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Super Mario Run Is Now Available (independent.co.uk)

Nintendo's first smartphone game "Super Mario Run" is now available in the App Store across the world. The game follows the success of Pokemon Go, which launched earlier this year. Nintendo owns a third of the Pokemon Company, but the game itself was developed by Niantic. The Independent reports: But just like Pokemon Go, the game requires that anyone playing it has a connection to the internet. That's intended as a way of stopping pirates getting around the game's relatively expensive $10 price -- not required to download the game, but to unlock it -- but has already drawn some complaints. In the case of Pokemon Go, which also required that people were online, the huge popularity of the game meant that its servers regularly crashed and were sometimes intentionally taken offline. That in turn meant that the game was impossible to play for large amounts of time, since it required that same connection, as Super Mario Run will. The restriction will also mean that fans won't be able to play the game underground or on flights, or anywhere else with restricted Wi-Fi. But for the most part, the game has been hailed as a signal that Nintendo are finally bringing their nostalgia-inducing characters to a broader range of platforms and consoles. The company unveiled the game at the launch event for the iPhone 7, drawing praise for having liberated Mario and his friends and enemies from Nintendo's own consoles for the first time. You can download Super Mario Run here.

70 comments

  1. seriously? by Anonymous Coward · · Score: 0

    Hundreds of free games seem better? They just refreshed graphics for old mario?

    1. Re:seriously? by gnick · · Score: 1

      You can get a lot of free games for the price of a $10 app. I didn't even know there were $10 phone games. I'm not sure they've thought this through - But what do I know? I'm sure they've done their homework - That's why all this collected data is so valuable, right?

      --
      He's getting rather old, but he's a good mouse.
    2. Re:seriously? by Ranbot · · Score: 1

      You can get a lot of free games for the price of a $10 app. I didn't even know there were $10 phone games. I'm not sure they've thought this through - But what do I know? I'm sure they've done their homework - That's why all this collected data is so valuable, right?

      Square Enix has been pricing their various Final Fantasy and Dragon's Quest mobile games at $10-$20 (sometimes higher) for many years. The model seems to be working for them. Nintendo has a similar history and following as Square, so I expect it will probably work for them too.

      A higher base price has advantages to a company beyond profit margins too. Price lets a company to differentiate their app from others in a crowded app market, and offer discounts to boost sales and interest. When an app is free, if active users and downloads drop there's nothing the developer can do to make the free app stand-out from the sea of other free apps. A price makes an app stand out and more so if you run a sale. But, if an app is $2 and they run a 50% off sale, few will care. If an app is $10 and they run a 50% off sale it's probably going to get more interest and sales.

  2. Ugh by Anonymous Coward · · Score: 0

    Mobile phones. Sucking the fun and challenge out of games.

  3. Want no need for net connection? by Anonymous Coward · · Score: 1

    Then do YOUR part. Turn in pirates to the local constabulary. Administer some rough street justice. Women, withhold sex. Help Nintendo, they will help you.

    1. Re:Want no need for net connection? by Anonymous Coward · · Score: 0

      lol

    2. Re:Want no need for net connection? by hackwrench · · Score: 1

      ,,,then just download roms and rom hacks and play those.

    3. Re:Want no need for net connection? by Coren22 · · Score: 1

      I tried to turn in some Somali pirates, but it didn't help copyright infringement any. Do you have any hints as to how turning pirates in will lead to less copyright infringement?

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
  4. Not a real appy app app! by Anonymous Coward · · Score: 0

    This might look like a modern appy app app, but it's really LUDDITE software! Don't download it or else you'll be turned into a filthy LUDDITE!

    Apps!

    1. Re:Not a real appy app app! by Anonymous Coward · · Score: 0

      Cows PLAY MARIO CART on phones like the LUDDITES they are MOOOOO

    2. Re:Not a real appy app app! by Anonymous Coward · · Score: 0

      (points at Anonymous Cowards) Hideki!

  5. Slashvertisment by Archfeld · · Score: 0

    Does Slashdot get a cut for anyone foolish enough to want to play this crap who follows the direct link. This should appear as a brown paid advertisement, except that the editors were stupid enough to post it without even getting a cut.

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
    1. Re:Slashvertisment by Anonymous Coward · · Score: 3, Funny

      How does it feel to finally be old enough to be completely dead inside?

    2. Re:Slashvertisment by Anonymous Coward · · Score: 0

      Not sure, ask your wife.

    3. Re:Slashvertisment by Anonymous Coward · · Score: 1

      I dunno. Better than being naive enough to think shit like that doesn't happen the majority of the time? Experience and a bit of cynicism doesn't make you "dead inside" but being gullible and stupid can possibly result in being dead inside and out.

  6. What the fuck?? by Anonymous Coward · · Score: 1

    Jesus christ, $10 for one of those retarded 'endless runner' games? (which only exist because shitty touchscreen controls make even NES-caliber phone platformers impossible)

    Also why are we mentioning this in the same breath as pokemon go? I hate the very concept of PG with a passion, but no one can say it wasn't innovative.

    1. Re:What the fuck?? by Anonymous Coward · · Score: 0

      It features licensed Nintendo bitmaps!

    2. Re:What the fuck?? by Yosho · · Score: 3, Insightful

      I hate the very concept of PG with a passion, but no one can say it wasn't innovative.

      Actually, everybody who played Ingress can say it wasn't innovative.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    3. Re:What the fuck?? by gnick · · Score: 1

      I hate the very concept of PG with a passion, but no one can say it wasn't innovative.

      And successful. It seems to have been a flash-in-the-pan, but it was a HUGE flash. Plus it introduced a lot of people to the idea of augmented reality which, many predict, will become nearly ever-present in every day life. At least, that's what the sci-fi movies tell me.

      Riding the coat tails of PG's success has to be the source behind the gigantic balls it takes to charge $10 for a phone game.

      --
      He's getting rather old, but he's a good mouse.
  7. Only 18 levels by HalAtWork · · Score: 1

    I'd honestly rather go back to one of the many Mario titles I missed over the years or pick up one of the Virtual Console full Mario games for about $5-$8 instead.

    Sure it looks good for a typical autorun game but that's not a very high bar, and the genre is already driven into the ground.

    1. Re:Only 18 levels by Jule926 · · Score: 1

      I agree. I wasn't really impressed with it at all. :/ It has a great nostalgia factor, but I won't be spending my money on it. Like you said, just pull out one of your old consoles, and play the real deal. I'm still left with some mixed feelings from it - http://thepollyanna.com/super-...

      --
      Julie http://thepollyanna.com
  8. Problem is... by Anonymous Coward · · Score: 2, Insightful

    this is just adding DRM to see if people will accept it. It will then be used a a metric to gauge that all other games should require constant communication to prevent piracy.
    Pokemon Go at least tried to have an excuse for why online connectivity was required.

    1. Re:Problem is... by Dan+East · · Score: 1

      You have to look back at Nintendo's history of DRM and control over their platform and software. Arguably one of the things that made the NES a success was Nintendo's DRM implementation at a time when it was literally shiny and new. In fact you can argue that Nintendo defined DRM, at least outside of general computing devices / home computers. One of the mistakes Atari made with the 2600 (which probably couldn't be avoided at the time due to the technology available) was no DRM on their cartridge and binary formats. This led to anyone creating games for the platform without Atari getting a cut in the revenue, or having any say so as to the quality and approval process.

      So for Nintendo to venture outside of their hardware universe, in which they can satisfy their insecurity with draconian DRM measures at the hardware level, it at least makes sense from a control perspective for them to go overboard with DRM in their first software-only venture. I find it a little interesting in an interview where a Nintendo exec was basically like "The always connected requirement is so we can copy protect the game" as if everyone should totally understand their viewpoint and be in agreement. That was amusing.

      --
      Better known as 318230.
  9. so what's next in mobile gaming? by Anonymous Coward · · Score: 0

    So what other popular game characters will we get on mobile next? Will Sega jump on the mobile bandwagon and release a Sonic Runner game combined with Pokemon Go, where you run around looking for rings to pickup along real world roads and at various locations? (you're welcome for the idea Sega. just deposit %10 of your profits to my bank acct please. you can contact me at recycling-your-aging-ip-yet-again@forlazycorps.com)

  10. Internet required for single player game by MtHuurne · · Score: 5, Insightful

    A big difference is that Pokemon Go actually required the internet to make the game possible, as there is interaction between players. Mario is a single player game, so the internet connection is only required for DRM. I imagine users will be less accepting of it for that reason.

    1. Re:Internet required for single player game by Anonymous Coward · · Score: 0

      Why? Phones are usually always connected to the internet.

      Pirates won't like it, but they weren't going to buy the game anyway.

    2. Re:Internet required for single player game by Anonymous Coward · · Score: 0

      Tablets aren't, especially kids' tablets who have restricted or no internet (on the go as well no internet)

    3. Re:Internet required for single player game by Pulzar · · Score: 1

      That's a huge turn-off, and not for some moral reasons... I'm not going to play Mario, my kids will. And my kids play on tablets, which could be in cars, school buses, or even on restricted wifi connections. The last time I had to explain to a 5 year old why his game stop working when he gets in the car was not fun, I'd rather not go through that again.

      I don't expect that I'll be able to hide the existence of the new Mario game from him forever, but I'll do my best to hide it for as long as I can.

      --
      Never underestimate the bandwidth of a 747 filled with CD-ROMs.
    4. Re:Internet required for single player game by Anonymous Coward · · Score: 0

      Why?

      Because the world, and its inhabitants, is bigger and more diverse than you are apparently aware.

      Phones are usually always connected to the internet.

      Not all phones are always connected to the Internet, no. Why shouldn't you be able to play a single-player game that you have bought even when you are in an area where you have no Internet?

      Pirates won't like it, but they weren't going to buy the game anyway.

      Correction: Pirates won't care. They don't need to. They usually get better (non-crippled) versions than the paying customers do. That's the real lesson yet to be learned by some companies.

      Oh, well...

    5. Re:Internet required for single player game by Thanatiel · · Score: 1

      Or you could simply say "no" ?
      There are other games that are not actively working against you and treating you as a criminal.

      --
      Irrelevant news and morons using moderation to mod down what they disagree on. 2018 resolution: so long.
    6. Re:Internet required for single player game by dugancent · · Score: 1

      It has multiplayer features. Toad Rally, specifically.

      --
      SJWs are the new boogeyman. -Me
    7. Re:Internet required for single player game by Ranbot · · Score: 1

      ...The last time I had to explain to a 5 year old why his game stop working when he gets in the car was not fun, I'd rather not go through that again.

      I don't expect that I'll be able to hide the existence of the new Mario game from him forever, but I'll do my best to hide it for as long as I can.

      You might not have to hide it that long, because as you I'm sure you know kids learn technology quickly. Before too long he'll probably be showing you how to work your phone and gadgets.

  11. I'm sad at Nintendo for not trying hard by GoodNewsJimDotCom · · Score: 4, Interesting

    On Android there is a joystick standard. Just make a deal with one of the many nintendo emulators out there, and you could port ALL your titles and charge between .99 and 4.99 and people would loooove it. The new push in Android gaming is game pad gaming. I predicted it long ago, but now it is a thing. Nintendo could also make a standardized Apple Gamepad if they ported their games with it, then everyone would adopt the standard! There is tens of millions waiting on the table for just a negotiation with an emulator, and weeks worth of interns populating and uploading games.

    1. Re:I'm sad at Nintendo for not trying hard by kamapuaa · · Score: 2

      The new push in Android gaming is game pad gaming.
      No it isn't. Nobody uses a game pad with Android gaming; just the idea is absurd.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    2. Re:I'm sad at Nintendo for not trying hard by samkass · · Score: 2

      Nintendo could also make a standardized Apple Gamepad if they ported their games with it, then everyone would adopt the standard!

      Apple introduced this over three years ago, called MFi controllers. You can go to an Apple Store today and chose a wrap-around controller for a phone, or a separate bluetooth controller for a phone, iPad, or Apple TV. From a few manufacturers.

      --
      E pluribus unum
    3. Re:I'm sad at Nintendo for not trying hard by iampiti · · Score: 1

      I do and also know several people who also do.
      And it's not absurd: Nowadays a smartphone has more or less the same components of a portable console, adding a gamepad allows it to play games which require precision beyond what you can get from a touchscreen. Also, many games on Android already support gamepads. What do you prefer? playing GTA San Andreas (available both for iPhones and Android) with crappy touchscreen controls or use a gamepad which is the originally intended control method?

    4. Re:I'm sad at Nintendo for not trying hard by Anonymous Coward · · Score: 0

      Neither, I'd rather play it on a console or PC, which is the way the game was intended to be played in the first place. The game is probably dumbed down beyond recognition at this point to run on those crap devices.

      I also happen to agree with the GP; maybe it will make sense at a later time, but I don't think it's a good idea at this point in time to design a cell phone game for game pad controls; it just restricts your target audience too much.

    5. Re:I'm sad at Nintendo for not trying hard by dj245 · · Score: 1

      Absolutely not absurd for anyone running RetroArch

      --
      Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    6. Re:I'm sad at Nintendo for not trying hard by Ranbot · · Score: 1

      On Android there is a joystick standard. Just make a deal with one of the many nintendo emulators out there, and you could port ALL your titles and charge between .99 and 4.99 and people would loooove it.... There is tens of millions waiting on the table for just a negotiation with an emulator, and weeks worth of interns populating and uploading games.

      It's a good idea and Nintendo is the undisputed expert at repackaging and reselling old games over and over again. Nintendo could even use their hardware experience to make a Nintendo-branded controller for mobile games with DRM baked into the controller, which would be hated by Slashdotters but average people wouldn't care and it could ease Nintendo's concern for their trademarks. I'm not a rose-tinted glasses nostalgic type for old games, but even I think re-playing a straight port of original Metroid on a mobile phone or tablet would be more fun than 99% of the mobile games available, including Mario Run.

    7. Re:I'm sad at Nintendo for not trying hard by thegarbz · · Score: 1

      On Android there is a joystick standard.

      This would be a fantastic result for the 5 people who actually use the standard. Porting a game to Android that requires a joystick is dead on arrival. A couple of devote gamers may be pleased but for the most part the casual gaming crowd are not going to carry a joystick in their pocket. It's a waste of time and effort for manufacturers.

    8. Re:I'm sad at Nintendo for not trying hard by kimvette · · Score: 1

      Yes, it is, and it is actually gaining popularity thanks to Samsung Gear, Google Cardboard, and others who are starting to make inroads into the market.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  12. No android version? by wbr1 · · Score: 1, Funny

    FOAD

    --
    Silence is a state of mime.
    1. Re:No android version? by Anonymous Coward · · Score: 0

      Only skint pirates use Android, so makes sense.

    2. Re:No android version? by Yvan256 · · Score: 2

      TOAD

      ftfy

    3. Re:No android version? by Anonymous Coward · · Score: 0

      All the posts in this article are butt hurt cheap phone users

  13. Mario is a console slut. by Anonymous Coward · · Score: 0

    "Mario and his friends and enemies from Nintendo's own consoles for the first time."

    Uhh no Mario has been on other consoles such as the Atari 2600.

    1. Re:Mario is a console slut. by _merlin · · Score: 1

      Yeah there have been officially licensed Mario games on CDi, PC and various Japanese home computers, and if you count ports of the Donkey Kong and Mario Bros arcade games you can add a whole lot of othe 8-bit consoles and home computers.

    2. Re:Mario is a console slut. by ausekilis · · Score: 1

      Not to mention the Zelda CDI games... which were all kinds of terrible. Here's some description and video for those mario games released on other platforms.

  14. Controllers, please. by jxander · · Score: 3

    Can we please just get a physical controller for our phones?

    It can be Bluetooth or physically plugged in, I don't care. Just make it universal, or only split Apple/Android if you absolutely must. A physical connection with a cradle dock that functions in both portrait and landscape would be ideal, but at this point I'm honestly not too picky.

    The devices we keep in our pockets today have several orders of magnitude more computation power and graphical fidelity than the first few generations of home gaming consoles. The only thing we lack is a proper input device.

    Fix that, and we can have actual games on our devices (tablets, if not phones) instead of this half-assed shovelware.

    --
    This signature is false.
    1. Re:Controllers, please. by Osgeld · · Score: 1

      there's like 100 models on ebay for android and i-os via icade for like the last decade you lazy cheap fuck

      you want a controller pay the 3.99 - 49.99 free shipping like everyone else

    2. Re:Controllers, please. by Anonymous Coward · · Score: 0

      Can we please just get a physical controller for our phones?

      Please hold till I can get a fullsized keyboard instead of those funny-layout ones that use Bluetooth

    3. Re:Controllers, please. by Anonymous Coward · · Score: 0

      Been around forever.

    4. Re:Controllers, please. by Anonymous Coward · · Score: 0

      This already exists. The Nvidia Shield controller works with Android tablets with the right spects, not just their own. There are also plenty of 3rd party manufacturers, like MadCatz, that only make controllers and not tablets themselves for Android gaming. Some use wifi others use bluetooth, and I'm sure they'll have even more options in the future.

    5. Re:Controllers, please. by iampiti · · Score: 1

      As other people have said this has existed for a long time. Example: http://www.dx.com/es/p/ipega-p...

    6. Re:Controllers, please. by shadedream · · Score: 1

      Since it hasn't specifically been mentioned, Apple has had a standard for quite a while (I assume Android does also). See https://afterpad.com/mficontro...

    7. Re:Controllers, please. by ausekilis · · Score: 1

      You mean like these?. I mean, with Amazons 10,274 results there has to be something like what you're describing. ;-)

    8. Re:Controllers, please. by Anonymous Coward · · Score: 0

      "graphical fidelity"

      someones trying to sound smart....

    9. Re:Controllers, please. by Anonymous Coward · · Score: 0

      NES-like controllers for Android. Happy with mine.

      https://www.google.ch/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=android%20nes%20controllers

  15. Nice job... by Anonymous Coward · · Score: 0

    ...Putting this game on an app marketplace where only a fraction of the smart phone user population reside within.

    Would have bought this game on the Play Store. Too bad, so sad.

  16. Game? by dohzer · · Score: 1

    Is this one a game, or do you just walk around collecting things for no reason like Pokemon Go?

    1. Re:Game? by Anonymous Coward · · Score: 0

      It's a runner game. Where you run to the right for no reason like every other runner game out there.

    2. Re:Game? by Anonymous Coward · · Score: 0

      It's a runner game. Where you run to the right for no reason like every other runner game out there.

      Mario runs to the right to prevent the left from turning the Mushroom Kingdom into the Islamic Caliphate of Mushroom.

    3. Re:Game? by Jule926 · · Score: 1

      You can also run right against the computer, or a friend, I think you left that part out. lol

      --
      Julie http://thepollyanna.com
  17. html5 by Anonymous Coward · · Score: 0

    its such a simple game, they should have made it a webapp; don't want it on my smart phone

  18. No Android Version by kelemvor4 · · Score: 1

    Apple only? Fuck you, Nintendo.

    1. Re:No Android Version by Anonymous Coward · · Score: 0

      Agreed.

    2. Re:No Android Version by Anonymous Coward · · Score: 0

      Getting a game to run on a large swath of different hardware with various levels of acceptability is a difficult task- doubly so for nintendo, who has always had control of the hardware and is used to targeting a small number of revisions. Different resolutions, different versions of the operating system, different amounts of ram and processors- it's the wild west in android land. Not to mention that the majority of apps that make money do so on the app store- android users pirate software much more.

      TL:DR; Developing games for android is a dumpster fire.

  19. Installed it... by Anonymous Coward · · Score: 0

    Played it through to the end of the free levels, deleted it.

    Honestly, there is nothing in there that makes me want to pay more than $0.01 for it.

  20. Impossible to play for large amounts of time? by thegarbz · · Score: 1

    That in turn meant that the game was impossible to play for large amounts of time, since it required that same connection,

    Did the person who wrote TFA actually ever play Pokemon Go? People are definitely playing it large amounts of time. What is limiting people is that they drained their battery. There were even Pokemon Go branded battery packs on sale shortly after the release and people manage to power through (pun intended) those too in a typical day.

    If there's one thing that Pokemon Go didn't have a problem with, it was features that limited time people could play it.

  21. no android, bad form, but it's worse by Anonymous Coward · · Score: 0

    Worse than there being no android, is that there's ton's of hits when you search for it in app store... leads to guides and things, fake apps. Probably tons of malware that are waiting for Nintendo fans right now.
    Great move there Nintendo!