Super Mario Run Is Now Available (independent.co.uk)
Nintendo's first smartphone game "Super Mario Run" is now available in the App Store across the world. The game follows the success of Pokemon Go, which launched earlier this year. Nintendo owns a third of the Pokemon Company, but the game itself was developed by Niantic. The Independent reports: But just like Pokemon Go, the game requires that anyone playing it has a connection to the internet. That's intended as a way of stopping pirates getting around the game's relatively expensive $10 price -- not required to download the game, but to unlock it -- but has already drawn some complaints. In the case of Pokemon Go, which also required that people were online, the huge popularity of the game meant that its servers regularly crashed and were sometimes intentionally taken offline. That in turn meant that the game was impossible to play for large amounts of time, since it required that same connection, as Super Mario Run will. The restriction will also mean that fans won't be able to play the game underground or on flights, or anywhere else with restricted Wi-Fi. But for the most part, the game has been hailed as a signal that Nintendo are finally bringing their nostalgia-inducing characters to a broader range of platforms and consoles. The company unveiled the game at the launch event for the iPhone 7, drawing praise for having liberated Mario and his friends and enemies from Nintendo's own consoles for the first time. You can download Super Mario Run here.
Hundreds of free games seem better? They just refreshed graphics for old mario?
Mobile phones. Sucking the fun and challenge out of games.
Then do YOUR part. Turn in pirates to the local constabulary. Administer some rough street justice. Women, withhold sex. Help Nintendo, they will help you.
This might look like a modern appy app app, but it's really LUDDITE software! Don't download it or else you'll be turned into a filthy LUDDITE!
Apps!
Does Slashdot get a cut for anyone foolish enough to want to play this crap who follows the direct link. This should appear as a brown paid advertisement, except that the editors were stupid enough to post it without even getting a cut.
errr....umm...*whooosh* *whoosh* Is this thing on ?
Jesus christ, $10 for one of those retarded 'endless runner' games? (which only exist because shitty touchscreen controls make even NES-caliber phone platformers impossible)
Also why are we mentioning this in the same breath as pokemon go? I hate the very concept of PG with a passion, but no one can say it wasn't innovative.
I'd honestly rather go back to one of the many Mario titles I missed over the years or pick up one of the Virtual Console full Mario games for about $5-$8 instead.
Sure it looks good for a typical autorun game but that's not a very high bar, and the genre is already driven into the ground.
Twinstiq, game news
this is just adding DRM to see if people will accept it. It will then be used a a metric to gauge that all other games should require constant communication to prevent piracy.
Pokemon Go at least tried to have an excuse for why online connectivity was required.
So what other popular game characters will we get on mobile next? Will Sega jump on the mobile bandwagon and release a Sonic Runner game combined with Pokemon Go, where you run around looking for rings to pickup along real world roads and at various locations? (you're welcome for the idea Sega. just deposit %10 of your profits to my bank acct please. you can contact me at recycling-your-aging-ip-yet-again@forlazycorps.com)
A big difference is that Pokemon Go actually required the internet to make the game possible, as there is interaction between players. Mario is a single player game, so the internet connection is only required for DRM. I imagine users will be less accepting of it for that reason.
On Android there is a joystick standard. Just make a deal with one of the many nintendo emulators out there, and you could port ALL your titles and charge between .99 and 4.99 and people would loooove it. The new push in Android gaming is game pad gaming. I predicted it long ago, but now it is a thing. Nintendo could also make a standardized Apple Gamepad if they ported their games with it, then everyone would adopt the standard!
There is tens of millions waiting on the table for just a negotiation with an emulator, and weeks worth of interns populating and uploading games.
God spoke to me
FOAD
Silence is a state of mime.
"Mario and his friends and enemies from Nintendo's own consoles for the first time."
Uhh no Mario has been on other consoles such as the Atari 2600.
Can we please just get a physical controller for our phones?
It can be Bluetooth or physically plugged in, I don't care. Just make it universal, or only split Apple/Android if you absolutely must. A physical connection with a cradle dock that functions in both portrait and landscape would be ideal, but at this point I'm honestly not too picky.
The devices we keep in our pockets today have several orders of magnitude more computation power and graphical fidelity than the first few generations of home gaming consoles. The only thing we lack is a proper input device.
Fix that, and we can have actual games on our devices (tablets, if not phones) instead of this half-assed shovelware.
This signature is false.
...Putting this game on an app marketplace where only a fraction of the smart phone user population reside within.
Would have bought this game on the Play Store. Too bad, so sad.
Is this one a game, or do you just walk around collecting things for no reason like Pokemon Go?
its such a simple game, they should have made it a webapp; don't want it on my smart phone
Apple only? Fuck you, Nintendo.
Played it through to the end of the free levels, deleted it.
Honestly, there is nothing in there that makes me want to pay more than $0.01 for it.
That in turn meant that the game was impossible to play for large amounts of time, since it required that same connection,
Did the person who wrote TFA actually ever play Pokemon Go? People are definitely playing it large amounts of time. What is limiting people is that they drained their battery. There were even Pokemon Go branded battery packs on sale shortly after the release and people manage to power through (pun intended) those too in a typical day.
If there's one thing that Pokemon Go didn't have a problem with, it was features that limited time people could play it.
Worse than there being no android, is that there's ton's of hits when you search for it in app store... leads to guides and things, fake apps. Probably tons of malware that are waiting for Nintendo fans right now.
Great move there Nintendo!