Microsoft Confirms Disconnecting Kinect Gives Devs 10% More GPU Horsepower
MojoKid (1002251) writes 'Microsoft confirmed a development rumor that's been swirling around its next-generation console ever since it announced Kinect would become an optional add-on rather than a mandatory boat anchor. Lifting that requirement will give game developers 10 percent additional graphics power to play with and help close the gap between the Xbox One and PS4. The story kicked off when Xbox head Phil Spencer tweeted that June's Xbox One dev kit gave devs access to more GPU bandwidth. Further, another Microsoft representative then confirmed that the performance improvement coming in the next version of the Xbox SDK was the result of making Kinect an optional accessory. No matter how Microsoft may try to spin it, cancelling Kinect isn't just a matter of giving game developers freedom, it's a tacit admission that game developers have no significant projects in play that are expected to meaningfully tap Kinect to deliver a great game experience — and they need those GPU cycles back.'
Also on the Xbox capabilities front: Reader BogenDorpher (2008682) writes 'In August of last year, a Microsoft spokesman confirmed that the Xbox One controller will be compatible for PC users sometime in 2014. That time has finally come. Windows gamers can now use the Xbox One controller to play games on their computer. If a game supports a USB gamepad or the Xbox 360 controller, it will also support the Xbox One controller.'
Doesn't that then lead to a bad situation for kinect users? If you design a game that relies on that overhead, then those that don't have it will have a poor experience. Granted, you can probably just disconnect the kinect and be just fine. Be all know what the general masses will do. Complain.
yvan eht nioj
Does anyone think that it is interesting that the Kinect requires 10% GPU resources and not 10% CPU resources? Was MS using the GPU to handle processing because it would drain the CPU more?
Well, there's spam egg sausage and spam, that's not got much spam in it.
I bet support for the Xbox One controller would've come out much sooner, had Microsoft not been responsible for horrible controller support on PC games. Most games on Steam that support a controller are hardcoded for the Xbox 360 controller - using anything else requires a hack like MotionInJoy or XPadder. Even the ones that do support non-MS controllers will only display button prompts in terms of the X360 controller. This is, of course, because most games these days are multi-platform with consoles as the lead platform, and usually the PC port is a port of the X360 version.
With the way MS forced the X360 controller on PC, it's no wonder it took them forever to make a compatible driver.
'In August of last year, a Microsoft spokesman confirmed that the Xbox One controller will be compatible for PC users sometime in 2014. That time has finally come. Windows gamers can now use the Xbox One controller to play games on their computer. If a game supports a USB gamepad or the Xbox 360 controller, it will also support the Xbox One controller.'
That is interesting given that my brother and my cousin - both big into gaming - use PC-style controls with their Xbox because they feel it gives them an edge over users of the Xbox controller.
Help fight poverty: Punch a poor person.
I've been seeing ads for a while now with Disable Advertising checked. At first it was just the ad under the story and the annoying pop up ad at the bottom of the screen. Unchecking and checking again would make them go away. Now all the ads are enabled and re-checking the box does nothing.
Seriously, this shit is incredibly annoying. The ads are obnoxious, gigantic, and intrusive. I've got a little checkbox that says "Thanks again for helping make Slashdot great!" under it, and it does nothing. So where's the thanks, exactly? Definitely not feeling it.
No matter how Microsoft may try to spin it, cancelling Kinect isn't just a matter of giving game developers freedom, it's a tacit admission that game developers have no significant projects in play that are expected to meaningfully tap Kinect to deliver a great game experience
First, Kinect isn't cancelled.
Second, it isn't a tacit admission that game developers have no games coming out that meaningfully use the Kinect because game developers that need Kinect for their game simply keep using it (because it isn't cancelled...)
It's really just what they should have done in the beginning, allowed developers to use the GPU the way they wish. I fully expect devs to allow users to pause their game, which re-enables Kinect support in order to allow me to perform whatever non-game actions I wish to initiate (like answering a Skype call.)
What's the big hairy deal?
Like the PS4? Buy one, enjoy.
Like the XBox One? Buy one, enjoy.
Christ, get over yourselves.
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Where's "Option Iginore Kinect" or whatever it should be in the programming language they use there? Is this saying Kinect is always on, even if it isn't running anything for the game?
It has been known for months that this change was coming. The xbox one currently reserves about 10% of GPU power for the Kinect even it is not used by the game. The only thing that is changing is that the game developer will be able to indicate if they are using the Kinect or not. If not they will be able to use those additional gpu resources for whatever they want. So this has nothing to do with making the Kinect optional. Even people with a Kinect will get this performance boost in games that don't use the Kinect.
Anyway it's not uncommon for consoles to be quite conservative and reserve more resources than they need (as a form of future proofing) and loosen up as the firmware matures. I'm sure Sony holds some CPU back too for stuff and might also have some slack it can give back.
So the lesson is: Dice Holdings are greedy bastards, film at 11.
My problem with ads, and trackers and all that crap is on some pages there's about 50 external entities which all know when you visit.
I have no arrangement with those external entities, and I'm not willing to allow them to track everything I do. HTTP Swicthboard in Chrome is pretty awesome for that.
If a site serves its own ads, fine. But if they come from a bunch of tracking companies which want to harvest my surfing data, absolutely not.
Lost at C:>. Found at C.
| "Windows gamers can now use the Xbox One controller to play games on their computer. If a game supports a USB gamepad or the Xbox 360 controller, it will also support the Xbox One controller."
Patently stupid. Any Windows game can be played with almost any controller using a key mapper (I personally use XPadder).
Scruting the inscrutable for over 50 years.
I am not at all shocked that the Kinect eats GPU power. Machine vision isn't exactly computationally light, there is a lot of math to run on each frame plus the I/O overhead. They have to run those algorithms on something and my guess is they used DirectCompute to utilize the GPU to save money on hardware.
They could use a dedicated DSP in the Kinect but that would drive up the cost of the Kinect making it an overpriced and unappealing accessory. A quick check on Digikey for the Analog Devices Sharc DSP reveals that even a 450MHz chip costs about $32 in quantity. Perhaps there is a higher performance DSP that is cheaper but you also have to factor in the cost of memory for it and other ancillary components. It can easily add $50+ to the hardware cost. I know its a VERY rough guesstimate but it illustrates why dedicated processing in the Kinect is not utilized. Another thing to consider is using the GPU gives more flexibility in designing newer and better algorithms which might be constrained by a DSP with limited performance.
Same here. I thought a Google Chrome extension was injecting ads, because I'd disable the extension and hit refresh and the ads would disappear, then re-enable and hit refresh and there they were again. Turned out I could leave the extension alone and intermittently get ads (lol...)
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Just block all the ads from your hosts file on your router that way all your devices will have faster internet.
http://winhelp2002.mvps.org/hosts.txt
Casual gamers are moving to tablets and phones, while hardcore gamers play PC games. There's not much room left for consoles, particularly when the new generation are just low-end gaming PCs.
It's a loss when it's doing nothing, but the device is supposed to be ready to do something at a moments notice. It has to be able to listen for voice commands and watch for certain movements and stuff. More importantly, it has to be able to do that without suddenly dropping performance in game because you decided to tell it to throw a grenade. Basically, even when you think it's doing nothing, it's still doing a lot of stuff. Of course, without Kinect being mandatory, games will start using those GPU cycles, and then the Kinect really will be doing nothing.
Great,
Can anyone tell me why, as a subscriber with the "Disable Advertising" button, I keep getting ads at the top of Slashdot, not matter the status of the button? Only happened the last few days.
Pretty sure the terms of what I paid for say I shouldn't be seeing it, even years after paying.
I have noticed that when browsing with my tablet I thought it was just the general state of brokenness with mobile browsers, because I had the box checked (with it unchecked the animated ads would often crash the browser.) Glad to know its not my browser just slashdots evil dice overlords being evil fucktards. My guess is they are trying to slowly break the traditional view to drive people to BETA.
---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
Processing speech and images?
Peter predicted that you would "deliberately forget" creation 2000 years ago...
Look back in the history of gaming. You will invariably stumble upon various attempts at more "immersive" input systems rather than mouse, keyboard and gamepad... and invariably, they all sucked donkey balls. They were gimmicky and "new", a select few of them were maybe even fun to use or enjoyable, or they offered some sort of interesting gameplay experience for a while, at least 'til that "new car smell" was gone, but in the end, they sucked.
Why?
Because an input device should first and foremost be one thing: A translation of what the player wants to do into a form the game can understand. That has to be as precise and complete as possible for it to be enjoyable by the player. Players enjoy having control over what they are supposedly controlling in a game. Sluggish controls and a bad user interface, any player will agree, are often game crippling. If the difficulty of the game consists of actually controlling what you're doing, the game is not enjoyable. The controls should be easy and precise, and the difficulty should come from having to use that precise control to overcome the obstacles presented.
And that's where the problem with the various input devices lies: They lack precision. It is usually more complicated to get the game to do what you want than actually playing the game. In the end this means that games that rely on various gimmicky input devices have to be dumbed down and "made easy", to the point where, when you somehow manage to play those games with a "normal" controller/keyboard/mouse, they instantly become trivially easy to beat.
That is not what's enjoyable. The game has to be the challenge. Not the input device.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Not just more power, not just more cycles, not just more mhz, but actual 'horsepower'. Neat.
It's not doing nothing.
You've got a real simplistic idea of what the Kinect does, even if I agree with your sentiment that the Kinect is bad/useless.
this generation has been a complete flop
You can tell that after only 7 months? The PS4 and Xbox One just came out last November, remember?
So do they double down or accept that mobile is going to eat their lunches?
Mobile is a different market, no one is going to give up the full console experience for Angry Birds.
Even the phone/tablet and portable consoles (PSP/Vita/DS) are different markets. People playing Monster Hunter on the Vita or Animal Crossing on the DS aren't going to give up those kinds of experiences for your typical tablet game.
Great,
Can anyone tell me why, as a subscriber with the "Disable Advertising" button, I keep getting ads at the top of Slashdot, not matter the status of the button? Only happened the last few days.
Pretty sure the terms of what I paid for say I shouldn't be seeing it, even years after paying.
Because:
Dice.com
You're not running an ad blocker
You were dumb enough to pay for Slashdot, so they assume you're dumb enough to sit through more ads regardless of your choice
I've also been getting redirects to other sites.
Only from Slashdot. CNN, Everquest, Ars Tech, 4chan, bay12 all fine, only Slashdot is doing this.
Also, one of my peeves, ads that peg a CPU core at 100%.
I could load Spyhunter into FCEUX, but what good would that do on a Linux laptop?
I still haven't hooked my kinect up yet. Tho' it's a pita having to type in my secure XBL password *every time*
"*every time*" is a terrible password! Doubly so now that you've announced it to the world (of /.)
Next time, let your engineers spec the console up for you instead of the Marketing Department.
There is a happy medium in there somewhere.
A hardcore IT friend of mine says that the GUI was the ruination of computing and if you want to use computers you should learn the CLI and if you want a GUI you should make it yourself. It is fair to say he was very wide of the mark and he would still be using 16-bit machines to this day had the user-interface remained the same. Popularity (and porn) stimlulates the advance of technology.
Microsoft took consoles to a new level and are suffering now as they set the bar rather high. Sony had difficulty with the PS3 which was hardly a failure. The same can be said of the XBOne. I would rather have an XBOne than an Atari Jaguar.
Yaa, Kinect is somehow good tool to expand the performance for gamers. Atleast one should try this.
You are obviously young, because you don't remember the time when consoles predated PC's in the home. Consoles predate Windows, MS-DOS, and MIcrosoft itself.
Not to mention that there are genres on consoles which aren't on PC's and the price differential. Most people really don't care that much about adaptability, they'll trade that off for convenience and price.
Actually I'm not young. I remember the Commodore 64.
And regardless, my point was not that consoles should never have existed any more then I would say that sail boats should never have been used to ferry colonists or freight cargo across the ocean in rickety wooden boats.
things that made sense at one point because that was the technology of the time don't have to make sense forever... and neither does saying their time has past mean that they must never have been.
Regardless, the old Commodore actually makes the argument that they never needed to exist valid.
Compare the games on either side by side and you'll find that the ones on the computer have pretty much always been better... like always.
Sure, the personal computers sell for more then a console usually. But at least initially that was almost all profit margin. The actual cost to build either system was pretty comparable. Today that might still be true if you consider that the consoles have a much more efficient supply system then PC assembly and distribution.
Either way, my real point here... and please note this... is that the PC can do the same job the console does and do it better.
All it needs is a console like GUI skin/theme. Throw that on and most people won't notice the difference. you can still put it in your living room... give the thing a console form factor if that's something you care about. etc. Its no big deal... there are no cons... only pros.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.