Slashdot Mirror


3D Cameras Are About To Go Mainstream

An anonymous reader writes: Vox's Timothy B. Lee reports that everyday imaging is about to take a big step forward as 3D photography finally makes it to prime time. Technological advances in 3D processing algorithms have accelerated at the same time the equipment for taking these shots has become significantly cheaper. Those facts combined mean that we're going to be seeing 3D cameras become much more prevalent very quickly. "If things go according to Intel's plan, within a few years all of our tablets and laptops, and perhaps even our smartphones, will have fancy 3D cameras instead of boring old 2D ones." Throw in the fledgling industries of commercial camera drones and autonomous vehicles, and you have a lot of major companies throwing huge amounts of research money into making cheap 3D cameras work. "The result will be a proliferation of devices, from tablets to self-driving cars, that understand and interact with the world around them."

141 comments

  1. Yes, so boring. by Anonymous Coward · · Score: 0

    will have fancy 3D cameras instead of boring old 2D ones

    This reminds me of when Monkey Island became 3D for Monkey Island 4 - the second worst improvement I've ever seen.

    1. Re:Yes, so boring. by Anonymous Coward · · Score: 0

      3D printing might be less boring.

    2. Re: Yes, so boring. by Anonymous Coward · · Score: 0

      So, how long before we can input a 3D picture into a 3D printer?

  2. yay by Anonymous Coward · · Score: 0

    even more selfies of boobs

    1. Re:yay by Anonymous Coward · · Score: 3, Funny

      What's wrong with 3D selfies of boobs? Are you gay? Do you hate your country? ARE YOU A COMMUNIST?

    2. Re:yay by ArcadeMan · · Score: 1

      You say that like it's a bad thing.

    3. Re:yay by Anonymous Coward · · Score: 1

      Are you gay? Do you hate your country? ARE YOU A COMMUNIST?

      Yes, yes and yes. Do you have a problem with that?

    4. Re:yay by SternisheFan · · Score: 1

      even more selfies of boobs

      Well, there goes any of my extra storage space...

    5. Re:yay by Anonymous Coward · · Score: 0

      No, depends on the country, no.

    6. Re:yay by Anonymous Coward · · Score: 0

      Woohoo! Combine this with affordable 3d printing and my sexually deviant lifestyle can be made complete, on the cheap.

    7. Re:yay by Anonymous Coward · · Score: 0

      You really showed him, anonymous commenter. Everyone is in awe of how daring and controversial you are.

    8. Re: yay by Anonymous Coward · · Score: 0

      Don't forget the dick shots

    9. Re:yay by Anonymous Coward · · Score: 0

      For even more fun, make sure to print with NinjaFlex 3D filament.

  3. Stereoscopic 3D's latest revival has been and gone by Anonymous Coward · · Score: 1

    No one cares. Come back in 20 years for another 3D cycle.

  4. Image quality by LinuxIsGarbage · · Score: 1, Informative

    Too bad the image quality in "tablets and laptops, and perhaps even our smartphones" is dreadful compared to even pretty basic point and shoot. Optical zoom, low light performance, time to focus, time from power off (or sleep) to on and recording.

    1. Re:Image quality by Anonymous Coward · · Score: 1

      Too bad no one cares vs convenience.

    2. Re:Image quality by wonkey_monkey · · Score: 1

      You heard the man. 2D is boring.

      This is why no-one, anywhere, is making 2D films any more.

      --
      systemd is Roko's Basilisk.
    3. Re:Image quality by JaredOfEuropa · · Score: 4, Insightful

      I think it's nothing short of amazing how far tablet / phone cameras have come in terms of picture quality, given the crappy lens and tiny sensor. Zoom, low light performance and a halfway decent flash are the obvious things missing from those cameras, but pictures taken in good light conditions actually look very good. Good enough to enlarge and print, and good enough for most people to be unable to tell that the photo was taken with a phone rather than a proper camera.

      And nothing beats the camera you have on you.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    4. Re:Image quality by Anonymous Coward · · Score: 0

      "and good enough for most people to be unable to tell that the photo was taken with a phone rather than a proper camera"

      That's because most people don't know how to properly use either.

    5. Re:Image quality by javilon · · Score: 2

      I think the point here is that with 3D comes the ability to better understand the images. Don't think about producing content. Think about gathering information from the environment. A phone or tablet will always know where it is, even if GPS doesn't work, just by processing the input from its camera (see Google's project Tango). And eventually will understand what the objects it sees are. Think robotics, enhanced reality and many more applications...

      For those applications image quality is not relevant.

      --


      When his defense asked, "Which computer has Jon Johansen trespassed upon?" the answer was: "His own."
    6. Re:Image quality by JanneM · · Score: 2

      Think passive near-field 3D-sensors, not holiday snapshots. User position, gestures, navigation, that sort of thing. Kinect-like functions everywhere. Fire phone, but with actual uses.

      You could do a lot of subtle UI improvements if you can localize the users in space around the device for instance; you could figure out who is speaking and if they're turned toward the device. No more "Yo, googly Siri-man, what's mein wiener kapiche?"-keywords, as the device can figure out if you're addressing it or not.

      --
      Trust the Computer. The Computer is your friend.
    7. Re:Image quality by BarbaraHudson · · Score: 1

      I don't need my phone to know what objects it's looking at by analyzing 3d photos. This can more easily be done right now for many uses just with existing bar codes and qr codes (visually handicapped people looking for a product).

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    8. Re:Image quality by javilon · · Score: 1

      Well, in my mind a bit more intelligence in the phones is better than painting the world with qr codes.

      --


      When his defense asked, "Which computer has Jon Johansen trespassed upon?" the answer was: "His own."
    9. Re:Image quality by Anonymous Coward · · Score: 0

      Don't bother trying to reason with him. He thinks we can't see the forest through the trees. I say he's not close enough to what's going on in machine learning/opencv to appreciate the promise the future holds. I'm killing time right now pushing opencv to my Jetson TK1 I got for Christmas. It doesn't bother me that people like him don't "get it". They'll be playing catchup when the job market shifts again.

    10. Re:Image quality by BarbaraHudson · · Score: 1

      Why would you need to "paint the world with qr codes?" Your phone simply does not need to extract information about its' environment from an image. If it needed to, we'd already be doing that today with 2d technology.

      How about a navigation system for the blind that can tell the difference between a red light and a green light? What blind person is going to walk around holding their phone in front of them all the time (and killing the battery)? And you could do this in 2d anyway, and you'd also be better of either with a specialty device of a guide dog.

      Or being able to pick your kid out of a crowd? 2d does that just fine.

      Or picking someone out of a crowd in an airport? Again, 2d does that just fine.

      Or finding your car in a parking lot? Unless it can see the license plate, it's not ever going to be dependable, since in a large enough parking lot you'll run into the same make, model, color and year once in a while (true story - unlocked and got into my car, couldn't figure out why the seat wasn't in its usual place, looked around inside - wasn't my car. Mine was a couple of spots over. 3d wouldn't have made a difference, since we only have plates in the rear).

      Sticking a 3d camera in a phone is a really really dumb "solution" looking for a problem.

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    11. Re:Image quality by BarbaraHudson · · Score: 1

      Don't bother trying to reason with him. He thinks we can't see the forest through the trees. I say he's not close enough to what's going on in machine learning/opencv to appreciate the promise the future holds. I'm killing time right now pushing opencv to my Jetson TK1 I got for Christmas. It doesn't bother me that people like him don't "get it". They'll be playing catchup when the job market shifts again.

      Oh, I get it - but there's no real use for a 3d camera in a smartphone, even putting aside the power consumption (your kit takes ~10 watts). The average smartphone would run for maybe 10-15 minutes, and get seriously hot.

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    12. Re:Image quality by Rei · · Score: 1

      Most of this "3d" is just stupid stereoscopy. It's useless except for appearances. Unless your camera is building a 3d *model*, it's just a bit of eye candy - and most commonly, eye candy that requires special glasses or crossed eyes.

      --
      It's times like this I wish I had a friend named 'The Professor'.
    13. Re:Image quality by jythie · · Score: 1

      On the other hand, if the tech becomes practical we might start seeing more of it in dedicated or multimedia camera. And with still photography, it is hard to go wrong with having more data to play with in post production.

    14. Re:Image quality by Anonymous Coward · · Score: 0

      ... given the crappy lens and tiny sensor ...

      It doesn't take much complexity in any scene for a phone-camera to produce poor colour, poor balance, and graininess.

      ... nothing beats the camera you have on you.

      True. But if one is spending time taking photos, buy a dedicated camera, even a cheap one, and do it better and faster than a phone-camera. With the plethora of personal gadgets people own these days, most people have a handbag/briefcase/manbag to keep their stuff nearby and portable.

    15. Re:Image quality by rnturn · · Score: 1

      Bah! With a phone camera, it's not point-n-shoot but point-n-pray. In the time it takes the camera in my phone to let me get the zoom set to what I want and then focus on the subject, my point-n-shoot camera has been powered on and has already let me take several shots that are, you know, actually in focus. Especially if I'm indoors. I'm not a big user of flash unless I can adjust the output -- most camera's flash units are too "hot" (IMHO) and overexpose the subjects -- and I've yet to see a phone camera with that feature. My phone's camera is all but useless for taking sharp photos unless the subject is lit by the noon day sun and then it's nearly impossible to see the subject on the screen with all the ambient light. The resulting photos look in-focus on the camera but when I view them on my computer I'm often left wondering "what the heck were you focusing on?". Nothing looks really sharply in-focus. By-product of the crummy optics, probably.

      If I know I'm going some place where I'll likely want to take good photos I'll take my DSLR. If the locale isn't exactly camera friendly, I'll slip the point-n-shoot into my pocket. As an absolute last resort I'll use the phone's camera but I find its photos barely passable.

      You're right about it being about having the camera on you. Back in the film days, folks would often keep a smallish 35mm with them at all times. Far easier to whip out that little Rollei than dragging the big Nikon or Canon out of the camera bag in the back seat.

      --
      CUR ALLOC 20195.....5804M
    16. Re:Image quality by Anonymous Coward · · Score: 0

      The devices the article mentions ARE for building 3D models. Stereoscopy is not involved.

      The stupid article failed to mention that the Kinect 2 and Realsense sensors are time of flight cameras. That's what's new & interesting about them.

    17. Re:Image quality by Anonymous Coward · · Score: 0

      Oh, I get it - but there's no real use for a 3d camera in a smartphone, even putting aside the power consumption (your kit takes ~10 watts). The average smartphone would run for maybe 10-15 minutes, and get seriously hot.

      Is that so?
      http://blogs.nvidia.com/blog/2014/06/05/project-tango-tegra-tk1/
      http://www.notebookcheck.net/Nvidia-Shield-Tablet-with-Tegra-K1-Review.125892.0.html
      http://www.google.com/nexus/9/

      If you have 15 minutes of battery capacity at peak discharge rate, then that's pretty much a full days charge on idle.

    18. Re:Image quality by Anonymous Coward · · Score: 0

      Tell that to real estate agents in 10 years...

    19. Re:Image quality by BarbaraHudson · · Score: 1

      Game developers could, for example, use it to paint a 3D virtual battlefield in your living room. Or create large scale virtual and augmented reality experiences. Real estate companies could build interactive, 360-degree “fly-through” tours. Interior designers could scan a client’s home and test design ideas, such as moving walls or inserting furniture. Retailers can guide the user to specific places or products

      We already have better solutions for 3d virtual battlefields. real estate companies already do video walk-throughs of property. Interior designers? Obviously they haven't met any. Retailers guiding user to specific products? Many stores already have that.

      Your second link? Nothing whatsoever to do with 3d vision - only one camera front and one camera back.

      Your third one? Same thing.

      Running the 3d dev kit takes 10 watts. People who might buy this expect to use it more than 2 minutes a day (why 2 minutes? Because the higher the discharge rate, the lower the time the battery will supply current. A 10 watt drain is way beyond what today's smartphone batteries are expected to deliver. You'd be replacing the battery with a new one pretty often, too. 3d in a smartphone is a dud.

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    20. Re:Image quality by BarbaraHudson · · Score: 1

      Tell that to real estate agents in 10 years...

      Will real estate agents even exist in 10 years? Companies that specialize in letting they seller sell directly to the buyer and taking much less $$$ while helping with the paper work and promotion are growing like crazy. Here they're the #1 way to sell a property, and the #1 company doing this is #1 in sales. They alone increased by 7%, while the rest of the industry declined by 8%. People like the idea of not paying a sales commission.

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    21. Re:Image quality by Anonymous Coward · · Score: 0

      Guess what!

      It's not stereoscopy. It's direct depth-sensing per pixel (for relatively few pixels, but still), which will allow your camera to build a 3D model as it goes.

      So congratulations! Now you know what the article was talking about, and it's a thing you seem to want, and you didn't even have to read the article!

  5. Does Anyone Actually Want it? by tomxor · · Score: 3, Interesting

    Yes it could be done and made cheaply... if it's something that consumers actually want, beyond a gimmicky "My phone has it" selling point.

    Maybe i'm just not consumer enough, but i don't really want my photos or video to be 3D, in the same way that film looks better at 24FPS and games look better at >60FPS.

    I think high frame rates and depth perception are along the same lines as far as application goes, they bring ultra realism. For things like games, simulations etc that's great. But for many forms of media it seems that lack of realism and it's artistic capacity are somehow entwined, adding ultra realism seems to destroy that. Granted - selfies are tenuously artistic so perhaps this will make it into phones.

    1. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 1

      Yes it could be done and made cheaply... if it's something that consumers actually want, beyond a gimmicky "My phone has it" selling point.

      From annoying ringtones to the SOS flashlight mode, name 10 features you asked for in your current smartphone.

      I rest my case.

      I'd say you're hardly much of a consumer at all if you haven't noticed that you're going to get features like this shoved up your ass whether you want them or not.

    2. Re:Does Anyone Actually Want it? by JaredOfEuropa · · Score: 1

      This is not really about making 3d photos. 3D cameras have a wider application in areas like object recognition or augmented reality.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    3. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      No i'm not a consumer by most definitions, there is very little unwanted crap anyone could flog to me, and i don't have a smart phone because i dislike the distraction.

      However i don't need to be one to see that manipulating smartphone manufacturers into including 3D cameras and disinterest in the consumers that use them would just hurt this technology.

    4. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      Don't have a smart phone? You're hardly a person then. You're like a fucking muggle oblivious to a giant "Quidditch" match going on above your head.

    5. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      wouldn't you like your 3D top-of-display camera watch your head, gaze and eyes, so that the Desktop GUI responds to you. Lean your head to the left to look behind windows, etc... When I look in the corner at the clock, i'd like it to grow and show me more info, or menus open....
      If my eyes are focusing for a long time within a single text box - it could grow in size, or if it sees my eyes flitting between two locations, they move to a a more comfortable position for comparison.

      I think there are exciting times ahead.

    6. Re:Does Anyone Actually Want it? by jythie · · Score: 1

      Either that or someone relaxing on the green below with a beer, waiting for the quidditch players to have an accident. Smartphones and the cloud are kinda like the luddite's nascar, it can be really fun to watch the crashes even if you have no desire to participate.

    7. Re:Does Anyone Actually Want it? by Bite+The+Pillow · · Score: 1

      Outside of a C-suite executive meeting, no one cares about the answer to your question other than other people who somehow dislike the technology and don't particularly want to see it.

      The only people who need to be concerned are the producers of the product. That's literally their concern and no one else's

      If nothing else, it will be a two-quarter spike in profits to report, and the related technologies may work they way into other applications.

      Or another way to look at it: the people behind this project want it so yes, people apparently do.

      You also misunderstood the point of this. "Intel is trying to one-up Microsoft by building Kinect-like 3D sensors that are small and cheap enough to integrate into mobile devices. Intel announced the technology, dubbed RealSense, last year. And it has been aggressively promoting it at CES this week."

      Here's the original title: "3D cameras are about to go mainstream. Here's why that's a big deal." We missed the whole last half of it in the summary.

    8. Re:Does Anyone Actually Want it? by Solandri · · Score: 3, Interesting

      Yes you want it. There are two things the humungous DSLR lenses give you: More light so you can capture images in dark situations with less noise. And shallow depth of field.

      We''re finally reaching the point I predicted in the early 1990s when the first digital cameras with reduced sensor size came out. That spawned endless debates about what exactly the sensor size did to the depth of field. It turns out when you reduce sensor size, you increase depth of field. This results in photos that look like they were shot with a point and shoot modern digital cameras - everything in the photo is in sharp focus. This happens in the 35mm point and shoot because the lens has a small aperture (ratio of lens diameter to focal length). In digital cameras it happens because they use a tiny fingernail-sized sensor.

      To generate creative effects like isolating the subject of a photo from the foreground and background using focus, you need a DSLR with a large lens and large sensor. Would the photo of the Afghan Girl been so striking if the dirty wall of the refugee camp behind her had been in sharp focus?

      You can simulate shallow depth of field in software by blurring portions of the photo. But this is usually just a guess based on location in the photo. e.g. Blur the bottom and top third, leave the middle third in focus. It ends up looking rather fake, which is bad unless fake is the effect you're trying to achieve. (That last one's a real scene, it just looks like a miniature because shallow depth of field is also characteristic of photographic miniatures. Your brain has seen it so often that it associates extreme shallow depth of field with miniatures.)

      With a sensor which also captures 3D depth info, the sensor and lens size limitation is gone. You can perfectly blur the image in software to simulate any depth of field, from shallow, to deep. Even effects not possible with optical lenses, like non-linear depth of field, are possible. The only remaining reason to lug around huge DSLR lenses is for low-light photography with little noise.

    9. Re:Does Anyone Actually Want it? by jbengt · · Score: 1

      If my eyes are focusing for a long time within a single text box - it could grow in size, or if it sees my eyes flitting between two locations, they move to a a more comfortable position for comparison.

      That would be so damn annoying.

    10. Re: Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      I'm tired of people claiming that film looks better at 24fps. I've seen a few movies in both standard and high frame rate and the high frame rate one looks far smoother. Especially during panning shots.

    11. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      ... don't really want my photos or video to be 3D ...

      To paraphrase Bruce Willis, some things look better in 3D. Did anyone actually see that episode of 'Moonlighting'? This was the start of not giving the 3D version to syndicated networks.

      Speaking of looking better, why hasn't 3D porn become popular? I mean if the Chinese can be the first to make 3D porn, it can't be expensive or difficult.

    12. Re:Does Anyone Actually Want it? by WhirledOne · · Score: 1

      There's nothing new about 3D cameras. Back in the 1980's I used to shoot Kodachrome in an old 50's-era Kodak Stereo camera. Lots of fun, and it taught me new ways of looking at photographic subjects and composition. I've got some shots from that camera that would make little sense in 2D but are intriguing when viewed in 3D.
      I've owned a Fuji 3D digital camera for perhaps 6 years now, and Fuji has yet to come up with a successor model, since apparently it sold so poorly (mine was a store demo unit that kept getting further and further discounted because nobody even wanted it then!) When I use that camera in public, people sometimes get curious and ask me about it. When I show them images from it on the camera's display (it's got a lenticular 'lens' on it so it provides 3D viewing without glasses), everyone I've encountered has been impressed (if not amazed). I think I could have sold a dozen of those cameras on the spot if I had them to sell.
      It's better than the old film stereo cameras in that not only can you see the results instantaneously, but it even has a sort of variable parallax, which gives it a much wider range of "usable" focus (film stereo cameras will give you a "headache 3D" effect if you include visual elements that are too close to the camera.) You can even shoot HD 3D video on it, which is pretty nifty when viewed on a 3D monitor or TV.
      Anyway, don't knock it 'till you've tried it!

    13. Re:Does Anyone Actually Want it? by Kremmy · · Score: 1

      Perhaps not right this moment, but I think the consumer will want it soon. You can do reasonable stereo viewing on almost any smartphone by using a Google Cardboard type setup. A few have their own manufactured enclosures for it, like the Galaxy Note4 with GearVR or the iPhone4 with the Hasbro My3D. The content for them is a little sparse, but the entire concept is still in infancy. Lots of us grew up with the ViewMaster and I don't think it's going to be long before we start enjoying a true advancement of that age-old technology. The wild west had stereoscopic viewers using the same optical trick, we have programmable screens being mounted into boxes that strap to your head.

      I'm excited.

    14. Re:Does Anyone Actually Want it? by Anonymous Coward · · Score: 0

      Who says it's for you? This is the evolution of the robotic eye...

      - Skynet

  6. slashvertisment by Anonymous Coward · · Score: 0

    another slashvertisment for a dud
    just about nobody cares about 3D, except the stupid TV makers

  7. All TV is 3D in your brain by Anonymous Coward · · Score: 2, Interesting

    The camera isn't the problem, its the viewer.

    You capture 3D content, you play it into the brain via a 3D TV and the brain interprets it as 3D scene. When you replay 2D TV images, the brain ALSO interprets it as a 3D scene. When a train drives towards you in a 2D scene, your brain is telling you this is a train coming at you in 3D. Adding some depth changes the path to the brain, but the thing in the brain is still a 3D train.

    I noticed when I got my 3D TV, the effect would work for a while and once I got into the movie I would forget I was watching a 3D movie. Switching to 2D did not diminish the movies depth. It did not suddenly feel shallow.

    So 3D doesn't add anything.

    1. Re: All TV is 3D in your brain by Anonymous Coward · · Score: 0

      Phone posting so too lazy to log in, but that's basically my experience with the 3DS. You turn on the 3D at first, and it's so cool! Then in 30 minutes the need to keep the screen at the right angle for the 3D effect gets annoying so you turn the 3D off. Then you realize the 3D really didn't add anything and you just leave it off because it makes the screen easier to see.

      Every once and a while I'll accidentally hit the 3D switch back on and realize that, no, the 3D still doesn't really add anything, and push it back to the 2D position.

    2. Re: All TV is 3D in your brain by Anonymous Coward · · Score: 0

      For me it's the reverse, especially if a game implements it well. I turn the 3D on, be amazed by how well it actually works. Then after the novelty wears off after a considerable time, I turn it off for a bit, only to turn it back on after realizing how boring the image looks in 2D, only to be amazed all over again and wondering why I turned it off in the first place.

      You really need to have the right software, though. Like Bravely Default. After a while with that game, everything else on regular game systems just starts to feel very flat.

      I sincerely hope Nintendo's next handheld will retain the 3D screen.

    3. Re:All TV is 3D in your brain by Casualposter · · Score: 1

      The 3D technology doesn't work very well with eye glasses either. Lots and lots of people can't see very well or well enough to enjoy a movie without their current glasses. Add those clunky glasses on top of current set and the whole experience sucks, not to mention it gives a lot of people a headache.

      The whole point that we process visuals in 3D. No need for extra 3D.

      Unfortunately, the visual processing software to recognize objects is not a good as a toddler so it's pretty darn useless, and why do I need my phone to recognize something? I've already seen it, processed it, and recognized it. Oh! Yeah! It might be good for that "what kind of bug is that?" that happens every decade or so - but you can already do that in 2D photos. Not much of a feature, really.

      Better batteries would be useful.

      --
      Creative Spelling Copyright (2002). May use without Persimmons
    4. Re: All TV is 3D in your brain by Blaskowicz · · Score: 1

      In fact a new revision of the 3DS is being launched with a camera that's looking at you so it knows where your eyes are, and the screen stereoscopic system is oriented towards them.
      A few more buttons, whatever features, rumoured CPU increase but Nintendo is just secretive about the hardware since at least the wii U.

    5. Re:All TV is 3D in your brain by Blaskowicz · · Score: 1

      I'd be curious to try 2D glasses if someone has ever made them. By that I mean have the same polarisation for both eyes so you throw out one of the two images and look at the other one.

  8. Only half of what's needed by Rashdot · · Score: 2

    Camera's are only half of what's needed to make them successful. You also need 3D screens without the need for special glasses.

    --
    This is not the sig you're looking for.
    1. Re:Only half of what's needed by reve_etrange · · Score: 1

      There are already autostereoscopic displays. My phone has one (and a "3D camera," aka two cameras). They actually work fairly well but have a highly restricted viewing angle.

      --
      .: Semper Absurda :.
    2. Re:Only half of what's needed by Casualposter · · Score: 1

      The limited viewing angle, which, like progressive bifocal lenses, makes the whole thing rather useless.

      --
      Creative Spelling Copyright (2002). May use without Persimmons
    3. Re:Only half of what's needed by Anonymous Coward · · Score: 0

      The limited viewing angle, which, like progressive bifocal lenses, makes the whole thing rather useless.

      Not really, in something like a phone you automatically move it to the sweet spot (sharing the screen with a friend is different, though). My OLD phone from 2011 or so has a 3D camera (two cameras) and a Nintendo 3DS style screen. There wasn't really a successor to those guys for the latest 'round though..

    4. Re:Only half of what's needed by reve_etrange · · Score: 1

      in something like a phone you automatically move it to the sweet spot

      That's definitely true - for a phone. The parallax barrier approach clearly wouldn't work as well for e.g. television, but there are other forms of autostereoscopy.

      --
      .: Semper Absurda :.
  9. Real 3D or by rossdee · · Score: 1

    do you have to wear silly glasses

    Remember the old Viewmaster slides from 45 or mor years ago?

    1. Re:Real 3D or by Deadstick · · Score: 1

      More like 75, and they're still around.

    2. Re:Real 3D or by retroworks · · Score: 1

      That's the key question. 3D television and movies does not appear to be more than a gimmick, and if this is based on the same queasy and uncomfortable technology, no thanks.

      --
      Gently reply
    3. Re:Real 3D or by BarbaraHudson · · Score: 1

      More like 75, and they're still around.

      And kids aren't asking for them. Parents buy them for their kids because of the "Gee, I had one of these" nostalgia. They forget how boring they were after half an hour.

      We've had 3d comic books, 3d tv, 3d computer displays, and who knows how much other "gimmicky crap." Nobody wants it. What's interesting is that sound, on the other hand, we DO want more than mono. Look at the popularity of 5.1 and 7.1 sound systems - they make a real difference watching a movie.

      --
      "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
    4. Re:Real 3D or by scarboni888 · · Score: 1

      Hello pot, meet kettle. Unbelievable.

    5. Re:Real 3D or by Anonymous Coward · · Score: 0

      Or BarbaraHudson got a dose of her own ac trolling medicine. Reverse Psychology. Turnabout's fair play. Rightfully so from the link it led to here http://slashdot.org/comments.p... showing barbarahudson ac trolling and impersonating apk.

    6. Re:Real 3D or by Blaskowicz · · Score: 1

      Too bad some people buy "computer grade" 5.1 systems (to be plugged on a computer admittedly) which then sucks as much as the 2.1 stuff : (bad and punchy) lows, highs and no mediums. That was an Altec Lansing kit.
      I've heard sound coming out of very recent low end TVs too : it is as weak and narrow as sound coming out of a smartphone.

      I hope people would try a real stereo system (even if cheap), it's about like a real 5.1 system but without the 5.1 so obviously you don't get the whole experience, but you don't need a receiver and a subwoofer so it's a small fraction of the cost. You do get bass (not 40Hz bass), mediums and low-mediums though so you can actually hear the movie and music.

    7. Re:Real 3D or by Anonymous Coward · · Score: 0

      You aren't properly separating the input from the output.

      This is talking about taking images in such a way that depth is also recorded (I couldn't be sure if they were talking stereoscopic imaging or single imaging with depth determined by alternate means).

      You are complaining about the methods used to VIEW 3D images, which is a completely different problem.

  10. Home Automation by Anonymous Coward · · Score: 1

    I can't wait until these become cheaply available for home automation. I want lights that "know" what direction I am walking and automatically turn on ahead of me as I move from one part of the house to another. I want a thermostat that knows I am in the room, even when I'm sitting still just watching tv.

    1. Re:Home Automation by Anonymous Coward · · Score: 0

      And why do you think a 3D camera is needed for those things? Do you think there's a tiny person inside the home automation system looking at a video feed and suddenly going 'aha, there's a 3D HUMAN here, crank up the heat'?

  11. Better source would be helpful by Anonymous Coward · · Score: 0

    Vox is just a blog (rebranded Daily Kos). Why not post an article with real information instead of this clickbait?

  12. hologram projection by Anonymous Coward · · Score: 0

    Hopefully this will drive hologram displays and projections.... which than would lead to hologram tv's, video calling, etc

  13. Hype by Anonymous Coward · · Score: 0

    I hope 3D photography is every bit as successful as 3D TV was/is.

    But seriously, 3D photography will only be successful if it is a means to an end rather than something in and of itself. If 3D cameras make self-driving cars more feasible, then great. But if 3D photography gets hyped to consumers ("boring" 2D cameras and 3D in everyone's tablet, for examples of hype) like 3D TV did a few years ago, then that story has already been written.

  14. Been there done that by Anonymous Coward · · Score: 0

    I had a few cellphones and smartphones and even a tablet with 3D cameras, running Android. The fad has come and gone in Japan, I don't want to go through that again.

  15. won't matter for the 3D gripers by Anonymous Coward · · Score: 0

    A large portion of the population still gets headaches from 3d because of their lazy eyes. This is really not going to matter. And with simple lenses, 3d has been viable for mainstream use. But no one is interested.

  16. HTC EVO 3-D by crow · · Score: 2

    Remember the HTC EVO 3-D? It had a 3-D screen and took 3-D photos and movies. Remember how the revolutionary technology completely took over the market? No, it was pretty much ignored.

    I had the HTC EVO 4G which preceded it, and it was a pretty good phone for the day (though Sprint's 4G coverage was horrible--I used it once in the years I had it; too bad they didn't start out with LTE).

    3-D has always been a gimmick to attract consumers that has mostly failed. Hollywood is still trying it as a way to get people to have a different experience in the theater from home, but few people seem to care. TV manufacturers jumped on it, but they didn't sell. It's just not something people care about.

    1. Re:HTC EVO 3-D by reve_etrange · · Score: 1

      I'm still using that phone - at the time I bought it, it was Virgin Mobile's only "4G" phone. WiMAX hasn't been switched off yet, so I get to use it on the odd day I'm in Mountain View or one of the other very few places it ever worked.

      The 3D camera (aka two regular cameras) is nothing special, but the autostereoscopic display is pretty cool. Still a gimmick though.

      --
      .: Semper Absurda :.
    2. Re:HTC EVO 3-D by Anonymous Coward · · Score: 0

      Given history, all it needs to take off is to have Apple make a product using the tech

  17. Do not want by AndyMan! · · Score: 3, Interesting

    3D has been "The next big thing" for more than 150 years. Starting with crude Stereoscope viewers in the mid 1800's, a resurgence in the 70's with the first mass market 3D movies, an attempt at another resurgence in the 2000's, and a push by the industry for 3D TV's more recently. Each of these technologies has shown the exact same pattern - a bit of novelty when they're first introduced, then tiredness, and quickly - a clear consumer rejection.

    The amount of money tech companies have invested in 3D over the last century is staggering, and the consumer rejection has been consistent. I can't think of a better disconnect between producer and consumer.

    So here we are again. We're supposed to get excited over yet another 3D Next Big Thing. No thanks. Just like every example that's come before, I'm perfectly happy and even prefer the current state of my photography. I am an avid first-adopter, but I have absolutely no intention of ever adopting 3D photography.

    1. Re:Do not want by Chas · · Score: 1

      3D has been "The next big thing" for more than 150 years. Starting with crude Stereoscope viewers in the mid 1800's, a resurgence in the 70's with the first mass market 3D movies, an attempt at another resurgence in the 2000's, and a push by the industry for 3D TV's more recently. Each of these technologies has shown the exact same pattern - a bit of novelty when they're first introduced, then tiredness, and quickly - a clear consumer rejection.

      The amount of money tech companies have invested in 3D over the last century is staggering, and the consumer rejection has been consistent. I can't think of a better disconnect between producer and consumer.

      So here we are again. We're supposed to get excited over yet another 3D Next Big Thing. No thanks. Just like every example that's come before, I'm perfectly happy and even prefer the current state of my photography. I am an avid first-adopter, but I have absolutely no intention of ever adopting 3D photography.

      And you have pretty much summed up everything I was going to say (and probably in a more concise manner).

      I, frankly, don't understand this relentless desire to FORCE the consumer onto 3D.

      I mean, I could get kinda excited about a 3D holographic format. But you wouldn't be using that on a phone, tablet or laptop. And you wouldn't be using it as a primary interface for a desktop either. But, as an entertainment format I could see it being fun.

      But stereoscopic 3D on a flat surface is just a headache-inducing eyesore.

      --


      Chas - The one, the only.
      THANK GOD!!!
    2. Re:Do not want by ruir · · Score: 1

      Indeed. I remember all the brouhaha when cinemas were showing 3D movies, and even an old 3D movie was displayed on our national broadcasted channels. It was a MAJOR disappointment. A couple of years ago bought a small 3D TV for my bedroom. Numbers I have seen 3D movie? Two movies at all. One was horrible, and the other passable. I bought recently a TV for the living room, thanks goodness I did not worry about 3D.

    3. Re:Do not want by Anonymous Coward · · Score: 1

      Forget about 3D for media. The real gains will be cheap depth cameras for computer vision applications. There will be a sudden growth of 'learn sport X by directly matching theses movements', turn yourself into a digital rag-doll, put yourself in your video game, create 3D time-lapse models of your body to see how your grow and change over time, scan a room and put it in a video game, scan a room and digitally rearrange new furniture, virtually try on new clothing at home or at the retail store, smart mirrors, etc... and those are just the bullshit type apps. Cheaper depth cameras will do wonders for robotics and AR/VR software.

    4. Re:Do not want by Rei · · Score: 1

      Exactly *Real* 3d, not stereoscopy.

      I was fiddling a bit the other day with the NASA Ames Stereo Pipeline. Would be awesome if I could get it to work with series of screenshots from a moving smartphone as a cloud service. Wouldn't that make an awesome app, building *real* 3d scenes, and making the models available for export in a variety of formats and with direct-links for popular functions (editing apps, export to popular 3d printing services, etc)?

      --
      It's times like this I wish I had a friend named 'The Professor'.
    5. Re:Do not want by dinfinity · · Score: 1

      OTOH: I think a lot of people see affordable stereoscopic consumer VR as a serious market, at the very least for gamers. This time, '3D' may actually stick.

      Considering that most photos aren't shared face to face anymore, there might even be a reason to make '3D' photographs and movies.

    6. Re:Do not want by Ford+Prefect · · Score: 2

      Wouldn't that make an awesome app, building *real* 3d scenes, and making the models available for export in a variety of formats and with direct-links for popular functions (editing apps, export to popular 3d printing services, etc)?

      Look into photogrammetry software like the cloud-based 123D Catch and the defiantly offline Agisoft PhotoScan - they'll turn loads of conventional photos into arbitrary 3D models. The former is probably closest to your request!

      I've been playing around with the latter software recently - the required photography is pretty difficult to master, but it's a rather useful tool. Here's a geometry-only render of a statue I scanned as an example - there's a full texture map for the model as well, but this is showing off the frankly implausible levels of geometrical detail you can get from a physical object. (Excuse the noisy crevices - I was shooting hand-held at ~9am in the middle of winter on a cloudy day...) It's terrible at shiny objects (reflections confuse the hell out of it) and system requirements are pretty steep - it'll eat however many CPU and GPU cores you throw at it, and the more memory the better - but the results are well worth it.

      --
      Tedious Bloggy Stuff - hooray?
    7. Re:Do not want by Rei · · Score: 1

      Very very cool. Will definitely try it out. :)

      --
      It's times like this I wish I had a friend named 'The Professor'.
  18. Gopro 3D by Greyfox · · Score: 1
    Gopro has one if you're into that sort of thing. It's essentially just two gopros stuck together and synchronizing their video. That might work reasonably well if you don't mind dropping $800+ on Gopro equipment. That's tiny compared to what some A/V dudes spend, but our Gopros are much more likely to not come back from any given excursion. I've lost one already, in the air over a couple miles of farmer fields and golf courses.

    There are some projects underway to adapt Gopro and other cameras to record 360 degree video for Occulus Rift users. I'm keeping an eye on those as a way to fulfill my lifelong dream of making someone wearing a VR Headset vomit. Heh heh heh.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  19. Bad summary! No cookie! (3D Computer vision) by KitFox · · Score: 5, Informative

    This is definitely a case of picking the worst summary of the source article possible. When I looked at the /. summary, I immediately thought "3D is going out in movies and TV, and haven't we been there with the HTC Evo 3D?". Obviously a lot of other people did too.

    So I clicked on TFA. Ahhhhhhhh... Now it makes more sense! From TFA:

    We're used to our gadgets being passive objects. They respond to typed or tapped commands, but we don't expect them to be aware of their surroundings.

    ... As our devices have more and better sensors, they're going to be increasingly aware of the world around them, and will interact with the world and with us in more sophisticated ways.

    So other than the really gimmicky "personal drones that can take breathtaking aerial shots", this is primarily talking about computer vision, such as gesture recognition, local environment evaluation, etc.

    --

    @Whee

    1. Re:Bad summary! No cookie! (3D Computer vision) by spc59aust · · Score: 1

      The internet of things becomes vision enabled 24/7 The internet of things hears and listens to you 24/7 The internet of things becomes self aware at some point in time The internet of things decides biological machines faulty The internet of things decides to delete biological machines The internet of things looked out at it's newly built world and felt all was good. So began the age when machines cast of flesh and were made perfect..in the image of The Internet Of things.

  20. Because 3D TV did so well by Chewbacon · · Score: 1

    Can't find a home where people aren't wearing those uncomfortable glasses! You certainly can't find anything but the glasses-free 3D 4K curved LED TVs at the store. Yeah, I won't be buying one.

    --
    Chewbacon
    The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
  21. 3DS by CanEHdian · · Score: 1

    The Nintendo (New)3DS (LL/XL) has a 3D camera (and 3D viewscreen), so it's already been "out there" by the millions for years. It's just that the quality is bad. It would be great to have a camera that can take near-360 degree panoramas, 3D pictures and movies which you can view on your Oculus or other VR.

    --
    When the copyright term is "forever minus a day", live every day like it's the last.
    1. Re:3DS by Notabadguy · · Score: 1

      Yep. 3D stays off on my 3DS. Sales people and fanbois can holler that 3D is taking off but....it really isn't. Given a choice between 2D and 3D in a theater, I go with 2D every time.

  22. Not going to happen by excelsior_gr · · Score: 1

    No, they're not. But not only because 3D screens and purchasable 3D media need to become mainstream first, but because not even normal 2D video is "mainstream". Allow me to elaborate:

    If you're an amateur photographer with a camera, you have a multitude of free or low cost tools at your disposal (cameras/phones and software) that will make your photography suck appreciably less. Even if you're pretty serious about it and your photos are quite good, the average person that you show them to will swipe through your entire portfolio in a few seconds and move on. People take photography and photos for granted. Photographs nowadays are EVERYWHERE and people are just not going to invest time in looking at them. For good or bad, they just won't.

    The same is starting to happen with videos. Everybody carries a video-shooting camera with them nowadays, but the videos that are being shot with it are the equivalent to un-edited snapshots and they just suck. If you're lucky, your video snapshot will be of some journalistic value and a news outlet will buy it off you. But other than that, it's just crap. Making a good video without good equipment and without good software (pirated software doesn't count!) is a pain in the ass. There is also no low-cost video-editing software that is up to the task of making your video not suck, IMHO (I'm open to suggestions!).

    Adding to all this is the fact that videos just take time to watch. So, the proud owner of a video-capable DSLR or smartphone will pretty much be asking his/her friends to go through several minutes of shaky, badly-lit, unedited footage of some event that made them feel in a certain way, but took absolutely no pains to transfer that feeling to video. And now we get to watch this in 3D?! This must be a nightmare coming true! Look, home-videos are OK for what they are. They have had their place since the VHS days, but that's about it. Shooting them in 3D is not going to add to the experience. People will see your video in their Facebook news feed or whatever, click on it, watch the first 10 seconds and move on. Like photos, videos nowadays are also everywhere.

    And the worse thing is that you can't really make them suck less. The cheap video-recording devices are there. We now need cheap video-editing software to go with it that will target the mainstream crowd (I would kill for video-editing version of Lightroom, for example). We need to create a "middle-class" of video-shooters that will have a creative interest in looking at 3D capabilities. Once we have this and once this has become mainstream, we can discuss about adding the 3D functionality into the stew. Before that time, 3D is just fluff.

    1. Re:Not going to happen by Jerry+Atrick · · Score: 1

      In reality the majority of owners of todays cheap cameras aren't using them to entertain you or anyone else. We are actually just snapshotting our own memories and the raw unedited result will be good enough for it's job - triggering our memory. The mainstream you think need targeting don't care, aren't sharing tedious slide shows or very much of what they take.

      Good editing solutions solve a problem almost none of us has. 3D in casual photography similarly offers something few care about. To succeed it needs to have zero cost over just taking a crappy 2D snapshot.

    2. Re:Not going to happen by Anonymous Coward · · Score: 0

      You're ranting about a completely different kind of 3D there.

      The article is talking about time-of-flight cameras that can sense depth per pixel, which means they can be used as (somewhat crude) real-time 3D scanners.

      This means that a device as small as a cellphone can have some awareness of the shape of its surroundings or what it's pointed at. The applications for this technology are completely different to the usual applications for DSLRs & cellphone cameras.

      Some examples of the applications for depth-sensing cameras:
      - While furniture shopping, you'll be able to make quick 3D scans of furniture to see if it will fit into the 3D scan of your home.
      - While parking your car, you'll be able to have your dash-cam inform you that you're about to scrape the kerb.
      - While making a little Star-Wars-inspired movie with your nieces & nephews, you'll be able to skip the green-screen & rotoscoping and just matte out the backgrounds using the depth buffer.

  23. Real 3D, not stereo. by Anonymous Coward · · Score: 0

    Most people seem to confuse stereo (3D movies , 3D TV) with what the article really is about. Real 3D i.e. RGB+Z camera's like the kinect.

    Knee jerk reactions about 'gimmivky 3d movies don't really add anything to the discussion about a very interesting development.

    The kinect is a very cool device, though badly in need of a higher resolution and less microsoft lock-in.

  24. One interesting side-effect: 3D fakery is harder by QilessQi · · Score: 3, Interesting

    Photoshopping a single image can be done easily in ways that make the edits virtually undetectable, even for the casual home user. But an amateur attempting to edit two nearly-identical images (e.g., to modify body shapes, or skin tone, or to get rid of unwanted parts of the scene) would almost certainly leave behind inconsistencies that simple image analysis could detect.

    ...Today, that is.

    There will probably be a niche for home-use 3D Photoshop extensions that perform activities like airbrushing, texture duplication, etc. on two images simultaneously in a manner that always results in a clean combination of the two by effectively performing the edits in 3-space. Heck, such technology may already be in use in movie studios that are cranking out 3D movies with live actors that must be composited with generated scenes.

  25. Not 3D cameras by fyngyrz · · Score: 4, Informative

    TFA accurately describes using multiple 2D scene acquisitions in order to build a 3D model by trading time and resolution for position.

    TFA does not in any way describe "3D cameras."

    3D cameras would acquire a 3D representation of subject matter directly. Such cameras do exist; but they are not about to "go mainstream" in any meaningful or accurate sense of the term.

    Imagine a 12" cube with numbers on every face. Place a stereo (likely dual sensor / dual lens) camera in front of it, collinear with any one of the six axis. Acquire image. Now, tell me what number is on the face of the cube furthest from the camera.

    You can't? Of course you can't. Because you didn't acquire anything even close to 3D data on the object.

    Now place the same cube in front of a system that looks at it from, say, 32 directions on a plane parallel to the floor and acquire. Now you can tell me what is on the far side of the cube, because in this case, something somewhat closer to 3D data acquisition was actually performed (and can be used to immediately give you views at angles and distances of much finer granularity than 32.) It's still not actually 3D (what's on the bottom of the cube? The top? For that matter, what's inside it?) but even with the fairly reasonable limits of opacity, at least a system of this kind would be able to present you with the appropriate representation if it was informed that you had moved your viewpoint horizontally or circularly relative to the data's representation on the display device and on essentially the same viewing plane as the camera set.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re: Not 3D cameras by Anonymous Coward · · Score: 2, Insightful

      In a consumer video context, "3D" means "stereoptic", not "volumetric". I thought everyone realised that by now.

    2. Re:Not 3D cameras by Anonymous Coward · · Score: 0

      Whoa there - the article doesn't mention stereo 3D at all. It mentions Realsense and Kinect sensors, but it fails to mention how they work.

      Realsense is a time-of-flight camera, and so is the 2nd-generation Kinect sensor. Time-of-flight cameras can sense the depth at each pixel, and they work in an entirely different fashion than the stereo 3D we get at the movies. Time-of-flight cameras are real 3D cameras, and they are about to go mainstream. That's the whole point of the article... although somehow they failed to actually make the distinction clear enough for a techie reader to pick up on. Nobody mentioned anything like the kind of volumetric X-ray vision you're imagining, though, and I don't know how you even got that idea into your head.

      So naturally those depth cameras can't sense the depth of surfaces that are visually obscured, and no, they can't see the back of your cube - but couple them with accelerometers (for dead reckoning of position & orientation), colour cameras and machine vision algorithms (for refining that reckoning), and walk around the cube, and now you have enough data to make a 3D model - not just of the cube, but of the table it's sitting on and the room it's in, and in colour. The depth images' XY resolution is still pretty low (eg: 512x424 for the Kinect 2), and Z-axis accuracy leaves a little to be desired, but early adopters are already finding applications for it anyway, and chances are you'll actually own (and find a few uses for) such a device yourself in the next few years.

    3. Re: Not 3D cameras by fyngyrz · · Score: 2

      In a consumer video context, when actual 3D imaging becomes available, there is going to be considerable confusion due to this arbitrary and fundamentally inaccurate usage of the term "3D."

      I thought any geek would understand this by now. Stereo is not 3D. It isn't even "2 and 1/2 D" as some like to call it. It's stereo. No more, no less.

      --
      I've fallen off your lawn, and I can't get up.
    4. Re:Not 3D cameras by Anonymous Coward · · Score: 0

      Imagine a 12" cube with numbers on every face. Place a stereo (likely dual sensor / dual lens) camera in front of it, collinear with any one of the six axis. Acquire image. Now, tell me what number is on the face of the cube furthest from the camera.

      You can't? Of course you can't.

      Don't be too quick to jump to assumptions there cowboy.. check out this video and the answer my surprise you :

      http://www.cnet.com/uk/news/experimental-software-allows-3d-object-manipulation-in-2d-photos

    5. Re: Not 3D cameras by umafuckit · · Score: 1

      Yeah, but nobody else understands it. That's why we have "3D" movies not "stereo movies". Because people think stereo==sound system. TFA is a consumer article and it's using the term "3D" in a way that it's audience will understand. If we ever have 3D imaging for consumers (doubtful), it'll have some other name.

    6. Re:Not 3D cameras by stealth_finger · · Score: 1

      Imagine a 12" cube with numbers on every face. Place a stereo (likely dual sensor / dual lens) camera in front of it, collinear with any one of the six axis. Acquire image. Now, tell me what number is on the face of the cube furthest from the camera.

      You can't? Of course you can't. Because you didn't acquire anything even close to 3D data on the object.

      Of course you, could. Assuming it's a standard dice the opposite faces equal 7. So look at what face is closest, figure what number you need to make 7 and bingo. No need for 3D or any fancy schmancy image processing that gives you kind of but not really 3D.

      --
      Wanna buy a shirt?
      https://www.redbubble.com/people/stealthfinger/shop?asc=u
  26. If Vox is reporting it, it's probably wrong. by Marble68 · · Score: 1

    As much as I'd love 3D imagery everywhere, vox isn't a reliable source. As far as I can tell, their whole model is wild hyperbole to get exposure & eyeballs.

     

    --
    /me sips his coffee and ponders a new sig...
  27. Re:Article is about computer vision by Bite+The+Pillow · · Score: 1

    This article is about how computers see things, not people. Taking the expensive parts out of depth sensing and replacing them with a second camera, and processing the results instead of using expensive hardware. That's kind of a guess, reading into Intel's product announcements.

    Having a second camera for 3D dick pics will be a side effect, not the point.

  28. Mainstream for the second time, maybe by rbrander · · Score: 1

    I have a fun book called "3D Hollywood" with dual-photo pages by silent film great Harold Lloyd (contemporary of Chaplin). Lloyd was retired by the 50's, with a huge home, "Greenacres", in Hollywood. He was a buff for the then-popular 3D film cameras and the photos are of film sets, Hollywood parties, including those of a 3D photographers club that included other famed actors of the time, like Dick Powell, Ronald Colman, Edgar Bergen - father of Candace, whose teenage coming-out party was shot with 3D portraits. Lloyd also had several 3D photos of Marilyn Monroe who shot a scene by the pool at Greenacres.
    Then the fad went away, probably along with the 50's 3D movie fad, though Lloyd continued his hobby through the 60s. Now that 3D cameras are being made again, the purveyors are acting like it's the first time. But it really is the second.
    http://en.wikipedia.org/wiki/S...

    1. Re:Mainstream for the second time, maybe by Anonymous Coward · · Score: 0

      Nope, you've got the wrong kind of 3D there.

      This time around, it's this, and it really is new: http://en.wikipedia.org/wiki/Time-of-flight_camera

      'New' at the consumer level, anyway.

  29. BarbaraHudson what's this by Anonymous Coward · · Score: 0

    On you ac stalking/harassing/libeling http://slashdot.org/comments.p... & ate your words for? Downmod it: we see it & browse below -1. Downmod "hiding" = ineffectual & effete.

  30. Because 3D television... by rnturn · · Score: 1

    ... has been such a big hit?

    Next new thing on digital cameras: Curved Screens. Just you wait. They're gonna be huge. HUGE I tell ya.

    --
    CUR ALLOC 20195.....5804M
  31. Re:One interesting side-effect: 3D fakery is harde by Kjella · · Score: 1

    Photoshopping a single image can be done easily in ways that make the edits virtually undetectable, even for the casual home user. But an amateur attempting to edit two nearly-identical images (e.g., to modify body shapes, or skin tone, or to get rid of unwanted parts of the scene) would almost certainly leave behind inconsistencies that simple image analysis could detect. ...Today, that is.

    And probably tomorrow too since for the most part what they want is to look good on Facebook, not successfully forge forensic evidence.

    --
    Live today, because you never know what tomorrow brings
  32. Re:Stereoscopic 3D's latest revival has been and g by Anonymous Coward · · Score: 0

    No, this time it's not stereo, it's proper depth-sensing cameras.

    The Kinect 2 and Realsense devices use time-of-flight cameras to produce a depth image (albeit low-res) along with the RGB image.

    If you're at all familiar with graphics programming, think of it as a Z-buffer camera for your phone, drone or living room.

  33. BarbaraHudson what's this by Anonymous Coward · · Score: 0

    On you ac stalking/harassing/libeling http://slashdot.org/comments.p... & ate your words for it? Downmod? We see it & browse below -1. Downmod "hiding"'s ineffectual.

  34. more of the same by fyngyrz · · Score: 2

    the article doesn't mention stereo 3D at all

    I didn't say it did. TFA (and TFS) title is: " 3D cameras are about to go mainstream. "

    3D (X, Y and Z; or width, height, and depth) data is not acquired by these cameras. Therefore, these are not 3D cameras. Therefore 3D cameras are not "about to go mainstream."

    It mentions Realsense and Kinect sensors, but it fails to mention how they work.

    They work by acquiring stereo 2D data from a fixed viewing angle. That's two acquisitions from almost the same vantage point, which provides a static illusion of depth via capture of parallax. It does not actually contain depth information on a per-frame basis. They are not 3D cameras.

    So naturally those depth cameras can't sense the depth of surfaces that are visually obscured, and no, they can't see the back of your cube

    Yes, that's exactly what I said. :)

    but couple them with accelerometers (for dead reckoning of position & orientation), colour[sic] cameras and machine vision algorithms (for refining that reckoning), and walk around the cube

    You can do this with one 2D camera. However, in order to do this, the reconstructed frame rate goes from acceptable to pitiful -- No one is going to be interested in a playback of the Bar Mitzvah that proceeds at one frame per walk-around. A "3D camera" would capture 3D information. Just as an infrared camera captures infrared, a 2D camera captures 2D information, and an ultraviolet camera captures ultraviolet information. It is absurd to characterize a stereo camera pair as a "3D camera", even without considering the bewilderment that will ensue when they actually arrive due to the dimwitted hijacking of the term "3D" by marketing buffoons.

    "3D" is short for "three dimensions." That's what it means; that's what it's always meant; that's what it should mean. Suppose I sold you a "3D rendering system" that turned out to only let you specify X and Y co-ordinates for your objects. And when you complained, as you surely would, I tried to feed you a line about how "look, if you simply build, and then render, 2D models of the same object as it would appear from every possible viewing angle, and then display them one at a time, it's almost the same!" your next phone call would probably be to the better business bureau.

    chances are you'll actually own (and find a few uses for) such a device yourself in the next few years.

    I have owned a Kinect since just about day one. And I am well aware of its nature -- which is not 3D.

    The degree of disingenuous wool-pulling over the eyes here is on a level with someone selling you an RGB camera that only captures red and green channels. There's no possible justification for it. None. The resistance to the facts brought about by personal investment in the marketing claptrap is an amazing thing to see -- something that is essentially a particularly rabid form of confirmation bias, where victims of misinformation deny reality because they are unable to admit they've been hoodwinked -- it is one of the things to look for any time propaganda has been drilled into gullible consumers:

    o "Hey, bought a new car audio amp, I see!"
    x "Yes, it's a Pyle. It's 4000 watts!"
    o "No. Dude. It isn't 4000 watts. Someone at Pyle is laughing their head off at you right now."
    x "bitch, it says RIGHT HERE that it's 4000 watts!"
    o "Sigh."

    Essentially the same conversation:

    o "Hey, bought a new game motion controller accessory, I see!"
    x "Yes, it's a Kinect. It's a 3D motion controller!"

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:more of the same by Fr33z0r · · Score: 1

      They work by acquiring stereo 2D data from a fixed viewing angle. That's two acquisitions from almost the same vantage point, which provides a static illusion of depth via capture of parallax..

      By this line of reasoning, humans don't perceive depth.

    2. Re:more of the same by Anonymous Coward · · Score: 0

      Uh... you're still absolutely wrong. These are not stereo cameras, they're TIME OF FLIGHT cameras.

      The sensor sends out a pulse of light and shuts the gate behind it. Only some of the pulse has time to return to the sensor. The proportion of returning light (compared to the pulse sent out) gives a measurement of depth. Like a CCD, the depth sensor is actually an array with tens of thousands (if not hundreds of thousands) of depth-measuring pixels. That's a relatively new thing, and it's now in mass production. That is what the article is about.

      So if the 3D position of the camera is known, or just assumed to be the origin (ie: float3(0,0,0)), the X, Y and Z position of every point visible to the camera can be calculated easily, with reasonable accuracy, with quick & easy matrix math. This will have limited use for photography or videography, but tremendous implications for machine vision, because instead of having to figure out the layout of a room from stereo images, devices as small as a smartphone will be able to scan the room in realtime, like an electromagnetic version of a bat's sonar imaging.

      The 1st-gen Kinect's structured-light depth sensor was an intermediary step between stereo 3D and more direct methods of depth-sensing, but it isn't relevant here, because the 2nd-gen Kinect uses a time-of-flight camera instead, because it's far more accurate and requires next to no computing power.

      Your whole rant is based on the misconception that we're still talking about stereo 3D, as pertains to things 3D TV. Many other posters in this thread are scoffing because they've made the same assumption. How about you just read the bloody Wikipedia entry and stop making a fool of yourself?
      http://en.wikipedia.org/wiki/Time-of-flight_camera

  35. Boobs by fyngyrz · · Score: 2

    Still, selfies of boobs. I think you made a couple of good points. Roundly.

    --
    I've fallen off your lawn, and I can't get up.
  36. Re:Stereoscopic 3D's latest revival has been and g by fyngyrz · · Score: 1

    The Kinect 2 and Realsense devices use time-of-flight cameras to produce a depth image (albeit low-res) along with the RGB image.

    The image is not 3D. Were it rendered back using all the data captured, and given that the data was of adequate resolution to be useful in image reproduction, you would not see a 3D result. You would see a result strictly silhouetted from the shooting POV. All information is acquired from a single perspective.

    If you're at all familiar with graphics programming, think of it as a Z-buffer camera for your phone, drone or living room.

    Even that is going too far. The information that is used to prepare a z-buffer is a full set of 3D data. The z-buffer is generated relative to the user's POV, and can change at any time along with the user's POV, thus being able to reconstruct a scene from every/any angle. That is not true of data from a TOF camera, which cannot be used to reconstruct the scene at all beyond a fixed POV.

    The difference comes about because with a classic z-buffer in the output path of a 3D rendering system, the data is 3D on input and the z-buffer serves to filter for any desired POV, taking any arbitrary and variable viewing angle into account. It is a mechanism that is used to produce either mono or stereo data in order to convert any portion of the scene to a human-eye compatible view, either mono or stereo, and when coded for stereo, produces image pairs complete with parallax information as well. When data is supplied from one POV that includes z-depth, that information cannot be used to reproduce the scene in 3D because it contains very little information about it -- it's not actually 3D. It might be more accurately described as stereovision+LIDAR. Basically what it boils down to is, if you have 3D data, a z-buffer can be (and is) used to get you a view from any angle. If you capture the data through a virtual z-buffer (only Z data from one POV), then the scene cannot be used to get you a view from any angle. They do not provide the same functionality, and it is misleading to imply they do.

    Acquisition of real-world 3D scene data requires capture from all angles simultaneously. Just as generation of a z-buffer requires full 3D data on every object in the scene in order to produce a result. You could not, for instance, produce a 3D hologram from what you have acquired as a result of stereo+LIDAR. You could from the data that is going into a Z-buffer, though.

    --
    I've fallen off your lawn, and I can't get up.
  37. ToF sensors are not stereoscopic by Anonymous Coward · · Score: 0

    Amazing! Even though someone explained to you that Kinect is a ToF camera, you still argue it's stereoscopic. Please, check your facts. Otherwise you look like a bloviating blowhard.

  38. Quick run to the patent office... by Anonymous Coward · · Score: 0

    With the new Note phone you can clip it into the oculus frame.
    How about 2 cameras on the rear of the phone at the right position so that you can do augmented reality.
    Also you wouldn't need to remove your headset!

    Posting from linux.conf.au conference from phone so a bit curt.

  39. HDR is gamebreaking by UpnAtom · · Score: 1

    I'm surprised people don't talk more about this. At least as worthy as 3D... and I love 3D.

    It brings out far more detail, depth, dynamism and a lot of other Ds. Most importantly, it takes pictures that look more like how we see things.

    Why don't pocket cameras have this?

    Now it's occurred to me before that 3D ie two lenses can help with HDR and the software should be able to figure out both HDR and 3D from one lens doing short (dark) exposure and the other lens doing long (light) exposure.

    The biggest flaws of phone cameras for me are lack of zoom and lack of image stabilisation. With the latter, there's no point having massive resolution because 80% of it will be camera shake.

    And nothing beats the camera you have on you.

    That's very true.

  40. '3d' picutres look LESS real by johncandale · · Score: 1

    The 3d photo club at the local Art school is just as boring as ever. The focal point is annoying. 3d pictures and movies tend to be less immersive due to the fact that part of the screen is always out of focus. 2d shows let you forget you are looking at a screen. 3d shows always remind you of it. As long as we are still using 2d screens, 3d is a long ways from being mainstream.
    Also more feature creep. How bout making a cheaper phone or one with better battery life?

  41. Screw 3D, what I want is HDR & 100% gamut by Kazoo+the+Clown · · Score: 1

    Until we get better HDR and color gamut that exceeds the RGB limits we've been all too used to since color began, 3D is pretty boring, we've had that sort of thing for about a century. It's been done (better than RGB at least), there are 6-color monitors and projectors, and presumably cameras that have been prototyped (I've seen the results, and it can be jaw-dropping), but we need them to go mainstream.

  42. BarbaraHudson: "Eat your words" by Anonymous Coward · · Score: 0

    "I tore apart your stupid hosts file crapola." - by BarbaraHudson (3785311) on Tuesday August 19, 2014 @10:46AM (#47703255)

    Where? You RAN from trying recently -> http://slashdot.org/comments.p... & you're FAIRLY given the opportunity to make good on those words of yours - you downmodded (via your many sockpuppets) & ran, lol, after your wise-ass comment on hosts here JUST before that challenge -> http://tech.slashdot.org/comme... quoted next below:

    ---

    "scans multiple forums repeatedly to troll his crappy HOSTS file " - by BarbaraHudson (3785311) on Sunday January 04, 2015 @11:58AM (#48730581) from http://tech.slashdot.org/comme...

    I only post on them where they apply (or confronting naysayers like you). Prove otherwise!

    (Oh, that's right - you're NOT BIG ON PROOF, are you? See below next...)

    ---

    "His only "legend in his own mind" was that he claimed that "his" hosts file could completely secure a windows computer. " - by tomhudson (43916) on Saturday February 12, @11:19AM (#35186644)

    Where did I even *once* claim hosts completely secure a computer?

    Putting words in my mouth I never stated != truth, or a good argument on YOUR part. You RAN from that too!

    ---

    "Who has independently vetted it?" - by BarbaraHudson (3785311) on Tuesday August 19, 2014 @10:46AM (#47703255)

    You tried to say it's malware/spyware too - guess what:

    Answer = The BEST in the security antimalware & antispyware business currently, http://www.av-test.org/en/news... per that VERY recent test's results, who also host & RECOMMEND my program for hosts, is who -> http://hosts-file.net/?s=Downl... (Malwarebytes' hpHosts)

    * You've done better? No... lol!

    APK

    P.S.=> You fail: "Eat your words, Forrest" & you told others to stalk/harass me by ac posts as YOU YOURSELF do, unceasingly, for years http://slashdot.org/comments.p...

    ... apk

  43. BarbaraHudson's b.s. answer... apk by Anonymous Coward · · Score: 0

    BarbaraHudson stalks me by ac posts & quoted in her words http://slashdot.org/comments.p... & her "points" vs. hosts = b.s. (in a 'journal' - not publicly since he/she KNOWS they're bullshit) are:

    "We don't need to use a hosts file to block ads (adblock does it better)" - by BarbaraHudson (3785311) on Sunday September 21, 2014 @02:09PM

    FROM-> http://slashdot.org/comments.p...

    To THAT b.s. I point out how NOT BETTER it is, tearing up 4++gb of RAM & flooring CPU too -> https://blog.mozilla.org/nneth...

    +

    By default (since advertisers KNOW most folks using "Almost ALL Ads Blocked" won't change that) adblock's PAID OFF NOT TO DO ITS JOB FULLY -> http://techcrunch.com/2013/07/...

    ClarityRay's also DESTROYING AdBlock but it's NOT ABLE TO DO THAT to custom hosts files.

    Barb's *trying* to tell us that Adblock's vastly inferior in abilities + chews up resources LIKE MAD is "superior" to hosts that do all of what adblock does, and FAR more - with less? Please... lol!

    * I'm confronting Barb directly (despite his/her constant trollings of myself often behind my back like now from his/her, that I do *NOT* start 1st, until Barb pulls crap on me like usual: That's all!) for closure of this publicly so "it" can "eat his/her words" in front of us all!

    APK

    P.S.=> Facts above vs. BarbaraHudson's fictions & the FACT BarbaraHudson CANNOT DISPROVE that hosts do more w/ LESS, & far, Far, FAR MORE for added speed, security, reliability, + even anonymity (to an extent) vs. adblock & that hosts fix DNS security issues in DNS amplification attacks, DNS being downed, DNS being redirect poisoned etc. - et al as well: NO SINGLE SOLUTION does more & w/ less, period/fact, for all those points of mine here Barb downmodded & RAN from -> http://slashdot.org/comments.p... like the troll & multiple account using sockpuppeteer Barb is... apk

  44. BarbaraHudson: "Eat your words"... apk by Anonymous Coward · · Score: 0

    "I tore apart your stupid hosts file crapola." - by BarbaraHudson (3785311) on Tuesday August 19, 2014 @10:46AM (#47703255)

    Where? You RAN from trying recently -> http://slashdot.org/comments.p... & you're FAIRLY given the opportunity to make good on those words of yours - you downmodded (via your many sockpuppets) & ran, lol, after your wise-ass comment on hosts here JUST before that challenge -> http://tech.slashdot.org/comme... quoted next below:

    ---

    "scans multiple forums repeatedly to troll his crappy HOSTS file " - by BarbaraHudson (3785311) on Sunday January 04, 2015 @11:58AM (#48730581) from http://tech.slashdot.org/comme...

    I only post on them where they apply (or confronting naysayers like you). Prove otherwise!

    (Oh, that's right - you're NOT BIG ON PROOF, are you? See below next...)

    ---

    "His only "legend in his own mind" was that he claimed that "his" hosts file could completely secure a windows computer. " - by tomhudson (43916) on Saturday February 12, @11:19AM (#35186644)

    Where did I even *once* claim hosts completely secure a computer?

    Putting words in my mouth I never stated != truth, or a good argument on YOUR part. You RAN from that too!

    ---

    "Who has independently vetted it?" - by BarbaraHudson (3785311) on Tuesday August 19, 2014 @10:46AM (#47703255)

    You tried to say it's malware/spyware too - guess what:

    Answer = The BEST in the security antimalware & antispyware business currently, http://www.av-test.org/en/news... per that VERY recent test's results, who also host & RECOMMEND my program for hosts, is who -> http://hosts-file.net/?s=Downl... (Malwarebytes' hpHosts)

    * You've done better? No... lol!

    APK

    P.S.=> You fail: "Eat your words, Forrest" & you told others to stalk/harass me by ac posts as YOU YOURSELF do, unceasingly, for years http://slashdot.org/comments.p...

    ... apk

  45. BarbaraHudson's b.s. answer... apk by Anonymous Coward · · Score: 0

    You stalk me by ac posts & that's quoted in your words http://slashdot.org/comments.p... & your "points" vs. hosts = b.s. (in a 'journal' - not publicly since you KNOW they're bullshit):

    "We don't need to use a hosts file to block ads (adblock does it better)" - by BarbaraHudson (3785311) on Sunday September 21, 2014 @02:09PM

    FROM-> http://slashdot.org/comments.p...

    To THAT b.s. I point out how NOT BETTER it is, tearing up 4++gb of RAM & flooring CPU too -> https://blog.mozilla.org/nneth...

    +

    By default (since advertisers KNOW most folks using "Almost ALL Ads Blocked" won't change that) adblock's PAID OFF NOT TO DO ITS JOB FULLY -> http://techcrunch.com/2013/07/...

    ClarityRay's also DESTROYING AdBlock but it's NOT ABLE TO DO THAT to custom hosts files.

    You're *trying* to tell us that Adblock's vastly inferior in abilities + chews up resources LIKE MAD is "superior" to hosts that do all of what adblock does, and FAR more - with less? Please... lol!

    * I'm confronting YOU directly (despite your constant trollings of myself often behind my back like now from you, that I do *NOT* start 1st, until YOU pull your crap on me like usual: That's all!) for closure of this publicly so You can "eat her words" in front of us all!

    APK

    P.S.=> Facts above vs. BarbaraHudson's fictions & the FACT BarbaraHudson CANNOT DISPROVE that hosts do more w/ LESS, & far, Far, FAR MORE for added speed, security, reliability, + even anonymity (to an extent) vs. adblock & that hosts fix DNS security issues in DNS amplification attacks, DNS being downed, DNS being redirect poisoned etc. - et al as well: NO SINGLE SOLUTION does more & w/ less, period/fact, for all those points of mine here YOU downmodded & RAN from -> http://slashdot.org/comments.p... like the troll & multiple account using sockpuppeteer YOU are... apk

  46. BarbaraHudson's b.s. answer... apk by Anonymous Coward · · Score: 0

    BarbaraHudson stalks me by ac posts & that's quoted in her words http://slashdot.org/comments.p... & her "points" vs. hosts = b.s. (in a 'journal' - not publicly since she KNOWS they're bullshit):

    "We don't need to use a hosts file to block ads (adblock does it better)" - by BarbaraHudson (3785311) on Sunday September 21, 2014 @02:09PM

    FROM-> http://slashdot.org/comments.p...

    To THAT b.s. I point out how NOT BETTER it is, tearing up 4++gb of RAM & flooring CPU too -> https://blog.mozilla.org/nneth...

    +

    By default (since advertisers KNOW most folks using "Almost ALL Ads Blocked" won't change that) adblock's PAID OFF NOT TO DO ITS JOB FULLY -> http://techcrunch.com/2013/07/...

    ClarityRay's also DESTROYING AdBlock but it's NOT ABLE TO DO THAT to custom hosts files.

    Barb's *trying* to tell us that Adblock's vastly inferior in abilities + chews up resources LIKE MAD is "superior" to hosts that do all of what adblock does, and FAR more - with less? Please... lol!

    * I'm confronting BarbaraHudson directly (despite her constant trollings of myself often behind my back that I do *NOT* start 1st, until she pulls her crap on me like usual: That's all!) for closure of this publicly so BarbaraHudson can "eat her words" in front of us all!

    APK

    P.S.=> Facts above vs. BarbaraHudson's fictions & the FACT BarbaraHudson CANNOT DISPROVE that hosts do more w/ LESS, & far, Far, FAR MORE for added speed, security, reliability, + even anonymity (to an extent) vs. adblock & that hosts fix DNS security issues in DNS amplification attacks, DNS being downed, DNS being redirect poisoned etc. - et al as well: NO SINGLE SOLUTION does more & w/ less, period/fact, for all those points of mine here Barb sockpuppet downmodded & RAN from -> http://slashdot.org/comments.p... like the troll & multiple account using sockpuppeteer she is... apk

  47. Re:One interesting side-effect: 3D fakery is harde by K10W · · Score: 1

    Photoshopping a single image can be done easily in ways that make the edits virtually undetectable, even for the casual home user. But an amateur attempting to edit two nearly-identical images (e.g., to modify body shapes, or skin tone, or to get rid of unwanted parts of the scene) would almost certainly leave behind inconsistencies that simple image analysis could detect.

    ...Today, that is.

    There will probably be a niche for home-use 3D Photoshop extensions that perform activities like airbrushing, texture duplication, etc. on two images simultaneously in a manner that always results in a clean combination of the two by effectively performing the edits in 3-space. Heck, such technology may already be in use in movie studios that are cranking out 3D movies with live actors that must be composited with generated scenes.

    don't see why this can't be done, working on adding control points in some panoramic software auto adds the points in overlapping images in the right place with little need to tweak despite differences due to parallax error when I've shot with no panohead or attempt to rotate around the nodal point. Having similar functionality in photoshop would work well with many common retouching workflows like freqency sep, dodge and burn, local sharpening and so on. May get awkward with layer masking stuff due to image differences but for most things your average home user needs it'd be fine.

  48. Re:Stereoscopic 3D's latest revival has been and g by Anonymous Coward · · Score: 0

    You seem to think you're saying smart things, but your points are only half right, and still completely irrelevant to the article and to this discussion. This is not about acquiring 3D movies for humans to watch with goggles, this is about machine vision.

    "Acquisition of real-world 3D scene data requires capture from all angles simultaneously"

    No, it requires that you capture from the angles you need, when you need them. "All angles" is not a requirement for any of the applications mentioned by the article.

    Realtime depth data from a single point of view is generally sufficient for machine vision purposes if that point of view is at or near the centre of the machine's field of influence. Depth data from a moving point of view is even better, because it lets you add data to your 3D model on the fly, completing the parts you need as you approach them. Oh, hey, aren't drones and smartphones machines that can move? That must be why the article opens with a fucking picture of a drone carrying depth cameras!
    And for subjects that move (such as actors or motion capture performers), simultaneous depth data captured from multiple angles is desirable, but it'd still only require a few of these devices to outfit a Hollywood-style 'performance capture' suite without all the complexity involved in doing that with only RGB and/or IR cameras.

    But hey, soon it'll be trivially easy to set up at home, because, in case you haven't been paying sufficient attention, these new, interesting 3D cameras are about to go mainstream.