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Among Gamers, Adult Women Vastly Outnumber Teenage Boys

MojoKid writes: The Entertainment Software Association has just released its 2014 report on the state of the video game industry (PDF), and as the title of this post suggests, there have been some significant shifts since the last report. Let's tackle the most interesting one first: Females have become the dominant gamer, claiming 52% of the pie. That's impressive, but perhaps more so is the fact that women over the age of 18 represent 36% of the game-playing population, whereas boys aged 18 and under claim a mere 17%. Statistics like these challenge the definition of "gamer." Some might say that it's a stretch to call someone who only plays mobile games a "gamer" (Candy Crush anyone?). Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.

276 comments

  1. Amazing by jones_supa · · Score: 3, Funny

    This suggests that we have passed a point where gaming has become dominantly a women's hobby.

    1. Re:Amazing by Anonymous Coward · · Score: 1

      Are you assuming that the gamers saying they're women are actually women? Ha ha! You fool! You fell victim to one of the classic blunders - The most famous of which is "never get involved in a land war in Asia."

    2. Re:Amazing by Anonymous Coward · · Score: 0, Funny

      The summary is incorrect. Candy crush players are not gamers anymore than people who like to watch Star Trek on occasion are Trekkies or people who thought the Lion King was good are furries.

    3. Re:Amazing by Anonymous Coward · · Score: 0

      Quoting just for YOU : Females have become the dominant gamer, claiming 52% of the pie.

      Read and comprehend.

    4. Re:Amazing by Anonymous Coward · · Score: 2, Informative

      Quoting just for YOU : Females have become the dominant gamer, claiming 52% of the pie.

      Read and comprehend.

      That's from the description, which I think is wrong.
      If you read the article it said -

      Further, females are quickly inching towards becoming the dominant gamer, claiming 48% of the pie.

    5. Re:Amazing by I'm+New+Around+Here · · Score: 2

      people who thought the Lion King was good are furries.

      The animated movie, or the Broadway stage show?

      --
      If you think I voted for Trump because of this post, you're wrong. I voted for Dr. Jill Stein of the Green Party. Again.
    6. Re:Amazing by knightghost · · Score: 5, Insightful

      This suggests that we have passed a point where gaming has become dominantly a women's hobby.

      I disagree. As usual, they miss the measurement of "quality" and instead dumb it down to "quantity". Playing Candy Crush 5 minutes a day is not the same as playing the Xbox until 4am.

    7. Re:Amazing by Wycliffe · · Score: 2, Insightful

      Candy crush players are not gamers anymore than people who like to watch Star Trek on occasion are Trekkies

      Why did you bother to use "on occasion" for trekkies but not for gamers. I would define a gamer based on intensity.
      I would define someone who is playing games 4-6 hours a day as a gamer even if those games only consist of candy crush, farmville, and word with friends.

    8. Re:Amazing by Bengie · · Score: 1

      I think marketing just sullied the word "gamer" by including people who play casual mobile games. Playing candy crush on a bus does not a gamer make. A "gamer" is someone who lives and breaths gaming, not "someone who plays games". The whole point of the term was to distinguish them from the normal populace of people who play games. If someone is playing candy crush something like 4+ hours while at home while the rest of their family feels neglected, then I think they could earn that title. But the other main point is that it's a life style, and not a briefly lived fad.

    9. Re:Amazing by Wycliffe · · Score: 1

      As usual, they miss the measurement of "quality" and instead dumb it down to "quantity". Playing Candy Crush 5 minutes a day is not the same as playing the Xbox until 4am.

      I think quantity is a perfectly acceptable metric but not as "total number of women who played a game last week" but rather
      "total minutes played by women last week". I would define someone who is playing games 4-6 hours a day as a gamer even
      if those games only consist of candy crush, farmville, and word with friends. And as far as advertisers are concerned the
      candy crush, farmville, and word with friends group is more valuable as they are exposed to alot more ads than the person
      playing mario on an xbox. The world doesn't care how stupid and mindless the game is as long as you're spending hours
      doing it.

    10. Re:Amazing by Anonymous Coward · · Score: 0

      So, basically, the games industry puts all their money into courting an increasingly smaller part of the games industry (teenaged Call of Duty players) when the real money is being ignored or given half-baked, no-budget, IAP-filled gougefests?

    11. Re:Amazing by mrchaotica · · Score: 1

      What makes it interesting is that ... "adults" are [a group] that [has] traditionally been seen as non-gamers...

      Why is this surprising? Today's adults grew up on Nintendo. The guy from The Wizard is 38, for crying out loud!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    12. Re:Amazing by geminidomino · · Score: 3, Insightful

      If you're going to get pedantic about statistics, you should really get to know your friendly neighborhood Margin of Error. Often ignored in fluff pieces, being aware of his existence is still vital.

    13. Re:Amazing by TheRealHocusLocus · · Score: 2

      I think marketing just sullied the word "gamer" by including people who play casual mobile games.

      Well now. When Slashdot revealed shockingly that Whales Are Ecosystem Engineers ... which should have shook the very foundation of nerddom to create a backlash of indignation ... as a handful of researchers casually marginalized the hard work and extreme mental discipline required to obtain a degree in Engineering to some act of mammalian gut instinct... what did we get, ~60 comments?

      But tamper with gamer and we come out in force.

      It's all fun and GAMES until someone loses their social EYEdentity.

      </smile>

      --
      <blink>down the rabbit hole</blink>
    14. Re:Amazing by Anonymous Coward · · Score: 0

      Let's face it, you're not talking about quality here. You're just replacing one quantity with another. If all it takes to be a "gamer" is how many hours you log, then it's time for a new word that more accurately shows that this is really a term for a specific addiction. Or maybe not, given how quickly the term "gamer" is becoming a negative one, like Trekkie, perhaps that's already happening, and non-obsessives will not want to be called gamers unless it's in a cute role-playing manner.

    15. Re:Amazing by umdesch4 · · Score: 1

      I think maybe "money spent" would be a better metric. If you buy AAA titles, consoles, surround sound systems, projectors, liquid-cooled rigs with dual video cards, gaming headsets, specialized controllers, keyboards, and mice...in short, if some non-trivial percentage of your household's disposable income goes towards gaming, then you are a gamer. Does it not make economic sense to target the demographic that is spending outrageous amounts of money on this stuff. Otherwise you're chasing a very thin, long tail. Good luck keeping your game dev company afloat with that plan.

    16. Re:Amazing by TWX · · Score: 1

      Probably more accurate to say that there are two distinct game industries and two distinct markets. One concentrates fairly specifically on puzzle-type games, with a seeming emphasis on tetris-like or connect-four-like games with most development being done for portable devices, while the other concentrates on time-dependent action games, with some longer, multiturn strategy and other types of games too, played on more stationary, immersive platforms.

      Personally, calling the players of the former "gamers" is like calling card players or board game players "gamers". To me, "gamer" as a title implies more of a subculture where one plays games to the exclusion of many other activities, rather than someone that plays casually when they have time to kill. At one point I definitely was a gamer, but now I have other ways to spend my time, and loading the occasional first-person car racing game or shoot-em-up doesn't make me a gamer.

      I've known women gamers, who played games to the exclusion of other hobbies, that owned video game consoles and action games like Splatterhouse, Contra, and Sonic, and the current trend does not follow that paradigm.

      --
      Do not look into laser with remaining eye.
    17. Re:Amazing by captjc · · Score: 1

      Really? Here is my anecdotal datem point on the subject. I have been a gamer since the Atari 2600 and NES era. I have been involved in the gaming culture since there was gaming culture (same with the computer and internet cultures as well). Thus far, I have owned and played every major Nintendo, Sony, and Microsoft platform made (except the PS4 and XBone due to the still lack of games) as well as many others. My current library spans well over 500 games between consoles and PC (especially Steam). When I go on business trips, my laptop with my Steam library and 3DS goes with me.

      For all intents and purposes, I consider myself a gamer. Being on the backside of the 18-34 demographic, I have a full time engineering job with its own hours and obligations. So while I don't put myself in the league of those who play games as their main and only hobby, I am still part of the core gaming audience.

      With that out of the way, between professional and personal obligations, I am lucky if I can actually play games for 2 hours a week. This is usually when I can block out one night just to sit down with a game until I have to get to bed. Sometimes, I might get lucky and have a lazy Friday night or Saturday to just sit down and play. Meanwhile, my Mom, Dad, Girlfriend, Grandma, and Step-Mom have kindle tablets, and iPhones and can play one of their dozens of free-to-play casual games for 5-15 minutes a piece whenever they have a few minutes downtime. My girlfriend also occasionally plays a few rounds of Mario World or Mario Kart with me on the Wii U.

      Now the question, who is the real gamer My family or myself. Certainly, I buy more games, am a part of the gaming scene, and play hardcore games. Meanwhile they just play games in short bits and pieces many times a day. They don't care about the latest shooter, the next Civ game, what EA is doing to piss-off gamers this week. They don't know who Tim Schafer, Reggie Fils-Aime, Jim Sterling, or Master Chief is, they just play their games.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    18. Re:Amazing by Anonymous Coward · · Score: 0

      There could be one FPS left on the market with only 10 teenage boys playing it and you'd STILL hear "WE'RE THE ONLY TRUE GAMERS, EVERYONE ELSE IS JUST A CASUAL!!!!!"

    19. Re: Amazing by Anonymous Coward · · Score: 1

      High ccs levels are mostly based on luck. You can't finish them untill you get an exceptionnaly good distribution, at what point you think you beat it due to your skills.

    20. Re:Amazing by mark-t · · Score: 1

      Who is saying they only play it 5 minutes a day?

    21. Re:Amazing by mad_minstrel · · Score: 2

      There's a bunch of different criteria you might use, such as how much they play, how many games they buy or how much money they spend, but I would define as gamers people who self-identify as gamers. I strongly doubt all the women in that data consider themselves gamers.

      --
      May the source be with you.
    22. Re:Amazing by Mashiki · · Score: 1

      Sure, but if you also read the report you'll quickly notice that the demographics of "what people play" are vastly different. Women will generally stick to management/sim/etc style building. Men will stick to racing, rpg's, action games. This of course is one of the fundamental piss-off points, that the "sjw's" seem to forget.

      --
      Om, nomnomnom...
    23. Re:Amazing by CronoCloud · · Score: 1

      Now the question, who is the real gamer My family or myself.

      You might say they are more focused on the actual "games" while you spend more time on the community associated with games.

      They might have the right idea after all.

    24. Re:Amazing by osu-neko · · Score: 1

      Ah, the No True Scotsman logical fallacy...

      --
      "Convictions are more dangerous enemies of truth than lies."
    25. Re:Amazing by CronoCloud · · Score: 1

      I think maybe "money spent" would be a better metric. If you buy AAA titles, consoles, surround sound systems, projectors, liquid-cooled rigs with dual video cards, gaming headsets, specialized controllers, keyboards, and mice...

      The number of people who spend $$$ on the Monster cable equivalent of headsets, mice, keyboards, projectors etc etc is small. Sure, if you hang out on maximumpc, you might think everyone has dual video cards and a liquid cooled setup...but they are a tiny niche in a larger market.

      Does it not make economic sense to target the demographic that is spending outrageous amounts of money on this stuff.

      http://www.theverge.com/2014/7...

    26. Re:Amazing by Anonymous Coward · · Score: 0

      From what I've read RPGs are actually fairly popular with women. Not really surprising, given that a significant part of many RPGs is essentially playing dress-up with dolls.

      It's shooters and action games they are mostly not interested in.

    27. Re:Amazing by Jiro · · Score: 1

      Nobody would read that headline and believe that whales are really doing the same thing as people with engineering degrees. The literal interpretation is so obviously impossible that everyone can see that it's an exaggeration and should not be taken literally.

      The literal interpretation of "women outnumber boys in gaming" is not impossible in the same way that whales having engineering degrees is. It's just incorrect.

    28. Re:Amazing by mjwx · · Score: 1

      I disagree. As usual, they miss the measurement of "quality" and instead dumb it down to "quantity". Playing Candy Crush 5 minutes a day is not the same as playing the Xbox until 4am.

      As a PC gamer I dont see the difference in quality.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    29. Re:Amazing by Beck_Neard · · Score: 1

      This is more a shift in games than a shift in gamers. Especially, a shift towards mobile games. If you look at stuff like first-person shooters, then males are still in the majority.

      --
      A fool and his hard drive are soon parted.
    30. Re:Amazing by TranquilVoid · · Score: 1

      Possible, like the saying that musicians have the worst sound systems. Still I'd say this is backwards. The more you value any activity, the more likely you are to seek out the community and other indirect aspects of what you enjoy.

      For example, technology. Surely discussing IT on Slashdot indicates you are more an enthusiast than someone who clocks more 'technology' hours than you simply web browsing on their consumer device.

    31. Re:Amazing by Jason+Levine · · Score: 1

      So you have to love games to the point that your friends and family are pushed away from you and you're left alone in a dark basement with your precious games?

      When did gaming turn into The One Ring?

      Why can't a gamer have an interest in gaming but only have a couple of hours to dedicate to it every week? I like many things but between work and family obligations, I can't spend 4 hours a every day pursuing those interests. I have a wife and kids and need to support them and that comes before playing Mario Kart 8 until I've unlocked everything. That's why I've turned to mobile games. I can play for 10-15 minutes when I get a chance to get my gaming fix and then continue with my work/home obligations.

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    32. Re:Amazing by Talderas · · Score: 1

      Never get involved in a land war with asia because those women you take as concubines aren't women?

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    33. Re:Amazing by Talderas · · Score: 1

      And as far as advertisers are concerned the candy crush, farmville, and word with friends group is more valuable as they are exposed to alot more ads than the person playing mario on an xbox.

      Well yeah... that's because the former is a group numbering tens of thousands of players while the latter consists of exactly zero.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    34. Re:Amazing by Talderas · · Score: 1

      Indeed. Quality is not the metric that was proposed. If you want to bring quality into the discussion then you need to look at how the individual approaches games. Do they just play it and use it as a diversion? I personally wouldn't say that qualifies as a gamer, at least as far as it concerns whether it's a hobby. Hell, my mother plays farmville but she doesn't self identify as a gamer. She looks at it as a diversion.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    35. Re:Amazing by Anonymous Coward · · Score: 0

      Candy Crush is to gaming as golf is to sports. Golfing doesn't make you an athlete and Candy Crush doesn't make you a gamer.

    36. Re:Amazing by Krishnoid · · Score: 1

      Candy crush players are not gamers anymore than people who like to watch Star Trek on occasion are Trekkies...

      Those are both true, and there's even a generally applicable term for them: filthy casual

    37. Re:Amazing by MiSaunaSnob · · Score: 1

      I think gamer should include board and card games, if not the overlap is very large.

    38. Re:Amazing by Anonymous Coward · · Score: 0

      Of course it does - Candy Crush is a game, no matter whether you personally like it or not. People who play Candy Crush, Farmville, and the like might not be what you like to think of as gamers, and they might not consider themselves gamers, but the simple fact of the matter is they are. This whole attitude seems to me to be a load of teenagers/early twenties going "wahh wahh wahh, no, they can't be like me". Grow up. I've been a gamer for over 35 years, and it doesn't upset me that the market has moved.

  2. Normalization by namgge · · Score: 5, Insightful

    There are, of course, roughly ten times as many women over 18 as there are males in the range15-18.

    1. Re:Normalization by Anonymous Coward · · Score: 0

      As well as more females than males overall, especially at higher ages.

    2. Re:Normalization by Anonymous Coward · · Score: 0

      Under 15 year olds don't play games?

    3. Re:Normalization by Anonymous Coward · · Score: 1

      In Real Life, Adult Women Vastly Outnumber Teenage Boys

    4. Re:Normalization by beelsebob · · Score: 4, Insightful

      Depends what you want to get out of these stats. If you want to find out in which group you're more likely to find a gamer, if you have a same sized sample, then sure, you're right, you need to normalise it. If you want to find out who you should target when you're designing a game you want to sell to people, then no, no you don't want to normalise it.

    5. Re: Normalization by Triv · · Score: 1

      Yes, but the frame of reference matters. The point is that, amongst the gaming population, women are a sizeable demographic. The makeup of the population at-large might explain that preponderance, but it doesn't mean the numbers are immaterial.

    6. Re:Normalization by Anonymous Coward · · Score: 0

      The difference between the sets is the young males play PC and console games, the women, the timewasters for tablets/phones and FB. Now compare their respective incomes in the gaming sets: shovelware money vs traditional.

    7. Re: Normalization by mattwarden · · Score: 1

      Bingo. Submitter, like most people, does not understand how to interpret numbers like this

    8. Re:Normalization by Anonymous Coward · · Score: 0

      Indeed. The trigger-sentence at the end of this blurb reminded me of http://slatestarcodex.com/2014/07/07/social-justice-and-words-words-words/
        - The bailey: because so many women are gamers, this "gamer culture" is silly, and we're clearly underinvested in games that aim to please older women.
        - The motte: we are simply defining the word "gamer." The fact that different kinds of games exist is so obvious that I'm not sure why we're arguing about it.

      also, the linguistic prescriptivism about the word "racist" reminds me of what the ending trigger-sentence is trying to do with the word "gamer". If we use "gamer" to mean someone who buys games based on 'zine reviews of them, who has a sophisticated vocabulary for talking about them, who knows something about the history of gaming, who perhaps goes to gamer conferences, who plays games with concentration for over an hour but also considers non-multiplayer games to have a length after which they're totally played out, and who buys computing machinery for the specific purpose of playing games, then Candy Crush is multiply and clearly excluded, as are card games and stuff like solitaire, minesweeper, and tetris that people play because it's included in the OS or set in front of them and not because they shopped and paid money for it. You can make up a new word for anyone who plays any game at all, or we can make up a new word for what we were talking about so you can take over "gamer," but either way let's settle it and then continue talking without confusion. Monkeying around with the language in a deliberately-confusing way isn't a method for thinking clearly.

    9. Re:Normalization by Anonymous Coward · · Score: 0

      Maybe, maybe not, Mom's have been the number 1 purchaser of video games for a while, discounting mom while you are targeting junior is ignoring the gatekeeper. Women also spend more on in app purchases.

    10. Re:Normalization by Gliscameria · · Score: 1

      It would be interesting to somehow see the total dollars spent on gaming between the two groups.

      --
      X
  3. Just like clothes stores by Anonymous Coward · · Score: 0

    So just like clothes stores, games will be just targeted at women, and in the corner hidden away there will be 1 game all the men will play.

    1. Re:Just like clothes stores by Anonymous Coward · · Score: 0

      And that game is called "Hide the Sausage".

      -CM

    2. Re:Just like clothes stores by Anonymous Coward · · Score: 0

      Actually many women also like to play hide the salami.

  4. They're not gamers. by loufoque · · Score: 5, Informative

    What is said at the end of the summary,

    Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.

    is obviously not true.

    "Gamer" is associated with people who spend most of their time playing games inside their mancave.
    People who play a bit of casual gaming on the go from time to time are not gamers.

    1. Re:They're not gamers. by Gaygirlie · · Score: 2

      The obvious questions here are: how many hours, exactly, does one have to play a week to belong in this group of "gamers?" Does the type of the game being played determine if they are "gamers" or not? What if they have long stretches where they don't play at all and long stretches when they don't do much else than play?

    2. Re:They're not gamers. by loufoque · · Score: 3, Insightful

      It depends what you're trying to qualify.
      If it's for marketing purposes, then I suppose that the only thing that matters is how many titles are bought by unit of time, and how much money per title.

    3. Re:They're not gamers. by Anonymous Coward · · Score: 0

      The obvious questions here are: how many hours, exactly, does one have to play a week to belong in this group of "gamers?"

      No. It's the esa, so it's more like "how much money is spent on what kind of games by what kind of people".

    4. Re:They're not gamers. by rtb61 · · Score: 1

      The reality is, it matters not the bait of the hook as long as it catches the fish. What brings people into video gaming is pretty arbitrary, what keeps them their and keeps them playing is what counts. You'll find the majority of those that start with simple games on phones will end up expanding their game play to more advanced games on more advanced devices. Social networked games still have a ways to go, people quick linking their phones to play a shared game with their own view on their own screen, in a local, in person, environment.

      --
      Chaos - everything, everywhere, everywhen
    5. Re:They're not gamers. by Charliemopps · · Score: 3, Insightful

      What is said at the end of the summary,

      Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.

      is obviously not true.

      "Gamer" is associated with people who spend most of their time playing games inside their mancave.
      People who play a bit of casual gaming on the go from time to time are not gamers.

      Right... the basis of this article seems to be "We changed the definition of the word, but ignore that and look at our crazy numbers!!"
      Women used to read magazines at the doctors office, but those are always 3yrs out of date so they switched to facebook. That's gotten boring over the years so now there's Candy Crush, which is a slightly more sophisticated version of the old pocket poker or pocket baseball games of the 80s. Not to demean the activity, but comparing that to what Teenagers are doing with a PC or console is a bit of a joke.

      That being said, ask me about this while my wife is around and they are the same damned thing, she spends all day "Gaming" so I should be able to play as much RoboCraft as I want to. (a plug for my current favorite game: http://robocraftgame.com/ )

    6. Re:They're not gamers. by Anonymous Coward · · Score: 0

      People who play a bit of casual gaming on the go from time to time are not gamers.

      What you call them doesn't matter. What matters is that's where the money is. Each one may not spend as much, but the are SO many more of them.

    7. Re:They're not gamers. by Anonymous Coward · · Score: 1

      Well, I don't think that "number of hours" is a significant metric. How relevant games in your life are is probably a better metric. If, say, you follow game news, play at every chance you get (regardless of hours) and you are active in a gaming community (such as going to game-related conventions, going to tourneys, spending time in forums/reddit/irc talking about games, etc), I say you classify as a gamer. Of course, if you do spend sixteen, eighteen hours playing games per day, you also classify as a gamer, probably the addicted one, but yeah.

      The thing is, when we talk about "gamers" we are by definition excluding anybody who plays video games every now and then. Unless, of course, just by virtue of regularly reading slashdot we all become slashdotters. I don't consider myself an slashdotter just because I regularly read the news here or writing comments every now and then. I read slashdot, I care about slashdot, but it isn't a significant part of my identity. By applying the label, I believe we are doing so to exclusion of something else. By saying "I'm a gamer" you are saying that it is a significant, important part of your identity.

      At least, that's what I think in terms of the label "gamer". The article probably uses the broader, less strict sense of the word to mean "somebody who plays games", or rather, "somebody who buys games".

    8. Re:They're not gamers. by mvdwege · · Score: 0

      Of course, there's a possibility that it's the other way around: faced with more women playing games, 'gamers' shift the goalposts so that their self-defined boys club remains free of cooties.

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    9. Re:They're not gamers. by Singularitarian2048 · · Score: 1

      Did you have to use the word "mancave" there? It sounds as if you are defining "gamer" to include only men.

    10. Re:They're not gamers. by Anonymous Coward · · Score: 1

      That being said, ask me about this while my wife is around and they are the same damned thing, she spends all day "Gaming" so I should be able to play as much RoboCraft as I want to. (a plug for my current favorite game: http://robocraftgame.com/ )

      I went to the page, first the page was covered by a "must have javascript to function" text.
      After enabling it for the page it also want to pull in javascript from facebook, amazonaws and google-analytics.
      It also have a register button covering half the page but registering doesn't appear to work unless you enable javascript for third party pages.
      As someone who is reluctant to register on pages at all I pretty much said nope there.

    11. Re:They're not gamers. by SternisheFan · · Score: 1
      Back in the day of early video games, women did not play the 'shooter' type games that were offered then (Asteroids, Missile Defense, etc.). It wasn't until Ms. Pac Man came out that women had a game that appealed to them.

      Ms. Pac Man evoked an idea in women that, (A) it was non-violent, and (B) it had a tied story to the game play. The cut-scenes in Ms. Pac Man were something to aspire to getting to.

      Cut to today's modern games. There's more diversity in gameplay, more emotional involvement, more reason to 'care' about the involved characters. So there is much more reason for the female mind to 'want' to play modern games. This makes sense to me. Women's brains are more in touch with the 'human' side of life. So it doesn't surprise me to hear studies showing that there are more women engaiging in modern gaming.

      Of course, the risk is the female populace will join in to the males who have 'disconnected' themselves from 'real life', opting for a secure, safe place to go to when real life becomes too much for them to handle.

    12. Re:They're not gamers. by loufoque · · Score: 1

      I'm just pointing out what the "gamer" stereotype means.

    13. Re:They're not gamers. by ET3D · · Score: 2

      "Gamer" is associated with people who spend most of their time playing games inside their mancave.

      Don't you mean "in their parents' basement?" :)

      Sure, if you limit the definition to men then by that definition only men can be gamers. If you define by game time, I'm sure women will still have a good representation.

    14. Re:They're not gamers. by Anonymous Coward · · Score: 0

      You definition of "gamer" is obviously stupid. Gamer is someone who play games regularly, that's all, that's what "gamer" means: "he/she plays games". Casual gamers ARE gamers, there are way more of them and spend way more money than any other sub-group of gamers. Deal with it.

    15. Re:They're not gamers. by SternisheFan · · Score: 1

      If you are a game developer, you are missing out on an untapped market. Women deal with true, real life concerning issues. To not include women in your target audience could well mean you are missing the real target. The men will follow...

    16. Re:They're not gamers. by msobkow · · Score: 4, Insightful

      You're the one who's confused. There is no "mancave" involved in gaming, except for reclusive pimply-faced acne victims in Momma's basement.

      Over the years "gamer" has evolved from meaning someone who played pen and paper rule-based, card, or board games to include video games, and all the sub-genres thereof. The typical portable device nowadays has far more CPU and graphics power than the 386's that ran the Doom series, never mind the original Atari or Nintendo platforms.

      It's only *kids* who think "gamer" has anything to do with a particular style of game or a particular demographic. Gamers are of all ages, genders, and races. But, hey, if you're convinced that "gamer" means pimply faced male playing first person shooter wargame on My Favourite Platform, knock yourself out. You're wrong, of course, but I've learned many years ago you can't convince people who "know they're right" of anything.

      --
      I do not fail; I succeed at finding out what does not work.
    17. Re:They're not gamers. by TheNastyInThePasty · · Score: 4, Insightful

      The way I see it, calling someone who only plays Candy Crush a gamer is like calling someone who only plays Putt Putt a golfer. As for the number of hours and the amount of dedication, they can be indicated with qualifiers like "Occasional", "Casual", or "Hardcore".

      --
      The best thing about UDP jokes is I don't care if you get them or not
    18. Re:They're not gamers. by Bing+Tsher+E · · Score: 1

      My wife plays a lot of Hay Day. I don't see a lot of true, real life concerning issues there. I guess I don't smell the magic sauce that makes women playing games any different.

    19. Re:They're not gamers. by Anonymous Coward · · Score: 0

      pretty sure gamers never thought casual games were real games at any point in time. No one i know ever considered farmville a real game.

    20. Re:They're not gamers. by pepty · · Score: 1

      Closer. I think for game publishers the term mostly includes people they make money off of through advertising/personal data harvesting. Your only gaming is Angry Birds while sitting on the toilet? You're still a gamer.

    21. Re:They're not gamers. by Anonymous Coward · · Score: 0

      "Gamer" is associated with people who spend most of their time playing games inside their mancave.

      So unless I spend at least eighty-four hours per week playing games, I'm not a gamer? Sorry, but that is bullshit.

    22. Re:They're not gamers. by Anonymous Coward · · Score: 0

      Question, how does Farmville differ from Harvest Moon?

    23. Re:They're not gamers. by Anonymous Coward · · Score: 0

      And men don't deal with true, real life-concerning issues?

    24. Re:They're not gamers. by s0nicfreak · · Score: 1

      So does "bear cave" only mean a cave for male bears? Our species IS called man...

    25. Re:They're not gamers. by I'm+New+Around+Here · · Score: 1

      Exactly. Most of my computer gaming is with FreeCell and Spider Solitaire. Does that make me a "gamer", since those are games on a computer?

      --
      If you think I voted for Trump because of this post, you're wrong. I voted for Dr. Jill Stein of the Green Party. Again.
    26. Re:They're not gamers. by I'm+New+Around+Here · · Score: 1

      Monopoly is a game. Football is a game. Mahjong is a game.

      Where do you draw the line to define a gamer.

      --
      If you think I voted for Trump because of this post, you're wrong. I voted for Dr. Jill Stein of the Green Party. Again.
    27. Re:They're not gamers. by s0nicfreak · · Score: 1

      Most of these women (who play a bit of casual games) don't even WANT to be called gamers, so I don't understand the push to call them so.

    28. Re:They're not gamers. by Charliemopps · · Score: 1

      That being said, ask me about this while my wife is around and they are the same damned thing, she spends all day "Gaming" so I should be able to play as much RoboCraft as I want to. (a plug for my current favorite game: http://robocraftgame.com/ )

      I went to the page, first the page was covered by a "must have javascript to function" text.
      After enabling it for the page it also want to pull in javascript from facebook, amazonaws and google-analytics.
      It also have a register button covering half the page but registering doesn't appear to work unless you enable javascript for third party pages.
      As someone who is reluctant to register on pages at all I pretty much said nope there.

      Huh? It's a steam game, just search for "Robocraft"
      To be honest, I just play it and don't care what the website looks like.
      You build robots out of what are basically legos and then put lasers on them and fight.
      It's free, they make their money because you can buy pre-built robots or pay to level faster.

    29. Re:They're not gamers. by marcello_dl · · Score: 1

      It's actually quite easy.
      Gamer : playing games = Photographer : taking photos.

      Actually for my definition, people who spend time in any game where rewards depend on investment of time or money instead of skill and time devoted to improve it, are NOT gamers. Your WOW stats are irrelevant, your tempest high-scores definitely not.

      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
    30. Re:They're not gamers. by loufoque · · Score: 1

      You're confusing gamers with video game players.

    31. Re:They're not gamers. by Anonymous Coward · · Score: 1

      I respect and approve of your reluctance to be tracked.

      I also suggest that clinging to that reluctance will block you from much of modern society. The isolation can be psychologically harmful over time.

    32. Re:They're not gamers. by Collective+0-0009 · · Score: 1

      Mod up parent. That is a beautiful way of explaining the current "gamer" profile. +1 if I had it.

      --
      I finally updated my sig, but now it's lame.
    33. Re:They're not gamers. by russotto · · Score: 1

      Most of these women (who play a bit of casual games) don't even WANT to be called gamers, so I don't understand the push to call them so.

      It's just an oblique attack on men. They would like game companies to not only stop catering to teenage boys, but to actively exclude them in favor of catering to women. Of course, the game companies are not that stupid and realize that equivocating over the term "gamer" isn't going to change a thing.

    34. Re:They're not gamers. by causality · · Score: 1

      I respect and approve of your reluctance to be tracked.

      I also suggest that clinging to that reluctance will block you from much of modern society. The isolation can be psychologically harmful over time.

      That depends on whether you have a life in meatspace including meaningful quality time with loved ones.

      If you do, you'll never miss the online tracking.

      The principle here is that generally anything pathological, like the desire to track people without regard for their consent, requires some kind of unfulfilled need or other problem to provide fertile soil in which it can fester and grow. Otherwise it wouldn't be tolerated because what it offers in return is not tempting.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    35. Re:They're not gamers. by top_down · · Score: 1

      I know several elderly ladies who are hardcore Wordfeud players. ;-)

       

      --
      Anyone who generalizes about slashdotters is a typical slashdotter.
    36. Re:They're not gamers. by causality · · Score: 2

      My wife plays a lot of Hay Day. I don't see a lot of true, real life concerning issues there. I guess I don't smell the magic sauce that makes women playing games any different.

      Identity politics has taught people to exaggerate these differences, that it's "normal" to worry about things like which demographic is doing what activity. It's just so damned useful for divide-and-conquer purposes for anything from voting to marketing. TFA is merely following what the rest of the media has done for a long time now.

      If women want to play games, they will. If women don't, then they won't. To me it's as simple as that. The "magic sauce" is the bullshit concerns of politicians, media personalities, and marketers. It's not normal to share in them. One has to be conditioned to do that.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    37. Re:They're not gamers. by Anonymous Coward · · Score: 0

      So If I spent roughly 10-20 hours a week playing Planetside2 (MMOFPS) for the past year and a half, which was free, I'm not a gamer? No purchase involved. There are many free to play titles (wasn't Farmville that so many mentioned free also?). I don't really play any other games outside of Planetside2, but after being in 3 large outfits (clans/guilds) of several hundred active members at any time, I can tell you male to female ratio is about 50:1 if not more. The whole female gamer thing still seems like a myth.

    38. Re:They're not gamers. by Anonymous Coward · · Score: 2, Insightful

      This whole conversation is "no true Scotsman" through and through...

    39. Re:They're not gamers. by causality · · Score: 2

      It's just an oblique attack on men.

      It is, actually, and it's a subtle one. In the face of all evidence, the dogma of political correctness dictates that men and women are exactly the same and should want the same things. Therefore, using this twisted excuse for logic, anything that is done primarily by men must be portrayed as inherently sexist and actively excluding of women. That's what happens when masses of soft-minded people use low-quality logic on "sacred" conclusions they refuse to question.

      The idea that it's good enough to have open access for anyone who wants to do something (and when has a wider variety of games been more available than now?) and then those who are interested can participate is anathema to this mentality. There's nothing for them to do in that scenario, no soapbox to climb on, no social engineering to perform, no downtrodden victim to pretend to champion (while actually changing nothing).

      You may find this an interesting article. They were going to metaphorically roast a Harvard professor for daring to suggest men and women have different interests and priorities. He hadn't actually done anything to discriminate against women and showed no hostility towards them. He just didn't hold the "correct" viewpoint.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    40. Re: They're not gamers. by Anonymous Coward · · Score: 0

      You think that the ESA ( a trade organization composed of the big, money seeking corporations in the video game industry) is trying to execute an oblique attack on 'men' by convincing the video game industry to stop making games that will appeal to them by pointing out that there is a large potential market that they are under targeting?

      How do you even begin to make that insanity make sense?

    41. Re:They're not gamers. by Anonymous Coward · · Score: 0

      One of them lets you pay real world money to speed things up, and the other's a video game.

    42. Re: They're not gamers. by Anonymous Coward · · Score: 0

      No, they're part of the gaming market, but not necessarily gamers.

    43. Re:They're not gamers. by Oligonicella · · Score: 1

      Nawh. Your qualifiers won't do it. I play a lot of one specific game. Quite a bit actually. Yet I've been called a casual player because I have no interest in exploring every nook and cranny, taking every detour and acquiring every tiny reward, and most importantly have no interest in PvP (mostly because of the attitudes).

    44. Re:They're not gamers. by narcc · · Score: 4, Insightful

      Don't underestimate the dedication of the members of your local Wii Bowling League. They've been retired for years, and have nothing else upon which to focus their attention.

      Who hasn't seen an elderly woman truly distressed when she can't play her pogo games due to some technical problem?

      I was talking to a woman last week who is still upset that Yahoo! dropped the Mahjong Solitaire game she liked months ago. (I provided her with many alternatives, but she insists that they're not as fun.)

      They have free time. More time than even school-aged children. Their lives revolve around games in a way that the most pathetic WoW addict can only dream about. They set their schedules around their Farmville crops with more consideration than the saddest Otaku does for his Love Plus girlfriend.

      They're hardcore. Those of you who think the term 'hardcore gamer' describes an important part of your identity don't even come close. Of course, they'll never describe themselves that way. Games are what they do, without question, but they don't let that define them. (They'd find it rather sad and pathetic.)

    45. Re:They're not gamers. by pr100 · · Score: 1

      It's not just the spend, it's the spend compared with the cost of developing and marketing the game. A game like GTA takes many millions to make, a game like WoW takes many millions to make and millions more to keep the infrastructure up. You can make a lot of sales and still lose money. A cheap to make smartphone game can be very profitable even if people don't spend much on it.

    46. Re:They're not gamers. by narcc · · Score: 1

      Someone who doesn't play games?

      Seems pretty straight-forward to me.

    47. Re:They're not gamers. by irq0 · · Score: 0

      This is some good trolling.

      Over the years "gamer" has evolved ...

      The definition of "gamer" is the question under consideration. You can't just insist that the word means what you want it to mean.

      It's only *kids* who think "gamer" has anything to do with a particular style of game or a particular demographic.

      Insults. Always a solid argument.

      Gamers are of all ages, genders, and races.

      We're against diversity if we disagree. Got it.

      But, hey, if you're convinced that "gamer" means pimply faced male playing first person shooter wargame on My Favourite Platform, knock yourself out.

      More insults.

      You're wrong, of course, but I've learned many years ago you can't convince people who "know they're right" of anything.

      We're ignorant if we disagree.

      Moderation +4
          50% Informative
          50% Insightful

      Well done!

    48. Re:They're not gamers. by westlake · · Score: 1

      Women used to read magazines at the doctors office, but those are always 3yrs out of date so they switched to facebook. That's gotten boring over the years so now there's Candy Crush.

      I always look to Slashdot when I need to know whether the dinosaurs still walk the earth.

    49. Re:They're not gamers. by lister+king+of+smeg · · Score: 1

      So If I spent roughly 10-20 hours a week playing Planetside2 (MMOFPS) for the past year and a half, which was free, I'm not a gamer? No purchase involved. There are many free to play titles (wasn't Farmville that so many mentioned free also?). I don't really play any other games outside of Planetside2, but after being in 3 large outfits (clans/guilds) of several hundred active members at any time, I can tell you male to female ratio is about 50:1 if not more. The whole female gamer thing still seems like a myth.

      Its no entirely a myth I know one gamer thats female, she mostly plays single player rpg's like Baldurs Gate and freemium FPS's like Team Fortress.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    50. Re:They're not gamers. by Anonymous Coward · · Score: 1

      I know you jest but I think that is a completely acceptable description of someone who is in fact a hardcore Wordfeud player.
      Would I call them gamers? Well, is gaming something that defines them? Is that a major part of their lifestyle?
      If you take away their favorite game, would they replace it with another game or something else entirely?

      If you go and ask the adult women in the study if they consider themselves to be gamers and then ask the teenage boys if they consider themselves to be gamers, will you get similar results?
      If you don't ask leading questions and just ask them if there is a group of people they identify with, will the adult women answer "gamers" more often than teenage boys?

    51. Re:They're not gamers. by tepples · · Score: 1

      As someone who is reluctant to register on pages at all I pretty much said nope there.

      Huh? It's a steam game, just search for "Robocraft"

      You have to register for Steam to buy Steam games. This caused an uproar when Half-Life 2 was released but has since become the new normal.

    52. Re:They're not gamers. by tepples · · Score: 1

      What makes SimFarm and Harvest Moon real games but not Farm Town and FarmVille?

    53. Re: They're not gamers. by Anonymous Coward · · Score: 0

      I'm a gamer, but have almost never played tabletop. Some RPGs have mechanics inspired by or similar to tabletop RPGs. It's actually neat to find out the benefits/limitations of a particular system.

      CCG is probably the worst concept I've ever heard of. You pay more money for a better deck. The company can introduce new cards/rules at any time. I'd rather play a game with a fixed deck and rule set like poker.

    54. Re:They're not gamers. by mark-t · · Score: 1

      I would draw the line at anyone who plays games frequently enough that they can personally identify with a subculture in society that plays the same games they do,.

      So that would include Candy Crush.

      It can also include people who play Monopoly, Football, or Mahjong.

    55. Re:They're not gamers. by Anonymous Coward · · Score: 0

      The way I see it, calling someone who only reads sci-fi a reader is like calling someone who plays Candy Crush a gamer.
      The way I see it, calling someone who only listens to one or two genres of music a music fan is like calling someone who plays Candy Crush a gamer.
      The way I see it, calling someone who only drives one car a driver is like calling someone who plays Candy Crush a gamer.
      The way I see it, calling someone who doesn't own at least 10,000USD worth of telescope an amateur astronomer is like calling someone who plays Candy Crush a gamer.
      The way I see it, calling someone who doesn't have a PhD educated is like calling someone who plays Candy Crush a gamer.
      The way I see it, calling someone who hasn't completed the PCT thru hike a hiker is like calling someone who plays Candy Crush a gamer.
       
      Whatever you think you are, someone has you beat in spades. I've seen the egos in just about every subculture I've been in an in the end you assholes are all just uptight insecure little bitches.

    56. Re:They're not gamers. by Bing+Tsher+E · · Score: 1

      Well, Harvest Moon is rather different from the three other games you mention. Your success is based on your interaction with the NPCs in the game. Your character can get married and have a kid with the NPC you select in some of the HM games. The farming and crops are important, but definitely secondary.

      The more extreme extension of Harvest Moon is Rune Factory, which is awesome but even more complicated because dungeon crawling and fighting monsters is added in. Figuring out who to befriend in the village and where during the timeline to do so is also important.

      No, it's nothing like FarmVille.

    57. Re:They're not gamers. by kruach+aum · · Score: 1

      I'm not a kid and I think the predicate "gamer" has something to do with the kind of games you play. Now what, msobkow. Now what.

    58. Re:They're not gamers. by msobkow · · Score: 2

      Dude, you're missing the whole point. I'm not insulting people, I'm making fun of a business that was so foolish as to narrowly define their demographic instead of accepting the standard public-use definition of the term. Anyone who spends an inordinate amount of time playing games of any kind is a "gamer."

      The term has been in use since before computer games were mainstream. Your local DnD league that runs 3 day sessions on the long weekends with only 4-5 hours of sleep a night are gamers. Your grandmother who plays bridge for 2-3 hours every day after lunch is a gamer. The people who play the computerized versions of old card, board, and strategy games for hours on end are gamers.

      But, hey, I remember being young and using "cool" terminology that my parents disagreed with, too. Don't worry. Someday you'll be older, the kids of your day will try to redefine the use of the language, and you'll be on my side of the fence laughing at their stupidity. It happens to everyone.

      And after you've seen a few generations of people trying to redefine the use of words to solely mean whatever is the latest technology rage, you'll shrug your shoulders, laugh, and realize it's all marketing shills through the centuries, trying to make a fast buck on the latest fad. It's a bunch of leeches trying to define a "demographic" so they can sell to it, and nothing more.

      --
      I do not fail; I succeed at finding out what does not work.
    59. Re:They're not gamers. by msobkow · · Score: 2

      In other words, the people who just published this "study" have just realized that women who play trivial games on their cell phones are a much larger (and probably more profitable) demographic than their old focus on teenaged boys playing first person shooters.

      --
      I do not fail; I succeed at finding out what does not work.
    60. Re:They're not gamers. by Anonymous Coward · · Score: 0

      What is sad and pathetic is that what people do truly does define them. A guy that works on cars is 'that car guy'. The woman that works at your favorite gas station is 'that gas station clerk'. The admin that has facial hair and can magically call up amazing linux incantations is that 'linux neckbeard'. And so people that dedicate their lives to farmville are a class of people that are defined by what they do, like the rest of us.

    61. Re:They're not gamers. by epyT-R · · Score: 1

      I wouldn't call those games. The plot and gameplay is linear, with only one or two outcomes, and the 'difficult' parts QTE'd to the point of brainless button mashing. I can see why women would like those interactive soap operas, but I wouldn't call them games. A game requires practice and mastery.

      Perhaps the problem with 'real life' for many of these guys is that it's now too wrapped up in gynocentric imperatives and preferences for their liking. Gaming (and athletics too) is one of the last few areas where guys can go and be themselves, though recent events suggest the social 'justice' war front has moved in, staking its claims, and "making history her story." Too bad.

    62. Re:They're not gamers. by rlh100 · · Score: 1

      Hum... Afraid that women will cut into your male dominated world? I doubt women game in a "man cave". But maybe in a "woman's lair". I know that both of my college age daughters actively play games most every day.

      And why does playing Candy Crush make you any less of a gamer than some blood drenched single shooter game?

    63. Re:They're not gamers. by CronoCloud · · Score: 1

      So If I spent roughly 10-20 hours a week playing Planetside2 (MMOFPS) for the past year and a half, which was free, I'm not a gamer? No purchase involved. There are many free to play titles (wasn't Farmville that so many mentioned free also?). I don't really play any other games outside of Planetside2

      Well, you're not a generalist gamer for sure. You're a Planetside player. You're the PC equivalent of those Xbox guys who only play Halo and/or Madden.

       

      I can tell you male to female ratio is about 50:1 if not more. The whole female gamer thing still seems like a myth.

      That's because you only play Planetside, a somewhat insular (and elitist) community which appeals to a subset of "Dudebros"

    64. Re:They're not gamers. by CronoCloud · · Score: 1

      You have to register for Steam to buy Steam games. This caused an uproar when Half-Life 2 was released but has since become the new normal.

      Yes, it's the new normal, so why the hell mention a steam game requires steam to buy. Steam is a thing, it exists. I know you hate "curated stores" but give it a rest already.

    65. Re:They're not gamers. by loufoque · · Score: 1

      Men are not afraid of women "cutting into their dominated world". We just don't give a fuck.
      That's a female fantasy.

      There is no female equivalent of the expression "mancave", though I could have used "mother's basement" instead, which at least is gender neutral.

    66. Re:They're not gamers. by CronoCloud · · Score: 1

      that's pretty much it, a bunch of guys saying something like:

      "Only TF2, CS, LoL, DoTA, and WoW are real games"

    67. Re:They're not gamers. by tepples · · Score: 1

      Because I was trying to clarify to Charliemopps why Anonymous Coward was unlikely to be interested.

    68. Re:They're not gamers. by CronoCloud · · Score: 1

      It's just an oblique attack on men.

      No it's not. They're basically saying: "Hey, there's more than just teenage boys, so you just maybe you can try making games with more diverse characters than just rubbery faced grunting steroidal characters that look more like Super Mutants from Fallout 3 than actual humans.

      It's not that they're trying to stop the next Gears of War from being made, but saying there's room for more characters, games, styles of play than just "Yet another 16 million shades of brown first person multiplayer shooter and Madden"

    69. Re:They're not gamers. by Jiro · · Score: 1

      The way you see it, calling someone who only reads the ingredients list on the back of food packages is like calling someone who plays Candy Crush a gamer.

      The way you see it, calling someone who sings the Star Spangled banner at the start of a ball game a music fan is like calling someone who plays Candy Crush a gamer.

      Etc.

      "Gamer" does not mean "someone who plays a game" in the same way that "reader" doesn't mean "someone that reads something".

    70. Re:They're not gamers. by rlh100 · · Score: 1

      Men are not afraid of women "cutting into their dominated world". We just don't give a fuck.

      Is that why men spend so much time explaining how it is the woman's problem and why women are wrong when the subject comes up on slashdot?

    71. Re:They're not gamers. by CronoCloud · · Score: 1

      You didn't need to do that, Charliemopps isn't stupid.

    72. Re:They're not gamers. by tepples · · Score: 1

      I know you hate "curated stores"

      I don't hate curated stores, plural. It's fine when the user can choose among Steam, GOG, Windows Store, SourceForge, and other software sources. The problem comes when the curated store, singular, is the only way to obtain software for not only one platform but for each of an entire class of platforms.

      but give it a rest already.

      Should it be considered normal for one person to reply to most of my posts and bring in past context where none was intended?

    73. Re:They're not gamers. by loufoque · · Score: 1

      It's the woman's problem because it's a non-problem. The only problem is thinking there is one.
      No one but extremist feminists give a fuck about the gender of people doing anything with computers.

    74. Re:They're not gamers. by epyT-R · · Score: 1

      Would you call someone a car enthusiast because he drives his toyota corolla to work every day? Not necessarily. Car enthusiasts can and do drive to work, but driving to work alone does not make them car enthusiasts. The term gamer is associated with gaming enthusiasts, as it should be. This means gaming is a large part of the person's life.

      The problem with this argument is that it waters the definition down to the distinction without a difference level in order to justify (very poorly) feminist incursions into the gaming sphere.

    75. Re:They're not gamers. by CronoCloud · · Score: 1

      Should it be considered normal for one person to reply to most of my posts

      Touche, good point. But lets just say I'm tired of you simply not "getting it"

       

      bring in past context where none was intended?

      Come now, with you there is always past context. EVERYTHING for you leads into and is about your desire to be a console developer and how frustrated you are that Sony/Nintendo/Microsoft, just don't hand over dev kits to anyone who wants them and let them publish whatever game they came up with. Which is probably a clone of someone elses game with altered rules and graphics.

      But the problem is...you're too disabled to do so, and deep down you know it. Why else would you make such a fuss about moving. Someone who wasn't disabled...they'd just submit their resume/samples, and if they needed to travel for an interview, they would. If they got hired and needed to move for the job...they would just do it, and not go on about "best practices for this and that" all the time.

      Tepples...don't be the next Bob Pelloni. Heck you might not want to be the next Notch either...they guy who gets bored and never finishes his own projects.

    76. Re:They're not gamers. by epyT-R · · Score: 1

      The men will follow? Did you mean 'should follow'? What are you saying, that they'll follow along like mindless idiots and just consume what they're given, even if game devs focused primarily on what women want?

      Women deal with 'true, real life concerning' issues and what? Men don't? I think there's a ton of anthropological, biological, psychological, and socio-economic history that proves you have it backwards.

    77. Re:They're not gamers. by mjwx · · Score: 1

      In other words, the people who just published this "study" have just realized that women who play trivial games on their cell phones are a much larger (and probably more profitable) demographic than their old focus on teenaged boys playing first person shooters.

      Stereotype much?

      The average age of a gamer is 32 and getting older. This was also published a few years ago before Farmville even existed so it's probably around 35.

      BTW, just because there is a market in serving facebook games does not mean the previous market of gamers has disappeared or even diminished. I'd bet its as strong as ever. Sure purely profit oriented entities may leave that market, companies like EA but as a gamer (also a 30-something) that is not a bad thing at all.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    78. Re:They're not gamers. by epyT-R · · Score: 1

      You're just pretending like your definition is the standard one. It's not. When someone says 'gamer' it conjures up a particular set of attributes and lifestyle. A gamer is someone for whom gaming is a large part of his life, whether it's chess, traditional DnD/roleplay, or video games too. Playing candy crush on a cellphone every so often does not make that person a gamer for the same reason someone driving his toyota to work every day does not make him a car enthusiast. The term 'gamer' means 'gaming enthusiast.'

      This article tries to redefine the term as a meaningless definition where just about everyone is a gamer which makes no sense at all. That's a distinction without a difference. I guess that's what identity politickers want, though. If they can't make everyone into drones, they alter the language to make it harder to define what makes us diverse...all in the name of diversity of course..

    79. Re:They're not gamers. by narcc · · Score: 1

      Would you call someone a car enthusiast because he drives his toyota corolla to work every day?

      No, I'd call him a driver. Think: "A person who drives is a driver."

      To continue: A person who dives is a diver. A person who dines is a diner. A person who runs is a runner. A person who calls is a caller.

      We can all agree with that. Why is there contention when we say that a person who games is a gamer?

      The term gamer is associated with gaming enthusiasts, as it should be.

      As it should be? No. I'll agree that the term carries with it additional connotations, particularly where video games are concerned. It is, however, important to note that those additional connotations are decidedly negative!

      See, when the simple term was corrupted, self-described "gamers" rallied to redefine the term; stripping out the negative bits and emphasizing what they considered the positives.

      To now abandon the original meaning (simply, one who games) further corrupts the term. If the "gamer" communities' goal was to shake off the negative connotations attached to the term, then their better off sticking to the uncorrupted use of the word -- not further corrupting it! It does little more than further isolate "gamers", allowing additional negative stereotypes to arise.

      The problem with this argument is that it waters the definition down to the distinction without a difference level in order to justify (very poorly) feminist incursions into the gaming sphere.

      Oh, you're one of those. Never mind, you can't reason with an MRA.

    80. Re:They're not gamers. by Anonymous Coward · · Score: 0

      That's like calling someone whose only strenuous exercise is jacking off an 'athlete'.

    81. Re:They're not gamers. by someoneOtherThanMe · · Score: 1

      My aunt was a runner.

      She was late for a bus once in the seventies...

    82. Re:They're not gamers. by Jason+Levine · · Score: 1

      A lot of this discussion to me resembles the "No True Scotsman" fallacy.

      Person A: "I'm a gamer because I spend an hour a day playing INSERT MOBILE GAME HERE in 15 minute chunks."

      Person B: "No True Gamer plays Candy Crush. Also, No True Gamer spends only 15 minutes a day on games. They need to play at least 4 hours straight a day and those games need to be gory first person shooters. Also, the gamer needs to exclude HIS family and friends from HIS life until HE is alone in the basement playing games."

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    83. Re:They're not gamers. by msobkow · · Score: 1

      *sigh*

      Look, just because a bunch of magazines decided that their "gamer" demographic was going to be teenagers and specific sub-genres of computing games doesn't mean their definition is anything other than marketing tripe.

      But given how many people go around wearing overpriced clothing emblazed with the brand names of sporting goods companies, I'm not surprised that you suckered into the marketing hype.

      What I've described is factual history. You can argue against it all you like, but you can't change facts just by being stubborn. If anyone "co-opted" the term "gamer", it's the gaming magazines and the kids who fell into their marketing traps.

      --
      I do not fail; I succeed at finding out what does not work.
    84. Re:They're not gamers. by MiSaunaSnob · · Score: 1

      I call them summer and winter respectively

    85. Re:They're not gamers. by Anonymous Coward · · Score: 0

      I think the better question with respect to people who should actually care about this type of stuff is how many dollars is each demographic going to spend on gaming in the upcoming say 6 months to a year. This would determine if you should target that demographic for a game. It would also be interesting to break out the graph into what kinds of games are popular among the different demographics.

    86. Re:They're not gamers. by tepples · · Score: 1

      Now after having waited a couple days for this to cool down and for the offtopic police to move on: I agree that travel is necessary. I'm just unsure about the means. Will I need to buy a car to get a job?

    87. Re:They're not gamers. by Anonymous Coward · · Score: 0

      It's not about hours.
      Is about whether you are devoting time to play a game as your main activity, not some side activity time killer while you're doing some other main activity like commuting.

    88. Re:They're not gamers. by CronoCloud · · Score: 1

      Will I need to buy a car to get a job?

      To get one? Probably not, but having one will help make it easier for you to get to places. Admittedly in some big cities you wouldn't need one as much, but locations vary and a vehicle gives you more options.

      I'm a small town midwesterner...(and not in the computer industry), and driving is a necessary skill.

    89. Re:They're not gamers. by tepples · · Score: 1

      Will I need to buy a car to get a job?

      To get one? Probably not

      I understand that the first interview is conducted over the phone or Skype (I have both) and the second in person. Do candidates commonly ride Greyhound to and from this second interview? Or should candidates expect to endure the sexual overtones of U.S. airport security theater such as Rapiscan and enhanced patdowns?

      Admittedly in some big cities you wouldn't need one as much, but locations vary

      Currently I use a bicycle in a (probably different) midwestern town to commute to and from the office where I work as a web application programmer.

    90. Re:They're not gamers. by CronoCloud · · Score: 1

      Do candidates commonly ride Greyhound to and from this second interview? Or should candidates expect to endure the sexual overtones of U.S. airport security theater such as Rapiscan and enhanced patdowns?

      Flying is common for long distance travel because it takes less time.

    91. Re:They're not gamers. by pepty · · Score: 1

      If you sell more porn by calling the users athletes, then yes. Hell, so long as the fitness tracker is on an armband they'll get credit for the calories burned, so why not?

  5. Horrible summary by Anonymous Coward · · Score: 5, Informative

    The article summary is incoherent and wrong. The article clearly states that Male games make up 52% of the pie, not Females. Secondly, the given the total population of women over the age of 18 is vastly greater than the population of boys aged 18 and under, I have no idea what the point of comparing those two particular statistics is.

    This summary is THE example of starting from a conclusion. It is clear that the submitter cares more about the narrative of "female gamers are dominating" then the actual facts of the situation.

    1. Re:Horrible summary by mvdwege · · Score: 2

      I have no idea what the point of comparing those two particular statistics is.

      Maybe the point is to point out how stupid it is to concentrate advertising and journalism on a very vocal minority?

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    2. Re:Horrible summary by Anonymous Coward · · Score: 0

      I have no idea what the point of comparing those two particular statistics is

      Well, it's pretty obvious: making and marketing games for women over 18 is more worthwhile than making and marketing games for boys under 18.

    3. Re:Horrible summary by Bing+Tsher+E · · Score: 1

      That problem has occured for decades now. The 'youth' focus of culture started mainly in the 50's and has progressed since. Before then, musical tastes centered on older people, i.e. adults. Since then a lot of culture has focused on the resistance to grow up and the tensions of the age of adolescence. People strive to remain young and it's not 'cool' to appreciate, for example, jazz or 'classical' music.

      It's almost like the permanent infantilism depicted in Huxley's "Brave New World" has come into fruition. (no, Huxley's book was NOT primarily about 'test tube babies.' You had a bad teacher if that's all they emphasized when you were required to read it.)

      It'd be good if culture could refocus on respecting the notion of growing up, wisdom, and respect for elders. (and get off my lawn, too)

    4. Re:Horrible summary by causality · · Score: 1

      It'd be good if culture could refocus on respecting the notion of growing up, wisdom, and respect for elders. (and get off my lawn, too)

      Yes, it would, because the infantile mind doesn't recognize a power grab or the early steps of establishing a soft tyranny when they happen before its eyes.

      I'd recommend a copy of Jeffrey Grupp's book The Telescreen if you want to know what's really been done to this culture.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    5. Re:Horrible summary by Anonymous Coward · · Score: 0

      Nobody would read that headline and believe that whales are really doing the same thing as people with engineering degrees. The literal interpretation is so obviously impossible that everyone can see that it's an exaggeration and should not be taken literally.

  6. Or... by Aboroth · · Score: 4, Insightful

    Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.

    Or, people who play video games are called "video game players", and the subgroup of people who make it a huge part of their lives are "gamers". Or some other definition. I don't know, I don't really care. If you want to generate page hits by making boys feel uncomfortable by playing mind games with a definition of an adjective they use to describe themselves, whatever. If "gamer" is going to be hijacked to mean something else now, then the community will use a different word.

    1. Re:Or... by murdocj · · Score: 0

      No one is "hijacking" anything. Gamers are people who spend time playing games, generally video games. If you look at the total population of such, there are significantly more adult women than teenage boys. It's just a fact. If you feel the need to feel "special" and come up with another term, go for it.

    2. Re:Or... by Aboroth · · Score: 1

      You sound like you care more about it than I do, and are channeling your hatred of others onto me. I think if you had better reading comprehension you'd have a better understanding for what I was saying, since you completely missed my point.

    3. Re:Or... by msobkow · · Score: 1

      Your sounding defensive and looking for hatred where I read only a statement of facts. Facts don't hate. Gamers are people who play games. Period. End of story. The phrase has never meant "teen aged boy."

      --
      I do not fail; I succeed at finding out what does not work.
    4. Re:Or... by Anonymous Coward · · Score: 0

      Gamer has always meant 'people who play games' - it's just that group used to be boys, then it expanded to include men as those boys grew up, and with the rise in the small mobile games, it now includes women.

      Now, I admit that during the intervening time, 'gamer' has become a term used to imply the kind of gamer that plays the more hardcore games, but that's mainly because until recently, they were essentially the only games out there. Drivers are people who drive, not people who dedicate a large part of their lives to driving. Please can we not make the english language even more convoluted because you believe that it's 'your term'. It's not, it's a word with an obvious well-defined meaning. Just because you can no longer single out the group you want to associate yourself with with that word doesn't mean you should redefine it.

    5. Re:Or... by murdocj · · Score: 1

      No, I was just responding to your angry post. But nice try :)

    6. Re:Or... by ET3D · · Score: 1

      Kind of silly to say that there can be various definitions and you don't care, then act as if there's one single definition that's being violated.

    7. Re:Or... by naff89 · · Score: 5, Insightful

      For me, "gamer" has always carried the same connotation that "film buff" does: just as I wouldn't consider somebody who occasionally goes to the movies a "film buff", I wouldn't necessarily consider a person who occasionally plays games on their phone to be a "gamer".

      At the end of the day, though, my litmus comes down to whether the person considers video games to be an important part of their life and their identity. For me, video games were my entire childhood, and are my primary hobby today. And even though my girlfriend never played the hardcore CRPG's and FPS's of my youth, playing Sonic, Kirby, and Nintendo GameCube with her little sister is an incredibly important part of her childhood and remains important to her in adulthood.

      To me, that makes her a "gamer", regardless of whether she's played Baldur's Gate, Half-Life, and Ocarina of Time, or not.

    8. Re:Or... by Anonymous Coward · · Score: 2

      Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer.

      Or, people who play video games are called "video game players", and the subgroup of people who make it a huge part of their lives are "gamers".

      I can't speak of all women, but my mom spends an astonishing amount of time on her games (Candy Crush, Tiny Zoo, and now some farm simulator). She'll put them down to run errands or do chores, but not to have a conversation. She reminds me of me, 30 years ago and living in her basement.

      The games women play may be different from the stereotypical teenage FPS, but they are every bit as engaging to their audience. "Gamers" has a definite connotation, though, and calling women obsessed with Candy Crush and Farmville "gamers" is a little like calling Napa Valley vintners "rednecks" because they're rural farmers.

    9. Re:Or... by s0nicfreak · · Score: 1

      As someone who has been playing games for nearly 30 years, I've seen that gaming has always included adult women playing casually, females under 18 playing ahrdcore, and men over 18 playing hardcore - though yes the number of hardcore men over 18 has grown, as has the number of hardcore women over 18 (since those hardcore females under 18 grew up just as the males did). What's changed is the definition of gamer.

    10. Re:Or... by Bengie · · Score: 1

      Gamers are people who spend time

      It's not just "spend time", "gamer" also implies a certain amount of obsession. "Casual gamer" covers the gamut, but just "gamer" is between Casual and Hardcore. I would bet that most people, who others consider to be gamers, would also add that just spending time does not make one a gamer, but also the amount of zealously one has while playing their games.

    11. Re:Or... by ArcadeMan · · Score: 1

      If "gamer" is going to be hijacked to mean something else now, then the community will use a different word.

      You mean like kids today use the word "lag" when they mean "frame skip"?

    12. Re:Or... by ender89 · · Score: 1

      Right. you aren't a gamer until you have hard opinions about pc vs console and "Call of Duty". The "mancave" comment does stereotype quite a bit and does ignore the changing demographic of gamers, but candy crush alone does not a gamer make.

  7. market segmentation by Anonymous Coward · · Score: 3, Insightful

    The Entertainment Software Association should be reprehended for their poor methodology.
    Casual Gamers and Hardcore Gamers are two very different market segments, and grouping them together as Gamers is useless and disingenous.

    They spent vastly different amounts of money. They want different things from their games. If you design a game for the average of the two, you will miss both.

    1. Re:market segmentation by TapeCutter · · Score: 1

      My 51yo lady friend has 20K+ battles on WoT (desktop), I think that counts as a mature female gamer. For years she would not have anything to do with FPS games because of the blood and gore, but would play bridge online for hours, which I think also counts as a "gamer". I talked her into WoT because it's only tanks, not people, she was hooked for life in 30 minutes but still plays bridge every now and then.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    2. Re:market segmentation by Anonymous Coward · · Score: 0

      I just read the PDF and there just isn't much to go on when compared o the summary. We see the raise of digital content, which is natural with the expansion of steam, origin, etc. I don't buy games in a store anymore because a) there isn't one nearby, b) there is no point. I can spend my money on a humble bundle, or a steam sale and I will almost always get a better deal than if I bought it in a store.

      In terms of the demographics... it is a shame that there was no segmentation between those who play in mobile and those who play in a console/pc (I would have loved it if they also separated console/pc, but just the mobile-non-mobile distinction would have been way more useful). There was no surprise regarding age and the gender percentages are useless without the separation between mobile games (like flappy bird) and everything else. Why? Let's put it this way. A large part of the population owns cellphones. The population has a slightly larger percentage of women than men. Therefore, it wouldn't be strange if the percertange of mobile video game players reflected that (since, you know, it's so easy to play video games while you are waiting on your phone and why not?).

      It would be interesting to know the trend when it comes to the changes in demographics of people involved in game-related communities (percentage of people that participate in forums, (public/non-public) beta testing, etc). It would be interesting to know the demographics of committed players (those that join clans and other communities and try to take their hobby beyond something that they just do to have fun and kill time). It would be interesting to see who spends the most money. Right now, the stats only say that the stereotype of male teenagers running on hormones does not reflect reality for the whole "gaming" group. But is that stereotype perhaps true in a subgroup such as commitment? Perhaps male teenagers, due to their free time, spend more time interacting with each other on the Internet. Perhaps they are just a vocal minority. Perhaps not many women try to get in communities, whatever the reason. Perhaps they do, except they do so in communities that aren't really that public and prefer to stay in exclusive communities where they can hang out away from the awful comments I have seen and experienced (yeah, it's always fun when a teammate says you suck over and over again but doesn't tell you how or why... it's also fun when you get kicked from a cs:go match for sub-par. On the bright side, I did win the following match, while the ones who kicked me ended up loosing. I took comfort in that. And yes, do notice my wording).

      These statistics don't really have much to go on. They aren't useful, as you said, and as others have said.

      Anonymous coward because CBA to log in. Also, Captcha: hating

    3. Re:market segmentation by Bing+Tsher+E · · Score: 1

      My wife currently only plays Hay Day and some other games that would be called 'casual games.' She was even a Farmville fan for a year or so. But in the past she completely played through Diablo II many times, and I mean at the hardest settings, and with all the character classes. She used to grind for hours and hours.

      And she's a mod on a pet-sim game. There are a lot of large and very profitable centers of gaming that are primarily female.

  8. A few other observations by RogueyWon · · Score: 5, Interesting

    TFA has some interesting stats, but not much narrative to go with them. I would say that there are two big over-arching themes that are driving changes behind "who plays games".

    1) The first generation to grow up playing games is now moving into its 30s and even early 40s. Moreover, while this reflects my personal prejudices only (hey, at least I'm upfront about it), I suspect that with many of the first generation of gamers being academic and nerdy types, they are disproportionately well-paid now compared to their wider generation. So the people who grew up with games in the 1980s and early 1990s now have a lot of spending power. For some years now, the 30-40 year old age group has been the most lucrative in gaming.

    This is partly why Japan's importance as a market for (as opposed to a producer of) games has plummeted. Aside from "quick blast on the train" mobile games, gaming in Japan is in a very unhealthy state. Domestic production in Japan, when it targets domestic audiences, increasingly plays for children (eg. Nintendo), teenagers (Capcom) or the unemployed/under-employed "otaku" demographic living off its parents' income (Gust, Nippon Ichi, Cave etc).

    This is largely because Japan doesn't have the market of relatively well-paid adult gamers that the West has. Some of that is down to social stigma (games being a "kids' thing"), but much more of it is down to working cultures. Maintaining a middle-class lifestyle in Japan requires the kind of office-hours that would make even a Western games-development house in crunch-time blush.

    So yeah... in the Western gaming market, oldies increasingly hold the purse-strings, while Japan is increasingly falling out of the mainstream.

    2) There is no longer one single "games industry" any more. If... indeed... there ever was. Back in the 1980s and 1990s, the games industry split neatly into two halves marked "console" and "computer", with very little cross-over. These days, that distinction has almost vanished (most console games bar first-party exclusives come to PC, Valve increasingly act as the platform-curator for the PC). But at the same time, there is a growing divide between "core" and "casual" gaming, with the latter not looking much like traditional gaming at all.

    Facebook games and mobile titles like Candy Crush Saga draw nothing but contempt from "core" gamers (including many of those affluent 30-40 year-olds mentioned above). But they have drawn in a vast market which would never touch a "core" game - and that market is heavily female. So the demographic of the gaming population in general is skewing to reflect that.

    There's also what almost constitutes a third tier somewhere in the middle - the "dudebro" gamer (which is overwhelmingly, though not entirely, male). These are the guys who spend a lot of time gaming, but almost all of it goes into Madden/FIFA (delete as appropriate depending on whether in the US or not) and Call of Duty/Battlefield (delete as appropriate depending on favoured brand of spunkgargleweewee). This is a big demographic, but as MS learned when it pitched the Xbox One at them heavily, it isn't a big-spending demographic or one that's particularly sensitive to technological advances.

    1. Re:A few other observations by CronoCloud · · Score: 1

      There's also what almost constitutes a third tier somewhere in the middle - the "dudebro" gamer

      Yeah, the Madden/Halo crowd...they sure do love the Xboxes...and deride anything Sony as "that emo japanese fag stuff"...which is funny, since SCEA went out of their way to try to appeal to those dudebros themselves...to the detriment of us non-dudebro gamers.

      This is a big demographic, but as MS learned when it pitched the Xbox One at them heavily, it isn't a big-spending demographic or one that's particularly sensitive to technological advances.

      Yeah, they don't spend money...they just buy their yearly sports game release and/or Halo/CoD/MoH/Battlefield and that's it. They sure spend a lot of money marketing the "newest 16 million shades of brown manly multiplayer FPS" to them though.

    2. Re:A few other observations by Pluvius · · Score: 1

      I agree with your whole post except for the last paragraph. Guys who play Madden or Cawadoody all day are just as casual as women who play Candy Crush Saga or Farmville all day, they just have penises.

      Rob

  9. Hilarious by Anonymous Coward · · Score: 0

    I don't know whether to laugh or cry.
    Here we are in 2014 with every click and view being constantly tracked and they're too incompetent to make sense of the data.

  10. Re:Casual Vs Hardcore by MRe_nl · · Score: 0

    It takes "Fucking casuals" to the next level.

    --
    "Kill 'em all and let Root sort 'em out"
  11. Where's the money? by MikeRT · · Score: 0

    I would hazard to guess that the average grown woman's revenue to the industry is a rounding error of the average middle to upper class teenage boy's revenue for the industry. The industry won't cater to female gamers until there's a value parity between different demographics.

    1. Re:Where's the money? by ledow · · Score: 1

      See my post above.

      My mother is in retirement. She has owned and completed basically every Nintendo console and Mario game in existence (there's probably some obscure Japanese title somewhere, but if you've heard of it, and it has Mario, she's completed it).

      We buy her the console for Christmas, we buy her the games when she completes them. It's an expensive outlay all round, given her gaming abilities. She's had more spent on her than my brother and I (old-school "gamers" from the ZX Spectrum era through to today) have spent on games collectively. She destroyed four Palm Pilots back in the day playing Bookworm.

      This is exactly the point the article is making. What you THINK is a gamer and funding the industry isn't. Sure, buying your competitive CS:GO server and getting a huge rig to play it on and playing endlessly and winning championships makes you feel like a gamer. But, actually, the money Valve got from that was, what - a copy of CS:GO and maybe a competition entry that mostly went on marketing and prize money? It's a drop in the fucking ocean compared to a teenage girl or mother dropping a few quid every month for years on new Candy Crush levels or Wii Fit titles.

      The industry isn't catering to a HUGE PORTION of its market. And it's stupid not to.

    2. Re:Where's the money? by Anonymous Coward · · Score: 2

      You've got it backwards. Your mother is a hardcore gamer. But she is an outlier. I know a LOT of people who are nothing like her. If you think she represents a "HUGE PORTION" you are mistaken.

    3. Re:Where's the money? by ET3D · · Score: 1

      I would hazard a guess that you didn't look at the list of best selling PC games in that report.

      There's indeed a chance that female gamers spend less than male gamers per game on average, but I'm sure that even if that's the case it's nothing like what you state.

      Even if you go by stereotypes, Candy Crush Saga is estimated to make $1m per day and the Sims franchise has always been a PC best seller.

    4. Re:Where's the money? by Bing+Tsher+E · · Score: 1

      That isn't the point though. The potential is immense, and largely ignored by the bulk of the gaming industry. My mother was born in the mid 30's and a church secretary for years. In the early 90's I showed her Jill of the Jungle and she ended up playing through the whole thing pretty fanatically.

    5. Re:Where's the money? by s0nicfreak · · Score: 1

      Uh, but you're buying it, not your mother. So if you want to talk about who's FUNDING the industry, your mother is not a tally in the "adult female" section.

    6. Re:Where's the money? by russotto · · Score: 1

      The industry won't cater to female gamers until there's a value parity between different demographics.

      On the contrary, the industry already is catering to female 'gamers'. It's just that the industry isn't going to stop catering to male 'gamers' as well. And the industry (or industries), unlike the summary writer and some of the more disingenuous commenters, realize that despite that both consist of people who play video games, there are significant differences between the markets.

    7. Re:Where's the money? by Anonymous Coward · · Score: 0

      No, the point is that the potential ISN"T immense. How much money did she spend on Jill of the Jungle? Was it comparable to what xbox fanboys spend on Halo DLC? If not, then game companies should not give a crap about her.

    8. Re:Where's the money? by CronoCloud · · Score: 1

      Well if the boy is only playing TF2, LoL, or some FtP MMO, he's probably spending less than some soccer mom buying up K-stars for her Kardashian game, or facebook points for Farmville.

  12. Sigh by ledow · · Score: 4, Insightful

    Just clarify your fucking terms.

    A "gamer" is someone who plays games.

    However, if you are only referring to "serious" gamers who invest hours of training to play a particular game, then specify that. Of course, most of the Candy Crush generation aren't doing that (they have a life for a start).

    If you want gamer to distinguish between those who buy hardware for their PC to game properly, even that definition won't help you - I've had two people ask me about desktop PC's capable of playing The Sims 3 for their teenage daughters, and you need a decent graphics card for that.

    What you want is to use "gamer" as some undefined term that meets your particular clique of game geek. It doesn't. It never has. To me a gamer is someone who was around in the 80's and will happily fight through 10-minute loading screens, unsuitable hardware, pump money into an arcade machine, for proper 8-bit graphics (not the fake-8-bit-retro OpenGL shite you get now) on a game that's almost, if not actually, fucking impossible to complete.

    Sorry, guys, but most of you just aren't "gamers". I enjoy a TF2 jaunt as much as any of the other 800 games on my Steam account, that I've had before some of the gamer kids around now were even born. I've run CS servers from 1.6 to the current day. But I still sit and play Altitude like a demon.

    Gamer is not a definition beyond "one who games". If you mean FPS player, say it If you mean professional-level twitch shooter, say it. If you mean someone who plays new titles on new hardware, say it. If you mean someone who plays lots of games, or for a long time, or spends lots of money, say it. If you mean someone the industry can sell games to, say it.

    But "gamer" means nothing. My mother has completed every Mario game in existence (up to and including Wii U), used to play Horace Goes Skiing back in the 80's, broke four Palm Pilots playing Bookworm Deluxe so much, played Gin Rummy on our first DOS machine, and has caused more money to be spent on the gaming industry than the rest of her family combined. So the industry will target her. And get money from her. And she will buy stuff. To "ignore" her because she's not the stereotypical gamer playing whatever game is considered "real" at that moment would be insanity for the industry.

    Maybe she won't join you in a 32-player CS:GO competitive tournament (though she did used to win at Turok quite a lot). But you can't say she's not a gamer any more than anyone else.

    1. Re:Sigh by dcw3 · · Score: 1

      Just my $.02, but this is the most insightful post here.

      The definition of the word gamer in the summary is seriously lacking. There's a big difference between someone who spends fifteen minutes playing Solitaire, or Candy Crush, and someone else who's spending twenty hours a week raiding WoW. That said, for the companies who make the products, it's all about who they can pull the most Benjamins from.

      And just back to the definition. I have a mother-in-law, so spends about 30min/week playing Solitare, and aunt who is on Simpsons Tapped Out every other day, and my mom who likes the occasional slot machine. All of these ladies are in their 60-70s, and I'd probably be frowned at if I were to tell them that they were "gamers".

      --
      Just another day in Paradise
    2. Re:Sigh by vux984 · · Score: 1

      A "gamer" is someone who plays games.

      That's why pro-football players, the elderly Chinese men in a remote village playing Go, the seniors at the community center playing bingo, and the participants in the office hockey pool are all "gamers" too, right? They play games.

      No, of course not. The vernacular use of the word "Gamers" doesn't include them.

      And neither does it include grandmothers playing Candy Crush, no matter how many of them there are. That's a new thing. Its a big thing, but they aren't gamers.

      But "gamer" means nothing.

      Of course it means something. We use the word all the time and generally understand each other. A 'gamer' is someone who plays at least a subset of video games that meet certain complexity or difficulty thresholds, and considers them an important part of their identity.

      You'd be included as a gamer even if you only play platformers. You can also be a gamer who only plays FPS. Or RTS, or MMOs or racers or roguelikes.

      But it doesn't normally include people who only play casual mobile games, even if they play them a LOT. Nor if you only play chess, not even if its chess on a computer. And soccer? Maybe if its FIFA 2014, but not if your on a field somewhere with an actual ball.

      As for your Mom... maybe. She plays a 'recognized' class of games to be gamer, and she's finished them... so if she considers it an important part of her identity etc then sure, she's a gamer.

      My mom, though? With her Candy Crush on her ipad. No. She's not.

      That's not what people actually mean when they say gamer, just as they don't mean people who are obsessed with golf.

       

    3. Re:Sigh by Intrepid+imaginaut · · Score: 1

      Bahahaha! Win.

  13. How many of them pose as teenage boys? by Anonymous Coward · · Score: 0

    Or does that only happen in yaoi fandom?

  14. Amazing by Anonymous Coward · · Score: 0

    Not really. It's currently roughly 52% male and 48% female overall (exact numbers depend on the source, but always around there)

    What makes it interesting is that "women" and "adults" are two groups that have traditionally been seen as non-gamers, while "teenaged males" has generally been seen as the core audience.

  15. Re:Casual Vs Hardcore by Anonymous Coward · · Score: 0

    Ok, So if we rule out the Wii and the mobile phone market, it would seem that the so called hardcore market is predominantly male.

    Alright, let's just stop bullshitting ourselves. There is no such thing as a "hardcore" mobile phone gamer.

    Anyone satisfied with gaming on a 3" screen with nothing but touch screen controls is more of an addict than a gamer, especially when the definition of "game" is fucking Flappy Bird.

    Go ahead. Try and pry that Candy Crush out of his hand. Tell her to delete the Kardashian app. You'll quickly see what I mean.

    Inversely, hand a Wii controller to any PC gamer and see how addicted they get. That high will last about as long as "what is this bullshit?!?" takes to say...

  16. Gamer vs. Hacker by geekmux · · Score: 1

    Well, since we're now taking the definition of "gamer" and turning it completely upside down, do you think we could get the media to redefine the term "hacker" now?

    Would be nice to shrug off the criminal overtones that have plagued that sensationalist definition for the last decade or three.

    1. Re:Gamer vs. Hacker by hyades1 · · Score: 1

      Sorry, but the sensationalist definition serves the ends of the people in power, and therefore will continue to be used by their boot-licking servants in the news media.

      --
      I've calculated my velocity with such exquisite precision that I have no idea where I am.
    2. Re:Gamer vs. Hacker by BitZtream · · Score: 1

      ...

      The media DID redefine hacker, which is why it has the criminal overtones you speak off.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  17. Lies, damn lies and statistics by houghi · · Score: 3, Insightful

    Statistics like these challenge the definition of "gamer."

    No they don't. The chalange the understanding of statistics.
    The information given is useless. First statistics do not change definitions. If you have a definition of a gamer and the outcome is unexpected, you do not change the definition. You change your perspective.
    Secondly 'outnumber' in absolute numbers in a group that in itself outnumbers the other group and then make a conclusion is stoopid.
    Car example : The number of adult female Ford drivers vastly outnumbers the number of 18 year old Bugatti drivers.

    So first you must turn the numbers into percentages. e.g. X% of teenage boys are gamers. Y% of adult females are gamers.
    Next you must clearly state WHAT a gamer is.
    Depending on that definition, you might also need to include frequency.

    And again, even if the outcome is 99.9% of +65 old women are gamers, it does NOT change the definition of gamers. It might change your perspective of gamers, but not the definition.

    --
    Don't fight for your country, if your country does not fight for you.
    1. Re:Lies, damn lies and statistics by Anonymous Coward · · Score: 0

      Secondly 'outnumber' in absolute numbers in a group that in itself outnumbers the other group and then make a conclusion is stoopid.

      No, it's not. More gamers in a group means more potential buyers. It's a relevant statistic unless you don't care about making money from videogames, which is not the case for the people who made this report.

  18. It does matter by Anonymous Coward · · Score: 0

    Discussions of who is a "gamer" by the author's pet definition are pointless.
    If you're trying to convince the portion of the industry making AAA titles that they should be more inclusive of women instead of making them uncomfortable by pandering to boys, it matters a lot whether these women are playing Candy Crush on Facebook mobile or playing Skyrim on XBox.

  19. Re:Casual Vs Hardcore by SternisheFan · · Score: 1

    Mobile gaming is progressing, and encroaching into the PC game turf, due to the better bluetooth enabled controllers that are available today, plus the increased sophistication of the games being created for mobile devices. PC gaming may have seen it's time in the Sun. A new generation is maturing, and it is a 'mobile' one.

  20. This just in: NEWER STUDY! by Anonymous Coward · · Score: 1

    A newer study says, by now 51% of all gamers are retired men and women above the age of 70! According to the study, the most popular platform among gamers is "analogue cardboard machines".

    In related news: Ubisoft has recently acquired the patent for "a method to render complex GUIs on cellulose survaces using pigments with less light reflectivity than beforementioned cellulose survace with the ability to bind to the cellulose fibres" and is said to be working on a "BINGO GOTY edition" as well as "BINGO 2".

  21. Well no, not really by argStyopa · · Score: 1

    "Mental hurdle aside, the reality is that anyone who plays games, regardless of the platform, is a gamer."

    Maybe a teenage boy wrote this summary, because this sort of sophomoric pedantry would be part for the course for a teenager.

    Yes, according to the literal meaning of the words, a "gamer" is someone who has ever played a game. In the vernacular, however, the commonly-accepted meaning is substantially narrower than that, implying someone who is an habitual player of video games, in this context, themselves being more involved than minsweeper, solitaire, or yes, kandy krush.

    --
    -Styopa
    1. Re:Well no, not really by Mr_Wisenheimer · · Score: 1

      Actually, I think it is more the teenage boy mentality that dismisses someone because they play a different kind of game than what they consider "cool".

      It's like a teenage boy dismissing any musician who doesn't perform the kind of style of music they prefer.

      Women are spending just as much money and time on video games as men. Only a sophomoric attitude would dismiss them because they tend to gravitate towards different types of games.

      And, if the AAA market were not so saturated with games aimed toward the lowest common denominator of 9-20 year old males, you might find that more women would buy those types of games.

    2. Re:Well no, not really by Anonymous Coward · · Score: 0

      I promise you there are way more hardcore minesweeper players in the world than you might have thought.

  22. that's game-ah to you. by turkeydance · · Score: 1

    bro.

  23. Gamer ? by aepervius · · Score: 1

    What I would call gamer is somebody which dedicate quite a sizable part of his life to play video game (whether you see that negatively or positively). If you reduce it "playing some video game sometime" you get a pretty vaccuous statistic where pretty much everybody is inside. It is equivalent to calling "gambler" anybody which made a bet of any sort (casual or not) at *ANY* point in 2014. Pretty much not what is named a gambler , and so that should not be used for gammer either.

    ALso video game are severly segmented. They target by segment. Dude-bro setgment (COD, battlefield), sport segment, FPS twitch competition , MOBA segment, MMO segment, single player and "retro" segment, etc... None of those segment have the same appeal to everybody. As such saying 52% of gamer are girl is utterly useless as 1) this says nothing about targeted segment 2) you lowered the "is gamer" definition until everybody is in, so it is useless to targeting.


    The fact remain is that even among my numerous nephew and niece, the young segment, *girl* in average might play a game more, but disparage and persiflage against boy which still play a lot more. Sure it is anecdotal, but that's more people than some small scale psychological study use. They do not see themselves as gamer, because most of them rightfully recognize it not as "has played a video game ocne in 2014" but rather "has made a major hobby of playing video game".


    That said the proportion of "gamer" aka people making it a hobby and playing numerous hours during the week, is increasingly populated by women. I welcome that because I have been tired of the AAA game for a decade or so (too many which are dude-bro shoota-shoota , women with extremly skimpy clothing, white dude with surging muscle, damsel in distress and male hero which snaps the finger and get the girls ---- where are the beyond good and evil and the world with an heroine ?) and hope to see a surge in different gaming type as women rise to be the fabled 50+%. True to be said there is a much more diverse gaming offer today than there was 10 years ago thanks to indy.

    --
    C. Sagan : A demon haunted world:
    http://www.amazon.com/gp/product/0345409469/
    visit randi.org
    1. Re:Gamer ? by Mr_Wisenheimer · · Score: 1

      When you break down their statistics, women are putting as much of their free time and their money (more or less) into games as men.

      And anecdotes are worth bupkis. This is hard, scientific industry data.

  24. Funny by Anonymous Coward · · Score: 0

    It's funny reading the defensive reactions here. Why does this bother people? Being a gamer isn't some badge of honor. Here's a little secret, your "serious games" are still just games. Candy Crush, Dota, or whatever, they're all the same.

  25. Plus how many by Anonymous Coward · · Score: 0

    Not quite, it also matters how dilute the market is. Because the more dilute, the less targetted your ad spend.

    So it does matter that they've chosen such a distorted age range to illustrate their point.

  26. Weee - fast news! by GNious · · Score: 1

    Seriously, I read about this via Google+ (!) a few days ago - Slashdot is getting properly slow now.

  27. Such a bread definition is meaningless by bspus · · Score: 1

    Some people live and breath music all their life Some were avid fans during their teenage years but their interest waned as they got older, or even the other way round Some like only a specific genre, others are open to more Some only ever listen to music while commuting to and from work in their car radio. Most go to places to socialize. There's bound to be music playing. So I guess we are all music listeners. Let's see what useful statistics we can conjure up with this info

    1. Re:Such a bread definition is meaningless by Bing+Tsher+E · · Score: 1

      Well, to start with, only some percentage of above people are Headbangers.

  28. Horny teens .... by Anonymous Coward · · Score: 0

    Horny teens outnumbered by bored lonely housewives ... put down your joypads, fellas!

  29. Bored housewives and secretaries by flyingfsck · · Score: 1

    The bored underclass of female assistants has been playing solitaire since the mid 1980s. I suppose that makes them gamers.

    --
    Excuse me, but please get off my Pennisetum Clandestinum, eh!
  30. putting it out there by Anonymous Coward · · Score: 0

    I am a clinically depressed fecalphiliac on prozac. where are the ladies at?

  31. Lets generate some "news" Slashdot! by danknight48 · · Score: 1

    New Reports from the "Common Sense Association" indicate: more Grandparents play computer games than Children under 2.

    Must be desperate times for Slashdot the original article is "news".

  32. Well behind the times. Grandmas rule. by zephvark · · Score: 1

    I don't play WoW any more, World of Warcraft, but when I did, I was fully serious about it. I might spend 18 hours a day at it. I ran guilds myself and was a key member of others. And this apparently surprises people but, some of the core guildmembers were grandmothers. Grandmothers are people you really, really want in a guild. They're giving and forgiving and they can really kick ass. They've got more sense than the rest of your raid team combined and they're totally dedicated. Possibly until their grandchild picks a different server.

    Is this supposed to be news?

    1. Re:Well behind the times. Grandmas rule. by CronoCloud · · Score: 1

      Grandmothers and SAHM's (stay-at-home-moms)...and of course grandmothers and moms with part time jobs. yes, you want them in your guild.

      That demographic also is involved in other social-centric "games" like second life. I've said it before, but in Second life, 25-55 year old women basically own and run the place because they're the ones spending money.

  33. Re:Casual Vs Hardcore by MRe_nl · · Score: 1

    Or game turf is expanding beyond its historical parameters and part of that new growth are filthy casuals beyond anything we could imagine, playing on 2 inch screens with a thumb controller like it`s nineteen eighty-four.
    The PC master-race will endure for a thousand years! Win Health!

    --
    "Kill 'em all and let Root sort 'em out"
  34. Of course.. by Anonymous Coward · · Score: 0

    Those under 18 demographics become over 18 over time. Hence why companies want to win the loyalty of young people who are both less numerous and also lacking purchasing power on an individual basis.

    As an anthropological endeavor, "gamer" is useless as it can encompass a wide variety of behaviors. As a marketing exercise it also isn't specific enough. Some businesses want to be ad supported, some want to get revenue, some would rather have a smaller base to hit revenue targets.

    Of course there's also the simple fact that developers want to create a certain thing. Some developer wants to make an in depth space simulator may not be inclined to make a casual mobile puzzle game.

  35. Re:Casual Vs Hardcore by SternisheFan · · Score: 0

    Today it is 5"+ screens in mobile, use a 7" or 10"+ tablet, the game has changed, deny it all you wish to, the game has changed. Pc's are less and less relevant. Wait another year, gameplay is moving away from PCs, shifting to mobile devices I'm sorry to be the bearer of bad news for you.

  36. There they go again by Anonymous Coward · · Score: 0

    The Politically Correct crowd, taking words in common usage and attempting to twist their meaning to fit their own agenda, see "marriage", "green", and "feminism". It's fine. We'll just use the term "traditional gamer" to mean "those who play video games that are not pure time-wasters or variations on gambling mechanics."

  37. Freecell, Farmville by PopeRatzo · · Score: 4, Funny

    Do you really want to call anyone who plays Candy Crush on their smartphone a "gamer"?

    I mean, if so, then OK. But then you're going to have to find another name for those of us who do speed-runs through Metal Gear Solid whilst blasting death metal and swigging energy drinks.

    I mean, besides, "unemployable jackoffs".

    --
    You are welcome on my lawn.
    1. Re:Freecell, Farmville by Anonymous Coward · · Score: 0

      Is someone who commutes (in a car) to work a driver? Yes.

      Is someone who drives passengers about in a limo a driver? Yes.

      However, we more formally call the latter a professional driver. I'd suggest "professional gamer" for gamers who are being paid, and for gamers that take it seriously, "hardcore gamer" (I'd say serious gamer, but you know, srs bzns and all that).

    2. Re:Freecell, Farmville by phantomfive · · Score: 1

      I mean, if so, then OK. But then you're going to have to find another name for those of us who do speed-runs through Metal Gear Solid whilst blasting death metal and swigging energy drinks.

      Programmatic connoisseurs.

      --
      "First they came for the slanderers and i said nothing."
    3. Re:Freecell, Farmville by PopeRatzo · · Score: 1

      Programmatic connoisseurs.

      I'm with you, brother. And if my wife doesn't like me spending my Sunday afternoon with a controller in my hands then she can just...Oops, here she comes...gotta go.

      --
      You are welcome on my lawn.
  38. Am I looking at the same PDF? by gr1z · · Score: 1

    I know we are not meant to read the linked reports, but females have not become the dominant gamer, even by the definition used in the linked PDF: Page 3: Gender of game players: 52% male, 48% female. Sorry.

  39. LOL by GrandCow · · Score: 1

    By the definition in the OP, everyone who has ever played Monopoly is also a "gamer." Congrats old people, you're now grandfathered into the group!

    --
    "Well kids, you tried your best, and you failed. The lesson is, never try." -Homer Simpson
    1. Re:LOL by Mr_Wisenheimer · · Score: 1

      By the definition they are using, they are referring specifically to video games, so no, playing monopoly only fits that definition if it is played on an electronic device.

  40. uselessly broad definition by tverbeek · · Score: 2

    I have some games on my iPhone. There are a couple that I've spent a few dozen hours working my way through a few times, then put away. (e.g. "No, Human") There are a few I've played with a little, out of curiosity, but lost interest in. (e.g. "Super Monkey Ball") There are a couple more that I play once in a while when I'm bored and don't want to think. (e.g. "Trism")

    Which doesn't make me a "gamer". The only console I've ever owned was an Atari, the last game I played on a screen larger than 3.5 inches was "Riven", and quite frankly I'd rather listen to someone talk about football (which bores me to tears, but at least I know how it works) than hear about whatever games they're playing. I'm sure I could find a common interest or two with many (maybe even most) gamers – perhaps political views, movies or comics or TV shows, hobbies or activities, etc – but they have nothing to do with the fact that I also have some games on my iPhone.

    So if your definition of "gamer" is broad enough to include both me and "Call of Warcraft" players, you might as well just say "people" instead. (And pointing out that adult women outnumber teenage boys is not exactly an insightful or useful factoid.)

    --
    http://alternatives.rzero.com/
  41. elite gaming not just gaming, by Anonymous Coward · · Score: 0

    that way crossword puzzles would be considered gaming too even though they are not the same! this is only true when counting gaming amongst elderly and middle aged people. in the elitist gamer population im sure the majority are men and boys, mainly because i have been all my life and seen the giant discrepancy in the gender of fellow gamers.

  42. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  43. Casual gamers or normal/hardcore gamers? by Anonymous Coward · · Score: 0

    Title pretty much says it.
    Albeit i take a piss on anybody who evaluates their self-worth and self-validates, according to labels like "gamer",
    still you can't call everybody a "gamer" anymore.
    A "gamer" is someone who plays everything from PC to consoles to mobile or at least has a big involvement in at least one of the main platforms (PC or consoles),
    and has gaming as a hobby rather than just a pass-time.
    How many of those "girl gamers" are mostly only playing mobile games or facebook crap like farmvile and such (or whatever they have these days)?
    You can't call someone who does some fitness at home from time to time, or even every day, a "sportist/athlete". There is a big distinction.

    This is important because this survey is incomplete if there are no answers to these questions, and anyone trying to push social/political agenda and equality crap on normal/hardcore gaming based on this survey is doing so under false or incomplete information.

  44. Are trolls gamers too? by Anonymous Coward · · Score: 0

    If I make it a game to troll Slashdot, does that make me a gamer or am I just a lamer?

  45. Re:Casual Vs Hardcore by Anonymous Coward · · Score: 0

    Ok, So if we rule out the Wii and the mobile phone market, it would seem that the so called hardcore market is predominantly male.

    Alright, let's just stop bullshitting ourselves. There is no such thing as a "hardcore" mobile phone gamer.

    Anyone satisfied with gaming on a 3" screen with nothing but touch screen controls is more of an addict than a gamer, especially when the definition of "game" is fucking Flappy Bird.

    Go ahead. Try and pry that Candy Crush out of his hand. Tell her to delete the Kardashian app. You'll quickly see what I mean.

    Inversely, hand a Wii controller to any PC gamer and see how addicted they get. That high will last about as long as "what is this bullshit?!?" takes to say...

    I'm not sure why you have been downmodded but I guess it was by some lame brains on here who cannot grasp simple English.

  46. What about gambling, does that count? by GoodNewsJimDotCom · · Score: 1

    I once interviewed for a job in Boston. They said they'd pay my plane trip and rental car and that they were a video gaming company. I take the trip out there, find out they do slot machines and then they didn't pay my car or plane fee.

  47. In other news... by FunkSoulBrother · · Score: 1

    If you want to break established definitions, sure.

    In other news:

    -Foodies vastly prefer McDonalds
    -90% of film buffs are men (porn), get those films some Oscars!
    -The hottest song in the world is the Windows startup chime, or maybe the default Marimba iPhone ringtone

    1. Re:In other news... by Mr_Wisenheimer · · Score: 1

      I don't think a "gamer" is a game connoisseur. It's more akin to an "eater". If you're eating, then you're at eater. If you're gaming, then you're a gamer.

      There is a lot of bigotry in your implied definition. It is akin to suggesting that anyone who is not classically-trained should not be called a musician, even if they spend a lot of time composing or performing music.

  48. Summary fails stats101 by mattwarden · · Score: 1

    Why would you compare women over 18 to men under 18 and think that means anything? You would have to know the relative size of the populations simply sliced by age to know what you would expect, and then determine if the gender variable makes any difference

  49. Mixing Nintendo and Microsoft by tepples · · Score: 4, Funny

    And as far as advertisers are concerned the candy crush, farmville, and word with friends group is more valuable as they are exposed to alot more ads than the person playing mario on an xbox.

    Especially because people who mod their Xbox consoles to run Nintendo emulators are the same kind of people who run ad blockers.

    1. Re:Mixing Nintendo and Microsoft by CronoCloud · · Score: 1

      Especially because people who mod their Xbox consoles to run Nintendo emulators are the same kind of people who run ad blockers.

      Don't be so literal. Very few people mod their consoles. Parent was basically meant "people who play platformers on consoles"

    2. Re:Mixing Nintendo and Microsoft by camazotz · · Score: 1

      Especially because people who mod their Xbox consoles to run Nintendo emulators are the same kind of people who run ad blockers.

      Don't be so literal. Very few people mod their consoles. Parent was basically meant "people who play platformers on consoles"

      Then Parent may excuse himself from this conversation for having the temerity to link Mario to an Xbox. Unclean non-gamer, leave this house! There is nothing for you here.

  50. Re:Casual Vs Hardcore by Anonymous Coward · · Score: 0

    To continue in the tradition of this article by using a word's most expansive, generic definition: Mobile, tablet, and console gaming is all done on PCs that have different form factors and less administrative rights.

  51. Farmville does not make you a gamer by Anonymous Coward · · Score: 0

    This might sound pretentious, but web and phone apps are not real games.

    1. Re:Farmville does not make you a gamer by Anonymous Coward · · Score: 0

      You're right: It is pretentious.

  52. Going off my ex and other females I know... by Anonymous Coward · · Score: 1

    It's not just Candy Crush. It's also the Sims, and any social interaction games (SecondLife, every major MMO, etc)

    The female gaming population has gotten large enough that even a few years ago every fourth player tended to be a female, and that was outside of in-game character gender. Hell probably half or more aren't even hiding behind male personas unlike in the past.

    The real question is: Is this just going to fuck up the genres of games males prefer by the gaming companies 'overly feminizing' them in order to pander to the new majority demographic, or will it actually be used to help broaden the appeal of new releases by leading to a development process that takes the multiple demographics and uses them to help enhance the storyline, avatar, etc, by developing a more flexible protagonist and a game environment that provides interests tailored to multiple styles of players.

    1. Re:Going off my ex and other females I know... by CronoCloud · · Score: 1

      It's not just Candy Crush. It's also the Sims, and any social interaction games (SecondLife, every major MMO, etc)

      I sometimes call Second Life, "ChickWorld" because of how dominant women as a demographic are in it. I once wrote for one of the old big SL fashion blogs. I'm transgendered but the other contributors were non-trans women. Every single one of us was a gamer before we came to SL. MMO's (I know one was a serious guildie in WoW), tabletop RPG's, other games on computers and consoles.

      I have a longtime SL friend who was at one time an "art school girl" who had items she made in some of "The Sims" expansion packs...and IIRC she emigrated from the Sims Online to SL.

    2. Re:Going off my ex and other females I know... by sg_oneill · · Score: 1

      "The real question is: Is this just going to fuck up the genres of games males prefer by the gaming companies 'overly feminizing' "

      You know if the gaming community had actually listened to Sarsekian instead of a loud vocal campaign of "We dont understand just how ridiculously expensive broadcast film is, but we sure do have opinions on it for some weird reason", they might have learned that "feminizing" characters is precisely NOT what girl gamers want!!!!!

      They want plausible female heroes that succeed on wit and strength, just like guys do. Ever wondered why female sheppard was such a popular character? The complaint was that female game characters tended to be princess peach, generic helpless maidens in distress or big boobed maidens in inexplicably skimpy armor. Who the hell wants to play that?

      Theres a LOT of research out there on this topic and adult female gamers tend to want much of what male gamers want, they just want the games to show them a bit of respect. Thats all!

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
  53. Really? by Anonymous Coward · · Score: 0

    Does it hurt you so much to know that 52% of gamers are women that you guys have to redefine "gamer" so that it only includes 15-18 year old boys? That's a bit pathetic.

    Gaming is a broad tent like films, anime, television, or books. I may not like Twilight or the Hunger Games, but I won't redefine reading to exclude Twilight readers.

    I don't know what it is about gamers that make you lot so afraid of women.

  54. Well... by Anonymous Coward · · Score: 0

    They were just introducing you to their business model. You gambled and lost :)

    Coincidentally: Was that part of the job interview?

  55. Humanity by tepples · · Score: 1

    Our species IS called man

    Was. Sometime in the nearly half century since the Apollo 11 mission put a man on the moon, it has become more often "humanity" or "humankind".

    1. Re:Humanity by epyT-R · · Score: 1

      I suppose, if you count the social engineering as a true part of culture.

  56. Really? by Anonymous Coward · · Score: 0

    Maybe for someone like you who isn't a gamer and has no idea what it means.

    You probably think Monopoly makes you a gamer, but Sorry!, you're wrong.

  57. Input is also important by tepples · · Score: 1

    The typical portable device nowadays has far more CPU and graphics power than the 386's that ran the Doom series, never mind the original Atari or Nintendo platforms.

    In video gaming, output isn't everything. For a real-time game, the input also has to be practical. How does the input of the typical portable device compare to that of said 8-bit game consoles? A touch screen is better for positional input (point-and-click) or an intermittent stream of deltas (like a trackball), but I was under the impression that a gamepad was still clearly superior for the sort of directional control used in (say) a platformer. I haven't seen any clip-on gamepads for Android in use near where I live.

    1. Re:Input is also important by CronoCloud · · Score: 1

      Different games for different inputs, haven't you figured this out yet? You're not going to develop a 16-bit style platformer for android, that will be for the 3DS and Vita.

  58. But do people actually buy BT gamepads? by tepples · · Score: 1

    Mobile gaming is progressing, and encroaching into the PC game turf, due to the better bluetooth enabled controllers that are available today

    Say a mobile game developer is deciding whether or not to port a game to a mobile platform. Where are published sales figures for Bluetooth game controllers designed for Android or iOS? The only anecdote I'm aware of is that I've nver seen a mobile gamer use a Bluetooth gamepad in public.

    1. Re:But do people actually buy BT gamepads? by CronoCloud · · Score: 1

      Say a mobile game developer is deciding whether or not to port a game to a mobile platform. Where are published sales figures for Bluetooth game controllers designed for Android or iOS? The only anecdote I'm aware of is that I've nver seen a mobile gamer use a Bluetooth gamepad in public.

      You would never port a game that is more suited to a gamepad to a Android or iOS, it's that simple. The number of bluetooth gamepads in use is miniscule enough to be ignored.

  59. "But they're not REAL gamers . . ." by Mr_Wisenheimer · · Score: 1

    ". . . blah, blah, blah."

    It is kind of disappointing to me that so many AAA multiplatform games still pander to the young male demographic. I'm not sure that it is still true for the current generation, but last generation in the US Nintendo really dominated among female gamers (and college aged as well), the PS3 among elderly gamers (those 40+), and the Xbox 360 among young males.

    If you look at the games on those systems, it shows that if you offer games that have an appeal to a wider audience, that audience will respond. Not every game has to be some generic shooter. If AAA publishers want the adult and female markets, they have to start putting money behind games where you do something other than shoot people in the face and watch their head explode.

    1. Re:"But they're not REAL gamers . . ." by CronoCloud · · Score: 1

      A little bit of this and a little bit of that makes one a well rounded gamer. Those Halo only/Madden only guys are missing out.

  60. The point of comparing the statistics. . . by Mr_Wisenheimer · · Score: 1

    . . . is to show that female gamers are a bigger MARKET than the under-18 male market that video games have historically been dominated by and for which so many AAA titles are developed.

    Despite data showing for years that the average gamer was an adult in his mid to late 30's and just as likely to be female as male, there is still a popular idea in society that video gamers are primarily young males, and judging by the pandering common in AAA titles, most publishers seem to believe this as well.

  61. So when? by Anonymous Coward · · Score: 0

    ... who only plays mobile games a "gamer" ...

    So when a woman commits a crime will the news headline depict her as a socially retarded "gamer"? Won't someone think of all the sugar sweets she violently crushed?

  62. Amazing by Anonymous Coward · · Score: 0

    My personal encounters with women gamers has generally been house wives who are 50+ in age...It doesn't surprise me that women out number men since much of them come from the baby boomer age.

  63. A couple of decades out. by Anonymous Coward · · Score: 2, Interesting

    The first generation to grow up playing games is now moving into its 30s and even early 40s.

    I think you're a bit out there. Pong was out in 1972. I played it lunchtimes when at school. Space Invaders was out in 1978. I played it too. So I can claim to have "grown up" playing games in the '70s - 40 years ago. I also played Adventure and Empire on a PDP11 at work late into the evening. The first generation to grow up playing games is now moving into its 50s and even early 60s. (And yes, I'm still a Gamer by most sensible definitions).

  64. PMS... Ha ha ha! by cyn1c77 · · Score: 1

    For me, it was worth clicking on the article just to find out that there was a clan called the "PMS Clan" that used to stand for "Psycho Man Slayers."

    That said, I think male and female gamers everywhere are cringing being lumped in with people who play games on mobile devices.

  65. lol titles by Falos · · Score: 1

    >The reality is that anyone who has played a piano, regardless of the quality, is a pianist.
    >The reality is that anyone who has used waterbrushes, regardless of the quality, is an artist.
    >The reality is that anyone who has cooked food, regardless of the quality, is a chef.

  66. Duh by Anonymous Coward · · Score: 0

    They're busy visually violating the images of those girls.

  67. what I really think this represents by Anonymous Coward · · Score: 0

    Girls are dipshits.. They play shit games, consume garbage, and let their brain get raped and dominated by men. Men dominated gaming once because it was a geeks hobby, now the whole shit has been commercialized and people play video games because they're idiots.

    So naturally men are not as big of a demographic anymore.

    And the games they play certainly aren't stupid ass puzzlers but more in depth types, like Half Life or the like. Which still turn out to be a waste of everyones time and energy, taking otherwise good peoples brains and overloading them with virtual shit (time spent messing around with electrons and transistors, spending less time having an impact on the outside world with physical stuff. Ah the joys of enslaving humanity to a screen and digital world, saving the real world for the true masterminds who realize it and have the resources to afford it.).

    http://www.obamasweapon.com/

  68. UMM TFA says that males dominate with 52% not fems by Anonymous Coward · · Score: 0

    Females DO NOT dominate with 52%; RTFA OP. Males dominate with 52%. The point of TFA is that female gamers outnumber teenage boy gamers.

  69. Facebook-games by Anonymous Coward · · Score: 0

    Not only mobile but also Facebook-games, I suspect, is quite a large part of that "pie" :P

  70. Big difference by Anonymous Coward · · Score: 0

    It makes a huge difference in the analysis, whether the one doing it is a game designer or a salesman looking to place adds!
    Many "serious" games do not have any adds in them at all, so counting them is useless to the salesman of other products.

    It sounds lik this article was written by salesmen. 8-)

  71. Among Humans, Adult Women Vastly Outnumber Teenage by websta · · Score: 1

    Generally speaking, 52% of humans are women. So...