the two was unexpected, at least to me. Once Nintendo starts rolling out their games, the two main consoles will be steamrolled.

    Again.

    After all everyone thought that the Wii, DS and 3DS would suck but they didn't.

  72. History is about to repeat itself... by Anonymous Coward · · Score: 0

    Last generation most gamers had 2 consoles: Wii + Xbox360(majority) or Wii + PS3(minority), following the recent disasterous XboxOne reveal I see this generation playing out the same way with WiiU + PS4 being the majority and WiiU + XboOne being a minority. I don't believe most people will feel a need to have both a PS4 and XboxOne, in addition, most gamers will pick up the WiiU for Nintendo's exclusive games. Personally, I already have a WiiU which I enjoy thoroughly as I find the off-TV gameplay to be the killer feature, and looked forward to picking up a PS4 whereas I absolutely hated the PS3 last gen. XboxOne is going to have to get some serious exclusives to get me to pick it up.

    Note: I am a lifelong gamer since Pong and have played nearly every console to exist to date, last gen I owned all 3 consoles giving each a fair shot, my opinions are my own.