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Apple's New Spaceship Campus Has One Flaw -- and It Hurts (bloomberg.com)

Mark Bergen, writing for Bloomberg: The centerpiece of Apple's new headquarters is a massive, ring-shaped office overflowing with panes of glass, a testament to the company's famed design-obsessed aesthetic. There's been one hiccup since it opened last year: Apple employees keep smacking into the glass. Surrounding the Cupertino, California-based building are 45-foot tall curved panels of safety glass. Inside are work spaces, dubbed "pods," also made with a lot of glass. Apple staff are often glued to the iPhones they helped popularize. That's resulted in repeated cases of distracted employees walking into the panes, according to people familiar with the incidents. Some staff started to stick Post-It notes on the glass doors to mark their presence. However, the notes were removed because they detracted from the building's design, the people said.

216 comments

  1. Sheeple by cob666 · · Score: 4, Interesting

    So... people don't pay attention to their surroundings and somehow it's the building's fault?

    --
    Do what thou wilt shall be the whole of the Law - Aleister Crowley
    1. Re:Sheeple by Anonymous Coward · · Score: 5, Insightful

      When you design it like a mirror maze; yes.

    2. Re:Sheeple by Jeremi · · Score: 5, Funny

      Not "somehow" -- there's a very specific mechanism: the walls are invisible.

      The fix is easy enough, however -- just don't clean the class, and eventually the bloodstains will render the problem areas opaque.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    3. Re:Sheeple by geekmux · · Score: 4, Funny

      So... people don't pay attention to their surroundings and somehow it's the building's fault?

      What did Reality say to the Apple employee?

      You're holding it wrong.

    4. Re:Sheeple by Anonymous Coward · · Score: 1

      No they won't. The only blood will be on the floors where the panes have shattered and fallen down.
       
      The iFruitery will still be looking at their phones and walking into the walls.

    5. Re:Sheeple by DarkOx · · Score: 5, Insightful

      No the triumph of form over function is to blame. The issue in the name of meeting a certain style and aesthetic, Apple has built a building that is difficult to navigate for the humans its designed to house.

      Art (visual art especially) can exist for its own sake, but Architecture *should* be functional because most spaces we design have a function and first and foremost they enable that function.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    6. Re:Sheeple by Anonymous Coward · · Score: 0

      I want a verifiable video of this happening to multiple people or it never happened at all.

      Talk about sheeple, you guys should be ashamed of yourselves for believing this. Jeez!

    7. Re:Sheeple by zifn4b · · Score: 1

      I think it has more to do with this. I mean we're takling about the APPLE headquarters here. :)

      --
      We'll make great pets
    8. Re:Sheeple by Anonymous Coward · · Score: 3, Interesting

      I work in a building with a lot of glass conference rooms and offices. The first few weeks it happened to a lot of people. I thought it was ridiculous, and then in a hurry I walked through what I thought was an open space with a cup of coffee. Not looking at my phone, I was focused on what was on the other side of the glass.

    9. Re:Sheeple by Anonymous Coward · · Score: 1, Interesting

      When you design it like a mirror maze; yes.

      You might have a point if every employee was banging into walls multiple times a day. That's not the case, but hey, let's continue to dismiss and excuse smartphone addiction and general ignorance when it comes to ones surroundings.

      After all, over-coddling and excusing stupid behavior worked out so well with Millennials...

    10. Re:Sheeple by Anonymous Coward · · Score: 0

      Ya, because this is so unprecedented & unbelievable. Millennials raised on youtube & fb!

    11. Re:Sheeple by Darinbob · · Score: 4, Interesting

      To be fair, some of these people are so glued to their phones that they would walk into a very obvious brick wall. For the people I view who are walking around oblivious to the world while checking their smartphone, they do seem to rely on peripheral vision and will stop just a foot or two short of bumping into stuff. Ie, the carpet pattern changed, they can see the base of the wall, etc. But if there was a clear glass wall that went to the floor without any wall base, I could easily see these people smacking into the glass.

    12. Re:Sheeple by ShanghaiBill · · Score: 2

      Another obvious solution would be ultrasonic sensors embedded in either the phones or the foreheads of the employees.

    13. Re:Sheeple by Anonymous Coward · · Score: 1, Insightful

      ... "over-coddling"

      For you problems aren't real unless you face them personally, which is the most narcissistic, child-like response to anything. I sincerely hope you get slammed by some act of user-hostile architecture in the very near future, perhaps it will knock some sense into that dense cranium.

    14. Re:Sheeple by Oswald+McWeany · · Score: 3, Funny

      Another obvious solution would be ultrasonic sensors embedded in either the phones or the foreheads of the employees.

      Ultrasonic sensors might detract from the beauty of the building so clearly they would have to be embedded in the employee's forehead instead.

      --
      "That's the way to do it" - Punch
    15. Re:Sheeple by Kernel+Kurtz · · Score: 1

      The fix is easy enough, however --

      http://saynotoclearglass.com/

    16. Re:Sheeple by The+Grim+Reefer · · Score: 5, Funny

      No they won't. The only blood will be on the floors where the panes have shattered and fallen down.

      No, that's unlikely. I've seen Apple customers and those that work at the Apple stores. They mostly seem to be skinny little hipster types. They don't have enough mass to walk into safety glass and actually break it.

      Now if they have a visiting delegation from Walmart, between the mass of the scooters and the passengers, the panes of glass are likely to fall out from the weight on the floor causing the base of the wall to warp.

    17. Re:Sheeple by sentiblue · · Score: 2

      I work at a company same size as Apple and we got glass panels everywhere too. However I like how they takes care of this issue... they have artworks on the panels... sometimes team drawings and even charts are drawn on them (erasable). Now if you still can't see the artworks and walk into the damn panels, you deserve it!!

    18. Re:Sheeple by tlhIngan · · Score: 3, Informative

      To be fair, some of these people are so glued to their phones that they would walk into a very obvious brick wall. For the people I view who are walking around oblivious to the world while checking their smartphone, they do seem to rely on peripheral vision and will stop just a foot or two short of bumping into stuff. Ie, the carpet pattern changed, they can see the base of the wall, etc. But if there was a clear glass wall that went to the floor without any wall base, I could easily see these people smacking into the glass.

      It's really an extension of what everyone knows - you can't walk and text. If you think driving and cellphones were bad, walking and texting is worse - people don't seem to think it's as dangerous, but it does lead to injuries and even deaths.

      Yes, deaths - distracted pedestrians continually dart into traffic and get run over,. It's not usually a huge amount - most metropolitan areas typically see around 5-10 deaths per year. Injuries are usually much higher - because the people are walking into walls, street furniture (benches, planters, etc), lamp posts and other things on the sidewalk.

      The end result is typically they walk a lot slower and often obstruct traffic - hence the jokes about "texting lanes" where they can keep to their slow pace while other traffic goes around them.

      One wonders though if it would simply be faster to walk at a normal pace, arrive at your destination, then stop and do all your testing and crap in a safe spot. Seems like a risky thing to try to multitask walking.

    19. Re:Sheeple by Anonymous Coward · · Score: 0

      "Millenials" .. you keep using that word... might want to check to make sure you're not a part of the group your attacking. Or worse, you could turn out to be one of those dreaded "post-millenials"...

    20. Re:Sheeple by Anonymous Coward · · Score: 4, Funny

      lol.... *** triggered millennial ***

      Cool way to deal with your problems, lash out then cry it out.

    21. Re:Sheeple by Anonymous Coward · · Score: 0

      Point being, if you're above the cutoff age (somewhere between 30 and 40, more towards the lower end usually), that's just plain sad.

    22. Re:Sheeple by Anonymous Coward · · Score: 0

      obvious troll is obvious. Try not to immediately jump on the "lulz millennial" bandwagon. Or at least be more subtle about it.

    23. Re:Sheeple by NicknameUnavailable · · Score: 1

      So... people don't pay attention to their surroundings and somehow it's the building's fault?

      You are the ultimate Apple sheep. They literally designed their building such that it was a maze of glass walls, reprimand employees for putting post-it notes on them so they can see where they are (because it detracts from aesthetics,) and you defend the form-over-function design pattern.

    24. Re:Sheeple by apoc.famine · · Score: 1

      It was enough of an issue in Hawaii that it's now a $100 fine.

      --
      Velociraptor = Distiraptor / Timeraptor
    25. Re:Sheeple by nnet · · Score: 1

      Correct, and that function is to provide a space where you can stare into a device while trying to walk without regard for other people, places, or things. Sounds like purpose achieved.

    26. Re:Sheeple by K.+S.+Kyosuke · · Score: 1

      We already knew about their hold on reality, didn't we?

      --
      Ezekiel 23:20
    27. Re:Sheeple by Anonymous Coward · · Score: 0

      "you are walking it wrong"

    28. Re:Sheeple by smooth+wombat · · Score: 1

      Something even more simple. Have each employee wear a shock collar. When they get too close to a wall or door sensors trigger the collar.

      Guaranteed they'll keep their heads up and looking where they're going after one or two incidents.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    29. Re:Sheeple by smooth+wombat · · Score: 1

      They literally designed their building such that it was a maze of glass walls

      So they're in a twisty maze of passages, all alike?

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    30. Re:Sheeple by rmandevi · · Score: 1

      A working definition of chutzpah is killing one's parents and then begging the court for mercy because you're an orphan.

      Apple is in the business of getting people addicted to their devices. And then they put the people who are doing that into a building with glass walls. Apple is creating its own problem.

      Heck, that even got me to change my sig line...

      --
      People who live in glass houses shouldn't walk and text.
    31. Re:Sheeple by Falos · · Score: 1

      >You'd have a point about the trap-laden front hall being "dangerous" if every employee was banging into them multiple times a day

      Who +1'd this dumbass

    32. Re:Sheeple by Octorian · · Score: 1

      Helmets!
      https://www.youtube.com/watch?v=6bV7pM_HS70

    33. Re:Sheeple by easyTree · · Score: 1

      Art (visual art especially) can exist for its own sake, but Architecture *should* be functional because most spaces we design have a function and first and foremost they enable that function.

      For all we know the building is performing it's function admirably - to accelerate evolution amongst the apples.

    34. Re:Sheeple by Sir+Realist · · Score: 1

      You know they're talking about Apple, right? The company whose mission statement is essentially "make stuff for people to stare at while walking instead of paying attention to their surroundings"?

    35. Re:Sheeple by aevan · · Score: 1

      So basically leave the mirror maze as is, and eventually the phone-addicts will learn to look where they walk?
      At least we're agreed that 'disbelief in the existence of a wall until you face it at speed' is rather child-like.

    36. Re:Sheeple by houghi · · Score: 2

      If it is one person, it is the persons fault. If it is many it is the buildings fault. If you do not design with human behavior in mind, you are doing it wrong.

      --
      Don't fight for your country, if your country does not fight for you.
    37. Re:Sheeple by avandesande · · Score: 1

      Yes, they are holding it wrong!

      --
      love is just extroverted narcissism
    38. Re:Sheeple by PingPongBoy · · Score: 1

      Agent 86's cone of silence

      --
      Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
    39. Re: Sheeple by lsatenstein · · Score: 1

      Perhaps they need to put a frosted glass area around floor level to serve as a distraction to obsessive cellphone texters. Walk and text is really proof of impatient people.
      .

      --
      Leslie Satenstein Montreal Quebec Canada
    40. Re:Sheeple by antdude · · Score: 1

      How does cleaning the class fix it? :P

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    41. Re:Sheeple by Anonymous Coward · · Score: 0

      That the employee's felt the need to put post-its on the glass indicates that Apple didn't opt for the sensible design decision of having some sort of visible stickers/markings on the glass to make it more visible.

      This is an issue that any competent designer should be aware of, and using some form of stickers to make the glass visible is a fairly inexpensive remedy that needn't be unattractive. Although post-its are an inelegant solution, they shouldn't have been necessary.

    42. Re:Sheeple by minstrelmike · · Score: 1

      _every_ employee has to do it or else it isn't a problem? What city in Russia are you trolling from? So guns aren't a problem because not enough people die? Seatbelts are a waste of time because not everyone who gets in an accident dies? sheesh.

    43. Re:Sheeple by Agripa · · Score: 1

      No the triumph of form over function is to blame. The issue in the name of meeting a certain style and aesthetic, Apple has built a building that is difficult to navigate for the humans its designed to house.

      At least they are consistent in applying form over function in their products.

    44. Re:Sheeple by Jake+Griffin · · Score: 1

      So guns aren't a problem because not enough people die? Seatbelts are a waste of time because not everyone who gets in an accident dies?

      Exactly. Obviously, everyone has to die from gunfire or car accidents for these things to be considered problems. </sarcasm>

      --
      SIG FAULT: Post index out of bounds.
    45. Re:Sheeple by Jake+Griffin · · Score: 1

      It's not illegal to walk and text. Only to cross the street while texting. You can walk and text on the sidewalk and disrupt pedestrian traffic all you want.

      --
      SIG FAULT: Post index out of bounds.
    46. Re:Sheeple by Anonymous Coward · · Score: 0

      How dare you!

  2. As always... by Anonymous Coward · · Score: 3, Insightful

    As always with Apple it's form over function.

    1. Re:As always... by DaTrueDave · · Score: 2

      Feel the pane!

    2. Re:As always... by Blue+Stone · · Score: 1

      >Some staff started to stick Post-It notes on the glass doors to mark their presence. However, the notes were removed because they detracted from the building's design

      What I don't understand is that this is how you have to adapt an iPhone to make it usable: bumper cases, regular cases, battery packs, all to protect the 'design' from being damaged, but necessary in the real world, but which inevitably compromise the 'look' of the product.

      I don't think Apple understands that 'good design' is not simply 'good aesthetics', the former being about functionality in the real world with real people and real circumstances.

      Apple does nice aesthetics not good design.

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    3. Re:As always... by Octorian · · Score: 1

      And once you add in the thickness of all these "add-on components", you might as well have just made the damn phone thicker and more robust... and doubled the battery capacity in the process.

      At this point, I don't think Apple is the only one guilty of this. However, they are the trend-setter everyone else is following.

    4. Re:As always... by easyTree · · Score: 1

      I don't think Apple understands that 'good design' is not simply 'good aesthetics', the former being about functionality in the real world with real people and real circumstances.

      Or they (from some point of view) design something aesthetically pleasing and separate themselves from the unpleasantness of ruining the aesthetic by allowing third parties to provide the functional-but-ugly accessories?

  3. Cliche behavior? metaphor for priorities? by Anonymous Coward · · Score: 2, Insightful

    Design over safety or function. Yep, that would be Apple.

  4. So look up? by DatbeDank · · Score: 1

    Sounds like the solution to this problem is to pull ones head out of his/her ass... erm phone while walking around.

  5. Oh Apple. by Anonymous Coward · · Score: 5, Funny

    Where's that lady with the big sledge hammer when you need her?

    1. Re:Oh Apple. by aaronb1138 · · Score: 2

      I was going to make a comment about people hiding pico projectors at odd angles to produce Pepper's Ghosts on the glass. Now I know what they should project.

    2. Re:Oh Apple. by DontBeAMoran · · Score: 2

      Now I know what they should project.

      It is obvious, isn't it?

      Hentai artwork, of course!

      --
      #DeleteFacebook
    3. Re: Oh Apple. by Anonymous Coward · · Score: 0

      You, sir, Win The Internet for today?

  6. Great pairing with the FDA story by SuperKendall · · Score: 4, Funny

    The conjunction of this with the FDA Concussion Blood-test story is too delicious!

    Someplace else I had read Apple had planned to place graphics on all the windows to prevent this sort of thing, which has now been moved to a "higher priority". How they could open before that was done, is beyond me...

    Just further evidence that the physical world is more and more becoming like software, where you always want to avoid being in the early beta if possible.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Great pairing with the FDA story by jwhyche · · Score: 3, Funny

      planned to place graphics on all the windows to prevent this sort of thing

      A skull and crossbones comes to mind.

      --
      I read at +2. If your post doesn't reach that level I will not see or respond to it.
    2. Re:Great pairing with the FDA story by Anonymous Coward · · Score: 0

      Just paint 'Form Over Function" on the glass.

    3. Re:Great pairing with the FDA story by cyberchondriac · · Score: 2

      I'm surprised they're taking that simple of an approach. I would expect a scenario like the following: Campus has a series of green and red LED inlays in the floors of every hallway and pod. Since employees stare down at their phones while walking, the floor LEDs are easily visible via peripheral vision.
      Employee needs to travel from home pod to board/meeting room: programs coordinates into iPhone, which wirelessly communicates with the building AI which in turn lights up the green LEDs enroute to the destination just prior to the employee encountering them on his/her walk. Whereever a closed glass door is encountered, the LEDs go red to provide a warning.
      And of course two or more employees walking the same side of the hallway but with different destinations makes it all go to hell in a heartbeat, but it sounded fun on paper.

      --

      Look back up at my post, now look back down, you're on the Internet. Now look back up. I'm a signature.
    4. Re:Great pairing with the FDA story by msauve · · Score: 1
      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    5. Re:Great pairing with the FDA story by StuartHankins · · Score: 1

      AR headsets for each person would work though

    6. Re:Great pairing with the FDA story by mbkennel · · Score: 1

      I have a suggestion.

      A translucent pissy Steve Jobs : "Walk Different, shitheads"

    7. Re:Great pairing with the FDA story by Jason+Levine · · Score: 2

      Just make a normal building and then require all employees wear AR headsets that turn your plain old building into an architectural masterpiece.

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    8. Re:Great pairing with the FDA story by darenw · · Score: 1

      We could use something like that near the restrooms where I work. People are always almost bumping into each other going in and out and around tight corners to the main hallway.

    9. Re:Great pairing with the FDA story by painandgreed · · Score: 1

      Just make a normal building and then require all employees wear AR headsets that turn your plain old building into an architectural masterpiece.

      Just make it an empty warehouse and do everything in VR.

    10. Re:Great pairing with the FDA story by Anonymous Coward · · Score: 0

      fake blood smears

      or real blood smears

    11. Re:Great pairing with the FDA story by Anonymous Coward · · Score: 0

      are you describing an eye-pod to assist the iPod???

      My mind is blown =)

    12. Re:Great pairing with the FDA story by Anonymous Coward · · Score: 0

      I always thought it was interesting to see a window that a bird slammed into with a clear imprint of all its flight and tail feathers where its oils stuck to the glass. Maybe they can make a graphic that looks like a developer slammed into the window, leaving a nice imprint of almond milk and avocado oils.

    13. Re:Great pairing with the FDA story by PingPongBoy · · Score: 1

      On the Enterprise, the doors opened when you walk toward them.

      That's the message that is being conveyed. People want to walk through. If you can see your destination, why is there glass in the way? Do you put glass in the middle of your kitchen? And if you want to tell people "don't walk this way", just leave something in the path of predictable traffic, like a nest of vipers.

      --
      Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
    14. Re:Great pairing with the FDA story by PingPongBoy · · Score: 1

      We could use something like that near the restrooms where I work. People are always almost bumping into each other going in and out and around tight corners to the main hallway.

      You want restrooms with glass walls?

      --
      Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
    15. Re:Great pairing with the FDA story by cyberchondriac · · Score: 1

      OTOH, if two people were walking towards each other in the same hallway separated by doors, and met just as the doors opened, they might just walk into each other.
      Solution - glass auto sliding doors? Nah, because they're still not watching where they're going. Maybe they need little auto driving i-Carts to ferry them around.

      --

      Look back up at my post, now look back down, you're on the Internet. Now look back up. I'm a signature.
  7. "The notes were removed because they detracted..." by geschbacher79 · · Score: 5, Insightful

    Classic Apple. Never let users or usability stand in the way of elegant design.

  8. Root Cause Flaw by forkfail · · Score: 5, Insightful

    People may be walking into glass, which indeed seems problematic, but that is only a symptom of the real flaw in Apple's approach.

    And that critical design flaw is open plan seating. And Apple employees know it, and hate it.

    https://apple.slashdot.org/sto...

    Collaboration and productivity are not improved in the slightest by this. They are, in fact, degraded:

    http://www.bbc.com/capital/sto...

    The only thing that is increased, then, aside from tempers, are the number of beans the bean counters get to count. It is, after all, cheaper to pack sardines into a can than it is to individually wrap them.

    --
    Check your premises.
    1. Re:Root Cause Flaw by quietwalker · · Score: 5, Insightful

      Ah yes. There's many, many, oh-so-many reasons to /not/ use open seating. Many studies have been done on this. For your HPE - 'High Productivity Employees', it's awful. For some groups, like marketing or sales, it may actually be helpful, some of the time. For any workers that don't need to continually and constantly collaborate and only occasionally need to get marching orders or coordinate, they have these things called 'meetings' that occur in an open-seating layout called 'meeting rooms'.

      Yet for a design concept that originated in the 70's, with as much consideration as the design of the liver-shaped coffee table, it is still held to be a sign of a future-forward progressive workplace - and I don't even know what that's /objectively/ even supposed to mean. Seriously. I've asked. No one can point to a metric that you'd want to go up that's actually been shown, even in a subjective questionnaire form (like, before and after "Rate your morale on a scale of 1-10").

      No, what you get is design firms convincing management that this is the right thing to do, and how happy they'll feel, and how empowered and collaborative and cross-project-discipline-y their workplace will be, and management eventually swallows the kool-aid and starts believing it.

      This is worlds away from IBM's actual workplace design studies in the 50's and 60's where they found out that employees are 0.13% (or something, don't quote me on that) more efficient when the walls are painted a sort of pale yellow, and thanks for that trend, jerks. At least that was scientifically determined. This is just pretty-to-look at junk that no CEO worth their salt should ever consider signing off on, unless they NEED to make their workplace less functional.

    2. Re:Root Cause Flaw by geekmux · · Score: 4, Insightful

      ...The only thing that is increased, then, aside from tempers, are the number of beans the bean counters get to count. It is, after all, cheaper to pack sardines into a can than it is to individually wrap them.

      Uh, cheaper? Are you saying this one-of-a-kind-Jobs-dream building was cost-effective?

      For what they paid, they could have probably constructed a normal building with individually wrapped luxury offices for every employee.

    3. Re:Root Cause Flaw by nnet · · Score: 3, Informative

      Baker-Miller pink. Look it up.

    4. Re:Root Cause Flaw by myid · · Score: 1

      No, what you get is design firms convincing management that this is the right thing to do, and how happy they'll feel, and how empowered and collaborative and cross-project-discipline-y their workplace will be, and management eventually swallows the kool-aid and starts believing it.

      Either that, or some managers in some companies want their buildings to be beautiful, without regard to the effect on the employees.

      Management's goal should not be to have beautiful buildings. Their goal should be to make great products. Having established that goal, management should set up the building in a way that helps achieve that goal. If people are more productive and less distracted with individual offices and solid walls, then so be it.

    5. Re:Root Cause Flaw by thegarbz · · Score: 2

      Many studies have been done on this.

      Yes they have, and they have produced many mixed and confusing results. The key part about whether an open plan is a productivity killer or a business booster depends entirely on the nature of the work and the requirements for employee interactions.

      The designs which make this work the best try to mimic the shared offices of past in an open way by segregating groups of people who by the nature of their work need to work together and yet provide quiet areas for those who need to get something done. You use collaborative and cross-discipline-y in a dismissive way without acknowledging that some parts of organisations actually rely on exactly this to work effectively.

      As usual, there's no one bad thing or one good thing.

    6. Re:Root Cause Flaw by Carewolf · · Score: 1

      ...The only thing that is increased, then, aside from tempers, are the number of beans the bean counters get to count. It is, after all, cheaper to pack sardines into a can than it is to individually wrap them.

      Uh, cheaper? Are you saying this one-of-a-kind-Jobs-dream building was cost-effective?

      For what they paid, they could have probably constructed a normal building with individually wrapped luxury offices for every employee.

      No, just smaller than it would have been had they trusted their employees. But open floor planning mainly serves one purpose: Keeping an eye on the slaves at all times, because otherwise the lazy fucks might do take a few minutes off...

      If you ever see open floor planning, you know management is utterly incompentent and probably clinically paranoid.

    7. Re:Root Cause Flaw by Anonymous Coward · · Score: 0

      The people that win are all of the employees that can't do their work on their own. It's easy to ask a question when you're near other people that likely know the answers. You get them to do your work for you, and then you end up getting more work done then they do. It's the best thing ever. And, since there's always more people who don't know what they're doing than those that do...

  9. Next iphone to have rangefinder by Leuf · · Score: 5, Funny

    We're just going to have to have our phones tell us when we're about to walk into something. There's no other way to know.

  10. Take a note from Microsoft by freeze128 · · Score: 5, Funny

    There is a joke here about Windows, but I can't seem to see it.

    1. Re:Take a note from Microsoft by Anonymous Coward · · Score: 0

      There is a joke here about Windows, but I can't seem to see it.

      Well, sure, Microsoft would never have this problem because all of their windows would be a fetching shade of blue.

    2. Re:Take a note from Microsoft by Anonymous Coward · · Score: 1

      Apple has a problem with windows...

    3. Re:Take a note from Microsoft by Oswald+McWeany · · Score: 1

      There is a joke here about Windows, but I can't seem to see it.

      I saved that joke to my laptop desktop. Give me 5 minutes whilst I boot it up.

      --
      "That's the way to do it" - Punch
    4. Re:Take a note from Microsoft by Quirkz · · Score: 3, Funny

      Windows: Apple's nemesis?

    5. Re:Take a note from Microsoft by Anonymous Coward · · Score: 0

      What do Apple executives love above all else? Windows.

  11. new product: iWatchout by ad454 · · Score: 1

    The next best thing from Apple: iWatchout.

    It can be an iPhone app which uses the rear camera facing forward, or maybe some new ranging sensor (IR, sonar, laser) on a future iPhone, which alerts the user when they are about to walk into a hard surface (wall, door, ...).

    Can be combined with Apple Maps and GPS, to also alert if there are nearby cliffs or other geographical hazards.

    1. Re:new product: iWatchout by Anonymous Coward · · Score: 0

      Ya apple maps will really help you with that.

    2. Re:new product: iWatchout by ghoul · · Score: 1

      Please dont joke about Apple Maps and cliffs. Too soon.

      --
      **Life is too short to be serious**
  12. Feature not a bug. by Gravis+Zero · · Score: 3, Informative

    A building that punishes people for working for an amoral megacorp is exactly what Apple employees deserve.

    --
    Anons need not reply. Questions end with a question mark.
    1. Re: Feature not a bug. by Anonymous Coward · · Score: 0

      Too bad the guitolline feature didn't make it in

    2. Re: Feature not a bug. by Dogtanian · · Score: 2

      Generally, rotating knives are preferred for architectural purposes.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    3. Re:Feature not a bug. by Anonymous Coward · · Score: 0

      They pay well above industry standard. Who gives a fuck if they're amoral

    4. Re:Feature not a bug. by Dogtanian · · Score: 3, Interesting

      The best bit is how wonderfully appropriate it all is. They're suffering because Apple placed the aesthetics of the building above everything else (to the extent of removing their post-it notes).

      And the icing on the cake is that it's happening because they're using their iPhones in the same manner as the countless smartphone zombies their product helped spawn.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    5. Re:Feature not a bug. by Anonymous Coward · · Score: 0

      I thought the irony was that Apple can't get anything done because their employees are running into Windows.

  13. Seems pretty simple to fix... by NotFamous · · Score: 2

    Remove the employees.

    --
    Some settling may occur during posting.
  14. Don't Worry by Only+Time+Will+Tell · · Score: 1

    I am sure that Apple will come up with some app to warn you as you approach a wall. That would be much simpler than just asking your employees to put away the phones and keep their eyes on the path when walking.

    1. Re:Don't Worry by Anonymous Coward · · Score: 0

      That would be much simpler than just asking your employees to put away the phones and keep their eyes on the path when walking.

      In that respect, they're no different from the walking zombies on sidewalks who can't be bothered to look where they're going.

      I've stopped moving out of people's way .. fuck 'em, if you can't look where you're going, I'm not moving for you, and I'm probably bigger than you are.

    2. Re:Don't Worry by doom · · Score: 1

      I've stopped moving out of people's way .. fuck 'em, if you can't look where you're going

      "I've decided it's okay to be rude to people holding phones.".

      "But... that means you can be rude to everyone.

      "Yes! Exactly!"

  15. Make it dirty. by 140Mandak262Jamuna · · Score: 2
    Removed the post it note? Next time stick with some dark wood glue, and once it dries, peel off the note. The dirty mess will be warning enough. It won't be so easy to remove by the cubicle police.

    You do it for A, A does it for B, and B does it for you, allowing you all perfect deniability, "I didn't do this!"

    --
    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
  16. The perfect metaphor for Apple by Anonymous Coward · · Score: 1

    Shiny and pretty and detached from reality.

  17. Is it wrong... by Anonymous Coward · · Score: 0

    ...to be rooting for the glass?

  18. Re:"The notes were removed because they detracted. by Z00L00K · · Score: 3, Interesting

    Until OSHA comes into play.

    --
    If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
  19. Evolution in Action! by Anonymous Coward · · Score: 0

    A Darwin Award nomination is imminent.

  20. Please release the videos by future+assassin · · Score: 1

    this will be a wake up call for the world.

    --
    by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
  21. "Solid air" by Anonymous Coward · · Score: 0

    We moved into a new office and had this problem.

    Management humorously warned all employees to avoid bumping into the "solid air."

    Management fixed the problem by putting potted plants near the glass.

    Later they put decorations on some of the doors and windows to make the glass visible.

    A/C for obvious reasons.

  22. stickers by Anonymous Coward · · Score: 0

    What a rookie mistake. Offices with large glass panes always put stickers or something on them.

    1. Re:stickers by Anonymous Coward · · Score: 0

      That's not a sticker it's my face-print you insensitive clod!

  23. I bet you... by valinor89 · · Score: 2, Funny

    no one saw that coming...

    I'll show myself out now...

  24. They're consistent at least by quietwalker · · Score: 3, Insightful

    "Some staff started to stick Post-It notes on the glass doors to mark their presence. However, the notes were removed because they detracted from the building's design, the people said."

    Sure, you could make it FUNCTIONAL, but that's not what it's there for. It's there to look pretty, set standards, and impress folks for whom functionality is not a concern.

    Design over functionality. *checks apple product line for the last decade* Yup. Pretty consistent.

    Note, there is a thing called 'Good Design' that actually marries looks and functionality, but apple hasn't had a horse in that race for a good long time.

    1. Re:They're consistent at least by dgatwood · · Score: 1

      Note, there is a thing called 'Good Design' that actually marries looks and functionality, but apple hasn't had a horse in that race for a good long time.

      The pinnacle of good functional design was the Pismo (PowerBook G3 series). It had dual removable battery bays, one of which could also hold an optical drive. You could use the device on battery power indefinitely if you had enough batteries. Thus, with three batteries, I consistently got more battery life with the Pismo than I do even with their current laptops almost two decades later.

      And even that design was marred by a high rate of optical drive failures, plus inadequate case rigidity that, when combined with inadequate clearance for the airport antenna, resulted in the antenna connector rubbing through the insulation on the video cable and frying the motherboard. But those defects would have been solved if the overall design had survived one or two more generations.

      Unfortunately, their design has been steadily going downhill since then. First, they removed one battery bay, thus forcing you to stop what you're doing, put the machine to sleep, and flip it upside down to change the battery. Not enough people complained, so then they removed the capacitor that kept the machine running during battery swaps, and when they didn't get enough bad reviews about that, they removed the ability to swap batteries entirely. Now, if I want to use a laptop all day, I have to be tethered to an outlet. (No amount of power management helps when the things you use a laptop for predominantly involve either continuously running a CoreAudio pipeline, heavily using the GPU for image processing, or compiling code using multiple processors.)

      It's still better than Windows, but I would kill to be able to buy a copy of OS X without any "Apple hardware only" restrictions so I could legally run it on arbitrary Intel hardware without deliberate interference by Apple. That way, I could choose the hardware that best meets my needs, rather than being limited to whatever limited options Apple chooses to sell. What I want is a ruggedized machine with a rubber exterior, no glass on the screen, and dual battery bays on the sides, with each battery pack at the FAA limit for a single battery, ensuring that I don't ever have to stop working before I'm ready to do so.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    2. Re: They're consistent at least by Brockmire · · Score: 1

      What fucking size capacitor is going to run a laptop for a minute or so to swap the battery? Hint, it would be a battery. Nope.

  25. Indo by PopeRatzo · · Score: 1

    Apple employees keep smacking into the glass.

    I'm relatively sure that this has nothing to do with the fact that California now has legal weed. Sixty percent sure.

    --
    You are welcome on my lawn.
    1. Re:Indo by HornWumpus · · Score: 1

      Wait for the glass to get covered in resin. Once the spaceship glass looks like a bong, no problem. Should take about a week in the executive suite. Longer in the parts where they actually work.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  26. Stupid people or bad design? by Anonymous Coward · · Score: 0

    Seems to me this should not happen after a time or two. Wonder how many Apple people have accidents in vehicles staring at their precious iPhone's?

    1. Re:Stupid people or bad design? by dgatwood · · Score: 1

      You would think that the bird-shaped smudges on the exterior windows would prevent bird strikes, too, but apparently not. :-)

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

  27. They're Using It Wrong... by Anonymous Coward · · Score: 0

    Did they check the owners manual?

  28. A simple solution ... by Tjp($)pjT · · Score: 1

    Coat all the interior windows with two way mirror film. It will make it a more fun house to work in ...

    --
    - Tjp

    I am in wallow with my inner money grubbing capitalistic pig. ... Oink!

  29. Re:"The notes were removed because they detracted. by jeffb+(2.718) · · Score: 4, Insightful

    No, classic Apple would've gotten it right. Tog would've laughed this design out of the building, with a highlight reel showing people bonking into the glass walls, and how sensible visible elements on the glass fixed the problem.

    I miss classic Apple.

  30. Obvious Reply by Anonymous Coward · · Score: 0

    "You're walking through it wrong!"

  31. So Apple employees are to stupid for their house? by Casandro · · Score: 1

    I mean seriously why do they even have their smartphones at work? Doesn't that go against virtually all sane rules on corporate security?

  32. The Circle by Anonymous Coward · · Score: 0

    I think it's interesting Apple designed it's new office to look almost exactly like the offices of the dystopian, evil corporation from the book/movie The Circle. That should probably worry people more than people walking into walls.

  33. Useless article by nitehawk214 · · Score: 2

    Article is useless without pictures of the issue. Article only contains pictures of the outside of the building. I will assume they are just trolling.

    --
    I'm a good cook. I'm a fantastic eater. - Steven Brust
    1. Re:Useless article by thegarbz · · Score: 1

      The key problem here is that employees are banned from photographing the inside of the building and Apple has kept the inside design a secret. It's hard to blame TFA for this.

  34. If its unsafe file a complaint with OSHA by Stan92057 · · Score: 1

    If its unsafe file a complaint with OSHA. But really what do you expect when your not paying attention to your surrounding while walking?? Apple employees must be the most conceded,stuck up people in the world. Guess walking into other people their is a normal part of the work day too.

    --
    Jack of all trades,master of none
    1. Re:If its unsafe file a complaint with OSHA by nnet · · Score: 1

      Wait, what did they concede?

  35. Re:So Apple employees are to stupid for their hous by iggymanz · · Score: 1

    don't know about your workplace but can't function without smartphone at mine. multi-factor authentication one reason, system alerts another, besides the meeting reminders and yes actual phone calls

  36. Some things never change by Waffle+Iron · · Score: 3, Informative

    The first time I saw this issue was when I was on a field trip in the 1970s. One of my classmates had one of the new handheld Mattel Football games and was playing it as we walked around.

    We were in one of those museums that has glass walls dividing the major rooms, and he smacked into one at full waking pace. He ended up with a nasty bloody nose. He might even have broken his nose; I can't remember. However, one thing I have always remembered since then is to look up frequently if I'm walking around with some kind of device.

  37. Re:So Apple employees are to stupid for their hous by frank_adrian314159 · · Score: 1

    No. Unless somehow your corporate security requires a lot more than the Fortune 500 companies I've worked at, plus all of the smaller ones.

    About the only places I've seen normally needing "no phones" security are locations requiring high security by the government or AV labs. Anything else for most companies is paranoid overreach and a grave breach of common sense. Anything else between "no phones" and "take pictures and recording of everything" can be dealt with by legal agreements and consequences.

    --
    That is all.
  38. Your using it wrong by rs1n · · Score: 1

    If only Steve Jobs were here to tell the employees how they've been misusing their walls. But seriously, if your walls are glass, why bother using walls at all? Just have the necessary support beams (made of glass, even, if you really want to) and be done with it.

    1. Re:Your using it wrong by Anonymous Coward · · Score: 0

      it's to keep noise levels down.. bunch of stickers of flying birds , maybe even reflective, could have easily solved that problem if placed at eye levels.

  39. It's not a flaw by roc97007 · · Score: 3, Interesting

    ...they're using it wrong. (snerk)

    But seriously, this reminds me (entirely from memory as I don't have it in front of me) of Tom Wolfe's book on modern architecture, where he describes the first boxy modern skyscrapers with floor-to-ceiling wall-to-wall windows. Tenants would put lamps or trash cans, bookcases, anything in front of the windows to create a demarcation between the office and empty air 20+ floors up. The architects would come by and patiently remove the obstacles and chide the tenants for spoiling the look.

    The point, as I recall, being, what looks cool and progressive doesn't necessarily wear well in daily use. Buildings should first be designed to be usable for their intended purpose. If you can also make them cool looking, that's a bonus.

    But this is Apple, so looking cool and innovative probably *is* the intended purpose. With usability a bit further down the list.

    --
    Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
  40. Apple went to great panes designing this building! by Anonymous Coward · · Score: 0

    It hurts when you run into the glass! That's when you'll feel the pane!

  41. Re:"The notes were removed because they detracted. by swb · · Score: 2

    I'm wondering if they hired new architectural integrity enforcers to prevent post-its and other ad-hoc field deviations from the new design or whether they just re-tasked existing HR shills for this job.

  42. All in on center out by Jodka · · Score: 1

    Stuart Brand wrote a book, published back in 1994, about just this kind of thing, How Buildings Learn. (also here)

    This, from the Wikipedia summary of the accompanying BBC TV series, is relevant to the Apple UFO:

    Brand is highly critical of the entire modernist approach to architecture. He fully rejects the "center out" approach of design, where a single person or group designs a building for others to use, in favor of an evolutionary approach where owners can change a building over time to meet their needs.

    So when Apple employees attempt to, as Brand would say, "change a building.. to meet their needs," by sticking Post-its to the glass partitions, management undid that. Apple is all in on center out.

    --
    Ceci n'est pas une signature.
    1. Re:All in on center out by doom · · Score: 1

      Apple employees should have some decals like this made up: arrow icon

      Brand's "How Buildings Learn" is indeed an excellent book. One of the things he mentions is that surveys show that whenever anyone hires an architect to design a new building for an organization, everyone hates it and likes their old building better. In other words, the software UX community has recently reached parity with Architecture.

  43. Design Error by Anonymous Coward · · Score: 0

    No, you're holding the building wrong.

  44. Notch by Anonymous Coward · · Score: 0

    The issue of walking into glass is nothing compared to the ugly notches someone installed in every wall. Something called "doors" for things called "humans" to go through. Ugly as shit.

    Signed,
    Apple Arcitect

  45. Seems appropriate by TimMD909 · · Score: 1

    Seems Apple has heralded Aesthetics as their God over the perceived lower demon of Function. Let their broken noses shine the path to the one true religion of where Form follows Function. As they eat their own dog food in hospital waiting rooms, may they realize the errors of their ways.

    As it says in our Holy Books, the pursuit of The Shiny to the exclusion of everything else is the root of all Evil.

  46. Glass walls? Sure. by DontBeAMoran · · Score: 1

    But the only way to have usable glass walls is to use overlays on them.

    I'd link to examples, but Google removed the "view image" buttons and I don't want to force anyone to view pinterest pages.

    --
    #DeleteFacebook
  47. Re:Sheeple - look up by Anonymous Coward · · Score: 0

    look up apple employees.. there is more to life than your iphone.

    look up.. i watch people walking across the street not even looking around.. pedestrian looking at iphone walking into crosswalk, car driving towards crosswalk text or not paying attention... who wins? neither really - yet the winner is : driver 1, pedestrian 0

  48. Simple to fix by Whooty+McWhooface · · Score: 1

    Add some artsy-fartsy at certain areas of the glass.  A millennial version of a flower sticker people would put on sliding patio doors.

    They could design it so it matches their decor and a contractor could make a nice chunk of change for overpriced stickers.

    Everybody's Happy!

  49. big article with no solutions by Anonymous Coward · · Score: 0

    They could have fixed the problem by themselves instead of complaining to HR and fixed it in a creative way - put a murder of crows on the glass or some other birds, whatever Steve Jobs liked.

  50. Funny until it happens to you by damn_registrars · · Score: 1

    The summary suggests people are also walking into glass that is inside the building (not just the window panes). There are times however when floor-to-ceiling glass inside a building can be very hard to see, especially if the framing of it was intentionally hidden to prevent it from detracting from the ambiance. I've seen people who were not distracted by anything walk right into glass of that sort simply because they didn't know it was there.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  51. Re:"The notes were removed because they detracted. by fahrbot-bot · · Score: 1

    No, classic Apple would've gotten it right. ...

    Are they the ones who made a one-button mouse? Would they extend that to building elements, like only one button out/inside the elevators?

    --
    It must have been something you assimilated. . . .
  52. Hiring Practices by Anonymous Coward · · Score: 0

    Apple won't hire you unless your part bird.

  53. Time for a Heads Up Display/Projection by cmeans · · Score: 1

    On the assumption that the aesthetic is an exterior rather than interior concern....they could add some sort of projection onto the glass, so that people on the inside would recognize it (out of the corner of their eye I suppose) just before they walk into it. Rather than the projection being on all the time, it could be triggered by motion/heat or something.

    This suggestion is slightly more tongue-in-cheek, than head-up-ass...but only slightly.

  54. Tati's Playtime, anyone? by DollyTheSheep · · Score: 1
  55. Re:So Apple employees are to stupid for their hous by geekmux · · Score: 1

    I mean seriously why do they even have their smartphones at work? Doesn't that go against virtually all sane rules on corporate security?

    I can think of a lot of words that employees would use to describe a security policy banning smartphones.

    Ironically, sane isn't one of them.

  56. Fortuitous timing on Slashdot! by Anonymous Coward · · Score: 0

    Just two posts down...a new blood test for concussions was just approved.

  57. what about the rest of us? by Anonymous Coward · · Score: 0

    Screw all those people priced out of their homes and living in the streets. We want glass!

  58. Not possible in Europe by Bluefirebird · · Score: 1

    This is against building code regulations in Europe. You cannot have a fully transparent wall or door that people might walk into it. Usually, you find stripes of frosted glass around the 1.2-1.7 m height, to make sure people don't walk into it.

    --

    Fear is the mind-killer.

    1. Re: Not possible in Europe by oobayly · · Score: 1

      I can't believe I got this far down the page to see this comment, and that glass manifestations (as they're called in the UK) aren't required in the US.

      Two rows of 50mm manifestations are required, the lower at 85-100cm from the floor and the upper 140-160cm from the floor. We cut out our logo instead of using circles or squares (we have our own vinyl cutting machine).

      They also work, I watched my boss's daughter run across the office towards the door, and then suddenly stop when she realised something was there. Didn't work for a colleague's pug though, as the animal was too short to see the manifestations - that was hilarious.

  59. I've read something like this before... by sgtsquid · · Score: 1

    It remind me of the book "We" by Yevgeny Zamyatin. It is a dystopian story about a totalitarian state where all of the architecture was glass so everyone could see what everyone else was doing as one way to enforce conformity. It was a society with no concept of privacy or individuality. So far the predictions of the dystopian stories like We and 1984 are coming true without government coercion.

  60. Obligatory babylon 5 by Anonymous Coward · · Score: 0

    I cannot have an assistant who won't look up. You will forever be running into things.

  61. Depends on the order things happened by Anonymous Coward · · Score: 0

    So... people don't pay attention to their surroundings and somehow it's the building's fault?

    Maybe. It depends on how recent the don't-pay-attention phenomenon is.

    If people changed to be that way after the building was built, I wouldn't blame the building. Those people should have realized they had opted into a trap building, before they made the decision to stop paying attention.

    OTOH if people have always been flakey, then the requirements for the building were that it must be designed for apes that walk around without paying attention. If the designers totally spaced out on that requirement, they can't be held accountable because they're Apple employees and Apple is never held accountable for horrific design, but the building can make a reasonably good scapegoat, so yeah, I'd say blame the building.

    Personally, I think people have a long track record of not paying attention, so it's the buildings' fault. (Remember: don't blame the designers! Once you go down that road, people will begin to start thinking about whether Apple is a cancer like Microsoft or if it's still a company they're supposed to worship like SpaceX.)

  62. The Phone Zombie Apocalypse Meets Darwyn by TheAngryCat · · Score: 1

    This is funny as hell, perhaps the phone addicted employees should put the iPhone down and watch where they are walking. Makes me wonder why Apple didn't include fountains and reflection pools.

    1. Re:The Phone Zombie Apocalypse Meets Darwyn by slashname3 · · Score: 1

      It is an intelligence test, and apparently a lot of employees are failing.

  63. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    Yeah, this is more iTunes-era Apple.

  64. I dont' find it too surprising. by genessy · · Score: 1

    It's just the next iteration of the "walled garden" approach that Apple has always been fond of.

  65. I can only imagine such elegant aesthetics! by Anonymous Coward · · Score: 0

    What a shame, I didn't see any photos in TFA.

    But I can imagine. I have some window sills where the cat likes to hang out and watch whatever's happening outside, and also my dog sometimes rides on my lap when my smizmar drives. Noses and glass go together in my life like chocolate and peanut butter, so I know what it looks like. I'll just imagine an office of cubies where the cube walls are a glass maze which does eventually become visible because it gets fucking filthy with nose marks with little drip tracks beneath them.

    (BTW, do Apple employees get to bring their dogs to work? Just wondering.)

  66. Re:So Apple employees are to stupid for their hous by nnet · · Score: 1

    are you required to walk while dealing with those? check OSHA to make sure...

  67. Not a bug, a feature by techdolphin · · Score: 1

    It's not a bug. It's a a feature!

  68. In a lot of jurisdictions you can't do this by Anonymous Coward · · Score: 0

    It's a safety hazard and you have to put something on the glass so people don't smack into it. Usually the company logo.
    Beyond regulation and OSHA, there is always civil suits, workman's comp, etc.

    I also think a schmear of sodium silicate if it's on there long enough will mark the glass more permanently than a post-it.
    But I'm sure apple has surveillance inside as they do out, so you'd probably get fired for defacing company property.

    capcha: agitator

  69. They are all idiots! by slashname3 · · Score: 1

    Idiots! Watch where you are going.

    And any of them that walk into more than one glass wall should be fired.

  70. Re:Sheeple - look up by doom · · Score: 1

    look up apple employees.. there is more to life than your iphone.

    Yes, there's bad architecture. A round glass pentagon. Pretty brilliant all right, just the sort of thing I'd expect from Jobs.

  71. Re:"The notes were removed because they detracted. by Solandri · · Score: 4, Interesting

    They went with a one-button mouse to force programmers to write software which could be controlled by a single mouse button. Before then, programmers would write whatever they wanted and expected users to learn all the esoteric intricacies of how their software operated. In that respect, the one-button mouse succeeded marvelously in creating a unified UI experience, and vastly reducing the amount of learning required of users to use a computer.

    Apple's mistake with the one-button mouse was sticking to a single button long after their original success had ingrained certain UI functionality into that single button. They could've added a second or even third button later on (as Windows did) without diminishing the benefit to UI simplicity that the single-button mouse had fostered. But by then they were well down their Form uber alles path, and stuck with the one-button mouse.

  72. Throwing rock jokes.... by slashname3 · · Score: 1

    So where are all of the don't throw rocks in a glass house jokes........

  73. Re:So Apple employees are to stupid for their hous by Anonymous Coward · · Score: 0

    I've had coworkers call and text my cell when my desk phone is sitting a foot away from me. That and how else am I supposed to look shit up that gets blocked on my work computer as "uncategorized" or "hacking tools." For fucks sake yes I am looking up psexec.exe so sue me, its the perfect thing for the dumb task that just landed in my queue.

  74. Re:So Apple employees are to stupid for their hous by Anonymous Coward · · Score: 0

    For a brief period of time I worked in a Kawasaki factory. The no phones rule there was cause you were A) working on a line, and you ain't got no time for that, and B) They produced prototypes there that they didn't want photos being leaked of. Also with a C) of your less likely to walk into more dangerous things then safety glass walls.

    Now that I work in IT, the phone is necessary and paid for by the company.

    Haha, though they would allow you to have a pager (this was 2007) if your wife was pregnant or other suitable emergency, which were typically familial medical issues. That bad boy better not have a camera on it though. You'll be checked both coming into and leaving work.

  75. They should call Google by Lije+Baley · · Score: 1

    and get some of their surplus glass holes.

    --
    Strange things are afoot at the Circle-K.
  76. Not unlike Oslo Airport by argStyopa · · Score: 1

    I got caught in a situation pretty nearly exactly like this.

    The Oslo airport customs section is (or at least was) designed with the typical Scandinavian ultra-minimalist glass partitions and bleached wood everywhere. Worse, they use minimalist signage as well - not even in WORDS but in the "universalist" iconography that someone believes 'everyone should be able to understand' but which is (to this pretty well-traveled American) baffling.

    Finally, I'm sure to make it simpler for people dragging luggage, they have ONLY proximity-activated doors. So you're in this light-wood-floored and glass-walled maze of corridors and square rooms, in which the walls are indistinguishable from the doors until you walk within a half-meter of them, and then they slide open.

    Brand new, it seemed, so no cues in the floor-wear to suggest which way was right.

    I was unfortunately the first off the plane, so I was repeatedly confronted by 4m x 4m square glass walled rooms, in which I'd walk toward one wall, it wouldn't auto-open, and I'd veer to a different wall (invariably the WRONG one - my luck) and THAT wouldn't open, while determinedly-helpful Norwegian security on the other side of the glass would try to point me toward whichever wall was the 'right' one to escape that FUCKING MAZE. I have to imagine they thought I was hilarious. It was, objectively.

    I don't know if I'm particularly stupid but I'd like to think it was just because I was tired after a long flight but I COULDN'T FIND MY OUT OF THE THING.

    --
    -Styopa
    1. Re:Not unlike Oslo Airport by Anonymous Coward · · Score: 0

      If you couldn't find your out of the thing...it may be you. Just sayin'...

    2. Re:Not unlike Oslo Airport by argStyopa · · Score: 1

      Maybe you missed the last sentence, but I wouldn't necessarily dispute that at all.

      --
      -Styopa
  77. Form over function by Optic7 · · Score: 2

    Thank you. I've said for a long time now that Apple's design philosophy is mostly driven by form over function. This makes their design pretty terrible functionally, which is diametrically opposed to the popular opinion that their design is great. Sure, aesthetically it is, but the functionality really suffers. The list of their design mistakes due to this wrong-headed design philosophy is long. Just off the top of my head:

    - Flat square keys on keyboards, which makes it impossible for your fingers to center on the keys.
    - Glossy screens which cause all kinds of glare problems.
    - Sharp edges on laptop cases which dig and cut into hands and wrists.
    - Aluminum cases on laptops, which dent easily.
    - Polished metal cases on phones, which scratch incredibly easily.
    - The removal of 3.5mm, 1/8th inch headphone jacks on phones.
    - The removal of Ethernet ports on laptops.

    All those are ridiculous functional design blunders that were made mostly for the aesthetics of their devices. In other words, form over function.

  78. iDiots by Anonymous Coward · · Score: 0

    Oh. My. God. I just realized. iDiots. Must tell everyone!!!!11!

  79. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    >esoteric intricacies
    Ha ha oh wow.

    Tell me where to mail these crayons. Forget photoshop, I don't want MS Paint to scare you.

  80. Double WOW. by Anonymous Coward · · Score: 0

    First WOW is that Apple employees are just stupid and can't walk and see where they're going at the same time.
    Second WOW, is that Slashdot finally fixed their website after nearly 3 months of crapware.

  81. Work vs. Design by Moof123 · · Score: 1

    We are in the midst of moving to a new office. Our office is all engineering (75% software, 25% hardware). The big wigs of course hired some expensive consultants to help plan the new place.

    Sure enough the presentation had a big heap of glass and open office space. The designs look amazing and futuristic in renderings for sure. Even the chair colors were chosen to "inspire".

    It is ALL BS. Engineers need quiet caves to work in, nice quiet places to focus on work. Preferably with walls and doors that keep sound, odors, and view of active hallways out. When has a real project ever failed due to improper chair color choice?!

    Glass boxes are not soundproof, and lead to distraction every time someone walks within view. Glass in lieu of whiteboards is just a disaster.

    Open offices result in LESS, not more communication. The more the entire office overhears everything you say, the less you feel like talking to someone about issues/bugs/etc. The madness needs to end.

    The goal should not be best design, but highest productivity. End this madness!

    1. Re:Work vs. Design by david_thornley · · Score: 1

      I made my own virtual soundproof office with noise-canceling headphones. Of course, I'm sometimes a source of amusement because I don't notice what's going on just outside my cube.

      --
      "When you have eliminated the unacceptable, whatever is left, however improbable, must be the truthiness" - Holmes
  82. Re: "The notes were removed because they detracted by Anonymous Coward · · Score: 0

    One button mouse. Plus shift, command, ctrl, open apple, close apple!

  83. Transparency at it's best by thejuggler · · Score: 1

    Apple has become far more transparent than any other company yet everyone still complains.

  84. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    They could've added a second or even third button later on

    What is a modifier key?

  85. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    MOD THIS MEANINGLESS KARMA WHORING COMMENT DOWN!!!

    Christopher Dale Reimer, aka cdreimer, aka creimer, aka cashews, is a well-known toxic bachelor and serial digital pest!

    Do not allow this tiresome dullard to copy and paste his own Cryptofeces Reimerium back on here to collect karma points!

    We just went through the whole process of getting him contained at -1 like medical waste in a BFI container.

  86. featureless surfaces are, like, so cool by Anonymous Coward · · Score: 0

    You might think that's why almost all physical controls have been removed from consumer electronics; but no, there are economic reasons for that. It is, however, why any remaining physical controls are tiny, flush with ther surroundings, the same colour as their surroundings, labelled in a manner that is almost invisible if they are labeled at all, and placed somewhere on the object that you can't readily see. Can't find the controls? Well, you probably don't need them anyway.

  87. Two things by Anonymous Coward · · Score: 0

    First, this sounds like the Panopticon (IFunny, my spellchecker doesn't have that word. Must be some sort of liberal dictionary.)

    Second, wow that place must be just a headache of echoes. Glass panels? Curved so they focus sound in strange ways? *Sigh*

  88. Re:"The notes were removed because they detracted. by Teckla · · Score: 1

    Apple is often almost ridiculously stubborn about the most stupid things: two button mice; minimally ergonomic mice; being able to resize windows from any edge or corner; a maximize window button; mouse support on iOS...

    Fortunately, they've (eventually... finally...) implemented most of the stuff listed above, but they remain ridiculously stubborn about a few of them. Maybe in five or ten years...

  89. Wow, Solar Panels! by Anonymous Coward · · Score: 0

    Look at all those Chinese solar panels! That and all the glass makes me wonder the cost to shareholders to repair or replace when the BIG ONE hits.

  90. Walk Different by Anonymous Coward · · Score: 1

    you're doing it wrong.

  91. Valentines for FatCashewsLovesMe (and not creimer) by Anonymous Coward · · Score: 0

    This link contains directions for FatCashewsLovesMe (and not creimer) to get into the NO CREIMER CLUB. A place exactly like slashdot except with unicode support and creimer can't see it!
    Now remember DO NOT CLICK the link if you are creimer! Not even a peek! I mean it now!!
    https://pastebin.com/jzYrfipr

  92. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    Oh hello Christopher Dale Reimer at 1919 Fruitdale, Apt K729. What is "thank"? Is that a tense of the verb "think"? If so, which one?

    I "thank" you were a virgin, but then I saw your posting history, I knaw it?

  93. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    Doxing him is a bit much.

  94. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    His address is public information, given his tendency to overshare personal details. Back then, he had his "author name" on GitHub, and a simple Google search revealed his information for all to see.

    Chris, just be glad I don't post your phone number or email. Or employer...

  95. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    Lol everyone who wants them has his dox but it's er, kind of like doxing kids or something.

  96. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    Yeah, he is like a child... I guess the easiest way to deeply shock creimer would be to send an escort to his address... He'd lose his shit as his entire identity is focused on his loserness, virginity, and social isolation.

  97. Campus by dohzer · · Score: 1

    Spaceship Campus; otherwise known as an 'office'.
    Reminds me of how they're trying to pretend their shop in a public space in Melbourne is not a shop by calling it an 'experience centre' or some crap like that.

  98. I predict the next major iPhone feature is ... by CptJeanLuc · · Score: 1

    ... a proximity sensor.

  99. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    You're late to the party. We doxed him last summer. He got upset only when we posted the wrong floor plan for his apartment and he provided the link to the correct floor plan.

  100. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    Creimer's phone number, email address and employer are available on his LinkedIn profile.
    https://www.linkedin.com/in/christopher-reimer-b3706928/

  101. Re:If you thank that's bad... by Anonymous Coward · · Score: 0

    That's the spirit, Chris!

  102. Please upvote by Anonymous Coward · · Score: 0

    /care

  103. The Open floor plan+glass is good on One day only by Anonymous Coward · · Score: 0

    And that is Valentine's Day.

    The flowers will be delivered directly to Your space in full view of every staffer or passerby, and then the innuendo and watercooler stories can be confirmed or denied, depending on your network.
    The face imprints on glass are an entirely different matter.

  104. Re:Oh Bad Apple. by Anonymous Coward · · Score: 0

    >> people hiding pico projectors at odd angles to produce Pepper's Ghosts on the glass ... what they should project
    > It is obvious, isn't it? Hentai artwork, of course!

    Our no.1 hologram songbird princess waifu Hatsune Miku isn't into hentai! She's really wholesome.

  105. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    Its because mac users can only count to one.

    When they started capturing windows users they had to relent.

  106. Put Up Political Bumper Stickers by herbierobinson · · Score: 1

    That will be really fun...

    --
    An engineer who ran for Congress. http://herbrobinson.us
  107. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    I assume "classic Apple" is the company that employed Wozniak and built the Apple II. The Mac has always been a disposable, form over function, toy computer.

  108. Re:"The notes were removed because they detracted. by Anonymous Coward · · Score: 0

    I suspect they'll never give some of that stuff up. Rather, it will be a moot point in a few years when they finally give up on the Mac.

  109. Sounds EXACTLY like an Apple issue by Anonymous Coward · · Score: 0

    No surprises. Would have been surprised if it was any other company.

  110. Apple always preferred form over function by sydbarrett74 · · Score: 1

    To Apple, form takes precedence over function. That's the way they design all of their products: is it any wonder that's how they'd demand their new campus be designed?

    --
    'He who has to break a thing to find out what it is, has left the path of wisdom.' -- Gandalf to Saruman
  111. Re:So Apple employees are to stupid for their hous by iggymanz · · Score: 1

    pffft, only accidents with smartphones in Chicago I know of are people getting hit while walking across street in morning commute while engrossed in their toy. one dumb bitch even stepped into open sewer surrounded by warning signs while texting.