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The Minecraft Parent

HughPickens.com writes: Michael Agger has an interesting article in the New Yorker about parenting in the internet era and why Minecraft is the one game parents want their kids to play. He says, "Screens are no longer simply bicycles for the mind; they are bicycles that children can ride anywhere, into the virtual schoolyard where they might encounter disturbing news photos, bullies, creeps, and worse. Setting a child free on the Internet is a failure to cordon off the world and its dangers. It's nuts. ... The comfort of games is that they are partially walled off from the larger Internet, with their own communities and leaderboards. But what unsettles parents about Internet gaming, despite fond memories of after-school Nintendo afternoons, is its interconnectivity. Minecraft is played by both boys and girls, unusually. ... At its best, the game is not unlike being in the woods with your best friends. Parents also join in."

According to Agger, the significance of Minecraft is how the game shows us that lively, pleasant virtual worlds can exist alongside our own, and that they are places where we want to spend time, where we learn and socialize. "To me what Minecraft represents is more than a hit game franchise," says new Microsoft CEO Satya Nadella. "It's this open-world platform. If you think about it, it's the one game parents want their kids to play." We need to meet our kids halfway in these worlds, and try to guide them like we do in the real world, concludes Agger. "Who knows how Minecraft will change under Microsoft's ownership, but it's a historic game that has shown many of us a middle way to navigate the eternal screens debate."

37 of 174 comments (clear)

  1. Re:Is minecraft really 'creative'? by Dins · · Score: 4, Informative

    It's nothing but creativity. If you don't create things, there's next to nothing to do there. I've played it extensively with my now 16 year old son, and it's been a great way for me to keep open a key line of communication with a teenager. Now we've moved on to 7 Days to Die, but that's another story. :)

  2. Yeah, it's creatitive by i+kan+reed · · Score: 3, Insightful

    Creativity is one important skill children need to develop. I think this kind of effusive praise willfully ignores that sometimes these activities can and do take the place of other important childhood activities in some cases.

    And that brings me to how I kind of lament the lack of textual information in modern games. I learned a rather large amount of reading(and vocabulary) skills by trying to understand what games were saying as a child.

    The universality of voice acting harms how much children can develop by reading.

    1. Re:Yeah, it's creatitive by rogoshen1 · · Score: 2

      Totally agree with you. Grew up playing RPG's on Sega (not to mention PTO, heh -- which spawned a lot of interest in geography and history, but i digress)
      Then Everquest, which again, a lot of reading -- and typing, since you had to actually read an NPC's dialog in order to know what to say to progress quests.

      Compared with the past couple of years: The last two RPG type games i've played (skyrim, and now Elder Scrolls Online) have characters that are entirely voice acted. I find myself clicking through the prompts before listening/reading what the characters are saying. Which granted is my fault for not immersing myself in what's going on -- but I can read a heck of a lot faster than a non-auctioneer speaks.

      The net result is a game-world that feels much shallower due to reading dialog forcing you to actually mentally process what's going on.

  3. Re:Is minecraft really 'creative'? by gcnaddict · · Score: 3, Insightful

    It's not whether there's a substantial benefit towards building a certain mindset. It's that the game itself is inherently non-linear, allowing people to explore their own minds when playing.

    For us adults who are set in our ways, minecraft might not be as fun as a sandbox as it might be as a player in an environment someone else built, but for a kid who really gives no shits about anything other than fucking around and doing what the mind and heart desire, minecraft is a pretty good playpit.

    --
    Viable Slashdot alternatives: https://pipedot.org/ and http://soylentnews.org/
  4. I was dubious too... by DougOtto · · Score: 3, Interesting

    A few weeks ago, at my kid's school, their info tech teacher mentioned that kids are much better at things like Google Sketch-up, and a lightweight CAD product they spend some time on, than they were a few years ago. She credited Minecraft as teaching them to visualize things in 3D. If that's truly the case, Satya might be on to something. That said, after about 15 minutes of hearing the music in the game I get the urge to climb a bell tower.

    --
    Solving Unix problems since 1989...
  5. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 4, Interesting

    there COULD be. my son and daughter work together to build the worlds they create in the game; they've gone to great lengths to reconstruct their own school, and dug deep to learn how to accomplish things with just the goofy 8-bit tools provided. It's a large interactive puzzle, it seems, and they get to decide what the picture is.

    Granted, it's no Galaga or Vanguard, LOL

  6. Answers by Anonymous Coward · · Score: 2, Insightful

    "Who knows how Minecraft will change under Microsoft's ownership,"

    Within 18 months:

    Java codebase abandoned in favor of either from-scratch VB.net (or some other proprietary nonsense) rewrite, or a porting of the xbone codebase back to windows.
    Support quietly dropped (if not dropped, no new updates published) for non-microsoft branded platforms.
    Some new architecture to monetize DLC and/or server mods.
    "premium" version with a subscription based revenue model.
    Two or three smaller-scale spinoff games based around the minecraft IP published for xbone

  7. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 4, Insightful

    You haven't played it, have you?

    It's like a box of legos. I've played with my daughter and my friend's kids, and in our little server, we've build castles, towers, giant highways in the sky, a glass dome, funny little traps for each other, underwater houses, a giant rocketship, houses, and many other things I can't recall at the moment. You can literally build your own little world in that game.

    I was watching two of my friend's sons build their own little arena for each other so they could spawn zombies and spiders and ender dragons to challenge each other to see who could do better.

    As the article says, it totally gives you the creative, imaginative experience of "exploring the woods" without having to have the woods to explore (handy if you live in the city!)

  8. Re:Is minecraft really 'creative'? by Gaygirlie · · Score: 4, Insightful

    The creativity involved from my limited exposure seems close to nonexistant.

    I don't really see any benefit from it, compared to any other game. Are parents just deluding themselves? Or is there some substantial creative benefit that I'm not seeing?

    It's not the game itself that is terribly creative, the creativity comes from those playing it. As others have said, the game doesn't have much going on it unless you make something happen, and that's definitely something you want to encourage in children.

  9. Re:remember companies and 2nd life? by i+kan+reed · · Score: 2

    Hell, I just did some newly published online "training" for my giant employer, and they made direct reference to their second life island in the AD 20 fucking 14.

  10. More mental retardation by bluefoxlucid · · Score: 2, Insightful

    This is 2014, and we're in the decade of reboots. This is the reboot of "sit your kids in front of the TV to watch the Children's Channel" thinking. The glowing, phosphorus parent of the 80s, now back with less Big Bird.

    Put your kids outside. Don't put them on the bicycle of the Internet; put them on a *real* bicycle. I walked the 1/3 mile to school when I was 6; I could bicycle 1.2 miles in that time, a good 10 minutes walking by myself, well out of sight of my parents. When I was 8, I had a bicycle with a coaster brake, and would disappear outside for hours at a time--by myself, since I had no friends. Sometimes I came back home after the older 5th graders beat the shit out of me for some Freudian satisfaction related to their small penises (too impatient for puberty I guess), I'm sure; but, for all the baseball bats and tennis shoes they applied, they never managed to put a bruise on me, so I made out alright.

    This is all a bunch of wanting your kids locked in a room doing a single thing, in a place you know, with the ability to look in and verify they're still doing that one thing and nothing else, so that you don't have to show any concern. My massive internal simulator predicts, via armchair child psychology, that this will not provide a robust set of varied experiences for the child, and so will slow their mental growth and reduce their ability to thrive. History will prove me correct--has proven me correct--but I'm sure nobody will listen and, when it's all well proven that this actually happened, will instead find the next substitute single activity and claim it's different, somehow, and fail to predict the same result.

  11. Re:Pleasant? by robinsonne · · Score: 2

    So....just like with any other online game, find some decent servers that don't put up with "adult language" or griefing.

  12. Re:In the woods? by i+kan+reed · · Score: 2

    It helps if you don't live in some sprawled out suburban hellscape devoid of both nature and culture, like the kinds of places people who think minecraft is good for kids think is good for raising kids.

  13. Re:Pleasant? by Ogive17 · · Score: 4, Interesting

    Wow, where to start?

    While a game was supposed to be nonviolent, plenty of Minecraft servers seem to have added functionality that allows direct fighting and ability to kill other players. Chat capabilities go unmonitored and "adult language" is widespread.

    So do not let your child play, unsupervised, on these public servers. You cannot get to a server without specifically adding the server address (which you typically get by searching on the internet).

    On a personal level, it annoys me that a game world with a level of 3d graphics and physics sophistication that was state of the art 20 years ago is extremely popular today, but I can see the draw of "retro" look and feel.

    So graphics trumps gameplay for you? I still play my favorite NES/SNES games on an emulator because of how much fun they are, not what they look like.

    --
    "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  14. Beats second life... by Rinikusu · · Score: 3, Interesting

    A friend of mine's kid plays incessantly. Not even in kindergarten, but can build gigantic, amazing structures. And then he blows it all up. :)

    Major plus sides:
    Ability to express creativity with no real cost but time
    Ability to socialize with others without having to worry about getting beat up
    Ability to exercise lots of things, like planning. I mean, when we were kids, we built forts in trees to throw pinecones at each other, snow forts from which to throw snowballs at each other, and cardboard forts at which to shoot each other with bb guns. Now kids can kinda do the same in a video game. Plan out the fort, build the fort, then tear it all down and do it again, even better this time.
    I'm pretty impressed with the game, but haven't actually played it myself. Shame. I wish I had more time for play these days.

    --
    If you were me, you'd be good lookin'. - six string samurai
  15. Digital Lego by Pontiac · · Score: 3, Insightful

    The best description of Micecraft I've heard is Digital Lego.

    In creative you can build anything.. My son and I built the Great Pyramid of Geza to scale on the Reddit creative server.

    Play with redstone.. lean the basic electronic circuits with switches and logic gates.

    Then switch to survival, join a community.. work with others as a team.. So many things you can do in one little game..

    Well not to call it little.. the map can have more land than 9 million earths.

    --
    If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
  16. Re:Pleasant? by digital_fiz · · Score: 5, Interesting

    It takes a little effort on the parents part. You don't have to micromanage just do your due diligence to make sure your kids are safe. You can make a list of "whitelisted" servers your kids can go on or create your own either by buying a realm or setting one up yourself. Then heres the magic part, you fucking pay attention to what your kids are doing, check logs occasionally or monitor the servers themselves a little. You don't just give them a toy or cell phone or laptop and say now go away (at least I hope you don't). Its not a baby sitter its entertainment and you as a parent still have to do your job. A little supervision and some research makes it a completely safe place. I have 3 kids 16, 14, 10 and they all have been playing minecraft safely for a few years now.

  17. Re:Is minecraft really 'creative'? by geekmux · · Score: 2

    The creativity involved from my limited exposure seems close to nonexistant.

    I don't really see any benefit from it, compared to any other game. Are parents just deluding themselves? Or is there some substantial creative benefit that I'm not seeing?

    Speaking of delusions, I'm struggling to find the "benefit" you're looking for from the worlds most popular kill-em-all games...

  18. half nonsense by apcullen · · Score: 2

    On the one hand, playing minecraft can be like playing with legos. I've seen my kids create amazing things in minecraft.
    With some mods, it can also teach basic programming skills and simple electric circuits.
    OTOH
    It can be modded into a pvp shooter. Not the worst thing in the world, but it sort of kills the educational value of it. It is not a safe, walled environment because, you know, other players are coming to kill you. Moreover, even in other forms of minecraft other players can come and destroy your stuff. They can also yell at you and call you names and otherwise annoy you via the chat window.

  19. Re:Pleasant? by robinsonne · · Score: 2

    1) Who said anything about micromanaging? Find a server that's pleasant, has some of the same values that you're hoping for (friendly, non-adult language, etc) and point your kid there. If he/she likes it, they'll stay there. 2) If you don't want your kid killing anything at all, there's always creative mode where nothing ever tries to kill you either. If breeding cattle, chickens, sheep, etc and then eating them is "sex & violence" then I don't know what to say. You can only shield your child from so many things. Bottom line: If you can't go through the bother of finding somewhere nice, and just plop down wherever you find first, you get what you get. Throw a dart at a map of a major city and live where it lands, see how well things turn out.

  20. Re:Pleasant? by digital_fiz · · Score: 5, Insightful

    Anything you let your children do should involve a little bit of effort on the parents part ro make sure its really safe...

  21. Re:Pleasant? by rogoshen1 · · Score: 2

    My parenting approach does not include use of force or abuse of my authority, (where safety or law is not directly concerned), so I can't in good consciousness prohibit it outright.

    My god, i'd hate to behind you in line at the grocery store.

  22. Re:Pleasant? by operagost · · Score: 2

    Blocky, pixellated sex, I imagine.

    Kind of like the GIFs we downloaded from BBSes in the 1990s.

    My safe word is "ZMODEM".

    --

    Gamingmuseum.com: Give your 3D accelerator a rest.
  23. Re:Is minecraft really 'creative'? by Noke · · Score: 4, Insightful

    Not old, not entitled, not egotistical, loves minecraft.

    Please re-examine your warped sense of reality and generalizations based on someone's UID number!

  24. Server is critical by bugs2squash · · Score: 3, Interesting

    I watch my son play minecraft and I like what I see... creativity, use of a commandline, interaction with his friends (he's usually on the phone to a friend who moved away across the country, so it's a good way for them to stay in touch). It's fine for half an hour a day or so. On the other hand, when I see my nephew play minecraft I'm appalled. The chat messages are full of nasty, hateful language. It seems to me that the user experience varies greatly from one server to another.

    --
    Nullius in verba
    1. Re:Server is critical by drinkypoo · · Score: 3, Interesting

      The chat messages are full of nasty, hateful language. It seems to me that the user experience varies greatly from one server to another.

      too true. I like the servers with chat filters, which bring a level of amusement to the situation when the chat scrolls with tales of bananasing female dogs and so on

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  25. Pros and cons (from a parent) by King_TJ · · Score: 3, Interesting

    We have 3 kids, two of whom are BIG into Minecraft. (The 3rd. one, our 11 year old daughter, just kind of played along since the other two were so into it -- but it's not really her thing.)

    IMO, any of these computer games that encourage kids to actually create and think are a good thing. The "Little Big Planet" series of games on the PS3 work a similar way (but have much better graphics, as they're not trying to do the retro, early 80's block graphic look).

    The original article's author seems to be implying that they're also a "win" for parents in the sense it gives kids a place to play and explore on the net that's still relatively safe. Unfortunately, I think that's less true than some people might think.

    Our youngest girl (a first-grader, who was able to chat/type far above her grade level) ran across a fellow Minecraft "player" who turned out to be some kind of perv -- getting kicks out of sending her links to hard-core porn photos and videos, etc. She was still too young to really get what was going on with all of that. But we had to have a talk with her and make sure she knows never to give out ANY personal information in the game -- and have to review what she's doing in the game more closely now.

    As much as there is to dislike about Sony and its money-grabbing, proprietary ways? I will say they seem to have a lot more invested in locking down the play environment - so I feel this sort of thing is less likely an issue in a game like LBP.

  26. Re:I look forward to Minecraft with my son by Jason+Levine · · Score: 2

    We've been considering getting our oldest son (11) into Minecraft. He currently loves playing Disney Infinity because he can build worlds and then use his favorite characters to navigate through those worlds. Of course, at $14 per character figure, this can get expensive fast. I can get Minecraft - Pocket Edition for $7 from Amazon's app store, load it on his tablet, and set him to building.

    --
    My sci-fi novel, Ghost Thief, is now available from Amazon.com.
  27. Re:Pleasant? by thevirtualcat · · Score: 2, Interesting

    Uh? Minecraft is supposed to be nonviolent?

    A game in which you start off fighting zombies, skeletons and exploding texture errors (creepers) to work your way to building a portal to hell (the Nether) to get the supplies you need to fight a giant dragon is nonviolent?

    Okay then. If you say so.

  28. Re:Pleasant? by MitchDev · · Score: 2

    Dam,n, no mod points this week to mod you up with....

    Parenting is WORK.

  29. Re:Is minecraft really 'creative'? by Aaden42 · · Score: 4, Interesting

    the game doesn’t have much going on it unless you make something happen

    But... But...... Then children might learn that they can make their own entertainment without needing to pay Hollywood to imagine it for them! You monsters! What are you doing to our children???!!!!

    =)

    Of all the things my 14 year old could have gotten hooked on, Minecraft doesn’t even register in the “lesser of evils” category. A little moderation is a good thing, but compared to having his brain rot in front of the TV, I’ll take Minecraft any day. He’s imagining & implementing the things he imagines, and he’s communicating and cooperating with his peers. Most of them are even in our geographical area and/or in his school which puts his online social interactions a good bit better than my own at his age where my closet emotional connections were to people I’ve never seen who lived on the other side of the country.

    And as far as TFS’ assertion that, “Setting a child free on the Internet is a failure to cordon off the world and its dangers,” may I just say, “Fuck you!” I’ve never once felt the need to shield my son from reality. We’ve talked to him throughout his life about the fact that there are bad people and that there are things you should never do online because they could put you at risk in the real world (sharing personal information, arranging to meet people, etc.). I think my son is a much better adjusted young human being for the trust and faith that we’ve shown that we have in him. Teaching, guidance, and trust are much better tools than surveillance and censorship. It’s the same approach that my parents took with me (admittedly more out of ignorance of what the Internet was at the time on their part). It worked out alright for me, and my son has never done anything to make me regret taking the same approach with him.

  30. Re:Pleasant? by rogoshen1 · · Score: 3, Insightful

    and every single parent I've ever met who has these loosey-goosey standards, and tries to reason with a fucking 3 year old -- has unmanageable, entitled little monsters for children.

  31. There are alternatives... by VanessaE · · Score: 2

    I don't mean to advertise here, but if language, "adult content" and so on is as big a problem as it's being made out to be on Minecraft servers, you might want to try an alternative game instead.

    Those of us who run Minetest (the open source game/engine) usually very careful about policing the users on our servers, to the point at least that adult discussions are usually not tolerated at all, and coarse language/cursing is usually equally shunned. Sometimes, depending on the server, it's okay to "blur" your curses if they're not directed at someone in an insulting manner.

    Some servers have PvP enabled, but I guess most server owners have that turned off.

    We're small, and we're not Minecraft, but I think we do okay, and besides - its fun.

    Freenode channel #minetest or http://minetest.net/ if you want to take a look. And no, it's not supposed to be a Minecraft clone and it does not use any code or assets from that game. It's just supposed to be similar enough to appeal to same "sandbox" audience.

    Full disclosure: I am a modder and texture pack author for this project and have contributed a couple of small things to the engine.

  32. We know better: Ignorance is no defense by quietwalker · · Score: 2

    "Setting a child free on the Internet is a failure to cordon off the world and its dangers."

    Well, yes. At a certain point when they lack the ability to comprehend danger, that might be true. However, you can only go for so long before enforced ignorance will backfire. You think your kid's friends have the same definition of limits as you? Or the public library? Or commercials on tv for sexed up teen drama, or sexed up medical drama, or murder-sex-up-cop drama? Or the line of magazines at the grocery store proclaiming "10 ways to have SEX that will give you a SUPER-ORGASM"? Or pop music about sex, drugs, and how great it is to combine the two?

    At some point, you have to start coaching the child on the actual dangers of the world, including the internet. Especially the internet. It's ubiquitous, and once they're old enough to be a target, they're old enough to have circumvented any access restrictions you might use.

    When they're old enough to start using Minecraft, they're probably old enough to get one in a series of many talks about the world. Stranger Danger applies to emails and creepy guys on websites too, you know.

    Minecraft is not any sort of solution to this issue. It's just entertainment, and has nothing to do with it.

  33. Single Player Creative Mode by way2slo · · Score: 2

    Put the kids on single player in a creative map and just let them create. When they get older, introduce survival mode.

    Not quite sure how they got there, but I believe it went something like this:
    1) Kids watch daddy play Minecraft and watch Paulsoaresjr's videos along with daddy. (Paul is very family friendly in his videos) They scream when surprising things happen.
    2) Kids start playing around with Daddy's copy of Minecraft PE on iPad and eventually take it over.
    3) Kids get plush Creeper stuffed animal with explosion noises from Santa and use it sneak-up and scare Daddy. Kids: (whisper) "Lets creep Daddy!" Creeper: "ssssSSSSBOOM!" Daddy: "Ahhh!" Kids: *Giggles*
    4) Kids beg Daddy to let them play Minecraft on PC and eventually Daddy sets up a single-player creative world for them. Kids show-off their creations to Parents.

    It's not all the time and as with any toy it goes in and out of their attention, but they are having a good time and I feel that it is beneficial.

    1. Re:Single Player Creative Mode by Pontiac · · Score: 2

      5. Daddy builds a Minecraft server PC and throws it on the LAN. 4 kids play together or alone in a server you control.
      6. Daddy bought a relm subscription.. performance was way better then the 7 year old desktop plus they can now access it from grandpas house or on vacation and let their cousin & school friends join in. I still have control as it's a whitelisted server done by invite form me.

      The kids now play on some of the public servers but I always play on them first to get a feel for the user base before handing over the url to the kid.

      --
      If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
  34. Kid friendly servers? by KevDude · · Score: 2

    Our whole family loves playing Minecraft, although so far we've kept network play to our own server. For parents with young kids playing on the net, any recommendations for kid friendly servers? Ours are currently 5 and 7, so may be too young to consider letting them venture out on their own, but will be looking pretty soon probably.