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Microsoft Plans To Make Windows 10, Xbox One Game "Crossbuys" A Habit (pcworld.com)

Gamers who preorder Remedy's upcoming Xbox One game, Quantum Break, will receive a free digital copy for Windows 10 PCs -- a "crossbuy" strategy that Microsoft's Xbox chief plans to make a "platform feature" of the gaming console.

Behind the scenes, Microsoft has worked to tie its Windows 10 and Xbox One operating systems closer together, sharing features and data. The Xbox One includes versions of Skype and Microsoft Edge, and Microsoft has said that universal apps written for Windows 10 can theoretically run on the Xbox One, as well as Windows 10 PCs and Windows 10 Mobile phones. Eventually, Microsoft envisions a world where PC and Xbox One gamers will drift between platforms, and where gamers on each platform will be able to compete with one another.

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  1. In related news: Steam by blind+biker · · Score: 3, Insightful

    I bet the news will motivate Steam to port even more games to Linux. And who knows, we might see some Linux-only blockbuster exclusives soon.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    1. Re:In related news: Steam by Anonymous Coward · · Score: 3, Insightful

      A game can't be a blockbuster and Linux exclusive. The simple fact of tiny marketshare ensures this is simply not a possibility at the moment and the only way a company would do this is if Steam gave them massive funding (10's of millions) which I doubt is on the cards given how poorly steamboxes have done.

    2. Re:In related news: Steam by Dutch+Gun · · Score: 3, Insightful

      You know, even as a Windows user, I'm happy Linux is getting more games, but let's please not kid ourselves. A Linux-only blockbuster exclusive is right up there with "year of the desktop" wishful thinking. Windows still has 95% of the desktop market, or something thereabouts. Its only real competition is other platforms which are eating up previously desktop-exclusive functions. The closest we'll get to a Linux-exclusive AAA game in the near future is if it's released exclusively on Android.

      Anyhow, the notion of different platforms competing against each other ignores a pretty obvious issue that gamers and most game designers have known forever. It's not a technical limitation that restricts PC games and console gamers from playing together. It's a difference in control hardware, which ends up making console and PC games very different games with respect to control schemes, and thus game design. For instance, pit a PC FPS player against a console player, and everyone knows who's going to generally have a huge advantage. Same thing with a RTS. It's not a knock against consoles - it's just a reality that a mouse and keyboard is a far more precise and flexible input device, so has a massive advantage in most cross-platform play that's geared to those devices.

      And as far as making cross-platform games... again, the biggest hurdle is not really technical, assuming you're working with a decently designed game engine. It's one of adapting the game design to different form factors and control schemes. My game engine is written in *very* portable C++, with just a very thin layer for OS-specific stuff. It's actually pretty straightforward to port it to new platforms, so long as they have comparable APIs for rendering video and audio, etc.

      Don't get me wrong, I like the idea of cross-buying games across platforms. Many Steam games already do this, so I'm glad they're joining the party.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    3. Re:In related news: Steam by blind+biker · · Score: 2

      A game can't be a blockbuster and Linux exclusive.

      At the moment.
      Sure, if I had to bet, I'd bet on Windows becoming the de-facto software marketplace, and Microsoft eventually crushing Steam and all the non-Windows game development. But still, Steam and Linux have a chance. Not an insignificant one, either.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    4. Re:In related news: Steam by Blaskowicz · · Score: 3, Funny

      What about a linux game that ships with compatibility libraries for Windows :). We could even inflict things like a version of Pulseaudio on Windows. Linux users who can't run the linux version on linux will be able to try to run that mess in Wine.

    5. Re:In related news: Steam by Woldscum · · Score: 1

      I wish but it will not. This is only a move to sell more Xbox Ones. The sale numbers are more than in the toilet. Destiny is the only must have game on the Xbox and it is also on PS4.

    6. Re:In related news: Steam by interval1066 · · Score: 2

      I hope that happens, I would love to be able to play name brand games on Linux, Windows 10 isn't a habit, its a necessity for most games. A habit I'm loath to have, but there it is.

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    7. Re:In related news: Steam by interval1066 · · Score: 1

      The sale numbers are more than in the toilet.

      Are they? I know they were low but I figured the numbers would pick up over time.

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    8. Re: In related news: Steam by tysonedwards · · Score: 1

      Here's what people need to remember... If a studio releases a title for PlayStation 4, they're basically there on a Linux port. They just need a market to justify the QA effort and an assertion that engaging in that QA effort would lead to increased sales over remaining on a more limited number of platforms.

      --
      Thirty four characters live here.
    9. Re: In related news: Steam by Pseudonym · · Score: 2

      If a studio releases a title for PlayStation 4, they're basically there on a Linux port.

      Not really, no. The PS4 runs a variant of FreeBSD, but that's not the most important distinction. The most important difference between PS4 and Linux is that on the PS4 you can be sure that all the drivers are well-supported.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    10. Re:In related news: Steam by dimko · · Score: 4, Interesting

      And there is a very good chance it(DX12) won't become one. Vulkan can do pretty much same thing, but also works on Mac, Linux, Android, Iphone, and PS4 and others. It will be released very soon and some big players are already developing engines on it or said will do it as soon as it's released.(any week now it will be released) A few years ago people were sceptical about Linux gaming, now I play Grid Autosport on Steam Controller, and ALL OF THAT is native. And oh boy I like steam controller, and I am a PC gamer! No words can explain how sceptical I was at start.

    11. Re:In related news: Steam by Woldscum · · Score: 2

      Last holiday 2015. PS4 sold 35M. Xbox did 15M. I read some where it is 2 to 1 on total sales. PS4 has games people want to plan. Xbox not so much. Halo 5 was a flop.

    12. Re: In related news: Steam by scdeimos · · Score: 4, Informative

      I'll let you in on a little secret: what host operating system is used is not a pressing issue for most game developers.

      File system access APIs are probably the least critical item on the road map. The biggest problem is the graphics API. Windows favours DirectX, most linuxes favour OpenGL, OS X tends towards OpenGL as well. PlayStation 4, on the other hand, uses Sony's proprietary GNM and GNMX APIs to get access to the custom silicon in the GPU. While PS4's use of GDDR5 is great for on-GPU operations the bandwidth between the system and GPU is atrocious and leads to a whole slew of different performance tuning issues and considerations than you'd see on desktop system. Once you have your engines nailed down on each platform most work goes into tweaking assets to keep graphics performance consistent.

    13. Re:In related news: Steam by kuzb · · Score: 1

      Not until open source devs start taking he general market seriously enough to up their game. They're still making the shittiest most unfriendly UIs out of all the OSes. Even android, arguably the most user friendly Linux distro, had to be made from the ground up with a strong focus on UI.

      That's really the problem though. Linux users want to rule the desktop world, but they don't want to "dumb down" the OS so it's usable by regular people. Make a decision, you can't have it both ways.

      --
      BeauHD. Worst editor since kdawson.
    14. Re:In related news: Steam by kuzb · · Score: 1

      They aren't. He's just a clueless idiot that wishes something Microsoft-made would fail.

      --
      BeauHD. Worst editor since kdawson.
    15. Re:In related news: Steam by antdude · · Score: 1

      Yeah, Portal 3 and Half-Life 3 for Linux first. Imagine that.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    16. Re:In related news: Steam by CronoCloud · · Score: 1

      Mouse aiming IS easy mode. The guys who played pre-mouse-aming FPS games called it that themselves.

    17. Re:In related news: Steam by CronoCloud · · Score: 1

      It's not a technical limitation that restricts PC games and console gamers from playing together. It's a difference in control hardware, which ends up making console and PC games very different games with respect to control schemes, and thus game design.

      I think you're referring to "competitive FPS games" because PC and console players DO play together already in other genres. Besides, there's nothing stopping a console game from supporting multiple methods of control and I have several console games that DO.

      For instance, pit a PC FPS player against a console player, and everyone knows who's going to generally have a huge advantage.

      Yeah in a "headshot from a mile away centric" FPS, but there are multiple types of FPS. But I'd take analog movement over WASD any day of the week, so I like hybrid control methods and prefer using them when supported. In that instance you use an an analog stick to move, but a mouse to aim.

      But then again, in a vehicle game...well the WASD players are going to have trouble.

      Same thing with a RTS

      Which is funny, because the first RTS was a console game.

      https://en.wikipedia.org/wiki/...

      That was the game that inspired Westwood's Dune II...which was also released on the Genesis..

        RTS as a genre was invented to create a faster paced strategy game that would appeal to more console players than the turned based Romance of the Three Kingdoms style games. Base-centric RTS where you don't need to micromanage every individual unit work fairly well on consoles. However recent RTS go for APM obsessed actiony micromanage-y RTS game market instead.

      Though every console RTS I own has mouse support as an option.

       

    18. Re:In related news: Steam by malditaenvidia · · Score: 1

      Sure, if I had to bet, I'd bet on Windows becoming the de-facto software marketplace, and Microsoft eventually crushing Steam and all the non-Windows game development.

      It's worth mentioning that this strategy they're trying to pull with Quantum Break (console and Windows 10 exclusive, not available on other versions) is something they've already tried. Halo 2 for Windows Vista had its fair share of issues, but it certainly didn't help promote the platform, or gained any sympathizers. I wonder what possessed them to try the same strategy again,

    19. Re:In related news: Steam by JohnStock · · Score: 1

      "but also works on Mac, Linux, Android, Iphone, and PS4 and others" Sounds nice, but in reality the numbers will still be substantially less than Windows PCs and XBONE running DX12. It's only the the Linux crowd that gives a shit about Vulcan who are desperately to stay relevant.

    20. Re: In related news: Steam by Blaskowicz · · Score: 1

      That's like suggesting that Gnome 3 and Android should unite because they run on top of some linux.

      * Better games for Gnome 3
      * Gnome Clocks, Gedit 3 and other Gnome applications on Android
      * Google store on Gnome 3
      * Systemd on Android
      * Maybe tighter integration of Candy Crush clones to Gnome 3's dconf-editor.

      I am not fundamentally opposed to it.

    21. Re:In related news: Steam by Ranbot · · Score: 1

      I bet the news will motivate Steam to port even more games to Linux. And who knows, we might see some Linux-only blockbuster exclusives soon.

      Slashdot's starry-eyed Linux users are so cute.

      Instead of developing games for a nearly insignificant fraction of the market, it's more likely this would motivate Valve/Steam to develop console-like devices so people can play PC games on their living room TVs. Oh wait, they are already doing that!

    22. Re:In related news: Steam by Onuma · · Score: 1

      And oh boy I like steam controller, and I am a PC gamer! No words can explain how sceptical I was at start.

      Likewise. I really enjoy the steam controller for a variety of games. As an alternative, I run it through a Steam Link so as to play it on my den's TV. My entire playthrough of Fallout 4 was using this controller, along with a bunch of other recent games. Once you get used to it, it's quite nice to have the option of reprogramming everything precisely the way you want it.

      I'm still mixed about the Steam Link, as it tends to eat into the performance of the linked PC, so you need a more robust machine to remotely play a graphically-demanding game, and you can't set the screen saver to not time out while viewing videos via the web browser (a la watching Netflix)...but for $50, I can't really say it was a bad purchase. That's less than an annual subscription for XBLG,which I would primarily use to watch Netflix or Amazon Prime anyway.

      The other controller I would like to try is the XB1 Elite. From all accounts, they made a really solid, precise, customizeable controller which may actually be worth its asking price, if it has the durability it seems to have.

      --
      What else can happen when an unstoppable force collides with an immovable object?
  2. In other words by Opportunist · · Score: 1

    Watch whether games you buy are "crossbuy" so you can avoid them. Piss-poor console ports are already a known problem, but when it becomes pretty much a requirement that whatever you want to play on your PC has to run on an anemic console, you may bet the 60 bucks that it's going to be just a crappy port with no consideration to different controls, different resolutions or different play styles than waste that money on buying the rubbish.

    I'm already fed up enough with more and more games being developed for some console, then being half-assed ported to PC to cash in again without at least an afterthought on the differences of the platforms, where you can consider yourself already lucky if it's just shot controls that only make sense on a console controller but none on mouse and keyboard and you don't have to pretty much disable any semblance of networking security so you can play online.

    Thanks, but no thanks.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:In other words by Anonymous Coward · · Score: 1

      The whole point is they AREN'T ports. The same code runs on both as they both run the same OS. The only thing that needs to change is input support.

    2. Re:In other words by im_thatoneguy · · Score: 4, Insightful

      Xbox and PS4 are both x86 PCs. If anything every console game is just a specific quality setting that's been well polished. This notion of controls being crappy is ludicrous--it's been 10 years since console controls have seen any major change for first person shooters. It's been 30 years since there's been a major change from WASD and Mouse+Keyboard. It's not like developers have to spent a ton of time refining controls these days. Some games play better or worse with a control pad. I enjoy Rocket League with a control pad and I play Fallout 4 with a control pad... and I just use an XBox One controller on the PC for both. Steam works great with a control pad. I play Battlefield 4 and TF2 with a mouse and keyboard.

      Porting for Windows 10 takes nearly no work. You're developing either a DirectX12 game for Windows or you're developing a DirectX12 game for Windows. Create your art assets at multiple detail levels. Polish your shaders to run at levels that run smoothly on the XBox One. Then for the PC give people the option of cranking the settings and resolution to the Max.

      I don't like to buy Xbox One games anymore because I want to also be able to play them on my laptop with a controller plugged in when I'm on a plane or in a hotel while traveling. I like to be able to play games on my PC at work during lunch. But I also would love to be able to play my same games on my Xbox at home which until recently had a better video card and cpu.

      The Xbox One is just becoming one of many reference PCs like the Surface Pro line. The Xbox One Controller is now available for PC and Xbox One. The Oculus Rift is shipping with an XBox One controller. I can't see how you can defend lock-in with consoles. Why wouldn't you want to play your PC games on your XBox? Why wouldn't you want to play your Xbox games on the PC?

    3. Re:In other words by bloodhawk · · Score: 1

      The idea with a single underlying OS and API is they aren't ports anymore. You write a game for one and it runs on both. Consoles nowadays are just customised and specialised PC's, gone are the days when a port was a massive undertaking.

    4. Re:In other words by Opportunist · · Score: 1

      Ah, so there is now a good excuse that the controls suck, the resolution can't be tuned to the native resolution of the screen, the aiming is wonky, the difficulty is insulting to three year old autistic paraplegics, there are loading times where there is no sensible reason to have any since your SSD doesn't have to read BluRays and the network support needs a lot of your support to even consider making a connection.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:In other words by im_thatoneguy · · Score: 2

      perhaps because the graphics cards are at least last generation on the consoles?

      Because PC games never release options to run on older graphics cards?

      The PC Master Race has always run a wide variety of hardware from multiple generations, multiple operating systems and hugely diverse control sets. You could play a game like flight simulator on an ancient dinosaur of a business all-in-one or you could crank up the quality settings for the day with the latest in volumetric cloud rendering and atmospheric effects. You could play it with a keyboard, or you could play it with a full custom built cockpit featuring a yoke and pedals.

      But you don't think that a game could target both older PCs and a console which is probably better than 80% of the PC customer's hardware? Give me a break.

    6. Re:In other words by im_thatoneguy · · Score: 4, Insightful

      Why would a PC game that happens to be running on a console run badly on a PC? I've got breaking news for you: PC games also manage to run on lower spec crummy desktops. The Minimum System Requirements are usually a few generations *older* than the latest consoles. So if you're going to make a cross-release game you just make the PC version and then hardcode the resolution to "1920x1080" and the quality settings to "Textures: Good, Models: Better, Shaders:Best,Lighting: Good." And hit ship.

      Also, this might surprise you but every PC Game you probably play today will work great with an Xbox One controller. Just plug it in and you're good to go. The controls don't suck.

    7. Re:In other words by Opportunist · · Score: 1

      Try any RTS game with your XBox controller, I dare you.

      Aside of that, yes, there are actually a select few good console-to-PC ports. They're just exceedingly rare and the hit-to-miss ratio is not favorable enough to warrant risking a dime on trying to find out whether one is.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re:In other words by Phydeaux314 · · Score: 1

      Really? Personally, I very much enjoyed Mass Effect, Tomb Raider, Dragon Age, and Halo.

      --
      Never underestimate the stupidity inherent in all human beings.
    9. Re:In other words by jfbilodeau · · Score: 2

      I think that Mass Effect, Tomb Raider and Dragon Age fall more in the RPG category. Not quite the same.

      --
      Goodbye Slashdot. You've changed.
    10. Re:In other words by Knightman · · Score: 1

      You do know that RTS stands for "Real Time Strategy", right?

      The games you have listed are FPS games that have a thin RPG veneer on them and they are not the slightest RTS in any way.

      --
      --- Reality doesn't care about your opinions, it happens anyway and if you are in the way you'll get squished.
    11. Re:In other words by Dutch+Gun · · Score: 1

      That sounds great in theory. In reality, it's not quite that simple. Many game engines are already cross platform. We already know how to do this from a technical perspective.

      The real work is in mapping controls and tuning gameplay, design, interfaces, etc, to work with those different control schemes and form factors (if you're talking about different sizes). PCs also require much more work to scale properly than console games, since they can work with a very wide variety of hardware - and this tends to come with some greater QA costs for simple compatibility testing, although honestly, it's much better than it used to be.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    12. Re:In other words by interval1066 · · Score: 1

      Try any RTS game with your XBox controller, I dare you.

      So you get the keyboard for the xbox. Maybe a third party joystick. So what?

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    13. Re:In other words by Jack+Griffin · · Score: 1

      So you get the keyboard for the xbox. Maybe a third party joystick. So what?

      When you play online multi-player you get owned by all the players with a keyboard and mouse. A game-pad controller simply cannot compete with a keyboard and mouse for speed and accuracy.

    14. Re:In other words by im_thatoneguy · · Score: 1

      Try any RTS game with your XBox controller, I dare you.

      So in your bizzaro world you think that a cross play RTS will start with the Console version and then impose a gamepad on the desktop version?! If anything they'll start with the mouse and keyboard RTS (where RTSs actually sell well) and then slap on an awkward (and FREE) console/gamepad port.

      Aside of that, yes, there are actually a select few good console-to-PC ports. They're just exceedingly rare and the hit-to-miss ratio is not favorable enough to warrant risking a dime on trying to find out whether one is.

      Yes, Console/PC multiplatform games are a real hit and miss except for in the last 12 months (including but not limited to....)

      Fallout 4
      XCom
      The Witness
      Rise of the Tomb Raider
      DiRT
      Helldivers
      Grandtheft Auto 5
      The Witcher 3
      Metal Gear Solid V
      Ori and the Blind Forest
      Oddworld: Abe's Oddyssee
      Tales from the borderlands
      Final Fantasy XIV
      Rocket League
      Project CARS ...

      XCom is way better with mouse and keyboard, but guess what they released it on Xbox too and it totally worked. But who cares, it's FREE. If you don't like the Console port... play it on the PC with mouse and keyboard. If you don't like the PC Port play it on the console.

      My PC is hooked up to my TV. Whether it's a console or a PC is purely semantics. Whether the XBox One is a PC or a console is completely arbitrary terminology. "Ugh ports from beige pc cases to white pc cases never work!" It makes no sense at all. If there are going to be any control problems the only place they'll ever take place is with a game like Star Craft. And there is a snowball's chance in hell that they would target the gamepad and then lazily throw in some mouse and keyboard support later.

    15. Re:In other words by kuzb · · Score: 2

      The part where your ridiculous argument tends to fall apart is that most modern games still run on 5-year old hardware.

      --
      BeauHD. Worst editor since kdawson.
    16. Re:In other words by Dutch+Gun · · Score: 1

      I'm tempted not to answer a rude AC, but I'll go ahead and bite. I happen to be a professional game developer, and have worked on several different game engines at the companies I've worked for. I'm just telling you what I've seen. Or if you don't believe me, just grab a cross platform open source engine like Unreal or Unity and inspect the code yourself, and it will validate what I'm telling you.

      Let me dispense with two myths: First, a very large portion of the work involved in a game engine isn't directly involved in rendering. That's just one aspect, albeit the most visible one, for obvious reasons. Most laypersons think of "rendering" when they think of "game engine", but there's a lot more that goes on under the hood.

      Second, even a very large portion of rendering code is completely API/platform-agnostic if properly designed. You need a very thin layer to the D3D/OpenGL/Proprietary APIs for rendering, but in general, since pretty much all the hardware works very similarly, the APIs tend to have roughly equivalent functionality. In my own engine's graphics code, for instance, there's about 20 different modules, handling everything from primitives, line rendering, texture loading and management, particle effects, streaks, lightning, text rendering, lighting, post-proc management, and so on. Everything is communicated through a very thin API that translates the calls to native functions for the platform in question. Things get more complicated as you start optimizing, especially with consoles and the bizarre hardware of last generation, but it still generally holds true.

      In general, both among professional game engines I've worked on, as well as my own engine, I'd guess that platform agnostic code accounts for no less than 95% of the code, and is completely portable across platforms, although I haven't really measured precisely.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    17. Re:In other words by JackAxe · · Score: 1

      "This notion of controls being crappy is ludicrous..."

      I'm guessing you only game on a gamepad? If you want an example of a modern game that has absolutely horrible controls on anything but a gamepad, look at Dragon Age: Inquisition. Its controls are absolute shit on a mouse when in combat -- the first DA has fantastic controls. Despite EAware's lies, the game was designed only for a gamepad, so when it comes to mouse controls, they are downright crap and complete afterthought. This game is one of the worst offenders, but there are plenty more that are just crappy to play on a PC, because the developers really didn't bother to test/design their game for anything but a gamepad.

      And I know you're questioning the parent, I wouldn't want to play some games on an Xbox, because it doesn't support a mouse... I own multiple controller, several gamepads, a HOTAS, racing wheel, and of course a good mouse. I like using the best input for the game at hand and gamepads fit a very narrow niche compared to all the games that a mouse encompasses. And I'm getting an Oculus in July and I honestly don't need the bundled gamepad, I'd prefer if I could just trade it back in for the Touch-inputs they're releasing later on -- which is how they're intending it to be played.

    18. Re:In other words by thegarbz · · Score: 2

      RTS... Mass Effect....

      *faceplam*

    19. Re:In other words by donaldm · · Score: 1

      Correct me if I am wrong but one thing I did not notice in the article is how Microsoft approaches the second hand market with respect to Quantum Break.

      Ok let's say someone goes out and buys Quantum Break for their XBox then uses the digital download of the PC version to install on their PC. Personally I don't see any problems with this however the words "digital download" sets off alarm bells. Now say that person goes to a store that deals in second hand games and trades or sells their copy of Quantum Break, how does the store or prospective buyer know that the digital download of the game for the PC is still valid.?

      Lets not get stupid arguments like "Oh he would never sell his copy". That is childish.

      To me that is Microsoft harking back to the introduction of XB1 and basically having a no second hand games policy but this time they are doing it by stealth. Selling/trading Quantum Break is basically broken since you will need an access code for your PC then a prospective buyer of the second hand game has a flawed product. You could have another scenario of a buyer purchase the copy the loading the game onto their PC then getiing theor money back by selling the game but keeping the now cheaper game on the PC.

      Obviously just getting a game by digital download effectively means you are locked out of trading it. I personally don't object to that but providing the media for the XB1 and a digital download for the PC effectively removes that game from the second hand market.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    20. Re:In other words by donaldm · · Score: 1

      The part where your ridiculous argument tends to fall apart is that most modern games still run on 5-year old hardware.

      You are sort of correct however however I will use Quantum Break as an example. You will need as the minimum System Requirements: Windows 10 (64-bit), DirectX 12, Intel Core i5 4460 2.70 GHz or AMD FX-6300 Nvidia GeForce GTX 760 or AMD Radeon R7 260x, 2GB video RAM and 8GB RAM.

      Now that is fine if your 5 year old PC meets those specifications, but I somehow doubt that most older PC's will be able to play this game without an upgrade.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    21. Re:In other words by jmac_the_man · · Score: 1

      To me that is Microsoft harking back to the introduction of XB1 and basically having a no second hand games policy but this time they are doing it by stealth.

      Worth noting: the original plan is a better deal for the customer. MS was talking about how people who owned games could share them with a certain number of friends. So you'd need one copy among 5 friends, and two of them could be playing simultaneously. (MS gave the specific example of two friends playing online against each other.)

      By contrast, you don't get shit for the trade in value of a game.

    22. Re:In other words by CronoCloud · · Score: 1

      but when it becomes pretty much a requirement that whatever you want to play on your PC has to run on an anemic console

      I think the issue is that it is more of a requirement that whatever you want to play has to run on some kind of anemic budget laptop. Check out the steam hardware survey sometime.

      I'm already fed up enough with more and more games being developed for some console, then being half-assed ported to PC to cash in again

      the PC is an afterthought due to the buying habits of PC gamers themselves. Some guy buying Skyrim for $5 on some steam Sale in 2016, isn't going to be a target customer for Bethesda. Neither are all the pirates in Eastern Europe.

    23. Re:In other words by CronoCloud · · Score: 1

      Try any RTS game with your XBox controller, I dare you.

      You do know that the RTS genre originated on consoles, right? And that base-centric RTS without all that silly APM obsessed "you have to micromanage every unit so you need to be hopped up on Ritalin to be a competitive tournament player" paradigm work fairly well.

      So yes, I HAVE played RTS with a controller. Basically you control the mouse pointer with the joypad. You can probably find video of people playing Dune 2000, the C&C's, or Warzone 2100 on a PSone on youtube. ..

    24. Re:In other words by CronoCloud · · Score: 1

      There ARE genres other than FPS's you know. And need I remind you that console and PC players ARE playing together already.

      For example, War Thunder. War Thunder is a vehicle combat game (by the same guys who did IL-2) designed for accessibility to those who AREN'T Janes-reading bearded ex-military grognards. It has an "instructor" mouse flying mode for those PC users who have no desire to use a joystick. The HOTAS guys on PC consider that easy-mode and actually consider the Dual Shock users kindred spirits compared to them and tell dual shock users to join the HOTAS users in the more realistic modes of play. It also has tank combat, and the PC players realized VERY quickly that the console players adapted VERY quickly to tank combat. But War Thunder supports all control methods on ALL platforms, so yes the PS4 players can use a HOTAS (with the PS4 camera serving as a TrackIR equivalent) if they want.

      There are even some PC players using gamepads, I know one guy who uses a hybrid control method for tanks on PC, using a mouse WITH a gamepad. (That's my preferred control method for some FPS games)

    25. Re:In other words by Opportunist · · Score: 1

      Oh, I would love to buy games on release day. But with always-online DRM, why bother? I can't play it within the next 30-90 days anyway.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    26. Re:In other words by Opportunist · · Score: 1

      Try again with some Real Time Strategy titles.

      I think you conflated it with FPS titles. Which the games you mention aren't either.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    27. Re:In other words by Opportunist · · Score: 1

      Yes, there are other genres than FPS and RTS. I wouldn't wanna play a platformer on a keyboard/mouse setup. Then again, I don't want to play platformer games. I want to play FPS and RTS.

      And watching those genres that are at best as at home on a console as jump'n'run games are on keyboard/mouse setups being butchered to be crammed into consoles and then half-assedly ported to a sensible platform for them really pains me.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    28. Re:In other words by PJ6 · · Score: 1

      Why would a PC game that happens to be running on a console run badly on a PC? I've got breaking news for you: PC games also manage to run on lower spec crummy desktops. The Minimum System Requirements are usually a few generations *older* than the latest consoles. So if you're going to make a cross-release game you just make the PC version and then hardcode the resolution to "1920x1080" and the quality settings to "Textures: Good, Models: Better, Shaders:Best,Lighting: Good." And hit ship.

      Also, this might surprise you but every PC Game you probably play today will work great with an Xbox One controller. Just plug it in and you're good to go. The controls don't suck.

      But the controls do suck.

      Remember the Diablo-style drag-and-drop inventory system introduced 20 years ago? Well for modern games, making a good inventory system is effing rocket science. Look at the inventory system in Borderlands (any version) and tell me how the hell that got out of design, let alone passed QA. Let's play Unreal Tournament (1999, 2004, or 2015 alpha) together, you with a controller, me with a mouse and keyboard, and tell me there's no difference.

      For some things, the controller will ALWAYS BE SHIT.

  3. Re: Too much gathering and sharing "data" by bloodhawk · · Score: 1

    I use both Linux and Windows at home. Linux really is not an option for gamers, at least not yet.

  4. Re: Too much gathering and sharing "data" by blind+biker · · Score: 2

    I have no problems using Linux. I've been a Linux user since 1995. The problem is applications. Without Word, Solidworks and a few others, I am dead in the water.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  5. Re: Too much gathering and sharing "data" by Opportunist · · Score: 1

    It actually depends on your taste in games.

    If you're after the latest games in terms of graphics and AAA-titles, then yes. Since I myself am more an indie-gamer, Linux is definitely becoming more of an option.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  6. Re: Too much gathering and sharing "data" by Dutch+Gun · · Score: 3, Insightful

    You know, every time I try to seriously use Linux, I end up hitting a brick wall of some sort. A few years ago, it was a driver issue that accelerated my laptop's pointer to about 10x faster than I could control, and this was on the lowest setting. Could never figure it out after half a day's research and tinkering, and that was enough for me. Off it went.

    My latest attempt was with Linux Mint (which I really like, btw) in a VM. The most up-to-date version w/ Cinnamon crashes immediately on startup, so I have to use an older version (not a confidence-inspiring start). Initially, my machine connected to my NAS share fine using Samba. Unfortunately, Mercurial can't actually seem to lock files (Windows and Mac have no issues), so I can't push patches to the NAS shared repository, which I use to sync my development machines. Setting up an actual web-based repository - the recommended approach - doesn't look trivial for a Linux noob. Then, my network connection to my NAS disappeared (maybe after an update? not sure), and it won't come back for anything. It's just gone, and a few hours of research and tinkering hasn't brought it back. I looked at trying an alternative protocol (NFS), but had no luck figuring out how to get that to work either. Very frustrating.

    This is how my experience with Linux goes. Every few years I get a hankering to try it, get beaten back by glitches, and think "ok, maybe I'll try again in a few years."

    --
    Irony: Agile development has too much intertia to be abandoned now.
  7. What about the publishers? by jfbilodeau · · Score: 1

    Steam is having enough difficultly convincing developers to sell a game for three platform. How are developers and publisher going to gobble this up?

    --
    Goodbye Slashdot. You've changed.
  8. Steam already does it better by jfbilodeau · · Score: 1

    Steam already allow me to start a game on Linux, and continue playing it on my Macbook while on the road. It's another case of Microsoft playing catch-up while trying to sound innovative.

    GOG is not that far behind either.

    --
    Goodbye Slashdot. You've changed.
  9. Re: Too much gathering and sharing "data" by joseph.m.mcgrath · · Score: 1

    AutoCAD. Solid Works. Good CAM software. Quick Books. Games.

  10. And yet... by Guspaz · · Score: 2

    Last time Microsoft released a first person Halo game on PC? 9 years ago, with Halo 2, and even that was three years after the console version.

    Put your money where your mouth is, Microsoft.

  11. Cross platform license? by clay_buster · · Score: 1

    This sounds great. I can play games at home on my Xbox/TV and on the road on my PC. Not really sure why anyone is complaining about this.

  12. That's nice and all but by NotSoHeavyD3 · · Score: 1

    I'm still waiting for Windows 10 to come out of alpha testing.(Seriously it has a bug that causes the start button to not work. When this happens store apps and edge might not work either. The solution is to either create a new account or possibly reinstall windows. How the hell did that one get missed?)

    --
    Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
    1. Re: That's nice and all but by NotSoHeavyD3 · · Score: 1

      There is literally a well known bug in Windows 10 that causes the start button to not work. (Google "windows 10 start button not working") I've been hit by the bug and at this point the only work around I could get was installing classic shell. Maybe it's me but a bug like this is so basic it should have gotten taken care during the alpha phase.(Since apparently it's existed since then.) It's hard for me to not complain since at a fundamental level the OS is so broken.

      --
      Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
    2. Re:That's nice and all but by ITRambo · · Score: 1

      We work on PC's for a living. I haven't seen this bug in months. It's been patched. Try updating to the latest build, please. At least try running sfc /scannow.

    3. Re:That's nice and all but by NotSoHeavyD3 · · Score: 1

      Actually I have the latest build when this happened. Tried sfc /scannow and it failed. Actually tried the things listed here http://home.bt.com/tech-gadget... and tried to reinstall apps as well which didn't work. They're right that if you create a new account it comes back.(Or install classic shell.) Oh to make matters worse I actually did a clean install of Windows 10. (I upgraded my system to register it with Microsoft and then wiped the disk and did an install.) Before anybody asks I have an Asrock Z77 extreme6 motherboard and a i5 3570 cpu with a 970GTX so pretty standard parts too. (As I've mentioned I've worked around it by installing classic shell which reminds me. I really should give that guy a donation for it.)

      --
      Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
    4. Re: That's nice and all but by m76 · · Score: 2

      Haven't you heard? MS laid off most of it's QA staff. They're basically leaving testing to the end user, that's why they gone out of their way to implement telemetry. Windows will never be final from now on, it'll remain in a perpetual alpha state, as new and new untested updates are installed forcibly.

    5. Re:That's nice and all but by Banana+Slamma · · Score: 1

      I also work on computers for a living and I can tell you the bug is very much alive. I saw it as recently as 2 weeks ago.

  13. Re: Too much gathering and sharing "data" by Ol+Olsoc · · Score: 1

    I switched to Linux in the early 2000's. Never looked back.

    I understand there are hurdles for the average user to understand the differences in operating systems, but I've yet to find a situation that I can't do a specific task under Linux, and would requir Windows.

    I have exactly one program that requires Windows. SmartSDR, which controls a Software defined radio that I have. So I run Windows 7 in bootcamp, and have a W10 computer I'm testing.

    The exciting thing is there is some software in beta for the radio on OSX that I'm testing. I managed 4 years Windows free and loving it. I'll raise a glass of Patron if I can kick it again soon. Now if a Linux version comes out, I'll drain the bottle.

    --
    The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
  14. Re: Too much gathering and sharing "data" by Ol+Olsoc · · Score: 2

    I have no problems using Linux. I've been a Linux user since 1995. The problem is applications. Without Word, Solidworks and a few others, I am dead in the water.

    I needed cross platform compatibility, so that makes Word a non-starter. If a document prepared in word on a Windows machine breaks when you take it to Mac - it's a big fail

    --
    The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
  15. Re: Too much gathering and sharing "data" by joseph.m.mcgrath · · Score: 1

    Yeah there is shitty stuff too. Don't see what your you're trying to say.

  16. Re: Too much gathering and sharing "data" by Jack+Griffin · · Score: 1

    Very frustrating.

    This is how my experience with Linux goes. Every few years I get a hankering to try it, get beaten back by glitches, and think "ok, maybe I'll try again in a few years."

    This is me too. I'm typing this on my Linux Mint laptop which I find a bit of a pig. It works ok as a web/email machine but even youtube makes it fall over (it used to be Win7 and never had a problem).
    I've been using Linux on and off since it was invented. It's good for servers where you can customise it down to app specific functions only so make it efficient and secure, but for the desktop uniformity is a big plus, which Linux on the desktop will never have. There's too many distros, too many variations of each distro, too many interfaces and apps that all do similar things but not quite, and there's no consistency across any of it.

  17. Re: Too much gathering and sharing "data" by Billly+Gates · · Score: 2, Insightful

    You know, every time I try to seriously use Linux, I end up hitting a brick wall of some sort. A few years ago, it was a driver issue that accelerated my laptop's pointer to about 10x faster than I could control, and this was on the lowest setting. Could never figure it out after half a day's research and tinkering, and that was enough for me. Off it went.

    My latest attempt was with Linux Mint (which I really like, btw) in a VM. The most up-to-date version w/ Cinnamon crashes immediately on startup, so I have to use an older version (not a confidence-inspiring start). Initially, my machine connected to my NAS share fine using Samba. Unfortunately, Mercurial can't actually seem to lock files (Windows and Mac have no issues), so I can't push patches to the NAS shared repository, which I use to sync my development machines. Setting up an actual web-based repository - the recommended approach - doesn't look trivial for a Linux noob. Then, my network connection to my NAS disappeared (maybe after an update? not sure), and it won't come back for anything. It's just gone, and a few hours of research and tinkering hasn't brought it back. I looked at trying an alternative protocol (NFS), but had no luck figuring out how to get that to work either. Very frustrating.

    This is how my experience with Linux goes. Every few years I get a hankering to try it, get beaten back by glitches, and think "ok, maybe I'll try again in a few years."

    Here here.

    The rapid anti Windows 10/8 on slashdot has many users screaming the world is coming to an end and I am switching to LINUX!

    In reality I experienced the opposite by 2011 and gave up. Back then Windows 7 was amazing and aero was everything I wished gnome 2 would turn into when gnome3 came out :-( At the time I never had the wildest claim that MS would ever release a bad GUI so Windows fanboy I became after years and years of anti MS hatred.

    What the changed me was my exwife. She said get this garbage off your system and go get a better job. I said excuse me?? She said her Vista works just fine but funny how I can't ever get Linux to just work. I went on saying WINDOWS SUX LINUX RUX etc etc. She claimed well how is it that you re-install that OS each time an update comes and xorg breaks? How about that time you tried to get ngnix working and forget how to fix it? Sigh

    She was right. I was a freebsd fan at 1st and felt Linux to be more grown than designed and after 10 years gave up on Linux.

    Folks I know this is a pro Linux website and I am serious not a troll as I read my posts from 2002 threatening to leave IT forever if Windows Server takes :-) ... but, let's face it. Why do people need to be liberated? Windows most of the time is reliable and works thanks to NT/XP replacing 98. The 1990s are long long over and MS is not based on DOS anymore people! If you haven't ran Windows in 15 years this maybe surprising but for gamers like my exwife she wants ventrillo and World of warcraft to always work and not have an update break something or use a hack in WINE.

    The only arguments I hear is spyware (but you all run smart TV's and use Android phones and Chrome) , reliability (Windows is more reliable on the desktop for about 10 years now), GUI (Windows 10 is fine and it is fear of change and familiarity). It is the same start menu but the icons now are more animated. OMG END OF THE WORLD. So take the tiles off and bam you got XP style start menu again.

    I love FreeBSD and yes Linux. No really it has it's use as VM for development work and for certain servers. But I hate it on the desktop. I prefer Windows or MacOSX for the desktop and Unix for the Vm's. Let's face it who the hell wants to replace Excel, Witchers 3, and Photoshop for OpenOffice, TuxRacer, and the Gimp or kIllustrator? You love screwdrivers and that is fine. But hammers are needed too

  18. Re: Too much gathering and sharing "data" by Billly+Gates · · Score: 1

    Yeah there is shitty stuff too. Don't see what your you're trying to say.

    What do you want to make a bet that AC has an Android phone and typed that from Chrome :-)

    Viruses and bsod are so last decade since Windows is NT based now. But I suppose if you have not run Windows since 1999 you think Win98SE which is a dos shell based is how the world still runs where people need to re-image every 6 months and crashes 3 times a day because that is what they remember.

  19. Re: Too much gathering and sharing "data" by Kjella · · Score: 1

    Usually it's because they're rebuilding the plane while it's airborne, some major subsystem or critical application is always in massive change with regressions. The distros try but with tens of thousands of packages it's pretty hopeless to cherry pick stable versions of everything. It's not going anywhere until they manage to take over the apps though. For example I've heard it said many times here that Office/Outlook was pretty much "done" around 97/2003 and yet here we are in 2016 and they still dominate the business world. Say what you want about the number of games on Steam, the number of gamers is 0.95% (-0.01%) on the last survey. It was cool to see same day support for XCOM 2 though I'm on Windows now, gives me hope at least. Now if only someone could get GTA V working under WINE maybe I'd care to try again.

    --
    Live today, because you never know what tomorrow brings
  20. Re: Too much gathering and sharing "data" by Anonymous Coward · · Score: 1

    Linux is massively overrated and that's why I stopped using it. But defending the Windows 10 GUI? If I don't like it, it's fear of change? OK.

    I just swapped your car's pedals and inverted the dashboard, and the fuel cap is now under the left wheel. Quit being afraid of change and adapt.

  21. Re: Too much gathering and sharing "data" by corychristison · · Score: 1

    I don't play video games.

    I go outside. You know, that place that has higher than 4K resolution graphics everywhere, and you can physically interact with people?

  22. Re:FU M$ by ITRambo · · Score: 1

    Ccleaner lets you uninstall Store apps. It actually works. Just don't uninstall the Store itself, unless you like breaking things.

  23. Linux on 5 laptops and 3 desktops by future+assassin · · Score: 2

    in the last 10 years and the only issues I had was getting the Broadcom wifi chip working on the Dell Inspirion laptops. Hell I had Hercules RMX/MIXXX operating with a few tiny issues.

    Sure there might be some issues here and there you might run into but you make it sound like a cluster fuck when you try Linux. I can't even phantom why anyone would want to go into Windows 10 with the we'll rape you in the ass while spying on you features.

    --
    by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
    1. Re:Linux on 5 laptops and 3 desktops by Dutch+Gun · · Score: 1

      I'm not claiming it's a clusterfuck. All I'm saying is that each time I've tried to use it, I've hit a roadblock serious enough to be a complete showstopper. I'm pretty sure I've gotten unlucky, but it's not like I've got strange hardware to deal with or anything. My laptop from a few years back was a older model Dell XPS 13. My current Linux experiment was running in a VirtualBox VM, so there are unlikely to be hardware issues there. I'm trying to connect to a Synology NAS's SMB share across a standard wired ethernet LAN at home. It's very basic stuff that an OS should have no troubles with.

      Still, in case you missed my point, the main reason I use Windows is because I have no trouble getting the thing to actually work, and it's been incredibly reliable over the past decade. Time is money, and the time I've spent tinkering with Linux simply trying to get it operational has far exceeded what I paid for my last copy of Windows.

      Look, I don't hate Linux. I was trying to get it working in order to port my game to Linux, because I LIKE the concept of a free alternative OS that people can use. Unless I can figure out this most recent networking issue, that's unlikely to happen in the near future, which I think is a shame.

      P.S. The word your looking for is "fathom" ;)

      --
      Irony: Agile development has too much intertia to be abandoned now.
  24. Re: Too much gathering and sharing "data" by bingoUV · · Score: 2

    The only arguments I hear is spyware (but you all run smart TV's and use Android phones and Chrome) , reliability (Windows is more reliable on the desktop for about 10 years now), GUI (Windows 10 is fine and it is fear of change and familiarity). It is the same start menu but the icons now are more animated. OMG END OF THE WORLD. So take the tiles off and bam you got XP style start menu again.

    1. Spyware : Why would people cribbing about spyware in Windows use smart TVs? Android phones run cyanogenmod with Xprivacy nicely - and Google's shit can be culled once and for-all, and important security updates on cyanogenmod don't reinstall Google's shit unless you block 153 Google hostnames / IP addresses. Firefox still beats Chrome in privacy enhancement and tree-style-tabs add-ons - and on Linux the performance problems of Firefox are nearly non-existent.

    2. Reliability : Does it yet shut down unmounting all file-systems reliably in 3 seconds, without different applications calling attention to themselves when you are trying to shut down your computer. Does it have reliable update mechanism for most of the applications one is likely to use - and doesn't depend on the application having write permission on its own executable? Because that is a horrible security escalation risk. Hell - is the alt-tab behaviour reliable yet where windows are ordered in last used order - or Microsoft reorders your windows according to its own whims every few minutes?

    Do I sense the reliability of snapshotting filesystems on Windows yet? Or the reliability of simple file copy backups without other programs that opened the files prevent simple applications from copying the files at all?

    3. GUI : Does Windows give you choice of changing GUI every day vs. stable GUI since 1995 (FVWM) according to your tastes? In spite of getting security updates, which are really security updates rather than "telemetry" ? Does it give you the right to fear and avoid change vs welcome change in your daily work flow without annoying pop-ups to update your work-flow to suit Microsoft?

    --
    Bingo Dictionary - Pragmatist, n. A myopic idealist.
  25. It's ironic by m76 · · Score: 1

    The console performs bad: Let's promote cross platform with the PC
    On the other hand if the console was performing well, they'd do everything in their power to keep the PC as far from the Xbone as possible.

  26. Re: Too much gathering and sharing "data" by HalAtWork · · Score: 1

    That's funny, whenever I try to use Windows I have a similar problem. My printer doesn't work, 7.1 surround sound card w/optical out doesn't work, TV tuner doesn't allow me to capture in as high a resolution and I get sync problems when recording with the Windows software, and on my laptop every time I want to shut down it takes half an hour for the patches to install before I can close the lid. Found this out because one day I went to use it and when I opened it up I was greeted by a message that Windows was going to shut down soon but still had 10 patches left to install. I don't want to just leave it open, I want to put it away so my kid can't get at it. It also just boots and runs more slowly in general, and all the apps I want to use are already on Linux.
     
    Every once in a while I get tempted to try some game or emulator on Windows but it's just not worth the pain of hunting for drivers, finding decent apps that fill missing functionality in Windows (like proper image/video viewers, proper text file editor, proper sound recorder, etc etc), and then keeping all those apps up to date so I don't run into security issues is a pain because each has their own updater and of course doesn't update through Windows Update. Even installing some basic apps is a pain, I have to dodge the right check boxes and make sure there was nothing stealth installed or my home page wasn't changed or other *completely unrelated* crap doesn't happen.
     
    This is how my Windows experience goes. Every few years I get a hankering to try it, get beaten back by glitches, and think "why did I even bother, it was just a stupid game and I have a console anyway."

  27. Re: Too much gathering and sharing "data" by basscomm · · Score: 1

    Linux is massively overrated and that's why I stopped using it. But defending the Windows 10 GUI? If I don't like it, it's fear of change? OK.

    I just swapped your car's pedals and inverted the dashboard, and the fuel cap is now under the left wheel. Quit being afraid of change and adapt.

    So, Linux is overrated because it's not Windows?

    --
    http://crummysocks.com
  28. Re: Too much gathering and sharing "data" by mattventura · · Score: 1

    I've seen the same thing myself, although not necessarily with my own experiences. If someone installs a distro, chances are it's either going to be Unity or Gnome 3, both of which are completely awful. It just doesn't make for a good user experience to have that thrown in their face. We're at a time when most of the user-facing bugs have been/are getting ironed out, yet the popular GUIs went down the tubes. Oh well.

  29. Re: Too much gathering and sharing "data" by Billly+Gates · · Score: 1

    For what average Mom, teenage girl, and Joe six do not care if it reliably unmount all file systems in 3 seconds. An SSD with sleep is good enough. People do not root their phones. Your comment on telemetry is incorrect. Most are bug and security fixes and MS has been doing anonymous telemetry and so does Firefox, Chrome, and most win32 apps for half a decade now. Security? Windows 7 has ASLR, DEP, and other techiques, that Linux is playing catch up on. As MS really did suck I give Bill Gates credit for the security memo. MS has a security buddy for each project and Windows 7 and later have kernel level sandboxing and other features.

    They do not want Killustrator knock offs, drivers breaking due to the lack of an ABI due to ideological reasons from Stallman, and a really stale GUI of FVWM.

    They want to turn their pc on and get to work, play a game of wow, print some photos from a vacation, and go over a presentation for next week at all while it works without change for year after year reliable and consistently. Shoot you saw the XP die hards crying. Linux changed its guis many times over the same time frame.

    Windows works. Sorry MS won the war before Linux became popular and Steve Jobs even admitted Microsoft won and the Mac lost hence the push for ipods, then iphones later on.

    FreeBSD and Linux appliance VM's I get from turnkey linux in a hypervisor are fine. Unless you like an unusal geeky project or want to play with node.js there is no reason to run it at home. It is a different tool for a different problem.

  30. Re: Too much gathering and sharing "data" by Billly+Gates · · Score: 1

    She claimed well how is it that you re-install that OS each time an update comes and xorg breaks?

    Because you're a moron? I haven't yet needed to reinstall my Linux system, neither for updates, nor the usual "registry slowdowns", that keeps plaguing Windows.

    Originally it was a dual boot Linux / Windows 98, but I got rid of the Windows partition because I never used it. Just how many times would I have needed to reinstall Windows, if I have used that?

    Since Windows 7 changes are virtualized for the registry if something unusual is detected hence the UAC prompt "Did this install properly"

  31. Re: Too much gathering and sharing "data" by bingoUV · · Score: 1

    MS won, you say, but you don't have an answer to most if my points? FYI I am not a teenage girl, so what do I care what that class of users wants?

    Linux never changed its GUI, you're just too ignorant to talk about it.

    --
    Bingo Dictionary - Pragmatist, n. A myopic idealist.
  32. commentsubjectsaredumb by Falos · · Score: 1

    But, but, but, that's a lost sale! Are you making the ridiculous suggestion that these people "weren't buying a second copy anyway"? Are you implying Microsoft is doing this crossbuy feature because it doesn't cost them anything?

  33. I would have bought an XBox One instead of PS4... by Viewsonic · · Score: 1

    If they had started to do this back in the XBox360 days. I love gaming, so I have a PC and a console. I do double dip time to time, for games like Battlefield, Fallout, and Skyrim. But if Microsoft is going to make cross licenses like Steam does with all its vendors for PC/Mac/Linux, then I would have bought an XBox One going into this generation. I'd already have saved money by Fallout 4 on PC/PS4 if the cross platform was just built in to begin with.

    A good move by Microsoft for sure. The next generation after this, I'll probably be using their platform because of this alone.

  34. Old tired anecdotes are old and tired. by mjwx · · Score: 1

    It has been a very long time since Linux has not worked out of the box, in fact in the last two Linux Mint installs I did it worked perfectly out of the box. It was more trouble to reinstall Windows because the laptop I had used NVidia Optimus (a 600 series chip in combination with an Intel HD chip). It was a pain in the arse because the drivers for both graphics chips needed to be installed and then an additional driver from the laptop manufacturer to get it to switch between the two chips.

    I dual boot Win 7 and Linux Mint 17.1. I have far less trouble with Linux Mint.

    I love how people like to deride Linux for having problems but then give Windows a free pass. Up to a few months ago, I was having a continual problem with my mouse in Windows. It would spontaneously uninstall itself (which caused the hardware to stop) and then re-install itself. I tried every trick under the sun to get it to work. In the end do you want to know how I fixed it... I reinstalled Windows. Yep, with Linux you may have to muck about with a config file or two, but at least you can fix a live system where as with Windows you need to do a complete reinstall to fix many common issues.

    This is to say nothing of Win Rot, which is alive and well despite the protestations of Microsoft's fanbase.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  35. Re: Too much gathering and sharing "data" by corychristison · · Score: 1

    I've been using Gentoo since about 2004/2005. In 2010 or so I migrated to Funtoo upon buying new hardware.

    Perhaps because in the early days it required you to get down and dirty and an understanding of what you are doing just to install it, I am more disciplined?

    If you have to nuke your entire system just to fix X you have serious problems with your understanding of Linux.

    I keep a flash drive around with SystemRescueCD (relatively) up to date, just in case. I've used it twice in the last year, and once was to perform a fresh install of Funtoo on a "micro pc" I have hooked up to my TV, the other time was this past weekend to run Memtest on my younger brothers Windows computer.

    I'll let you in on a little secret... if you use Linux, and somehow break your system, boot into SystemRescueCD, mount your filesystems, chroot into your system and fix away. No reinstalls needed.

    Can this be done on Windows? Absolutely not. Your choices are reinstall or buy new hardware. Both options are a huge waste of time/money.