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Valve Announces Steambox, Sort Of

wbr1 writes "A new page has appeared over at Steam with this slightly cryptic text, a countdown, and an image of a console controller. 'Last year, we shipped a software feature called Big Picture, a user-interface tailored for televisions and gamepads. This year we've been working on even more ways to connect the dots for customers who want Steam in the living-room. Soon, we'll be adding you to our design process, so that you can help us shape the future of Steam.' It appears Gabe Newell wants to throw his hat in the console ring now with the Xbox One and PS4 about to be released. The countdown to the announcement is targeted at Monday."

252 comments

  1. that name.. by gangien · · Score: 0

    XBone.. is that really what people are calling it, in a non derogatory way?

    1. Re:that name.. by Anonymous Coward · · Score: 1

      The problem is how to quickly refer to that specific console.

      Right now, if I say "oh, it's a new XBox game" I'm probably referring to the XBox 360. If I want to talk about "the first Halo game on the XBox One" it's still kind of ambiguous whether or not I'm referring to Halo (the game released in 2001) or a new Halo game to be played on the XBox One console, slated to be released in 2014.

      Since no one calls the Original Xbox console the "XBone", people have adopted it as the only non-ambiguous way to talk about the console without using extra random descriptors.

    2. Re:that name.. by Anonymous Coward · · Score: 0

      And by slated to be released in 2014 I mean slated to be released this year (2013).

      Wooooooo proof-reading!

    3. Re:that name.. by Anonymous Coward · · Score: 0

      They should call it "The One" instead

      Sounds way better

    4. Re:that name.. by AliasMarlowe · · Score: 5, Funny

      XBone.. is that really what people are calling it, in a non derogatory way?

      Some of us had assumed all references to XBone were derogatory, one way or another.
      But it's hard to tell, as even fans of the XBone seem to use the same term. It's as if they somehow enjoy being boned.

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    5. Re:that name.. by Anonymous Coward · · Score: 0

      Every time I see that, I can't think of a reason it would be used unless the writer is being derogatory.

    6. Re:that name.. by Anonymous Coward · · Score: 0

      But it's hard to tell, as even fans of the XBone seem to use the same term. It's as if they somehow enjoy being boned.

      Masochism does seem to run rampant in the video game community.

    7. Re:that name.. by Carewolf · · Score: 1

      Either that or the XBox One-Eighty. It works non ambigously as well, but was most popular a few months ago.

    8. Re:that name.. by Carewolf · · Score: 1

      Nicknames work best when they have humorous origin.

    9. Re:that name.. by Anonymous Coward · · Score: 0

      Sorry, Microsoft shill. YOU named it in a silly and ambiguous manner, and gamers did what they do and shortened it to something unique.

      You could have called it the Xbox Infinity, but nooo.

    10. Re:that name.. by Anonymous Coward · · Score: 0

      That's pretty far from unambiguous. The XBone was commonly referred to as XBox 720 before the official name was announced. Since 720 = 3 and 360 = 2, then logically 180 = 1. The one-eighty name was only popular because MS did a complete reversal in their policies regarding the XBone. Once that news became old, the name fell out of favor.

    11. Re:that name.. by wbr1 · · Score: 5, Informative

      OP here. I meant it as derogatory.

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    12. Re:that name.. by Anonymous Coward · · Score: 0

      how is 720 = 3?
      wouldn't 720 be 2 or 4, depending on whether you take 360 as 1 or 2?

    13. Re:that name.. by gweihir · · Score: 0

      But it's hard to tell, as even fans of the XBone seem to use the same term. It's as if they somehow enjoy being boned.

      Ever met an MS fanboi that was not a masochist?

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    14. Re:that name.. by Opportunist · · Score: 5, Funny

      And what would you call the next one after that? Infinity+1? Infinity++?

      You have to be careful with superlatives and absolutes when naming your product, unless you're pretty sure that it will be the swan song to your line of ...

      You're right. XBox Infinity would have been fitting.

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    15. Re:that name.. by Anonymous Coward · · Score: 0

      I just call it the Bone as an easily pronounced and short name.

    16. Re:that name.. by NotSoHeavyD3 · · Score: 1

      I guess the formula would be 180*(2)^(N-1). Yeah, you're right. That's kind of pushing it.

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    17. Re:that name.. by petermgreen · · Score: 1

      Or they simply see it as a contraction of xbox one and don't even notice that it could be read as "x bone"

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    18. Re:that name.. by steelfood · · Score: 1

      Correction: I believe they enjoy being XBoned.

      --
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    19. Re:that name.. by rsilvergun · · Score: 1

      No, but I refuse to call it "The One", and it's full name's too long.

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    20. Re:that name.. by Anonymous Coward · · Score: 0

      well, you cant call it "xbox one" Because that refers to the original xbox in most peoples minds.

      You cant call it "xbox three" because that -might- refer to the xbox 360 in most peoples minds.

      I've just been calling it "that new xbox that maybe i'll buy 2 or 3 years from now when the price is reasonable"

    21. Re:that name.. by Anonymous Coward · · Score: 0

      xbox-one = xbone = x-bone when pronouncing it, rather than x-b-one. It's also referred to as the xbox-180 after the 180 turn Microsoft pulled once xbots went mental en-masse over the ridiculous restrictions.

    22. Re:that name.. by Richy_T · · Score: 1

      Infinity might have been appropriate if it was referencing Bioshock Infinite. As in "We had all these things we wanted to do but had to backtrack them all and it's simply a rehash of what's come before".

    23. Re:that name.. by hairyfeet · · Score: 0

      Call it what I do, the Xbox N which is short for "No way in hell I'm call call the third one 'the one' as its stupid and douchey"....as you can see xbox N tends to roll better off the tongue than the full name.

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    24. Re:that name.. by O('_')O_Bush · · Score: 2

      XB ONE

      XBONE seems like a pretty reasonable name.

      I mean, Microsoft chose it after all.

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    25. Re:that name.. by Anonymous Coward · · Score: 0

      XBone.. is that really what people are calling it, in a non derogatory way?

      Ain't nobody gon' pronounce it crossbone, that's for damn sure

    26. Re:that name.. by Anonymous Coward · · Score: 0

      As a non fan of the Xbox, the term "Xbone" strikes me as disrespectful and anti-conversation.

      I still want to see which of the two consoles lives up to the hype (or proves the negative hype wrong) at launch.

      I honestly don't believe fans of the Xbox are using the term "Xbone" though.

    27. Re:that name.. by Anonymous Coward · · Score: 0

      "Fanboi" always, without exception, means "I am insecure about the fact that someone likes something I don't".

    28. Re:that name.. by Anonymous Coward · · Score: 0

      And what would you call the next one after that? Infinity+1? Infinity++?

      That was solved by Georg Cantor

    29. Re:that name.. by skine · · Score: 1

      The next one gets called the Aleph One.

    30. Re:that name.. by Anonymous Coward · · Score: 0

      or just XB1, instead of it looking like X Bone.

    31. Re:that name.. by L4t3r4lu5 · · Score: 1

      YBox.

      ;)

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    32. Re:that name.. by Anonymous Coward · · Score: 0

      According to some anon post somewhere, the names were going to be "XBox Infinity" and the follow up "XBox Beyond".

      Then again, microsoft seems to be completely unable to follow one naming convention more than two versions, so they would probably have named the follow up "XBox Twerk" or something.

    33. Re:that name.. by rioki · · Score: 1

      What is wrong with 720?

    34. Re:that name.. by CornflakeJustice · · Score: 1

      I was personally really partial to Xbox Unity. Felt like it fit the theme of what they were trying to do by unifying all of your devices into one with the pass through stuff and press of a button switching from TV to Games and such.

    35. Re:that name.. by Meski · · Score: 1

      YAX - Yet Another Xbox

  2. They've got a good shot at it by msobkow · · Score: 4, Interesting

    I think Valve has a very good shot at taking on the console market.

    They have a recognizable and respected name.

    Their online delivery system is tested and reliable.

    Their software quality is generally good.

    What I know of their test betas has been solid.

    They have a huge catalogue of games for the platform before it's even released.

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    1. Re:They've got a good shot at it by Torp · · Score: 4, Interesting

      Actually they don't have a huge catalogue, since it will supposedly run Linux.
      Unless they'll provide a lot of games prepackaged with a version of Wine customized to run like lightning on their hardware... hmm...

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    2. Re:They've got a good shot at it by Alef · · Score: 2

      It's not going to be easy. Bootstrapping a console ecosystem is immensely expensive. You need to become big very quickly, or you get a negative feedback cycle where you have few users, leading to few games being developed for it, leading to fewer users, and so on. To an extent, they can leverage their PC gaming presence, but it's still going to be an extra cost for developers to support an additional platform, which they aren't going to take unless there is a significant market there. And if the consoles are much more expensive than the competition, it'll be a tough sell to console gamers. If they don't have the economy of scales, they'll have to subsidise the hardware, and that costs serious bucks. Microsoft took an enormous investment when they entered the console market with the original XBox.

      I'm thinking their best bet is to make it an open specification for which they develop a standard software stack, kind of like Android did for smart phones. That way, they can get hardware vendors (Samsung et al.) to make the heavy lifting.

    3. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      >They have a huge catalogue of games for the platform before it's even released.

      A big (not huge by any mean) catalogue of indie games, you mean?

    4. Re:They've got a good shot at it by wertigon · · Score: 5, Informative

      200 launch titles is nothing to scoff at, actually...

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    5. Re:They've got a good shot at it by Anonymous Coward · · Score: 1

      "Actually they don't have a huge catalogue, since it will supposedly run Linux."

      Once the ball is rolling, money and connections will smooth the path to better gaming on Linux.

      Linux is spreading in many subtle ways, let's all enjoy the ride!

    6. Re:They've got a good shot at it by Anonymous Coward · · Score: 4, Informative

      Well the current count on the store's Linux list is 297. Maybe not huge, but I don't remember many consoles having nearly 300 games before being even announced...
      And yes, they ARE working on releasing games with Wine. System Shock 2 and Wizardry 8 are on the list AFAIK (ok, not the freshest games, but still...)

    7. Re:They've got a good shot at it by Anonymous Coward · · Score: 1

      I think you and a lot of people have misunderstood. Valve may well produce a "steam" box...but only to kick start it. The idea will likely be specs for running steam. The box itself will be open to install any OS on it. One option will be a steam box running a Linux distro

    8. Re:They've got a good shot at it by Carewolf · · Score: 2

      More launch titles than most consoles have dad?

    9. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Yeah but they will screw it up somehow.

      Look at Source, look at Steam.exe itself.
      They are atrociously awful at times, start and ending especially, gotta thrash that hard drive a bit for no raisin, gotta save all that NOTHING that happened. (I literally have a hotkey just to terminate it, I ain't waiting on that crap, close when you are told god damn it!)
      There are older, more complicated games that start in less than a tenth of the time of some Source games, IN STEAM, that is where my beef comes from.

      I seriously hope they are working on Source3 and a replacement for Steam.
      Steam is literally a web browser, chat client and basic file manager.
      Konqueror, the closest example I have used, ran on my ancient Toshiba Satellite Pro 660Mhz laptop off a live disc with 512MB USB pen for storage and 1GB RAM flawlessly, not even remotely as slow as Steam runs.
      What is up with that Valve? Why?

      Also, I question how they are even going to keep up with a DD-only console.
      Steam already horrifically dies at servers when even a moderately popular event / game launch / sale happens. A CONSOLE, ARE YOU KIDDING ME?!
      I hope they have been saving all that hat money to buy a bunch of servers around the world to beef up the current file servers.

    10. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      200 launch titles

      ...are certainly something to scoff at when you're talking about old games.

    11. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Indie Games Console, but with some quality controls too? Sign me up.

    12. Re:They've got a good shot at it by wbr1 · · Score: 4, Informative

      They may not have a huge library of linux games, but what they do have are some exclusive AAA titles they could trot out. L4D3, HL3, Portal 3, etc....

      --
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    13. Re:They've got a good shot at it by Hadlock · · Score: 2

      If Valve managed to talk Rockstar in to developing a linux/steambox edition of GTA V, that alone would cement them as a Real Console manufacturer. GTA V PC is supposed to launch around the same time as the Steam Box is. Just sayin'...

      --
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    14. Re:They've got a good shot at it by ubersoldat2k7 · · Score: 4, Interesting

      Apart of the 200 already existing titles already mentioned, SteamBox + HalfLife3 would be a killer move from Valve and place them, at least, at a very good starting position. I can dream, can't I?

      What worries me is that, some big shots like GTAV are not in those 200 titles.

    15. Re:They've got a good shot at it by gweihir · · Score: 1

      I would love for that to happen, but we will see. The MS island of incompatibility is certainly not the way into the future.

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    16. Re:They've got a good shot at it by hobarrera · · Score: 1

      Also, knowing Valve, they'll probably release some UNIQUE title along with steambox, as a steambox exclusive or something!

    17. Re:They've got a good shot at it by drsquare · · Score: 1

      There's no Nintendo GTA5 so what makes you think there'd be a Steambox GTA5?

    18. Re:They've got a good shot at it by Alef · · Score: 4, Insightful

      That's one part of the equation; a few big titles is more or less necessary for them to stand a chance at all. But they still need someone to produce the consoles cheaply (if they cost like a gaming PC it'll never compete with XBone or PS4), and that requires volume, which in turn requires a huge initial investment and commitment. I'm not saying it's impossible, and as a Linux user, once a gamer myself I really hope they succeed, but they only way I'd bet on it is if they've managed to attract some of the big players in the hardware industry (e.g. Samsung, LG, Asus, Acer) that might be interested in grabbing piece of the console gaming pie and are willing to chip in some serious resources to do it.

    19. Re:They've got a good shot at it by Anonymous Coward · · Score: 1

      I don't think they'd do that and risk making their PC market angry. Exclusives suck, and Valve knows that exclusives suck.

    20. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Yay, Half Life Ep3

      *is struck by lightning*

    21. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      They'd have to be playable from the couch with pads, so that's a lot less.

    22. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      I wish people would stop forgetting about Desura!. They have MORE Linux games than Steam. Even AAA titles like Freespace 2.

    23. Re:They've got a good shot at it by jones_supa · · Score: 1

      Konqueror, the closest example I have used, ran on my ancient Toshiba Satellite Pro 660Mhz laptop off a live disc with 512MB USB pen for storage and 1GB RAM flawlessly, not even remotely as slow as Steam runs. What is up with that Valve? Why?

      Agreed, Steam has always been quite puffy. It's also a bit crazy that the client gobs 100MB of memory when it only sits in the system tray. Modern machines have a lot of RAM, but it could still be engineered much better.

    24. Re:They've got a good shot at it by Mike+Frett · · Score: 2

      Who cares about GTAV?. It's rehashed material designed to make money. You really think those EA's and Rockstars CARE about Games anymore?.

    25. Re:They've got a good shot at it by verbatim_verbose · · Score: 1

      Well, Steam-exclusive maybe. It doesn't sound very Valve-like for it to be SteamBox-exclusive.

    26. Re:They've got a good shot at it by AmiMoJo · · Score: 1

      The controller will be key here. If they offer mouse/keyboard input so console gamers can play all those PC games that are desirable but don't translate well to a traditional console gamepad they could have a lot of buyers.

      I think the differences between the PS4 and XBone will be minimal a year after the launch. Games cost too much to develop for them to be platform exclusive, beyond some subsidised launch titles that get to complete in a market that isn't yet flooded. Valve could offer something genuinely different with titles that won't appear on other machines.

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    27. Re:They've got a good shot at it by Rolpa · · Score: 5, Funny

      Who cares about GTAV?.

      I have a billion dollars that would like to have a word with you.

    28. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      I think Valve has a very good shot at taking on the console market.

      Ha Ha that's funny.

      They have a recognizable and respected name.

      Not in the console market.

      Their online delivery system is tested and reliable.

      Except for the reliable part.

      Their software quality is generally good.

      Then why is Steam App such a piece of crap?

      What I know of their test betas has been solid.

      So have the PS4 and the X Box One. It means jack shit.

      They have a huge catalogue of games for the platform before it's even released.

      None of which will work on the Steambox.

    29. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      I don't know of any consoles which have more than 200 dad, so yes.

    30. Re:They've got a good shot at it by poetmatt · · Score: 1

      sure, if they were talking about old games. They aren't.

    31. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      No, Knowing valve they will release some sort of unique digital item for tf2 or dota 2.

    32. Re:They've got a good shot at it by Bert64 · · Score: 1

      A bluetooth keyboard on your lap and a solid mousepad on the chair arm work quite well, some games are much better played with keyboard/mouse but look better on a large tv than a small monitor.

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    33. Re:They've got a good shot at it by aliquis · · Score: 1

      I just with the PC market wasn't split between Steam, Desura, Origin, Bnet ..

      I would like to have my game and people in the same client please. Stupid DRM. If all games was allowed in into Steam and at very good prices for indie games / cheap games maybe the rest wouldn't had existed.

      Then again I totally appreciate if the store doesn't show a whole bunch of shovel ware. So I guess it's ok with categorised software like AAA titles, other commercial, greenlit indieware, other indieware or something such.

      Kinda wish the shovel ware wasn't released at all because it's just a waste of peoples time but that won't happen of course. Weird it ends up in some game bundles, good thing with the humble bundle one in that they are likely quite restrictive about what crap they let in and I guess that's part of why they are popular.

      (I just wish I could get the old bundles somehow.)

      Steam client is better than the desura one.

    34. Re:They've got a good shot at it by aliquis · · Score: 1

      More engines run on Linux, SDL 2 is released, "if you build it they will come" and so on.

      One disadvantage people may see with PCs is the lack of common configuration. One advantage though is that if you develop a game for Steam/PC it will likely / hopefully also run on future setups so they can upgrade the steam box and people can upgrade their PCs and the titles can still be sold.

      On the consoles sometimes popular titles are ported to a newer one, some has been backwards compatible and if cracked people develop emulators but it's not as convenient.

    35. Re:They've got a good shot at it by aliquis · · Score: 3, Interesting

      Bundle it with all their own titles (Half-life, HL2, CS, TF2, Portal 1 & 2) would be a start for people who haven't played it, maybe not that exciting for people who play games though.

    36. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      It is kind of amusing, the comment about DRM, because that's what Steam is. Mind you, it's DRM implemented in a way that's not stupid and restrictive and the client actually seems to be a good thing. Plus, it generally accounts for the fact that digital publishing is cheaper than physical publishing.

      I will say that amongst the quite often shovel ware seeming there are some gems. For example, Altitude is actually a rather fun game, though a little frustrating the first hour or so, if you haven't played similar types of games.

    37. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      "gotta thrash that hard drive a bit for no raisin"

      Well, considering I don't like raisins I guess that's a bonus for me!

    38. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      the ps3 can barely even handle GTA5. also all next gen consoles basically use PC hardware, so a steambox port would be much less work than a nintendo port. i bet it could be done by one person only in just a few days.

    39. Re:They've got a good shot at it by CronoCloud · · Score: 1

      I'm thinking their best bet is to make it an open specification for which they develop a standard software stack, kind of like Android did for smart phones. That way, they can get hardware vendors (Samsung et al.) to make the heavy lifting.

      Like the 3D0?

    40. Re:They've got a good shot at it by CronoCloud · · Score: 1

      If they offer mouse/keyboard input so console gamers can play all those PC games that are desirable but don't translate well to a traditional console gamepad they could have a lot of buyers.

      That's been done already. Didn't help get certain PC partisan developers to do versions of their games for the PS2 and PS3.

    41. Re:They've got a good shot at it by Anonymous Coward · · Score: 5, Funny

      They may not have a huge library of linux games, but what they do have are some exclusive AAA titles they could trot out. L4D3, HL3, Portal 3, etc....

      Oh come on guys, lighten up. Just because its called a Steambox doesn't mean it actually has to be filled with vaporware.

    42. Re:They've got a good shot at it by Nerdfest · · Score: 1

      I find a Logitech TrackMan even better.

    43. Re:They've got a good shot at it by Mitchell314 · · Score: 1

      Dammit, figures that my mod points would have already expired. XD

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    44. Re:They've got a good shot at it by aliquis · · Score: 1

      But the good part of Steam isn't the DRM of course.

      The good part for me as a consumer is:

      1) All my purchases in one place with no messy physical copies (I just wish they WORKED like physical copies though and not just be licenses with restrictions.)

      2) One place to look at merchandise at and buy from (not necessarily beneficial, if one could buy form many places but still add it to the same common storage that would be better.)

      3) Easy connection with other people.

      The actual DRM of course isn't of my benefit for me (except secondary effects like lower prices because of less piracy or whatever but the large titles like say Bioshock Infinite still seem to be available the pirate way so.

    45. Re:They've got a good shot at it by aliquis · · Score: 1

      "I have a billion dollars that would like to have a word with you."

      And you would give them all up to have GTA V on Linux? ;D

      I'd argue you'd get more interesting games if you bought 200 million indie game bundles instead ;)

    46. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      WOW... three different mods of the same game!

      That IS a huge library of AAA titles!

    47. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      " It's rehashed material designed to make money."

      same could be said for HL3 L4D3 and Portal3

    48. Re:They've got a good shot at it by Lehk228 · · Score: 1

      with one set of hardware and controlled software package distribution I don't see why they couldn't use it for many titles.

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    49. Re: They've got a good shot at it by Anonymous Coward · · Score: 0

      Futurama reference...

    50. Re:They've got a good shot at it by kLimePie · · Score: 1

      Doesn't an Android HDMI TV dongle or CD-sized media player like the Minix Neo already have access to literally thousands of games simply by having Google Play installed? You get practically the whole range of games available for a dedicated console minus the graphics quality, which shouldn't be an issue for most people who aren't die-hard console gamers.

    51. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      200 titles of 15 year old ID games and toy-town indy stuff. No one is going to buy a Steam-box based on the pathetic catalog of Linux ready games. Once the main AAA hit it, then it'll be a very successful beast, but that's probably never going to happen. Gamers buy consoles to play new games, not a box to hack around on.

    52. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      No kidding! It is almost as half as bloated as Firefox!

    53. Re:They've got a good shot at it by Richy_T · · Score: 1

      Some of these games developers are looking at it the wrong way. They look at the variety of configurations, throw their hands up and say "We'll never make it work on this" (though Valve actually went through with it). The way to go is to build to a set of requirements you decide and then sort out the dependencies afterwards. It wouldn't be long before "steam-prerequestites" became a virtual package on Debian for example.

    54. Re:They've got a good shot at it by hairyfeet · · Score: 0, Flamebait

      But Linux is a BAD IDEA as all consoles HAVE TO HAVE DRM or you won't get the major players on board and that means the "FOSSie Faction" as I call them will be up in arms and maybe even some lawsuits over GPL violations.

      A MUCH better choice would be to do what Sony did and use BSD, that way they can still have the DRM required while sharing the non DRM bits, just as Apple shares the low level stuff but doesn't share their GUI. If they go Linux and DRM free they can say goodbye to Activision, EA, and ubisoft and that would be the kiss of death. After all who is gonna buy a Steambox that only plays indie titles when you can get one of those little Android consoles for $100 that will do the same?

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    55. Re: They've got a good shot at it by UnknownSoldier · · Score: 1

      Looks like someone never played Limbo, Macharium, Trine, or World of Goo.

    56. Re:They've got a good shot at it by westlake · · Score: 1

      Also, knowing Valve, they'll probably release some UNIQUE title along with steambox, as a steambox exclusive or something!

      After looking at the numbers posted for sales of GTA 5? Think again.

    57. Re: They've got a good shot at it by Anonymous Coward · · Score: 0

      Android has shown otherwise.

    58. Re:They've got a good shot at it by Zero__Kelvin · · Score: 2
      What a well thought out and poignant bit of absurdity. It really brings to the forefront your ability to say stupid shit, that you know is stupid, and make yourself look like an idiot in the process. The Linux Kernel didn't adopt GPL V3 in large part specifically because of the Anti-DRM clauses added to V3. Linus has specifically came out and said DRM is OK on Linux as far back as 2003. There is absolutely nothing that prevents Digital Restrictions Management on a Linux system.

      Of course that assumes that Valve will insist on only distributing games that are DRM'ed, which is a claim you just pulled out of your ass.

      "FOSSie Faction"

      That was by far one of the more ignorant things I have ever seen on Slashdot by the way.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    59. Re:They've got a good shot at it by SCPRedMage · · Score: 1

      I think the difference here is that, theoretically, any Linux game on Steam would work on Steambox, so those "partisan" developers don't need to make a non-PC port.

      --
      My sig can beat up your sig.
    60. Re:They've got a good shot at it by Truekaiser · · Score: 1

      Which are shortcuts to where they are installed in wine.

    61. Re:They've got a good shot at it by Zero__Kelvin · · Score: 1, Funny

      "or are you REALLY gonna claim that Valve is gonna spend over a billion bucks to make their own GPL V2 fork "

      What the hell are you talking about? Their own GPL V2 fork of what? It's already GPL V2 you idiot.

      " the majority of Linux besides the kernel has ALREADY gone GPL V3"

      Again. WTF are you talking about?

      " or are you REALLY gonna claim that Valve is gonna spend over a billion bucks to make their own GPL V2 fork as Google did with Android? "

      You really are an idiot. Anything they need in user space that has "gone GPL V3" already has a GPL V2 version available. How the hell do you think they could make the switch to V3 if they didn't have a V2 version already.

      "Sadly it just shows that FOSSie flag wavers don't know WTF they are talking about "

      Not at all, but it does show a 100% correlation between those who use the ridiculous term "FOSSie" and being a complete and utter idiot.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    62. Re:They've got a good shot at it by VGPowerlord · · Score: 1

      Agreed, Steam has always been quite puffy. It's also a bit crazy that the client gobs 100MB of memory when it only sits in the system tray. Modern machines have a lot of RAM, but it could still be engineered much better.

      According to my (Windows) Task Manager, Steam is currently taking up 12MB of RAM sitting in my system tray.

      I know the Windows Task Manager's accuracy isn't always the best, but... were the numbers you quoting from before Steam switched to Webkit in 2010?

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    63. Re:They've got a good shot at it by VGPowerlord · · Score: 1

      2) One place to look at merchandise at and buy from (not necessarily beneficial, if one could buy form many places but still add it to the same common storage that would be better.)

      There are a few other places that sell you keys to activate on Steam. The biggest being Amazon...

      Steam items on Amazon are marked with the text "[Online Game Code]". Right now, the Bioshock Triple Pack is on sale for half of what Steam sells Bioshock Infinite for, let alone the other two games with it. When you buy it, it'll give you either a single Steam code for all 3 games or separate Steam codes for each game.

      Note: Bioshock Infinite is listed as [Download] game, but it also mentioned Steam is required for it... which is because Bioshock Infinite is a SteamWorks game, so you still have to activate it on Steam.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    64. Re:They've got a good shot at it by tepples · · Score: 1

      Kinda wish the shovel ware wasn't released at all because it's just a waste of peoples time

      Where is the line drawn between indieware and shovelware?

    65. Re:They've got a good shot at it by Zero__Kelvin · · Score: 0

      "The user space idiot, a kernel without a userspace is fricking worthless "

      Just admit that you are a moron. The entire Linux Kernel, and every single user space tool they could ever want, is freely available in a DRM compatible license. Period. I didn't read the rest of your ignorant drivel as I am 100% certain it is more of the same blatant stupidity.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    66. Re: They've got a good shot at it by CronoCloud · · Score: 1

      Looks like someone never played Limbo, Macharium, Trine, or World of Goo.

      Those little games aren't going to sell a steambox... for one they're already ON consoles in already in living rooms.

       

    67. Re:They've got a good shot at it by mhotchin · · Score: 1

      Right here, right now - in Process Explorer, using 'Working Set', which I believe is current in RAM usage:
      SteamService.exe 12,324 KB
      Steam.Exe 160,624 KB

      Total - 168 MB

    68. Re:They've got a good shot at it by jones_supa · · Score: 1

      I know the Windows Task Manager's accuracy isn't always the best, but... were the numbers you quoting from before Steam switched to Webkit in 2010?

      The numbers are from today (and the Steam client has updated itself to the most recent version). Steam.exe has allocated 107,888K memory.

    69. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      200 *new* games? I don't think so. If you use that measure, the PlayStation 2 launch got to count all the PS1 games that ran on it as "launch titles".

    70. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Make that 300.
      Just Dota 2 alone will most likely sell the system.

    71. Re:They've got a good shot at it by zdepthcharge · · Score: 1

      You mean sort of like what Good Ol Games does with old PC games and Dosbox?

    72. Re:They've got a good shot at it by Andtalath · · Score: 1

      PS2 and PS3 definitely did.
      All of the old games to the previous generation that is.

      It's basically just an "oh, so I can play my old games on it? Nice, but, well, oh, whatever."

    73. Re:They've got a good shot at it by Rolpa · · Score: 1

      A hundred duck sized horses, or a single horse sized duck...

    74. Re: They've got a good shot at it by zevans · · Score: 1

      If only the average Steam customer was likely to have some sort of a device with a touch screen and BlueTooth already...

      --
      "... and more and more now there are all kinds of electronic goodies available" -- Pink Floyd 1972
    75. Re: They've got a good shot at it by Anonymous Coward · · Score: 0

      I played them when I got them from one of the bundle places for a few dollars. I'm not sure if I got my money's worth. Those games certainly aren't going to sell consoles.

    76. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Yes, but think about how many other packages will also be available for it. Red Hat for example has around 18,000 packages available.
      Assuming that you can install packages on it, or mod it to do so, you'll be able to run webservers, stream movies, run XBMC and all sorts of other cool things on it.
      If that was the case then I'd definitely be interested in one.

    77. Re:They've got a good shot at it by bloodhawk · · Score: 1

      If you are targeting those that want a keyboard and mouse then you aren't competing in the console market, they would be trying to cannibalise their own PC market which is unlikely to be a winning strategy, As a PC gamer myself I am not switching to any console, even if it does come with a Mouse and Keyboard, my own PC is almost certainly going to be superior to any console they devise as they will be far more cost limited than my PC will be.

    78. Re:They've got a good shot at it by aliquis · · Score: 0

      Doesn't an Android HDMI TV dongle or CD-sized media player like the Minix Neo already have access to literally thousands of games simply by having Google Play installed? You get practically the whole range of games available for a dedicated console minus the graphics quality, which shouldn't be an issue for most people who aren't die-hard console gamers.

      Interesting opinion.

      I haven't played games for a while and as such haven't really been updated in the graphics apartment but I've watched some indie games and I've watched comparisons for the same game in different direct X versions.

      I kinda get what you're saying, from a game play perspective.

      But then again this is Civ V:
      http://cdn3.steampowered.com/v/gfx/apps/16870/ss_3eb44fdd0980ea7bc76821224f5d133a149a136d.1920x1080.jpg?t=1378340287
      (I wonder if that link will work, if not click here: http://store.steampowered.com/app/16870/)

      That's far from new and the screenshot isn't even the full 1920x1080 but at least have quite some detail. If I where to play Civilization even if it's the same game the more details would likely be preferable and offer a little more to the game. I kinda feel the same for all other games which has some in newer versions but where you can get the older ones to. With a limited amount of time do you really want to play them when you've got fresher stuff around?

      Anyway, back to the indie titles:
      (2 days left for Humble Indie Bundle 9: https://www.humblebundle.com/)
      http://www.youtube.com/watch?v=nyWJhOh7w00
      http://www.youtube.com/watch?v=m109lvkEPFk
      http://www.youtube.com/watch?v=sfRWwLcckNs
      http://www.youtube.com/watch?v=h6_VGRKPRAI
      http://www.youtube.com/watch?v=FB9N4XTfE1w
      http://www.youtube.com/watch?v=e1UnoyKqeMs

      So, maybe they was poor examples, some of them aren't super heavy in the graphics department. But most of them actually require somewhat I'd consider pretty decent (which may be five years old and a geforce 8800 or something such but still..)

      All that detail TO ME make the environment (well, it's very dark environments in many of those titles) more interesting and draw me into the game than something from the NES era.
      (Yeah, how relevant.)

      I kinda don't want to play this game:
      http://www.youtube.com/watch?v=yh4Q9UnHqw8
      But if I did wanted to play such a game I'd totally opt for the more beautiful one.

      I find FEZ disturbingly ugly for no obvious reason:
      http://www.youtube.com/watch?v=gfDYTuf6M_w

      Alastair John Jack (http://alastairjohnjack.com/) have made at least two interesting games:
      Arvoesine: http://www.youtube.com/watch?v=D0z-CtSggu0
      Totally classic game play, looks and music, but FREE! Super hardcore game :)
      Angvik: http://www.youtube.com/watch?v=WKGytUEQZIE
      Very beautiful classic game play there to.

      I don't really know what my point is. Somewhere it was that it's good to be able to play new stuff, new stuff can still have classic game play, new stuff can look better, better hardware can play older titles (but in this case there was also a software layer which will mess with that.)

      Anyway, bunch of Android games will likely not be made for a controller, some will likely

    79. Re:They've got a good shot at it by aiadot · · Score: 1

      What you say is correct, but I don't think it's an issue. While this comment is a response to your comment, what I'm going to say next is not target at you but everybody who is worried about the current Linux game library and the lack of compatibility with the DirectX and Windows games.

      The Steambox is a NEW game console/game platform. Unless the only thing you play are old games(which means you're part of a niche called retro gamers), "backwards compatibility"(or should I say compatibility with the current Steam Library) doesn't matter very much at all. It is much more important to make sure brand new games get a release on your platform than then trying to bring old games already available on older(and rival) platforms. FOR EXAMPLE, I guarantee that having a game like GTA5 on the Steambox will attract a lot more costumers than having all the previous GTA games available natively. Sure BC is a bonus but shouldn't be priority. If BC helped that much the PS VIta and WiiU would be in a much better position now and the 3DS wouldn't need a drastic price drop in 6 months after release.

      As for the DirectX vs OpenGL debate it doesn't matter. If the SteamBox/Linux proves to be a profitable platform for gaming than devs will write their games in OpenGL/AL/CL and Linux SDL. The Playstation consoles use a fork of OpenGL ES 1.0 called PSGL and the majority of mainstream devs(and recently lots of indies as well) are developing for it.

      Anyway I just hope Valve does a good job marketing and releasing this rumored new game console. Not because I want one(at least not for now) but because I want sony to have a good competitor in the home console arena. Otherwise they'll get arrogant again and the next-nextgen consoles(PS5) will be overpriced and will suck again.

    80. Re:They've got a good shot at it by aiadot · · Score: 1

      If you're going to consider old games as part of a new console library then the PS Vita had over 1000 games available at launch(PS1 classics + PSP as PSN downloads). We all know how great that turned...

    81. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      You should try your shit on ARS again... LOL I love watching you get down-voted to oblivion and told not to troll by the moderators. What you don't have your sockpuppets anymore to mod you up?

    82. Re:They've got a good shot at it by L4t3r4lu5 · · Score: 1

      PC gamers who want to play GTA V already have a PC to game on. Why would they want a console?

      I can get a better console experience (graphically) on my PC with a $20 USB joypad.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    83. Re: They've got a good shot at it by higuita · · Score: 1

      add the "Don't Starve" to the list!

      --
      Higuita
    84. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      That's certainly true, considering most consoles don't have dads.

    85. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      More launch titles than most consoles have dad?

      That is correct, son.

    86. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      I have always avoided the GTA series due to both it's generic content and mass appeal to idiots. GTA V is amazing...

      I picked it up to make fun of it and it's not only completely gorgeous but the story is solid, the driving mechanics are smooth, and AI is top notch. The quests don't feel like generic fetches. The music selection is beyond outstanding.

      Seriously you should see what they squeezed out of 8 year old hardware. Completely changed my opinion of Rockstar.

    87. Re:They've got a good shot at it by AJodock · · Score: 1

      From the linked page (click on the first circle)

      You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

      May not count as native games for the Steam Box, but this could certainly help. Keep your gaming PC in your office/bedroom/wherever and have the steambox to relay your library to your TV.

    88. Re:They've got a good shot at it by CornflakeJustice · · Score: 1

      I think Valve has a very good shot at taking on the console market.

      I'm not really sure it's meant as direct competition against the console market. Though the announcement of the "box" part of the actual Steambox may change my opinion of that. If the likely soon to be announced Steambox is just going to use the Linux based SteamOS then you'll still need a computer powerful enough to run the games that exists separately from the Steambox itself. It definitely creates a much more convenient and probably quiet means of playing with Steam on your TV, but without box specs it's hard to say how much of a computer you'll need to support it. Plus it's all well and good to say that AAA and other titles are already targeting SteamOS for distribution, but it doesn't mean much until they release the games for it. Either way it's an exciting new chapter in gaming!

    89. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Problem is Windows + Steam > 2000 games, included the best selling ones right now.

    90. Re:They've got a good shot at it by Anonymous Coward · · Score: 0

      Portal 2 isn't available on Linux.

    91. Re:They've got a good shot at it by hobarrera · · Score: 1

      How is that relevant?

  3. Cheap and disposable? by Raumkraut · · Score: 1

    That controller appears to be made of corrugated cardboard.

    1. Re:Cheap and disposable? by Knuckles · · Score: 1

      Like the cat.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    2. Re:Cheap and disposable? by Radak · · Score: 1

      Hahaha. Oh wait, you were serious? Let me laugh even harder.

    3. Re:Cheap and disposable? by Anonymous Coward · · Score: 0

      note this part:
      "Soon, we’ll be adding you to our design process, so that you can help us shape the future of Steam."

    4. Re:Cheap and disposable? by jones_supa · · Score: 1

      I hope it means "we will humbly listen to your feedback" rather than "we will rigorously datamine everything you do when you are gaming".

  4. Console controller? by El_Muerte_TDS · · Score: 4, Insightful

    That device is called a "gamepad" and has existed on the PC for years.

    1. Re:Console controller? by Anonymous Coward · · Score: 2, Informative

      It existed in game consoles before PCs even had color graphics.

    2. Re:Console controller? by Anonymous Coward · · Score: 0

      It existed in game consoles before PCs even had color graphics.

      Hey now! My TI-99-4A had 16 colors in 1980/81!

    3. Re:Console controller? by wbr1 · · Score: 1
      Op again. Sure, I have a 'gamepad' for my PC. I use it when emulating my old console games. For PC games its WASD + mouse biotches :P.

      The implication/hint being that this is a console announcement. However it says they will involve us in the design process. I hope that means we can turn off monitoring and always online aspects!

      --
      Silence is a state of mime.
    4. Re:Console controller? by Anonymous Coward · · Score: 0

      Hey, I don't understand what you're all talking about. Given the picture surely they're suggesting I'll be able to play Steam games on my cat!

    5. Re:Console controller? by Anonymous Coward · · Score: 0

      You can turn off online. Steam has an offline mode.

    6. Re:Console controller? by Anonymous Coward · · Score: 0

      You can turn off online. Steam has an offline mode.

      No, it doesn't.

    7. Re:Console controller? by jones_supa · · Score: 1

      id Software worked around all the color limitations quite cleverly in their older games as they used only two colors: dark brown and dark grey. ;)

    8. Re:Console controller? by Anonymous Coward · · Score: 0

      Yes, it does. It seldom works, but it's there.

    9. Re:Console controller? by SCPRedMage · · Score: 1

      Hey, now, Wolfenstein 3D had plenty of blue, too. :P

      --
      My sig can beat up your sig.
    10. Re:Console controller? by tepples · · Score: 1

      True, USB HID gamepads have worked on a PC since 1999 or so, and Xbox 360 controllers have worked in Windows as long as the Xbox 360 has existed. But because a traditional PC ships with a mouse and keyboard but no gamepad, it is common to assume that owning a gamepad is beyond the lowest common denominator of a PC gamer. Turn down your threshold; Anonymous Coward makes some plausible points here. If the rumored Steambox ships with a gamepad, that might help boost adoption of gamepads on PCs.

  5. Not gonna happen by greggman · · Score: 1

    I'd love to be wrong but what would make me get a steam box over regular consoles? The regular consoles have exclusives I want to play. The steam box seems unlikely to have any exclusives.

    1. Re:Not gonna happen by Anonymous Coward · · Score: 3, Interesting

      Then you, my friend may not be their target audience.
      If Valve make titles available to play on both PC & Steambox with just the one license then I would likely purchase one.

    2. Re:Not gonna happen by LRAD · · Score: 0

      I only play EXCLUSIVE games! If it's available on more platforms than one it's DUMB! In that case, there will be plenty of Steam games that aren't on consoles.

    3. Re:Not gonna happen by LRAD · · Score: 2

      I believe that a Steam Box will be a modified PC running linux or windows that is designed to have a steam shell for maximum gamepad gaming. You'll use the same Steam account over however many systems you have, as it is now.

    4. Re:Not gonna happen by greggman · · Score: 1

      I only buy things I need to play the games I want to play. If the game plays on my PC no need to buy another console to play it.

    5. Re:Not gonna happen by Anonymous Coward · · Score: 0

      That's like saying "I enjoy getting shafted, so instead of putting pressure on publishers to stop shafting me, I'm going to embrace the shafting business model, and see that very shafting as an advantage."

      Not that there's anything wrong with that...!

    6. Re:Not gonna happen by Anonymous Coward · · Score: 0

      I guess you only have one PC, one screen, one frying pan, one clock, one sink, and so on...?

    7. Re:Not gonna happen by wbr1 · · Score: 4, Informative

      Half Life 3? Left for Dead 3? Portal 3? Team Fortress 3?

      --
      Silence is a state of mime.
    8. Re:Not gonna happen by Anonymous Coward · · Score: 0

      I don't know about the other guy, but yes. I do only have 1 of each of those things.
      Why would I have more than one sink? this isn't a restaurant.

    9. Re:Not gonna happen by Anonymous Coward · · Score: 0

      Two sinks are very convenient: one in the kitchen and one in the bathroom.

    10. Re:Not gonna happen by Anonymous Coward · · Score: 0

      only barbarians would use the word 'sink' to describe the porcelain beauty in their bathroom.

    11. Re:Not gonna happen by hobarrera · · Score: 1

      Those that don't have a gaming PC are the target. Or those in search of an upgrade to their current one. It won't replace your PC right now.

    12. Re:Not gonna happen by Anonymous Coward · · Score: 0

      So you have one sink and one washbasin.xD

    13. Re:Not gonna happen by Mike+Frett · · Score: 1

      It will NOT be using Windows. You can buy a Windows license and install it if you like, but SteamBox is Linux 100%. Valve wants to get as far away from Microsoft as possible. I can see a future where they don't offer steam for Windows anymore.

    14. Re:Not gonna happen by Anonymous Coward · · Score: 0

      Steam will provide all the condoms and lube to make it as painless as possible. Remember, DRM done right.

    15. Re: Not gonna happen by Anonymous Coward · · Score: 0

      Only a barbarian would wash his hands in the toilet.

    16. Re:Not gonna happen by Anonymous Coward · · Score: 0

      I can see a future where they don't offer steam for Windows anymore.

      In this future is Valve bankrupt?

      Linux is 0.9% on the monthly Steam stats. Microsoft is doomed!

    17. Re:Not gonna happen by Anonymous Coward · · Score: 0

      Half Life 3? Left for Dead 3? Portal 3? Team Fortress 3?

      First person shooters have historically been terrible on console systems with gamepads. They have to water down the movement and aiming controls to make it work. Still, though, it may work. Consoles are geared towards kids who probably haven't had the experience of PC gaming.

    18. Re:Not gonna happen by fostware · · Score: 1

      You mean Steam Family access?

      --
      "We know what happens to people who stay in the middle of the road. They get run over." - Aneurin Bevan
    19. Re:Not gonna happen by Anonymous Coward · · Score: 0

      If HL3 would come for exclusive for Linux and their "steam box" for 2-3 months it would be huge raiser in popularity. Then L4D3 for 3-4 months after Christmas season, Portal 3 after that and TF3 after that. All in 3-4 month exclusive periods. Quickly there would be tens of millions playing on Linux.

    20. Re:Not gonna happen by loufoque · · Score: 1

      All games with no appeal to the masses.

    21. Re:Not gonna happen by Anonymous Coward · · Score: 0

      Yeah, if steambox wants to be a success they should port tiny wings or candy crush...

    22. Re:Not gonna happen by CronoCloud · · Score: 1

      Consoles are geared towards kids who probably haven't had the experience of PC gaming.

      What are you, European or something? You do know that in the US/Canada/UK/NZ/AU and Japan that the majority of console owners and players are adults.

    23. Re:Not gonna happen by click2005 · · Score: 2

      No, if you buy a game on Steam you get it for Linux, Windows & Mac (if its available on those platforms).

      --
      I am a free slashdotter. I will not be modded, blogged, DRM'd, patented, podcasted or RFID'd. My life is my own.
    24. Re:Not gonna happen by Nerdfest · · Score: 3, Informative

      Windows is pushing towards the "Metro"/Apple model where they get 30% of all software sold. Valve sees this coming a little earlier than most.

    25. Re:Not gonna happen by Nerdfest · · Score: 1

      You're right, they all sold very poorly.

    26. Re:Not gonna happen by loufoque · · Score: 1

      What does that have to do with it?
      That they sold well doesn't affect the fact they're not games for the masses like those for consoles. They've always been niche games for the FPS PC market.

    27. Re:Not gonna happen by Nerdfest · · Score: 1

      Left for Dead (1 and 2) and Portal 2 both sold very well on console as well. I think the games mentioned would do quite well as release titles.

    28. Re:Not gonna happen by loufoque · · Score: 1

      One or two 3-million sales games from five years ago are not quite enough to launch a game console.

    29. Re:Not gonna happen by Anonymous Coward · · Score: 0

      What does that have to do with it?
      That they sold well doesn't affect the fact they're not games for the masses like those for consoles. They've always been niche games for the FPS PC market.

      Yeah and the bible is a niche seller in the dead tree book market. Please, I can understand the cognitive dissonance of goalpost moving and no true Scotsman, but you have to start your logical fallacies in this version of reality to begin with.

      Half-Life 3 is on the gamer AND nerd want list just after flying cars and slowly overtaking a young Carrie Fisher in a bid for second place.

    30. Re:Not gonna happen by fostware · · Score: 1

      SteamPlay has been in existence for a while. Family Access to the "Gamer PC"'s library from a console is the final piece for people to reuse their existing purchases on a SteamBox. Family Access is a newish feature, and I believe it was a final hurdle to allow a large library of games to play on SteamBox on launch day.

      (I've even bought Mac Steam games through deals where the PC version isn't discounted. I'm a fan of SteamPlay)

      --
      "We know what happens to people who stay in the middle of the road. They get run over." - Aneurin Bevan
    31. Re:Not gonna happen by Richy_T · · Score: 1

      Half Life, Episode 3 - Gordon Freeman goes to Farmville.

    32. Re:Not gonna happen by tepples · · Score: 1

      Multiple PCs are useful for playing multiplayer when you have friends or relatives over.

    33. Re:Not gonna happen by LRAD · · Score: 1

      Unless MS makes it so that the steam app CAN'T live on windows, it's going to work there as well. If I buy a steambox, and then want to put windows on it, and run steam on top of windows, how is it NOT a steambox?

    34. Re:Not gonna happen by L4t3r4lu5 · · Score: 1

      Not at all. Consoles have always been second-place to PC gamers in FPS because you can't get mixture of speed and precision you get with a mouse on a gamepad. It's the only reason why there is no console + PC online play in CoD, BF etc. Auto-aim for consoles is too much of a bonus against crappy PC players, and not good enough against good PC players.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
  6. The cat is intriguing... by Anonymous Coward · · Score: 0

    Could it be a man-machine-cat interface to give you feline reflexes at FPS?

  7. Pre-order comes bundled with HL3 by Anonymous Coward · · Score: 0

    And obligatory: gaben.tv

  8. Expectation: Cheap, underpowered, Linux-powered by Anonymous Coward · · Score: 0

    Expecting a fairly small "console" running Linux and sporting hardware that is unsuitable for proper gaming.

    At best, we'll see some midrange laptop-grade GPU (750M) but most likely the system will feature processor-integrated GPU with performance that will run 2-3 year old AAA games (and today's indie titles) but not much more.

    I sincerely hope I'm proven wrong.

    On the other hand, any system with a proper PC GPU would be far too expensive with the GPU alone costing $200 or so and the total cost of the system going well north of $500.

  9. This logo was "stolen" ! by Anonymous Coward · · Score: 0

    Kinda the same as the SOLEIL project:
    http://boards.openpandora.org/index.php/topic/10894-application-soleil/

    1. Re:This logo was "stolen" ! by black3d · · Score: 1

      Well, "stolen" is a bit harsh, considering SOLEIL themselves simply appropriated it and have no ownership to the public domain work produced by NASA.

      http://www.nasa.gov/centers/goddard/news/topstory/2007/first_light_prt.htm
      http://www.nasa.gov/centers/goddard/images/content/165490main_fl_blue.jpg

      To be fair, you could Google a lot of other "Blue Glowing Sphere" images and get closer matches.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
  10. Yay, Half Life Ep3 by Anonymous Coward · · Score: 1

    They will release Half Life Ep 4 just to troll people.

  11. They want my input by Aboroth · · Score: 3, Insightful

    Soon, we’ll be adding you to our design process, so that you can help us shape the future of Steam.

    Oh great, because I have some features I've been wanting for a long time, like being able to sell or trade my games to other accounts, or selectively appearing offline to different contacts on steam, or at least not broadcasting what I'm playing to certain people...

    Oh, you don't want that kind of input. You don't really give a shit about what I want.

    Well screw you then.

    1. Re:They want my input by Anonymous Coward · · Score: 0

      If you want to hide what you're playing on Steam (CoD/Sims?) you can setup a shortcut to notepad and rename it to "Manly non-noob game" and people wont see what you're really playing (*) if you launch it while notepad is running.

      (*) It will disable the ability to invite/join other people through Steam & it'll still shows you played it but idiots cant jump into your games.

    2. Re:They want my input by Anonymous Coward · · Score: 0

      Soon, we’ll be adding you to our design process, so that you can help us shape the future of Steam.

      Oh great, because I have some features I've been wanting for a long time, like being able to sell or trade my games to other accounts, or selectively appearing offline to different contacts on steam, or at least not broadcasting what I'm playing to certain people...

      Oh, you don't want that kind of input. You don't really give a shit about what I want.

      Well screw you then.

      You can do some of that already. Temporarily blocking people will make you look offline to them. There is also a chat/friends/trade client floating around that someone wrote in C#. Clearly that can be modified to your ends. You have options above and beyond being a petulant child should you chose not to be one.

      As for trading or selling games. You already know that you do not own any of those. They are non-transferable indefinite licenses so they say. Valve has no control over the licensing of the products they distribute. For that to change will require some legal pressure like what is happening in the EU. It will take time there. No one wants to change the property laws anywhere else so it is not likely to happen for the rest of us.

    3. Re:They want my input by Anonymous Coward · · Score: 0

      Oh great, because I have some features I've been wanting for a long time, like ... selectively appearing offline to different contacts on steam, or at least not broadcasting what I'm playing to certain people...

      A while back, just around the time of the big Summer Sale, offline mode was COMPLETELY unlocked. You could browse the store, check your activity feed, make market purchases/sales and even use the built-in web browser while in game. I thought it was pretty awesome as I play in offline mode sometimes when I don't feel like being social.

      Unfortunately, in the last few weeks this change was apparently reverted. All online features are now back to being completely restricted while in offline mode.

      Did anyone else notice this?

    4. Re:They want my input by MurukeshM · · Score: 1

      Proxy support! The one thing Uplay has over Steam or Origin that I'd like Steam to have.

    5. Re:They want my input by Anonymous Coward · · Score: 0

      You can block your friends preventing communication/showing your online presence and then unblock them without them knowing; so there's that at least

    6. Re:They want my input by Anonymous Coward · · Score: 0

      In civilized countries, you can resell steam games. Sorry your country sold out to EA and Disney.

    7. Re:They want my input by Aboroth · · Score: 1

      Last time I tried, all blocking did was make messages not get delivered, but they could still see what I was playing. Maybe it's changed now.

    8. Re:They want my input by Aboroth · · Score: 1

      I agree with you, but I'm curious, in what countries is this possible, right now?

    9. Re:They want my input by Anonymous Coward · · Score: 0

      store.steampowered.com/sharing

  12. Streaming and Accounts by Xian97 · · Score: 1, Interesting

    Valve is pushing Linux for gaming, and I assume that the Steambox will be a Linux OS. There is only a very small subset of the Steam catalog that has native Linux games, so I am wondering if they are planning on supporting streaming from a PC running Steam to the TV via Steambox? There might still be some latency, but on a local network it is not going to be nearly what it would be streaming over the Internet, such as On Live or Sony's Gaikai.

    My biggest question would be how are they going to handle the shared Steam account? What if the wife or kids wants to play a game on the Steambox and I want to play on my PC at the same time? The only way you can do that with the current system on multiple devices is to have one of them in offline mode, which means only one can play an online game at once. What about multiple profiles so that that each user can have their own friends lists and own achievements such as the PS3/360 do on their consoles? Currently there are not any separate profiles on a single account, you need separate Steam accounts, and separate game purchases on each account to do so.

    1. Re:Streaming and Accounts by Anonymous Coward · · Score: 0

      This is what the recent announcment of Steam Family Sharing is meant to address.

      Each person in the household makes their own steam account. Games can be shared between accounts. If you're borrowing a game, and the owner starts playing, you get booted after a few minutes warning (so you can save or whatever). Presumably, only one person can borrow a game at a time, and can't do so in offline mode (so the limits can actually be enforced), but that's just speculation on my part.

    2. Re:Streaming and Accounts by Anonymous Coward · · Score: 0

      Interesting change considering Steam has always been eager to ban people creating multiple accounts. Its a nice step forward but still a long way off being able to sell your Steam games (as required by EU law).

    3. Re:Streaming and Accounts by Anonymous Coward · · Score: 0

      My biggest question would be how are they going to handle the shared Steam account? What if the wife or kids wants to play a game on the Steambox and I want to play on my PC at the same time

      Valve announced sharing games a la the original XBone attempt: http://games.slashdot.org/story/13/09/11/190228/valve-announces-family-sharing-on-steam-can-include-friends

    4. Re:Streaming and Accounts by Anonymous Coward · · Score: 0

      Simultaneous usage of a single steam account is a massive failure on Valve's part. Until they address it properly, Steam-box will never get anywhere near the user base of a regular console. As long as you're not all trying to play the same title, Steam should allow access to all other games.

    5. Re:Streaming and Accounts by SCPRedMage · · Score: 1

      The original XBone concept would have worked out just fine, had the system not included physical media.

      --
      My sig can beat up your sig.
    6. Re:Streaming and Accounts by VGPowerlord · · Score: 1

      If you're borrowing a game, and the owner starts playing, you get booted after a few minutes warning (so you can save or whatever).

      Since this happens if the owner starts playing any game, this doesn't really address what the GP was asking about. One player will still be logged off.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  13. Virtual Console: It prints money by tepples · · Score: 2

    200 launch titles

    ...are certainly something to scoff at when you're talking about old games.

    I beg to differ. Wasn't Virtual Console one of the reasons that Wii printed money?

    1. Re:Virtual Console: It prints money by Anonymous Coward · · Score: 0

      Depending on where you live, the Wii Virtual Console only launched with 10-38 games, and other games were added at a slow trickle. http://en.wikipedia.org/wiki/Virtual_Console

      I suspect most who bought a Wii primarily for the Virtual Console ended up being disappointed, unless the games they wanted to relive were already available.

    2. Re:Virtual Console: It prints money by Anonymous Coward · · Score: 0

      Well that and that it opened things up to the casual gamer.

      But the difference is that the Wii thrived on the old Nintendo nostalgia. Valve doesn't have anything like that as far as I know.

  14. Subject matter by tepples · · Score: 3, Insightful

    There's no Nintendo GTA5

    There's also no Nintendo Katamari, despite the Wii being more powerful than the PS2 on which the series debuted. Perhaps Nintendo just doesn't want the subject matter of GTA5 on its console.

    1. Re:Subject matter by Anonymous Coward · · Score: 0

      Perhaps Nintendo just doesn't want the subject matter of GTA5 on its console.

      whereas Mad World is perfectly acceptable content for the Wii

    2. Re:Subject matter by tepples · · Score: 1

      That depends. How much sex is in MadWorld?

  15. Don't we have enough FPS titles already? by damn_registrars · · Score: 1, Insightful

    From what I've seen, it seems that >90% of steam titles are various variants of FPS titles. On top of that the top sellers for XBox and PS3 are FPS as well. Eventually the market will hit saturation; we haven't really seen a technological jump in the genre in some time to the best of my understanding. What would Steam sell once the FPS fad is up and people want to play games that involve something other than shootting/stabbing high res people/zombies?

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:Don't we have enough FPS titles already? by Flipstylee · · Score: 1

      From what I've seen, it seems that >90% of steam titles are various variants of FPS titles. On top of that the top sellers for XBox and PS3 are FPS as well. Eventually the market will hit saturation; we haven't really seen a technological jump in the genre in some time to the best of my understanding. What would Steam sell once the FPS fad is up and people want to play games that involve something other than shootting/stabbing high res people/zombies?

      Totally agree with all points but the last assumption; That the "fad" ends. My journey down the fps highway began with Doom, and there were others before it, it's been since 95 for me. A long "fad".

    2. Re:Don't we have enough FPS titles already? by damn_registrars · · Score: 1

      From what I've seen, it seems that >90% of steam titles are various variants of FPS titles. On top of that the top sellers for XBox and PS3 are FPS as well. Eventually the market will hit saturation; we haven't really seen a technological jump in the genre in some time to the best of my understanding. What would Steam sell once the FPS fad is up and people want to play games that involve something other than shootting/stabbing high res people/zombies?

      Totally agree with all points but the last assumption; That the "fad" ends. My journey down the fps highway began with Doom, and there were others before it, it's been since 95 for me. A long "fad".

      Up to this point there has been a fair bit of innovation; from Wolfenstein to Doom to Quake to Half-Life to all the various shooters we have now. However over the past 5-6 years very little has changed but the missions and the characters. We haven't seen an improvement in the physics, the gameplay, the interactions, and most certainly not in the plot. You would have a hard time explaining to anyone who doesn't self-identify as a "gamer" what the difference is between any $60+ FPS titles on the market for the same system right now.

      A fad can keep going for a long time as long as it keeps changing. FPS titles are no longer changing; hence the fad will eventually die. The question is whether or not any software developers will be ready to write non-FPS games when that happens.

      --
      Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    3. Re:Don't we have enough FPS titles already? by blahplusplus · · Score: 1

      "once the FPS fad is up "

      The FPS FAD is not a fad, it started way back in 1992-1994 with Wolf3D, doom and others. 20 years of yearly FPS games is not a fad. FPS is the sports games of shooters.

      FPS is so popular because people experience life in the first person so its difficult to tire of that style of gameplay, if you go pickup Quake 3 or UT2004 and force yourself to play it, you'll get immediately immersed back into the fun of playing. The reason we (gameplay) players move on is to see different gameplay modes/etc. But gameplay is hard (tm), and most of the gaming masses don't really like the videogame aspect of games. They like the movie/story aspect.... and they make up the bulk of gamers now. So the game industry makes games like Mass effect 2, which is just a movie with the most basic fps gameplay, but they compensate for it with 'being part of an action movie' bit. We've moved from an era of gameplay focused games to set-pieces, story and virtual theme park experiences. Most people don't want to be challenged or play videogames, they want a themepark in which they are given the illusion they are good at playing videogames. This is why videogames have been dumbed down so much. Most modern gaming audiences are SBG's ('story based gamers') and they really despise gameplay that veers away from simple, dumbed down and easy.

      The industry right now is a giant chimera, it's created a generation of 'gamers' who want movies and not anything too vidoegame like. There's a bifurcation between what I call "VR people" and "gamers". VR people want non games like Journey and the walking dead.

      http://www.telltalegames.com/walkingdead/

      These games are primarily are all just about using computers to render stories/movies and are closer to visual novels / virtual experiences, than games.

    4. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      6 of the top 10 games weren't FPS. Sure FPS are popular, but characterizing them as the entire game industry is wrong, and characterizing them as a fad is wrong (Wolf3d came out in 1992). Graphics get better, AI improves (and has a long way up), gameplay improves, sure it's all very samey if you don't play the genre, but FPS games from 3-4 year ago come off as primitive.

      1. Call of Duty: Black Ops 2 (Xbox 360, PS3, PC, Wii U)
      2. Madden NFL 13 (Xbox 360, PS3, Wii, Vita, Wii U)
      3. Halo 4 (Xbox 360)
      4. Assassin's Creed 3 (Xbox 360, PS3, PC, Wii U)
      5. Just Dance 4 (Xbox 360, Wii, Wii U, PS3)
      6. NBA 2K13 (Xbox 360, PS3, Wii, PSP, Wii U, PC)
      7. Borderlands 2 (Xbox 360, PS3, PC)
      8. Call of Duty: Modern Warfare 3 (Xbox 360, PS3, Wii, PC)
      9. Lego Batman 2: DC Super Heroes (Wii, Xbox 360, NDS, PS3, 3DS, Vita, PC)
      10. FIFA 13 (Xbox 360, PS3, Wii, Vita, 3DS, Wii U, PSP)

    5. Re:Don't we have enough FPS titles already? by hibiki_r · · Score: 1

      You must be living in another dimension then. Steam has an extremely wide variety of games, you just have to attempt to look for them.
      For instance, look at the current Humble Indie Bundle, full of steam games that are mostly quite good.

      Trine 2: Side scrolling puzle
      Mark of the Ninja: 2d stealth.
      Eets munches: A puzzle game.
      Brutal Legend: 3rd person brawler/rts
      FTL: Space rogue-like, top down.
      Fez: Half puzzle, half platformer.
      Rocketbirds: 2d action
      A virus named tom: pizzle
      Bastion: isometric action game
      Limbo: 2d adventure/puzzle

      And that's by going to a single place that has huge steam deals. Their other deal is a pack of space simulation games: Imagine a far more modern Elite.Outside of the humble bundle,there's things like Oblivion, Civ V, Street Fighter, X-Com, Thomas was alone, Tropico.... I'd not call any of those FPS games.

      So I recommend that you leave that side dimension you live in where steam is mostly first person shooters, because it sounds terrible

    6. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      It did change. To TPS cover based shooters. AKA: I want to be Gears of War too!

    7. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      Huge bundle of sticks detected.

    8. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      Aww I love your butt-hurt knee jerk reaction to the truth.

    9. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      TL;DR "Anyone who has a different taste in games from me is a filthy casual." :P

    10. Re:Don't we have enough FPS titles already? by Anonymous Coward · · Score: 0

      The problem is that they are not games, they are misclasified. You can like whatever you want but don't fucking call them videogames.

  16. And Now by The+Cat · · Score: 0

    Linux takes over. It's a better development platform. It's a better operating system. It's easier to get things done.

    Apple is a non-factor. Microsoft is fading. Sony is formidable, but has no mobile presence. This is a key inflection point in the market.

    Linux will become the premiere indie platform, the premiere innovation platform and over time, it will move to the top of game platforms in general, including on mobile (where it is already dominant)

    Don't look now, but Linux just leapfrogged the desktop into the living room. The rest is inevitable.

    Congratulations, gentlemen. Success well deserved.

  17. I think you have misunderstood by CrosseyedPainless · · Score: 1

    What?! Since Steam already runs on every major OS, what would the point of your imagined "steam" box be? Why on earth would Valve go to all the trouble of building a computer, and then say "Oh, go ahead and put whatever you want on it. We hope you install Steam and play our gamez! kthxbai"

    Of course they're building a box. It will run Linux (probably a Valve-brewed distro). You can figure this out by the fact that they've been doing a lot of work getting Steam to run on Linux, which is like 1% of their userbase. Also, a lot of companies are releasing their backcatalog on Linux, which probably is happening because Valve gave the developers advance notice, and not because a bunch of companies simultaneously got the urge to support a tiny fragmented market.

    If you're trolling, 10/10. If you're seriously that much of a sperglord, 2/10.

    1. Re:I think you have misunderstood by Anonymous Coward · · Score: 0

      I didn't say they weren't building a box.

      Gabe Newell already gave away most of the plans around Steam. They are going to provide standardised specs and let others build PC--based consoles to run Steam.

      He stated it plainly. The boxes won't be locked and will run different OSes (maybe Windows, maybe Linux). His criticism of Windows 8.1 revolves around the death of open environments.

      Valve will be providing the seed. Try fucking reading.

  18. It's not quantity it is quality by Sycraft-fu · · Score: 1

    And that, sadly, is what their Linux collection on Steam lacks. They've got a couple gems in there, a few more decent indy games, and then a bunch of "meh". Also a number of those don't work well, or even at all, with controller so aren't really good Steambox stuff.

    Unless they are keeping things a secret, they don't have any real good launch titles. They don't have anything they can really draw people in with. That can then have the danger of creating a feedback cycle: Few people buy it, because there isn't much to play on it. Since few people own it, developers don't want to invest resources to develop for it, and so on.

    We'll see what happens but just tossing the Linux Steam collection at it really isn't likely to work very well. I mean if you have a look at the catalogue at the top sellers you have things like Kerbal Space Program which is cool, but unfinished (still in Alpha) and does not have controller support near as I know, and Left 4 Dead 2 which does support controller, but is quite an old title, not to mention one that was already sold on the Xbox 360 (and PC of course). You start scrolling the list of Linux new releases and it is mostly very small indy games, old titles, and DLC for a couple of larger strategy games (that don't do controller).

    That isn't much of a catalogue to give people a reason to buy. Remember those big games are big for a reason. You may not like them, but many people do. GTA5 did a couple billion in sales its first weekend. You can laugh at the people that bought it, say they should have appreciated indy games instead, etc, etc but none of that changes the financial reality of what people want.

    1. Re:It's not quantity it is quality by Zargg · · Score: 1

      But the Steam box isn't something you should specifically have to code for, so I would think every game released on Steam for Linux after the Steam box comes out will should be available on it, regardless of sales from the box.

    2. Re:It's not quantity it is quality by Sycraft-fu · · Score: 1

      Thing is, most devs don't want to code for Linux. When you are talking modern games with modern 3D graphics, and the demands those bring on the hardware, porting to Linux is not trivial. Even without that it still takes time and effort (and thus money) but particularly when you talk a game that wants to use modern features of the 3D card.

      Given that, and the fact that so far games sales on Linux are pretty low, most developers will give the port a miss. Just not worth the money in their assessment.

      For that to change, something needs to change that makes a Linux port more worthwhile. Well, if the Steambox were popular, it could do that. Say 100 million of them got sold (which would be good sales for a console, though not the best ever). That would be all kinds of worth porting to, that's a big market you can reach. However say only 10,000 get sold. Then it isn't worth it, that is not a significant increase over the number of Linux computers out there with Steam, so no real potential for sales increase.

      You have to remember with game development for anything but an independent developer, and even then sometimes, it all comes down to money and resources. If you spend money doing something, it needs to be worth it because that is money you can't spend elsewhere. Now you can say "Well just increase the budget!" but of course there's a limit to how much you can do that and still, that money could be spent on other things. You have to choose how you spend your development funds, they are not unlimited.

      A port to another platform, which Linux is, needs to have a reasonable chance to make back the money it costs and then some. If not, the money would be better spent elsewhere.

    3. Re:It's not quantity it is quality by tlhIngan · · Score: 2

      Thing is, most devs don't want to code for Linux. When you are talking modern games with modern 3D graphics, and the demands those bring on the hardware, porting to Linux is not trivial. Even without that it still takes time and effort (and thus money) but particularly when you talk a game that wants to use modern features of the 3D card.

      Given that, and the fact that so far games sales on Linux are pretty low, most developers will give the port a miss. Just not worth the money in their assessment.

      This is where SteamBox comes in. It's a fixed Linux distribution where there is well known locations for libraries and everything. No need to worry about what version of a library a user has, when on SteamBox it's guaranteed you'll get the version you need.

      No screwing around with AMD or nVidia or Intel drivers - it uses just one driver and one chip and guaranteed to work in the way you expect.

      Basically, it console-ifies Linux into one configuration. Linux purists may hate it, and if they try to do something beyond the basics (like say, upgrade a library) things can break so badly it has to be restored (which if fine - users are not supposed to do such things).

      Sales for SteamBox will probably be better than doing it for Linux because it's something you plop beside the TV and play. Steam for Linux will probably start to tightly control libraries so SteamBox games will run on Steam for Linux relatively easily, even if it means breaking the Linux tradition by having Steam ship with tons of libraries.

    4. Re:It's not quantity it is quality by wertigon · · Score: 1

      What many people miss out is that many middleware libraries these days allow for easy porting between Linux, Windows and OSX. Most big titles aren't locked to a single platform, either. GTA V is out for both XBox 360, PS3 and PC. That means there is an OpenGL version and any Windows-specific functions are hidden away in a software abstraction layer. That in turn means a Linux port (as in, get the damn thing up and running on a Linux box) is not only feasible, but could probably be done by two programmers in one months' time.

      There are also a bunch of promising kickstarter projects, nearly all of them promise a Linux port these days. Games like Planetary Annihilation[1] or Mighty No 9[2] have got Linux ports out of the box and would be available on Steambox with 99% certainty.

      So, yes, while there is a cost to porting, it's not half as huge as it used to be and it gets smaller all the time.

      [1] http://www.uberent.com/pa/
      [2] http://www.kickstarter.com/projects/mightyno9/mighty-no-9

      --
      systemd is not an init system. It's a GNU replacement.
  19. And there is any evidence of those? by Sycraft-fu · · Score: 1

    In case you haven't noticed, Valve has gotten a bit lazy with their software development. They can afford to, Steam makes them tens of millions of dollars PER EMPLOYEE just by being a middle man. So they don't need to worry about anything else, they make shit tons of money from it. They've always operated on "Valve time", hence the term, but it has only increased with the success of Steam and thus the removal of any financial constraints.

    However, that means if you think they've been secretly working hard on 4 big titles, which would need an increase in the size of their development teams to make happen, you are deluding yourself. Trying to develop and drop 4 big titles at the same time would be a hell of a feat.

    You might notice how it actually works, with other consoles: They sign on other developers to do a set of launch titles for them, while doing maybe one or two themselves (because that's all they've time for). Also they announce those things and hype them up because you need people saving their dollars for your hardware and your games.

    Valve seems to be playing at consoles. They want to release some little Linux powered thing and hope their Linux library, which is largely made up of games that don't do controller, will sell it. That is not likely to fly for the console market.

  20. How much longer will consoles last? by ducomputergeek · · Score: 2

    My Xbox 360 is now a glorified Netflix player. I was looking at Battlefield 4 and the next gen consoles. Frankly I'm BSD fan and the PS4 intrigues me.

    12 Years ago I switch to mac for my primary computer platform. As a computer, especially, for work it's done it's job extremely well as I worked around *iux environments and had MS Office. I own a total of 3 games: Knights of the Old Republic (bought on a may 4th deal), Wing Commander Privateer (GOG/Dosbox), and Falcon 4 Allied Force.

    When I wanted to play games, that's what I got the Xbox for. But @ $500 for a console it begs the question of whether or not it's time to go back to the PC. Especially with Star Citizen coming out. SC runs okay on my MBP (I have Windows 7 via Bootcamp). But for $500 I can upgrade the home PC (new PSU & Graphics card, has a quad core 3Ghz CPU & 16GB of Ram) and get a decent quality HOTAS & Pedel set up.

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
    1. Re:How much longer will consoles last? by Anonymous Coward · · Score: 0

      My Xbox 360 is now a glorified Netflix player. I was looking at Battlefield 4 and the next gen consoles. Frankly I'm BSD fan and the PS4 intrigues me.

      12 Years ago I switch to mac for my primary computer platform. As a computer, especially, for work it's done it's job extremely well as I worked around *iux environments and had MS Office. I own a total of 3 games: Knights of the Old Republic (bought on a may 4th deal), Wing Commander Privateer (GOG/Dosbox), and Falcon 4 Allied Force.

      When I wanted to play games, that's what I got the Xbox for. But @ $500 for a console it begs the question of whether or not it's time to go back to the PC. Especially with Star Citizen coming out. SC runs okay on my MBP (I have Windows 7 via Bootcamp). But for $500 I can upgrade the home PC (new PSU & Graphics card, has a quad core 3Ghz CPU & 16GB of Ram) and get a decent quality HOTAS & Pedel set up.

      Without knowing your history, this could also just be a sign that you're at a different place in life than you were 10 years ago. Most people my age have little time for video games these days, but flash back 10 years ago and we spent hundreds of hours playing video games each year. It's funny how priorities change between teenage years to the 20's to the 30's....

  21. Current top 10 sellers on Steam by Anonymous Coward · · Score: 0

    State of Decay - Third person zombie survival RPG
    Total War: ROME II - Strategy
    Payday - FPS Heist game
    Company of Heroes 2 - Strategy
    Godus - God/strategy game
    Saints Row IV - Third person WTF shooter
    Torchlight II - Action RPG
    RollerCoaster Tycoon 3: Platinum - Sim
    Music Creator 6 + Sound pack - Audio Production
    Music Creator 6 Touch - Audio Production

    As of 2:30 Eastern time on US Steam, there is only one FPS title in the top ten sales list. There are only three that can be classified as shooters (though there are guns in Torchlight). Looks like the most popular genres are strategies and RPGs. This idea that Steam is saturated with 90%+ FPS games is clearly wrong.

    1. Re:Current top 10 sellers on Steam by CronoCloud · · Score: 1

      Instead of just looking at sales, look at which games are being played:

      Dota 2
      Team Fortress 2
      Counter-Strike: Global Offensive
      Football Manager 2013
      Total War: ROME II
      Sid Meier's Civilization V
      The Elder Scrolls V: Skyrim
      Garry's Mod
      Counter-Strike
      Counter-Strike: Source

  22. Once a month by tepples · · Score: 1

    As I understand it, Steam's offline mode allows playing any single-player or couch-multiplayer game as long as you've previously played it online on that machine in the past 30 days. You have to go online once a month or so to renew the cached receipt, but it should still work even if you have to carry a device to another place once a week to get online. (I'm not a habitual user of offline mode; I'd appreciate corrections.)

  23. Got keyboard? by garyoa1 · · Score: 1

    Good move. Getting to capture the console users should prove to be quite lucrative for them.

    On the other hand I always wondered why the console manufacturers never even considered adding a keyboard option to their consoles. There's a ton of folks who just hate playing with controllers. Not to mention using the on screen keyboard to type is a humongous PITA.

    --
    Wuddooeyeno? IITYWYBMAD? Like nuts? eclecticallyincorrect.com
  24. Kinda late since Intel released Windows game box by Latinhypercube · · Score: 1

    I was looking forward to the Valve box, but all this talk of linux has put me off. The reason a wanted a valve box is to break free of the proprietary xbox sony console paradigm. A valve flavor of linux is more of the same.

    Intels new NUC coming out in a month or two is an appleTV sized PC with an i5 proc and onboard intel graphics capable of running all valve's source games in HD. Yeah!!! No rebuying anything, it'll work on the network nice, great web access / music choices. This thing is gonna be awesome.

  25. This can only mean one thing... by relisher · · Score: 1

    Half Life Three confirmed

  26. Black Mesa mod by tepples · · Score: 1

    Are you sure there's no nostalgia for GoldSrc based games like Half-Life and Counter-Strike (or their Source remakes)? If there were no nostalgia for the first Half-Life, there would be no Black Mesa mod for HL2.

  27. avoid by Tom · · Score: 1

    Why would anyone buy a locked-down box from a company that has the worst possible track record (the BBB gives them a straight F) when it comes to resolving issues with their customers? DRM is bad as it is, but combined with incompetent and slow customer support, it really is the nightmare we all have been talking about for a decade.

    Or maybe there are a lot more closet masochists in our society than I ever thought.

    --
    Assorted stuff I do sometimes: Lemuria.org
  28. nice by Anonymous Coward · · Score: 0

    the countdown looks much better if you add little piece of css...:
    [code] .countdown_digit {
                        transition:background-position 1s ease;
                    }
    [/code] ...just sayin'

  29. 100 million? by hirschma · · Score: 1

    Both the PS3 and the Xbox have lifetime sales figures of under 80 million.

    I think that 5-10 million in sales, first year would make them a contender.

  30. Ummm, a couple problem with those KS titles by Sycraft-fu · · Score: 1

    While there have been a number of recent KS titles with Linux support pledged, they have by and large not been things suitable for the Steambox since they do not support controllers. PA would be a good example. That is going to be a mouse and keyboard affair.

    The other thing is they are a good example of what I'm talking about. Have a look at Shadowrun Returns. It is the first of the bigger name KS games to launch. It pledged Win, Mac, and Linux support. So what can you have now? Windows and Mac. They are trying to get a Linux beta out the door, 3 months later. The reason? They are having trouble making the Linux version work. This isn't because they didn't plan on it, it was a pledge from the initial KS. This isn't because their engine doesn't support Linux, they use Unity. Despite all that, they are having issues making it stable.

    Relating back to middleware and all that, this is a big issue for Linux. OpenGL doesn't just work. It just works if you have a modern nVidia card and the binary drivers. Otherwise, it works with caveats. So if you want a game that uses it, you have to consider what functions works on what drivers and what you are going to support. This isn't to mention other issues, just the biggest.

    I really think you have a skewed view of how easy it is to do a proper port, to do debugging and QA, and to support it. It is certainly not an insurmountable task, it is done all the time, but it is also not inexpensive. If the returns aren't there, companies aren't going to do it.

    1. Re:Ummm, a couple problem with those KS titles by wertigon · · Score: 1

      "OpenGL doesn't just work. It just works if you have a modern nVidia card and the binary drivers. Otherwise, it works with caveats."

      Which a SteamBox would solve totally. And even Windows/DirectX isn't "Just Works", here, either, and never has. It's an economics of scale problem, however.

      If many devs support a certain system, then the pitfalls will become smaller as the kinks and caveats of the system gets worked out. Valve experienced this when they ported Source to Linux. That meant a lot of bugs were worked out in both nVidia, AMD and Intel drivers.

      I give you one thing though; Linux is incredibly hard to support due to how the distros are handled. There are two ways one can go about it, either release the source and sell "game packs" (not as crazy as it sounds) - or have a middleman that concentrates on making .deb/.rpm packages of your game for the most popular distros. Neither option is 100%...

      --
      systemd is not an init system. It's a GNU replacement.
  31. Gaming Streaming from Windows/Mac PC's by phorm · · Score: 1

    " I am wondering if they are planning on supporting streaming from a PC running Steam to the TV via Steambox"

    Well, if you click the first bubble, you get a page which states

    "You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV"

    So, the answer to that would appear to be: yes.

    With that, I'd imagine that the Steam PC account won't be logged off, since it would likely be required for the streaming source...

  32. Re:Kinda late since Intel released Windows game bo by AJodock · · Score: 1

    The reason a wanted a valve box is to break free of the proprietary xbox sony console paradigm.

    What exactly is proprietary about Linux? From the summary link (click on the first circle on the linked page):

    Users can alter or replace any part of the software or hardware they want.

    capable of running all valve's source games in HD.

    It is true that the system won't be able to run all of the Steam library, however if you have another PC in the house that can you can stream it to the SteamBox again from the link:

    You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

    No rebuying anything

    You don't have to rebuy games for Linux. Whenever you buy a game on Steam that is Mac/Linux compatible you can run it on all of those platforms for no extra cost.

  33. Re:Kinda late since Intel released Windows game bo by Latinhypercube · · Score: 1

    "What exactly is proprietary about Linux? "
    It will be Valve's version of linux. Can you get any more proprietary than a custom OS ? What CAN'T it run ?
    I want the freedom to install anything I want. Not just what they sanction, not just what is 'valve OS' compatible.
    Streaming games sounds like one of the worst ideas I've ever heard. Most peoples networks can barely stream music. Now I have to run two computers just to play a game ?
    Sorry Valve, too little too late. I can buy a pocket sized pc that will play ALL your games RIGHT NOW. Plus anything else I want... itunes, Mame, Firefox, etc etc