Slashdot Mirror


PC Software Piracy Decreases Worldwide, But Remains Rampant (torrentfreak.com)

An anonymous reader writes: A new report published by The Software Alliance shows that usage of pirated PC software is decreasing worldwide. While this is a positive trend for the industry, piracy remains rampant in many countries. This includes Libya, where a massive 90 percent of all software is used without permission.

78 of 136 comments (clear)

  1. Windows 9 by jfdavis668 · · Score: 5, Funny

    I bought legal copies of Windows 9 from ebay for all my machines, so I didn't have to pirate software. Just had to wait until they were shipped in from Hong Kong.

    1. Re:Windows 9 by ooshna · · Score: 1

      lol

    2. Re:Windows 9 by npslider · · Score: 2

      You should consider upgrading to windows 9.11 For Workgroups. I hear it has better security.

    3. Re:Windows 9 by omnichad · · Score: 1

      Slow performer. I needed twin towers just to power it.

  2. The real pirates... by blahplusplus · · Score: 5, Interesting

    ... are the tech industry, the videogame industry especially with the rise of the internet is basically making broken fraudulent/products and upping the corporate propaganda campaign to sell microtransactions and loot boxes and that requires basically stealing the software. Diablo 3, starcraft 2 and now even starcraft 1 with the latest patch now have drm in them - aka - the software you paid for now requires permission from another computer and violates your privacy at the same time.

    No thanks the mass of tech illiterate idiots that came online high speed internet.

    1. Re: The real pirates... by Anonymous Coward · · Score: 1

      For reals, modern video games are like a buffet you pay for and bring your own food.

    2. Re:The real pirates... by Anonymous Coward · · Score: 1

      "The rest" of you are the source of the problem. You decided to trade user rights for "fun", then forced "us" to pay for your caprice. And now we're stuck in a world where private servers are all but dead, matchmaking is a toxic dumping ground, MTX made the jump from stupid F2P mobile games to AAA console releases, and draconian DRM is the rule rather than the exception.

      If it weren't for GOG we'd have no way out.

    3. Re:The real pirates... by blahplusplus · · Score: 1, Troll

      As someone who's been playing vidya since Pong...you bunch of whiny, feckless morons. You'll happily throw away all the good so you can spend hundreds of posts whining about the bad. Meanwhile, the rest of us are having fun. You could too if you'd stop looking at the glass as half-full...

      You're one of the morons that lead to this nightmare privacy violating scenario. Everything you do is now spied on 100% you practically can't engage in your hobby in the AAA sense without having to forcibly give up your right to privacy because their are millions of morons who don't understand how technology works and are easily fleeced. The fact that overwatch sells lootboxes for skins/models that used to be free is not a step forward idiot. It's a step into a dystopian gaming world where everything is locked down behind encrypted files. The whole 90's era of game modding would have never existed in the modern environment. The end goal of the CEO of EA is streaming encrypted games and making all new AAA content service based. AKA walled gardens. That was the end game that ceo's and evil former microsoft ceo's like gabe fucking newell were planning during the 90's.

      The only reason they got away with it is because the internet radically transformed the relationship between buyers and sellers, high speed internet gives sellers of software all the power and customers have none because they'd need physical proximity to the business for their outrage to make chances in company policy. Since the dumb half of the market fed the enemy the smart informed consumers got robbed by the dumb ones enabling companies to make money hand over fist off a small number of idiots (microtransactions lets remember make over 50% of the revenue but represent less than 2% of game players).

      In what world does drm locked games lead to gaming freedom or better games? A corporations goal is to give you the least game for the highest profit. Level editors disappeared because they compete with DLC and microtransactions that CEO's and the rotten half of game developers forced into games because their customers are trapped 200 miles away.

      Loot boxes where you pay huge amounts of money so that you might get a chance at a skin or model is downright backward compared to the 90's where you know you actually had access to the game files and tools and it was free because you know you paid for it.

  3. Meh by sexconker · · Score: 2

    If your software has switched to a DRM, always-online, subscription based model, the odds are I'll ignore it completely before I'll pirate it. And I'll pirate it before I buy it if I can't figure out:

    A - What it is that your product does exactly
    B - What specific licensing malarkey I need to do what I want
    C - What the 67 different versions actually restrict me from doing
    D - If the product even works as claimed, has decent support, gets updates, etc.

    1. Re:Meh by Oswald+McWeany · · Score: 1

      If your software has switched to a DRM, always-online, subscription based model, the odds are I'll ignore it completely before I'll pirate it.

      That's my dilemma. Photoshop is the bad one with this. I absolutely refuse to go with their subscription based model. I'm not going to pirate their product- I'll go with a rival product instead, despite being inferior.

      I hate subscription based models- but companies have discovered that whereas they lose customers they manage to milk enough more out of those that stay. I wish everyone would boycott subscription based software services. Make a stand as one.

      --
      "That's the way to do it" - Punch
    2. Re:Meh by jellomizer · · Score: 1

      Most software has a free trial, or free to play.... In essence the Shareware model is rather strong now. So we can see if we like the program or not.

      As for the rest of the points. I am not going to argue them.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    3. Re:Meh by Oswald+McWeany · · Score: 1

      Most software has a free trial, or free to play.... In essence the Shareware model is rather strong now. So we can see if we like the program or not.

      As for the rest of the points. I am not going to argue them.

      I prefer the 80's/90's/ early 00's version of shareware. You try they app for free and then buy it if you like it.

      Shareware these days seems to be- 7 days free... then we charge you every month the price we used to charge to own the software outright.

      --
      "That's the way to do it" - Punch
    4. Re:Meh by fluffernutter · · Score: 1

      Free to play is usually not that simple. I can understand a lack of interest in not supporting you if you're not playing, but free to play should mean they won't suddenly "lose" your profile and force you to go back to the beginning. I know of a few first-hand accounts of this happening. If you only want people to play for free for X days, then be honest about it and tell them it is a free trial.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    5. Re:Meh by fluffernutter · · Score: 1

      if you are not paying*

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    6. Re:Meh by jwhyche · · Score: 2

      Pay to win is usually not that simple

      There fixed that for you.

      --
      I read at +2. If your post doesn't reach that level I will not see or respond to it.
    7. Re:Meh by ctilsie242 · · Score: 1

      Or the software demands an account and your credit card, then charges you seven days later whether you like it or not. Even if you go to cancel, there is no way online you can do this. You have to fight a "customer retention" rep for 45 minutes, only to get hung up on. If you cancel your credit card so they stop charging, three months later, you find some bill collection agency calling your neighbors telling them you are a defaulting deadbeat, and your credit record got turned into shit.

    8. Re: Meh by Oswald+McWeany · · Score: 1

      Here's the thing. That won't hurt them. So you may as well pirate. It's the only way to get any satisfaction. They don't even attempt to attract new customers, they take it as a given that people will buy it because they were taught to in a cheap computer graphics class. So make it as easy as possible for these newbies to find the cracks...

      Building up a competitor by buying their product hurts them more than pirating a copy of their product.

      --
      "That's the way to do it" - Punch
    9. Re:Meh by mark-t · · Score: 1

      Or perhaps, more likely, he considers that any technical merits which Photoshop might have over an alternative product do not outweigh Photoshop's own inferiority to the alternative simply by virtue of it being subscription-based.

      It's a subjective thing obviously.... but note that the person to whom you responded did not attempt to convince anyone else to hold their opinion, they simply asserted what their own priorities were - that in that person's own opinion, Adobe's policies of subscriptions on its software far outweigh how otherwise superior it might be to alternatives. And speaking for myself, I happen to agree.

    10. Re:Meh by fluffernutter · · Score: 1

      Honestly, I don't understand what the fun is in a game that you pay for powerups etc. There is no baseline and you have no way of knowing if any given part of the game is supposed to be won without paying or not. Is the level you are on easy or hard? It only depends how much you pay. Furthermore, I spend enough time in my real life budgeting what I do versus how much I want to spend, I don't need that invading my games as well.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    11. Re:Meh by ryanmetcalf · · Score: 1

      Burnable cards from https://privacy.com/ are fantastic for this purpose

    12. Re:Meh by ctilsie242 · · Score: 1

      True, but the place just waits 3-6 months, hands the bill to a debt collector who tacks a few thousand bucks of fees, and starts pestering your neighbors, your co-workers, and your boss at 2:00 AM about what you owe.

      Thankfully it wasn't me, but it actually was a neighbor who couldn't cancel some stupid monthly payment, and the bill collector's MO was to call as many people who were related to the neighbor as possible. Since they were offshore, they didn't care about the Fair Debt Collections Act.

      If the business couldn't get any real name or other info, those burnable cards would be worth it.

    13. Re:Meh by jwhyche · · Score: 2

      I do not play pay to win games. I don't see the point in it. Why should I invest time and money in a game when some asshat with a much bigger budget can come in and crush it at will? I also don't see the fun in crushing a opponent by simply being able to out spending him in real life. Where is the satisfaction in that?

      --
      I read at +2. If your post doesn't reach that level I will not see or respond to it.
    14. Re:Meh by imperious_rex · · Score: 1

      *Exactly* Pirating just gives the Adobe juggernaut more power, as they can claim that piracy hurts their business and using their products further cements their hold on the graphics software industry. Many graphic designers, turned off by the idea of software subscriptions, have abandoned Adobe and switched to Affinity instead. Affinity Photo and Affinity Designer have proved to be quite worthy replacements for Photoshop and Illustrator. Plus the one-time price of $49.99 each is quite reasonable. Affinity needs an InDesign killer and Affinity Publisher is currently in development with a beta expected some time this summer with a release expected before the end of the year.

    15. Re:Meh by cayenne8 · · Score: 3, Informative

      That's my dilemma. Photoshop is the bad one with this. I absolutely refuse to go with their subscription based model. I'm not going to pirate their product- I'll go with a rival product instead, despite being inferior.

      Give Affinity Photo a try. I really like it and the engine is faster than PS.

      If you know PS, then AP won't take you long to adapt.

      It came out for Mac first, but there is a windows version, they have a trial I think, give it a look.

      I"m also working with On1 RAW to replace Lightroom since Adobe took it CC *rental* too.

      So far, i find it really great and with luminance masking in the RAW workflow...amazing.

      For video, it appears Davinci Resolve 15 will chip away at Premier....

      I refuse to rent my software at this time too...and while adobe is raking $$ in the stock market....this rental move has given their competitors room and incentive to develop and they are coming up with REAL I think Adobe's CC move next, is to more and more push and someday maybe 'force' your content to be kept on their cloud.

      The LR CC and classic thing seems to be paving the way for that.....I wouldn't like that.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    16. Re: Meh by Bing+Tsher+E · · Score: 1

      The main MMO that I play in lately has a 'premium' level where you harvest double resources when gathering and get greatly accelerated skill learning. I have opted to play non-premium as a rule since I enjoy grinding in a game with a competetive economy. Now that my main characters are focused on being non-premium, they would be 'spoiled' from the point of view of how I enjoy playing. I am pretty much locked out from beingvable to give the game's company any money.

    17. Re:Meh by Bert64 · · Score: 1

      Selling software is a dying market and these publishers know it...
      They have to compete not only with open source, but also their own old versions. As you've pointed out, many people will go with an inferior product if its more convenient or cheaper.
      They make no money from you continuing to use an old version for years, and in most cases the new version doesn't offer any compelling features, or it's far more bloated and slower.
      The need to constantly introduce new features to keep people on the upgrade treadmill is also the primary cause of bloat.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    18. Re:Meh by fisted · · Score: 1

      I for one get a deep sensation of pride and accomplishment whenever I purchase more win ingame.

    19. Re:Meh by stealth_finger · · Score: 1

      I absolutely refuse to go with their subscription based model. I'm not going to pirate their product- I'll go with a rival product instead, despite being inferior.

      So, instead of simply accepting the new licensing model for the superior product you're already trained in, you insist on choosing the inferior product? I'm sorry, but a defiant stance with little or no justification is nothing more than the grown up definition of a temper tantrum. Grow the fuck up already.

      There are lots of reasons for not wanting to on the subscription model. Not least of all being when you decide you don't want to keep paying every month or you don't think the newer version is worth the asking price then oh, that's a shame, you've lost access to all your files and you can't keep using what you've already paid for. The subscription model is enabled by people like you happy to grease up and spread em and take whatever they give you with a smile on your face. Until they decide you don't get the grease any more and they just ram you dry and you have no choice to accept it unless you want to leave forever and lose everything. Fuck that, go elsewhere or stick on cs6.

      --
      Wanna buy a shirt?
      https://www.redbubble.com/people/stealthfinger/shop?asc=u
    20. Re: Meh by jellomizer · · Score: 1

      How does this differ from most shareware games. Back then most were using some game engine, and changed the graphics, and maps around, and called it a new game, while you knew it was some other game just modified a bit.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    21. Re:Meh by jellomizer · · Score: 1

      I play to win games, but not at the cost of having fun with the game.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    22. Re: Meh by JakeBurn · · Score: 1

      This is exactly the type of stupidity that lead us to this point. Adobe knew their software was being pirated by many people so they felt forced into their current situation. I wonder what further fucked up decisions they will feel forced to make in response to people like you?

  4. Re:Because Open Source is FREE and... by jellomizer · · Score: 2

    Actually I think it is because most software is hooked to the cloud. And we pay for service contract to use it monthly vs. having the software on your PC.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  5. Windows 10 by darkain · · Score: 1

    The most pirated software in the world, Windows, was given out for free for nearly two years. Of COURSE piracy drops when the price literally becomes zero.

  6. The industry moved on by eneville · · Score: 1

    I doubt very much that people will pirate games if the game is more a subscription service. The games with the real longevity are in 90s cartridges. Single player games seem to have disappeared. If you want a good game of chess, you'll probably "apt-cache search" or google for an online variant. Would anyone bother getting "battle chess" these days? I see it was remade in 2014, but requires Windows {xp,7,8}, so that's going to be a no from me, won't be looking any further.

    1. Re:The industry moved on by fisted · · Score: 1

      Single player games seem to have disappeared.

      Not so fast.

  7. Re:Slashdot so... by Oswald+McWeany · · Score: 1

    Unfortunately, I can't pirate software because it's illegal.

    But company's think it's OK to fleece us by charging $60-$70 for a video game.

    I don't disagree that some prices are ridiculous. I stay away from those games... or wait a year until it's $20 on steam. I've never felt the need to play a game that is brand new and hasn't had all the bugs fixed yet for a premium price. I'd rather pay a quarter of the starting price once all the bugs have been fixed.

    A lot of software companies these days seem to use the end-user as their QA department.

    --
    "That's the way to do it" - Punch
  8. Re:Slashdot so... by MightyYar · · Score: 1

    I don't know what you are talking about. Most of the games on tablets/phones are either "free" or a few bucks. Most console games are in $25-$50. Only the absolute premium, high-end blockbuster games go for $70 - and in an era where it costs me around $60-100 to take my family of 4 out to the movies, this seems reasonable for something I'll play for many, many hours.

    --
    W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
  9. Re:Slashdot so... by jedidiah · · Score: 1, Troll

    > This is Slashdot so I'm waiting for all the "Piracy shouldn't be a crime... it's not theft...

    How about having a little perspective. WHO GIVES A SHIT about software piracy in a failed state where slavery is being openly practiced? People really need to get their priorities straighted out.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  10. Re:Slashdot so... by jwhyche · · Score: 4, Insightful

    I don't think paying $50 to $70 for a game released on first day is that outrageous, depending on the game. Lots of games now can occupy your time for weeks, if not months. The are not the simple jump and shoot games from the 80/90's. A great deal of them are open ended games with constant updates and expansions being release.

    What I do think is outrageous is them continuing to charge $60 and $70 for a game that has been out for 2 or 3 years. GTAV on the PC is my example. I also have a beef with them charging you 50 bucks for a game then charging you 10 a month to continue to play it.

    --
    I read at +2. If your post doesn't reach that level I will not see or respond to it.
  11. At a 90% piracy rate, why bother being legal? by geekmux · · Score: 1

    "...piracy remains rampant in many countries. This includes Libya, where a massive 90 percent of all software is used without permission."

    With a 90% piracy rate, I only have one question; why the hell do the other 10% even bother being legal? I mean seriously, it's rather obvious enforcement is on par with morals and ethics.

    Countries that clearly don't give a shit about legal software probably shouldn't be counted in the piracy statistics. They're more of a constant fuck-you outlier.

    1. Re:At a 90% piracy rate, why bother being legal? by npslider · · Score: 1

      Why still 10% legal... Because there has to be some legit Windows 98 SE OEM Discs with legal licences laying around somewhere.

    2. Re:At a 90% piracy rate, why bother being legal? by Bert64 · · Score: 1

      In many places, the 10% is either local branches of international companies which follow the rules set by their corporate HQ, or accidentally acquired legal copies (eg came preinstalled when purchasing hardware).
      In many countries everything is pirated especially in business, all your competitors will be running warez so unless you do the same you're going to be at a significant disadvantage due to your higher costs.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:At a 90% piracy rate, why bother being legal? by geekmux · · Score: 1

      ...In many countries everything is pirated especially in business, all your competitors will be running warez so unless you do the same you're going to be at a significant disadvantage due to your higher costs.

      And this speaks to my original point; when "everything" is pirated then the norm isn't piracy; it's simply standard business practice. And it makes little or no sense to artificially inflate piracy statistics by tracking countries who behave this way. In America you have to be 21 years old to legally consume alcohol, but we don't artificially inflate underage drinking statistics by counting every 18 - 20 year old who is legally consuming alcohol in another country.

      Regardless of what's on the books, the line between legal and illegal often comes down to simple enforcement. In certain countries, the only enforcement appears to be to maintain the status quo.

  12. Re:Slashdot so... by Anonymous Coward · · Score: 1

    You are still thinking in the 1990s. The average AAA title costs $70, just for the game. Want content that should have been included, or weapons that are useful so you are not facing down Foozle with a pea shooter? You are going to shell out $250 in DLC and microtransactions. The newest games, you wind up having to pay the premiums because you never know when the DLC stops being offered, a la Fortnite's "limited time" marketing.

    Of course, you can pick up that mobile game. Free to play, but it is engineered where you are not going to have any chance at beating it unless you pony up a C-note or two, or in some MOBAs, thousands of dollars so you have a chance of surviving.

    Anyone remember how a 0% piracy rating promised lower game prices, so don't copy that floppy? Consoles have a 0% piracy rate, and you wind up paying hundreds for a game which used to cost you $50, with all content included.

  13. Re:Because Open Source is FREE and... by Anonymous Coward · · Score: 1, Insightful

    Actually I think it is because most software is hooked to the cloud. And we pay for service contract to use it monthly vs. having the software on your PC.

    Literally I've used software for 35+ years and have never used software "hooked to the cloud"

    On the other hand I use all (ALL) open source software and have never pirated an open source software because that would be ridiculous.

    I am OP and somebody modded my facts -1 but modded you +3. smfh.

    Any type of service hooked to a cloud is used by people with more money than brains. Apple and Microsoft cloudwarez plus Google cloudwarez are lamewarez.

    Warez will always be warez but who wants shitwarez. Open-source-world has much better software in general unless you're making a movie pretty much. This goes for database software, Linux backends, Linux frontends etc. Tell Jeff Bezos to download cloud-based IIS. smfh.

    Bad job mods. This is why Slashdot is not an effect any more only an afterthought. Notice nobody gets their servers overloaded now? Cloudflare is not why either.

  14. Violateing a TOS or EULA can count as Piracy by Joe_Dragon · · Score: 1

    and who reads an 30+ page one.

    Also MS has insane rules each HOST CORE in a VM cluster must be licensed for windows even if say you only need a few windows vm's and it's mostly Linux vm's.

  15. Please Read The Linked Report - It's All ESTIMATED by ytene · · Score: 5, Insightful

    If you look at pages 17 through 19 (inclusive, of the actual report), you'll find some very fine prose that the BSA use to describe the methodology they follow for determining the amount of unlicensed software.

    It's utter garbage.

    It's about as accurate as a weather forecast could be. It contains English-language "formulae" such as:-

    Unlicensed Rate = Unlicensed Software Units / Total Software Units Installed

    and Total Software Units Installed = #PCs Getting Software x Software Units per PC

    Just look at that second formula for a moment. This is an approximation at best. But the absolute worst part of the report is the part in which the BSA explain how they get these numbers. This is, in fact, done for them by IDC. And here is the methodology:-

    A key component of the BSA Global Software Survey is a global survey of more than 22,500 home and enterprise PC users, conducted by IDC in November 2017. The survey was conducted online or by phone in 32 markets that make up a globally representative sample of geographies, levels of IT sophistication and geographic and cultural diversity.... ... ... Respondents are asked how many software packages, and what type, were installed on their PC in the previous year; what percentage were new or upgrades; whether they came with the computers or not; and whether they were installed on a new computer or one acquired prior to 2017..."

    So let's just translate that.

    1. This survey was based on evidence from a telephone survey.
    2. People were called and asked to accurately remember what software had been installed on a computer in the preceding 12 months.
    3. The result of a survey of 22,500 people was then extrapolated up to represent the entire world's software piracy problem.

    We need to remember that this sort of document gets handed around the halls of government and shown to policy makers; the poor data samples, invalid questions, wild speculations, and sloppy calculations that form the heart of this paper then get used as the basis for legislation. Don't get me wrong - software piracy is wrong. With so much fabulous free and open source software available, there really is no excuse for it any more.

    But it's important to remember that this sort of paper is going to be used to argue for ever-more Draconian laws which will restrict the freedoms of ordinary computer users. It's really important that documents like this get properly challenged and that legislators are left clearly understanding that this report belongs in the fiction section of the bookshop...

  16. I Could't Say by forkfail · · Score: 1

    Microsoft and Dell no longer wants to sell me software for my Windows machines (they seem to like their lease model).

    And I am not sure how one would pirate Linux...

    --
    Check your premises.
    1. Re:I Could't Say by npslider · · Score: 1

      Red Hat Enterprise is tough on the wallet:

      https://www.redhat.com/en/stor...

      That could be a candidate for piracy...

      Not that I would bother with such a thing.

    2. Re:I Could't Say by iggymanz · · Score: 1

      HUH??!!! Free RHEL is called CentOS. No piracy required.

    3. Re:I Could't Say by Zontar+The+Mindless · · Score: 1

      And I am not sure how one would pirate Linux...

      I content myself with drawing a little skull & crossbones on the DVD after I've burnt the installer image to it.

      --
      Il n'y a pas de Planet B.
    4. Re:I Could't Say by npslider · · Score: 1

      I have used CentOS, it's not to shabby. I'm just saying, there ARE versions on Linux one could pirate if being evil was the main goal...

    5. Re:I Could't Say by iggymanz · · Score: 1

      the only other major one costing money I know of that restricts access to repositories is SLES. Their OpenSUSE is not the same thing.

    6. Re:I Could't Say by Bert64 · · Score: 1

      You can't pirate the support contract, which is what the price tag is for. You can get all the software for free without having to pirate it.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  17. Re:Because Open Source is FREE and... by npslider · · Score: 1

    I agree.

    As an example, Adobe Creative Suite was one product that was very expensive to buy, and all but begged piracy. Now you can try it for free and then pay a "modest" price to use it every month here-after. In the age of Netflix, Hulu, YouTube Red, Spotify, what's ONE MORE subscription being auto-charged to your favorite credit card?

  18. And There's More by ytene · · Score: 1

    According to this one random web site I chose from a Google search, Forrester Research estimated that there were in excess of two billion active PCs in the world by the end of 2015. That's more than 2 years ago.

    This is probably an unfair calculation [though no less fair than the BSA's rubbish] but if you estimated that, on average, each person in the 22,500 survey pool had, say, 5 PCs [it was stated that this sample pool was a mix of personal and business users], then the number of people surveyed for this report amount to 0.005625% of the entire global population of PC users.

    Five thousands of one percent.

    Extrapolated up and used as the basis for a report from the BSA? If you were a scientist of any field that included the use of statistical analysis and you published a report based on a sample size of five thousands of one percent of the likely total pool, would you expect your analysis to be taken seriously?

    1. Re:And There's More by Dragonslicer · · Score: 1

      Extrapolated up and used as the basis for a report from the BSA? If you were a scientist of any field that included the use of statistical analysis and you published a report based on a sample size of five thousands of one percent of the likely total pool, would you expect your analysis to be taken seriously?

      Most likely, yes. I'm not a professional statistician, but based on what I can find online, a sample size of 22,500 out of a population of 2 billion should give you a margin of error of about 1%.

      You can certainly argue about the quality of the questions and the accuracy of the responses, but there's nothing wrong with the sample size.

  19. In related news... by Maxo-Texas · · Score: 1

    I stopped buying and playing new PC video games over 6 years ago.

    The last game I bought was Minecraft.

    The last game I payed money to play was Boom Beach. When they turned up the monetization on Boom Beach to ridiculous levels, I quit playing that because it had reached "pay to win" levels.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  20. Re:Because Open Source is FREE and... by DivineKnight · · Score: 1

    Or it's because the "must-have" software is decreasing.

  21. Re:Slashdot so... by DivineKnight · · Score: 1

    Could be worse. You could be addicted to WoW, where every Tuesday a new patch is dropped, complete with a neutering of various traits previously important to making your class / the game fun; or the expacs, where they continue to punish the Retribution Paladins, such that by the time BfA drops, we will have the PvP mobility of a bloated goat and the strength of dying gazelle (still haven't gotten Consecrated Ground back yet)...but we are not alone in this, Death Knights are getting nerfed too.

  22. Re:Slashdot so... by jwhyche · · Score: 1

    Could be worse.

    Well, I wasn't going to bring that up, but since you went there. Mine is Second Life.... why are you looking at me like that?

    In SL I pay a yearly fee for a premium account and then a monthly fee to maintain a sim. Then I also buy things from in game developers. I pay real money for this. I could earn all this in game, I have before, but chosen not too.

    I guess it could be worse. We could addicted to hookers and blow.

    --
    I read at +2. If your post doesn't reach that level I will not see or respond to it.
  23. Re:Because Open Source is FREE and... by Anonymous Coward · · Score: 1

    In the age of Netflix, Hulu, YouTube Red, Spotify, what's ONE MORE subscription being auto-charged to your favorite credit card?

    seriously? $10 here, $5 there.. it adds up.. quickly.

  24. Re:Because Open Source is FREE and... by omnichad · · Score: 3, Insightful

    $50/mo. is not modest. It's equivalent to re-buying the entire suite every 3 years. I never upgraded that often prior to that forced change.

  25. Libya by manu0601 · · Score: 2

    Here is the plan about Libya

    • 1. Destroy nation state
    • 2. Complain nobody can enforce law
  26. Does that include games? by renegadesx · · Score: 1

    If it was PC games I can sort of understand, Windows OS to a point too but considering we are in the age of web services and open source and gluts of free applications, more than any in history including the Google Play Store and Apple App Store, what applications would be pirated?

    --
    Make SELinux enforcing again!
  27. Gamer here- by WolfgangVL · · Score: 2

    You re-release perfectly good games with new DRM and always on internet requirements.
    You release a stripped down version of the game and sell the rest as DLC
    You expect every title to be paid for again on every platform.
    You abandon your hardware
    You cut off the servers
    You require extra sales funnel installations
    You install spyware
    You completely change games core mechanics with no notice.
    You make up silly numbers and complain about piracy.
    You take gamers to court
    You charge monthly fees on top of full retail price.
    You make micro-transactions mandatory.
    You re-release and ruin classics.

    Sorry, not sorry.

    --
    You are being ripped off every second of every day, so that advertisers can help rip you off even more tomorrow.
  28. Re:Because Open Source is FREE and... by jezwel · · Score: 1
    As a single end-user you might not. Try having hundreds to thousands of users, some wanting the latest version and some content to stay on old versions. Then manage the licences at the different versions. Manage the different version deployments as packages. Manage regular security updates and irregular product updates - where only some of your licences are allowed to have the update. Manage licence transfers and PC replacements.

    When software scales to larger and larger installations the effort for complex lifecycle management can make a monthly subscription that keeps everyone on the latest released version for all licensed users look very attractive.

  29. Re:Because Open Source is FREE and... by omnichad · · Score: 1

    Which is fine - nobody said it was bad to offer it as an option.

  30. Re:Please Read The Linked Report - It's All ESTIMA by Luthair · · Score: 1

    I mean its the BSA, of course they have a history of exaggerated claims many of which have been covered here on Slashdot in the past. The shocking part is more that is is being covered as news on Slashdot instead of pointed out as absurd.

  31. Re:Because Open Source is FREE and... by Bert64 · · Score: 1

    A combination of several factors, increased use of open source, increased use of cloud, increased use of mobile devices...

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  32. Re:Slashdot so... by Bert64 · · Score: 1

    Many programmers are willing to write code for free.
    Many companies are willing to give away code for free so that it helps sales of their hardware or services.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  33. Re:Android 10.1 by stealth_finger · · Score: 1

    Funny enough, I just installed a Russian rooted Android 10.1 on my Chinese stereo in my German car. Never worked better!

    Careful, you'll get accused of cultural appropriation.

    --
    Wanna buy a shirt?
    https://www.redbubble.com/people/stealthfinger/shop?asc=u
  34. Re:Slashdot so... by thegarbz · · Score: 1

    That's just it. People look at it in absolutes rather than in terms of value.

    Let's say you buy a short game with a crappy single player campaign for $70. After 10 hours of finishing the campaign and throwing away never to be played again you're at $7/hour.

    About half the cost of seeing a movie in the cinema.
    About a quarter of the cost of seeing a band play.
    Less than the cost of going out to dinner, and far less than going to the pub with others.
    About half the hourly cost of a trip to a themepark or water park.
    Cheaper than bowling, or hiring a tennis court.

    If you get a game with a more decent campaign (I've sunk 50 hours into Nier so far), or a multiplayer option, or replay value, it becomes the cheapest form of entertainment you can buy.

  35. Re:Because Open Source is FREE and... by jellomizer · · Score: 1

    How many applications did you use to have to download and run on your computer 35 years ago. vs. What you need to download now.

    We had programs that checked your bank account via a modem. They were checkbook programs, tones of game we played once. Dictionaries, Encyclopedia... All on disk (Well CD (25 years ago)). Even if we were a avid BBS User, we would have a couple of Terminal Emulators, Software that would download message boards, so you can read it offline and sync them back when you get online again....

    Most of this crap software we don't even download executable but access via the Web.

    You have gone to the cloud and didn't even realize it. The fact that you are posting on Slashdot shows this.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  36. Re:Slashdot so... by elgatozorbas · · Score: 1

    I understand that people don't agree with a price setting of goods, be it software or whatever. In this case, $60 may be outrageous. Or not. Doesn't really matter.

    What I don't understand is how this mysteriously translates into "I will just make my own copy, because I am entitled to it because of ... reasons". People don't sneak into theaters or concerts (okay, maybe a minority does). People don't sneak into theme parks. People don't steal apples. But for some reason, in the case of software, this is all okay, because I don't agree with the price setting.

    What ever happened to: I think it is too expensive, I am not having it?

  37. Re:Slashdot so... by jwhyche · · Score: 2

    If you get a game with a more decent campaign (I've sunk 50 hours into Nier so far), or a multiplayer option, or replay value, it becomes the cheapest form of entertainment you can buy.

    This is truth. I've bought GTA V across 3 platforms, PS3, XBone, and now on the PC when it went on sale for $29 on Steam. I know some people would wonder about buying the same game several times, but I've literally played the hell out of this game. I really can't put a number on how many hours I've played it. But if I was to put a dollar amount on it, it would be under a $1 an hour.

    --
    I read at +2. If your post doesn't reach that level I will not see or respond to it.
  38. Re:Slashdot so... by jwhyche · · Score: 2

    Well there are some people that are just to cheap no matter how much money they have. If they can get something for nothing, they will. Some people its a challenge. Beat the system and get it for free. I know someone like that. They will pirate a game before they buy it. They don't even play it. It's the thrill of getting something for free that turns them on.

    To me the risks out way any potential pay off you get from pirating a game. Let's face it, some of the people that crack these games don't have the best intentions at heart. Then there is just the trouble of not getting updates, having to fight the game to install it, and all kinds of other shit. I want to play a game, not fight it.

    --
    I read at +2. If your post doesn't reach that level I will not see or respond to it.
  39. Open Source by TJHook3r · · Score: 1

    I'd rather go OS than pay a subscription but then I'm a casual user. Having my computer out of action due to viruses also has a cost for me nowadays, so that's pirated software out.