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Apple Demands $40 Per Samsung Phone For 5 Software Patents

An anonymous reader writes "Apple and Samsung couldn't agree on a patent cross-license even though their CEOs met recently. What could be the reason (or one of the reasons) is that Apple is asking for obscenely high patent royalties. At the March 31 trial an Apple-hired expert will present to a California jury (already the third jury trial in this dispute) a damages claim of $40 per device (phone or tablet) for just a handful of software patents. The patents are related to, but don't cover all aspects and elements of, functionalities like slide-to-unlock, autocorrect, data synchronization, unified search and the famous tap-on-phone-number-to-dial feature. Google says there are 250,000 patentable inventions in a smartphone. On average, Apple wants $8 per patent per device. That would add a patent licensing bill of $2 million to each gadget. So Apple and Samsung will be back to court again later this month."

406 comments

  1. How are those kind of things patentable? by Anonymous Coward · · Score: 5, Insightful

    Most of this thing is just common sense technological progress. If Apple didn't come up with it, someone else inevitably would have. There wasn't any spark of genius required.

    1. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 5, Informative

      And how many of the so called apple patents were in use on those old devices before 2000? Like, say, tapping a number to dial!

    2. Re:How are those kind of things patentable? by roc97007 · · Score: 1

      Windows ce/mobile agree, but I carried a Palm OS phone for awhile, and it was ok. It ran all the apps from my Pilot and worked OK as a phone. Later I migrated to Blackberry and never looked back. All the capabilities that the Treo should have had and dead nuts reliable. If the offshore admins at my current company could figure out how to keep BES up, I'd still be on Blackberry. Current phone is Android (not Samsung, and I have no intention of marching lockstep with zombie-Jobs) so I guess I'll just get some popcorn and watch the carnage.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    3. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 2, Informative

      did you even use a so called smartphone phone before the iphone? yeah, someone else, like windows ce/mobile or palm os. those pieces of trash.

      yes and they had tap-a-number-to-dial and autocorrect.

    4. Re:How are those kind of things patentable? by TsuruchiBrian · · Score: 5, Insightful

      A smartphone is a computer. The reason that phones are getting better, is because the technology underpinning computers is getting better. More powerful computers allow for better user interfaces. It's not like no one thought of making a nice UI for a phone before Apple. It's that it wasn't possible until technology reached a certain point. Apple was just the first company to really exploit these advances in technology to do the obvious.

      Allowing these sorts of obvious patents is harmful to society.

      Apple doesn't get to take credit for computers getting smaller and more powerful.

    5. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 1

      There is no reason to even believe Apple came up with any of it. The patent system is so broken it doesn't really matter who came up with what, it's whoever has the largest and most ambiguous patent portfolio that gets to just sue everyone like crazy. It's not like the patent office really does any serious investigations over who really came up with what, they rubber stamp so many of these things it's unlikely they even read many of them all that well and the language is so vaguely and confusingly worded those doing the rubber stamping probably don't understand half of it. Get a patent invalidated? Just sue them for another, almost identical one. When it expires apply for another identical one with slightly different wording. By then the patent examiner will probably be someone else anyways and they won't be able to recognize the patent as prior art assuming they even understand any of it.

    6. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0, Flamebait

      So someone "inevitably" coming up with an idea means that it's not patentable? What? Where do you people get this shit from?
       
      The problem with you fucks is that you like to think everything is obvious and trivial to execute but next to none of you bitches have ever invented a single thing in your lives.
       
      I'm seriously waiting for you fucks to start revolutionizing the world like you claim that anyone could. Hell, I'd settle for one of you to put out a professional-quality album and let everyone download it for free. After all, it's just a copy, it's not costing you anything.

    7. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 4, Informative

      Because the courts have ruled that they are, primarily the Court of Appeals for the Federal Circuit, and the Patent Office (and examiners) HAVE TO follow those decisions no matter what they think of them. The Supreme Court actually has never really ruled that altering the behavior of a general purpose computer by itself is enough of a tie to a particular machine to not be subject to the ban on patenting an abstract idea, and some of the Justices have pointedly hinted they aren't so keen on the idea in the Bilski oral argument. The Bilski decision itself is a big muddle on the subject really.

      BUT coming on March 31st we will get a real test of just that question in the form of arguments on Alice Corporation Pty. Ltd. v. CLS Bank International. That is the case to watch, and it could cause SPECTACULAR waves if the court categorically smacks down the use of a "general purpose computer" and other claim drafting tricks presently employed to get super-broad patent coverage for computer implemented methods.

    8. Re:How are those kind of things patentable? by SQLGuru · · Score: 5, Insightful

      I've solved plenty of problems in novel ways. I've also solved problems based on a post I found on Stack Overflow.

      My main complaint is that software patents don't reveal how to implement them. So I can't know whether I've devised a new and novel way of sliding to unlock or not. Software patents are akin to patenting "engines" and suing for billions when the rotary engine even though you invented the carburated combustion engine

    9. Re:How are those kind of things patentable? by davester666 · · Score: 5, Interesting

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      For example, after SJ went on stage and demo'd the original iPhone [which by all accounts so far, was on a real device, running real apps], BB was convinced it was all a lie, that Apple couldn't physically get all that stuff together, working that well, that powerful [compared to other phones at the time]. And nevermind the right turn Android took, from a RIM/Windows CE style interface to a Apple interface.

      --
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    10. Re:How are those kind of things patentable? by jaymz666 · · Score: 5, Informative

      The so called apple interface was not much different to the palm interface

    11. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 5, Insightful

      Most of us have no problem giving Apple a "job well done" for the iPhone, what we object to is the notion that everyone else should have to pay them for it even when they're not buying an iPhone.

    12. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 1, Insightful

      You have to be kidding me. Huge differences, apple on day one was light years better.

    13. Re:How are those kind of things patentable? by SvnLyrBrto · · Score: 2, Informative

      Sorry, but you need better admins if they can't keep a BES up and running. That was the one good thing about the whole company, IMO (I always hated their phones.). When I was responsible for one, the only reason I ever logged into that box was to deal with user issues and the occasional scheduled software upgrade. Otherwise, I was pretty much able to just forget it was there. It was absolutely rock-solid; which, admittedly, shocked the hell out of me, considering the thing ran on windows server.

      It's a crying shame that no one bought up BES and turned it into a device-agnostic activesync competitor.

      --
      Imagine all the people...
    14. Re:How are those kind of things patentable? by TsuruchiBrian · · Score: 5, Interesting

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      absolutely

      The first iphone was a revolutionary device. It changed the direction of smartphones the day it came out. That doesn't mean we'd all be using the same shitty Windows CE interface right now, if iphone never existed. It just would have taken a bit longer for the advancement to happen without apple.

      Einstein was the first to discover relativity. He will forever get the credit for this. But had he not existed someone else would have still figured it out. It just would have taken a bit longer.

      I think patents, when they are structured correctly, can drive innovation. When they are structured incorrectly they can stifle innovation greatly. When we run the numbers to figure out how long a patent should exist in order to get people to create things they otherwise wouldn't in various fields, we should not be thinking "How valuable is a smartphone like the iphone to society". We should be thinking "How valuable is it to society to get a smartphone like the iphone 1 or 2 years earlier".

      Obviously getting a smartphone like the iphone 1 or 2 years earlier is a wonderful thing that is certainly very valuable. But I don't think it is so valuable as to allow a company like apple to prevent good features from making to competitor phones almost a decade after the iphone was invented. Especially when we consider that Apple would probably have made the iphone almost exactly as it is now even if they were not granted these trvially obvious patents.

    15. Re:How are those kind of things patentable? by ozmanjusri · · Score: 5, Informative

      did you even use a so called smartphone phone before the iphone?

      I did. I developed for Palm, WinCE, Psion/Symbian and Nokia N770/800 (including for SIP/Skype calls) etc before the iPhone as well.

      The single biggest differentiator between iPhone and its predecessors was the capacitative screen. Everybody in the business knew it was coming, and would change interfaces. Even Microsoft was experimenting with the multitouch Surface, but Apple were fastest to get in with a phone that had multitouch and dispensed with the stylus (needed for resistive screens).

      They did well, and with Fingerworks, managed to patent some of the early multitouch ideas, but they were not especially novel concepts, even at that time.

      --
      "I've got more toys than Teruhisa Kitahara."
    16. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 1

      Einstein was the first to discover relativity. He will forever get the credit for this.

      Actually Poincare was the first. Einstein just got the credit.

    17. Re:How are those kind of things patentable? by roc97007 · · Score: 2

      > Sorry, but you need better admins if they can't keep a BES up and running.

      I don't dispute that.

      > It's a crying shame that no one bought up BES and turned it into a device-agnostic activesync competitor.

      Absolutely true.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    18. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 1
      Apple ripped off the design of the LG Prada. They were lucky they didn't get sued for that.

      Imagine if the situation were reversed?

    19. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Windows CE isn't really a "piece of trash". No, it wasn't "finger-friendly", and required a stylus, but the last WM device I had, had Bluetooth and A2DP, functioned well on Wi-Fi, played music without issue, had a lot of relevant applications (the term "apps" wasn't mainstream.)

      In fact, there was nothing the iPhone at the time did that the WM device couldn't do. To boot, the old TI OMAP dual-core CPU can run for a week between charges (even overclocked), and there is no smartphone today that can even approach that.

    20. Re: How are those kind of things patentable? by harlequinn · · Score: 5, Insightful

      Treating a phone number like a hyperlink is very obvious. Of course the vast, vast majority of older devices, like "those...before 2000" didn't have touch screens to be able to easily implement it.

    21. Re: How are those kind of things patentable? by fox171171 · · Score: 3, Insightful

      I tapped a button on my old land line to dial numbers decades before smart phones.

    22. Re: How are those kind of things patentable? by Samantha+Wright · · Score: 1

      I used to have a candybar feature-phone (a cheap Huawei) that ran Qualcomm BREW. I guess it's possible they licensed the patent in question, but it did have blue, underlined phone numbers. (Any number, in fact. It was not a smart phone.)

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    23. Re:How are those kind of things patentable? by ynp7 · · Score: 3, Informative

      First with capacitive touchscreen you say? That's interesting...

      http://en.wikipedia.org/wiki/L...

    24. Re:How are those kind of things patentable? by RyuuzakiTetsuya · · Score: 1, Insightful

      Oh my god. What? No. Simply no.

      None of this was "obvious." It's obvious in retrospect, sure, but obvious then?

      Were you around for the dawn of smart phones?

      The fact that the Android team turned on a dime upon hearing about the iPhone just shows how little UX design got back in those days.

      Personally, I just don't see who would've built the iOS style launcher. We all want to look at Palm OS and say that Springboard was similar to Palm OS, a collection of squares in a row, but the way paging happens is killer. It's a small detail that made the difference. It's like saying that MSDOS and BASH are similar because you have a prompt you type into.

      --
      Non impediti ratione cogitationus.
    25. Re: How are those kind of things patentable? by sonamchauhan · · Score: 5, Insightful

      'Better engineered' != 'deserving of patent protection'

    26. Re: How are those kind of things patentable? by narcc · · Score: 5, Funny

      I couldn't agree more! Apple's grid of icons was totally different from Palms grid of icons!

      It's true. No one would have ever thought to use a grid of icons on a smartphone before the iPhone. Apple's grid of icons was light years ahead of other so-called grids of icons at the time. Truly innovative.

    27. Re:How are those kind of things patentable? by narcc · · Score: 1

      So ... just like Apple then?

    28. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Because Intelligence has been pattented, and the pattent system is not allowed to use it.

    29. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 2, Informative

      Apple's data-detection-and-linking patent is from 1996.

    30. Re: How are those kind of things patentable? by aaarrrgggh · · Score: 0

      So what kind of protection would you feel is reasonable for a unique, refined design that makes all its competitors look like they were designed by idiots? The first-mover advantage is pretty useless when a competitor can duplicate your device in a few months.

    31. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Only for special relativity. The general theory was pretty much all of Einstein's doing still.

    32. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      > If Apple didn't come up with it, someone else inevitably would have.

      It's not enough that *someone* else would have come up with it *eventually*.

      For it to be an invalid patent, it has to be *immediately* obvious to *anyone* with sufficient knowledge of the state of the art.

      (And if we took the former as our patent law, perhaps only miracles would be patentable.)

    33. Re: How are those kind of things patentable? by noh8rz10 · · Score: 0

      did you tap the number itself? or a button in the vicinity of the number? cuz this patent is about tapping the number itself, which is then dialed.

    34. Re:How are those kind of things patentable? by ozmanjusri · · Score: 2

      First with capacitive touchscreen you say? That's interesting...

      Nobody actually said that, and I am (and was) aware of the Prada's hardware capabilities. It was an excellent design, and I have no doubt at all that Apple paid it a LOT of attention when they were planning the iPhone, but...

      The OS and software didn't match the hardware design. Running an OS written in Flash on top of WinCE very quickly exposed the limitations of both of those products, including no possibility of multitouch.

      --
      "I've got more toys than Teruhisa Kitahara."
    35. Re: How are those kind of things patentable? by Samantha+Wright · · Score: 1

      Ah, okay. It wasn't even a touch phone; you had to scroll/jump through selectable objects, press the "go" button, and then choose the appropriate action from a numeric menu that popped up.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    36. Re:How are those kind of things patentable? by Bite+The+Pillow · · Score: 2

      If you find one that is not sufficiently descriptive, it is not valid. You have to teach someone proficient how to implement your patent in exchange for protection.

    37. Re:How are those kind of things patentable? by ynp7 · · Score: 0

      "The single biggest differentiator between iPhone and its predecessors was the capacitative screen."

      I can't see how that wasn't what you were saying there, but okay.

    38. Re:How are those kind of things patentable? by ozmanjusri · · Score: 1

      I can't see how that wasn't what you were saying there, but okay.

      Nobody said they were first to build a device with a capacitative screen, just they were first to market with an OS purpose designed for them. E.g. the multitouch pinch-to-zoom stuff that wowed the audiences.

      Other phone OSs were more capable than the early versions of iOS, but they didn't have any of the gee-whiz effects, and adding a capacitative screen to an OS that didn't support multitouch actually made them worse, not better to use..

      --
      "I've got more toys than Teruhisa Kitahara."
    39. Re: How are those kind of things patentable? by sjames · · Score: 3, Interesting

      The old phones did what interfaces without touch still do today. Highlight the item with the arrows, then select. Replacing that with touching the item to select it is embodied in the invention of touch screen, which is older than Apple itself.

    40. Re:How are those kind of things patentable? by Rakarra · · Score: 4, Interesting

      I think we're just making the point that those sorts of generic advances do not deserve the protection of law.

    41. Re: How are those kind of things patentable? by sjames · · Score: 4, Insightful

      Except that the very point of touchscreens was to make that possible. Touchscreens are older than Apple itself, they just weren't practical for most purposes until recently.

      As for obviousness, even children too young to read yet understand put your finger on the menu and say "I want that". They have understood that since before the invention of the computer.

    42. Re: How are those kind of things patentable? by Chas · · Score: 5, Insightful

      That's the thing, the design was NOT unique.
      It was an obvious modification of an existing paradigm brought about by the touch interface itself.
      The iOS interface isn't a revolution. It's an evolution with sexy window dressings and a bunch of self-important turtleneckers crowing about how INVENTIVE they are.

      --


      Chas - The one, the only.
      THANK GOD!!!
    43. Re:How are those kind of things patentable? by sjames · · Score: 2, Informative

      Personally, I just don't see who would've built the iOS style launcher.

      Any windows user since '95 who sticks their most commonly used icons in a corner of their desktop.

      The paging is done well on the iPhone (and many others as well) but was really just a natural development once touchscreens were invented.

    44. Re:How are those kind of things patentable? by davester666 · · Score: 1, Insightful

      but who was going to do it?

      Microsoft was VERY fixed on how WinCE worked [Ballmer thought the iPhone and the interface was a joke]
      RIM was totally hung up on their keyboard
      Palm was busy dying
      Google was copying WinCE for Android, including the hardware keyboard
      Nokia has shown they aren't exactly competent at UI design
      Motorola spent it's time working on identical flip phones with carrier-specific UI's

      who else was around to do it?

      Don't forget who was running the show back then. Carriers.
      Apple kicked the carriers in the nuts and told them, this is the UI, you can't fuck with it and you can't preload it with shit.
      NOBODY else can do that, not even now. Apple is the ONLY one. And don't point to the Nexus devices, because those go NOWHERE without tons of Android phones selling through carriers, which all have been slapped around by the carriers.
      And the app store model that everybody uses is Apple's. Before Apple, getting apps on your phone sucked, both for the end-user AND the developer [sure it was a 70-30 split, only the carrier/"app store" took 70%, dumped customer support on you and you had to deal with a zillion slightly different models of phones with slightly different versions of Java with slightly different libraries on each one]
      And OS updates. You MIGHT get a patch if there was a really egregious bug in the OS. Otherwise, you have to buy a new phone.

      And without Apple, none of this happens.
      -carriers would still be phone gate-keepers, demanding a healthy cut of each app store your phone could access
      -no OS updates, because it costs carriers time and money, but they don't get anything out of it
      -there would be zero phones without carrier crapware
      -carriers still would be running the UI show because they know their customers best and have to differentiate their phones from competitors

      --
      Sleep your way to a whiter smile...date a dentist!
    45. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 1

      burrn!!!!

      No, not even a mild warming, just a clear demonstration that OP didn't understand the situation.

      Apple took many other things in their designs from predecessors without paying them. That's how it's supposed to work, and how capitalism drives continuous improvement..

      It takes a special kind of asshole to gain all that benefit from the work of earlier developers, then try to deny it to any successors.

    46. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      So, if Palm patented all his UI, Apple would have kept them alive by paying 40 dollars per iPhone them? Silly Palm.

    47. Re:How are those kind of things patentable? by evilviper · · Score: 3, Insightful

      None of this was "obvious." It's obvious in retrospect, sure, but obvious then?

      Were you around for the dawn of smart phones?

      If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone.

      Apple did for the iPhone the exact same thing they did for the iPod... They made it a bit more user-friendly, and advertised the hell out of it. The iPod wasn't the first MP3 player, and the iPhone wasn't the first mobile computer.

      Those nice mobile web browsers like Opera, that you can use on your iPhone... They were developed for PDAs. Fitting a desktop web page to a tiny screen is a hard problem, and one that PDA developers kept working on for years. Apple was lucky they had all that R&D available to steal, because the guys at Opera and other companies didn't file hundreds of patents.

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    48. Re: How are those kind of things patentable? by mwvdlee · · Score: 1

      I remember tapping with a pen on hyperlinks on an old WinCE device.
      Was the Apple patent for a specific kind of touch-sensitive screen only?

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    49. Re: How are those kind of things patentable? by evilviper · · Score: 2

      So what kind of protection would you feel is reasonable for a [...] refined design that makes all its competitors look like they were designed by idiots

      The exact same kind of protection that clothing designers get on their designs, perfume makers get on their scents, and Harley Davidson gets on their engine sounds...

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    50. Re: How are those kind of things patentable? by scsirob · · Score: 0

      .. And you seriously want to discuss that 'tapping the number instead of a button next to it' is an advance in technology worth of a patent and everlasting fee extraction of everyone wanting to use this??!?

      --
      To Terminate, or not to Terminate, that's the question - SCSIROB
    51. Re: How are those kind of things patentable? by Joce640k · · Score: 1

      +1 Informative. As soon as you have a touchscreen then touching-things-that-are-on-the-screen is something obvious.

      This is why people thing iPhones are easy to use - the gestures (ie. touching things) are much more *obvious*.

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      No sig today...
    52. Re:How are those kind of things patentable? by SJ · · Score: 0

      So why didn't Palm, or BlackBerry, or SonyEricsson come out with something as amazing as the iPhone?

      If it was so obvious and all....

    53. Re:How are those kind of things patentable? by FireFury03 · · Score: 4, Informative

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      For example, after SJ went on stage and demo'd the original iPhone [which by all accounts so far, was on a real device, running real apps], BB was convinced it was all a lie, that Apple couldn't physically get all that stuff together, working that well, that powerful [compared to other phones at the time]. And nevermind the right turn Android took, from a RIM/Windows CE style interface to a Apple interface.

      The original iPhone wasn't exactly running "real apps" - it ran a fixed set of software that Apple shipped with it. There was no iTunes store, no third party software. Official support for third party software only came around after people started rooting the devices in order to write software for them. Conversely, the likes of Symbian, PalmOS, etc. were doing third party apps *years* before the iPhone appeared - I certainly wouldn't have called the original iPhone a "smartphone" since it lacked most of the features that made Smartphones Smartphones. Also, at the time the iPhone was being developed, a number of other vendors were developing similar devices - Apple just happened to get to market slightly before everyone else and did their usual job at marketing (Apple are *really* good at marketing).

      So really, the current line of phones is pretty much a natural progression. Patenting a natural progression of technology just because you happened to sell first what everyone else already had in the works seems pretty bogus.

    54. Re:How are those kind of things patentable? by FireFury03 · · Score: 4, Informative

      If you find one that is not sufficiently descriptive, it is not valid. You have to teach someone proficient how to implement your patent in exchange for protection.

      Valid or not, if the patenter can threaten you with it until you have to spend millions or billions in patent lawyer fees to get it _declared_ invalid by a court then that's pretty good protection in its own right.

    55. Re:How are those kind of things patentable? by sjames · · Score: 3, Informative

      Practically all patents fail that one. There is actually a sub-specialty in patent law to describe an invention in such a way that you get the rubber stamp and can win in court but a person of average skill in the art will have no idea what you're describing, much less how it is done.

    56. Re:How are those kind of things patentable? by X.25 · · Score: 1

      Most of this thing is just common sense technological progress. If Apple didn't come up with it, someone else inevitably would have. There wasn't any spark of genius required.

      They didn't come up with it.

      They just managed to patent it.

    57. Re:How are those kind of things patentable? by davester666 · · Score: 1

      Except none of that mobile browser WAP shit was used with the iPhone. All the other systems came with browsers that only worked with special websites. Even Opera was crapifying websites to display in their mobile browsers.

      Same with email. You got to see crapified messages on your phone, and then Apple mail let you download the whole thing and see it the way it looks on your desktop mail client.

      Same with PDF's.

      --
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    58. Re: How are those kind of things patentable? by Joce640k · · Score: 1

      Treating a phone number like a hyperlink is very obvious.

      My old black-and-white-4-lines-of-text Nokia (remember those?) used to highlight numbers in SMS messages and you could dial them via the menu.

      Adding a touchscreen indeed made the next step OBVIOUS, but 'obviousness' is difficult to prove in a court of law. It's a bit like trying to legally prove that Pepsi is better than Coke, or anything else that's really just a personal opinion.

      Apple is counting on this difficulty.

      It's really the job of the patent office to make the judgement call of 'obvious' (or not) but they don't seem to care about patent quality (why would they, they get paid by quantity...)

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    59. Re:How are those kind of things patentable? by Joce640k · · Score: 1

      Windows ce/mobile agree

      They even came up with the 'i' monicker: https://en.wikipedia.org/wiki/...

      iPaq ... iPad. Apple can't even claim to have come up with the name.

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    60. Re:How are those kind of things patentable? by Joce640k · · Score: 1

      Well, they do get credit for being at least one of the first to actually shove the components together like this.

      For example, after SJ went on stage and demo'd the original iPhone [which by all accounts so far, was on a real device, running real apps], BB was convinced it was all a lie,

      Why? Psion/Windows CE had shown the way. I had a Psion Organiser back in the 1980s.

      The iPhone is just evolution and aggressive purchasing of parts. I don't know who "BB" is supposed to be but he needs a reality check. I'm not saying it was easy to do, but it wasn't unbelievable.

      OTOH they don't deserve all this patent protection. Their dominance should come from software, engineering, hardware quality and branding, not legal battles over the roundness of the corners.

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    61. Re: How are those kind of things patentable? by Joce640k · · Score: 1

      So what kind of protection would you feel is reasonable for a unique, refined design that makes all its competitors look like they were designed by idiots? The first-mover advantage is pretty useless when a competitor can duplicate your device in a few months.

      None at all if the competitors were already moving in that direction (which they were, since the 1980s).

      Apple's advantage in the marketplace should be quality, branding, product support, exclusivity (aka high prices), the safe and sure knowledge that "nobody ever got fired for buying Apple", etc.

      How many products can you think of that rely on being "The Original and best!"? That's what happens when your products are evolutionary (like Apple's are). Only an Apple lawyer would think a rectangle is a patentable shape.

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    62. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      The patent has nothing to do with what you seem to think it has to do with. Go look it up.

    63. Re:How are those kind of things patentable? by serviscope_minor · · Score: 4, Informative

      If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone.

      AT&T did (ish, I think a wifi card and some PBX stuff actually), and they scrapped WinCE, replacing it wholesale with their oen UI.

      http://www.xorl.org/people/krw...

      The result looks *remarkably* like a primitive iPhone. Given the photo is from 2001, not 2007 when the iPhone launched, that's not entirely unfair. Apart from snazzier graphics on newer devices (for real???) about the only difference is that the status bar is at the bottom, not the top and is mixed together with the launcher. Note that it even has apps. On a phone!

      The people who keep insisting that Apple did everything first essentially know nothing about the history of mobile devices. Apple made a well built, slick device with a UI that didn't stink---and that was unusual for the time and worthy of praise.

      Doesn't mean they deserve patent protection for things they didn't invent.

      The whole story about that very early phone is here:

      http://www.xorl.org/people/njh...

      It was all demoed to Jobs in 1999 as it happens.

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    64. Re: How are those kind of things patentable? by Joce640k · · Score: 1

      That's the thing, the design was NOT unique.

      eg. 2001 A Space Odyssey had "iPads" in it...

      https://www.youtube.com/watch?...

      And here's "The Newspaper of the Future" as imagined in the 1990s, seem familiar?

      https://www.youtube.com/watch?...

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    65. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 2, Informative

      The patent is about automatically detecting useful data in arbitrary plaintext (say dates or phone numbers in an email), indicating the detected data in the UI, and popping up a menu of possible related actions (say 'new calendar event' or 'call this number') when the user selects that piece of data, depending on the type of data. And "everlasting fee extraction"? You stupid fuck, patents last 20 years and this one was granted on 1996 - in two years the specific technique in the patent will be open to anyone (if they can't already find some other non-infringing way to achieve the same ends).

    66. Re:How are those kind of things patentable? by Joce640k · · Score: 2

      If you find one that is not sufficiently descriptive, it is not valid.

      But proving a patent invalid is so difficult and so expensive that an invalid patent is almost as good as the real thing.

      Maybe better. They can be filed in huge quantities and if one of them fails you still have dozens more to fall back on.

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    67. Re:How are those kind of things patentable? by Joce640k · · Score: 1

      > If Apple didn't come up with it, someone else inevitably would have.

      It's not enough that *someone* else would have come up with it *eventually*.

      For it to be an invalid patent, it has to be *immediately* obvious to *anyone* with sufficient knowledge of the state of the art.

      (And if we took the former as our patent law, perhaps only miracles would be patentable.)

      Much of what Apple produces had already been invented, eg. https://www.youtube.com/watch?...

      They may have been the first to engineer a working consumer device but they aren't the visionaries some people seem to think.

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    68. Re:How are those kind of things patentable? by Big+Hairy+Ian · · Score: 3, Funny

      Hey slide to unlock? I've got a dead bolt that does that :)

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    69. Re: How are those kind of things patentable? by AmiMoJo · · Score: 1

      Indeed, all the elements were there before (slide to unlock, icon grids, pinch zoom etc.) and Apple just pulled it together. Credit to them for being the first to do such a slick device with it all, but they certainly didn't invent any of the individual elements and don't deserve patents on them.

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    70. Re:How are those kind of things patentable? by AmiMoJo · · Score: 1

      The iPhone launcher is inferior to the Windows 95 desktop though, because organizing it is harder. All installed apps must have an icon on it somewhere, and while you can now hide them away in folders they all have to be there somewhere. Windows 95 could automatically keep your icons in alphabetical order too.

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    71. Re:How are those kind of things patentable? by StripedCow · · Score: 1

      Actually, those things are just "functional descriptions". The actual implementation is not covered in the patents.
      This should void those patents.

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    72. Re:How are those kind of things patentable? by Joce640k · · Score: 1

      For it to be an invalid patent, it has to be *immediately* obvious to *anyone* with sufficient knowledge of the state of the art.

      a) How exactly do you *prove* that in a court of law?

      b) It shouldn't have to be *instant*, but it should need more than a 1-hour brainstorm to figure out.

      c) How do you *prove* (b) in a court of law?

      Really, the onus should be on the patenter to *prove* it was difficult. They should maybe even have to state their case in the patent application.

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    73. Re: How are those kind of things patentable? by aaarrrgggh · · Score: 3, Interesting

      Ok... Karma to burn.
      The design overall was sufficiently unique to the market; it may not have been *patent worthy*, but is it deserving of some level of protection? I have very narrow ideas on what types of intellectual property should be protected; generally that is limited to what could reasonably be considered wholesale copying of a product.

      My question is quite simply what type of protection should a company be provided to prevent effectively wholesale copying of their product. Denying that this is what Samsung did is disingenuous, especially in the first rounds of Galaxy products.

      The patent suits and the patents themselves are absurd, but that is largely a function of the broader situation-- thousands of patents for trivial inventions, plus a court that limits how many patents can be litigated in a suit.

    74. Re:How are those kind of things patentable? by gnasher719 · · Score: 1

      Apple ripped off the design of the LG Prada. They were lucky they didn't get sued for that.

      LG is a huge company with plenty of money for lawyers, and Apple is a huge target with deep pockets. So claiming that Apple was "lucky" to not get sued is pure idiocy. There are two, and only two, rational explanations: (A) Apple paid LG for a license so anything they ripped off was perfectly legal. (B) LG's lawyers concluded that your claim that Apple ripped off anything from the LG Prada is so wrong that there is not a chance to succeed in a lawsuit. I personally think that we would have heard if (A) was true, and that there wasn't more than some superficial similarity, and that the development timelines clearly showed there was no copying involved.

    75. Re: How are those kind of things patentable? by the_B0fh · · Score: 0

      1996. Was it "obvious" in 1996? It took Apple to use a different kind of touch screen - why didn't anyone else use it?

    76. Re:How are those kind of things patentable? by the_B0fh · · Score: 1

      Well, isn't it obvious? Someone had to show them what obvious was...

    77. Re:How are those kind of things patentable? by the_B0fh · · Score: 0

      wish I had mod points. All these idiots forget all the changes Apple forced onto the industry. I don't understand why Android defenders think crapware is fabulous. Hell, Samsung even comes with its own crapware - a 16GB phone only has 8GB available?!?! WTF?

    78. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      That's the thing, the design was NOT unique.
      It was an obvious modification of an existing paradigm brought about by the touch interface itself.
      The iOS interface isn't a revolution. It's an evolution with sexy window dressings and a bunch of self-important turtleneckers crowing about how INVENTIVE they are.

      And as always the question must be asked: If it was so bloody obvious why didn't somebody else do it years and years ago?

    79. Re: How are those kind of things patentable? by jrumney · · Score: 1

      I'm pretty sure one of my old 1990's phones had a feature like this too. It wasn't touchscreen, but using the D-Pad you could jump to what the phone had identified as phone numbers within an SMS message and hit the dial button to dial or phonebook button to save it. Is it really innovative to extend this to touchscreens, email and web pages?

    80. Re:How are those kind of things patentable? by jrumney · · Score: 1

      Perhaps they need to look up the doctrine of equitable estoppel. You can't just sit there watching your patented technologies enter into common use across the industry and only then start demanding ridiculous licensing fees from your largest competitor.

    81. Re: How are those kind of things patentable? by iamhassi · · Score: 1

      True, but there were many touchscreen phones before iPhones and none had the "obvious" slide to unlock feature. I had palm and windows mobile smartphones, both had touchscreens and neither unlocked like that. I love how no one does it until Apple but once Apple started doing that it's now "obvious" and shouldn't be patentable? That's BS, apple deserves the patent and to charge for it, if they don't like it then they can continue doing things the way palm and windows mobile did, which is press the power button to wake up the screen which seems pretty obvious to me.

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    82. Re:How are those kind of things patentable? by jrumney · · Score: 1

      Also, at the time the iPhone was being developed, a number of other vendors were developing similar devices - Apple just happened to get to market slightly before everyone else and did their usual job at marketing (Apple are *really* good at marketing).

      Basically, Apple made a good call on the timing of reentering the market, at the time that the hardware became available to make a smooth UI with a touchscreen that was suited to operating with fingers rather than a stylus. It also had the advantage of being both a hardware and software company, while other hardware companies were mostly relying on Microsoft to catch up with the capabilities of the hardware. They also made some good calls on which new technologies to adopt and which to wait for - at the time the iPhone launched, smartphones had moved from 320x240 displays to 640x480 and were in the process of moving to 800x480 with the new support for higher resolutions in Windows Mobile 6. Apple chose 480x320 initially, which was an important part of getting the UI graphics and video playback working well with the ARM11 processors that were available at the time.

    83. Re: How are those kind of things patentable? by AC-x · · Score: 2

      Here's your prior art.

      Should a company really be able to patent taking a well known physical object and replicating it on a phone's screen? It would be like granting a patent for an on-screen button that looks like a switch or a push-button, a volume meter that looks like a galvanometer, or a power meter that looks like a battery etc.

    84. Re:How are those kind of things patentable? by am+2k · · Score: 1

      Part of the problem is that once you know what to do, the how is trivial.

      This might also be the one differentiating factor between patents with merit (like the mpeg stuff and rsa) and the whole crap that gets into the technews so often (like oneclick, shopping cart, slide-to-unlock, etc).

    85. Re:How are those kind of things patentable? by helix2301 · · Score: 1

      Microsoft been doing the same thing for years back in 2006 and 2007 Microsoft was on a patent kick taking everyone to court. It stopped when Microsoft got taken to court over a patent issue with Office 2007 they were forced to payout which ended the patent tare Microsoft was on.

    86. Re: How are those kind of things patentable? by Joce640k · · Score: 1

      True, but there were many touchscreen phones before iPhones and none had the "obvious" slide to unlock feature.

      Weirdly enough, slide-to-unlock was patented in Europe five years before Apple decided to "invent" it.

      Europe: http://worldwide.espacenet.com...

      Apple: http://patft.uspto.gov/netacgi...

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    87. Re: How are those kind of things patentable? by ganjadude · · Score: 1

      I had a PDA made by HP back in 2004 that did have a slide to unlock function on it, so because it didnt have a radio, it doesnt count as prior art?

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    88. Re:How are those kind of things patentable? by TsuruchiBrian · · Score: 0

      It sounds like you are arguing that Apple did something that only Apple was ever going to be capable of doing.

      I'm saying it looks that way because Apple did it first and we don't get to see the alternate reality that would have ensued had Apple not existed.

      I am not arguing that Apple didn't accelerate good changes in the smartphone industry. They certainly did. What I am saying is that we shouldn't conflate the acceleration of changes with being the only force for change that could ever have existed.

    89. Re:How are those kind of things patentable? by The+Grim+Reefer · · Score: 1

      If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone.

      I don't know exactly when HP did this, but I had an iPaq phone in 2005. So it was certanly around before the iPhone. I think one of the reasons no other company made an iPhone like product was the thinking at the time was that mobile phones were expensive already. Who would have thought the masses were going to pay $600 -$800 for a phone.

    90. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Agreed; Apple was the best UI back in 2007. Unfortunately they haven't updated it much (oh, they did things like change colors and get rid of "depth" and add some transparencies, but for the most part it is the same thing now as it was then. Fortunately the other phone OS makers (Google and MS) have both moved forward quite a bit since then while watching Apple pretty much stagnate and start lawsuits everywhere.

    91. Re: How are those kind of things patentable? by marcello_dl · · Score: 2

      And by the way, 40$ for 5 patents seems to fall in line with the rest of Apple pricing, so Samsung better STFU and be thankful for the privilege.

      No, seriously, give me a dumbphone that acts as modem with standard AT commands and a 5 to 7 inch tablet with standard linux on it, and you can shove all your apple win and android smartphones you know where.

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    92. Re: How are those kind of things patentable? by kaiser423 · · Score: 1

      Firefox and others had plugins that would scan the webpage and turn text web addresses into clickable hyperlinks. A number of them let you configure things such that you could essentially auto-highlight whatever you want depending upon a regex and even link it to launching an external applicaiton with that text as a command-line argument. I fail to see how this is significantly different.

    93. Re: How are those kind of things patentable? by sosume · · Score: 1

      I remember implementing tel:// uri's which could be clicked by the user, which would then run a phone dialer. Somewehere around 2003, though it was not on a 'mobile device' but on windows boxen. I may still have the source code.

    94. Re:How are those kind of things patentable? by dfghjk · · Score: 1

      "If Compaq had put a cellular radio in an iPaq, we would have had Windows Phones circa 2000, LONG before the iPhone."

      We did have Windows phones long before the iPhone. We also had Palm phones and Symbian phones long before iPhone. There was an entire market full of such devices. Compaq was not needed to make that happen.

      Those phones all had web browsers, too. Apple didn't invent that either, nor did Opera.

      Apple's innovation with the iPhone was (a) a touchscreen keyboard that worked with your fingers, and (b) a platform that didn't crash daily. The form factor had already been done as had the basic UI. The iPhone wasn't even a smartphone at its introduction. It took another year before you could write apps for it.

    95. Re:How are those kind of things patentable? by InvalidError · · Score: 1

      The most puzzling thing is how could those patents ever slip through? With the amount of tablet and touch-screen technology shown in Star Trek: TNG/DS9/Voyager/Enterprise, I'm having a hard time imagining how most of those could have ever gone through - most of the cosmetic ideas precede the first iPod by a decade.

    96. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Except that the very point of touchscreens was to make that possible. Touchscreens are older than Apple itself, they just weren't practical for most purposes until recently.

      As for obviousness, even children too young to read yet understand put your finger on the menu and say "I want that". They have understood that since before the invention of the computer.

      So even before Apple, this was obvious, and could have been done - yet nobody fucking did. Because it wasn't that obvious maybe?

      "Obvious" doesn't mean "hindsight is 20/20".

    97. Re: How are those kind of things patentable? by InvalidError · · Score: 1

      There already is protection against "wholesale copying" of a product's look and feel; it is called a trademark.

      The stupid USPTO rules are letting companies patent trademark elements, which is beyond dumb.

    98. Re: How are those kind of things patentable? by InvalidError · · Score: 1

      And light years ahead of Windows 3.0's or OS/2's grid of icons on the desktop... or the grid of icons in graphical DOS-based programs... or the grids of text-based buttons in text-mode programs.

      Yeah, re-inventing the grid is so patent-worthy.

    99. Re: How are those kind of things patentable? by Crispy+Critters · · Score: 1
      "My question is quite simply what type of protection should a company be provided to prevent effectively wholesale copying of their product."

      A question that deserves a serious answer. One approach is that described in the Constitution (but not followed). The justification for giving this kind of monopoly ownership to creators is to not merely to reward them or some sense of fairness but to encourage the act of creation.

      Apple made an immense amount of money off the Iphone despite any copying of their refinements and style. No additional money is needed to further encourage them. Would society benefit from giving Apple stronger property rights in its designs? If not, then don't.

    100. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      True, but there were many touchscreen phones before iPhones and none had the "obvious" slide to unlock feature.

      Weirdly enough, slide-to-unlock was patented in Europe five years before Apple decided to "invent" it.

      Europe: http://worldwide.espacenet.com...

      Apple: http://patft.uspto.gov/netacgi...

      Prior Patent by Apple fucking mentioned in the other Apple patent. Oh BTW, learn the fucking difference between filing date and granting date. 5 years before my ass.

    101. Re:How are those kind of things patentable? by JazzLad · · Score: 1

      It takes a special kind of asshole to gain all that benefit from the work of earlier developers, then try to deny it to any successors.

      This is my quote of the day. I wish you hadn't posted AC.

      --
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    102. Re: How are those kind of things patentable? by Chas · · Score: 1

      Ok... Karma to burn.
      The design overall was sufficiently unique to the market; it may not have been *patent worthy*, but is it deserving of some level of protection?

      For making obvious UI choices? No.

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    103. Re: How are those kind of things patentable? by Chas · · Score: 1

      Again,

      Touchscreen technology was only just at the point where this stuff was feasible for such applications.
      Again, most of the tech was already there, it was waiting for a key piece (which wasn't Apple's) to catch up.

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    104. Re: How are those kind of things patentable? by ahabswhale · · Score: 1

      Really clever /s, but that's not something they are asking to be compensated for.

      --
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    105. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      As someone who worked in cellular infrastructure and had lots of friends who worked on handsets, the biggest thing Apple did was break the carriers grip on the UI. Several companies made touch screen phones for other countries, but they couldn't sell them in the US because carriers wanted to control the interface and, for whatever reason, didn't think they could monetize touch screens. This meant that companies weren't fully invested in researching touch screen interfaces because the wealthiest market wasn't interested. So Apple comes along, takes a risk, and creates the phone without carrier input, and shows the public what was possible. Lots of people knew that the bulk of what Apple did was possible; but that didn't help you at all if the US carriers didn't know how to make money off of it. It was a big risk and Apple succeeded, but don't blame Nokia, Motorola, etc for holding things back. Blame Verizon, ATT, etc.

    106. Re: How are those kind of things patentable? by jaymz666 · · Score: 1

      Why do they need a level of protection?
      Price and customer service are protection enough.

    107. Re:How are those kind of things patentable? by ahabswhale · · Score: 1

      In my experience, very few android fans give credit to Apple for anything at all even though one of Google's android architects admits to having to redesign the UI for android after seeing iOS for the first time. Most are too passionate in their hatred to see things any other way other than Apple as being evil and unworthy.

      http://gizmodo.com/google-star...

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    108. Re: How are those kind of things patentable? by Chas · · Score: 1

      Exactly.

      Are we supposed to feel bad that Apple only made X-Billion instead of (X+Y)-Billion?

      They took tech that existed well before their implementation and jumped out front. Should they be allowed to tell the rest of the market that they simply can't do the same obvious thing because they did it first?

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    109. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Firefox and others had plugins that would scan the webpage and turn text web addresses into clickable hyperlinks. A number of them let you configure things such that you could essentially auto-highlight whatever you want depending upon a regex and even link it to launching an external applicaiton with that text as a command-line argument. I fail to see how this is significantly different.

      Pro tip when quoting "prior art": don't point to something that was released (in 2002) years after the patent in question was granted (in 1999).

    110. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Technically true, but everyone readily forgets how fucking useless touchscreens were before apple decided to fix the problem. They put in significant amounts of original basic research in to the deceptively trivial mechanics of making the screen do what you should think it does when you touch it.

      Capacitive touch screens aren't magic digitizers that spit back an x/y value when you point at them. The raw data is a god damn mess and filtering it to a point where it's usable is a non-trivial task. That, and once you're done, making a UI that works with it is tough too.

    111. Re:How are those kind of things patentable? by Ravaldy · · Score: 1

      You could say the same thing about almost anything put into a patent. The problem here is that the patent office approves patent for concepts, not actual intellectual property.

      Swiping your finger left to right is a concept, not technology. Technology would be the touch screen used to do it.

      Software patents should only be allocated to their creators if an amount of research and planning was required. If it takes you 15 minutes to write an application, is probably should not be approved for patent.

    112. Re: How are those kind of things patentable? by jbo5112 · · Score: 1

      My first discman in the 90's had the feature. I was also sliding my mouse to unlock my computer from its screen saver at that time. It just doesn't work well with the type of touch screens those used, so why would they use it.

    113. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      The patent (granted in 1996) is on detecting relevant chunks of data IN PLAIN TEXT and moves on from there with more specific UI claims. You fucking moron, you responded to a post pointing out that everyone here is misconstruing the patent with a useless comment that demonstrates you too have no idea what the patent is about.

    114. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      I think we're just making the idiotic point that those sorts of generic advances do not deserve the protection of law.

      Fixed that for you.

    115. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      There's no evidence they did this at all. Every one of the non-Apple examples here so far appear to be examples of non-infringing implementations (ie. they don't hit all the specific claims in the patent, not that anyone here has bothered to read the patent). Ironically, all those examples are simply proof that Samsung could have implemented this feature in a non-infringing way like everyone else did.

    116. Re: How are those kind of things patentable? by jbo5112 · · Score: 2

      Apple bought one of the leaders in capacitance touch screens, so they were able to ship a mobile device with it first. That was a rather innovative move by Apple, but the type of touch screen dates back to the 1960's. Actually, visionary is a much better term, since everyone else was satisfied enough with inferior products that they didn't take the risk. Buying a company, then selling their products doesn't require any innovation. The Nokia 9000 Communicator was released in 1996 so apparently it was obvious then. I would be surprised if there wasn't older prior art on scanning text to find relevant data bits like phone numbers, email or web sites. This could have been a useful feature for a website, even in the mid 90's.

    117. Re:How are those kind of things patentable? by jbo5112 · · Score: 1

      I hate go defend Apple at this point, with all their patent abuses, but the iMac (1998) was announced two years before the iPAQ (2000). iRiver (1999) is closer, but that's the best I can do.

    118. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      For a mobile platform, no, the iPhone launcher is not worse than the Win 95 launcher.

      Up through Windows Mobile 6, phones basically DID use a Win 95-like launcher (start menu, tons of options and sorting and stuff). And it sucked! As soon the (what you would describe as) inferior launcher was available, people flocked to it. So, in what sense is it inferior? It's easier to use and fits most phone uses better.

    119. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      I thought carriers got in huge trouble if they modified a Nexus phone. I'm glad Apple pushed carriers around for a change, but the AT&T exclusivity did have some drawbacks. I'm curious to see what Google will do once their fiber project goes nation wide. Free wifi to 90%, ith VoIP priority, and AT&T can only sell service in the middle of nowhere?

    120. Re:How are those kind of things patentable? by rk · · Score: 1

      Which Samsung smartphone comes with 8GB preloaded on it? Mine (Note 2) is sitting at about 8GB of 16GB free and there's... at least much stuff as you would expect on it from a heavy user who's had it for a year. I have an SD card in it, but that went in to the phone full (music and books I've schlepped on various smartphones for 5 years now).

      I agree that the uninstallable shovelware sucks though, regardless of how much space it occupies.

    121. Re: How are those kind of things patentable? by sjames · · Score: 1

      Apple did none of the work that made the touchscreen useful. The problem with touchscreens was bulk, cost, and resolution. Apple fixed none of those. What they did was incorporate the new and better displays (made by others) quickly into their products. They integrated it all into their OS. That's really cool, but product development is not patent worthy.

      I remember some ATMs in the '80s with limited touchscreen capability. It showed a few options and you touched the one you want.

      I have actually written a touchscreen driver. It's not as messy or complicated as you think it is. Unless your hardware is crap.

    122. Re: How are those kind of things patentable? by Anonymous Coward · · Score: 0

      You don't know design neckbeard faggot. Old meme too you fuck.

    123. Re: How are those kind of things patentable? by sjames · · Score: 1

      That's because there were a bunch of other equally obvious mechanisms. The industry was essentially trying them all. They were mostly just GUI analogs of real world objects of various sorts. It just turned out that the slide to unlock caught on as a fashion. Fashion is not patentable.

    124. Re: How are those kind of things patentable? by sjames · · Score: 1

      Because the hardware (which Apple had nothing to do with) wasn't really there yet. However (as I mentioned elsewhere) a few ATMs actually did implement it back when Apple was considered an also ran. Before that, it was in about half of all sci-fi movies (where they didn't have to worry about the hardware). It was occasionally faked up mechanically by printing the option on the button. A static form of it even appeared with those crappy membrane keyboards.

      That's not actually an uncommon situation. Some idea is all over the place but nobody implements it because the underlying tech is just not up to the task yet. Then someone takes a small evolutionary step with that underlying tech and suddenly the idea is reality. Then some asshole tries to claim it was all theirs.

    125. Re:How are those kind of things patentable? by davester666 · · Score: 1

      I don't believe the major carriers in the US will sell the Nexus handsets, for this very reason.

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    126. Re:How are those kind of things patentable? by evilviper · · Score: 1

      Absolutely NONE of that is true. I was browsing full desktop websites, and getting full imap mail, circa 2000. There was some popularity of WAP and active sync, and similar, but only because devices at the time didn't have always-on internet access, so people were reduced to reading a few preselected web pages on the road, and then syncing up at the end of the day.

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    127. Re: How are those kind of things patentable? by david_thornley · · Score: 1

      And only a /.er would think that rectangles have been patented.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
    128. Re: How are those kind of things patentable? by david_thornley · · Score: 1

      Oddly enough, the grid of icons on my Android tablet looks very much like the grid of icons on my iPhone. You'd think that wasn't patentable or something.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
    129. Re: How are those kind of things patentable? by Collective+0-0009 · · Score: 1

      My question is quite simply what type of protection should a company be provided to prevent effectively wholesale copying of their product. Denying that this is what Samsung did is disingenuous, especially in the first rounds of Galaxy products.

      NONE!!! Can I make the font bigger? NONE

      Just how much do you want to pay for new tires? Replacement heater coil? Replacement bearings? Etc?

      There are entire companies whose job it is to copy other people's shit. It's called the "aftermarket" industry. You do not want it to go away!

      I recently worked for one of these companies. It was very interesting to see the OEM charge $2500 for a product. Right up until we released the equivalent replacement part, and suddenly they charged $1500. Sometimes even $1000 to try to keep us from entering that product mix.

      --
      I finally updated my sig, but now it's lame.
    130. Re:How are those kind of things patentable? by david_thornley · · Score: 1

      Apple was (I'm not completely sure now about "is") very, very good at making things easy to use. There was nothing new about putting a web browser on a phone. The really new thing about Mobile Safari was that it didn't suck. It isn't just marketing.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
    131. Re:How are those kind of things patentable? by Theaetetus · · Score: 1

      BUT coming on March 31st we will get a real test of just that question in the form of arguments on Alice Corporation Pty. Ltd. v. CLS Bank International. That is the case to watch, and it could cause SPECTACULAR waves if the court categorically smacks down the use of a "general purpose computer" and other claim drafting tricks presently employed to get super-broad patent coverage for computer implemented methods.

      I wouldn't hold my breath on that... Here's Alice's method claim at issue:

      33. A method of exchanging obligations as between parties, each party holding a credit record and a debit record with an exchange institution, the credit records and debit records for exchange of predetermined obligations, the method comprising the steps of:
      (a) creating a shadow credit record and a shadow debit record for each stakeholder party to be held independently by a supervisory institution from the exchange institutions;
      (b) obtaining from each exchange institution a start-of-day balance for each shadow credit record and shadow debit record;
      (c) for every transaction resulting in an exchange obligation, the supervisory institution adjusting each respective party's shadow credit record or shadow debit record, allowing only these transactions that do not result in the value of the shadow debit record being less than the value of the shadow credit record at any time, each said adjustment taking place in chronological order; and
      (d) at the end-of-day, the supervisory institution instructing ones of the exchange institutions to exchange credits or debits to the credit record and debit record of the respective parties in accordance with the adjustments of the said permitted transactions, the credits and debits being irrevocable, time invariant obligations placed on the exchange institutions.

      Without taking a position on the merits of that claim, you'll note that it never once mentions a "general purpose computer" - or any hardware, in fact - and doesn't utilize any of the claim drafting tricks you're referring to. While theoretically, the Court could go off on a wild tangent and start discussing patent eligible subject matter generally, including claims that aren't before them, that's very unlikely to happen. Instead, they'll probably just discuss why this particular claim fails under 35 USC 101, and that doesn't require any holding regarding those tricks.

    132. Re:How are those kind of things patentable? by Trillan · · Score: 1

      I was a Palm programmer at the time. I have to call "bullshit."

    133. Re: How are those kind of things patentable? by TsuruchiBrian · · Score: 1

      Enough protection to provide enough of a financial incentive to actually still make the design. If it cost $100 million in R&D to come up with the iphone, then ideally they would be able to make this much money + more as a reward for coming up with a good design. I don't see any reason to give them much more than that. The ultimate goal of patents is to drive innovation, not reward people for their hard work. The reward is a means to an end.

    134. Re:How are those kind of things patentable? by the_B0fh · · Score: 1

      That would be the Samsung S4.

      http://www.android.gs/samsung-...

    135. Re:How are those kind of things patentable? by Stuarticus · · Score: 1

      That was a TFT touch screen so while it was technically capacitive it was still awful. Even casual use destroyed it and the precision wasn't there.

      --
      If you think someone isn't free to have a different definition of "freedom" you may be a tyrant.
    136. Re: How are those kind of things patentable? by harlequinn · · Score: 1

      "The patent is about automatically detecting useful data in arbitrary plaintext (say dates or phone numbers in an email)"

      Data mining plaintext for useful information, indicating it in a UI, and being able to manipulate or perform an action from that data predates the existence of Apple as a company. It's one of the primary functions of computers that was figured out very early on. I'd call that about as obvious as it gets.

    137. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      How convenient and easy for you to dictate what is 'generic' and what is not. Did you break open an entire new market with your design and ideas? Stop trying to make it sound like "oh that easy, they don't deserve those patents". /. needs to stop pretending they're the patent approval committee, your job is not to decide the validity of patents.

    138. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      HTC did several pre-2000 Windows phones for 3rd parties before marketing them under there own brand name. They were very good devices with a lot of power under the hood for the time, knocking the socks off the Dell and HP equivalents by miles, however the hardware was driven by 1 or 2 custom proprietary chips so drivers couldn't be developed easily for much of the hardware if you wanted to root and install Linux. It could be done, but you lost the Bluetooth and or Wi-Fi and/or GSM radio's.

    139. Re:How are those kind of things patentable? by rk · · Score: 1

      Wow, that's pretty depressing. I've not been enamored with the latest generations of Samsung phones. My Note 2 is probably the last Samsung phone I will own, although it's my intention to be in this phone for a long time.

      Thanks for answering.

    140. Re:How are those kind of things patentable? by Anonymous Coward · · Score: 0

      Actually, that's exactly what you wrote. Perhaps in future you might learn to write so that your words contain the same meaning as your tiny thoughts.

  2. for the record by Cederic · · Score: 5, Insightful

    Apple are acting like total cunts.

    Whether they're in the right or wrong, under current patent law, they're still acting like total cunts.

    No comment on how that compares to their customers.

    1. Re:for the record by Anonymous Coward · · Score: 1

      No comment on how that compares to their customers.

      you just did

    2. Re:for the record by Anonymous Coward · · Score: 1

      I hate Apple. They used to just focus on making their trendy computing devices. Didn't like the products, but I could respect the business model of making something and selling it for a profit. Now Apple seeks revenue from litigation.

    3. Re:for the record by mbkennel · · Score: 1, Insightful

      Apple doesn't really seek significant revenue from litigation---it's not quite worth it.

      It does seek to inhibit other phone companies from making phones which are too much like the Apple phone by making their profit margins smaller through litigation and patent license.

    4. RE: for the record by Anonymous Coward · · Score: 0, Flamebait

      Because clearly Google & Samsung are upstanding companies who NEVER sue ANYONE, EVER for patent license fees....

      If you believe that, then you should stop burying your head in your own ass... clearly lack of oxygen is inhibiting common sense.

    5. Re:for the record by TsuruchiBrian · · Score: 4, Insightful

      It does seek to inhibit other phone companies from making phones which are too much like the Apple phone

      Or seeking to inhibit other phone companies from making *any* good smart phones, thereby giving the consumer less choice and increasing the odds that they will buy an apple device.

    6. Re:for the record by gwstuff · · Score: 4, Insightful

      Apple is not the problem. The patent system is. The patent system was invented in an age in which manufacturing and distributing products would take a lot of time and involve multitudes of logistical hardships. So people had to be protected because they would be exposed for the duration that it took them to turn their ideas into products, which was more than enough for an established player to steal their innovation. In today's world you can do the same things in a matter of days though crowdsourcing, App Stores, web services, Alibaba, click-and-control warehousing and supply chains. Investments are also much more accessible through the likes of Kickstarter and VCs with online office hours. People no longer need the same level of protection because they can move much faster than before. Big companies don't need protection - if they come up with an idea, they get the early starter advantage (Apple did) and need to capitalize on it (which Apple did also). If they don't, they're incompetent, and too bad for them.

      Given that the patent system is stupid and encourages armament and heavy warfare, you cannot blame Apple for watching out for themselves. Offense is also a good defense - although admittedly it would be generous to give Apple that benefit.

    7. Re:for the record by aphelion_rock · · Score: 2

      Or seeking to inhibit other phone companies from making *any* good smart phones, thereby giving the consumer less choice and increasing the odds that they will buy an apple device.

      Sounds like a worried manufacturer to me. Since SJ has gone there haven't been any significant innovations from the Apply camp.
      If this graph is anything to go by, the executives/lawyers will be looking to justify their existence: http://qz.com/120917/the-smart...

    8. Re:for the record by rtb61 · · Score: 2

      It is not the Patent System per se it is the USPTO. They have been blatantly corrupted to accept virtually anything as a patent. This in a mad money grab by US corporations and by the lawyers that run lobbyists firms. Junk patents are the virtual equivalent of beads, just another insane plot to buy the world just the same as the junk imaginary currency. The really bad ones are designed to trigger patent fights in US courts and as such enrich the lawyer pals of lobbyists in trial, after trial, after trial. It is the US administration that is totally corrupt and their political appointees who in turn corrupt each and every US government agency.

      --
      Chaos - everything, everywhere, everywhen
    9. Re:for the record by Kjella · · Score: 1

      Apple doesn't really seek significant revenue from litigation---it's not quite worth it. It does seek to inhibit other phone companies from making phones which are too much like the Apple phone by making their profit margins smaller through litigation and patent license.

      That doesn't make a whole lot of sense, if Apple can significantly reduce the profit margin of other vendors the boost to its own profit margin should be significant too despite the overhead of lawyers.

      --
      Live today, because you never know what tomorrow brings
    10. Re:for the record by noh8rz10 · · Score: 1

      i agree with the above, they don't care about the money. remember SJ's words "android is a stolen product, and he's willing to go to thermonuclear war to stop it." this isn't even business anymore, it's burn-it-all-down revenge. Toot suite!

    11. Re:for the record by Anonymous Coward · · Score: 1

      No, it's not right to just give Apple a pass for being dicks. Apple is part of the problem, especially when they try to game the already-broken patent system in a way that sounds suspiciously like medieval highway robbery would be preferable. It doesn't matter if they have to be dicks, when they're being the biggest dicks ever.

    12. Re:for the record by steveha · · Score: 4, Insightful

      Apple is not the problem. The patent system is.

      Can't we agree that both are?

      If you leave your car with the keys in the ignition, then it is partially your fault when someone climbs in and drives away. However, the person who stole the car is also to blame. It's not a valid defense to say "He left his keys in the car so it wasn't stealing."

      If all Apple wanted was to make sure nobody else got patents on all this UI stuff, they simply could have fully published the details of how their phone worked, and nobody filing after that would be able to claim to have invented it. And I'm not a lawyer but I think Steve Jobs's public "one more thing" demos would have sufficed to make all those UI features unpatentable by anyone else.

      But that wasn't enough for Apple. "Patented!" crowed Steve Jobs. Apple patented everything they thought they could get away with, including totally obvious stuff like squishing your fingers together to make things get smaller on the screen, and spreading your fingers wide to make things get bigger on the screen. Come on, that is totally obvious and there even was prior art on it. So we return to where we started: the USPTO is a problem because it let Apple patent obvious stuff, but Apple is part of the problem for trying to patent obvious stuff. (Fortunately the "pinch-to-zoom" patent was in fact invalidated, due to Samsung winning in court against Apple!)

      Samsung is going to go scorched earth on this new lawsuit. Millions for defense and not one cent for tribute. And Samsung has the millions. I hope Samsung wins big and invalidates all of Apple's patents.

      (And then, as long as I'm dreaming, Samsung can go invalidate Microsoft's mobile patents next.)

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    13. Re:for the record by gwstuff · · Score: 1

      I disagree with your analogy in which you compare stealing a car with patent grabbing. The person stealing the car has no perceived threat from the car's owner. By stealing it, the only effect is his own gain. In the corporate world, everyone is perpetually under threat from everyone else.

      This also makes up my response to your comment. Even if Apple were to have freed every one of their smartphone inventions, there would still be lawyers arguing that those inventions are not comprehensive, that their client has patents that fall between the gaps.

      Under such attack, being able to dismiss the vast majority of your antagonist's lawsuits is not good enough - even one or two slipping through might cause a lot of damage. Having your own patents though with which you can fire back can provide enough of a disincentive. So the analogy here is a defense system vs having weapons of your own.

      All this, of course, is just insane... Companies should compete by making good products and improving people's lives, not by throwing patent bombs at each other. But to return to the original point, you can't blame one company for doing it in a world in which everyone has the bomb.

    14. Re:for the record by Tough+Love · · Score: 2, Insightful

      Apple is not the problem.

      Let me see, who was it that used the "thermonuclear" word?

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    15. Re:for the record by Anonymous Coward · · Score: 0

      Why would you expect anything innovative in the time since SJ passed? Apple's innovative products are pretty much... The Mac, the iPod, the iPhone, the iPad. That's on average, one every 7 and a half years. It's only been 4 years since the release of the iPad, so why would you expect that they'd have pooped out another hugely innovative product in that time?

    16. Re:for the record by noh8rz10 · · Score: 1

      I think the new mac pro is truly an innovation in desktop computer design. to say anything less is just sour grapes. looking historically, everybody will call out the iPad and iPhone. i think a major innovation was the first unibody macbook pros. i would include the first iMac and also the sunflower iMac, the one with the flat screen. the first iMac killed the floppy drive, and the second iMac killed the CRT.

    17. Re:for the record by Bite+The+Pillow · · Score: 1

      If corporations are people, the collective is not needed. Apple is acting like a cunt. Or, since they may have different opinions based on who speaks and the audience, it is logical to say Apple is acting like cunts.

      For the record, any business would take any advantage given, such as shoddy patents. So its more like Apple is acting like an American business. I'm just saying grammatically you have options for saying the American business model is by cunts, for cunts, if that is how you believe.

    18. Re:for the record by KingOfBLASH · · Score: 1

      Steve did that because Billy G of good old microsoft ripped off the interface of the Mac for windows.

    19. Re:for the record by sjames · · Score: 1

      Both are the problem. I can understand Apple having defensive patents, but they are using their patents offensively. They are actually pushing the button over and over. They are willfully abusing a system that is wide open to abuse. Both are at fault.

    20. Re:for the record by sjames · · Score: 1, Insightful

      How about if Apple just didn't sue the entire planet for rounded corners and touching the thing you want. You know, just have those bogus patents in a portfolio and only bringing it out when someone threatens to sue them.

      They had that option. It works well for many.

    21. Re:for the record by AmiMoJo · · Score: 2

      Apple is not the problem. The patent system is.

      No, Apple is the problem. Before they came along everyone was cross-licensing without too much hassle. It wasn't perfect but it did work. People like Google were happy to use collect patents for self-defence. Then Apple decided that firstly they were not going to pay the standard fees for licensing standards essential FRAND patents, secondly they were not going to cross license some of their own and thirdly they were going to hit the big red global thermonuclear patent war button.

      The patent system is broken, but the situation now is far, far worse than it was before Steve Jobs had a tantrum over other people "copying". That was despite the fact that he himself had previously said, on camera, that Apple was copying everyone else and it was a good thing.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    22. Re:for the record by gnasher719 · · Score: 1

      How about if Apple just didn't sue the entire planet for rounded corners and touching the thing you want. You know, just have those bogus patents in a portfolio and only bringing it out when someone threatens to sue them.

      How about if people posting on Slashdot would educate themselves and figure out the difference between patent and design patent, and wouldn't repeat the same old nonsense again and again? And if you were told that Samsung has design patents on phones with rounded corners, would you (a) not believe it, (b) check it out on Google and still not believe it, or (c) shut the fuck up?

      PS. What do you think would Samsung do if LG, HTC, Lenovo and so on copied their phone designs? Do you think they would roll over, or would they pull out their design patents on "oddly shaped corners"?

    23. Re:for the record by drinkypoo · · Score: 1

      How about if people posting on Slashdot would educate themselves and figure out the difference between patent and design patent, and wouldn't repeat the same old nonsense again and again?

      The difference is really irrelevant here, because most patents are equally as bullshit as most design patents. There is little difference in the level of bullshit.

      And if you were told that Samsung has design patents on phones with rounded corners, would you (a) not believe it, (b) check it out on Google and still not believe it, or (c) shut the fuck up?

      The assertion, which you should address instead of being cunty about it, is that Apple abuses their patents to an excessive degree. They are granted bullshit patents and then go on to egregiously abuse them. Nobody claimed that nobody else was granted bullshit patents, or even that nobody else abuses their patents. The claim is that Apple stands out in a forest of assholes. If you have some sort of counterevidence, please share it. Otherwise, (c) shut the fuck up.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    24. Re:for the record by drinkypoo · · Score: 1

      Let me see, who was it that used the "thermonuclear" word?

      A dead guy. Granted, he was alive at the time...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    25. Re:for the record by jimbolauski · · Score: 1

      Big companies need protection the same way all companies need protection. They invest lots of R&D money into projects, and have to make it back. Under your wild wild west system inventors will have to make back half their investment in the first year, in the following years the market will shrink because people have all ready bought their product and now there is competition in the remaining market forcing prices down. Patent protection is so important to the success of the country that it is in the constitution.

      --
      Knowledge = Power
      P= W/t
      t=Money
      Money = Work/Knowledge so the less you know the more you make
    26. Re:for the record by MrNemesis · · Score: 1

      GP is probably a speaker of commonwealth english rather than US/north american english. In the UK at least, it's typically a strong expletive but not usually regarded as gender-specific unless context makes it so.

      --
      Moderation Total: -1 Troll, +3 Goat
    27. Re:for the record by Almost-Retired · · Score: 1

      I tend to agree with the both are at fault scenario here.

      But I'd be remiss to not mention one of apples former bad moves, trying to milk the makers of firewire equipt gear with a per socket royalty fee, the exact amount of which I have long since forgotten, after having effectively making it public domain by publishing the specs so every one would get it right.

      In my limited experience with a Sony Handi-cam, sort of a compromise between very bad vhs, and hidef, a 720p digital video camera that recorded digitally on a metallic formulation of hi-8 tape, the firewire port on it Just Worked(TM), even for remote controlling the camera, using the now abandoned "kino" software package on linux. That camera is pretty good, putting its output on a dvd requires about half its sharpness to be thrown away in any format that will play on consumer grade dvd players.

      Firewire had a huge advantage in that it did Just Work, and only one disadvantage that turned out to be pretty important, it didn't daisy chain like USB can.

      USB, yet today, doesn't always work, primarily because there are so many excrement products for sale that should never have been allowed in the same room with a plastics molding machine.

      But IMO, apple shot themselves in the foot on that one, guaranteeing that the standard would die with their outrageously priced royalty fee, so it died perhaps 5 years prematurely. Had they not done that, reneging of that unspoken promise of royalty free usage, its conceivable that it might have become daisy-chainable with hubs like USB is, but no one is going to put ANY R&D into something like firewire that is so encumbered by corporate greed. Their jacking it up to 800mbs was the swan song and a waste of time and resources. 400 worked just fine for hidef video work.

      What we need now is a test suite for USB that will tell us instantly if that $10 USB dongle we just bought is fully compliant and will Just Work when we plug it in. But AFAIK, we don't have that yet. So we buy it, try it, and toss it when it doesn't work, because it costs more to take it back for a refund than the refund is worth, and somebody making shitty USB stuff gets to count the sale, when what they really need is a 4 year old kicking them in the shins.

    28. Re:for the record by Anonymous Coward · · Score: 0

      Great content!!

      "bla bla bla Apple fanboy douche bla bla
      btw fuck beta"

    29. Re:for the record by Anonymous Coward · · Score: 0

      I think the new mac pro is truly an innovation in desktop computer design. to say anything less is just sour grapes.

      Innovative doesn't mean good. Just being different to be different is trendy, but it's pointless and stupid. I remember candy colored Macs. Ugly as sin, but the fans were so proud. They were gone in minutes. The new Mac Pro is ugly will hardly be remembered.

    30. Re:for the record by Anonymous Coward · · Score: 0

      Apple only seeks to have smart phones that don't look like theirs. Samsung has gone out of its way to make Android look closer and closer to iOS. This is why Apple is suing them and no one else.

    31. Re:for the record by Anonymous Coward · · Score: 0

      Nice revisionist analysis there... Apple has cross licensed patents plenty of times. It's just that in the phone world they were offered a really raw deal so they didn't go for it.

    32. Re:for the record by Anonymous Coward · · Score: 0

      You got to steal windows. You don't get to steal the iphone, particularly now that Apple has the means and money to protect it. You lose neck faggot. Pay the fuck up.

    33. Re:for the record by sjames · · Score: 1

      Agreed 100%.

      It is unfortunate that there is so much craptastic USB hardware out there. The sad part is how often it is decent(ish) hardware crippled by a terrible driver. Of course, it is sometimes crappy hardware papered over by the driver.

      In a sense USB is a victim of it's own success. It was designed to allow for mass produced inexpensive interface chips. It allows for a lot of good and inexpensive hardware that just works, but it also allows for a lot of really cheap junk. Due to branding and market segmentation, it's hard to tell one from the other. The more expensive device might be better or it might just be over-priced. A lot of the no-name stuff is exactly the same as the premium branded stuff minus the expensive badge.

      One thing USB did right was defining APIs for common device types. A surprising amount of USB hardware just works with the generic driver in Linux.

      I wouldn't mind seeing an 'It just works' certification (optional, of course).

    34. Re:for the record by Almost-Retired · · Score: 1

      I'll sure 2nd that!

    35. Re:for the record by david_thornley · · Score: 1

      Sure Apple is the problem? I'm sure Apple's competitors would agree with you.

      We have a patent system with a lot of problems. We also have sort of a gentleman's agreement among the major companies which alleviates a lot of the problems for them, which Apple is violating.

      I'm not at all confident that such a gentleman's agreement is good for anybody besides those already dominant in the industry. Such agreements tend to reduce competition and suppress new entrants.

      Instead, Apple uses the system as it is, rather than through the old-boy network, and it gets ugly. The ugliness was always under the surface, and could show itself to people outside the network. If this makes Congress go for some reasonable patent reform, it's a good deal.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
    36. Re:for the record by Anonymous Coward · · Score: 0

      Ok, what technical innovation in the first iMac killed the floppy drive? Oh, there wasn't one? They just didn't put one in? Huge innovation. Except just about everyone who bought one had to go and buy an LS/120 so that they could read their mountain of floppy disks because prior Macintosh didn't ship with ethernet, and the iMac also dropped serial ports, giving you know out of the box way to move your data from your old mac to the new one.

      I think you're confusing pissing on your customers with innovation.

    37. Re:for the record by the_B0fh · · Score: 1

      How amazing is it that Apple did not sue for rounded corners and touching the thing you want?

      Actually reading the lawsuit, or understanding what the lawsuit was about, instead of repeating memes might prove useful if you want to debate.

    38. Re:for the record by steveha · · Score: 1

      I disagree with your analogy in which you compare stealing a car with patent grabbing.

      Um, no. I said that stealing a car with the keys inside is still stealing; despite the fact that the car owner "enabled" the theft by being careless with the keys.

      In the same way, being a jerk with patents is being a jerk, despite the fact that the USPTO "enables" patent jerks by granting patents that should not be granted.

      Even if Apple were to have freed every one of their smartphone inventions, there would still be lawyers arguing that those inventions are not comprehensive, that their client has patents that fall between the gaps.

      Your language loads the question here. You presuppose that Apple "invented" everything that they patented; I think some of it has prior art, some of it is obvious (like the patent on dialing a number by touching the number on the touchscreen), and some of it is probably genuinely new and interesting but by now I'm predisposed to assume Apple is a jerk.

      And as for your main point, you are simply mistaken. If Apple had not patented anything, but just made a public demo of the iPhone, nobody would be able to file a patent after that and use the patent to hammer Apple. Apple's iPhone would now be prior art. If you disagree, please post some sort of reference to any example that would disprove this idea.

      I work at an IP company, and it has been hammered into me not to disclose anything that might be patentable, because once the idea has been publicly disclosed, it becomes not patentable. I'm not a lawyer of course.

      the analogy here is a defense system vs having weapons of your own.

      I understand the possible use of patents as a defense. For example, Google: I am not aware of any case where Google tried to shut down a competitor using patents. This despite the fact that they own many patents.

      However, Apple has been trying to use patents to prevent Samsung from selling phones. I have a problem with that.

      you can't blame one company for doing it in a world in which everyone has the bomb.

      Um, the whole point of my comment is that I do blame one company for doing this. I blame Apple, I blame Microsoft, I blame any company that is getting egregiously bad patents and enforcing them.

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    39. Re:for the record by sjames · · Score: 1

      Oddly enough, once you remove the fluff, all you are left with is rounded corners and touch what you want.

    40. Re:for the record by Anonymous Coward · · Score: 0

      acting? are you confusing acting with being?

  3. Proper patent valuation by rafial · · Score: 4, Interesting

    So if their are 250,000 patentable inventions in a phone, and that phone retails for $600, by my math each of those inventions are worth about a quarter of a cent per device. So it looks like Apple has a justifiable claim to 1.25 cents per phone.

    1. Re:Proper patent valuation by roc97007 · · Score: 1

      I like how you're thinking.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    2. Re:Proper patent valuation by SlaveToTheGrind · · Score: 1

      So if their are 250,000 patentable inventions in a phone, and that phone retails for $600, by my math each of those inventions are worth about a quarter of a cent per device. So it looks like Apple has a justifiable claim to 1.25 cents per phone.

      It depends a bit on how much each individual patent contributes to the overall device/standard/etc.

      In the standards context, courts lately have been making an effort (it's never going to be perfect, but at least making an effort) to assign some level of proportional value the patents in question vs. the rest of the patents covering the standard, and use those numbers to calculate a reasonable royalty for the patents in question. In theory (and if all courts eventually start using a similar methodology) that will largely address the royalty stacking problem.

    3. Re:Proper patent valuation by Lodlaiden · · Score: 2

      I wonder how much the part that makes the phone calls is worth.

      --
      Suborbital [spaceflight] is the special olympics of spaceflight. - Rei
    4. Re:Proper patent valuation by Anonymous Coward · · Score: 1

      Your ironic comment is noted.

    5. Re:Proper patent valuation by fermion · · Score: 1

      Unfortunately, Samsung left itself open to such thing by settling with MS for 10-15 a headset. It chose not to do the same with Apple. Samsung lost in a court of law, so it no longer has the leverage that it might not have broken the law. Sucks for Samsung. Should have fought against MS instead of caving in. Remember that every android phone makes MS rich.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    6. Re:Proper patent valuation by Anonymous Coward · · Score: 0

      Unlike many of Apples patents though, Microsoft's patents are arguably quite critical to the smartphone market, things like slide to lock or click a phone number to dial are appalling abuses are the patent system by comparison.

    7. Re:Proper patent valuation by arbiter1 · · Score: 1

      Slide to unlock has prior art so that patent is BS so start with and likely rest of apple's claims are bogus to.

    8. Re:Proper patent valuation by Anonymous Coward · · Score: 0

      The "stuff" costs something also. Give at least $300 for the actual hardware. How about 0.75 cents a phone. I'll be generous and round up to a whole penny.

    9. Re:Proper patent valuation by Anonymous Coward · · Score: 0

      Bugger all in comparison to rounded corners if you ask Apple.

    10. Re:Proper patent valuation by Lodlaiden · · Score: 1

      Prior art: http://www.homedepot.com/p/Eve...

      Interesting bit: I could not find any mention of a sliding bolt latch on wikipedia.

      --
      Suborbital [spaceflight] is the special olympics of spaceflight. - Rei
    11. Re:Proper patent valuation by Splab · · Score: 1

      Depends on where you are, but here in Socialist Europe, people are calling less and less, so the ability to call is becoming less of a bullet point.

      Data and texting are the most important features now...

    12. Re:Proper patent valuation by Anonymous Coward · · Score: 0

      Slide to unlock has no legitimate prior art so that patent is 100% valid so start with and likely rest of apple's claims are valid to.

      Fix that for you.

    13. Re:Proper patent valuation by david_thornley · · Score: 1

      Fortunately, slide to unlock isn't patented, and hence is not a BS patent.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
    14. Re:Proper patent valuation by Anonymous Coward · · Score: 0

      I wonder how much the part that makes the phone calls is worth.

      Those would be the original UMTS-GSM patents. They are expired, so they aren't worth squat.

    15. Re:Proper patent valuation by the_B0fh · · Score: 1

      Prior art:
      http://www.homedepot.com/p/Eve...

      Interesting bit: I could not find any mention of a sliding bolt latch on wikipedia.

      Oh my god! What brilliance! That's why you are a patent attorney, making $500/hour, right?

  4. It is time by Anonymous Coward · · Score: 0

    for Samsung to grind Apple's production to a halt with lack of parts.

  5. Software patent density by Megahard · · Score: 1

    So how many LOC are in a smartphone? (I know, some are hardware patents, but let's assume almost all are software). Does every class/method/function get a patent?

    --
    I eat only the real part of complex carbohydrates.
    1. Re:Software patent density by Anonymous Coward · · Score: 1

      Yes. If not, nobody would ever code. Next discussion.

    2. Re:Software patent density by Zontar+The+Mindless · · Score: 1

      I see we've had a visit from someone with mod points and without a sarcasm detector. Sorry about that, AC.

      --
      Il n'y a pas de Planet B.
    3. Re:Software patent density by Anonymous Coward · · Score: 0

      So how many LOC are in a smartphone? (I know, some are hardware patents, but let's assume almost all are software). Does every class/method/function get a patent?

      There are no lines of code in this smartphone. Just object code here. No lines of code to see. Move along.

      LOC might be an indicator of effort; but, we all know that effort is not an indicator of accomplishment. Why would we want to calculate the effort to patent ratio? It would only reward the ineffective, who by means of monumental efforts accomplish little yet obtain more patent real estate.

  6. obligitory funny vid by amxcoder · · Score: 1

    This reminds me of the YouTube video "Apple kills Star Trek".

    https://www.youtube.com/watch?...

    close to the truth, and utterly funny if you haven't seen it yet.

  7. Legal strategy? by dicobalt · · Score: 1

    So it's pretty obvious that those parents aren't worth that much, I can only think this is some sort of legal strategy.

    1. Re:Legal strategy? by jon3k · · Score: 1

      It's just a bargaining position. Samsung will counter with something lower and they'll meet somewhere in the middle.

  8. The term of art is "obvious." by GodInHell · · Score: 5, Insightful

    You're not allowed to patent an obvious advancement.

    But patent law is offensively fucked up. Basically, it's a war of money. Both sides line up patent lawyers (one of a very few formally recognized specializations for attorneys in the U.S.) and burn money until someone gives up. This case will almost certainly wind up before the Supreme Court eventually - unless Samsung folds and pays to make apple go away. Fortunately, Samsung is sufficiently profitable that it can saturate the process with more money than required and write it off as a margin cost for continuing to compete in the smartphone market.

    Apple's patents are offensively bad. There *is* enough there to require a jury verdict to nullify them rather than a summary ruling by the Court (preferably one where the foreman doesn't lie about having a personal stake in proving that software patents are nearly always valid - like the last trial between these two) but in a sane system of patents there would be no question that "slide to unlock" is a variation of long established design concepts - i.e. a latch.

    1. Re:The term of art is "obvious." by Anonymous Coward · · Score: 5, Insightful

      Apple's patents are offensively bad. There *is* enough there to require a jury verdict to nullify them rather than a summary ruling by the Court (preferably one where the foreman doesn't lie about having a personal stake in proving that software patents are nearly always valid - like the last trial between these two) but in a sane system of patents there would be no question that "slide to unlock" is a variation of long established design concepts - i.e. a latch.

      Apple had better watch it, their arrogant attitude is going to get their patents invalidated in the US (about the only place they are still valid). Many, including "slide to unlock" have already been invalidated in Europe - http://yro.slashdot.org/story/12/07/05/1325241/in-uk-htc-defeats-apples-obvious-slide-unlock-patent or http://apple.slashdot.org/story/13/04/06/210232/german-court-finds-apples-slide-to-unlock-patent-invalid - besides, Apple technically doesn't own the patent on "slide to unlock" anyway, Micron does http://yro.slashdot.org/story/13/01/31/171239/micron-lands-broad-slide-to-unlock-patent

    2. Re:The term of art is "obvious." by Anonymous Coward · · Score: 1

      Apple's patents are offensively bad. There *is* enough there to require a jury verdict to nullify them rather than a summary ruling by the Court (preferably one where the foreman doesn't lie about having a personal stake in proving that software patents are nearly always valid - like the last trial between these two)

      Won't do any good, Apple will just use their paid off government stooges to overthrow any unfavourable court judgements. http://apple.slashdot.org/story/13/08/03/1941212/obama-administration-overrules-iphone-trade-ban

    3. Re:The term of art is "obvious." by shutdown+-p+now · · Score: 5, Informative

      The problem with Apple is not just that its patents are bad - they're actually rather typical and exemplify the flaws of the system. The problem is that they're not playing by the established rules of the game, where you either cross-license with other major players, or ask for a reasonable amount (which is about an order of magnitude less than here) for full patent coverage.

      Apple, meanwhile, has been refusing to license some things outright, and demanding outrageous fees for others, that would basically make their competitors' devices priced beyond competitive range. Basically, patents were like nuclear MAD - every big guy has a lot, but no-one is going to launch an all out attack - and then a new guy on the block said, "hey, this looks like fun", and pressed the red button.

      Hopefully, this will be sufficient incentive for the companies involve to try to curtail future damage by lobbying for a patent reform.

    4. Re:The term of art is "obvious." by noh8rz10 · · Score: 1

      +1 correct. This isn't "business" by any typical definition, where people work together or compete to make more money. this is thermonuclear patent war.

    5. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      Bullshit. It is not that the idea itself must be non-obvious, but the mechanism required to implement the idea must be non-obvious. The idea of using a "virtual latch" to unlock a device was not novel; the technical infrastructure Apple used with multi-touch to make that unlocking would be reliable was. Not that there was no other company that employed such an unlocking system; no other company used a capacitive touchscreen as the way to enable it.

      The problem is that it is not obvious what obvious means in the context of patents.

    6. Re:The term of art is "obvious." by Joce640k · · Score: 1

      Sure, but as pointed out earlier, court battles in the USA are usually won by whoever has the most money and can file the most paperwork.

      --
      No sig today...
    7. Re:The term of art is "obvious." by SJ · · Score: 1, Insightful

      >The problem is that they're not playing by the established rules of the game

      You mean like what Tesla is doing by trying to sell their cars without independent dealerships....

    8. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0
      No. Not like that at all.

      Tesla isn't trying to stop anyone else making electric cars, and they haven't sued Ford or GM.

    9. Re:The term of art is "obvious." by Flytrap · · Score: 2

      You're not allowed to patent an obvious advancement.

      I whole heartedly agree with this... and this is the basis of many patent review cases.

      However, what many lay persons often miss (which patent review engineers, investigators and lawyers often do not) is that many novel inventions are often obvious with hindsight... sadly it is often these seeming obvious inventions that make it big and become the target of attack (e.g. slide to unlock)

    10. Re:The term of art is "obvious." by cryptolemur · · Score: 1

      There could be that others listened to the customers, who at the time did not think all-touchy device was an improvement -- it still isn't! -- but good ol' Steve came forth and sold the abomination to people.

      For most purposes touchscreen is an inferior input device compared to almost anything. It's like using your computer only with several mice and claiming it's great experience... now, making it the only input device, one hardly can call that an advancement.

    11. Re: The term of art is "obvious." by iamhassi · · Score: 0, Troll

      No, not like that at all.

      /. likes Tesla so they don't have to play by the rules but /. hates Apple so they must play by the rules.

      Make sense?

      --
      my karma will be here long after I'm gone
    12. Re:The term of art is "obvious." by sFurbo · · Score: 1

      If it was so obvious, why didn't anyone use it before iOS demonstrated it?

      Because it is only a good idea on a phone with a capacitive touchscreen as its main input device. How many devices had that before the iPhone?

    13. Re:The term of art is "obvious." by BlackHawk-666 · · Score: 2

      It was in use before that. Actually Apple itself used in on their iPod nano devices with a physical slide to lock the controls. Slide to unlock is just the digital analogue of something that existed well before Apple got it's filthy lawyers all over it.

      There is no innovation here. Only a digital equivalent of an analog analogue.

      --
      All those moments will be lost in time, like tears in rain.
    14. Re:The term of art is "obvious." by drinkypoo · · Score: 2

      You mean like what Tesla is doing by trying to sell their cars without independent dealerships....

      Cars are sold without going through a dealership every day.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    15. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      Do you have a point to make or are you just playing with yourself?

    16. Re:The term of art is "obvious." by AvitarX · · Score: 2

      The reason touch is so important, is not that it's a better device (though I think it is for web browsing on a small screen that's already in your hand), but because it allows double the screen size. Granted, you can add 20% to phone thickness to get the screen back, and have it giant, chunky, and oddly waited in keyboard mode, or you can give up half the screen for a keyboard.

      The iPhone started with the premise "we have the tech to make a good browsing experience, let's find a way to add a phone" (at least that's what it seems like). This was a wacky premise if you did consumer research (it was a solid few years before I stopped hearing complaints about how I want a phone that's just a phone constantly), but it proved to be a clearly superior experience.

      Touch isn't the killer feature, it's the enabler of a good screen.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    17. Re:The term of art is "obvious." by Daniel+Hoffmann · · Score: 2

      If Intel can license the x86 instruction set to AMD and AMD can license the x64 instruction set to Intel how come these guys can't do the same? Oh right, Ap$le (see what I did there?)

    18. Re: The term of art is "obvious." by caveqat101 · · Score: 1

      And how many devices prior to your iPad,had a slide function,on a portable device? Ever heard of xp mobile, embedded devices have been around prior to 96, so is this an improvement of an obvious improvement? From an prior user of xp embed mobile, it was touchscreen,and when docked, was built in mouse capable,with popup typewriter and spoken inputs. Wonder why it didn't fly!

    19. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      Sure, but as pointed out earlier, court battles in the USA are usually won by whoever has the most money and can file the most paperwork.

      Funny how all the Apple haters usually point out that Apple can't hold a candle to Samsung financially. But hey, double standards are their MO.

    20. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      You mean like what Tesla is doing by trying to sell their cars without independent dealerships....

      Cars are sold without going through a dealership every day.

      Phones are made every day without breaking Apple's patents. Maybe Samsung should make cars for a change (not designed by somebody else like they did in the past).

    21. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      There could be that others listened to the customers, who at the time did not think all-touchy device was an improvement -- it still isn't! -- but good ol' Steve came forth and sold the abomination to people. For most purposes touchscreen is an inferior input device compared to almost anything. It's like using your computer only with several mice and claiming it's great experience... now, making it the only input device, one hardly can call that an advancement.

      Now this is stupid: stop complaining that Apple wants to keep others from building stuff you yourself don't want them to build, just because your hatred for Apple actually overcomes your fetish for tiny "real" keyboards.

    22. Re:The term of art is "obvious." by ahabswhale · · Score: 1

      Except for the fact that the /. article you linked to has a WILDLY inaccurate summary. Micron didn't patent "slide to unlock"; they patented pattern based authentication (like the kind common found on android devices).

      --
      Are agnostics skeptical of unicorns too?
    23. Re:The term of art is "obvious." by Archangel+Michael · · Score: 4, Insightful

      Slide to unlock has a physical analog, I use all the time on gates and doors. Slide to unlock/lock is OBVIOUS because it is a logical extension of a physical object. IT would be like patenting "Push to open" or flick up to turn on, flick down to turn off (light switch) or any number of common tasks we do in the physical world.

      The problem is, people get STUPID when they see "on a computer". It is like they can't function without being hand held the whole time the moment they sit in front of one. I can't tell you how many times "my monitor isn't working" is simply they never pressed the power button. GAHHHHHHHH

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    24. Re:The term of art is "obvious." by shutdown+-p+now · · Score: 2

      No, not like that at all. I haven't noticed Tesla suing the dealerships, they just get buy without them.

      If Apple was able to make iPhone without entering any patent deals at all, and that was that, I'd be the first to applaud them. But as it is, they're actively using those same patents offensively rather than defensively to strangle the competition, not in the market, but in courts. Their brave new world is worse for everyone but themselves, so fuck them.

    25. Re:The term of art is "obvious." by jbo5112 · · Score: 1

      Others were making capacitive touchscreens before Apple, dating back to the 1960's. 20 years ago I swiped my mouse to "unlock" my computer from a screensaver. I don't see why anyone deserves a patent for replicating a 20+ year old feature on 50 year old screen technology. If someone insists the dragging part is new, I wish to force them to eat a Mac Plus.

    26. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      It was in use before that. Actually Apple itself used in on their iPod nano devices with a physical slide to lock the controls. Slide to unlock is just the digital analogue of something that existed well before Apple got it's filthy lawyers all over it.

      There is no innovation here. Only a digital equivalent of an analog analogue.

      That can still be quite different. For example, consider a virtual reality system like the Oculus Rift - it's really just a digital analogue of reality, no? Or consider various methods for creating realistic smoke and particle effects in games - they're just digital analogues of real fires, too. Or how about a realistic skybox that properly changes color based on degrees off of the sun position - that's just a digital analogue of Rayleigh and Mie scattering, right? Simulating a real thing, digitally, frequently requires additional steps that are not necessarily obvious when you only consider the real thing.

      Now, the real thing is certainly relevant prior art - you couldn't get a patent claim to Mie scattering, since that's inherent in why the sky is blue; and you couldn't get a claim to having virtual smoke rise from a virtual fire. Similarly, Apple can't get a patent that just recites "a digital equivalent of a latch", since the analog latch teaches everything in the claim. Instead, they have to include those additional steps that aren't done in the real version of the thing.

      For example, here's claim 1 of the 8,046,721 patent:

      1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
      detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
      continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
      unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      Arguably, "unlocking the device if moving [something] from a first location to a predefined location" is how a physical latch works, so you could say that that third step is taught by the prior art. However, physical latches don't detect contact, nor do they present an image or move the image. So, those first two steps aren't taught by physical latches.

      Now, if you can find other art that teaches those first two steps, then you can combine that art with physical latches and maybe make an argument that the claim is obvious... but you can't do it just with physical latches alone, since they don't do what the patent claims.

    27. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      If Intel can license the x86 instruction set to AMD and AMD can license the x64 instruction set to Intel how come these guys can't do the same? Oh right, Ap$le (see what I did there?)

      Intel and AMD were under no obligation to license anything. They choose to. Of course udging by AMD's financials, it was an incredibly stupid move for them to license out the x64 instruction set.

    28. Re:The term of art is "obvious." by mdielmann · · Score: 1

      However, physical latches don't detect contact, nor do they present an image or move the image. So, those first two steps aren't taught by physical latches.

      Um, yes they are. Physics instructs my physical latch that it has been touched, and physics causes the image I receive of it to move while I continue to maintain contact with it and move my hand. Physics may also cause it to move back to its original position if I remove my hand, depending on the design of the physical latch.

      Now, the real thing is certainly relevant prior art - you couldn't get a patent claim to Mie scattering, since that's inherent in why the sky is blue; and you couldn't get a claim to having virtual smoke rise from a virtual fire.

      If your 'simulation' is throwing so much computing power at it that you can use actual physics to design the fire, smoke, and atmosphere, and just let them interact with believable results, I don't think it deserves a patent. Your processor might, if it isn't merely a progression of currently-patented ideas. However, if your simulation is a bunch of special algorithms that effectively reproduce the effect of real life without having to calculate what all the pieces are doing, that's may be worthy of a patent, and will doubtless require something more than and 80-year-old physics reference.

      The fact that computing power has improved to the point that we can track physical contact and move high-res images with a responsiveness that is indistinguishable from reality by the human mind doesn't make using physical analogs in that environment innovative - that just makes sense. If they want to patent the painful, almost-intuitive design of the quicktime interface, circa v5, feel free. There's nothing obvious there, from the setting panel that can't be used on a low-res screen on up.

      --
      Sure I'm paranoid, but am I paranoid enough?
    29. Re:The term of art is "obvious." by GodInHell · · Score: 1

      I have a better bright-line rule to suggest: no method patents - ever.

      Patents should be restricted to the implementation of physical mechanisms - machines, circuits and widgets. Not pseudo code - like the one you linked. What you linked is an idea - an abstract concept of how to solve a problem. The specific implementation could be subject to copyright protection (for the code) and trademark protection (if the slide style became a hallmark of the product) but a patent? No way.

    30. Re:The term of art is "obvious." by Collective+0-0009 · · Score: 1

      Please slide a physical latch and tell me how you were able to fool your eyes, and everyone else in the room, into thinking the latch had not opened/moved?

      Yeah, I am pretty sure the latch has a way of "presenting an image" and even "moving the image".

      What about the LG phone my wife has? You can "double tap" (kinda sounds nasty, huh) it to unlock. How many patents are there!!!

      Can I patent the "technology" to "circle to open"? Can improve upon multi touch and create a "pinch to open" that even shows a visual image representing me squeezing your head to unlock the phone?

      How many other patent-able ideas can we come up with in this thread?

      --
      I finally updated my sig, but now it's lame.
    31. Re:The term of art is "obvious." by Anonymous Coward · · Score: 0

      Phones are made every day without breaking Apple's patents.

      Wrong, my old feature phone is rectangular with rounded corners, has hold number down to dial, etc. Apple is just currently TARGETING Samsung. Once they fall Apple will use that as a precedent to sue all others. That's what pisses me off about Apple so much. They don't want to compete on the merits of their product, they want to be the ONLY product available. This tells me that Apple management knows their product is crap, but doesn't want to fix anything.

    32. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      However, physical latches don't detect contact, nor do they present an image or move the image. So, those first two steps aren't taught by physical latches.

      Um, yes they are. Physics instructs my physical latch that it has been touched, and physics causes the image I receive of it to move while I continue to maintain contact with it and move my hand. Physics may also cause it to move back to its original position if I remove my hand, depending on the design of the physical latch.

      That's nice and all, but it's still not what's recited in the claim, which has an image being displayed and moved on a touch-sensitive display. You have to actually go by what's listed in the claim, rather than making up new versions or rewriting it to somehow fit your argument.

    33. Re:The term of art is "obvious." by Theaetetus · · Score: 2

      I have a better bright-line rule to suggest: no method patents - ever.

      Go talk to Congress, then, because "process" has been among patentable subject matter in 35 USC 101 since the 1850s.

      Patents should be restricted to the implementation of physical mechanisms - machines, circuits and widgets. Not pseudo code - like the one you linked. What you linked is an idea - an abstract concept of how to solve a problem. The specific implementation could be subject to copyright protection (for the code) and trademark protection (if the slide style became a hallmark of the product) but a patent? No way.

      Why should processes be removed from patent eligible subject matter, beyond the fact that you don't like them? And what defines an "abstract concept" as opposed to a non-"abstract concept"? Is it the recitation of physical hardware?

    34. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      Please slide a physical latch and tell me how you were able to fool your eyes, and everyone else in the room, into thinking the latch had not opened/moved?

      Please point to the touch-sensitive display on a physical latch, as the term "touch-sensitive display" is described in the patent and understood by a person of ordinary skill in the computing arts. It's not "anything that can be touched and is visible to the eye". A latch does not have one.

      What about the LG phone my wife has? You can "double tap" (kinda sounds nasty, huh) it to unlock. How many patents are there!!!

      Most of the unlock mechanisms at the time included entering a code, which could include repeated numbers - e.g. a double tap on a keypad.

      Can I patent the "technology" to "circle to open"? Can improve upon multi touch and create a "pinch to open" that even shows a visual image representing me squeezing your head to unlock the phone?

      Probably not, since there's nothing that requires a straight line movement in Apple's patent, so it would read on curved or circular motion. And there's nothing in the patent that restricts you from using a second finger, so the pinch gesture would probably be obvious in view of Apple's patent.

      How many other patent-able ideas can we come up with in this thread?

      You haven't done one yet. Perhaps this stuff is actually more difficult than you think?

    35. Re:The term of art is "obvious." by mdielmann · · Score: 1

      See, there's the problem, right there. You could meet every point of that patent on a touchscreen phone using an image of a latch with "Slide to Unlock" written below it. But some legal pedant would still say the idea behind this, when combined with the concept of touch-style drag and drop, which I personally used in 1996 and is a simple extrapolation of the mouse interface which was designed before I was alive, is a new and novel concept. Hence, millions of patents that basically read "[Something people have been doing for some period of time between a generation and the beginning of recorded history] on a computer/the internet/a tablet/a touchscreen.

      --
      Sure I'm paranoid, but am I paranoid enough?
    36. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      See, there's the problem, right there. You could meet every point of that patent on a touchscreen phone using an image of a latch with "Slide to Unlock" written below it. But some legal pedant would still say the idea behind this, when combined with the concept of touch-style drag and drop, which I personally used in 1996 and is a simple extrapolation of the mouse interface which was designed before I was alive, is a new and novel concept.

      No, what it comes down to is that you don't understand the difference between "novel" and "obvious". A patent claim is "novel" if it hasn't ever been done before: if I claim a tuna fish and peanut butter sandwich, for example, no one may have ever done that before (with good reason). Therefore, it's "novel". However, if one or more pieces of prior art teach everything in the patent claim and could be easily combined, then it's "obvious": peanut butter sandwiches are known; tuna fish sandwiches are known; it would be trivial to slap the two together. Therefore, even if the pb&t sandwich is novel, it is nonetheless obvious. Clear?

      So, let's go back to the Apple slide-to-unlock claim. A physical latch does not, on its own, teach everything in the claim. Therefore, the physical latch does not show that the claim is not novel - or rather, with regard to the physical latch, Apple's patent is novel.
      Is it obvious? Maybe... But we need some more prior art that describes the other features in the claim. Otherwise, all you've got is a tuna fish sandwich and no peanut butter, and you can't possibly prove that a pb&t sandwich is obvious.

      Hence, millions of patents that basically read "[Something people have been doing for some period of time between a generation and the beginning of recorded history] on a computer/the internet/a tablet/a touchscreen

      Nope, there are no patents that read that, and why should now be clear to you: "[Something people have been doing for some period of time between a generation and the beginning of recorded history]" is known; computers/the internet/tablets/touchscreens are known; if it's trivial to do one on the other, then the resulting combination is obvious.

      But notice how you hedge - "millions of patents that basically read..." If you have to rewrite the patent claim to say something it's not saying or cut out various features, then you haven't done anything other than prove that your version is obvious. That's as legally and logically sound as saying that a defendant is "basically guilty" so you don't really need evidence.

    37. Re:The term of art is "obvious." by the_B0fh · · Score: 2

      Wow. The android fanbois sure get their feelings hurt easily.

    38. Re:The term of art is "obvious." by harlequinn · · Score: 1

      http://news.techeye.net/mobile... which talks of:

      "Micron's patent covering a "system and method for controlling user access to an electronic device" was given a US Patent 8,352,745 in January 2013 but it claims priority to an original application filed in February 2000 and lists Jim McKeeth as inventor."

      http://kschang.hubpages.com/hu... which talks about, among other things the Neonode N1 - a working prior art example.

      Note how this patent has been treated in Europe.

      Apple's slide to unlock was non-novel (already done) and could probably be considered obvious (if multiple groups independently came up with the same solution then it is likely an obvious solution - assuming they were totally independent).

    39. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      http://news.techeye.net/mobile... which talks of:

      "Micron's patent covering a "system and method for controlling user access to an electronic device" was given a US Patent 8,352,745 in January 2013 but it claims priority to an original application filed in February 2000 and lists Jim McKeeth as inventor."

      http://kschang.hubpages.com/hu... which talks about, among other things the Neonode N1 - a working prior art example.

      I take it that you either haven't watched the video, haven't read Apple's patent claims, or both? Here's claim 1 from Apple's patent:

      1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
      detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
      continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
      unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display. (emphasis added)

      See those bolded words above? Go watch the video. Go read the Micron patent. Neither of them have those features.

    40. Re:The term of art is "obvious." by harlequinn · · Score: 1

      Orly?

      From Micron's patent's first claim "a touch screen upon which a user is to enter, by drawing, a geometric pattern in a specified direction to gain access to the system; and a processing circuit coupled to the touch screen to compare the user entered geometric pattern to a predefined geometric pattern stored in a memory."

      Apple's first claim is clearly encompassed in Micron's first claim.

      In the Neonode video at 4:13 their is an image of a lock icon. The presenter performs an action synonymous with the claims in Apple's (and Micron's) patent which unlocks the phone. The only difference is the background icon is not animated and is a lock versus an unlock icon. Changing icons is not novel (clearly). So does changing the icon and making it animated make for a novel invention? I say no.

      You're boring me.

    41. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      Orly?

      From Micron's patent's first claim "a touch screen upon which a user is to enter, by drawing, a geometric pattern in a specified direction to gain access to the system; and a processing circuit coupled to the touch screen to compare the user entered geometric pattern to a predefined geometric pattern stored in a memory."

      Apple's first claim is clearly encompassed in Micron's first claim.

      Again, I ask where you see an "unlock image" in what you just said. I also ask where you see Micron's device "continuously moving the unlock image on the touch-sensitive display." In Micron's patent, you draw a pattern on a static screen. No unlock image is displayed, and nothing follows your finger. It's just not there. Micron describes part of the first step - detecting a contact with the touch-sensitive display - and the last step, but does not describe the rest of the first step or the second step.

      In the Neonode video at 4:13 their is an image of a lock icon. The presenter performs an action synonymous with the claims in Apple's (and Micron's) patent which unlocks the phone. The only difference is the background icon is not animated and is a lock versus an unlock icon.

      Thank you for admitting that you haven't yet addressed this part of the claim.

      Changing icons is not novel (clearly). So does changing the icon and making it animated make for a novel invention? I say no.

      All you've said is: "Micron describes everything in the patent! ... oh, wait, no it doesn't... The Neonode video describes everything, though! ... oh, wait, no, it doesn't... But, uh, ignore both of those failings and my inability to actually find anything that shows that last bit of the claim. It's not novel because I say it's not!"

      And sorry, your word about whether it's novel or not isn't enough, just like you can't claim someone is guilty without any evidence. If you haven't found the evidence, you haven't proven jack squat.

      You're boring me.

      People frequently get "bored" when someone calls them out for making unsupported conclusory statements. "Bored", of course, meaning "frustrated and ashamed".

    42. Re:The term of art is "obvious." by harlequinn · · Score: 1

      It's such a shame you're locked into your own reference frame without being able to see out of it. It may come with time.

      I readily already admit there is no unlock image. As I clearly wrote, changing a graphic from a lock to a graphic representing unlock is not novel. It's two sides of the same coin. "Oh ours is unique, it says 'unlock', not 'locked'' doesn't fly. Images themselves are covered under copyright.

      "Thank you for admitting that you haven't yet addressed this part of the claim."

      It's pretty clear that I did address it when I pointed out that if that is the only claim to novelty then they are clutching at straws.

      You can clearly see that the actions of the Apple patent are described under the Micron patent, sans the changed animated graphic. I'll repeat that changing the graphic and making it animated are not novel. Additionally they are completely obvious (and not just because they'd been previously implemented in various forms on other computing devices).

      Prior art is just that, prior art. Having shown clear prior art you deny that it is for some unknown reason. You can deny it until the cows come home, but there are a whole lot of people (as in almost everyone else who sees it) who agree that it is prior art.

      "Micron describes everything in the patent! ... oh, wait, no it doesn't... "

      Oh wait, no I didn't write that. I wrote Apple's first claim is "encompassed in Micron's first claim". Learn to copy and paste. When enough of the claims are covered by proven claims in other patents there is no claim to be had.

      Bored meaning "bored". Don't push your parapraxis of "frustrated and ashamed" out onto others, deal with it yourself. Perhaps take a remedial course in English while you're at it.

      Hey look, you can believe it's novel and non-obvious if you like and I'm pretty sure nobody is going to convince you otherwise. You stick to it. Keep believing.

      I'm still bored by you. Bored that I've come across the umpteenth person that even with clear evidence of something denies it - or even the clear possibility of it.

      In conclusion I'll take it a step further. All software patents are complete crap and deserve zero protection at all. Zero.

      Hey look, I'll formulate your reply to save you the trouble (and it will save me the trouble of reading your reply).

      "You still haven't shown me anything at all. The Micron patent doesn't cover any of the Apple patent at all. The Neonode doesn't show someone using a 99% similar version of sliding to unlock. Nobody understands this patent like me!!!".

    43. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      I readily already admit there is no unlock image. As I clearly wrote, changing a graphic from a lock to a graphic representing unlock is not novel. It's two sides of the same coin. "Oh ours is unique, it says 'unlock', not 'locked'' doesn't fly. Images themselves are covered under copyright.

      But the function of changing the image is covered under utility patents. And simply pounding your fist on the table and saying "As I clearly wrote, it's not novel!" is not persuasive. If you believe it's not novel, then find some prior art showing it. Otherwise, you're just making an unsupported conclusion.

      "Thank you for admitting that you haven't yet addressed this part of the claim."

      It's pretty clear that I did address it when I pointed out that if that is the only claim to novelty then they are clutching at straws.

      You can clearly see that the actions of the Apple patent are described under the Micron patent, sans the changed animated graphic.

      Translation: "I did address it, but I admit that it doesn't show it."

      I'll repeat that changing the graphic and making it animated are not novel. Additionally they are completely obvious (and not just because they'd been previously implemented in various forms on other computing devices).

      Prior art is just that, prior art. Having shown clear prior art you deny that it is for some unknown reason.

      Allow me to help, since you clearly have no idea what you're talking about. Prior art is anything in the relevant art that is prior. The Model T is prior art for the Tesla Roadster. Da Vinci's parachute is prior art for the Space Shuttle. The wheel is prior art for rollerblades. By saying you've shown "clear prior art", you've said nothing.

      What you intended to say is that you've shown "anticipatory prior art". Anticipatory prior art is a single piece of prior art that discloses each and every element of the claimed invention - i.e. it anticipates the patent application, rendering it invalid under 35 USC 102. Now, as you've admitted repeatedly, neither of the two pieces of prior art that you showed describe displaying or moving an unlock image in coordination with a contact. Therefore, neither of them is anticipatory prior art.

      Now, you can show that something is obvious or invalid under 35 USC 103 by showing a combination of pieces of prior art that, together, show everything in the patent claims. So, if the patent claims A+B+C, and one piece of art shows A+B and another shows C and you could combine them, then it's obvious. But you haven't done that. Even combined, the two references don't show moving an unlock image. Therefore, you've got A, you've got C, but there's no B.

      You can deny it until the cows come home, but there are a whole lot of people (as in almost everyone else who sees it) who agree that it is prior art.

      As explained above, everyone who knows what they're talking about agrees that it's prior art. Everyone who knows what they're talking about also agree that it's not anticipatory prior art, nor does that combination show that the patent is obvious.

      "Micron describes everything in the patent! ... oh, wait, no it doesn't... "

      Oh wait, no I didn't write that. I wrote Apple's first claim is "encompassed in Micron's first claim". Learn to copy and paste. When enough of the claims are covered by proven claims in other patents there is no claim to be had.

      "enough of"? Sorry, but no - the legal standard is everything. Not "enough".

      Hey look, you can believe it's novel and non-obvious if you like and I'm pretty sure nobody is going to convince you otherwise. You stick to it. Keep believing.

      Hey, look, you can use hindsight and claim it's obvious and not novel all you want, but until you show some evidence that pre-dates the application,

    44. Re:The term of art is "obvious." by harlequinn · · Score: 1

      "the function of changing the image is covered under utility patents."

      Which in my opinion, and that of a lot of others, deserves no protection. Just like software patents.

      "Allow me to help, since you clearly have no idea what you're talking about."

      No idea you say. Then why are you even bothering with a reply? I love how people like you (yes, like you) love to dismiss others as having no knowledge of a topic at all. The hubris is amazing. I'm pretty sure I covered this arrogance in my premade reply.

      "By saying you've shown "clear prior art", you've said nothing."

      Really, I'm pretty sure I'm saying there is clearly prior art to this patent.

      "What you intended to say is that you've shown "anticipatory prior art"."

      No, I intended to write "prior art". Because that is what it is (as you admit). I'm not addressing the animation - I already wrote that. The animation of an icon does not deserve protection. The animation of an icon really is obvious (it has always been the natural progression of icons over time when enough computing power becomes available). Breaking it down to saying "anticipatory prior art" is covered below.

      "the legal standard is everything." So when 99 out of 100 claims are struck out you have what left? Certainly not a patent that will be approved. Or at best, 1% of the original patent.

      "Hey, look, you can use hindsight and claim it's obvious and not novel all you want, but until you show some evidence that pre-dates the application, and not just your repeated unsupported assertion, you've proven nothing. It's like you're calling someone guilty without requiring any evidence. If you find due process to be so boring, then maybe this isn't a debate you should be having."

      Yawn. It's not hindsight to claim that animation of an icon is obvious. Adding a touch screen (which from a technical perspective is no different than any other screen and input device) to the equation is not patent worthy. I'm actually disturbed you think it deserves protection. Animated icons (which is what the unlock image is) have been around since the early 90s. Linking animation on screen to user input has been around since at least the early 90s as well.

      You seem to lack insight into the technical aspects of implementing these functions and whether they are technically obvious or not. That is always a problem with the lay-person addressing programming and computing devices.

      I ask you. Is Apple's implementation of slide to unlock achievable under Micron's patent? Yes of course it is. Under Mircron's patent you could do it with or without an image. You could animate the image if you so chose. You could require any sort of pattern. That fact they didn't specify animated icons is because it's like specifying in a patent application for a new car chassis that it could be painted red (or any other colour). It's obvious. Since I believe that the animated icon is an obvious implementation, I believe that the Neonode video shows the invention in it's totality (and is therefore not anticipatory). Adding animation is arbitrary and obvious (as per my colour example). Changing the icon from a lock to an unlock image is arbitrary and obvious. You could use images of Nyan cat or puppies. It's just arbitrary colours to represent the function of unlocking a computing device.

      I point you to Germany's ruling on this non-patent.

      "If you can't support a conclusion with evidence, then legally, you have nothing."

      Mate, this is Slashdot. There is a standard of evidence under the current US rules that my argument may not be sufficient for. This is not a US court of law of course (i.e. I'm not challenging it in court, I'm challenging it publicly on the grounds of having technical expertise that makes this obvious to me and millions of others like me). In short, I'm arguing that it is clear to a technically minded person (this happens to be my field - it doesn't make me an authority because of that of course) and that the prior art shows the "invention" - not anticipat

    45. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      I'm giving you an even harder task than I have. Convince someone (i.e. like me) to whom this is an obvious implementation of a trivial function, that it is not obvious or trivial.

      I'll do my best, though you probably will refuse to undertake the first part of the exercise: thrust your mind back to December 22, 2005, the day before the patent application was filed, and block out everything you've seen since that date.

      To unlock their phones, people do things like entering a code or holding down a physical key, because almost everyone's phone has physical keys. Others have flip phones and merely open their phone to wake it up. There are a few phones out there with resistive touch screens like the Palm line... they too use physical sleep/wake switches.

      In a somewhat related field, Micron has had a patent application published for unlocking computers by moving the mouse in a geometric shape, such as a line, square, or triangle. They also talk about doing it for touch screens, like those on kiosks or point of sale terminals.

      So, say you want to come up with a new, intuitive way to unlock a phone? What do you invent?

      Now, I'm sure you jumped up and yelled "slide to unlock!" But is that really true, if it's really 2005 and you've never heard of that?

      Plus, say you did implement a slide to unlock feature... would it be like Micron's or Neonode's: draw a geometric shape on a screen with no indication of success or failure or other response until the figure is complete? Why, that increases security, since an intruder wouldn't know that they failed as soon as they deviate from the required line! That seems like a great idea, right?

      Back in 2005, no one had thought of having a dynamic image following the user's finger as they drew a line to unlock the phone. No one wrote anything about it, made a prototype, or even apparently mentioned it in passing.

      Now jump forward one year, to December 2006... There are still no capacitive touch screen phones on the market. Slide keyboard phones are really popular and, of course, unlock when you physically slide out the keyboard. There are still plenty of flip phones. Palm has a great color smart phone that you unlock with a button on the top (it also doubles as the IR port). How come no one has implemented a slide-to-unlock system if it had been obvious for a full year?

      Now jump forward another year. Apple's iPhone is released to great fanfare and includes a slide-to-unlock system. It's the only one on the market that does - which makes you wonder if it's really been obvious for two whole years?

      Jump another 18 months. It's now fall 2008 and Samsung comes out with its first modern smartphone. And it implements slide to unlock. In fact, everyone who has put out a smart phone after the iPhone is using slide to unlock systems, including even Palm, who had smart phones before the iPhone that didn't use it. If it had been obvious for almost four years, why hadn't anyone else done it before the iPhone? Was the iPhone the inspiration for everyone? And therefore, can you really say that, years before the iPhone, it was obvious?

      If an idea is relatively trivial to implement, but no one ever even had the inkling of a thought to doing it, is it obvious? Or is it one of those simple, beautiful ideas that change an industry once some inventive person first creates it?

    46. Re:The term of art is "obvious." by harlequinn · · Score: 1

      Good attempt (and thank you for doing it).

      I disagree though.

      Firstly, take the word "phone" and replace it with computer. They are one and the same.

      I'll use Neonode alone in my examples - it's all that's needed.

      "Neonode's: draw a geometric shape on a screen with no indication of success or failure or other response until the figure is complete"

      Neodnode's action was very specifically left to right at the bottom of the screen (i.e. not a user specified pattern). Apple copied this exact same action. The action is arbitrary if it is not used as a coded input. Both Apple and Neonode's are not a coded input, they are a pre-specified action that tells the OS that someone wants the OS's state set to unlocked.

      Neonode's success indication was that the screen unlocked. Apple copied this same indication of unlock success (the same as all computers).

      Apple's "innovation" was that during the unlock procedure they animated the icon to follow the invisible cursor (which happens to correspond with your finger because it is a touch screen). The animation does not add to the success or failure of the action - since user feedback by animation is not necessary for a human to swipe a finger across a screen from left to right. It does not increase the security of the system over Neonode's - i.e. it does not prevent an unauthorised access of the system. Apple's animation is arbitrary eye candy.

      I stand by my previous assertions.

    47. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      Good attempt (and thank you for doing it).

      I disagree though.

      Firstly, take the word "phone" and replace it with computer. They are one and the same.

      Sure, in terms of ease of implementation. Mind you, note that no computer uses a slide-to-unlock system and every smart phone does. Maybe there's a separate reason for that, such that they're not really "one and the same".

      I'll use Neonode alone in my examples - it's all that's needed.

      "Neonode's: draw a geometric shape on a screen with no indication of success or failure or other response until the figure is complete"

      Neodnode's action was very specifically left to right at the bottom of the screen (i.e. not a user specified pattern). Apple copied this exact same action. The action is arbitrary if it is not used as a coded input. Both Apple and Neonode's are not a coded input, they are a pre-specified action that tells the OS that someone wants the OS's state set to unlocked.

      Neonode's success indication was that the screen unlocked. Apple copied this same indication of unlock success (the same as all computers).

      Apple's "innovation" was that during the unlock procedure they animated the icon to follow the invisible cursor (which happens to correspond with your finger because it is a touch screen).

      Exactly: Apple added the animation, something that Neonode didn't do. Therefore, Neonode doesn't show each and every step of the patent claim, and therefore, the patent claim is valid over Neonode's implementation and patent. At the minimum, you'd have to find another prior art reference that describes the animation that you could combine with Neonode to show that Apple's claim is obvious.

      The animation does not add to the success or failure of the action - since user feedback by animation is not necessary for a human to swipe a finger across a screen from left to right.

      Not so - the animation is a useful clue to the user that their gesture is being received and processed. In the Neonode system, if you swipe from not-quite-one-edge and/or to not-quite-one-edge, nothing happens. You could be swiping over and over, not knowing if the phone is frozen and needs to be rebooted, or if you're simply not swiping far enough or from the right place.

      By adding the animation, Apple tells the user immediately that the phone is not frozen, and if they don't slide far enough, it's immediately apparent. They can also swipe halfway, pause, then continue and the phone still unlocks; or they can swipe, pause, and lift their finger and it's immediately obvious why the phone didn't unlock. User feedback can be very helpful.

      It does not increase the security of the system over Neonode's - i.e. it does not prevent an unauthorised access of the system. Apple's animation is arbitrary eye candy.

      I stand by my previous assertions.

      It's not arbitrary, as noted above; additionally, as I mentioned, every smart phone manufacturer has added some sort of user feedback for exactly the same reason. My Moto X, for example, shows an animation (row of dots lighting up leading to a destination unlock icon in a circle) when you put your finger on the lock icon. They don't follow your finger with the lock icon image (and therefore wouldn't infringe Apple's patent), but they provide this "eye candy" for the same non-arbitrary reason.

      Additionally, as you note, Apple's "eye candy" wasn't shown by the Neonode. If you want to claim that the patent is obvious, then you have to show that someone else had thought of that eye candy before, too.

    48. Re:The term of art is "obvious." by harlequinn · · Score: 1

      You are clutching at straws and splitting hairs to achieve some semblance of an argument. :) (I bet we'd have a lot in common if we met).

      "Sure, in terms of ease of implementation. Mind you, note that no computer uses a slide-to-unlock system and every smart phone does. Maybe there's a separate reason for that, such that they're not really "one and the same"."

      No, they really are computers. They are computers connected to a wide area wireless network. Hence there are millions of computers using slide to unlock. If you are unsure of this fact please go and get some education / do some more research into this field and you'll see this is how it is. You'd be surprised what constitutes a computer and how ubiquitous they are.

      "Exactly: Apple added the animation, something that Neonode didn't do. Therefore, Neonode doesn't show each and every step of the patent claim, and therefore, the patent claim is valid over Neonode's implementation and patent. At the minimum, you'd have to find another prior art reference that describes the animation that you could combine with Neonode to show that Apple's claim is obvious."

      I've spent some time already showing adding animation is self evident.

      "Not so"

      Yes so (haha - like two children). They are programmed to take into account non edge to edge contact that isn't exactly parallel to the screen frame (as the iPhone's and Neonode's both already do). Swiping left to right is easily achievable by a human without animation. The Neonode proves this. If they were having trouble achieving a left to right swipe they would have added user feedback to rectify it. But they didn't. Because you don't need it.

      "You could be swiping over and over, not knowing if the phone is frozen and needs to be rebooted".

      Not related and not necessarily so. An OS can still give limited functionality while being "frozen" and needing reboot. But in any case, the animation isn't intended to indicate if a process is hung or not. Just like the blinking cursor in front of me is not intended to indicated a hung process but it potentially could as an unintended consequence. BTW, a blinking text cursor is one of the earliest examples of an animated on screen user interactive function.

      "they provide this "eye candy" for the same non-arbitrary reason."

      Nope, they provide it because "they can", it looks cool and everyone else is doing it.

      "If you want to claim that the patent is obvious, then you have to show that someone else had thought of that eye candy before, too."

      User interactive functions on computers have been animated for decades before this patent. To understand how arbitrary and self evidently obvious it is you'll need to learn to program first (to a reasonable level). Once you've mastered the basics you'll see how obvious it is. Until then I doubt you'll see it.

      Simple point. Everything on the computer's output to the screen can be animated. Everything. But there comes a point where it becomes a distraction in the OS (and mark my words, phones are small computers with an OS). E.g. if one animated the text as someone was typing, with colours and swirls and coalescing characters, it would annoy the crap out of you. So we don't do that. But you could. So an OS programmer chooses what will be animated or not on an aesthetic basis (taking into account whether it will annoy the user or not).

    49. Re:The term of art is "obvious." by Theaetetus · · Score: 1

      No, they really are computers. They are computers connected to a wide area wireless network. Hence there are millions of computers using slide to unlock.

      Now who's splitting hairs? We were clearly talking about a comparison of smart phones to desktop computers. Come on.

      "Exactly: Apple added the animation, something that Neonode didn't do. Therefore, Neonode doesn't show each and every step of the patent claim, and therefore, the patent claim is valid over Neonode's implementation and patent. At the minimum, you'd have to find another prior art reference that describes the animation that you could combine with Neonode to show that Apple's claim is obvious."

      I've spent some time already showing adding animation is self evident.

      Nope, you've claimed it over and over, but you've never provided any evidence showing it. I'm simply asking for your prior art evidence, since, as you admit, neither the Micron nor Neonode patents or systems show animation.

      Swiping left to right is easily achievable by a human without animation. The Neonode proves this. If they were having trouble achieving a left to right swipe they would have added user feedback to rectify it. But they didn't. Because you don't need it.

      Maybe you don't, but I sure like it, and every smart phone manufacturer has added it. That seems to indicate that they think it's valuable.

      "You could be swiping over and over, not knowing if the phone is frozen and needs to be rebooted".

      Not related and not necessarily so. An OS can still give limited functionality while being "frozen" and needing reboot. But in any case, the animation isn't intended to indicate if a process is hung or not. Just like the blinking cursor in front of me is not intended to indicated a hung process but it potentially could as an unintended consequence. BTW, a blinking text cursor is one of the earliest examples of an animated on screen user interactive function.

      But it's a valuable clue, particularly when - unlike a mere blinking cursor - the visual feedback is dynamically related to the user's input. If you click in different locations, but that blinking cursor doesn't move to the new locations, then you know that something is wrong, no?

      "they provide this "eye candy" for the same non-arbitrary reason."

      Nope, they provide it because "they can", it looks cool and everyone else is doing it.

      Or, everyone else is doing it because it's valuable and users like it.

      "If you want to claim that the patent is obvious, then you have to show that someone else had thought of that eye candy before, too."

      User interactive functions on computers have been animated for decades before this patent.

      Great, then you should be able to find some relevant prior art that meets the element in the patent claim. Quick, to the google.com/patents, Batman! I'll wait here with bated breath.

      To understand how arbitrary and self evidently obvious it is you'll need to learn to program first (to a reasonable level). Once you've mastered the basics you'll see how obvious it is. Until then I doubt you'll see it.

      I believe you mean "to understand how trivial it is to program." I mean, how could learning how to program now, in 2014, possibly show whether something was obvious in 2005? Isn't that the very definition of hindsight? If you learned how to build an internal combustion engine (which most engineers do at some point in school), then would that mean it was suddenly obvious in the 1800s to do it?

      Basically, you're confusing difficulty of implementation, which isn't required for a patent, with non-obviousness, which is.

      Simple point. Everything on the computer's output to the screen can be animated. Everything. But there comes a point where it becomes a distraction in the OS (and mark my wor

    50. Re:The term of art is "obvious." by harlequinn · · Score: 1

      "Now who's splitting hairs? We were clearly talking about a comparison of smart phones to desktop computers. Come on."

      No. Maybe you were. This is the first mention of "desktop computers" in our discussion. I meant they are computers in the purest sense. Educating you on how they are computers is not splitting hairs (it's a chore though). I'm not going to educate you further on how they are the same as their larger brothers (you can even get ARM desktops now - Raspberry Pi being a good example - get into it, it's a great way to learn about coding. Or get an Arduino board).

      "Nope, you've claimed it over and over, but you've never provided any evidence showing it. I'm simply asking for your prior art evidence, since, as you admit, neither the Micron nor Neonode patents or systems show animation."

      I've had my say. I'm not going to go over it again just for your benefit.

      "unlike a mere blinking cursor".

      The cursor is an early example. I specified this.

      "Great, then you should be able to find some relevant prior art that meets the element in the patent claim."

      I've been over this. I'm not going over it again just for your benefit.

      'I believe you mean "to understand how trivial it is to program."'

      No, I meant what I wrote. It is also trivial - I've pointed that out several times as well.

      "I mean, how could learning how to program now, in 2014, possibly show whether something was obvious in 2005?"

      Because the concepts of programming have barely changed.

      "Isn't that the very definition of hindsight?"

      No, it isn't.

      "If you learned how to build an internal combustion engine (which most engineers do at some point in school), then would that mean it was suddenly obvious in the 1800s to do it?"

      Not a good analogy. It would be more akin to saying that it was obvious to make the head from polished stainless steel. (side note: AFAIK, they don't teach how to build internal combustion engines in engineering anymore).

      "Basically, you're confusing difficulty of implementation, which isn't required for a patent, with non-obviousness, which is."

      No. I've specified that it is trivial (because it is), that it is obvious (because it is), and that it is not novel (because it isn't). Use your search function to check the thread.

      I'm not going to spend any more time on this. Have a nice day. ;)

    51. Re: The term of art is "obvious." by Anonymous Coward · · Score: 0

      True that.

      Along with this there is the fact that most of the components in an iPhone are made by Samsung. Samsung can just as easily shut down Apple's stream of income by not supplying any more parts to them.

      One of the biggest mistakes Apple has made is that it has reused the exact same hardware in a different case over multiple generations of a device and just turn on functionality that was already there and say "hey it's magical we innovated" to garner larger profits when really nothing changed.

      They have realized that they are quickly becoming irrelevant in the market largely because they have not kept innovating and seem to have forgotten how. Anyone remember BlackBerry? Similar stories here.

    52. Re: The term of art is "obvious." by Anonymous Coward · · Score: 0

      No. It is that patents were originally for physical items. I am not sure if the original intention for patents were the same in the US or not but generally this is the case. The fact that someone replicates an idea found in the physical world... that is already patented in physical form or is in the public domain out just exists in nature... and is able to get a patent on it is ridiculously crazy. And yet that is where the current US patent debacle currently sits.

      Utter Lunacy.

    53. Re:The term of art is "obvious." by spacepimp · · Score: 1

      The LG Prada used it before the iPhone. So How many used it before the LG Prada?

  9. tap on phone number to dial? by Anonymous Coward · · Score: 1

    Is that seriously a thing? How can that be patent-able?
    Is there some other way to dial, other than to tap on the touch screen?

    1. Re:tap on phone number to dial? by Anonymous Coward · · Score: 0

      Wierdly, this was actually built in functionality if you had a touch screen in windows 3.11. You could dial out using your modem by clicking on the number wanted in certain media and it just you know.. dialed it, if you were using a touch screen you just touched the number like clicking it.

    2. Re:tap on phone number to dial? by BronsCon · · Score: 2

      It's not the obvious "tap the numbers that make up the phone number to dial", it's the even more obvious "tap the actual phone number to dial". Just to make it clear how idiotic the patent actually is.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    3. Re:tap on phone number to dial? by Anonymous Coward · · Score: 1

      The patent covers a specific method of detecting a phone number inside arbitrary text and automatically linking that to the dialer. Only a fucking moron (read: many slashdotters apparently) judges a patent based on a single-sentence summary.

    4. Re:tap on phone number to dial? by shutdown+-p+now · · Score: 2

      Only a fucking moron would think that detecting a phone number inside arbitrary text is not a problem with an obvious solution. You could ask that on StackOverflow, and get half a dozen thorough answers by the end of the day.

    5. Re:tap on phone number to dial? by fatp · · Score: 1

      The more serious problem is, this produces huge number of false positives: normal numbers are treated as phone numbers

    6. Re:tap on phone number to dial? by Anonymous Coward · · Score: 0

      And that's a serious problem? Having 8 digit numbers appear as a hyperlink? Sounds like a minor problem to me.

  10. It's true... by Anonymous Coward · · Score: 0

    Those that can't compete, litigate :)

  11. Re:Ignorance... by vux984 · · Score: 4, Insightful

    Well, actually, there's another option, which Samsung opted for - infringe the patents and then drag the issue out in court and wage a PR war of misinformation. Most companies, however, either agree to license the patents or, if they can't reach an agreeable rate with the patent holder, design around the patents instead

    Bias much?

    I guess the bias the other way is roughtly that Samsung rightfully determined that the patents were obvious non-innovations that should never have been issued a patent in the first place and infringed on them knowing that the courts would see the patents fall once someone actually challenged them.

    The truth is somewhere in the middle I expect.

    Apple's patents that they are enforcing aren't FRAND. They are under no obligation to license them to anyone.

    And if they never should have been issued patents for them in the first place? What then? Apparently to the courts we must go.

    Now, feel free to mod me down since I'm clearly an Apple fanboy despite speaking the truth and I've dared to impugn the honour of Samsung...

    Oh the hell with that, I doubt Samsung has much honour to impugn but... swipe to unlock et al shouldn't even be patents.

  12. A hypothetical monopoly on smartphones by tepples · · Score: 1

    Most companies, however, either agree to license the patents or, if they can't reach an agreeable rate with the patent holder, design around the patents instead.

    If one company owned patents on inventions that turned out to be essential to the difference between dumbphones and smartphones and declined to license them, how many customers would be happy with only one smartphone maker?

    1. Re:A hypothetical monopoly on smartphones by whisper_jeff · · Score: 0

      None of Apple's patents which are being enforced are essential to the difference between smartphones and dumbphones. Neither in the legal sense of standards essential patents nor in the sense of "without it, how will people know it's a smart phone?"

      All their patents can be designed around.

      As evidenced by the companies that have, you know, designed around them.

    2. Re:A hypothetical monopoly on smartphones by tepples · · Score: 2

      Have the patents been successfully designed around, or are other Android phones just made by smaller companies that Apple plans to pursue after it has prevailed over Samsung? If the common-practice design around for each of these patents is documented, I'd like to see it.

    3. Re:A hypothetical monopoly on smartphones by Anonymous Coward · · Score: 0

      If one company owned patents on inventions that turned out to be essential to the difference between dumbphones and smartphones and declined to license them, how many customers would be happy with only one smartphone maker?

      What would these hypothetical patents be? I would suggest they would be worked around.

  13. Re:Ignorance... by walshy007 · · Score: 2

    Samsungs reaction here is the only sane one. When someone (apple) attacks you over trivial things like "implementing a latch in software" for big money while they are simultaneously using hardware you invented and patented for mere pennies.. that isn't exactly 'fair'.

    Apple is the real shit-stirrer here, everybody was playing relatively nicely until they decided to fire the nukes at everyone in terms of software patents.

    If apple is allowed to get away with their bullshit, who will be in the firing line next?

    That software can even be patented at all is ridiculous.

  14. If I were Samsung by ArchieBunker · · Score: 5, Interesting

    I'd cease all production of the chips that Apple buys. See if you can find a new fab on short order.

    --
    Only the State obtains its revenue by coercion. - Murray Rothbard
    1. Re:If I were Samsung by jmcbain · · Score: 1

      Apple has already thought of that: Apple's A8 Chip Production for iPhone 6 Underway at TSMC.

    2. Re:If I were Samsung by Anonymous Coward · · Score: 1

      Ahh, but guess who owns the patents and makes those fancy displays that Apple likes so much.....

    3. Re:If I were Samsung by jmcbain · · Score: 1

      Japan Display manufactures the iPhone screens.

    4. Re:If I were Samsung by ArchieBunker · · Score: 1

      I think Samsung still makes the NAND flash.

      --
      Only the State obtains its revenue by coercion. - Murray Rothbard
    5. Re:If I were Samsung by Anonymous Coward · · Score: 0

      How wonderfully well your comment and your signature coincide!

    6. Re:If I were Samsung by Anonymous Coward · · Score: 0

      Or just increase the price $80 by chip..

    7. Re:If I were Samsung by scsirob · · Score: 1

      I'm sure Samsung has the money to buy them and stop production if they wanted to.

      --
      To Terminate, or not to Terminate, that's the question - SCSIROB
    8. Re:If I were Samsung by AmiMoJo · · Score: 1

      I wonder why they have not done this already. Okay, Apple spends a lot of money with them, but would it be more than what they would gain from seeing a massive shortage of Apple devices and potentially a reduction in quality/performance?

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    9. Re:If I were Samsung by drinkypoo · · Score: 2

      If you were Samsung, you'd want to keep your fabs running at capacity.

      If Apple's dominance continues to fall, then that might eventually be a valid strategy. Or, you might say "as" is falls, the strategy might become viable. Because let's face it, Apple's share is falling, and it will continue to do so because the only place they can go is down. They aren't actually more competent than the competition. Indeed, they have shown time and again that the opposite is true.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:If I were Samsung by Anonymous Coward · · Score: 0

      I'd cease all production of the chips that Apple buys. See if you can find a new fab on short order.

      Lets pull this thread for a little bit. "If you want $40 per device, I want $50 more per chip". It's funny that the collective thought about Cook was that he'd play nicer with others than St Jobs. So far we've been proven wrong. The really unfortunate side is that the reality distortion field is so strong that none of the apple fanfare has subsided; the applemmings still blindly follow the great shiny Apple and show their support in slaying the mean dragon Samsung. If Samsung were to pull the rug from under Apple, two things would happen. One, iPods would become more rare, thus more expensive and sought after. Two, Samsung would lose a big chunk of income. Neither of which are particularly good news for Samsung, even if it kneecaps Apple.

    11. Re:If I were Samsung by Anonymous Coward · · Score: 0

      I think Apple would in fact like that. The cash they'd get from Samsung for breach of contract would certainly pay off.

    12. Re:If I were Samsung by painandgreed · · Score: 1

      I wonder why they have not done this already. Okay, Apple spends a lot of money with them, but would it be more than what they would gain from seeing a massive shortage of Apple devices and potentially a reduction in quality/performance?

      Because Samsung is really, really big and the section they are suing is not the same as the one they are buying things from. It's doubtful that the section being sued has enough pull to make another section take a hit to their finances. Besides, having a good deal with Apple provides leverage they wouldn't have if they dropped it and no reason to believe that dropping it would give any other benefit besides being spiteful.

    13. Re:If I were Samsung by Anonymous Coward · · Score: 0

      If I were Samsung, I would be very confused because corporations are formed of many people working collectively and it's hard for me to imagine what my senses would be like if I were all of them simultaneously.

      If I were the person in charge of making production decisions at Samsung, I certainly would not drop a high volume customer over some patent dispute, because I would be left with huge losses and major unused fab space. And, as such, if I were the person in charge of making hiring decisions at Samsung, I certainly wouldn't hire someone who would express such a rash, ill-considered idea to any decision-making position.

      You do realize that there are many other fabs, and many other chip makers, right? Apple would just go to TSMC for their SOC fab (which, if you knew shit about the subject, you would realize that they are already bringing up as a 2nd source). For the components, they would go shop around to other customers for components Samsung sells (LG for screens, other than that, I'm not sure if they are using any other Samsung components in their iOS lines currently).

      So basically, business doesn't work the way you think it works.

    14. Re:If I were Samsung by Anonymous Coward · · Score: 0

      Why would Samsung bother? Samsung's goal is to make money. Spending absurd amounts of money to hurt Apple won't really lead them to making more money (it's not like it will give them a monopoly in phones, there's plenty of other phone vendors who they're already competing with).

    15. Re:If I were Samsung by Anonymous Coward · · Score: 0

      the only place [Apple] can go is down

      Or, you know, up. Or flat. Basically, Apple's stock is still priced pretty low for the amount of money they're making.

      For reference, Google's stock is priced almost 3 times higher per $ of profit than Apple is. So, a lot of optimism is built into Google's share price and a log of pessimism is built into Apple's share price. Investors are not expecting Apple to grow as much as they are expecting Google to grow. So basically, Apple shouldn't have to do that much to impress investors and go up.

      FYI - I don't personally think Apple is significantly under priced at the moment, but I sure do think that Google in a major bubble.

  15. Making phone numbers clickable by tepples · · Score: 1

    If it's the "data tapping" patent I'm thinking of, it's about recognizing a phone number in a document and making it clickable.

  16. Re:Ignorance... by thesupraman · · Score: 5, Informative

    No, you are completely wrong.

    FRAND patents are not of little value, and are not normally licensed for little value.
    They are normally part of cross-licensing agreements between companies, with small associated payments to make the contracts binding, but primarily they are used as a technology trading base.

    Apple of course refuses to participate in the trading.
    They say 'license your FRAND patents to us for the same as everyone else, and then we will screw you to the wall for our patents'.
    FRAND owners say "WTF? those fees are for crosslicensing agreements, without that, you need to pay real money'
    Apple says "Then we wont pay you anything, and since we appear to have the US legal system all tied up, piss off, in fact, we will sue you over a bunch
    of patents we never invented, just added the words 'on a capacitive touch screen' to the end of! ha!"

    And if you think thats good business, well.... time will tell. I wonder how well Apple will do when the next round of critical infrastructure wireless patents are no longer FRAND, and Apple hold no cards.

    Kill the meaning of FRAND patents is a standardisation disaster, and a short term cash grab by Apple to the detriment of everyone else, including their own users.

  17. "The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 5, Insightful

    I finished a book a while ago that I think really illustrates why software patents are objectionable, and what's wrong with the patent system as a whole, today.

    The book is "The Last Lone Inventor" by Evan I. Schwartz. It describes the work of Philo T. Farnsworth to create television. During the time that Philo was working on television, many scientists employed by the radio industry were also working to develop usable video transmission technology, with inferior designs. Most of their work involved mechanical television cameras that used spinning wheels. Philo's invention was all electronic. It scanned, transmitted, and displayed a line at a time to create a two dimensional image. This remained the fundamental technology in displays at least until LCD and plasma screens replaced CRT.

    Now, while many other patent related problems were well demonstrated by the book, the one most clearly related to software patents pertains to the intent of the patent system. Patents are not, as they are often regarded today, a recognition that an inventor owns his ideas. Ideas are not property, and have never been recognized as such. Patents are a recognition that some inventions rely on information that isn't obvious. Some inventions require the inventors to test and improve their inventions for years before they can be brought to market. Underlying the patent system is the belief that this work will not be done, that inventors will not fund years of experimentation and development, if they don't believe that they'll be able to sell that invention to recover the costs of its development. In a free market, competitors will be able to offer the same invention at a lower cost than its inventor, because the competitors did not have to invest in the development of the invention. Patents attempt to create an incentive to invent by ensuring that inventors who do invest in development are given a limited monopoly on their invention.

    However, patents aren't free. It is not enough for the inventor to merely offer his invention to the market to receive patent protection on it. An inventor is also required to completely disclose how the invention works. After the patent period expires, the public must be able to continue using the invention independent of the inventor.

    That is the fundamental purpose of the patent system: to benefit the public by providing it with the knowledge required to reproduce the invention. It is the public's benefit, not the inventors, that is the goal of the patent system. The inventor's benefit is simply the means to achieve that goal. The Constitution of the United States reflects this:
    To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries

    Philo's work was exactly the progress of science that the patent system was intended to promote. His invention required tremendous investment to create. His idea was sound, but a great deal of experimentation was required to create a working device. Other highly skilled scientists were not able to create a working device on their own, or created working devices of significantly lesser quality. The exact properties of the materials and components used in the camera and television set were not previously known, and were discovered through Philo T. Farnsworth's experimentation and development.

    The invention of television was worthy of patent protection.

    Software development isn't like the invention of television in ANY way.

    Software development does involve testing cycles, but otherwise almost never involves the kind of experimentation involved in the invention of television, because the exact properties of computer operations are previously known. Computers perform a limited number of operations, exactly according to a specification, and exactly the same every time. Because the behavior of the system is known in advance, the uncertainty inherent in real world material inventions does not exist in software development.

    1. Re:"The Last Lone Inventor" by Evan I. Schwartz by Anonymous Coward · · Score: 0

      Um, I hate to break this to you, but LCD and plasma screens also display one line at a time to create a two dimensional display. One wonders what you think happens in LCDs and plasma screens?

    2. Re:"The Last Lone Inventor" by Evan I. Schwartz by Anonymous Coward · · Score: 0

      Your examples do not cover all the cases. Major advances in state-of-the-art compression, encryption, AI, etc. algorithms require large amounts of talent and money. There has to be some kind of limited patent protection or nobody will risk a large investment in something that can be trivially copied.

      "Somewhere between the two opposing sides of stupid there must be a place where common sense prevails."

    3. Re:"The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 1

      My understanding is that active matrix displays refresh one line at a time, but display the entire image during the scan. In any case, that isn't really the point. The point is that his invention has been fundamental to display technology since the time of the invention. It is an excellent example of technology worthy of patent.

      If you have something valuable to contribute, I'd be happy to respond to it.

    4. Re:"The Last Lone Inventor" by Evan I. Schwartz by Anonymous Coward · · Score: 0

      Except that's demonstrably false: while compression does seem to get stuck in patent issues, there are patent-free compression algorithms developed because (1) a secret compression algorithm is of very limited use and (2) there's enough money from companies that just want their file/transfer sizes small and don't care about making money off the compression algorithm itself. The history of patents on compression formats show patented formats often being avoided (h.264 and video compression in general being a major exception). Encryption and AI are funded by the government or by commercial projects that need them.

    5. Re:"The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 2

      Concrete examples: GIF was patented, but PNG was not, and is superior.

      RSA was patented, but AES (Rjindael) is not.

      I don't think it's at all accurate to say that "nobody" will invest in advanced computing algorithms without patents.

    6. Re:"The Last Lone Inventor" by Evan I. Schwartz by evilviper · · Score: 1

      Software development does involve testing cycles, but otherwise almost never involves the kind of experimentation involved in the invention of television, because the exact properties of computer operations are previously known.

      So you FULLY support software patents, wherever the software in question controls a (finicky) physical object?

      But not where hundreds of millions of dollars in research has been spent studying human perception, and designing a lossy audio codec, because, hey, interfacing with a speaker is simple...

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    7. Re:"The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 1

      So you FULLY support software patents, wherever the software in question controls a (finicky) physical object?

      I said software patents should be abolished. I'm not sure what led you to the conclusion that I support software patents.

    8. Re:"The Last Lone Inventor" by Evan I. Schwartz by Anonymous Coward · · Score: 0

      Since you responded, I assume you value my contribution. Your wording is vague, verbose, profuse yet useless: you must be a lawyer. A CRT must also display "the entire image during the scan", otherwise what possible use would it be? CRT phosphors have a persistence during which they emit light after being hit by the electron beam, as do plasma cells, and LCD shutters retain the charge between refreshes.

    9. Re:"The Last Lone Inventor" by Evan I. Schwartz by evilviper · · Score: 1

      Based on your explanation of how patents are necessary for tempramental physical devices, it seems obvious that would apply to tempramental physical objects being controlled by software designed to accomplish the same thing.

      If TV had been developed just the same, BUT a digital circuit was used in there to control the electron gun or whatnot, how would that be less valuable, and less worthy of a patent?

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    10. Re:"The Last Lone Inventor" by Evan I. Schwartz by Anonymous Coward · · Score: 0

      RSA was a novel public key cryptography (the first?). AES, while a good symmetric cipher, was designed based on pretty well understood concepts of Fiestel trees, it's not exactly novel.

    11. Re:"The Last Lone Inventor" by Evan I. Schwartz by MSG · · Score: 1

      I don't think TV would be less patentable with a digital circuit. I am advocating abolishment of software patents. That is, the software itself should not be subject to patent. If I have a general purpose computing device, I should be able to create software for any function that the device is capable of.

    12. Re:"The Last Lone Inventor" by Evan I. Schwartz by evilviper · · Score: 1

      Your stated argument is not self-consistent... That is all.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  18. They are obligated to behave this way? by Lairdykinsmcgee · · Score: 1

    Some time ago, someone commenting on yet another patent conflict between Apple and Samsung suggested that Apple was obligated to defend its patents for fear of losing them. My understanding of this premise is that if a company owns a patent on some technology and does not defend itself against any potential forms of patent infringement, then that company could potentially lose that patent. Under these conditions, a company would be given incentive to fight any and all things that even resemble patent infringement just as a way to insure that they will never lose their patents. Is there any legitimacy to this claim? If so, this would simply say that patent law needed to change (which it surely does regardless), not that Apple's behavior needs to change.

    1. Re:They are obligated to behave this way? by Anonymous Coward · · Score: 1

      you have confused trademarks with patents, two very different areas of ip law.

    2. Re:They are obligated to behave this way? by Anonymous Coward · · Score: 2, Informative

      No, that is completely wrong. You are required to defend a TRADEMARK. There is no obligation to defend patents and they do not become invalid if you don't. In fact, this is a common criticism of the patent system: you can have a "stealth" patent that you don't enforce for years while people come to depend on the patented technique, believing it not to be patent-encumbered. Then the patent owner starts suing everyone. This is what happened with the GIF file format, for example.

    3. Re:They are obligated to behave this way? by Tough+Love · · Score: 1

      I understand that Steve Jobs also felt obligated to park in the handicapped spot

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  19. That's a lot of money for rounded corners by JoeyRox · · Score: 4, Funny

    I wonder what Apple would charge if Samsung agreed to using square corners instead.

    1. Re: That's a lot of money for rounded corners by Anonymous Coward · · Score: 0

      Autocorrect socks anyways

  20. A Tiny Reminder by Anonymous Coward · · Score: 0

    I had an account before, but I've forgotten the password. That beta site is awful.

    Anonymous Coward here with the latest.

    Slashdot crowd quickly forgets the past as Beta takes over their website slowly creeping into everything.

    In 1998 - 2006, I used a series of different non-Windows Mobile based devices from imported Nokia phones to Palm to some very creative Japanese imports, but Apple redefined the way it worked with the iPhone in 2007.

    Don't get me wrong. I'm not crediting them with the app revolution or a lot of very important things that have happened. Still, Google was working towards a Blackberry style device until Apple released the iPhone and rewrote the book overnight.

    With that said, software patents are the only thing I can think of worse than Beta so the $40 is entirely unreasonable.

  21. Patents... by Moppusan · · Score: 1

    Aren't patents supposed to cover "not obvious" things? What, are Samsung phones not supposed to sync data? TAPPING on a phone number to CALL it? Simply amazing. I don't suppose anyone at Apple ever thought the money spent waging war against Samsung would be better spent...oh, I don't know...making better products?

    --
    You can dance if you want to.
  22. Re:Ignorance... by SlaveToTheGrind · · Score: 0

    Kill the meaning of FRAND patents is a standardisation disaster, and a short term cash grab by Apple to the detriment of everyone else, including their own users.

    It's not like you sprinkle magic pixie dust on a patent and it becomes a "FRAND patent," or that certain categories of patents are "FRAND patents."

    What you're referring to as "FRAND patents" are those for which the owner has previously pledged (typically to a standard-setting organization of which they're a member) to license the patents on fair, reasonable and non-discriminatory terms. Courts tend to enforce that sort of promise when it's actually time to negotiate the rate of the license and the patent holder and licensee have a different understanding of what "fair" and "reasonable" mean.

    If a patent holder does not make that kind of commitment, the patent is not subject to FRAND licensing terms (or, as you call it, a "FRAND patent"). Full stop.

    If Apple is holding other patent owners to their FRAND licensing commitments, but is licensing its non-FRAND patents on non-FRAND terms, that doesn't "kill the meaning of FRAND patents." Whether you like Apple's chosen patent monetization strategy is a different issue altogether, but there's no need to make stuff up in the process of making that point.

  23. Re:Ignorance... by Anonymous Coward · · Score: 0

    Wow, someone who wrote something sensible.

    Also what Apple is asking for is DAMAGES for wilful infringement. Damages are typical MUCH higher than licensing would be so as to discourage wilful patent infringement.

  24. This is why I'm leaving IT by morcego · · Score: 3, Funny

    and I'm back to college to study law. Because the only people who are really making money in those whole shameful mess are the lawyers. And why shouldn't they? This level of stupidity and greed should be taxed.

    --
    morcego
    1. Re:This is why I'm leaving IT by the+eric+conspiracy · · Score: 2, Insightful

      Law is a crappy field. Most lawyers earn half of what a senior engineer does and spend most of their time in divorce court. Plus you come out of school loaded with debt.

      You can make good money in Big Law. However few last more than 3-5 years in that area. The weed out rate is incredible.

      It's like going into a career like acting. The few at the top are wealthy. The rest wait tables.

    2. Re:This is why I'm leaving IT by gwstuff · · Score: 3, Insightful

      And the crappiest part is that you are perpetually around people who are pissed. Husbands mad at their wives, companies mad at other companies for getting sued, people mad at each other respectively for making the other guy look stupid. What a life...

  25. So sorry, Apple by Anonymous Coward · · Score: 0

    I'm 3D printing my next phone!!! Bahaha!!

  26. Re:Ignorance... by bloodhawk · · Score: 0
    I don't believe Apple should have been issued the patents in the first place and mostly agree... BUT this

    I guess the bias the other way is roughtly that Samsung rightfully determined that the patents were obvious non-innovations that should never have been issued a patent in the first place and infringed on them knowing that the courts would see the patents fall once someone actually challenged them.

    that is not how things should work. If you disagree you go to court first or license then fight them in court or you avoid the patented methods altogether. Intentionally infringing because you don't think they should have the patents is moronic and opens yourself to untold potential liability costs (as they are now experiencing).

  27. Re:Ignorance... by Kjella · · Score: 3, Insightful

    FRAND patents are not of little value, and are not normally licensed for little value. They are normally part of cross-licensing agreements between companies

    That doesn't make any sense at all, patents licensed under FRAND terms need to be non-discriminatory as that's what the ND stands for. Typically that means that if you sign an agreement and pay $0.20/unit, anybody can make something with a HDMI port or something like that. Cross licensing agreements are the opposite of that, you get to use my patents if I get to use yours. If you don't have any interesting patents, no agreement for you so they're discriminatory and because the patents involved are unique the cost is not uniform either. In short, you don't have any clue what you're talking about and apparently neither do the mods.

    --
    Live today, because you never know what tomorrow brings
  28. Get out the buckets by Delarth799 · · Score: 1

    Apple can wish in the bucket on the left and crap in the bucket on the right. The first one to fill up to the top line gets fed back to them.

  29. Tim Cook is leading Apple into mediocrity by Anonymous Coward · · Score: 0

    Cook approved the loss of local sync for iOS
    devices in Mavericks. That is such a clueless
    shithead move it boggles my mind. I sold all my Apple
    stock when I learned about this.

    Now Cook is wasting company resources litigating instead of
    competing based on merit. I guess this is what can be expected
    from a bean counter.

    I used to like Apple and Apple products. Now I can't WAIT
    to get rid of absolutely every last Apple product I own.

    My next phone will be a plain old "dumb" phone. I've had enough of
    being led around by the nose by the cunts who lead companies like
    Apple and Microsoft.

    1. Re:Tim Cook is leading Apple into mediocrity by Anonymous Coward · · Score: 0

      Let the godamn browser do the line breaks, idiot.

  30. Let's just kill all the lawyers by Anonymous Coward · · Score: 0

    and burn down the patent office. Problem solved.

    1. Re:Let's just kill all the lawyers by ArcadeMan · · Score: 1

      Let's nuke the patent office from orbit. It's the only way to be sure.

  31. er, not really by Anonymous Coward · · Score: 3, Interesting

    I had several good friends who were Palm executive level, including head of UI team. Palm was dumbstruck by the apple interface, it's fluidity and ease of use.

    1. Re:er, not really by Anonymous Coward · · Score: 0

      I still don't find iOS easy to use. Is there something about being an idiot that makes you love all the extra steps it takes to do anything on Apple?

    2. Re:er, not really by Lodlaiden · · Score: 1

      Yes.

      --
      Suborbital [spaceflight] is the special olympics of spaceflight. - Rei
    3. Re:er, not really by ChunderDownunder · · Score: 1

      I think what the poster is saying is that Palm went back to the drawing board after seeing iOS 1.0

      webOS, according to vocal Palm Pre users on here, was more intuitive but launched later after iPhone had made an impact.

    4. Re:er, not really by Joce640k · · Score: 1

      I had several good friends who were Palm executive level, including head of UI team. Palm was dumbstruck by the apple interface, it's fluidity and ease of use.

      That doesn't make it deserving of enough legal protection to garantee Apple exclusive rights to the entire marketplace.

      --
      No sig today...
    5. Re:er, not really by dfghjk · · Score: 1

      By the time the iPhone came out, there was no one competent at Palm (if there ever was any). Smartphones at Palm weren't created there anyway, they were bought in the Handspring acquisition.

      "Head of UI team" at Palm is not a qualification nor would such a person recognize that they had been ripped off. They weren't involved in their own products to begin with.

      Threaded text messaging was another Palm innovation stolen by Apple. Bet the head of UI didn't know that either.

    6. Re:er, not really by organgtool · · Score: 1

      Just because something was done well does not make it patent-worthy. You can't just create a patent titled "Phone Unlock That Doesn't Suck". Apple may have made one of the best interfaces for smartphones at the time, but that doesn't make necessarily make the features of that phone novel or patentable (at least in countries with sane patent laws).

  32. www.mvygoeclub.com by kevin+Carl · · Score: 0

    United States is the world develop rules of the game, good protection of the interests of the United States,Samsung has become the apple of cows, there is a need when squeezed.

  33. You can't patent stupidity. by Anonymous Coward · · Score: 0

    News: I've just patented stupidity. I expect to be making an incredible income stream from all levels of society.

  34. I I understand this correctly by hermitdev · · Score: 1
    From the abstract of 8,074,172

    One aspect of the invention involves a method that includes: in a first area of the touch screen, displaying a current character string being input by a user with the keyboard; in a second area of the touch screen, displaying the current character string or a portion thereof and a suggested replacement for the current character string; replacing the current character string in the first area with the suggested replacement if the user activates a delimiter key on the keyboard; replacing the current character string in the first area with the suggested replacement if the user performs a first gesture on the suggested replacement displayed in the second area; and keeping the current character string in the first area if the user performs a second gesture on the current character string or the portion thereof displayed in the second area.

    So, you got a touch screen. User hits a "key" on the touch screen, autocomplete commences. User hits another key, selection changes, user hits backspace, selection changes. Lacking other prior art (that I know exists), Visual Studio 6 (circa 1999) had intellisense that does the exact same thing, except for "on a touch screen" which ought to be an obvious, and unpatentable extension. Granted (VC6 intellisense) it sucked, but still, prior art.

    1. Re:I I understand this correctly by Tough+Love · · Score: 2

      Dumbass, the distinguishment of the patent is in the claims, not the abstract.

      The abstract is usually a pretty good guide. If not, then somebody is likely being even more unethical that usual, a behavior worth special attention in itself.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  35. Re:Ignorance... by Anonymous Coward · · Score: 0

    But but...everything is supposed to be free (of cost and in the freedom sense)! Now yes there are R&D costs but researchers shouldn't get paid, they should work for free instead and create inventions that people who actually make things can use without spending a dime on developing the invention...because that would work SO well. Where is the proof that an idiotic model like that would work? Nothing stops people from trying that but it doesnt work.

    You see this is the problem, it's all *rabble rabble patents bad* but there is no reason all the people crying foul couldn't go and invent their own things, protect them with patents and then release them license-free but instead it's all gimme gimme gimme for free! It's the same with the FOSS advocates, if they spent less time complaining about proprietary software and more time developing good software that people wanted to use then they wouldnt have to complain about proprietary software anymore.

  36. Apple not "seeking" $40 per device by dunkindave · · Score: 4, Interesting

    The title and summary are clearly slanted by how it describes the case as Apple demanding $40 per Samsung device, then uses that claim to say Apple "is asking for obscenely high patent royalties". If you read the rest of the summary carefully (no, I didn't read the article!), what is happening is an Apple expert witness will be presenting evidence that the patents in use by Samsung are worth (by his judgement) $40 per device.

    Basic trial tactics: ask for x, claim damages are far greater than x, then settle for an amount less than x.

    1. Re:Apple not "seeking" $40 per device by Carewolf · · Score: 1

      The title and summary are clearly slanted by how it describes the case as Apple demanding $40 per Samsung device, then uses that claim to say Apple "is asking for obscenely high patent royalties". If you read the rest of the summary carefully (no, I didn't read the article!), what is happening is an Apple expert witness will be presenting evidence that the patents in use by Samsung are worth (by his judgement) $40 per device.

      Being an expert witness for Apple he is payed by Apple, so that what Apple payed him to say.

  37. Re:Ignorance... by Anonymous Coward · · Score: 0

    Your argument is that Samsung has a right to ignore patents if THEY fucking THINK so?!?
    Dude, what makes me think your paycheck is in won

  38. Aren't these Google developed features? by Anonymous Coward · · Score: 0

    I thought Google develops Android. I have the Cyanogen Mod 11 ROM on a Samsung Galaxy S2, which means the only thing remaining Samsung about the phone is the name on the outside and on the battery- all Samsung programming has been gutted. I still have slide to unlock, one tap dialing, and data synchronization. Shouldn't Apple be suing Google instead?

    1. Re:Aren't these Google developed features? by FireFury03 · · Score: 1

      I thought Google develops Android. I have the Cyanogen Mod 11 ROM on a Samsung Galaxy S2, which means the only thing remaining Samsung about the phone is the name on the outside and on the battery- all Samsung programming has been gutted. I still have slide to unlock, one tap dialing, and data synchronization. Shouldn't Apple be suing Google instead?

      A patent holder can sue *anyone* who's using their patent. Whether that be the company who implemented the infringing device, the company bundling that infringing device into their product, the company reselling that product, or the consumer of the product. Apple have chosen to sue Samsung, presumably because they think they stand more chance of getting what they want by doing that. They could equally sue Google, the local supermarket who are reselling the phones, or you - the end user of the phone.

  39. Yesterday, Apple was cool by Anonymous Coward · · Score: 0

    But now Apple is as hip and cool as a room full of patent lawyers.

  40. Re:Ignorance... by Tough+Love · · Score: 1

    if you think thats good business, well....

    At least it makes me feel good about doing my part to put the south side of the "peak" into "peak apple".

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  41. Re:god damm gooks should learn to innovate by Anonymous Coward · · Score: 0

    everything inside a iphone was made by samsung fucknuts, apple couldnt make a blinking LED at this point

  42. Re:Ignorance... by shutdown+-p+now · · Score: 2

    I think that what he was referring to is the fact that Apple has refused to license those FRAND patents on the same terms that other companies did (small price + cross-licensing agreement), and demanded to just pay in cash, and a ridiculously small amount at that - the one that's nowhere even near in value to that cross-licensing that everyone else opts for.

  43. Re:Ignorance... by Anonymous Coward · · Score: 0

    Nice Strawman argument, since thats not what they're doing. Its actually that company A owns a FRAND Patent Ann that is valued at $5 per device, company B owns a FRAND patent Bob that is valued at $4.80.

    Patents Ann and Bob combined give a standard for a gray Thingie to be built to.

    Company A and B cross licence those patents so they can both sell Thingies and company B pays company A 20c.

    Company Fruit later comes along and wants to sell its new black coloured Thingies. These black coloured Thingies still need to comply with the standard for Thingies. So Fruit needs to licence Ann and Bob. Company A says that'll be $5. The Fruits claim this is discriminatory pricing and that they should get a licence to use Ann for 20c.

  44. Seems legit by Gumbercules!! · · Score: 5, Informative

    So Apple want $40 a phone for a few cosmetic and convenient things they were the first to bring to market, like tapping a number or bounceback when you over scroll - but they baulk at paying $2 a phone for stuff that *makes the phone actually work* like 3G/4G, WIFI, etc. etc. How the hell is that ok? And if you want to say those 3G patents Samsung hold are FRAND and essential for phones, fine - but Apple still wasn't even paying the FRAND amount. So why can't Apple's innovations be considered essential and ubiquitous to normal mobile phones, now and also be forced to be reasonable??

  45. A cheaper alternative by danmart1 · · Score: 1

    http://www.cheaplocks.co.uk/im... If Google had gone with this one, they would have gotten screws upfront. But seriously, all of those "features" mentioned have been around for years (decades even). Apple didn't invent them, they just slapped them in a phone, and even at that they weren't the first.

  46. If I were samsung I would just cut the looses and by Anonymous Coward · · Score: 0

    That would be the best thing, they will lose money but it will just make Apple lose way more, as the competence (LG) may just ask whatever price they want and it will just rape Apple economy so much that they will give away their patents. Samsung may not be able to sell in the US but Apple is fucked worldwide.

  47. Re:Ignorance... by sjames · · Score: 3, Insightful

    Perhaps not how it should work, but it is how it does work. Unless/until you are actually accused of infringing and hit up for money, you can't get the issue before the court at all.

  48. Re:Fuck Apple by polyp2000 · · Score: 1

    Imagine if apple made a beard trimmer ...

    --
    Electronic Music Made Using Linux http://soundcloud.com/polyp
  49. They're feeding the Lawyers again by captainpanic · · Score: 1

    Aww! Look, they're feeding the lawyers again!

  50. Prior art in hardware by Anonymous Coward · · Score: 1

    When I was a kid in the 1980s my phone had a dial. I had to slide to unlock that. The slide was circular, and unlocking entailed starting to dial a number, but sliding and unlocking it was, nonetheless. The phone couldn't be used unless I did it, and no amount of prodding would convince it otherwise.

  51. hmm... by SuperDre · · Score: 1

    Apple... The biggest hypocrits on earth... Steal the ideas from others, put a shiny coat on it and say it was theirs... And then they also bitch at samsung which just asks the same price for Apple as they are asking others for FRAND patents, but nooo Apple think THEY don't have to pay.. And now they are asking ridiculous prices for patents which they even shouldn't have had (so clearly an officer at the patentoffice must have been sleeping while checking out the patents or has been given a big extra from apple for passing the patent)..

  52. Re:Ignorance... by AmiMoJo · · Score: 3, Insightful

    You are correct, but the per unit fee is much higher than $0.20/unit in the case of the 3G/4G patents that are in dispute here. Most companies do not pay those fees, they cross-license instead. Since Apple is unwilling to cross-license they have to pay the per unit fee like everyone else. It's not discrimination, it's the standard terms offered to everyone and just because Apple doesn't like the deal doesn't make them the victim.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  53. Prior art to break patents possibly archived at xd by Anonymous Coward · · Score: 1

    Nearly all those patents have prior art on windows mobile phones and should be invalidated. Windows mobile 2003 , 5 (2005) and 6 (Feb 2007) all predate the First iphone , June 2007. Yep its only been around 7 years.

    Look at the HTC Wizard, Imate JasJam and HTC Hermes

    XDA was primarily a windows mobile hacking and tweaking community.

    XDA Developer archives should show community created applications for one touch dialing, slide to unlock (No apple didn't invent it, they patented it) In fact most apple "innovations" already existed on or as part of windows mobile, but the phones were so expensive (for 2003-2005) that few people had them.

  54. What you should hate Apple for.... by guevera · · Score: 1

    ...is how they've taken what used to be good paying American jobs and outsourced them to mordor. Their patent scumbaggery is galling, but it hasn't actually destroyed families who lost their livelyhood when Apple moved to China.

    1. Re:What you should hate Apple for.... by ArcadeMan · · Score: 1

      All the tech companies moved their manufacturing to China, stop pointing Apple as if they're the only ones. Almost all computers, phones, game consoles, TVs, etc are made in China.

      But have you seen the new Apple Mac Pro? That could be the beginning of a "Made in U.S.A." comeback for high-tech items and Apple is the first big company to do it, AFAIK.

      And Dell assembling computers from parts made in China only qualifies as "Assembled in U.S.A."

  55. Litigation over Innovation by gelfling · · Score: 1

    Apple the patent troll will soon stop making devices at all.

    1. Re:Litigation over Innovation by Pewpdaddy · · Score: 1

      I just hope that all this CompanyX V CompanyY press will wake up the courts. Torrent Trolls are starting to feel the heat because litigation is so common. I hope the patent lobby follows suit. Lets hope in this case squeaky wheel gets the grease. Patent law is a farce.

  56. Only impacts America anyway by Anonymous Coward · · Score: 0

    This only impacts America, which is about the only place left, where Apple's absurd patents could even have the faintest hope of enforcement. Does the management at Apple feel no shame? They are making a mockery of themselves (with their ridiculous and petty patents), and their country (with its absurd patent system that tolerates the ridiculous patents).

  57. Fuck patents. by Anonymous Coward · · Score: 0

    It's time to simply kill off patents altogether. They no longer serve the original purpose and the little guy is going to get ripped off anyway.

    Fuck patents, fuck government and fuck the system.

  58. Nah by Anonymous Coward · · Score: 0

    I'd simply tack on the court costs to Apples purchases.

    Apple is becoming the new Microsoft. Just as MS was once the new IBM. Both these old giants are still trying desperately to get rid of their "evil incarnate" image. And if you think IBM is actually cool and all open and everything... well they had a lot of time to change their image. Because it wasn't MS that invented FUD.

  59. Apple looks tired. by Anonymous Coward · · Score: 0

    nt

  60. Re:Ignorance... by Anonymous Coward · · Score: 0

    Oh my good gawd, you have no clue what you're talking about.

    You honestly think that the 3G/4G patents are licensed at more than $0.20 each?

    Really!?!

    Let's do some basic math:

    250,000 patents (the VAST majority of which are FRAND patents similar to the 3G/4G patents to which you're referring) x $0.20 = $50,000

    FIFTY!

    THOUSAND!

    DOLLARS!

    You SERIOUSLY think that each phone has FIFTY THOUSAND DOLLARS worth of patents in it?

    Really???

    It amazes me how low the level of intellectual discourse on this site has fallen in recent years...

  61. I'm no Google fan... by Anonymous Coward · · Score: 0

    I'm not a Google fan anymore, but to suggest that they are even in the same league of sue happy as Apple is patently absurd. Google didn't even patent a ton of stuff until they started getting sued for stuff that they made. Apple is a company that has not had any groundbreaking innovation since the iPhone, and barely has even incremental advances now. They are a one trick pony and even a pretty pony starts to look old after a while.

  62. Philo T. Farnsworth by DarthVain · · Score: 1

    Huh. An inventor named Farnsworth created television? I'm gonna go out on a limb and say that he was probably the inspiration behind Hubert J. Farnsworth the inventor on Futurerama the TV show... neeto.

  63. Pools, not FRAND by Theaetetus · · Score: 1

    No, you are completely wrong.

    FRAND patents are not of little value, and are not normally licensed for little value. They are normally part of cross-licensing agreements between companies, with small associated payments to make the contracts binding, but primarily they are used as a technology trading base.

    I'm sorry, but this is incorrect. I believe you may be thinking of patent pools, which do act the way you describe - every pool participant throws in some patents and gets a cross license to the other patents in the pool. Non-pool participants have to pay cash for licenses.

    FRAND is different - FRAND is where a company encourages everyone to adopt their patented technology as part of a standard, and agrees to offer licenses to anyone who wants one at Fair, Reasonable And Non-Discriminatory (FRAND) rates. There's nothing about cross-licensing as part of that.

    Why would a company offer up a patent for FRAND licensing? Because if it's part of the standard, then they collect a nice 1% or so royalty from everyone. If it wasn't FRAND, then they might be able to insist on 5 or 10% royalties for the patent, but then, it's unlikely that it would've become part of the standard because no one wants to pay that high a rate. So it's a "make it up in volume" business trade-off.

    Continuing with your post:

    Apple of course refuses to participate in the trading.
    They say 'license your FRAND patents to us for the same as everyone else, and then we will screw you to the wall for our patents'.
    FRAND owners say "WTF? those fees are for crosslicensing agreements, without that, you need to pay real money'
    Apple says "Then we wont pay you anything, and since we appear to have the US legal system all tied up, piss off, in fact, we will sue you over a bunch of patents we never invented, just added the words 'on a capacitive touch screen' to the end of! ha!"

    As noted above, FRAND patents are not part of cross-licensing agreements, nor can a FRAND owner require a cross-license to a patent or charge higher royalty rates from a licensee, because, by definition, that would not be "Non-Discriminatory". And that's where Samsung really screwed up in this pile of litigation - when Apple sued them for infringement of various other patents, Samsung tried to get an injunction to keep Apple from using the FRAND patented technology. That's a no-no - by offering up the patent for use in the standards, they agreed never to seek injunctions for infringement. That's why the DoJ (as well as their counterparts in Europe) are investigating Samsung over potential anti-trust issues.

  64. Odd by Anonymous Coward · · Score: 0

    Why do the same people who think Samsung asking for $16 per device for a single patent is literally "fair, reasonable, and non-discriminatory" complain when Apple is asking half of that?

  65. Re:Ignorance... by SlaveToTheGrind · · Score: 1

    Even if that's what he meant, at the end of the day it gets us to exactly the same place -- he's effectively ordering Apple to assign an arbitrary value to its patent portfolio that may not reflect its actual value, apparently based on a distorted understanding of how patent valuation and licensing actually works.

    Here's a little thought experiment. For the sake of the hypothetical, please assume all patents are in the same or similar technology space:

    Scenario 1: I'm a company with 5 patents. I approach Samsung and say "hey -- I've seen all those 'small price + cross licensing agreement' deals you've done with other companies.* I want the same deal. Here's my 5 patents and a "small price" -- cough up your 100,000 patents." Proper result?

    Scenario 2: I'm a company with 1,000,000 patents, including a broad, pioneering patent on logic circuits made from room-temperature superconductors. Samsung approaches me and offers its 100,000 patents and a "small price," and demands a cross-license to my 1,000,000 patents, including the superconductor patent. Proper result?

    Big companies have disagreements about the actual value of their patents all the time. Companies decide to cross-license -- or not -- with other companies all the time. The OP presented no evidence that Apple is doing anything fundamentally different.

    * Which I probably haven't, because many companies tend to be highly secretive of the exact terms of these agreements -- for obvious reasons.

  66. Re:Ignorance... by Anonymous Coward · · Score: 0

    That doesn't make any sense at all, patents licensed under FRAND terms need to be non-discriminatory as that's what the ND stands for. Typically that means that if you sign an agreement and pay $0.20/unit, anybody can make something with a HDMI port or something like that. Cross licensing agreements are the opposite of that, you get to use my patents if I get to use yours. If you don't have any interesting patents, no agreement for you so they're discriminatory and because the patents involved are unique the cost is not uniform either. In short, you don't have any clue what you're talking about and apparently neither do the mods.

    You're confusing a fixed royalty with non discriminatory terms. FRAND means that parties bringing the same resources to the table get the same deal. Terms are still negotiable for parties bringing different resources to the table subject to some fairness standard. Apple brought nothing else to the table but still wanted to pay the low royalty reserved for cross-licensers. That's Apple's negotiating tactic, fine, but it shouldn't mean that other parties must accept it by some FRAND rules.

    Just think about your position. Under your interpretation, a patent cross-licensing deal is worth absolutely zero. That's ludicrous, and completely unfair and unreasonable. Or rather, if you want to take that position, then should we assume Apple's patents are worth zero as well?

  67. Re:Ignorance... by shutdown+-p+now · · Score: 1

    Yes, of course, the value of the cross-licensed patents should enter into consideration. And Apple claims that its patents (which were mostly UI stuff like swipe-to-unlock) so valuable that any such cross-licensing agreement with Samsung and others is beyond consideration. Which is, of course, bullshit as well.

  68. Apple, please, just die already. by Anonymous Coward · · Score: 0

    Stop stealing money from people who actually create something new instead of selling old ideas in shiny box to brainwashed people for triple the price.
    Just die already, Apple.
    Your business model is evil.

    1. Re:Apple, please, just die already. by Anonymous Coward · · Score: 0

      > Apple.
      > Your business model is evil.
      +1

  69. It is the NSA's fault ... by DodgeRules · · Score: 2

    ... that we have to read a Florian Mueller's post to get this information rather than be able to read Groklaw's PJ giving us the low-down. You know though that Apple MUST be trying to overcharge if even he states: "... I face the first situation in which I don't merely disagree with Apple but am rather wondering whether it has lost its mind."

    We miss you PJ !!!!!

  70. Re:Ignorance... by Anonymous Coward · · Score: 0

    >And if they never should have been issued patents for them in the first place?

    Why should legitimate patents not have been granted in the first place? Apple is 100% in the right here.

  71. fuck patents by AndyKron · · Score: 1

    I used to think patents were a good idea, now I just say fuck them.

    1. Re:fuck patents by david_thornley · · Score: 1

      Patents still are a good idea - in some fields, and where the laws are properly enforced.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
  72. Making phone calls by Anonymous Coward · · Score: 0

    It is worth pretty much 0. I rarely see anybody making any calls on the phone.

  73. Oh dear, Cederic. by Anonymous Coward · · Score: 0

    Given your propensity for using the term on a public forum there's no question that most people who read the above think you a 'total cunt'.

    1. Re:Oh dear, Cederic. by Cederic · · Score: 1

      I'm cool with that.

  74. Go Away Apple by Anonymous Coward · · Score: 0

    Apple needs to go away now. Honestly, why are people still buying their overpriced products?

  75. Re:Ignorance... by SlaveToTheGrind · · Score: 1

    And Apple claims that its patents (which were mostly UI stuff like swipe-to-unlock) so valuable that any such cross-licensing agreement with Samsung and others is beyond consideration. Which is, of course, bullshit as well.

    Citation required. Actually several, given the number of conclusory propositions you have packed in those sentences. To support all that, it seems to me you'd need to be able to semi-confidently answer at least the following questions:

    • What's the business value of Apple's entire relevant patent portfolio to Samsung?
    • What's the business value of Samsung's entire relevant patent portfolio to Apple?
    • How many of Apple's relevant patents did it commit to license on RAND terms?
    • How many of Samsung's relevant patents did it commit to license on RAND terms?
    • Which of Apple's patents are to features that fundamentally drive consumer demand for a smartphone? How does that affect the value of those patents to Samsung?
    • Which of Samsung's patents are to features that fundamentally drive consumer demand for a smartphone? How does that affect the value of those patents to Apple?
    • Did Apple truly say that "any such cross-licensing agreement with Samsung and others is beyond consideration," or do you just not agree with the terms of the licensing Apple made that included a cross-license?

    As I said previously, companies agree to cross-license or decide not to cross-license all the time -- it's not at all the universal concept that the conventional wisdom in this thread suggests. A patentee at the end of the day has the right to exclude others from practicing the subject matter of the patent, and the patentee may or may not choose to give up that right in exchange for money. It's true that injunctions are becoming more infrequent, but one of the primary considerations these days for granting an injunction is whether the parties are true competitors. In other words, the law still recognizes the patentee's right to use the patent to protect market share. Don't like that and think we should continue moving toward a truly compulsory licensing system -- or that we should nuke the patent system altogether? Talk to your congresscritter. Meanwhile, as the saying goes, don't hate the player -- hate the game.

  76. Re:Ignorance... by Anonymous Coward · · Score: 0

    That is simply not true. You can challenge patents in court before you are accussed of infringing and with the Apple being such a nasty set of bastards it would seem prudent to review the shit they claim to have invented before going to market.

  77. ...and disrupt the vital atmospheric restoration by Anonymous Coward · · Score: 0

    Returning this subterranean carbon tragically entrapped for countless millennial to its rightful place in the atmosphere is every coal burner's responsibility. How dare they deign to disrupt this vital atmospheric restoration project? Shame on them.

  78. Re:Ignorance... by the_B0fh · · Score: 1

    Wow. Amazing. A post with facts gets modded down, and a post with opinions that do not correspond with reality gets modded +5 informative.

    You should really just go talk to a patent attorney about your concept of FRAND and how these things work. Or take a legal class. Plenty of free ones around. Or heck, buy a legal text book on contracts and FRAND.

    While I'm not an attorney, I do work with plenty of them, and your version of how things work do not reflect reality.

  79. cough cough Newton cough cough by Uberbah · · Score: 1

    It was all demoed to Jobs in 1999 as it happens.

    Ahem. Development started 12 years before 1999.

    The people who keep insisting that Apple did everything first essentially know nothing about the history of mobile devices.

    You were saying?