Fallout 4 Will Be Skipping Xbox 360 and PS3
An anonymous reader writes: There's some sad news for those of you looking forward to playing Fallout 4 on your Xbox 360 or your PS3. Bethesda has announced that Fallout 4 will be a current-gen and PC exclusive game and that there will be no last-gen releases in the future. Bethesda global community manager Matt Grandstaff says of the old consoles, "the stuff we're doing will never work there."
Don't play games on a console, install bug fix packs on the PC. Problem solved.
Om, nomnomnom...
They pushed out fixes to the PS3 too. Sadly they didn't seem to fix this.
It's bad enough that the game will be crippled by design thanks to compatibility with the underpowered "next get" train wrecks. No need to add even more ballast to waste resources.
I had to learn console commands to tick flags when quests bugged out. ONLY GAME I HAVE EVER played i have had go through such BS. As for bug fix packs? pfft yea right few and far between when those ever reared up. Would took me 6+ months to beat the f'ing game with that snail pace crap.
With respect to the hundreds of millions of people with a PS3/XBox 360, those systems are now 10 years old and have been holding back open world game design.
Yes, games like GTA V are on those systems and work, but that is perhaps the extreme limit of what those systems can do.
Given the jump from less than 1GB of RAM to 8GB of RAM, so much more of the game world can be left in memory, the "tricks" of FO3 no longer have to be used as much, where some items were "sort of" in the game world, but once out of sight, weren't kept track of.
There of course has to be an end to it, there are tons and tons of games for the PS3 and XBox 360, and more will come, but there has to be an end to it.
The Bethesda games are crap unless you can install mods on them. And you can only do that on the PC versions.
QED... play the PC version or don't play.
Some games are great on the console. Bethesda games are not amongst them.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
Its nice to hear confirmation the design wont suffer due to the constraints of the old consoles
Good-bye
"The stuff we're doing" is just a bit of eye candy then? Aka, a demo.
still look and play as shit as a console game?
A good friend of mine bought the PC version of Skyrim even though he had the PS3 version just for the increased detail and the console.
There's been solid data for over a year now showing that the majority of games sales have shifted away from the PS3/360 and towards the PS4/Xbox One/PC. We've seen plenty of current-gen-only releases do just fine (Witcher 3 just had the most successful launch so far in 2015) and plenty of games which spanned both generations have sold a lot more copies on the newer platforms. Meanwhile, developers/publishers who stuck with the older platforms have paid a commercial price for it - the initial release of Borderlands: The Pre-Sequel (which was limited to PC, 360 and PS3) bombed commercially and shifted only a fraction of the copies at launch that Borderlands 2 managed.
The last console generation was the longest we've ever seen and there was a clear appetite among both developers and consumers to move on from it quickly. A lot of the money-men preferred to hedge their bets, not least because the installed bases for the PS3 and 360 were so huge. But what happened in practice was fairly predictable. Core gamers - the people who buy a lot of games - moved to the new platforms quickly and shifted their spending to those platforms. While the installed base of the older consoles remained larger, most of that base was made up of occasional and casual gamers, who don't spend a significant portion of their disposable income on gaming.
The caution in betting on the new generation wasn't entirely irrational. The new platform launches in the years leading up to it had not gone well. EA got burned hard by the Vita's launch flop. Ubisoft got burned even harder when they spent a lot of money supporting the Wii-U launch only for the platform to bomb. But with the PS4 and Xbox One, the developers who could get titles to market fairly soon after launch were generally rewarded (even when those games stunk, as with Watch_Dogs).
The PS3 and 360 will rumble on for a while yet. There's still a market on them for casual games - the Skylanders, Zumbas, FIFAs and whatnot. The PS2 continued getting new releases like that until over 2 years after the PS3 launched. But for major launches, there's no longer any point in targeting anything but PS4, Xbox One and PC.
Umm, it's not pc only. It's just not coming out for old consoles. And why should it? Console users opted into an upgrade cycle that involves replacing the whole unit. So if you want the newest games you need the newest console.
This is 2015 and we're supposed to be surprised that a new game won't be compatible with ancient last gen consoles?
I guess readers are too young to remember when the NES, Master System, N64, etc, all were dropped like hot potatoes by the manufacturers once the new ones were released...
They aren't shrugging off current-gen consoles(PS4/XBOne), just the last gen ones, plus whatever Nintendo is doing off in their corner these days.
PC only would be the way to go as a lot of the fun has been taken out of games to make them playable on console.
The PC market has been so held back by consoles that i've kept games ticking over with a shocking underpowered machine.
For later games I dropped the res down to 720p and spent the graphics card money on beer. Game still looks great and the beer helps smooth over the awful console level game play.
Yellow Dog Linux, or any OS version isn't going to be available for PS3. Just get that out of your head right now! It's been rehashed to death, Sony took flak, and they didn't back down. Unless there are a few units that haven't had their firmware updated already, it ain't ever gonna happen! Firmware killed by design.
Life is not for the lazy.
Yep, the Thieves Guild missions bugged out on me too. After finishing the game (or at least the main plot and the different guilds) I had to restart a new one just for the Thieves Guild.
Don't play games on a console, install bug fix packs on the PC. Problem solved.
I don't own a PC, you insensitive clod. And don't intend to, either.
It won't run on anything I have either. According to marketing, everything I have is either "old hardware" or "next-gen" No current-gen at all.
Personally, I think it's bullshit: I'm still waiting for the *first gen* XBox to drop enough in price that I can grab one at a garage sale for five bucks...
I had to learn console commands to tick flags when quests bugged out. ONLY GAME I HAVE EVER played i have had go through such BS.
There were fuckups like that in F3, too.
As for bug fix packs? pfft yea right few and far between when those ever reared up. Would took me 6+ months to beat the f'ing game with that snail pace crap.
Clearly you didn't follow the unofficial patch. Yeah, it's sad you need one, but it's becoming more common. I finally found an unofficial patch for Alpha Centauri that makes the game actually playable; it has always been somewhat reliable about hanging due to a bug in the pathing code. Looks like someone stuck some loop detection in there via a patch. So it's not just Bethesda.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Don't tell me you can tolerate commenting in the mobile interface.
Unless there are a few units that haven't had their firmware updated already, it ain't ever gonna happen! Firmware killed by design.
It is possible, though arduous, to reflash your PS3 with any firmware you like.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Same here. Bethesda has no QA and none of my money anymore.
I thought the need to hold it back for last-gen consoles explained the trailer.
But if there's no 360/PS3 version, why does the trailer look like ass?
It's a trailer. It should be the prettiest the game can be, rendered on high-end hardware, with their best bullshots.
The dog looks good, I'll admit, but in general in-game footage from The Witcher 3 looks better than the FO4 trailer.
Perhaps they started to build assets before giving up on the old consoles? The Vault Dweller is especially unimpressive.
But let me point out that a $450 PC built today will crush both consoles in terms of graphics alone
I know you're a master-race sort of guy and are thusly severly biased but not for $450 it won't, and it it will run Windows, which comes with it's own issues.
Xbox One runs windows
and let you mod,
Yeah yeah, we all know PC gamers are cheap bastards and euro-pirates. Wasting money on hardware and not wanting pay for software. So they play some F2P FPS or MOBA and play a single map like de_dust or the Warehouse over and over and over or they mod some single player game and play that for 10 years and buy nothing else.
Modding has nothing to do with being cheap. This entire paragraph makes no sense at all in relation to modding.
play MP games, and not charge you for it.
Well since they give you other things besides the multiplayer, you're technically paying for those. I'd have a PS+ subscription even if I didn't play multiplayer the instant game collection is worth the $49.95 a year.
PS+ is really the same thing as Steam on the PC. Except you don't have to pay a yearly fee for the privileged of buying games online or playing multiplayer games. It doesn't come with a stack of crappy free games, but then again, it has real sales where you can get great games for very cheap.
I know you're a master-race sort of guy and are thusly severly biased but not for $450 it won't, and it it will run Windows, which comes with it's own issues.
This $470 dollar pc would blow your console out of the water.
http://www.newegg.com/Product/ComboBundleDetails.aspx?ItemList=Combo.2248428
Ohh and at least with Windows issues, I can fix them and don't need to wait for a manufacturer.
Yeah yeah, we all know PC gamers are cheap bastards and euro-pirates. Wasting money on hardware and not wanting pay for software. So they play some F2P FPS or MOBA and play a single map like de_dust or the Warehouse over and over and over or they mod some single player game and play that for 10 years and buy nothing else.
I own over 250 steam games, every single one of them paid for. I do not download video games from torrents, I buy them on sale at steam. Dick.
Well since they give you other things besides the multiplayer, you're technically paying for those. I'd have a PS+ subscription even if I didn't play multiplayer the instant game collection is worth the $49.95 a year.
So you pay in perpetuity for your games, ohh how do I sign up for that. I want to give them money for outdated POS games over and over again. /sarc
It would have been a love letter and a great act of goodwill towards the PlayStation enthusiast community if Sony allowed running Linux on it again.
Well yes, that would be nice, but I doubt they're going to do it.
I do miss having Linux on mine, it was a better music player under Linux than it is GameOS (for video it's vice versa), and it was nice having a better web browser on it than the pre-webkit versions of Netfront the PS3 had. And of course it runs a fairly standard Linux distro rather than that wacky Kondara-ized Red Hat the PS2 has. Then again, Linux has pretty much full access to the hardware on a PS2, and doesn't on a PS3. X11 has hardware acceleration on the PS2, it doesn't on the PS3, pure framebuffer. E17 is actually MORE responsive on a PS2 than it is on a PS3.
I know you're a master-race sort of guy and are thusly severly biased but not for $450 it won't, and it it will run Windows, which comes with it's own issues.
Yeah, actually it will. What? You're shocked that consoles built on hardware that's already two years out of date will be beat by a previous hardware generation? It'll run windows? Gee, why do all those builds have no OS as a requirement. I mean it's like a mac where you can't install another OS unless you pay them to do it right? And of course forget about modifying the OS on your console.
Yeah yeah, we all know PC gamers are cheap bastards and euro-pirates. Wasting money on hardware and not wanting pay for software. So they play some F2P FPS or MOBA and play a single map like de_dust or the Warehouse over and over and over or they mod some single player game and play that for 10 years and buy nothing else.
Yeah, since we know that console piracy is rampant, and we can buy exactly the same games at half the price. What? Did you miss the FO4 announcement, where consoles will be paying $59.99-79.99, and PC gamers can already get it at $40 or there about.
Well since they give you other things besides the multiplayer, you're technically paying for those. I'd have a PS+ subscription even if I didn't play multiplayer the instant game collection is worth the $49.95 a year.
Well, I guess the hundreds of free games on the PC are worthless then, and of course we can't forget the wide amount of emulation either, or thousands of abandonware titles out there. After all, you're paying $50/year, and likely going to be getting another credit card next week(just a guess), since Sony's security is at 1999 levels, but I guess if you have to spend 8 minutes searching for legal free games, that's too difficult.
Om, nomnomnom...
Really? Can you tell me where they pushed out the unofficial patch packs and so on. Well we already know they didn't, because there's no way to mod on consoles or fix problems like that. Then again, I suppose if you want to use a console and get taken to the cleaners it's all up to you. But let me point out that a $450 PC built today will crush both consoles in terms of graphics alone, and let you mod, play MP games, and not charge you for it.
Hey! You're that guy from the internet! http://dilbert.com/strip/2015-...
You're messin' with my Zen Thing, man.....
LOL, there's a main quest?
I find I mostly ignore a lot of the quests and just do my own thing. Occasionally I do a quest by accident, or because I want something specific.
I'm probably an outlier, but for me the best thing about Skyrim is a largely don't have to follow a set story or give a damn about the quests.
But then, I pick it up every now and then and play for a few hours.
I think we need more games where we're not herded along a linear plot, and if we decide not to pursue anything specific we can. It's much more enjoyable for some of us.
Lost at C:>. Found at C.
Ugh. Why are 100 GB hard drives even a thing, SSD or not? News flash manufacturers, it isn't 2002 anymore!
The real path to male liberation
You know when you start up the game and it says "An update for this game is required"? I'm guessing some time around there...
'Don't worry' said the trees when they saw the axe coming, 'The handle is one of us.'
I know you're a master-race sort of guy and are thusly severly biased but not for $450 it won't, and it it will run Windows, which comes with it's own issues.
Yeah, actually it will. What? You're shocked that consoles built on hardware that's already two years out of date will be beat by a previous hardware generation? It'll run windows? Gee, why do all those builds have no OS as a requirement. I mean it's like a mac where you can't install another OS unless you pay them to do it right? And of course forget about modifying the OS on your console.
The builds ignore the fact that the PS4 uses DDR5 as main memory and the XBOX 360 has 32MB of on-die ESRAM. They also ignore the dedicated sound cards, video-decoders and other chips to offload the CPU's. On the software side of things, the standardized hardware and low level API's allow for performance optimizations that would simply be unthinkable in the PC world, allowing developers to squeeze every bit of theoretical performance out of the systems. Something else to take into consideration is that cross-platform games are almost always developed for the consoles and then (often badly) ported to PC. The hardware requirements for similar levels of performance are usually much higher than the hardware on the consoles would suggest is needed.
This $470 dollar pc would blow your console out of the water.
http://www.newegg.com/Product/...
Not too sure about that. It might compare to last gen, but that GTX 750 is middling, and would probably choke on some games coming out now (Witcher 3, e.g.), much less what's to come later in the current gen. It would probably play most games from 2014 back without blinking, though, kind of putting to lie the consolers' claim that you have to pay $1k+ for a gaming rig.
The old 660 Ti is starting to show its age, and I really wanted to play W3. =\ The damn video cards are still the beast of the cost, though. :P
...since that is the only material we have available: The graphic fidelity is downright embarrassing for a AAA title in 2015. My current install of a lightly modded FO3 has better texture clarity. I never got past the opening mission on New Vegas, as I lost interest after realizing that this was the same exact game as FO3, only in a brown place instead of green place. I couldn't understand why the texture on my characters hands looked like a lizard's. I thank my sense of skepticism for telling me to wait for NV to go on sale (got it for $4) Did they record this trailer with ALL the eyecandy turned OFF? I cannot justify spending full price on a game that looks identical to the last 2 (3 and NV), just in a different city. I understand the world will be "more open" but without cleaner graphics and the tactical and strategic gameplay which has been absent since the release of fallout 3, it will just be another TES with guns. Spam VATS, run, spam VATS, run, rinse repeat.
They also ignore the dedicated sound cards, video-decoders and other chips to offload the CPU's
If you buy a dedicated sound card these days, you're retarded. All you need is a motherboard, cpu, ram, and a modern GPU. That's it. Even the lowest end GPUs nowadays include a full suite of HDMI audio support (by full, I mean it can bitstream any format, as well as LPCM, which is best for games.) If you're a headphone kind of person, most of the good ones are USB driven.
the standardized hardware and low level API's allow for performance optimizations
You mean like these kinds of "optimizations"?
http://www.ign.com/wikis/xbox-...
That's NOT a good thing.
But... That 750 will still put any current gen consoles to shame. You just have to turn all the visual goodies down to what you would see on a current gen console and witcher 3 will play just fine.
Being able to perform on-par with current-gen consoles isn't "putting them to shame" or "blowing them out of the water", though.
The real bitch of the whole PC gaming/GPU scene is that it's a complete PITA to figure out how two cards compare. It's made shopping for an upgrade rather arduous the past few weeks.
This $470 dollar pc would blow your console out of the water.
Not with a 750 it won't. Up that to a 970 and then you're talking, but then it wouldn't cost $472. It also doesn't have GDDR5 Main RAM, or the PS4's fast internal busses, and yes that matters.
every single one of them paid for. I do not download video games from torrents,
"YOU" do, but a good portion of the PC Master Race doesn't and even brag about how little they spend.
So you pay in perpetuity for your games, ohh how do I sign up for that. I want to give them money for outdated POS games over and over again.
It's $49.95 a year, less than the cost of one game. And here is the master list of "Instant Game Collection" games:
http://en.wikipedia.org/wiki/L...
Besides, PC gamers like you Brag about all the old outdated games they can play from GOG
That said. I do have a GOG account, and a STEAM account, but I'm primarily a console gamer, playing PC games but rarely, and don't identify as a PC gamer. I think Consoles are a better platform to game on for the most part. Consoles for gaming also means no Windows.
Here's another advantage of that $470 PC - if that GTX 750 isn't cutting it any more, take it out and put it something better. You would still be underneath $1k
Let's see you do that with a PlayStation / XBox.
Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
Since aiming a gun with the precision required by Fallout games is impossible with a joystick, they should have skipped consoles altogether. I felt the same about skyrim and everyone that played it told me that archery is impossible on the console version. Joysticks are for racing and flying games, not gun aiming.
PC master race builds from reddit of all places? and those builds still don't take into account the GDDR5 RAM and fast internal busses of the PS4. Yes, it matters. And they don't include the OS, which for gaming, has to be windows. Sure there's a few Linux releases but almost all big releases are Windows only and you know it.
Yeah, since we know that console piracy is rampant,
Not in the US it isn't. Are you from Europe/BRIC or the second or third world?
and we can buy exactly the same games at half the price.
What? Did you miss the FO4 announcement, where consoles will be paying $59.99-79.99, and PC gamers can already get it at $40 or there about.
Citation needed. Pre-orders are not available in the US so we have no official prices. Canada shows the PC/PS4/XB1 versions at the same price. and PC gamers can't "already get it" the game isn't even released yet.
Well, I guess the hundreds of free games on the PC are worthless then
Most F2P crap IS worthless.
and of course we can't forget the wide amount of emulation either,
You mean Piracy.
or thousands of abandonware titles out there.
No such thing..."Someone" still owns the copyright, even if they aren't enforcing it. It's still piracy.
and likely going to be getting another credit card next week(just a guess), since Sony's security is at 1999 levels
I could say the same about Valve:
http://www.1up.com/news/year-s...
but I guess if you have to spend 8 minutes searching for legal free games, that's too difficult.
Maybe you should spend less money on hardware, then maybe you could actually...buy games.
I can also back up all my saved games, and I don't require an always-on Internet connection for most single player stuff.
So can I, that's how PSN works. Why did you think single player games require an always on connection? Besides, there are PC games, like Diablo 3 that require a connection for singleplayer when the console version doesn't.
My PC has 32 gigs of memory.
Check the steam stats and you'll see that most PC gaming is done on machines that aren't as capable as a PS4 or Xbox1. You are not the norm of PC gaming.
Well, consoles have a 0% piracy rate... and look how much it costs to buy a game,
$59.99? Which, taking inflation in account is less than Atari 2600 games? Not only that but modern games have MUCh more content. You're being an overly entitled whiner.
Good - I didn't install 16GB to watch it sit there idle. If it's there, use it.
Even consoles have 8GB now. If your PC doesn't, add more - it's cheap.
Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
They also ignore the dedicated sound cards, video-decoders and other chips to offload the CPU's
If you buy a dedicated sound card these days, you're retarded. All you need is a motherboard, cpu, ram, and a modern GPU. That's it. Even the lowest end GPUs nowadays include a full suite of HDMI audio support (by full, I mean it can bitstream any format, as well as LPCM, which is best for games.) If you're a headphone kind of person, most of the good ones are USB driven.
HDMI audio, seriously? PC monitor speakers are a joke at best. the Realtek ALC887 chipset on most of these motherboards doesn't have the power to drive even a decent set of speakers or headphones. USB headphones are popular because they sidestep the issue of under-powered on-board audio but few of them can even get close to the quality of a discreet sound card paired with a good set of headphones.
the standardized hardware and low level API's allow for performance optimizations
You mean like these kinds of "optimizations"?
http://www.ign.com/wikis/xbox-...
That's NOT a good thing.
I said it was possible, it is still very much up to the skills and resources available to the developers to implement them, besides resolution is not the HOLY GRAIL of visual performance.
I have played every Bethesda game since Morrowind via a console, and I loved every one of them. Not everyone cares about mods, I like to enjoy the games as Bethesda intended them.
QED play what you enjoy and don't make assumptions on what other people may or may not enjoy based on your own enjoyment.
The AMD 7000 series in the XBox One and PS4 is about the equivalent of a GeForce 580. There are some console based optimizations that may make it faster than an equivalent PC 580 though, which is why W3 requires a 660. The 660 and 660 Ti are close enough performance-wise that the game is fine on either. Also while the Ti is slower on total performance (by a tiny amount), it has quite a few more shaders and texure mapping units (about 30-33% faster). Incidentally, I'm playing Witcher 3 on a 660 Ti and with nVidia optimized settings have not seen any issues. Honestly, I'm guessing the game is actually playable on even lower end cards but you may have framerate drops below 30FPS and that wasn't acceptable to CD Projekt Red.
750s are often a bit slower than the 660s, however, due to lack of cores (especially on the low end), but I'm guessing the game would still be playable, as the AMD equivalent on the PS4 and XOne is 1152 cores and unless something has changed recently, one nVidia core generally performs about the same speed as 2 AMD cores (from what I recall, AMD's cores aren't fully general purpose for texture and pixel operations, but are for general purpose, which is why AMD is often preferred for stuff like bitcoin mining and password cracking).
Hey, you're preaching to the choir here.
Actually, this conversation has prompted me to order an R9 280 upgrade, finally. Crossing my fingers that it doesn't suck (I haven't gone with ATI in almost 2 decades, but thought I'd give it a try now that I run Linux in VM)
It also doesn't have GDDR5 Main RAM, or the PS4's fast internal busses, and yes that matters.
The consoles need that kind of RAM and/or those kind of buses because of the abuse they place on their memory. A PC with a graphics card with a lot of memory attached to it doesn't need that kind of equipment. It does, however, cost a lot more money, which we knew already.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I usually use Tom's guide as a guide. Access with some kind of ad blocker though...
http://www.tomshardware.com/re...
This $470 dollar pc would blow your console out of the water.
http://www.newegg.com/Product/...
LOL. The PS4 uses a HD 7870 GPU. You think a system with a GTX 750 will "blow it out of the water"?? Keep dreaming.
SJW's don't eliminate discrimination. They just expropriate it for themselves.
HDMI audio, seriously? PC monitor speakers are a joke at best.
Speakers that are a joke when used with a PC's HDMI output are equally a joke when used with a console's HDMI output.
Would the modding interface look like the Super MakerMatic in Nintendo's WarioWare: DIY?
I don't know about PC or Consoles, I just hope they have a free port to my mobile device that features ingame purchases. Especially if they have an assortment of hats!
They were having real, real problems getting the kind of game they wanted in to the very limited memory of the last gen consoles. Cutting down graphics only goes so far, there are just limits to how large a world you can easily have, and how many things you can keep track of at once. They did a lot of creative things to manage that, but it was causing issues and they were reaching their limit.
Some games scale more easily but the big open world types that Bethesda likes do not do as well. Hence it makes sense to target only the current gen stuff.
I've not tried GTA 5 yet but the GTA world is generally very limited to do what it does. A great example would be GTA 3 and Vice City. Open world games that ran on PS2 hardware. Amazing... However they did it by tracking very little. Only things in your FOV and relevant to what was happening (quest NPCs, police chasing you) were handled. Everything else was not there. Turn around and then around again, and traffic would be totally different because it was not tracked off screen. Drops/pickups disappear when you go slightly out of range. Most objects couldn't be interacted with past them being damaged, which would fix offscreen.. Stuff like that.
Fallout/Skyrim track quite a bit, some of it in a very permanent fashion. Granted not all of it is in memory or simulated at one time (there are a certain number of grids simulated at once) but it is still pretty complex. You can go in to an area, interact with things, pick them up drop them off move them around, travel far away, come back and they'll be in the same state you left them.
Not saying clever optimization can't fix some thing, but there's limits. Also there are limits to how much time it is worth spending. Say you can engineer a clever system that uses all kinds of hacks and tricks to reduce what is tracked and how it is tracked, and then you optimize the shit out of it to reduce the space it takes... great but how many man-hours did that take? Is it worth it? Time is money in games, and you don't want to spend it on things unless it is needed.
So if projected sales from the older consoles aren't enough to justify the development costs and/or offset the cuts that have to be made, you don't do it.
I didn't mean to say try wee exact equivalent, just PC users have a tendency to turn up the graphic options that simply aren't on the consoles. Considering the current gen consoles are appriximately an ATI 7770, here's a decent comparison: http://gpuboss.com/gpus/Radeon... scroll down to benchmarks and laugh. The 760 blows it away in every benchmark. Just do you don't have to click the provided link, ATI 7770 running crisis 3 @12FPS. 760 running crisis 3 @58FPS. That about sums it up.
Gaming 'has' to be windows? Who knew, obviously all those people using 'nix are doing so by fairy dust.
Citation needed. Pre-orders are not available in the US so we have no official prices. Canada shows the PC/PS4/XB1 versions at the same price. and PC gamers can't "already get it" the game isn't even released yet.
Greenmangaming use the promo codes listed on the site or via their reddit page, anywhere between 20-30% off depending. You seem to be rather but hurt that PC gamers can already pre-order it.
Most F2P crap IS worthless.
Really? Better let Blizzard know.
You mean Piracy.
No I mean legal games, but it's sure nice to try making some BS to make yourself feel better.
No such thing..."Someone" still owns the copyright, even if they aren't enforcing it. It's still piracy.
Yeah, there is such a thing.
I could say the same about Valve:
And that's why there's been no confirmed cases of people having their CC numbers used, while Sony gave away a year of identity theft protection right?
Maybe you should spend less money on hardware, then maybe you could actually...buy games.
Yeah that's pretty funny, perhaps you mean I already spend less money on games and in turn can buy more hardware.
Om, nomnomnom...
Wow, I expected the Xbone to be better kitted than that. I guess they spent too much time trying to make it into a Telescreen engine.
Don't play games on a console, install bug fix packs on the PC. Problem solved.
This. Bethesda's Fallout games are notorious for scripting errors/bugs in missions. On the PC there's usually a console command to fix them or progress in the mission, on consoles there's nothing.
Calling someone a "hater" only means you can not rationally rebut their argument.
You can tell that you're argument is wrong when you need to result to pithy insults like that.
Even though PC gaming is more expensive to get into (consoles are sold at a loss, PC components aren't) its cheaper over the long run as you save $10-20 on the purchase price of new games. So if you buy 1 game a month, that's $120 saved. Two games a month, $240 a year. PC gaming pays for itself if you're a gamer, not to mention the superior gaming experience.
Calling someone a "hater" only means you can not rationally rebut their argument.
And neither console can do native 1080p, but either 720p or 960p upscaled. They haven't even reached where we were 8 years ago in terms of graphics, that should be telling you something. Also remember that the current generation of consoles...are PC's, massively underpowered PC's.
Om, nomnomnom...
I have a GTX 660 and I get between 28 and 50 fps (average ~35) in Witcher 3 at 1600x900 resolution with almost everything maxed out except foliage.
There's an unofficial optimization guide on cdprojeckt's website: http://forums.cdprojektred.com...
The big advantage to playing games like Skyrim and Fallout on the PC is you have access to the console, which allows you to manipulate the game in all sorts of ways, including setting quests completed.
1. There is more to an audio adapter than the processor. Many "sound cards" have far better amplifier circuits for cleaner sound. Some even have DIP-socketed ICs so that you can change them out if you want to.
There is no audible difference, and very little measurable difference between even a halfway decent onboard sound card and even the best dedicated sound card. Literally the only justification for a dedicated sound card is if you need some specific driver features, and since all games these days do their own sound processing instead of using EAX etc., you don't need those features.
And socketed ICs are completely irrelevant. Unless you designed the circuit, you don't know whether the fancy-pants IC you're swapping in will even perform correctly in the circuit. Different ICs need different supporting implementations. You can't just swap stuff around willy-nilly.
2. "most of the good headphones" are NOT USB. High end headphones are not USB, because they are made for a different audience. Also, many of these models utilize high impedance, which means you need to connect them to a high-impedance source... thus #1.
You have literally no idea what you're talking about. The connector (and impedance) only correlates very weakly with the quality of the headphones.
A headphone output should always have as low an output impedance as possible, for the most linear frequency response even with 32 (or 16 or 8) ohm headphones. This is why some low-impedance headphones sound boomy on cheaply-designed stereos that have 100 ohm output impedance or even more, because of the type of load imposed on the output circuits. But even onboard sound these days has output impedance below 10 ohms, unless someone severely fucked up the implementation. High quality outputs (and good headphone amps) generally have less than 1 ohm output impedance. Even if your onboard sound has high output impedance and/or won't play loud enough into your headphones, an O2 or FiiO headphone amp is a super cheap fix, with no need to buy expensive sound cards.
Eat the rich.
HDMI audio, seriously? PC monitor speakers are a joke at best. the Realtek ALC887 chipset on most of these motherboards doesn't have the power to drive even a decent set of speakers or headphones. USB headphones are popular because they sidestep the issue of under-powered on-board audio but few of them can even get close to the quality of a discreet sound card paired with a good set of headphones.
Most monitors with HDMI/DisplayPort inputs provide an analog line level output to connect to a proper stereo or active speakers. DACs these days are hella good, ven the ones built into PC monitors.
Realtek onboard audio can drive any speakers just fine, since they provide line level output, not amplified output. So of course they'll drive any amplifier or active speakers just fine. And onboard audio will drive a most headphones directly just fine as long as you're not using some wonky high-impedance audiophile wanker headphones. And if it's not loud enough, just get a cheap (O2 or FiiO) headphone amp and stop worrying about dedicated sound cards.
Unless you have very specific input/output or driver feature needs, there is absolutely no reason to buy a dedicated sound card.
Eat the rich.
but ... but ... but ...
If it costs more and has a fancy sticker (or IS a fancy sticker) it MUST be better right?
Does anyone actually believe the fancy-pants buzz-word laden spec sheets for consoles actually mean those "dedicated" chips do something special? Especially when the majority of people are probably going to use cheapy headphones or the speakers built into their TV anyway.
You can get rich if you own a politician, but you have to be rich to buy one in the first place.
I've been replaying FO3 on PS3 and ... I can't even begin to count the number of crashes ESPECIALLY in the DLC. I save more out of fear of a crash than dying.
This is the GOTY edition which *should* have all the latest updates or patches too. I wish the load screen stats included a 'Still playing after xxx crashes' stat
You can get rich if you own a politician, but you have to be rich to buy one in the first place.
Can I interest you in some fine $400 audiophile wooden knobs?
To be fair, the fancy-pants dedicated chipsets in consoles actually do something, since they offload certain types of processing from the main CPU. Having stuff like dedicated DSP chips on board can help a CPU that is otherwise middle-of-the-road perform a little better. Less CPU used for stuff like sound processing means more CPU left over for AI etc.
But too much of a specialized architecture just makes it harder to program for. The PS3 with its Cell processor is notoriously hard to program for, leading most games on the platform to underperform in comparison to what is theoretically possible.
On the other hand, if you know what you're doing, you can do crazy stuff on specialized architectures. Metal Gear Solid 4 and Metal Gear Rising both look and play amazingly well and run fluidly on the PS3. Before that, Resident Evil 4 on the GameCube was an absolutely amazing achievement, when you consider the modest specs it ran on. But you have to really put some effort into understanding the architecture and work with it.
These days, it's so much easier to just generalize everything, which is why the PS4 and XBOne both feature x86-64 CPUs from AMD, off the shelf PC processors. A trend Microsoft started with the original Xbox and its modified Pentium III CPU.
So it's certainly not an exaggeration to say that today's consoles are simply under-specced non-upgradeable PCs.
Eat the rich.
HDMI audio, seriously? PC monitor speakers are a joke at best.
LOL, why would I mention bitstreaming and LPCM if I'm just talking about PC monitor speakers, which never support those features to begin with? You very obviously haven't the slightest idea about what you're talking about here. As for the rest of your post, I think the others have debunked it well enough. Go back under the rock invented by Creative Labs advertisements.
Who knew, obviously all those people using 'nix are doing so by fairy dust.
They might be gaming, but Nethack, Tux Racer, some indies and a rare mainstream title aren't Mass Effect, Witcher 3, Shadow of Mordor, WoW, TESO, STO, etc etc.
Greenmangaming use the promo codes listed on the site or via their reddit page, anywhere between 20-30% off depending. You seem to be rather but hurt that PC gamers can already pre-order it.
You might want to hold off on that pre-order there. That offering isn't on the up and up. Bethesda has NOT authorized pre-orders in the US yet, check their site. So if greenmangaming (based in the UK by the way) is offering it, they shouldn't be. You might want to read about this:
http://www.pcgamer.com/witcher...
http://www.pcgamer.com/green-m...
CD Projekt told gamers to NOT buy keys from greenmangaming.
And we know that greenmangaming is rather shady because they admitted that they "act against the tryanny of region restrictions" by reselling keys from foreign sources. You might find that key won't actually work.outside the region it was intended for, say Russia perhaps?
Really? Better let Blizzard know.
I didn't say "all", I said most. I'm surprised you support F2P considering the average PC gamer on Slashdot calls it Pay-to-win and so forth.
Yeah, there is such a thing.
Right, like Mario Teaches Typing (nintendo), Sim City (Maxis) and DOOM II (iD) is Abandonware. I don't think so. That site is pure piracy with the usual fake Euro-gamer jibber jabber justification. Their host isn't on the up and up either, they do some spam hosting.
Yeah that's pretty funny, perhaps you mean I already spend less money on games
That's not an apples to apples comparison there. You're comparing the price of the Steam digital download to the PS3 retail box of the complete edition (which was a limited release). And I'm checking the price on Amazon myself and it's showing $29.99 for the price for both the Steam edition and the non steam download. So either that was a one day sale, or you're using a different Amazon location, or the screenshot is fake.
The cheapest way to get the game on the PS3 is to buy the retail disc version $9, and pick up the Rockstar Pass DLC via PSN. Or if you're lucky you might find the complete disc edition at a brick and mortar retailer for $20. Maximin (the retailer selling it's 4 copies of the complete edition for PS3) is price-gouging.
A 760, 860 or 960 will blow away the GPU in the PS4.
There is no 860 anymore, and the 960 has fewer GPU cores than the PS4 does. The 760 is nice. but costs about $220 -230 by itself for the least expensive variants. It can go as high as over $500.
(consoles are sold at a loss, PC components aren't)
The PS4 isn't sold at a loss.
PC components aren't) its cheaper over the long run as you save $10-20 on the purchase price of new games.
Not anymore. While PC releases used to be $10 cheaper, they aren't anymore same launch price on all platforms. Not even taking into account price of upgrades.
Yeah PC gaming is cheaper than it used to be, but it's still not quite as good bang for the buck as consoles.