Two Studies Suggesting a Link Between Violent Video Games, Real-Life Behavior Have Been Retracted (qz.com)
Keith Collins reports via Quartz: In the first three months of 2017, academic journals retracted two papers that suggested a link between violent video games and real-life behavior. The first, entitled "Boom, Headshot!" was published in the Journal of Communication Research in 2012 and, after years of controversy, retracted last January. That study looked at the "effect of video game play and controller type on firing aim and accuracy," and found that playing first-person shooter games can train a player to become a better marksman in real life. Patrick Markey, a psychology professor at Villanova University, found some inconsistencies in the data published in the study. In January 2015, he and a colleague alerted Ohio State University, where the authors of the paper conducted the research. The lead author of the study, psychology professor Brad Bushman, emailed an official at OSU a month later, suggesting the allegations were part of a smear campaign against him and his co-author, according to Retraction Watch. Last January, the Journal of Communication Research retracted the paper. Bushman had agreed to the retraction, and began an attempt to re-do the original study with a larger sample size. A paper published in Gifted Child Quarterly in 2016, authored by Bushman and three others, caught the attention of Joseph Hilgard, a postdoctoral fellow at the University of Pennsylvania. The paper had studied the "effects of violent media on verbal task performance in gifted and general cohort children," and found that when children watched a violent cartoon for 12 minutes, their verbal skills dropped substantially for a temporary period. What surprised Hilgard most, according to an interview with Retraction Watch, was the sheer size of the effect. Hilgard said that OSU, Bushman, and others he spoke with about the study were helpful and forthcoming, but could not provide information on the study's data collection process. The author who collected the data, it turned out, lived in Turkey and fell out of contact following the recent coup attempt. Last week, Gifted Child Quarterly retracted the paper.
Link or not, I do think videogames are still too one-dimensional in dealing out death. Also I really don't get why male teenie fantasies have to evolve around the closest approximation to real war we can produce. Battlefield 1 was the pinnacle: Celebrating the massakre that WW1 war as something enjoyable left an awkward taste behind. Yes, the GFX were aweseome and I'm sure the leveldesign and the gameplay were top notch. ... But why again do we have to simulate and fetishize real war as close as possible?
I read an article about a scandinavian dad who had exact same discussion with his teenage boys. He made an agreement with them: They would travel to israel and talk with israeli and hamas veterans and visit the places where they hang out and tell their stories. After that, the boys could play whatever they chose to. ... Smart dad. I don't know how that turned out though.
I do get Unreal Tournament CTF, Tribes CTF, Xonotic CTF and Quake 3 Arena CTF. Bouncing around through space with teleporters, strange gaming levels and respawning instantly once your fragged and shooting bizar weapons that don't exist in the real world is all-out fun. And the direkt link to violence I don't see in both cases. ... I do get stress and anxiety issues when playing these games for an extended period of time though.
We suffer more in our imagination than in reality. - Seneca
Violent media is not, however, "violence". There is a difference between "depiction of violence" and "violence".
There is little doubt that experiencing or witnessing acts of violence can engender future violent behaviour - that this is traumatic, but the claim that the same trauma can be engendered by fictionalized depictions of violence is dubious at best.
Unicode killed the ASCII-art *
Who here is saying otherwise? This is about video games. Not actually violent, by definition.
I do not want your cheap brainburning drugs. They are useless for work. And I am a working man today.
You are stupid and if you don't believe it it's because you are stupid.
Furthermore, such depictions of violence may actually be a safer - even necessary - outlet for such emotions.
Yea these primal instinctive survival urges are completely taught.
We are violent animals. We had just tamed ourselves to function in society better but when push comes to shove we can be just as violent as any of the bad guys out there.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
I can in all certainty say that living out those dreams on-line was one of the few things that kept me from living them out in real life. The stress and bullying were severe for several years, including two suspensions for attempting to stand up for myself (oddly zero tolerance was not applied to my tormentors however).
Violent videogames are cathartic.
There actually is a link between violence and games. However, it is nothing to do with violent content at all. The link is caused by competition. I've seen people get angry, aggressive, and even turning to rape threats, death threats, and even actual acts of violence over competitive games. What do the most toxic, hostile, and disgusting online gaming communities have in common? They're all PvP or competition focused. Any game that has competition and keeps score will result in people having an irrational fantasy of going to the big games, having 10,000 subs on Twitch, and having his own personal concubine cosplaying as his waifu.
This fantasy results in a mindset where any trip, obstacle, or mistake is seen as a personal attack on them, and people who are better than them are seen as threats to their delusion. If you want to find a link between violence and gaming, look no further than games that offer competition that keeps track of your entire play.
Any community that keeps score will invariably turn to shit.
The worst video game imaginable has nothing on the Qur'an when it comes to causing violent behaviour
i love to play GTA 5 on my PS3, but i know if i tried to do that sort of thing in the real world i would be either killed by the police or put in prison for the rest of my life, it is just an amusing game for entertainment and stress relief (i get to do stuff in that game i could never get away with in the real world)
i get killed by the Liberty City Police a lot in the game but at least i get to re-spawn, the real world dont work like that
Politics is Treachery, Religion is Brainwashing
Sounds like something Lisa Simpson would subscribe to... :-)
There are millions of people playing these games, but not going around committing actual violent acts. No causation; Study complete.
Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
" That study looked at the "effect of video game play and controller type on firing aim and accuracy," and found that playing first-person shooter games can train a player to become a better marksman in real life."
Real life: Front sight, rear sight, extreme depth of view such that front sight, rear sight, and target can't not all be in focus at the same time. Recoil. Bullet drop. Time of flight. Crosswind. Lying in a wet ditch. Gun strap chafes. Hot brass everywhere. Dumb brass on the air.
Tom Clancy's Bad Rainbow Battlefield XIV: Green reticle in perfect focus against a target in perfect focus. No front sight, rear sight parallax. Comfy chair.
"I put the front sight over the target and shoot! Why don't I hit?"
"What about your rear sight?"
"Rear sight? There wasn't any rear sight in the game! Stealth nerf!"
I don't see what is the problem in improving one's markmanship. It's a very useful skill.
I do think videogames are still too one-dimensional in dealing out death.
Probably true. I find it particularly curious that violence in movies and games is more acceptable than sexuality. Decapitate someone in a movie and you might get a PG-13 rating. Show a breast and you go straight to rated R. Very odd.
Also I really don't get why male teenie fantasies have to evolve around the closest approximation to real war we can produce.
Because males tend to fantasize about being tough and dangerous and are willing to pay to indulge those fantasies. Jerry Seinfeld said it best that all men secretly regard themselves as sort of low level super heroes. This combined with hormones and physiology and societal expectations you get a tendency to glorify violence. Boys learn to play "war" from a very early age and at least in the US we have a gun culture that makes a fetish out of the idea of shooting the "bad guys". Whether you think all this is good or bad I leave up to you.
Did you ever wrestle with your friends as a kid after watching WWF? Perhaps you were one of the kids who took up Karate lessons after seeing Karate Kid in the cinemas in the 80's? Or maybe you remember one of your friends shadow-boxing and doing high-kicks in the air, talking about how cool Jean-Claude van Damme was in Bloodsport?
Violence inspires violence, period. Whether the person watching is on the edge of losing control and will use violence against other people, is a different question.
The difference between games and movies is that AAA movies are usually at least somewhat responsible about portraying war as a horrible thing where everyone suffers.
Oh that's just nonsense as a general proposition. Sure some movies do but far more often they out and out glorify the violence. There are plenty of movies where the violence is the main attraction and they don't make any effort to make it seem horrible. Heck most of the Marvel movies make it a good approximation of bloodless.
I used to be like you, young and ignorant. If I couldn't understand it then it wasn't true, and anyone who tried to make me understand was stupid, and I responded with hostility because I perceived them as an enemy. You'll change when you get older.
Please, please tell someone took FPSDave seriously.
I'm a good cook. I'm a fantastic eater. - Steven Brust
if not for the violent video game i can kill shit i'd prolly have killed half this damn retarded world
How many who commit violent acts even play video games? Or you could argue that acting out media characters could poise a similar connection to real world. Such as copy cat's do with copying acts of violence they see on the news. A demented act to acquire fame and notability. I am more concerned about people playing too much video games and not enough real social interaction. But that argument comes with anything people do in excess that causes them to be reclusive and not socially adaptable.
I've lost more common duty officers to 3d chess than to any other duty tour in STO!
It's a fight in a bloody box, is what it is!
As a kid I hated kids like that and stayed away from them. After I saw karate kid I did the same thing I always did. I didn't find wrestling interesting.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
The scary part is that people have those 'emotions' in the first place. That is a serious issue.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
This is the reason why we will never be able to live in a utopia. A utopia cannot exist while some people want more or better than others and are willing to fight for it.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
Even if they were properly done (which seems pretty questionable) both of these studies seem to have nothing to do with the subject at hand, all things considered do video games increase violent tendencies in a population? In the first case simply having a capability does not equate to violence, otherwise we'd have to lock up every soldier when they left the military. The second study if true does have some possible implications, but was there a control such as a comparable cheery cartoon (which also have been shown to impact intelligence). Given that there are around a billion gamers worldwide and worldwide violent crime rates seem to be going down there is quite a bit of evidence that video games don't contribute to overall increases in violence.
I play Stardew Valley all the time and now I'm planting a garden. Coincidence? I think not.
Jack Thompson says : "buy me BONESTORM or GO TO HELL!"
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
But sexuality being considered worse for children to view than violence makes some sense. Violence is outside of the everyday experience for most people, while sex isn't.
Sex is outside the every day experience of most people, particularly for children. If sex is not outside the daily experience of a child then that is a problem. Anyway the point is that repressing sexuality and glorifying violence results in some very weird social dynamics, many of them bad.
That makes violence more comfortable for parents - they can after all just say it's just fantasy in the real world you will be hurt or dead on the receiving end and in prison on the handing out end. Whereas, sex is uncomfortable to talk about for many people
Sex is only uncomfortable to talk about because they are told not to talk about it. There are plenty of places in the world that are much more sexually liberated than the US. Most sexual repression is religious in origin. Frankly if you aren't comfortable about having The Talk with your kids then you probably shouldn't have kids because you aren't mature enough yet. Most images and representations of sex are also "just fantasy" as you put it.
Most people are never going to find themselves using their very particular set of skills to hunt down and murder the kidnappers of their child. Most people will engage in sexual activity at some point in their lives.
I defy you to find a movie or TV show or video game that shows a realistic portrayal of sexual activity in a non-ironic way. Young girls in particular get a very conflicted set of messages about sexuality. And if you think there is no violence in our country I refer you to the number of homicides and violent assaults that occur annually. You don't have to be a special forces soldier for violence to enter your life.
Sorry but you can't call out Progressive hypocrisy like that and get away with it. In addition to your -1 moderation, expect a gay dance party outside your house in a few days.
Why is it scary? It is the reason you exist at all today after all. Get involved in wildlife, see mother nature in action if you want to see some truly horrific things. Humans are just better at it because we've figured out how to control the world around us to do our bidding.
If you count both first person shooters and games such as master of orion 2, I have killed BILLIONS of people. BILLIONS. I have splattered heads apart with shotgun blasts in Fallout 3. In Moo2, I've used bio-weapons to wipe planetary populations clean.
In real life, if I find a stink bug in my house I just pick it up and toss it out the door. (they fly away).
Maybe YOUR vision of utopia includes some forceful redistribution of wealth to ensure equality of outcomes and zero marginal benefit for extra work. That's MY vision of a dystopian hell & I would put up a fight before being dragged into it.
In my utopia, the more & better go to those who are talented, hard working and innovative, force is only used in response to force, and you & your egalitarian friends would be free to organize yourselves into your own utopian mini-society according to whatever principles you choose, without any outside interference.
If there's any link, I would say that an off-the-rocker a-hole in real-life is probably not going to be pleasantly adjusted and friendly in-game. I've played with some people who - between trolling and tantrums - I'm pretty sure should be on some form of medication or therapy IRL.
"That study looked at the "effect of video game play and controller type on firing aim and accuracy," and found that playing first-person shooter games can train a player to become a better marksman in real life"
Yeah, right, because using a mouse and keyboard or controller has even a remote semblance of the skills needed to be a real marksman.
Uh oh, he ended his declaration with "period", so it must be true!
I bet you fit well into trash cans, though.
It's hard to turn around the Titanic. Like the above posters have stated. This is how we have been living for so long, it's not going to change over night. Hopefully as generations go by it gets better and better. That's all we can hope for. Just like we want our children to have it better than we did. Or atleast hope so atleast.
You've never been angry before in your life. That must be nice. Do you feel happiness? Fear, excitement, anxiety?
The rest of us experience the full range of emotions since we are, in fact, human.
Or at least screaming "Fake News"
General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
Uh oh, he ended his declaration with "period", so it must be true!
Not it's juts over.
No, we wont ever live in a utopia because a utopia is a fantasy. You're not going to find a single topic on which all people globally agree and you never will. That being the case, one group will always be telling others how things should be, and the others will resist the demanded change. This is not wrong, its not associated purely with wealth or religion or anything else. It's not even associated with "better", because "better" is usually subjective.
"But we have to pass the bill so that you can find out what is in it,..." - Nancy Pelosi
There are plenty more errors where that came from. Here's a particularly egregious example of a study where every single statistic appears to be wrong, yet there has been no action taken on it:
https://www.pubpeer.com/public...
As with every utopian dream, this involves fundamentally changing human nature.
Maybe YOUR vision of utopia includes some forceful redistribution of wealth to ensure equality of outcomes and zero marginal benefit for extra work. That's MY vision of a dystopian hell & I would put up a fight before being dragged into it.
In my utopia, the more & better go to those who are talented, hard working and innovative, force is only used in response to force, and you & your egalitarian friends would be free to organize yourselves into your own utopian mini-society according to whatever principles you choose, without any outside interference.
In my utopia, abundance is such that more and better is a local choice.
The robots will make you 1, 10, or 100 chocolate sundaes if you really want them.
Everybody gets what they want, insofar as that is possible within our understanding of the laws of physics.
Innovations are shared because that's how everyone defines themselves, by what they were able to give to the world that nobody else could.
...do they cause an increase in suicides?
If they are capable of causing sexism/violence, then surely they should be causing suicide as well.
No, you people are the scary ones, the ones who walk around never having had a violent urge, the ones who haven't built up a resistance to and understanding of them. You're one bad day from having violent urges you are wholly and completely unprepared to deal with.
I would be happy creating the best things I can for the sake of creating them. Why else would anyone else want to create things? The people who are needed to clean the toilets can get extra goodies, maybe I will clean toilets part time as part of my duty to society, but if I could create things for the sake of creating without worrying about a paycheck then I could do my best work.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
Just because it is a fantasy doesn't mean that we can't measure our own society against that fantasy and gauge whether we are getting better as a species by monitoring our proximity to it.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
We should divide the world into two halves. On one half can be the competitive people and they can have their gladiator wars for big big prizes and slaughter each other. The other half can give up their right to everything for a reasonable risk/reward path and actually be encouraged to spend time creating things that help others.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
No. Those movies and playacting provided an outlet for human nature, some of which is violent. Better than to bottle it up and unleash it in hs or as an adult.
Obviously, you have not thought through the implications. Who are you to define what defines others?
Nice try, buddy.
There is a segment of dumbass liberals that seriously believed this, but most didn't. Just like there's a segment of dumbass conservatives that believe climate change isn't real.
Idiots on either end of the spectrum don't define everybody else.
It's not scary at all and is in fact completely understandable.
Basically until World War I, for the vast majority of people, you either killed or you died. Even during the 1600's, arguably the beginning of "civilization" as something where violence was not commonplace, people still fought highly ritualized duels, countries still invaded other countries for the express purpose of taking their shit, people took and kept slaves, nations conquered and plundered and stole and all manner of violent actions. The only way, at the time, to stop your shit from being taken, to stop yourself being conquered and enslaved, was through violence.
If you were strong, you survived. If you were weak, or chose to be weak, you died. Those kinds of instincts were bred into us over tens of thousands of years of evolution, ruthlessly and yet apathetically selecting the strongest, most violent, people to carry on their genes. The guy who got to fuck all the women was the guy who could club all the other men on the head the best. Violence, and willingness to use it, until recently, was strongly evolutionarily selected for.
It was really only World War I and II that changed that. We got so fucking good at killing that we decided: hey, maybe lets try another way. Instead of having violence be the domain of all, where our nations raise vast armies of conscripts, let's instead have small, professional armies well supported with things like tanks, aircraft, machine guns, artillery, night vision, etc. They actually work better.
As a consequence of this, the vast majority of our citizens are now peaceful, but our armies are, in terms of overall ability to project force, more powerful than ever. The Roman Legions at their absolute height would get massacred by even the US Coast Guard, let alone the full might of the US Military. It would be a laughable massacre where I would fully expect 0 casualties from the US forces (excluding illnesses, accidents, etc) and 100% casualties from the Roman legions, assuming they fought to the last.
This is a change that's taken place over less than 100 years. That is a tiny blink in an evolutionary time period. We haven't changed and won't change for thousands of years because there's no evolutionary pressure on us to do so.
But, you know, I figure I should end on a slightly more upbeat note.
As much as "to the victor go the spoils" applies... no man rules alone.
A single man, no matter how powerful, no matter how violent or manly or tough, is defeated by many smaller, weaker people. Refer, again, to my example of the modern US Coast Guard versus the ENTIRE Roman Legion.
A single man cannot build an Apache gunship--and that gunship will fuck anyone. A single man cannot build a tank. A single man cannot build the complex logistical network to fuel an aircraft carrier, let alone maintain it, supply it with aircraft, sail it, coordinate strike missions, and generally put warheads on foreheads. A carrier-based strike mission to drop a single 500lb bomb requires the combined efforts of literally hundreds of thousands of people, probably millions. Just to deliver one bomb.
But, like I said, nothing can stand against it.
So. In the small picture, individual might makes right, but in the much larger broader sense, victory belongs to the cooperators.
As long as those cooperators put their collective talents towards fucking shit up.
Check out my sci-fi book "Lacuna" at http://goo.gl/MVxX8
I read an article about a scandinavian dad who had exact same discussion with his teenage boys. He made an agreement with them: They would travel to israel and talk with israeli and hamas veterans and visit the places where they hang out and tell their stories. After that, the boys could play whatever they chose to. ... Smart dad. I don't know how that turned out though.
Smart, no. privileged yes.
Just imagine if all those people living in war zones could visit places where the person down the road a couple of blocks wasn't trying to kill them just as easily!
The story here isn't the retraction. Forget about that, if you can.
The story is the Turkish crackdown nabbed somebody. Which is a story everybody knows.
So what you are saying is that we have historical reasons for these traits, but you excuse people for still exhibiting them even though by your admittance they don't have a use any more. I would prefer to believe that people are capable of growing into having traits that reflect our current situation, while you almost tend to make it sound like they only just came out of caves and are victims of primal instinct.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
I agree with you there. But I can only fix so many things at once, see?
They should have let the wookie win.
I'm a good cook. I'm a fantastic eater. - Steven Brust
Yes and when it comes to intimidation of "wrong thinkers" using violence or a dance party outside one's home, it's almost always carried out by liberals that exist on the far end of their spectrum as you say. I'm fucking sick of them. It's why we now have Trump. If they don't stop then a sizable population is going to viciously turn on them. I hope not but that's my fear.
Measure ourselves by whose idea of what "utopia" means?
"But we have to pass the bill so that you can find out what is in it,..." - Nancy Pelosi