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RIP Xbox Fitness: Users Will Soon Lose Access To Workout Videos They Bought (arstechnica.com)

insitus quotes a report from Ars Technica: Xbox users who purchased training videos through the Xbox Fitness app probably thought they were buying a workout program they'd be able to use regularly for the life of the Xbox One, at the very least. Instead, those videos will soon be completely unavailable to those who paid for them up front, according to a "sunset" plan announced by Microsoft yesterday evening. Xbox Fitness first launched in late 2013 with the console, offering a Kinect-powered health app that uses the 3D camera to evaluate users' form as they perform the exercises demoed by on-screen video trainers. The app, which provided 30 basic routines for free with an Xbox Live Gold account, will be coming to an end on December 15. The paid content associated with the app will also no longer be available for purchase, and those who purchased it previously will be able to use it for over one more year before the app becomes completely unavailable to download or use on July 1, 2017. What some have found especially upsetting with the news is that Microsoft has yet to announce any plans to compensate users who have paid for content or to provide downloadable versions of paid workouts that can be used after the phase-out date. Thus, many upset users have taken to the sunset announcement post and various other outlets to speak their mind on the situation. "I bought 140$+ worth of content just this year... I don't want a refund, I want to be able to continue to use what I PAID for !!!!!!!!!!!" Xbox Live user QuickSilver wrote.

64 of 115 comments (clear)

  1. Hey Microsoft by Anonymous Coward · · Score: 5, Insightful

    Fuck you. Die of cancer in a fire.

    That is all.

    1. Re:Hey Microsoft by davester666 · · Score: 2

      You didn't "buy" anything. You paid for a license to access a video, until the "owner" of the video decided you can no longer view it.

      --
      Sleep your way to a whiter smile...date a dentist!
    2. Re:Hey Microsoft by Ravaldy · · Score: 1

      Why do people keep white-knighting large corporations like this?

      Nobody is white-knighting anything. The idea that companies should keep services alive for less than 1% of it's original user base is ridiculous.

      Most people here will spend $800 every 2 years to replace their cell phone but god forbid they have to purchase another $60 title they used for over 5 years and spent 500 hours playing.

    3. Re: Hey Microsoft by Cinnamon+Beige · · Score: 1

      I think it's generally more a distaste for the entire model, where you sell a 'license' instead--if this was being sold as a service instead, from the start, feelings probably would be different than if you had been told you were buying a game which implies you, well, own a copy of the game.

      There have been several games I was interested in that were upfront about being in this style...and I didn't buy the ones who were priced too high for what is essentially ephemeral no matter how long it's kept running. (At least one I'd have paid distinctly more for a downloadable edition, too.)

      A few, admittedly, I'd have bought if I had thought that indie servers would be a thing--and I suspect that releasing the codebase as part of sunsetting a game, especially a popular one, might be worth it for the customer goodwill. Properly downloadable content also works, but the goal should be keeping customer goodwill and not sending the message that every single game that goes out your door may be shut down by you without even an effort to let you keep offline play.

      How much you can sell a game for does depend on how long the buyer feels confident of getting to put those 500 hours of play in--and you may limit your audience to hardcore enough players that they can be sure of managing that in a month, if you have even things like this game which shouldn't need the server entering coasterdom...

    4. Re: Hey Microsoft by Ravaldy · · Score: 1

      I think at the end of the day the companies cater to what people want and people want new titles on a regular basis. Looking at it from that angle you understand why it's ok for games to disappear 3-5 years after their popularity tumbles under 10% of what their peek was. At the end of the day it's about providing good value and I strongly believe they provide that.

  2. Don't pay ownership prices for rental material by Anonymous Coward · · Score: 5, Insightful

    We told you so.

    1. Re:Don't pay ownership prices for rental material by matbury · · Score: 2

      It's not even rental. What usually happens if you rent a DVD and the company you rented from goes out of business? I don't think the creditors come knocking on your door.

    2. Re:Don't pay ownership prices for rental material by frovingslosh · · Score: 1

      You're absolutely right. I'm just confused that the fools who did buy into this haven't modded you down as a troll yet.

      --
      I'm an American. I love this country and the freedoms that we used to have.
    3. Re:Don't pay ownership prices for rental material by AmiMoJo · · Score: 5, Insightful

      A change in the law is needed. Companies shouldn't be able to write "buy now" when they mean "rent now". The language should be clear about it.

      Sounds like a class action lawsuit.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    4. Re:Don't pay ownership prices for rental material by RabidReindeer · · Score: 2

      Give a man a fish, he'll eat for a day.

      Sell a man a book, app, or online video and he'll enjoy it until you recall it, turn it off or abandon it.

    5. Re:Don't pay ownership prices for rental material by bbelt16ag · · Score: 1

      and people wonder why i Pirate? Its for the data because i know one day it won't be there anymore, except for on my hard drive. Death to Microsoft!

      --
      NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER GIVE UP! "No limitations, no boundaries, there is no reason for them."
    6. Re:Don't pay ownership prices for rental material by dtmancom · · Score: 1

      I look forward to winning that class action lawsuit and being awarded a discount on some microsoft product I never had any intention of purchasing, for my damages.

    7. Re:Don't pay ownership prices for rental material by Ravaldy · · Score: 1

      Sell a man a book, app, or online video and he'll enjoy it until you recall it, turn it off or abandon it.

      Don't buy DRM content if you don't want to. You won't be buying much entertainment material soon enough. Most don't give a damn about a 5+ year old title which is why they are discontinuing it.

      It's funny how people cry over a $40-$60 title but there the first ones to line up at the Apple store to buy the next iPhone for $800.

    8. Re:Don't pay ownership prices for rental material by RabidReindeer · · Score: 1

      Don't buy DRM content if you don't want to.

      Sometimes it's not that easy. I have bought books from Tor and O'Reilly and other publishers where the foreword very explicitly says that the book is to be sold without DRM. Yet I cannot make a copy of the book because the Nook software stored the unencrypted file in a place inaccessible without rooting the device.

      Which to me violates the spirit, if not the letter of their agreement with the publisher.

    9. Re:Don't pay ownership prices for rental material by Ravaldy · · Score: 1

      I think books are a good candidate for DRM because keeping a huge library of books doesn't require extensive cost to maintain it. Games are a whole other story and monetizing it is not always possible.

    10. Re:Don't pay ownership prices for rental material by RabidReindeer · · Score: 1

      Good candidate or not, I pay for books which the publishers have been kind enough to insist on being sold without DRM, but the agency that delivers them is effectively applying DRM regardless even though the work itself EXPLICITLY says it is not to be sold that way.

    11. Re:Don't pay ownership prices for rental material by Ravaldy · · Score: 1

      The problem is that to change the model you need to convince the 95% that don't care or don't know to stop buying the books that way. For that reason you aren't going to see change.

    12. Re:Don't pay ownership prices for rental material by RabidReindeer · · Score: 1

      Actually, if they are, in fact violating the terms under which the books were to be published, you need 0%. Plus one sufficiently active lawyer at O'Reilly, TOR, Baen, or whoever.

      This isn't a market thing, it's a legal thing.

  3. Fool me twice... by chill · · Score: 5, Insightful

    This is just Microsoft once again making certain your bought and paid for content Plays For Sure! (tm)

    --
    Learning HOW to think is more important than learning WHAT to think.
  4. ..."users will soon lose..." by turkeydance · · Score: 1

    could have left it at that

  5. Live by the cloud... by Anonymous Coward · · Score: 5, Insightful

    ...die by the cloud.

  6. They didn't buy it by Snotnose · · Score: 5, Insightful

    They bought a license to let them use it. This is why I don't buy anything in the cloud, if I don't have the physical media then the thing I "bought" can go away at any time.

    When I buy a game and "they" take down the multi-player servers, I get it. I can still play the single player game, but can no longer shoot n00bs. In this case, I can no longer sit on the couch eating ice cream while watching Jillian Michaels's ass. They took away my single player game which, had the game been designed correctly, would put exactly 0.0% load on anybody's servers. Of course, the game was poorly designed such that they wanted telemetry on who watched her ass when, hence the game you bought has to go away.

    And yeah, I know single player games are going to this model. Wanna guess how many games I've bought that use this model? If you guessed 0.0% then you get a prize.

    1. Re:They didn't buy it by Darinbob · · Score: 3, Insightful

      It's all about DRM, the "right" of the publishers to control when, where, and how you use a product regardless of and in spite of any laws to the contrary. They go out of business then you lose everyrhing you bought from them, even if they just get tired of the product and discontinue selling new ones you lose all the old access. Imagine if this were automobiles and there was no such thing as a "classic" because they just suddenly vanished into thin air.

    2. Re:They didn't buy it by Mashiki · · Score: 4, Interesting

      They bought a license to let them use it. This is why I don't buy anything in the cloud, if I don't have the physical media then the thing I "bought" can go away at any time.

      Depends on where you live. Come to Canada? You indeed did "buy a copy for personal use" and so on. Think AUS(probably a few others too) has a similar law on the books, so yeah these people are being defrauded.

      --
      Om, nomnomnom...
    3. Re:They didn't buy it by epyT-R · · Score: 2

      They don't want old titles competing with their $60+60 DLC model. Idiots keep buying though, so they keep charging..

    4. Re:They didn't buy it by suss · · Score: 4, Insightful

      Expect those laws to disappear when those countries ratify the Trans-Pacific Partnership...

    5. Re:They didn't buy it by mrchaotica · · Score: 1

      "They didn't buy it"

      Yes, they damn well did buy it. Anyone who thinks otherwise is a goddamn corporate shill and can go die in a fire!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    6. Re:They didn't buy it by Mashiki · · Score: 1

      Treaties do not supersede a countries law even when signed into effect.

      --
      Om, nomnomnom...
  7. In other words... by Halo5 · · Score: 2

    Stay away from Microsoft digital media purchases! This should absolutely send people running from the Microsoft Windows Store. Whoever thought that this was a good or even plausible idea must be brain-dead. It's the best advertisement for Google Play that I've seen yet!

    --
    665: The mark on the forehead of Satan's slightly less evil brother, Stan.
  8. Sorry but at this point its self inflicted by JustNiz · · Score: 5, Insightful

    This is far from the first time that Microsoft have totally cut off users from DRM'd content that they have already bought. Its already very well-known that Microsoft clearly feel free to fuck their own customers over anytime they please.

    When will people finally get it? If you don't want the risk of your media/games/apps library just disappearing one day, STOP BUYING FROM MICROSOFT. That includes buying any platform (e.g. XBox, Microsoft phones, tablets) that lock you into only buying from the Microsoft Store.

    1. Re:Sorry but at this point its self inflicted by Beeftopia · · Score: 3, Informative

      In the past, Microsoft used to piss off other businesses by crushing them, ruthlessly.

      Now, they are gratuitously fucking with their non-captive PAID UP customer base. That's just bizarre. Incomprehensible. Smells like poor management.

      If you think your customer is captive, sure, you can squeeze them, if they have limited other choices, as the typical person does with an operating system. But with non-captive customers? Smells like poor management. It seems like a management philosophy that permeates the Windows and Office divisions is spreading to the non-captive-customer divisions.

    2. Re:Sorry but at this point its self inflicted by JustNiz · · Score: 4, Insightful

      >> That's just bizarre. Incomprehensible. Smells like poor management.

      Not really. They've discovered that the public really are mostly made up of schmucks who will still queue up to buy the next XBox no matter how much Microsoft fuck their own customers over.

    3. Re:Sorry but at this point its self inflicted by AmiMoJo · · Score: 1

      Because it's more complex than just "hate Microsoft -> don't buy Xbox". There are basically two current gen consoles, because Nintendo's product isn't very competitive. Sony is also an evil global megacorporation that screws customers regularly.

      Third party developers make some pretty good games for these machines. At least these days most titles are multi-platform, but you still have to pick one or the other. And these days, if you are really into games you don't have much choice but to be screwed over because what are you going to do, buy that other American football game that doesn't turn the servers off after a year and convince your friends to do the same?

      And to be fair to these people, most of the time when you "buy" stuff on XBL you at least get to download it to your console and use it offline forever, sans network functions. It wasn't made obvious at the time of purchase that this was not the case. It probably said something about it in the EULA, but it's unreasonable to expect people to read those things. Imagine if your local grocers pinned an EULA on every item. They rely on people not wasting countless months of their life reading and understanding those things to make sales.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    4. Re:Sorry but at this point its self inflicted by JustNiz · · Score: 1

      > but you still have to pick one or the other. And these days, if you are really into games you don't have much choice but to be screwed over

      Yes you absolutely do have a choice to not be screwed over, or at least to very much minimize the risk:

      1) Don;t buy Xbox. I don't remember ever hearing Sony pulling the plug on peoples already purchased software. I don't follow Microsoft but even I have heard of at least 3 times now that Microsoft have done it.

      2) get your games on media not as downloads.

      3) game on PC not console.

  9. We aren't all hardcore gamers by itamblyn · · Score: 4, Insightful

    I feel like MS has missed the fact that there are a lot of Xbox users out there that bought the machine specifically for the Kinect and associated content. If I wanted an ultimate gaming platform I would have bought a PC. I bought the Xbox because the Kinect is fun and gets you off the couch. Just because non-gamers don't rant and rave on the internet about Xbox vs PS4 specs doesn't mean they shouldn't have some say about how the platform develops.

    1. Re:We aren't all hardcore gamers by geekmux · · Score: 1

      I feel like MS has missed the fact that there are a lot of Xbox users out there that bought the machine specifically for the Kinect and associated content. If I wanted an ultimate gaming platform I would have bought a PC...

      If you're wondering why you were "left out" and feel like Microsoft missed some "fact", please understand that the other 99.999% of XBox owners bought an Xbox specifically for this reason.

      Don't think for even one second that your demographic matters here in the rather large pool of revenue generated from a gaming platform...

    2. Re:We aren't all hardcore gamers by itamblyn · · Score: 2

      Actually the original vision for Xbox One wasn't just gaming. Microsoft was pretty clear about this point. In any case, good use of random quotation marks and fictitious statistics. Always makes a good argument better. Well executed.

    3. Re:We aren't all hardcore gamers by geekmux · · Score: 1

      Actually the original vision for Xbox One wasn't just gaming. Microsoft was pretty clear about this point. In any case, good use of random quotation marks and fictitious statistics. Always makes a good argument better. Well executed.

      What percentage of products created for the Xbox fall outside of the definition of "game" again?

      Perhaps that will make it "clear", regardless of Microsoft intent or marketing.

  10. the world's smallest violin... by Anonymous Coward · · Score: 5, Insightful

    For decades we've been seeing that if you buy DRMed shit, you can and will lose access to it at any time, either temporarily (such as DRMed games with activation servers taken offline) or permanently (Walmart DRMed music). These events have been the primary headline on CNN, BBC, and other major news outlets.

    By now, if you are still buying DRMed things - either software or hardware - tough shit when you lose access to them. You gave someone else control, so suck it up, bubs. You want a world where that doesn't happen? Buy non-DRMed stuff. There isn't "enough" of it, you say? (1) bullshit, there's more high quality stuff than you'll ever consume in a single human lifetime, and (2) there will be more once it becomes clear to companies that DRM = death in the marketplace. But the message you are sending now is DRM = wild success, so you can't then turn around and bitch that there isn't enough.

    You want me to feel sorry you lost access to some DRMed thing you "bought"? Here's the world's smallest violin, playing just for you.

  11. Time and time and time again.. by AbRASiON · · Score: 5, Insightful

    Software companies show us exactly WHY users want physical versions of software, why they want DRM removed.
    The fact the console companies have the audacity to charge more for the download versions only makes things worse.

    1. Re:Time and time and time again.. by Anonymous Coward · · Score: 1

      Software companies show us exactly WHY users want physical versions of software, why they want DRM removed.

      Well, those are two different things. I have plenty of non-DRMed games for example which I don't have any physical media for. GOG specializes in that sort of thing. You get non-DRM "plain old files" that you can backup, move to future computers, run on emulators, whatever. No activation, no DRM, no nothing. And these days they're starting to support native Linux games, too.

      If people want that DRM-free model to succeed, I would recommend buying your games from such non-DRMed outlets, rather than DRMed ones like Steam. I've seen some games release on both GOG and Steam simultaneously, and the Steam version with DRM outsold the GOG version without DRM by 5:1 or more! That is sending the message that people prefer DRM.

      If you want companies to release more DRM-free stuff, you need to reward the ones who do, and punish the ones who don't.

    2. Re:Time and time and time again.. by Incadenza · · Score: 1

      If people want that DRM-free model to succeed, I would recommend buying your games from such non-DRMed outlets, rather than DRMed ones like Steam. I've seen some games release on both GOG and Steam simultaneously, and the Steam version with DRM outsold the GOG version without DRM by 5:1 or more! That is sending the message that people prefer DRM.

      If you want companies to release more DRM-free stuff, you need to reward the ones who do, and punish the ones who don't.

      And slightly off-topic, the same goes for music. If you want ownership, buy ownership and not a subscription. Music sellers Bandcamp posted a nice item on their blog on the music industry's confusion over the difference between streaming and subscription based services. Bandcamp grew 35% last year - DRM-free music ownership is alive and kicking.

  12. Microsoft announcement: "content youâ(TM)ve p by raymorris · · Score: 4, Insightful

    I find it interesting that the Microsoft announcement says "This includes content youâ(TM)ve purchased." Not "subscribed to", "purchased". I wonder where else they used the word "purchased". I'm sure they have some BS in the tiny print, but if the bold print says "purchase" in multiple places ...

  13. DRM for the win! by Anonymous Coward · · Score: 1

    Digital Restrictions Management once again helps large companies book profits, while depriving people of what they thought they "purchased".

  14. Re:Microsoft announcement: "content youâ(TM)v by dmbasso · · Score: 5, Insightful

    It's even more interesting when you contrast it with the way the media conflate copyright infringement with stealing. When someone makes a bootleg copy of a movie, the original is still accessible. When someone steals something from you, you lose access to what has been stolen.

    So, when will we read the news "Microsoft will steal workout videos from consumers"?

    --
    `echo $[0x853204FA81]|tr 0-9 ionbsdeaml`@gmail.com
  15. The more non-tech people see this, the better. by DutchUncle · · Score: 3, Funny

    Maybe someday they will understand what we "techies" have been complaining about for years. Hackers and gamers don't elicit much sympathy; housewives following workout videos might get a different reaction.

  16. Windows 10 Anthem. by Anonymous Coward · · Score: 5, Funny

    Windows 95 had Rolling Stones "Start Me Up" as their anthem when they launched.

    Windows 10 Anthem - by the Police:

    Every breath you take
    Every move you make
    Every bond you break
    Every step you take
    I'll be watching you.

    Every single day
    Every word you say
    Every game you play
    Every night you stay
    I'll be watching you.

    Oh can't you see
    You belong to me? .....

    (Every Breath You Take)

    1. Re:Windows 10 Anthem. by LVSlushdat · · Score: 1

      Hehe I hadn't thought of that Police song... PERFECT!! Kinda why I refer to Windows10 as "Windows NSA Edition" or alternatively, as a CTD (Computer-Transmitted Disease)...

      --
      THANK YOU, Edward Snowden!! Americans owe you a debt of gratitude (whether they know it or not..)
  17. Hilariously bad publicity by Blaskowicz · · Score: 2

    I have not much more to say, have trouble believing that Microsoft couldn't secure the rights for 30-something videos or perhaps it's planned both on the short term and steady income.
    Also, by using torrent-like downloads on such 'EOL' content, being mild on users with low upload there would be a trade off users could accept (or don't suffer much if they don't know what upload is and have the hard disk space). But maybe they insist all the way on an "app" that streams so that there's no hard disk space consumed, instant access and work on so called "universal" devices.

    The Microsoft solutions comes as playing nice to lawyers and accoutants first, the "technical purity" of their platform second perhaps and dead last your customers.
    It's very silly, please at least pretend you care. You've even turned off customers with a big, well lit and aerated living room and $90 or something to blow on what you call "universal" content. You might as well still candy and ice cream from children in an early summer afternoon in the park. Invite the local journals and radio stations to come over.

  18. Weird. by MadMaverick9 · · Score: 1

    Don't you have those videos on your device so you can watch them any time you want to?

    You paid money for them, right? Why aren't these videos on your device then?

    Why do you people accept such a business model (i.e. renting stuff) in the first place?

    Btw - the title is wrong, You did not buy anything. You don't own anything. You rented it. Your lease can and will be terminated anytime.

    Why do people spend money on things they really actually don't like / want? Examples:
    - cars with gear shifters that have a weird design and don't work right.
    - iphones that can be controlled by 3rd parties with ir.
    - media (dvd, etc.) where I am being told not to pirate even though I paid for it.
    - etc.

    Companies (Apple, Paramount, Universal, Microsoft, Amazon, etc.) - Your products suck! And I will not buy them until you listen to me. And do as I say!

    You remember - Customer is King! Customer is always right! You seem to have forgotten that rule from a distant past.

  19. Re:Microsoft announcement: "content youâ(TM)v by Anonymous Coward · · Score: 4, Interesting
    This could be entertaining in New Zealand, as it looks as if it probably contravenes the Consumer Guarantees Ac (CGA). Which says, goods and services must be as described, and furthermore explicitly prohibits small print from saying otherwise.

    No contracting out
    Sellers cannot exempt themselves from their obligations under the Act, even if they put it in a contract.

    The Act is enforced by the Commerce Commission (a Government body). The Commission can take traders to court if it thinks they have breached the Act. (And it does)

    And no, MS can't say that the governing law is Washington state, USA. Well, they can, but it has no effect (see above), and doing so is itself an offence under the act.

    That is, if a consumer might reasonably expect that this constituted a sale (and legal precedent in NZ under the CGA has established that means an average, not very well informed consumer), then it's a sale. And Microsoft has a presence in New Zealand and can certainly be fined. The fines are substantial and per incident, so as to discourage writing them off as a cost of doing business.

    Disclaimer: I have no idea if this service was even sold in New Zealand. And if it was, it is important to know who sold it. If it was the local games retailer, then they are liable. If it was through Microsoft's on-line store, then they bear responsibility.

  20. Re:Microsoft please keep it up by MadMaverick9 · · Score: 3, Insightful

    A lot of people actually do put up with this crap and will continue to do so, because they think (or actually - they're being told) they need this shit that is being shoved down their throats and up their asses.

    Make up your own damn mind. Trust nobody.

  21. Zune as well by jeti · · Score: 1

    Don't forget the Zune marketplace, which replaced Plays For Sure. MS closed it as well.

  22. Re: Microsoft announcement: "content youâ(TM) by dunkelfalke · · Score: 1

    It is even worse here in Germany: an unlicensed copy is called a "robbery copy".

    --
    "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
  23. Re:Please remember by Blaskowicz · · Score: 1

    Bull crap. I have seen a low end laptop that uses the same CPU and GPU as in the Xbox 1 and PS4 :
    11.6" screen, made by HP, touchpad rather good compared to older stuff, decent build

    The CPU is quad core, but disabled down to a dual core and clocked at 1.0GHz. (vs 8 cores at 1.75GHz on Xbox)
    GPU is the same as in consoles (minus some datapaths), but has 128 processing units organized in two blocks. It's 768 on Xbox, 1152 on PS4 so 6x to 9x bigger, not counting a different power budget.
    The same laptop CPU on a desktop board is quad core and 1.6GHz, still the same small GPU.

    RAM : 4GB DDR3 on 64bit on PC, 8GB of (much faster) DDR3 or GDDR5 on 256bit on consoles

    The same 500GB drive on all. Latency a bit slow, but at roughly 100MB/s and with command queuing (a former SCSI feature) I find such a drive is FAST! It's not your grandpa's drive with 12x less data density and no queuing, it's also a ton faster than optical or SD card. It's stupid to whine about this. The latest 8TB 7200 rpm don't even quite max out SATA II yet or very barely (imagining you've got a slow controller), and only on the beginning of the drive.

  24. is it any wonder ... by thephydes · · Score: 3, Insightful

    ... that folks pirate stuff? I have no personal interest in x-box or any apps that run on them (don't own one and have no desire to), but when you treat your customers like shit, then you can't really complain when they treat your product as a freely available commodity. Suck it up MS, you will reap what you sow for previously loyal x-box users.

  25. Remember, if you didn't get it on the Pirate Bay, by Anonymous Coward · · Score: 1

    ... it isn't really yours.

  26. Re:Microsoft announcement: "content youâ(TM)v by AmiMoJo · · Score: 1

    In the UK, I'd suggest contacting Trading Standards as a starting point. This might be covered by the Sale of Goods Act, which says that goods must last "a reasonable length of time". For goods like this I think "reasonable" would be "lifetime of the console" at least.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  27. Re:Microsoft announcement: "content youâ(TM)v by rhazz · · Score: 1

    I think to "steal" would mean Microsoft ends up with the item in the end. In this case Microsoft is actually destroying the property of their customers.

  28. The one reason I was going to buy it by HalAtWork · · Score: 1

    And they get rid of it. The wife and I were planning to use it as a workout device, since it tracks you, heart rate, calories etc and we're tired of the old workout videos. There was a big selection on the Xbox One. I heard it worked great.

    If MS was smart they'd package the Kinect 2 with hardware that only does the videos (like last generation's Xbox with no disc drive), throw up a simple app store, and workout tracking and sell it as the new Wii.

  29. Re:Please remember by Holi · · Score: 1

    " The realistic speed for that HDD is 80Mb/s"

    Turn in your geek card, as you know nothing about hard drive speeds. In no way is the blu ray drive faster then the internal hard drive. A 5400 rpm sata II drive does not have a transfer speed of 10MB/s, that is slower then the old pata interface. 5400 drives get about 80 to 90 MB/s, that's big b not little b.

    You really need to brush up on your rotational media, as you seem to be very confused about what actual speeds are.

    --
    Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
  30. Exactly, that was their entire pitch on daytime TV by HalAtWork · · Score: 1

    I know a few people who only bought the Xbox One for the non-gaming purposes. But like any other MS product, if it doesn't pan out in the short term they're willing to completely give up on the long term growth, recognition, and loyalty that they would gain and instead piss off a group of people. As they keep repeating this I'm not even sure how they plan on even attracting people to new products without the looming fear that support could be yanked at any point.

  31. Re:Microsoft announcement: "content youâ(TM)v by SoftwareArtist · · Score: 1

    Stealing is something that people do to corporations, not the other way around. The fundamental right underlying all laws is the right of corporations to make money. If you do something that prevents them from making money, that's stealing. If they do something that hurts you, including taking away something you've paid for, that's just exercising their right to make money. It's not stealing, because no corporation is harmed by it.

    --
    "I'm too busy to research this and form an educated opinion, but I do have time to tell everyone my uninformed opinion."
  32. Xbox live support contact number by moinsodi · · Score: 1

    Xbox live support contact number Happy weekend Xbox gamers! If we've missed you, shoot us another phone team here. 1 855 388 0710