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Facebook Buying Oculus VR For $2 Billion

Several readers sent word that Facebook will acquire Oculus VR for $2 billion. Mark Zuckerberg says the Oculus Rift virtual reality headset is the beginning of something big: "This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures." The obvious question is: why Facebook would buy a company focused on VR gaming? The Oculus team says, "But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step. ... It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR." Put more simply: money and connections.

53 of 535 comments (clear)

  1. Dat's some horseshit by Anonymous Coward · · Score: 5, Insightful

    Fuck Zuck

    1. Re:Dat's some horseshit by Anonymous Coward · · Score: 5, Funny

      Mark Zuckerberg is about to make you his bitch.

      Suck it down!

    2. Re:Dat's some horseshit by MightyMartian · · Score: 5, Funny

      Mark Zuckerberg made you his bitch five years ago. He's just trying a new brand of lube now.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
  2. Nope by Peristaltic · · Score: 5, Insightful

    Too bad. Through my use of the Rift, facebook will find a way to monetize me and what I do beyond the purchase price of the Rift. That's what they do; I can't see Facebook's culture changing anytime soon. Nope.

    1. Re:Nope by Anonymous Coward · · Score: 5, Informative

      I view it more as Facebook has just killed promising technology.

      If Zuckerfuck owns it, I want nothing to do with it.

    2. Re:Nope by TitusC3v5 · · Score: 5, Informative

      Agreed. This news just completely killed my interest in the Rift.

      --
      And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
    3. Re: Nope by Scowler · · Score: 4, Interesting

      As far as I know, FB has never sold a hardware product til now. So it's really hard to guess what business strategy they have in mind. If you remember, they even made efforts to avoid the cell phone market, selling FB overlay over Android instead.

    4. Re: Nope by mwvdlee · · Score: 4, Informative

      Didn't they try (and horribly fail at) selling a rebranded Android phone with a custom launcher?

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    5. Re:Nope by mellon · · Score: 5, Insightful

      Yup, this is a fucking disaster. I was really looking forward to using an Oculus Rift. Now it's going to be a vehicle for delivering ads, and we won't see a useful implementation until all the patents expire, if then. The worst part is, Zuckerberg probably doesn't even realize he's killing the product by buying it.

  3. Grab the popcorn! by dugancent · · Score: 5, Funny

    I don't care about Facebook or the oculus rift, but the shitstorm that is about to drop will be worth a watch!

    --
    SJWs are the new boogeyman. -Me
    1. Re: Grab the popcorn! by popo · · Score: 5, Funny

      I just felt a great disturbance in the Force. As if millions of gamers cried out in horror. And then there was silence.

      --
      ------ The best brain training is now totally free : )
    2. Re:Grab the popcorn! by Baloroth · · Score: 4, Insightful

      Wait, you think whiny slashdotters are an economic force?

      Notch has already canceled his plans to bring Minecraft to the Rift. Given that the entire success of the Rift so far has been from the community (literally: the Rift was crowd-funded and would not exist today if it wasn't for the community), and I have yet to see a single person in the community comments on a number of sites who doesn't dislike this move, I'm guessing the blowback is going to be pretty massive.

      I myself have already gone from debating whether I should pick up the dev kit version 2 to play around with or wait for the consumer version, to not planning on buying it ever, and I'm not the only one.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  4. Kickstarter is not an investment by Anonymous Coward · · Score: 5, Insightful

    Thousands of people just watched a twenty-something make two billion dollars with their money.

    1. Re:Kickstarter is not an investment by Anrego · · Score: 5, Interesting

      Yeah, I'd be pretty damn pissed.

      I mean I have no problem when a product flops, assuming the person creating the kickstarter didn't know it would flop. If they make a legitimate effort with the money they get, and they didn't miss-represent themselves, then that's fair in my opinion.

      But this is basically them killing off what was a successful project. Maybe it's a reaction to the recent Sony announcement, but even if they thought they were about to lose, to me they still had a duty to the, inappropriately termed I guess, investors.

      This almost makes me wonder if kickstarter needs to add some kind of protection against this kinda thing.

    2. Re:Kickstarter is not an investment by Teancum · · Score: 5, Insightful

      What is sad is that current SEC regulation and other securities rules make it illegal for companies to offer shares or actual ownership in a company through something like Kickstarter. I'll admit there is potential for fraud to milk piles of money from people with not much disposable income, but it does get to absurd levels with this too.

      It really seems stupid that you need to be a millionaire in order to simply qualify to spend $10k (or even $1k) of your own money into some random company that you think may make a better mousetrap. Yet at the same time you can throw away piles of money into stupid penny stocks or worse buying a used automobile or a "membership" in a multi-level marketing scheme.

      Kickstarter does offer some protections from would-be fraudsters as they can require a refund of any money received through Kickstarter if for some reason they haven't honored their promises.. especially if rewards were never delivered. Unfortunately all you can get back is the money you paid. Somehow I don't think Occulus is going to care and might just prefer giving refunds for those who are pissed.

    3. Re:Kickstarter is not an investment by Anrego · · Score: 5, Interesting

      In my view (and I understand this isn't universal), when you buy into a kickstarter it's because you want to see something happen. It's like investing, but instead of expecting money out of it, you expect a thing to become available which otherwise wouldn't (and which you then might have to pay additional money to get). It would be like donating to PBS, receiving your mug, then finding out they'd sold PBS to TLC and were buying an island somewhere.

      For those that view buying into a kickstarter as a gamble against getting the promised reward (which I accept as a valid view), then I agree with this argument. Oculus delivered the dev kit, and as someone who owns one, it's what was promised, with the added bonus that it caught on and there is actual software for it.

    4. Re:Kickstarter is not an investment by Anrego · · Score: 4, Insightful

      Depends on how you view the rewards.

      Personally (and I get that this isn't universal), I view them more like the rewards PBS gives when people donate. No one donates because they really want that PBS mug, they donate because they want PBS to be a thing, and the mug is a nice bonus.

      To me this is like donating to PBS and a week later finding that they've sold the station to TLC. What, you don't want to watch scripted reactions about house decorating all day, too bad, we sent you your mug!

      If you view kickstarter as a gamble against getting the promised rewards, then yes, I agree they delivered. I own a dev kit and it's what they promised. But I have to assume at least some backers were buying into the long term goal and not the interim product.

    5. Re:Kickstarter is not an investment by AdamThor · · Score: 5, Insightful

      "It what sense is this like being killed off?"

      Oculus wanted to sell you a monitor. It's in 3D, it straps to your face, it tracks your head, it does a bunch of way-cool stuff, but fundamentally it's just a screen.

      Facebook doesn't want to sell you a screen. Or a keyboard, or a THING. They want to sell you an ECOSYSTEM. They want you to provide them with your data. They want you to be their product. Their continuing revenue stream.

      I just want the screen.

      --
      -- "Oh. This guy again."
  5. We have alread seen it. by Capt.DrumkenBum · · Score: 5, Insightful

    Remember the Futurama version of the internet. Lets go for a walk around Facebook in Virtual Reality...
    No thanks.

    --
    If I were God, wouldn't I protect my churches from acts of me?
    1. Re:We have alread seen it. by Capt.DrumkenBum · · Score: 5, Funny

      Being able to shoot the things on Facebook that annoy me, might make it worthwhile. But I will need a bigger gun.
      Say, a BFG-9000.

      --
      If I were God, wouldn't I protect my churches from acts of me?
    2. Re:We have alread seen it. by Bill,+Shooter+of+Bul · · Score: 4, Funny

      Well, John Carmack works for Oculus, so you might just get your wish.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    3. Re:We have alread seen it. by r1348 · · Score: 4, Funny

      You'll be able to buy that gun through microtransactions.

  6. A week off. by Garion911 · · Score: 4, Funny

    Dear editors, April Fools is next week.

    --
    Slashdot is like Playboy: I read it for the articles
    1. Re:A week off. by Soulskill · · Score: 4, Insightful

      I'll admit I checked the date more than once..

  7. So, that means that Carmack... by Anonymous Coward · · Score: 5, Interesting

    ...sort of works for Facebook now? Bet he didn't see that coming.

    1. Re:So, that means that Carmack... by lister+king+of+smeg · · Score: 5, Funny

      ...sort of works for Facebook now? Bet he didn't see that coming.

      that poor bastard.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  8. Re: Farmville! by popo · · Score: 4, Insightful

    If Zuck thinks the future of Oculus is about connecting and talking with people in virtual... And NOT firing rocket launchers at them.... Well then he's grossly mistaken about the true purpose of the Internet!

    --
    ------ The best brain training is now totally free : )
  9. Dat manager speak by kruach+aum · · Score: 5, Insightful

    "But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; ... It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR."

    If you find yourself saying things like this or speaking in this style you should probably just kill yourself because there's no hope left for you as a human being. God damn what an abuse of language.

  10. Could be worse/Could be better by ZombieBraintrust · · Score: 5, Insightful

    worse: Comcast
    better: Samsung, other lcd vendors, going public as its own stock
    same: Apple, Sony, Valve, Microsoft, Disney

  11. Finally, someone made money from VR! ;-) by Anonymous Coward · · Score: 5, Funny

    Finally, someone made money from VR! ;-)

  12. DO NOT WANT by Guppy · · Score: 5, Insightful

    So, who wants to bet whether or not the basic Oculus Rift will be permanently tied-into the Facebook ecosystem somehow?

    Maybe some "cloud" features (required to access support forums, firmware updates, online configuration page, etc) that will be tied to your Facebook account -- none of which will make much sense, but somehow it will get shoe-horned in there.

    1. Re:DO NOT WANT by Guppy · · Score: 5, Insightful

      Actually, let me amend my previous post, on second thought I don't think it's really the end-users that are the true targets of this acquisition.

      It's would be the game devs. Imagine a world where all commercial Oculus games are required to be developed in such a way that they have some sort of social-media tie into Facebook. It won't happen at the official public release of course -- that would scare too many people off. I imagine they'll play nice until the Oculus achieves market dominance. Then, Facebook will start to creep into the arrangement, as devs find out they need to jump through more and more hoops to maintain access to the Oculus ecosystem.

    2. Re:DO NOT WANT by ZombieBraintrust · · Score: 4, Insightful

      lol, It was purchased because Zuckerberg thought it was neat and he doesn't answer to anyone. The strategy comes later when his employees have to figure out what to do with it.

  13. Not exactly fair by SuperKendall · · Score: 4, Informative

    At least Oculus have shipped a lot of dev kits - they were well built and went out to a lot of external developers.

    Then there's the 2nd dev kit, which is nearing a finished product and shipping soon to even more people.

    It's a far cry from the vapor-wear (ha!) that Sony has currently...

    Besides, if they HAD a finished product Facebook would have paid more like $24 billion (see: WhatsApp). :-)

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  14. 2 billion vrs 19 billion vrs 1 billion by ZombieBraintrust · · Score: 4, Insightful

    Facebook purchased Instagram for 1B, Oculus for 2B, and WhatsApp for 19B. Mystery to me where those numbers come from.

    1. Re:2 billion vrs 19 billion vrs 1 billion by Arkh89 · · Score: 4, Funny

      We will buy your company for rand() * 1e11$!

    2. Re:2 billion vrs 19 billion vrs 1 billion by hadesan · · Score: 4, Funny

      Neckbeard in Facebook Finance Department rolls 20 sided die...

  15. Can I ... by PPH · · Score: 5, Funny

    ... wear my Oculus Rift over my Google Glass?

    --
    Have gnu, will travel.
  16. Re: Farmville! by desdinova+216 · · Score: 4, Funny

    Well then he's grossly mistaken about the true purpose of the Internet!

    I thought the true purpose of the internet was porn.

  17. Immensely disappointing news by RandCraw · · Score: 5, Insightful

    I was moments away from buying Oculus' 2nd gen SDK just to play with the thing. It could have been a blast.

    But now that they've been assimilated by the Borg, Oculus VR has been mortally poisoned. What a shame.

  18. Problem with Kickstarter by Stormy+Dragon · · Score: 5, Insightful

    1). So people donated $2.5 million to start up a company that sold for $2 billion, and they don't see a dime of that.
    2). Worse, they have no control over the company, so Facebook now gets to lock down the use of the technology to only big developers that can afford to license it rather than being open to hobbyists the way many of the backers were not doubt had hoped.
    3). Oh, and a "next generation" version that is completely incompatible with the current one is now doubt on the way. Since your old generation version won't be available anymore, good luck getting any developers to support it.

    1. Re:Problem with Kickstarter by janoc · · Score: 5, Informative

      I am one of the original Oculus Kickstarter backers. I have received my Rift development kit without any problem, so I think you are grossly unfair to Oculus as far as the Kickstarter campaign is concerned. The perks were the development kits, not company shares, so there is no reason why I should be getting a cut of those 2 billions.

      Also, honestly, do you really believe the company is operating on the Kickstarter money? You would be naive - there are several large investors there, the Kickstarter money went mainly into the original development kit.

      However, I do wonder what the heck is going to happen now. They better tread really carefully or they could alienate many of their customers and developers in no time if they try to aggressively push Facebook everywhere (like the payment system - seriously, if one of the stated reasons for getting acquired was to get access to the Facebook's payment system, that's nuts).

  19. Re:Lets wait and see by SethJohnson · · Score: 5, Insightful

    Knutsi- I agree with all your points, but wanted to extend your comment a bit.

    Probably that last line is the most significant motivator for both parties--

    For Oculus, Sony was raising a threat. Also, supply of displays from Samsung might prove to be an unfeasible constraint. Especially if Samsung decides to create their own VR googles. With FaceBook money, they can build their own OLED factory if need be.

    For FaceBook, they have to really worry that a technology on the horizon might take their hundreds of millions of eyeballs off FaceBook html and point them in a different direction- just like FaceBook took eyes away from network television. They just bought what might have been a FaceBook killer in the future. Maybe they aren't planning to weld Oculus rift onto the FaceBook homepage. Maybe they'll let it crush facebook, but they won't care because they'll be riding on top of the beast that stomped it to death.

  20. Re:Question! by Nethemas+the+Great · · Score: 5, Insightful

    No. This is worse, way worse. While Microsoft has difficulty in executing things, they still maintain a basic respect for their customers. Facebook on the other hand has demonstrated time and again their absolute lack of scruples and moral integrity when it comes to monetizing their users.

    This saddens and depresses me. I had such optimistic hope for Oculus.

    --
    Two of my imaginary friends reproduced once ... with negative results.
  21. Carmack on Snow Crash by trawg · · Score: 4, Interesting

    This ./ article from 1999 has Carmack talking about Snow Crash:

    Making Snow Crash into a reality feels like a sort of moral imperative to a lot of programmers, but the efforts that have been made so far leave a lot to be desired.

    It is almost painful for me to watch some of the VRML initiatives. It just seems so obviously the wrong way to do something. All of this debating, committee forming, and spec writing, and in the end, there isn't anything to show for it. Make something really cool first, and worry about the spec after you are sure it's worth it!

    I do think it is finally the right time for this to start happening for real. While a lot of people could envision the possibilities after seeing DOOM or Quake, it is really only now that we have general purpose hardware acceleration that things are actually flexible enough to be used as a creative medium without constantly being conscious of the technical limitations.

    The Metaverse of the Snow Crash world was basically an epic social virtual reality experience. I've always figured Carmack would be involved in making that a reality somehow, and the Oculus Rift certainly seems like it could be a critical part. Facebook actually makes sense from a social perspective as well.

    I'm sure there's going to be a lot of people terrified because of imagined privacy implications, but I'm still fascinated to see where this ride takes us.

  22. VR a bad idea? by Immerman · · Score: 5, Insightful

    I'll wait and see, but yeah, my interest in the Rift just took a nose-dive as well. A damned shame, it's the first really interesting thing to happen to gaming in a decade or so. Now it looks like we'll have our choice of selling our souls to our choice of Sony or Facebook if we want to play.

    Maybe this is God's way of telling us VR is a bad idea?

    --
    --- Most topics have many sides worth arguing, allow me to take one opposite you.
  23. Strategic move to compete by TiggertheMad · · Score: 5, Insightful

    2 billion seems like a lot of money to sink into a gaming headset....Think more about where you could go from where the product is now, and think that other companies are doing that is similar.

    *COUGH**COUGH* GOOGLE GLASS

    Facebook wants to compete with Google. They think Glass is the next iPad, and are trying to get in the game.

    --

    HA! I just wasted some of your bandwidth with a frivolous sig!
    1. Re:Strategic move to compete by Applehu+Akbar · · Score: 4, Funny

      Ooooh, just wait until "Oculoids" start showing up in bars, heads completely shrouded behind a Rift. Glassholes are going to be beating them up.

  24. John Carmack --- Genius Move! by SethJohnson · · Score: 4, Interesting

    Wow. John Carmack quit his job at iD (Zenimax) to be the CTO at Occulus Rift and then in less than six months is probably getting a few dozen millions of dollars.

    Talk about knowing where to be at the right time....

    Same with Marc Andreesen and his VC cash infusion of $75 million just a few months ago. Those guys are going to turn that $75 mill into a bunch more through this turn and burn deal. Not so much a 'burn,' but it is a very quick harvesting on their investment.

  25. Re:Quake on Facebook! by Immerman · · Score: 4, Funny

    Hey, maybe Facebook will acquire the badly needed "Frag" option alongside "Like".

    --
    --- Most topics have many sides worth arguing, allow me to take one opposite you.
  26. Mincecraft by wisnoskij · · Score: 4, Informative

    And Notch has already cancelled his Oculus Rift deal because Facebook creeps him out.

    --
    Troll is not a replacement for I disagree.
  27. It' better than you think - Palmer on Reddit by SuperKendall · · Score: 4, Informative

    Palmer Luckey explains what this means on Reddit.

    A few samples:

    "I guarantee that you won't need to log into your Facebook account every time you wanna use the Oculus Rift."

    "It it enough to bring a consumer product to market, but not the consumer product we really wish we could ship. This deal is going to immediately accelerate a lot of plans that were languishing on our wishlist, and the resulting hardware will be better AND cheaper. We have the resources to create custom hardware now, not just rely on the scraps of the mobile phone industry. There is a lot of good news on the way that is not yet public, so believe me, things will become a lot more clear over time."

    "Sure, we could have made more money down the road, but this deal was not about making the most money. It was about doing the best thing for the long term future of virtual reality.
    This lets us make CV1 everything we want it to be, which is going to drive much larger sales and adoption."

    "I won't change, and any change at Oculus will be for the better. We have even more freedom than we had under our investment partners because Facebook is making a long term play on the success of VR, not short-term returns.
    A lot of people are upset, and I get that. If you feel the same way a year from now, I would be very surprised."

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  28. How to CANCEL your occulus VR order by polyp2000 · · Score: 4, Informative
    --
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