Nintendo Fires Employee For Speaking About Job On a Podcast
An anonymous reader writes: You may not have heard of Chris Pranger before, but he's one of the localizers that works to bring Nintendo games over to the west. He recently talked about the localization process for a small podcast, providing Nintendo fans some details about how games make it from Japan to the western world. Nintendo's response to the fan interest in the game localizing process? They fired him, of course. It's unclear what statements in specific Nintendo objected to and Nintendo, so far, hasn't explained its decision.
Most places I've been at have a VERY strict policy of not talking to the media or representing the company in any way without permission (usually only PR or execs can do it). If you want people to follow the policy, you have to enforce it, even for the little things.
Not that I think it's correct, but wouldn't this be considered a normal response? He's not a whistlerblower so he can't say he's acting in the public interest.
Typical corporate move- fire anyone who says anything about anything without written permission from God himself.
Just cruising through this digital world at 33 1/3 rpm...
I know a lot of us like to blame people for their own problems, but in this case he knows it's his own fault—which, to me, makes the whole situation even more sad and awful. I feel really bad for him, and I hope he can find a way to come back from this.
From TFA:
Building Better Software
Here is a simple rule - unless you have been specifically authorized, don't talk about your companies business in public. Chances are very good you signed an agreement to that effect.
never say or publish anything about my workplace on the Internet, good or bad. On Facebook I work for some undisclosed company at some undisclosed location doing some undisclosed thing (which is more than likely programming, for those who know me).
Did he sign a NDA when he was hired? If so, the company reaction wouldn't be that surprising.
Literally billions of dollars in cash on hand.
Literally.
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It's an HR issue, they have no business explaining.
Pretty much all that's holding them afloat is exclusivity for the NES era intellectual property, which they keep re-hashing over and over and over again and their die-hard fans (of which there are a lot) keep buying.
Kind of a wonder how well them and a lot of other Japanese based games developers are holding out. Japan used to be the source of some very good games, especially during the late 80s and 90s, but over the last decade especially they've been crap. That is to say, companies like Square, Konami, Capcom, etc, haven't put out any good games in a LONG time.
Holy shit. Sounds like Homie is ready to eat a shotgun. I hope someone is keeping a close eye on him.
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This is a common and reasonable policy.
Evolution: love it or leave it
Its called a NDA, Non-Disclosure Agreement. Open-Shut
N64 was decently successful although not top of the field.
Wii was basically the winner of the last console wars.
No such thing in the US- most employment is at will and they can fire you for anything except a small number of reasons.
I still have more fans than freaks. WTF is wrong with you people?
Seriously, literally over a trillion yen in net assets, also stated as literally billions of dollars.
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Chances are it WAS in the agreements he signed the first day of work.
With few exceptions, every place I've ever worked had boiler plate non-disclosure agreements that everybody was required to sign their first day. Most places even followed that up with training that explained what could and could not be said.
IMHO, it's NEVER a good idea to discuss work on ANY social media forum in any way. Stuff like this tends to come back to haunt you when you least expect it. It is an especially bad idea to complain about your work, past or present. It is just way to risky and could cause you trouble like this guy is in.
"File to fit, pound to insert, paint to match" - Aircraft Maintenance 101
I have never worked for a company (even when I was an usher sweeping up trash at the movie theater) that did not have a very strict "do not talk to any media about the company" policy.
It's always been a very public and documented rule.
And that was working at a place with no IP or trade secrets.
The first rule of Nintendo Club is:
You do not talk about Nintendo Club.
The second rule of Nintendo Club is:
You do not talk about Nintendo Club.
Letter To Iran
I'm at work so I can't check, but there was a person going by the handle "Tomato" who was the driving force behind the fan localization of Mother 3. I know he mentioned at one point that he worked as a localizer for Nintendo of America - but I don't know if anyone found out what his actual name is. Tomato did an amazing job translating Mother 3, and if this is the same person NoA are idiots for firing him, especially when he singlehandedly proved that Mother 3 had an audience in the United States and would have made Nintendo money hand over fist if it had been ported to the DS and localized.
Can anyone confirm if this is the same guy?
They eked out profits in the N64 and Gamecube generations despite generally poor sales by keeping unit costs down and managing good first party sales.
They basically won the lottery with the Wii - between the quick-fix appeal of Wii-Sports, a very friendly media narrative (portraying them as the plucky underdog) and some well timed first party exclusives in the first 2-3 years of its lifespan, they made an unfeasible amount of money, most of which they banked.
Since then, their luck has run out and their output has generally disappointed. From the last 2-3 years of the Wii's life-span, through the Wii-U's launch and into the present, their gaming activities have generally been loss-making (sometimes startlingly so). However, they've been doing a lot of currency trading on the side, which has meant that some years/quarters they have shown an overall profit based on that. Just as pre-bailout General Motors was sometimes described as a pension fund that made some cars on the side, Nintendo has somewhat become a currency-trading house that makes a few games on the side. For the time being, they aren't going anywhere (and the Amiibo range has given their gaming revenues a boost, though this looks set to be temporary).
The longer term future for the company is more clouded. They've been able to sit on the takings from the early part of the Wii generation for a long time, at least in part because they've been paying out very small dividends to shareholders. The longer term risk is that shareholders will start to wonder what exactly is going on with the management of a company that is sat on a huge pile of cash, but not particularly good at earning more of it.
Shareholder revolts are generally rare in Japan (which hasn't really had a true Eisner-moment yet), but there are already signs of discontent coming out of reports of their shareholder conference calls. Their hesitant move into the mobile gaming market is almost certainly a reluctant sop to shareholder pressure.
This kind of thing happens all the time in business. There's no reason to single out Nintendo here. It's very simple. Only talk to the public/media about what you're allowed to talk about. Violating that gets you fired.
Most companies that I've been with, going back as far as the 1980's have had a "don't about the company on anything policy". That includes even saying that you work for xxx because it could imply an endorsement by xxx. It's not a new thing and an easy one to follow.
No they can't. It's very difficult to fire people even in right to work states.
I don't believe for one moment that the 3DS is only popular because of NES-era intellectual property (although it certainly helps), and the 3DS is clearly most of what's keeping them afloat.
Hence why he said only A FEW were patented, and THE REST were held as trade secrets. Reading!
Actually, they can fire you for absolutely anything they want.... they just aren't allowed to actually *say* that it's for one of those small number of reasons. Even if it is, the employer will just make up some bullshit that can't really be disproved, and that will be the end of it.
File under 'M' for 'Manic ranting'
When I became a lead tester at Atari (formerly Infogrames) in 2001, I specialized in Nintendo Gameboy Advanced and GameCube titles for the job security, as none of the other lead testers would touch Nintendo. No wonder. Microsoft and Sony have published standards, but you pretty much have to guess the Nintendo standards as that info was proprietary. It was a constant game of cat-and-mouse in figuring out what Nintendo wanted. I was very good at it. Nine out of the ten titles I tested over three years were Nintendo.
It's always extremely easy to fire people who have been relatively recently hired.
File under 'M' for 'Manic ranting'
This is the very reason I don't have a Google Hangouts account or post anything on a company internal or external site. Any objections to the content can be a career limiting move. I've seen this way too often. I don't give my employer my nicks or post from work.
Don't want any real life people thinking they can lay a world of hurt in a real way for something posted in the virtual world. Too many micro-managers with power trips out there that have nothing better to do but scrub the company image.
It's not slander if it is true, but that does not stop repercussions if the post is tied to a real life person.
The truth shall set you free!
freedom of speech (a constitutional right just about everywhere except North Korea)
Show me on the doll what government censored his speech.
Pretty much all that's holding them afloat is exclusivity for the NES era intellectual property, which they keep re-hashing over and over and over again and their die-hard fans (of which there are a lot) keep buying.
F-Zero, Star Fox, Pokemon, Animal Crossing, Pikmin, and Splatoon are examples of Nintendo IP introduced from the SNES through Wii U era that are not related to NES-era IP.
Pretty much all that's holding Sony / MIcrosoft afloat is SUPER 3D SHOOTER CHAMPIONSHIP EDITION 20XX THAT'S NOTHING LIKE LAST YEAR'S VERSION. I don't have any interest in Sony products (I trust I don't need to rehash Sony's shitty anti-consumer policies and products for the audience) but I did buy an Xbox 360 and didn't find much to play that wasn't a sports game or FPS. It collects dust and I'm not finding any attraction to an Xbone, while the Wii U gets frequent use for Smash Bros, Mario Kart, and Splatoon. Hard to understand the hate for Nintendo's "re-hashing" when it's prevalent from every manufacturer, and Nintendo's are actually good.
I filed a bunch of patents
Maybe you meant you wrote a bunch of patents but didn't file all of them?
One of the worst examples was the kids school that Disney sued. Disney falsely claimed that by giving away or by charging minimal values, it opened them up to law suits from other locations demanding the same treatment. After it happened, Universal gave that school - for free - the use of their characters - Yogi Bear, Scooby Doo, Flintstones, etc. That happened in 1989.
Disney demanded that the unauthorized 5-foot-high painted figures of Disney characters on the walls of Very Important Babies Daycare, Good Godmother Daycare, and Temple Messianique (all in Hallandale, Florida) be removed for valid business reasons: infringements must be fought in order to keep trademarks intact; other Disney character licensees would have grounds to object if Disney provided inexpensive (or free) licenses to the centers (which are, after all, profit-making enterprises); and the use of Disney characters falsely suggested Disney's affiliation with the day care facilities.
Universal, still smarting from the early opening of Disney's studio-themed park... saw in the day care controversy a way to seize some publicity for themselves and give Disney a bad name in Florida as part of the bargain. Accordingly, Universal Studios Florida and Hanna-Barbera Productions offered the centers the use of characters from their own cartoons, such as Scooby-Doo, the Flintstones, the Jetsons, and Yogi Bear.
Daycare Center Murals
This was a clever publicity stunt for Universal, but I don't think it has ever shown that Universal really allowed their characters to be used without a license.
The day care centers in question all appear to be defunct. Hallandale, FL Child Care Centers
This is what happens when you aren't paying attention to the licensing of your product: Flintstones Bedrock City in Arizona on Sale for $2 Million, Brontosaurus Included
Because I love quirky roadside attractions, I hope someone does make this place nice again. If not, $5 is a fair price for some rabbit hunting.
I dunno, a lot of us natives love the creepy charm. I've only been once, but would love to go again were there less risk of tetanus.
NDA is usually between groups sharing trade secrets. NDA would be a NDC, not an NDA for an employee. You wouldn't have a stand-alone Non-Disclosure Agreement, but a Non-Disclosure Clause in the Employment Agreement.
Learn to love Alaska
Only because company policy makes it so. If they want to fire you no reason given right now- they can. Many companies have policies they follow to CYA in case of lawsuits, as juries tend to be sympathetic to employees. But just firing you requires nothing more than marching you out of the office and sending you any accumulated pay.
I still have more fans than freaks. WTF is wrong with you people?
No they can't. It's very difficult to fire people even in right to work states.
well, whatever. firing is so 1980. people don't have to be "fired" to get put out of a job. the company just claims a "restructuring" or a "reduction in force" and it's done. big tech companies do this regularly to clear out the bottom feeders.
I'd suggest boycotting Nintendo but they stopped making anything that interested me in 1995 so I haven't really bought anything from them in 20 years.
I love that people offer insight into things that many gamer benefit from and I often wondered about when I was playing games like Chrono Trigger and wondering how many people were involved in the way Magus talked in English.
I hate that companies that essentially exist because of the fans punish the fans.
They put time, resources, and $ into setting up a process. Now you are just giving that away to the world. Even if we all recognize it as nothing special, that's not how the company sees it. IMHO, this thinking is especially prevalent in Asian cultures. They aren't into the whole OSS way of thinking. Not making any value judgement on that, just saying.
In any big company, there's very little room for "Oh Joe's a good guy, give him a break". Some VP heard about it and that's it. Goes back to Asian cultures as well. You don't question the boss.
Seems some kind of power trip of people "in charge" often done due to the need of looking good.
What does it to the person getting fired? Anything learned from it, getting a chance to do better?
No such thing. Is it not a failure of the system in which this happen and the emergency solution is to terminate a person in a most humiliating way: Here is a cardboard box, pack your things and leave, you have no value!
All looking good and satisfying to the outside s/he got fired - right so, s/he deserves it.
Another way may be to use a system of issuing a warning and making the person understand and agree what happened was not OK, should be changed and if things are not changed, then some other measures may need to be taken.
I can't help but seeing some kind of lynch mentality in those publizised people firing habits.
Pretty much all that's holding them afloat is exclusivity for the NES era intellectual property
I dunno about that. It's still an older property at this point, but Nintendo is making plenty on Super Smash Bros. And while it's probably not churning out oodles of profit (yet,) Splatoon has a lot of promise as a brand spanking new IP.
The first rule of localization procedures is that you don't talk about localization procedures!
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A depressing comment to read. These are things I worry about, losing the income that makes much of the lifestyle I provide my family, when I disagree with my superiors. I have clinical licensure, ethics and people's lives to worry about compared to Benjamins my bosses count, so I have valid disagreements but they mean diddly when you're replaceable.
Chewbacon
The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
That includes even saying that you work for xxx because it could imply an endorsement by xxx. It's not a new thing and an easy one to follow.
If taken strictly, this would preclude even naming your past employers on your resume. Why is it desirable that future employers lack knowledge of a candidate's experience?
In a way, Nintendo was lenient by not both firing and suing. Yet.
Hard to understand the hate for Nintendo's "re-hashing" when it's prevalent from every manufacturer
Is lack of new settings also prevalent on PC?
I'm so sorry to everyone. I've failed you. You believed in me and supported me and trusted me and I've failed you. I've failed me.
Looks like after working a long time with the Japanese, the guy handles guilt the way the Japanese do.
Slashdot, fix the reply notifications... You won't get away with it...
I wonder how long you could repeat that cycle? I reckon that once your CV has accumulated a few entries in the "Previous Experience" section stating that you left that employment because you were sacked for gross misconduct (which would be the fate to befall me if I discussed company details outside of work) then the offers of work might dry up as you would be seen as a bit of a liability
Trade secrets == IP == the reason the company is making the money and not some competitor. Giving away secrets == donating a large chunk of earnings every year.
Most companies that I've been with, going back as far as the 1980's have had a "don't about the company on anything policy". That includes even saying that you work for xxx because it could imply an endorsement by xxx.
I wonder if this policy could be turned into a question for The Workplace Stack Exchange. Do you have a citation for this policy, or do reliable citations for this not exist because they would also violate confidentiality?
Many corporations also have illegal "all you do outside of work is ours" clauses too.
So? What exactly are you trying to say? Surely corporations are allowed to protect their intellectual property from disclosure by putting their employees under contract to protect it?
"File to fit, pound to insert, paint to match" - Aircraft Maintenance 101
you can already tell how disciplined and closed down the entire process really is by the fact popular games people really want over in America do not ever make their way despite massive fan bases. Then this happens and it just reinforces that entire image. Corporate world for the win?