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Next PlayStation Is Three Years Off, Sony Says (wsj.com)

Don't hold your breath for the fifth-generation PlayStation. From a report: Sony wants to spend three more years readying its next videogame move [Editor's note: the link may be paywalled; alternative source], the head of the PlayStation business said Wednesday. That would mark a slight slowdown in the six-to-seven-year update cycle for the console since the first one in 1994. The PlayStation 4 went on sale in 2013 and has sold more than 79 million units. [...] Speaking to a small group of reporters, Tsuyoshi "John" Kodera, who took over last October. said the network-services side of PlayStation is changing the way Sony thinks about product introductions. "We need to depart from the traditional way of looking at the console life cycle," he said. "We're no longer in a time when you can think just about the console or just about the network like they're two different things."

90 comments

  1. Link? by Anonymous Coward · · Score: 0

    And this report is... where?

    1. Re:Link? by AvitarX · · Score: 1

      To the right of the title where they have been putting it for single source pieces for a while now.

      https://www.wsj.com/articles/n...

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    2. Re:Link? by DontBeAMoran · · Score: 1

      The title bar should only include a title, icons to define the category, etc. But hidding links in there? It's just a bad user interface.

      --
      #DeleteFacebook
    3. Re:Link? by AvitarX · · Score: 1

      Especially the fact that it's low contrast, but it is the way it's been done for a while.

      I don't know how long it took me to realize, but I noticed it months ago.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  2. Wow, no link, no reference? by Anonymous Coward · · Score: 0

    /., what is wrong with your editors?

    1. Re:Wow, no link, no reference? by Anonymous Coward · · Score: 0

      Hi, I'm FatCashewsLoveMe! Have you seen my latest video review of Popeye Funko POP! #369, which is now available at Amazon for $16. Woo-hoo!

  3. Upgrade Fatigue by sqorbit · · Score: 4, Insightful

    I am okay with longer release cycles. iPhone upgrades that feel like they come on before I even knew about the last one, other mobile phone providers constantly releasing new models. Previously we were bombarded by hardware upgrades for PCs (that has slowed too). Software upgrades, TV Upgrades. It seems for awhile there consumers were just bombarded with upgrades. I think a slower upgrade cycle is better all around. It will hopefully lead to more stable products and as a consumer feeling like you get more from your investment and are willing to spend again.

    --
    Sent from my TARDIS
    1. Re:Upgrade Fatigue by jellomizer · · Score: 1

      You really don't need to upgrade your iPhone every release. If you want to stay current on the technology you can upgrade every 4 years. If you are OK with some apps not being supported then you may be able to last longer.

      With consoles normally when you upgrade, you have typically lost a degree of compatibility with your old stuff.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    2. Re:Upgrade Fatigue by olsmeister · · Score: 2

      It's not really a good comparison. It's easy to skip a revision or three in the mobile phone upgrade cycle. With game consoles, if you want to play the new games, you kind of have to have the new console. But I don't want my current one to die before the next one is available, as that would leave me with a bad choice of throwing money away on a replacement current gen console for use until the next gen ones come out, or going without.

    3. Re:Upgrade Fatigue by KixWooder · · Score: 1

      According to Apple, the average user replaces their iPhone every 3 years. Despite the fanboys that upgrade a device every time something new appears, it's not really a thing. https://www.apple.com/environm...

      --
      I hate fat people.
    4. Re:Upgrade Fatigue by OrangeTide · · Score: 3, Informative

      if you want to play the new games, you kind of have to have the new console.

      What if everyone kept their game consoles for 10 years and kept buying games for them? Would game studios still produce new games? I think yes, if there was money in it for studios and if the console licenses permitted it.

      The upgrade cycle is intentional and very artificial. It doesn't represent consumer demand but it is organized by marketing. In exchange we get new whizbang graphics, better physics, more realism and ultimately better immersion.

      But if you play games because you like the mechanics or you like the stories they tell. Then more powerful hardware isn't strictly necessary. For games that don't need beefy hardware I think we'll see more and more market share going to mobile games as long as nobody gets sick of the manipulative quasi-gambling freemium model that plagues the current mobile industry.

      --
      “Common sense is not so common.” — Voltaire
    5. Re:Upgrade Fatigue by Dutch+Gun · · Score: 1

      I'm marginally hopeful that the lack of backward compatibility will be a thing of the past now that the major players are using more commodity hardware. If they *don't* do it, they'll have to face some very tough questions about why they deliberately chose not to. I think many gamers will consider that a valuable feature going forward.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    6. Re: Upgrade Fatigue by Anonymous Coward · · Score: 0

      Itâ(TM)s your age. Remember being a kid and summer lasting forever?

    7. Re:Upgrade Fatigue by Kjella · · Score: 1

      The question is not how frequently they release a new model, it's how long until the old models are retired. Pretty much every year cars come with new tweaks and why not? It's not like I have to run out and buy a new car, the improvements just accumulate and every year it's somebody's turn to retire their old car and get a new one. Would there be anything gained by waiting years between upgrades? Smaller upgrades means exactly what version you get matters less, it's big generation gaps that make you care and consider waiting for the next one rather than simply getting the latest at any given time. And it's usually not that which kills support, it's having a thousand configuration choices not a yearly revision...

      --
      Live today, because you never know what tomorrow brings
    8. Re:Upgrade Fatigue by Actually,+I+do+RTFA · · Score: 1

      And it's usually not that which kills support

      For a mobile app, sure, having to support many devices is fine. However, consoles have a lot of bare-metal programming.

      Also, you're not going to take advantage of those features if you have to pay more programmer time, and you're not going to take advantage of those features if it involves shrinking your market.

      Would there be anything gained by waiting years between upgrades?

      Sure, less R&D costs, etc. Keep in mind that car upgrades are usually things like stereos/interiors/etc. Not massive changes to engines, etc. So, yeah, you should expect to get say a Slim version of a console, or maybe pretty different colors, just not 50% more power... hey, that's what happens!

      --
      Your ad here. Ask me how!
    9. Re:Upgrade Fatigue by supremebob · · Score: 1

      Yeah... didn't Sony just upgrade their Playstation 4 with a 4K capable "Plus" model a few months ago? I don't think that anybody that just bought one of those for $500 is going to be happy that it would have been obsolete by this Christmas.

    10. Re:Upgrade Fatigue by thegarbz · · Score: 1

      I am okay with longer release cycles.

      I'm okay with it providing the quality control keeps up. It's one thing to not like to upgrade iPhones for incremental garbage, and quite another to end up spending money on the same unit twice.

      Microsoft got taken to town on that by a 13 year old kid in Australia who's XBox red-ringed after the warranty was over. The ACCC ruled that there was a reasonable expectation for a console to last the life of the current generation which led to Australia having the first extended warranties for the problem.

    11. Re:Upgrade Fatigue by nine-times · · Score: 1

      I'm ambivalent, personally. On the one hand, I agree with you. These things are treated a little too much like they're disposable. I'm also not sure that the games are being heavily limited by the hardware these days. A lot of times, a new generation console comes out, and the same basic games get a fancy graphics overhaul, but they play the same way, and they're not particularly more fun.

      On the other hand, that's in terms of tossing what you currently have and replacing it. It is a bit annoying, just as a concept, that if you go to buy a brand new console, you're basically buying computer hardware from 7 years ago. That whole thins is made less annoying by the fact that Microsoft and Sony have released interim updates that bump the hardware specs a bit.

      But that action of bumping the hardware specs raises a question for me: Why can't that just be what these companies do? Why does there need to be a Playstations 5 that's going to break compatibility? Can they just bump the specs again, and make a super-fast Playstation 4 that will run games with even better graphics?

      The whole thing with console versions seems like an antiquated model. Why not release a new Playstation model every year, or every 2 years, that just bumps the specs and introduces new features? It creates a bit of a moving target, but Sony could also make rules to mitigate those problems. They could require that developers include graphics presets that make the game playable on the previous [however many] models of Playstations, so that new games weren't constantly forcing you to upgrade. They could also maintain backward compatibility, so that buying a new Playstation doesn't cut you off from playing older games.

      After all, I can install Steam on my Windows PC and play games from 20 years ago. Why can't they make it so my Playstation 4 can play Playstation 3 games?

    12. Re:Upgrade Fatigue by JMJimmy · · Score: 1

      With the lack of quality offerings on the game end of things there's little need for a console. Microtransactions have gutted the industry.

      My X1 is a glorified DVD player at this point and a lousy one at that.

    13. Re:Upgrade Fatigue by AlanBDee · · Score: 1

      A better plan is to switch to PC where there isn't an upgrade cycle. It may be more accurate to say it's a constant gradual increase in hardware requirements. The benefit is that I can still play a game I bought 20 years ago on my PC; 30 years ago if I use an emulator.

      Sure you might miss out on some games but it will only be the exclusive titles and unless you already own a XBox One and a Playstation 4 then you're already missing out on some of those exclusive titles. My opinion, if it's a good game then the studio will publish it on all platforms and I can do without the few exceptions to that rule.

    14. Re:Upgrade Fatigue by spire3661 · · Score: 1

      PS5 will need all the power it can get for Virtual Reality. 2021 is a good time to release a 2nd gen, console-based VR set.

      --
      Good-bye
    15. Re:Upgrade Fatigue by DontBeAMoran · · Score: 1, Offtopic

      I'm happy with waiting a bit longer between console upgrades.

      Sent from my Intellivision.

      --
      #DeleteFacebook
    16. Re:Upgrade Fatigue by DMJC · · Score: 1

      PS4 Pro has been out for almost two years. Same with the PSVR. I know because I own both.

    17. Re:Upgrade Fatigue by DMJC · · Score: 1

      More like, why not stop screwing customers over with controller redesigns. We don't need another Playstation controller. The PS3 and PS4 controllers are both excellent controllers. But at $100 AUD each brand new, it gets harder to justify upgrading each release.

    18. Re:Upgrade Fatigue by bigman2003 · · Score: 2

      I respectfully disagree.

      I was a huge Xbox 360 fan. I played a lot of games, but there were parts of the console that really bothered me. Mostly load times. Stopped playing for about 4 years.

      I finally got an Xbox One about a year ago. My favorite 'feature' is that I can be playing a game, and power the console off....next time I turn it on, I can go right back into the game, exactly where I was. I can do the same when going between games. In the middle of a game, click 'Home' and go into a different game...then when I go back, I am right where I left off.

      It makes games a lot less stressful. I can enjoy them more. I don't worry about save points as much.

      Right now I am playing Sunset Overdrive and being able to pop-in for a 20 minute little gaming session...yet saving my progress...is really nice. I am thrilled I don't need to wait 4 minutes just for everything to load, then take 10 minutes to get back where I left off. It's there in about 10 seconds as though I never left.

      For me as a busy person that is a huge factor.

      --
      No reason to lie.
    19. Re:Upgrade Fatigue by Wulf2k · · Score: 1

      There's no reason they couldn't add a hibernate feature to the PS3/X360 in a software update if they felt the urge.

    20. Re:Upgrade Fatigue by Anonymous Coward · · Score: 1

      There's no reason they couldn't add a hibernate feature to the PS3/X360 in a software update if they felt the urge.

      Uh, no. That's not how any of this works at all.
      Hibernation is a hardware feature that is controlled/managed by software.

      The PS3 and X360 both used very custom hardware, and in doing so they most likely did not adhere completely to ATX specifications,
      where APM (advanced power management) was introduced.

    21. Re:Upgrade Fatigue by unique_parrot · · Score: 1

      If I only had mod points....

    22. Re:Upgrade Fatigue by Plus1Entropy · · Score: 1

      I have a gaming PC, and I agree that in general if your option is only one gaming platform, then PC is the best.

      But this generation, console exclusives are some of the best (if not the best) games out there: Breath of the Wild, Super Mario Odyssey, God of War, Yakuza, Bloodborne, Uncharted 4, Persona 5... and there are more on the way like The Last of Us Part II, Spiderman, Shadows Die Twice (speculated to possibly be Bloodborne 2), Death Stranding...

      And those are just the ones I can name off the top of my head... In fact, if I didn't have a gaming PC first, I would probably say that PS4 is the best bang for your buck, by far.

      --
      Only crack the nuts that crack. You don't put the ones that don't crack in the sack.
    23. Re:Upgrade Fatigue by Plus1Entropy · · Score: 1

      I agree, being able to put the console to sleep is the best feature of this gen. PS4 and Switch both have it as well, and for the latter it's especially handy.

      --
      Only crack the nuts that crack. You don't put the ones that don't crack in the sack.
    24. Re:Upgrade Fatigue by Anonymous Coward · · Score: 0

      When dealing with the PC as a gaming platform, there's an awful lot of resource overhead being devoted to shit that doesn't matter (i.e. not the games), like running a complete OS, replete with its own maintenance problems. Peripherals don't always "just work", either, especially things like flight sticks or arcade pads. You're relying on third party freeware for a lot of that. Then you have to stay on top of things if you're playing current games. Your GPU will start showing age within 1-3 years depending on your price point or game taste. Then your other components will need upgrading over time. Additionally, you don't own any PC games that lack a physical disc. Even with GOG. You break ToSs if you try to sell an account (like Steam), too. So there's no First Sale Doctrine in effect if you're a PC gamer.

      When I buy a console, I'm locking myself into the generation. With very few exceptions, I'll get access to every game available on that system from the beginning to the end of its marketed life. I don't have to worry about specs, or which company lies about their performance, which GPU truly performs better, which CPU will do better with gaming, etc. Hardly any research is needed. It allows the gamer to focus on the games instead of all the technology surrounding said games. And if you're smart and buy physical*, you'll keep your First Sale Doctrine right and can resell to further your gaming habit and, most importantly, keep gaming alive for newer generations.

      If you bought XB1 or PS4, you got smacked with a half-assed, half-generation upgrade a few years later as "thanks". Buying one of those is a bad idea; I'm glad I didn't. If those are your choices then I agree a PC is far better. But a proper console respects your ownership rights, locks you into a 5+ year "season" of games, and gets rid of the uncertainty and upfront research cost of building or upgrading a PC. Then there are exclusives, of course, but *every* platform has those. They tend to be games that make the platform shine, so I don't see exclusives as a bad thing.

      PC and console can coexist and serve different audiences; no gamer should be either-or.

      * watch out for bullshit like Mega Man Legacy Collection 1 & 2 on Switch, where you get the first one physical but have to download the second one. For that reason alone I'm not buying it. It's anti-consumer bullshit.

    25. Re:Upgrade Fatigue by Tyger-ZA · · Score: 1

      TBH, if I had to choose only one platform to play on right now, that platform would be PS4.

      The main reason here is, where are the games? If they're cross platform, they'll likely appear on PC, PS4 and Xbox One; and on Switch to a lesser degree

      So disregarding games that can be expected to appear on a given platform, which platform has most of the good platform exclusive games?

      Xbox is already irrelevant because it's games are also available on PC, and has a very short list of exclusive games worth buying (Halo, Gears, Fable, Forza)

      PC is still relevant for the likes of Starcraft 2 or WoW

      PS4 arguably has more games that are worth playing and not available anywhere else.

      Nintendo is generally always a viable choice because they make their own platform exclusive games that tend be good, but the larger collection of games on multiple platforms tend to not appear on Nintendo hardware

      I understand that your preferences might not match mine because "better game" can be a subjective thing so I'd look at an aggregated comparison such as the user scores on metacritic for a better idea of what most people would enjoy (I don't know why a game like farming simulator would be popular enough to get a sequel, but even that has its fans)

      That said, I would say get more than one device if at all possible. Definitely get a PC, PS4 and Switch to have access to all of the current gens best games

    26. Re:Upgrade Fatigue by antdude · · Score: 1

      I used to love getting the (late/new)est stuff, but not anymore due to being BUSY, bugginess, pricey, etc. I use many old stuff like my hardwares, softwares, etc. If I get paid to use the newer stuff for work, then sure. Personal stuff, no. I had enough.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    27. Re:Upgrade Fatigue by AmiMoJo · · Score: 1

      There used to be huge improvements between generations, but now you can get many of the same games for PS3, PS4 and PS4 Pro and they mostly look the same. The Pro in particular isn't really worth it if you don't have a 4k TV or VR.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    28. Re:Upgrade Fatigue by Plus1Entropy · · Score: 1

      Definitely get a PC, PS4 and Switch to have access to all of the current gens best games

      Yep, and that's exactly what I have.

      --
      Only crack the nuts that crack. You don't put the ones that don't crack in the sack.
    29. Re: Upgrade Fatigue by Anonymous Coward · · Score: 0

      Well technologically every Apple release already IS 4 years behind everyone else.... so you can safely go back to stand in line for a week... each time a new iPhone or igadget is released!

      I know how you Apple fans like to pretend that 4 year old tech is brand new, invented by Apple and that you are all first movers when buying Apple gear that is 4+ years behind the competition on release

      In the meantime I will enjoy my 2014 smartphone that still kicks ass compared to iphonex etc and features a bunch of cool tech that may or may not appear on up and coming iphones

      Though I might have to disappoint you. .. a lot of cool tech will never be seen on iphones. .. only a few select ancient techs

      Ask me about how to use the new tech that will appear in new iphones

    30. Re: Upgrade Fatigue by jellomizer · · Score: 1

      I find it funny that so many people on Slashdot have some Superior phone to the iPhone, but they never tell us what it is.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    31. Re: Upgrade Fatigue by Anonymous Coward · · Score: 0

      I will gladly tell you... I am using a Samsung Galaxy Note 4.

      And Apple will never come close to making a phone that is just half as useful or has half the functionality of this, the last true smartphone made by Samsung...

      Samsung has joined the Apple bandwagon of customer trolling... in the hope of chasing the Holy dollar

      Today's smartphone models make me sick. ... I have never seen a more sad display of catering to the lowest demoninator... drooling idiots who thinks a phones worth is determined by how "trendy" that advertising tries to make it

      The goal of those drooling idiots is to buy an iPhoneX... if they can not afford it then they try to buy a phone that looks as similar as possible. .. good for them that there are many many phones that look almost exactly like the iPhoneX

      We wouldn't want their drinking mates at the taverns to think they didn't have an iPhoneX

      Better that the whole smartphone industry becomes a bunch of idiots then

  4. network == console by bugs2squash · · Score: 1

    We're no longer in a time when you can think just about the console or just about the network like they're two different things.

    So... if I buy a PS5 I can ditch my ISP

    --
    Nullius in verba
    1. Re:network == console by OrangeTide · · Score: 1

      So... if I buy a PS5 I can ditch my ISP

      Like Satellaview for the Super Famicom? Or Sega Channel for Genesis?

      --
      “Common sense is not so common.” — Voltaire
    2. Re:network == console by Anonymous Coward · · Score: 0

      Please don't be deliberately obtuse. It's pretty clear he's talking about the gaming/media delivery service attached to each console i.e. XBox Live for the Xbox consoles or Playstation Network for the Playstation consoles. Each service represents a great deal of features that are available for the console and OP is saying that the networks and the consoles are symbiotic and have to be considered as a whole. I'm not entirely sure I agree, but the logic is sound and clearly conveyed.

    3. Re:network == console by Anonymous Coward · · Score: 0

      Dude, bring your PC over to my LAN party tonight, and ditch your ISP today!

    4. Re:network == console by Anonymous Coward · · Score: 0

      You dropped this.

      [Hands you sign that says "NO FUN ALLOWED".]

    5. Re:network == console by PolygamousRanchKid+ · · Score: 1

      We're no longer in a time when you can think just about the console or just about the network like they're two different things.

      "The network IS the PlayStation!" -- Sun Microsystems

      So... if I buy a PS5 I can ditch my ISP

      Well, not exactly . . . Sony wants to BE your ISP!

      The new PlayStation will not work with the normal Internet. It will only work with Sony partner ISPs. Sony will charge the ISPs for traffic to the PlayStation servers. The ISPs will add a surcharge to their customers who want to connect a PlayStation to their networks.

      Outrageous . . . ? Let's just wait and see . . .

      --
      Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
  5. That's ok... by Anonymous Coward · · Score: 0

    ...i'll spend the next three years still not buying anything from SONY....

    1. Re:That's ok... by MoaDweeb · · Score: 1

      It's Ok they have already installed the rootkit.

      --
      New Zealanders are well balanced with a chip on each shoulder. One represents Australia, the other the rest of the world
  6. Teh horrorz! by Opportunist · · Score: 1

    Now how are we going to convince our dupes to buy the same game again if we can't say "but it's on a new console"?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  7. how does ANYONE benefit from a PS5? by micahraleigh · · Score: 2

    Graphics look the same between PS3 and PS4. What is another order of magnitude of cores going to do?

    Since Sony probably loses money on each console sold (and I lose money on each unnecessary console I buy) how does this benefit anybody ??

    1. Re:how does ANYONE benefit from a PS5? by Robyrt · · Score: 1

      Graphics look the same between PS3 and PS4. What is another order of magnitude of cores going to do?

      It's not just graphics, although the PS4 definitely looks better than PS3 when connected to an expensive TV. The extra processing power also enables games to provide better quality of life. The PS3 classic Dark Souls routinely went below 20 FPS, while PS4's Dark Souls Remastered is three times smoother at 60 FPS. The PS4 version of Valkyria Chronicles loads three times faster than the PS3 version.

    2. Re:how does ANYONE benefit from a PS5? by Anonymous Coward · · Score: 0

      sony (or microsoft or nintendo) may 'lose' money initially on hardware, but they're certainly turning a profit on them after the first christmas shopping season a new console is out... and more and more each year a console 'version' is on the market through the natural evolution of electronics and manufacturing and by not needing to spend as much on marketing as time goes on.

      sony is raking in cash on 'services' right now, they probably don't see a 'need' to spur sales with new hardware.

      my guess is they're 'back at the drawing board' to do something 'switch-like' they weren't expecting for a 'ps5' and need that extra time for product development and testing.

    3. Re:how does ANYONE benefit from a PS5? by Anonymous Coward · · Score: 0

      I disagree that the graphics look the same. I see a definite difference between PS3 and PS4 games. Even between PS3 games and PS3 games remastered for PS4. Some games like Disney Infinity and Minecraft don't look that different, but the performance is noticeably better on PS4. I still like my PS3 though.

    4. Re:how does ANYONE benefit from a PS5? by avandesande · · Score: 1

      im pretty sure the next playstation will hinge on 4k adoption

      --
      love is just extroverted narcissism
    5. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      Ok ... some arguable differences between PS3 and PS4 (PS3 Skyrim took forever to load) ...

      But PS4 games load plenty fast AFAIC. And I doubt the graphics are going to be noticeably better on anything.

      Not interested in the case where my face is inches away from the screen since I don't play that way.

      If my HD TV isn't retina resolution I can't tell. So no interest in 4k, 8k or any fps higher than 30.

    6. Re:how does ANYONE benefit from a PS5? by Anonymous Coward · · Score: 0

      If my HD TV isn't retina resolution I can't tell. So no interest in 4k, 8k or any fps higher than 30.

      So another case of "I'm not interested in it, so obviously nobody else in the entire world should be" then?

    7. Re:how does ANYONE benefit from a PS5? by Anonymous Coward · · Score: 0

      Technologies in this latest generation of hardware could make a PS5 plausibly upgrade-able like the Sega genesis. The PS4 not so much.

    8. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      Honestly, no one on /. understands anything about business or markets, but n of 1 is better than n of many fantasy samples.

      In this case the TV industry has rammed so many rejected features down my throat it makes my head spin. And the market has rejected them (but I'm really only interested in my own opinion).

      3D TV? No thanks !! Curved screens? No thanks !! Smart TVs? Meh. 8k screens? No thanks !!

    9. Re:how does ANYONE benefit from a PS5? by DontBeAMoran · · Score: 2

      No, this is another case of "a better product is nearly indistinguishable from the old so nobody's buying the new one".

      The people will stop at 4K TVs, a lot of us have even stopped at 1080p. Hell, I stream Netflix in 720p on my 1080p and it's good enough for me.

      --
      #DeleteFacebook
    10. Re:how does ANYONE benefit from a PS5? by im_thatoneguy · · Score: 1

      Graphics look the same between PS3 and PS4.

      Uhhh.. no.
      https://youtu.be/XgAAl5gLouo?t...

      And that was a launch title so best case PS3 vs worst case PS4.

    11. Re:how does ANYONE benefit from a PS5? by umafuckit · · Score: 1

      If my HD TV isn't retina resolution I can't tell. So no interest in 4k, 8k or any fps higher than 30.

      There's nothing magic about 30 FPS. 30 FPS looks jerky on fast pans and looks more jerky when you're playing a game compared to passively viewing TV. FPS isn't constant in games either. So if you want to not dip below 30 FPS you have to shoot for a higher average.

    12. Re:how does ANYONE benefit from a PS5? by UnknownSoldier · · Score: 1

      > So no interest in 4k, 8k or any fps higher than 30.

      Hope you are enjoying that shitty 12 fps in Dark Souls, because the rest of us sure aren't put up with those shenangins.

      Just because _you_ can't tell the difference between 24 fps (which looks like shit) and 60 fps doesn't imply that no one else can either -- because we most certainly tell if there is micro-stuttering below 60 fps for even as little as on frame.

      If you actually had a 120 Hz monitor you might even be able to visually visually see the difference between 30, 60, and 120 fps like some of us. You might even learn that VR looks like crap if runs at less then 90 Hz.

      Fighting games have, thankfully, LONG been running at 60 FPS -- at least since the Soul Calibur 1 days on Dreamcast, in spite of people like you not knowing or not caring about the difference. Thankfully, Soul Calibur 6 is also running at 60 fps.

    13. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      My science teacher told me I can't tell anything past 30 fps.

      I'm inclined to agree.

      I'm really not sure what you're talking about.

    14. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      Au contraire.

      Human eyes cannot see more than 30 FPS.

      People on /. have such a hard time owning that they are human beings.

      What's so bad about that anyway?

      As Jim Collins once said ... the best way to overcome your limitations is to acknowledge them.

    15. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      You are so many miles into I don't care you have no idea.

      These HW formulas are just going to turn the industry into a yawn factory.

      Massively increased mediocrity does not excite me.

    16. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      "extra processing power also enables games to provide better quality of life"

      The Matrix has you

    17. Re:how does ANYONE benefit from a PS5? by umafuckit · · Score: 1

      Au contraire. Human eyes cannot see more than 30 FPS. People on /. have such a hard time owning that they are human beings..

      It's not that clear cut. At around 30 FPS we indeed start to perceive individual frames depicting motion as continuous but this isn't some hard limit of our visual system. Indeed, the flicker fusion threshold of the optic nerve is at least twice that number. There is no hard FPS number at which things suddenly become smooth and it also depends on a bunch of things such as ambient light levels, what is being displayed, and how fast it's moving. Film is typically projected at 24 FPS, where fairly static scenes (e.g. people hanging around talking) look pretty smooth. Panning shots where the whole image is being translated at even moderate speeds look crap at 24 FPS. I remember being totally disoriented by how much smoother The Hobbit looked at 48 FPS. Huge difference.

      30 FPS is certainly not smooth for video games where there is a lot of fast panning. As I remember, there is little benefit in smoothness after about 60 FPS. Perhaps you might need more than that if you want to generate "real" motion blur instead of faking it, but I'm not sure if that's the case.

    18. Re:how does ANYONE benefit from a PS5? by micahraleigh · · Score: 1

      This looks like an article for the Finer Things Club.

      Too subtle for ordinary people.

    19. Re:how does ANYONE benefit from a PS5? by UnknownSoldier · · Score: 1

      Your science teacher was either

      a) Ignorant, or an
      b) Idiot.

      In ether case you were lied to -- but keep believing the delusion that there is no difference between 30, 60, and 120 fps.

  8. It better be backwards compatible with PS4 games.. by Anonymous Coward · · Score: 0

    or they can shove that PS5 up their Gran Turismo tailpipe.

  9. Limited use in going forward ... by Anonymous Coward · · Score: 0

    We've sort of plateau'd, because we have what we need.

    As a consumer, what is driving the need for a new Playstation? Maybe 4K video, but most people are simply not giving a damn about it, because it doesn't add enough to make it compelling. SDTV to HDTV was awesome, 4K and up is just marketing trying to make us buy new shit.

    Why would Sony build a new one when they still sell the old one quite well?

    "We're no longer in a time when you can think just about the console or just about the network like they're two different things."

    My problem with video game consoles is they all want to be internet connected. No, sorry, why would I give Sony access to my network and my living room when I only want to play offline games? I certainly don't trust Sony or Microsoft, and I'm certainly not inviting them into my living room with cameras and microphones.

    Absolutely none of the networked features have any value for me, and unfortunately they all want to be connected all the time. And I view that about as favourably as I view these digital assistants which are always listening and likely uploading far more about you than they let on. And don't think for a moment the next gen consoles won't have this stuff in it.

    I'm afraid my XBox 360 may be the last console I ever buy, precisely because it can function without being online. And it got unplugged from the network the moment I saw the first in-game ad ... sorry, I paid full retail for the game, you don't get to retroactively decide that I get ads to pad out corporate profits.

    At this point, Skyrim and a couple of racing games may be the last video games I ever play. Because the new model of game consoles is pretty much like all modern tech -- there to spy on you and push ads and monetize your life.

    I'll do without before I put up with that shit.

    1. Re:Limited use in going forward ... by DontBeAMoran · · Score: 1

      Not to mention that if we stop at 4K (or even 1080P) it means all future GPU upgrades will make the games look better at faster framerates instead of barely being able to keep up with the increase in the number of pixels.

      --
      #DeleteFacebook
  10. Got your generations wrong by Chris+Mattern · · Score: 1

    Don't hold your breath for the fifth-generation PlayStation.

    A PlayStation 5 would be ninth-generation; Sony got into the console business late. The original PlayStation was fifth generation--its stablemates were the N64 and the Saturn.

    1. Re:Got your generations wrong by DontBeAMoran · · Score: 1

      He clearly said "fifth-generation PlayStation", i.e. PS5, not fifth-generation console.

      --
      #DeleteFacebook
  11. Sound's about right by jargonburn · · Score: 1

    On some level, I wonder if they plan to have the FF7 Remake be a launch title. :P

    1. Re:Sound's about right by mentil · · Score: 1

      Funnily enough I was just considering this today. I suspect part 1 will come out in a year or two. What exactly is on their plate after KH3, DQ11 International, DQ Builders 2, and the last of the FF15 episodes are out? They can reallocate to FF7 remake after those are shipped. I suspect the PS5 will come out in 2020, around a year and a half after the first 7nm video cards are out. Recall the PS4 came out ~18 months after the first 28nm video cards came out. They could be waiting for 5nm, but who knows if that'll end up ahead of or behind schedule, since it'll be dependent on figuring out how to iterate on EUV lithography, which noone has iterated on before. They could also theoretically be waiting on SSDs to become cheap enough to use in consoles, although RAM density is a better bet.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
  12. How can we make it more expensive? by TJHook3r · · Score: 1

    I stepped off the merry-go-round when I figured I couldn't afford 50 quid a game anymore and charges for online play. Plus I couldn't find any quick, fun games that I could play with another human who might be on the same room.

    1. Re:How can we make it more expensive? by darkain · · Score: 1

      Crazy enough to think about it, but PC is honestly where its at for single-system local multi-player games now. Steam is absolutely FULL of amazing, fun, simple, quick to pick up games. Its funny to think how the industry did an absolute 180 in this regards, where PC was traditionally a single-person system with consoles being multi-player, and now it is the other way around entirely.

    2. Re: How can we make it more expensive? by Anonymous Coward · · Score: 0

      Please recommend good local steam / similar games for pc. I only play switch games local multiplayer, and theyâ(TM)re good, but there arenâ(TM)t many of âem.

    3. Re: How can we make it more expensive? by mccalli · · Score: 1

      Any of the Worms series. Tekken or Streetfighter, racing games from Sonic-style cartoon to truly serious sims (which still offer local player). Gang Beasts. There'll be a lot of others I'm missing too - that's just a smattering off the top of my head. A bit, but not much, more advanced and you can get into emulating things like the Gamecube - I regularly have four player games of Monkeyball or Mario Kart Double Dash using original Gamecube controllers so it feels right. Same for Streetfighter II Turbo on the SNES, using an original SNES controller converted to USB. Don't get me wrong - this isn't a "thou shalt have a PC only"-style rant. In fact I traded in a ton of old stuff and came out with both a second hand Xbox One S and a PS4 Slim this very weekend. Currently enjoying Horizon:Zero Dawn and I'll likely look at a few other console-only things too. But yeah - PC is actually *cheaper* now overall once the cost of games is factored in. I bought mine about 18 months ago I think - i5 3.2Ghz, RX480, Steam controller and various controller adapters for emulation. Spends it life hooked to the TV mostly playing Skyrim, but it's easy to crack out the multiplayer stuff on any platform I own - crucial, since I game with my three kids.

    4. Re:How can we make it more expensive? by JonnyCalcutta · · Score: 1

      I haven't paid 50 quid for a game in years - and I have plenty of games. In fact, a longer console life works well for me since I just buy my games a year or two after release when they are much cheaper. I don't even have any problems with online only games as long as they are fairly popular (currently playing Battlefield 1 and Rocket League and there's no problem finding online opponents - obviously with less well known games ymmv). The bonus is, I usually get all the dlc included and all the launch bugs are fixed.

      I'd recommend Rocket League for your second issue - great fun game that's quick (5 minute matches), easy to pick up but has a massive mastery curve. Plus split screen multiplayer.

    5. Re: How can we make it more expensive? by mccalli · · Score: 1

      Oops - missed the formatting for paragraphs. Sorry.

    6. Re: How can we make it more expensive? by DontBeAMoran · · Score: 1

      If you can get past the weird title, Lovers in a Dangerous Spacetime is fun to play.
      There's also Kingdom: Two Crowns coming up "soon".

      --
      #DeleteFacebook
  13. I'LL WAIT! by kila_m · · Score: 1

    Im in no rush, I have a powerful PC.

    1. Re:I'LL WAIT! by nealric · · Score: 1

      If you play AAA titles, the console development cycle should still matter to you as a PC gamer. While there's a certain amount of scaling up that can be done for more powerful hardware, at the end of the day the technical ambition of big budget games is going to be limited by the capabilities of the latest console. Few developers are willing to develop big games for the PC only, and they also don't want to have to do more work than absolutely necessary for the port.

  14. Make it look cool this time by Anonymous Coward · · Score: 0

    Yeah, lots of adults dont care about a console's looks, but a lot of kids do.

    When I was a kid, my parents would only buy me one generation's console (I was ecstatic to get one), so I had to really mull the decision over. And when I got the console of my choice, I cherished the hell out of it. To me, it was easily one of the coolest things I was owning, so did the looks matter? Of course they did.

    I was proud of the console. I was proud of my choice. I was proud of myself.

    So make it look cool again. And maybe bring back that snazzy PS1 boot sequence/sound.

  15. Not always sure what people mean by AAA by OrangeTide · · Score: 1

    The ability of even a modest platform to show HD resolution full motion video means that a AAA production budget (which is ultimately the real definition of AAA) is possible on current and even previous generation hardware. So from the stand point of pre-rendered (static) content all systems are equivalent.

    What makes something AAA isn't limited to the technology, but there is quite a bit of production value. That includes art (2D and 3D and pre-rendered 3D), voice acting, sound, music, story, performance, and even a lack of bugs matters here. (those buggy unplayable games are considered failed AAA titles)

    The difference in abilities between current and previous generation hardware to produce high quality dynamic content is relatively minor. And arguably a very polished (AAA) immersive game world is possible on a number of platforms today.

    I don't think the term AAA will really start to mean anything again until the ray tracing capable graphics cards are widely available. (2-5 years?)

    --
    “Common sense is not so common.” — Voltaire
  16. 4 Years? by Anonymous Coward · · Score: 0

    It will take that long for them to copy the Nintendo Switch? They always copy what Nintendo does.

    I stick with PC so I don't ever have to think about updating hardware until I am ready.

  17. Compatibility by Waccoon · · Score: 1

    As long as there's backwards compatibility, I don't think it's a big deal how often they release new hardware.

    Too bad the idea of maintaining an ecosystem, rather than pushing a specific hardware platform, was only fashionable for a while. Now that all the major consoles are online, hopefully the manufacturers will come to their senses.

  18. Weird wording by Daralantan · · Score: 1

    "Don't hold your breath for the fifth-generation PlayStation" this makes it sound like we're never getting a PS5, or it's some incredibly long ways off. 3 years doesn't seem too terrible, especially when the console makers started acting like they wanted 10 year cycles.