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Adobe is Considering Whether it Wants To Design Its Own Chips (axios.com)

A growing number of technology companies are trying to manufacture their own chips, cutting their reliance on Intel and other chip providers. This week Adobe pondered making a similar move. From a report: At an internal innovation conference on Tuesday, Adobe CTO Abhay Parasnis posed the matter as a question for his colleagues, noting the significant increases in performance from chips designed specifically for specialized tasks, like machine learning. "Do we need to become an ARM licensee?" he said, referring to the company whose underlying chip design is used across a wide range of devices, including computers, servers and phones.

"I don't have the answer, but it is something we are going to have to pay attention to." Later on Tuesday, Parasnis told Axios that there are a range of ways that Adobe could get deeper into silicon. "ARM does afford a model for a software company to package its technology much closer to silicon," he said, adding Adobe could do that without literally making its own chips, including by partnering with an existing chipmaker.

115 comments

  1. Adobe? by jmccue · · Score: 5, Funny

    hummmm, from the people who brought us flash. I think I will stick with Intel, thank you very much.

    1. Re:Adobe? by zlives · · Score: 2

      that was the old Adobe, the new adobe has the super secure PDF software that has never been exploited... before it is released.

    2. Re:Adobe? by Anonymous Coward · · Score: 0

      But Intel also brought us flash...

    3. Re:Adobe? by Anonymous Coward · · Score: 0

      If you want to use Photoshop, you'll need to use Adobe ARM. This is starting to look like the 1980's again.

    4. Re:Adobe? by execthts · · Score: 1

      They want to use flash chips obviously.

    5. Re:Adobe? by Anonymous Coward · · Score: 0

      What could possibly go wrong?

    6. Re:Adobe? by cayenne8 · · Score: 1
      No hey, this is GREAT....and even more nefarious.

      ONce Adobe does this, they can RENT not only their software to you, but also their hardware!!

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    7. Re: Adobe? by Type44Q · · Score: 1
      Think about it: purpose-built hardware Flash accelerators designed by Adobe.

      What's not to love??

    8. Re: Adobe? by UnknowingFool · · Score: 1

      This is a fabled unicorn. No amount of hardware is capable of adequately running Flash.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    9. Re:Adobe? by Anonymous Coward · · Score: 0

      Judging by their fuckery, you'll also be renting, not buying, an Adobe ARM processor.

    10. Re:Adobe? by Anonymous Coward · · Score: 0

      Sounds like nobody should invest in this company... Eeeks, what are they thinking, that PC chips are going to stand still while their custom chips are flawless and speedy? Perhaps their subscriptions have gone to their head and now they think they should be paid every time you open an image?

    11. Re:Adobe? by Anonymous Coward · · Score: 0

      You are a fucking idiot.

      Adobe did not create Flash, Macromedia did, along with everyone's favourite HTML editor Dreamweaver.

      Adobe bought Flash because it's a good animation tool and its technology is suitable for incorporation into its video post production tool After Effects.

    12. Re:Adobe? by Jeremy+Erwin · · Score: 2

      back in the early 1990s, you could buy photoshop accelerators.. Then again, you could get the same DSP ( AT&T 3210) by using a Quadra 660AV or 840 AV.

    13. Re: Adobe? by Anonymous Coward · · Score: 0

      Leasing hardware is like the 1950's business model for computers.

    14. Re:Adobe? by K.+S.+Kyosuke · · Score: 1

      hummmm, from the people who brought us flash.

      So they brought you memories of flash, too, and you have those in your computer right now, right?

      --
      Ezekiel 23:20
    15. Re: Adobe? by zlives · · Score: 1

      here at IBM we embrace our legacy.. er... ahem well some of it.

    16. Re:Adobe? by Anonymous Coward · · Score: 0

      Failure rate is very high for those companies that over-diversify.

      Maybe... cheer them on, but secretly short them?

    17. Re:Adobe? by TechyImmigrant · · Score: 1

      But Intel also brought us flash...

      Gordon's Alive!!

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
  2. here's an idea by Anonymous Coward · · Score: 0

    learn to use the insane hardware we already have?

    i am constantly amazed by how slow and large modern software has become

    1. Re:here's an idea by zlives · · Score: 1

      blame the hardware vendor who depends on bloated code to sell increase in performance.

    2. Re:here's an idea by DarkRookie2 · · Score: 1

      I am with you there.

      --
      http://progressquest.com/spoltog.php?name=Son+Of+Son+Of+DarkRookie
    3. Re:here's an idea by HornWumpus · · Score: 1

      Gate's law: Every year software becomes 40% slower.

      Sucks that Moore's law has broken, but Gate's law is going strong.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    4. Re:here's an idea by ReneR · · Score: 1

      yep, I for sure love using my Sgi Octanes: https://www.youtube.com/watch?... ;-)

  3. DRM chips? by ctilsie242 · · Score: 2

    As someone who is a tad miffed at Adobe for forcing a subscription model on everyone, even the enterprise, I would be hesitant at best to buy any hardware offerings because I would fear that some additional monthly subscription fee would be tacked on.

    If I needed hardware for a custom mass-produced gizmo, and wasn't bound to x86/amd64, I'd probably go ARM. Yes, it does have a license fee, but the technology is widely known and debugged, tools are available, finding multiple ARM fabs wouldn't be hard to do, to ensure second-sourcing is doable, and it would be easy to mass produce widgets with ARM products. If not ARM, then RISC-V or POWER.

    1. Re:DRM chips? by skinfaxi · · Score: 2

      Every 12 months you have to re-buy your chips or your hardware stops working : (

    2. Re:DRM chips? by Anonymous Coward · · Score: 0

      I'd guess they want to bring forward those cloudy services with custom AI components and need accelerators.

    3. Re:DRM chips? by Anonymous Coward · · Score: 0

      Where precisely do I install a car in a modern Mac or any sort?

      Ohhhh! This will be some USB-3 doo-dad. Yeah. Hard no.

    4. Re: DRM chips? by Anonymous Coward · · Score: 0

      If you've ever tried to update OS X on an older Mac you'd realise Apple has a head start on Adobe.

    5. Re: DRM chips? by Anonymous Coward · · Score: 0

      LOL. You are a fucking idiot. I have. 2012 mbp that is fully up to date.

    6. Re: DRM chips? by Anonymous Coward · · Score: 0

      I have a late 2007 MBP that got a security patch last year. For all their ruthlessness about cutting obsolescent technology out of their new devices, Apple are good at supporting all devices. Only Microsoft does better by ways of backwards compatible, and Google (Android) is utter shit.

    7. Re:DRM chips? by RhettLivingston · · Score: 1

      Pretty much what I came to say. It would fit with the Adobe culture to have their product rely on a custom instruction set on a device in a USB dongle to execute using the excuse that it is a critical "accelerator".

    8. Re: DRM chips? by Anonymous Coward · · Score: 0

      So you have the latest updates, but do not mention you downloaded them two years ago..

    9. Re:DRM chips? by TechyImmigrant · · Score: 1

      Just like old school cartridge games

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
  4. Dubyah Tee Eff? by Crypto+Gnome · · Score: 4, Insightful

    Seriously, WHAT FOR?

    The entire "lets design the silicon ourselves" push is because YOU'RE ALREADY USING SILICON, just paying someone else for 100% of the work, and the design is generic not customized for your use-case.

    If you're a company which has NO HARDWARE PRODUCTS (not even rumors on the horizons) thinking "hey maybe we should license ARM, it worked for Apple" is the WORST KIND OF CORPORATE DRUG INDUCED NIGHTMARE.

    --
    Visit CryptoGnome in his home.
    1. Re:Dubyah Tee Eff? by Sarten-X · · Score: 4, Insightful

      For just about anybody else, I'd agree with you... For Adobe, though, it kinda makes sense.

      Adobe's cash cow is the media industry, and one of their biggest performance bottlenecks is video rendering. While not a particularly large market, having a premium hardware product that improves rendering speed is worth quite a lot of money to certain companies. I expect that's what Adobe is looking to capture with this push, with a model that would look very similar to how Bitcoin miners operated: Plug in an ASIC as a coprocessor, and it will handle the application workload.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    2. Re:Dubyah Tee Eff? by HotNeedleOfInquiry · · Score: 1

      What for? Better and tighter DRM and licensing models among other things. I guess you never paid Adobe money for a font.

      --
      "Eve of Destruction", it's not just for old hippies anymore...
    3. Re:Dubyah Tee Eff? by bob4u2c · · Score: 2

      Rendering Speed? Are we talking video or full on 3D rendering? If were talking video, chips that can pump out 4K video at 30fps or better are a dime a dozen. I bought a cheap $50 roku over christmas that streams content from my media box in 4K to the tv in the kids play room. If your talking 3D rendering then they would be so far behind the curve that they would have to pump probably a billion or so at it just to play catch up. Assuming they do produce something good, then what, its just another video card that has special Adobe rendering.

      If they wanted a special decoding of Adobe content, they should work with existing chip designers and push for their own decoders be built into products. Of course I'm assuming they already did that and got laughed at or someone gave them a billion dollar quote to get started.

      Again, am I missing marketing speak somewhere?

    4. Re:Dubyah Tee Eff? by dgatwood · · Score: 1

      This.

      Even if we ignore Adobe's historically poor grasp of security (the only company I would trust less to be in my hardware than Adobe is the NSA), there's no sane reason for them to even consider this, because they don't build hardware.

      The only plausible reason that they could have for considering this would be to build some sort of special GPU optimized for Photoshop or something, and given that they would almost certainly not let anybody else develop software for such a beast (or else it would stop being a competitive advantage), the net effect would be vendor lock-in for no obvious consumer gain (because even if they managed to somehow beat the GPU makers at all on some specific task, the advantage would undoubtedly disappear within months).

      So the only question left to ask is "What are you smoking, and where can we get some of that?"

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    5. Re:Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      The decoding process is typically not quite as difficult as encoding. There are already hardware accelerators for that too, but adobe may be trying to cement their position by owning more of the process. If they can do this before there's a cheap de facto alternative they may just pull it off.

    6. Re:Dubyah Tee Eff? by Anonymous Coward · · Score: 1

      Rendering in the Film/Video industry is not the same Rendering you get in the gaming/computer industry. Once an editor is finished editing a film, they have to render it. This process stictches all the edits and effects together into one video file. That file can then be burned on a DVD or uploaded online or what ever. Rendering a 90 minute feature film with just simple edits and cross fades can take 90 minutes on average hardware you or I might own. Production houses can get that render time lower with bigger better machines but it still takes some amount of time. And usually there are multiple renders. You need to render daily for edit sessions with the director, you need to render all the cross fades and effects so you can see how they look at play back speed. When you are done you need to render a DVD copy, Blu-ray copy, 4K copy, Film copy, and digital copy at the least. Specialized hardware could save lots of money and time.

    7. Re:Dubyah Tee Eff? by Anonymous Coward · · Score: 0


      Are we talking video or full on 3D rendering? If were talking video, chips that can pump out 4K video at 30fps or better are a dime a dozen.

      I'd imagine something in between. How about 2-D video editing of uncompressed video? Like say smoothing a scene of digital video.

    8. Re:Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      Very much this. It benefits media companies immensely to release hardware that is tailor-made to their own software. Even more so if it's hard-coded to their own software. (which I don't think even Adobe would do)

      Even the GPU companies are experimenting with adding ASIC / FPGAs on to GPUs because of their ability to do some things GPUs are still quite bad at even with their programmable cores.
      Compare, as you mention, a bitcoin miner to a GPU and you can see how amazing they can be for specialized tasks.
      Tiny, puny little USB-powered stick vs huge, high-bandwidth GPU that could fit about 10-15 of those USB sticks across it.
      It's a no-brainer.
      Now just imagine a PCI board with an array of these instead of GPU hardware. Throw in a bunch of RAM for them, create some co-processor to distribute tasks to them, you've essentially made Cell 2.0, except not gimped like EVERY ITERATION S.T.I. RELEASED.
      Holy blazing fast speeds, Batman!

      I still wouldn't use it. Well, their software rather. I don't and never will agree with the Cloud Subscription model.
      There's plenty of decent software out there that isn't cloud sub-based nonsense. (not GIMP, never GIMP)

    9. Re:Dubyah Tee Eff? by evil_aaronm · · Score: 1

      I don't disagree with you, but you're overlooking the bigger picture. It's a simple two words: lock in. I'll bet some C-level exec declared that monthly rents weren't enough and demanded a solution to extract even more revenue from customers. Under the guise of "premium performance," too, I'd add.

    10. Re:Dubyah Tee Eff? by chispito · · Score: 1

      For just about anybody else, I'd agree with you... For Adobe, though, it kinda makes sense.

      Adobe's cash cow is the media industry, and one of their biggest performance bottlenecks is video rendering. While not a particularly large market, having a premium hardware product that improves rendering speed is worth quite a lot of money to certain companies. I expect that's what Adobe is looking to capture with this push, with a model that would look very similar to how Bitcoin miners operated: Plug in an ASIC as a coprocessor, and it will handle the application workload.

      I think their goal is rather to provide cloud rendering services, at which point their custom hardware makes more sense.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
    11. Re:Dubyah Tee Eff? by Shinobi · · Score: 1

      No, you're missing out on actual industry jargon. Rendering is the process of assembling all the bits and pieces together, and it can be a very time and resource consuming process when done in high quality. For a movie, you might easily be working with 40 to 50 layers, describing shadows, lighting, motion tracking, depth data, then you're applying all the effects(such as noise, blur, colour changes etc etc etc). In some few cases, you still do it at twice the resolution you intend it to display at, and then scale down to the desired resolution, for maximum quality. Now repeat this for every frame. Wait a while. Might have to wait a bit longer. Ok, this looks good, now we encode it. Which can take quite a few hours too, for the desired quality.

    12. Re:Dubyah Tee Eff? by Tablizer · · Score: 1

      It's a "Why would God need a spaceship?" moment.

    13. Re:Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      Plus if it's great it deepens customer dependence on rented / monthly subscription software. Tech companies are in the business of establishing digital serfdoms, and a move like this would have deepen and strengthen that for Adobe.

    14. Re:Dubyah Tee Eff? by Sarten-X · · Score: 4, Informative

      We're talking video rendering, which is almost entirely unrelated to the decoding process that's so fast (and already supported by custom silicon like inside that Roku player you mentioned).

      As an AC said:

      Once an editor is finished editing a film, they have to render it. This process [stitches] all the edits and effects together into one video file.

      Now, note that those edits include computing special effects (like chroma key), compositing layers on top of other layers, as well as arranging different clips into one big video, then the whole result must be encoded. Typically, the video codecs are asymmetric, doing a lot more processing during the encoding step so the decoding can be faster and easier (and therefore supporting higher framerates with cheaper decoding hardware).

      4K video, in 24-bit color and uncompressed (which is really necessary to do the full compositing operation) is about 25 megabytes per frame. At 60 FPS, that's 1.5 gigabytes per second, or 12 Gbps, to use typical bandwidth units. In comparison, that will just about fully saturate a PCI-e x16 slot and some of the lower DDR4 specs. That's okay, because you won't be storing that data in memory for very long anyway... 64 GB of RAM will only store 42 seconds of uncompressed video. During the encoding process, you'll want to have that old video accessible, because it's useful for making more efficient compression of future frames.

      That's a lot of data, all to get a seamless composition, which is really rather important for having modern CGI effects blend invisibly into the recorded footage. Without the full rendering process, the effect layers may get different handling, so they'll appear noticeably different in the final render. In the effort to produce uncompromising results for you, the viewer, studios just take longer for rendering, spending more money on salaries so you get a better result... or they just cut corners and render at a lower resolution.

      Having custom devices (and custom silicon) would mean that Adobe (or another vendor) would be able to take advantage of things like dedicated GDDR5X memory for high-bandwidth (256Gbps per chip, and lots of chips to increase capacity) storage, ARM processors for processing (though not necessarily rendering (in the non-video usually-3D sense)) special effects, and ASICs for the compositing and encoding operations, only relying on the host computer for storing the final product. In theory, a shoebox-sized peripheral could replace a data center render farm, enabling near-real-time rendering of edited film. That means directors and production crews can see their results more quickly, allowing them more time to reshoot or otherwise make a better product.

      It's certainly a commercial gamble for Adobe... but like I said, they're one of very few companies with a market position that makes custom hardware sensible.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    15. Re: Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      Adobe use MainConcept for their video encoding. There is no GPU accelerated encoder that can match the quality, and Adobe wonâ(TM)t be able to improve on Intel QuickSync of nVidia NVEnc in-house. As good as open source x264 and x265 are at low bitrate quality, theyâ(TM)re shit at higher bitrates and their CPU requirements are comparatively diabolical. Their CTO is obviously thinking more than about quality or speed - perhaps more vendor lock-in a la their software renting model?

    16. Re: Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      And they think they can create better quality encoding than nVidia or Intel, whose GPU accelerated encoding is lower quality than any decent software encoder? Or are you thinking they might be able to accelerate their rendering processes and then pass these final raw frames to a decent software encoder?

    17. Re: Dubyah Tee Eff? by Sarten-X · · Score: 1

      If it's a trade-off between "faster" and "better", I expect most producers will choose "faster", especially for rendering various preview edits.

      Of course, the magic word is really "licensing"... Adobe could license the software encoding algorithms from others and build ASICs around them, or make it possible to load a software encoder to run on Adobe's processors.

      I would not expect to see uncompressed frames sent over any current PC I/O technology. Compared to the speeds possible inside a custom device, that I/O link would likely be a bottleneck. Lossless compression might help, but that seems like extra work for Adobe to just make a market for other companies.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    18. Re:Dubyah Tee Eff? by Lonewolf666 · · Score: 1

      But will Adobe be able to do this better than Nvidia/AMD?
      These are serious competition with lots of accumulated know-how in graphics. Beating them is a tall order.

      --
      C - the footgun of programming languages
    19. Re: Dubyah Tee Eff? by bn-7bc · · Score: 1

      Iâ(TM)m no expert on this so this might be wrong, but would it not make more sense to just render ine master at the highest rez ypu would need and then just down scale for wharever versions you need afrwrwards insread ov doing the fades erc separatly for each version, I would think that a down scal operation wpuld be quicker than doing fades rtc , not to. Ention sfx/vfx renders multiple times ?

    20. Re: Dubyah Tee Eff? by Anonymous Coward · · Score: 0

      Iâ(TM)m no expert on this so this might be wrong, but would it not make more sense to just render ine master at the highest rez ypu would need and then just down scale for wharever versions you need afrwrwards insread ov doing the fades erc separatly for each version, I would think that a down scal operation wpuld be quicker than doing fades rtc , not to. Ention sfx/vfx renders multiple times ?

      Is this the hugely downscaled version of an original comment that was coherent and insightful?

    21. Re:Dubyah Tee Eff? by Crypto+Gnome · · Score: 1

      When the CEO says "maybe we should use ARM, everyone else is" rather than "our code sucks dead donkeys balls, a well optimized algorithm and really tight code is ALWAYS better than THROW FASTER HARDWARE AT IT", you know he has SHIT FOR BRAINS.

      AT the minimum he needs to be saying words to the effect of "We have done literally EVERYTHING we can to optimize both algorithms and code, the only way to make this faster is HARDWARE or ALTERNATE UNIVERSE, and Option B is beyond our budget".

      ie He is acknowledging that they have no other option, rather than this is the cool thing to do, lets jump on the bandwagon".

      But, no surprise, he didn't say anything even vaguely like that.

      And I say "no surprise" because .....
      1) "Make Hardware" == Infinite Vendor Lockin
      2) "Make Hardware" means only the users with INSANELY DEEP POCKETS see any benefits (which makes Established Media Studios extremely happy, they get to screw over all the smaller content producers without having to do ANYTHING)

      --
      Visit CryptoGnome in his home.
  5. Trash by Anonymous Coward · · Score: 0

    Just throw the whole company into the trash. You know when they diverge this deep, they have lost their way.

  6. I cannot justify creative cloud. by jellomizer · · Score: 2

    I am not sure why Adobe wants to make its own chips. They are a software company, if these chips are for their own server farm "cloud" what real benefit is it going to give them. Will Creative Cloud software be reasonably priced for amateurs? For the amount of time I need their products, I cannot justify spending more then $5.00 a month for Photoshop. Anything more it is worth my effort banging my head with The GIMP. (mostly due to how little I use the product)

    Back in the olden days. I would get the Upgrade for $200 every 4 or 5 years. But the current pricing, is much more expensive for the low volume use of the product. Especially, because I don't need the upgrade all the time.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re: I cannot justify creative cloud. by Billly+Gates · · Score: 2

      Simple for DRM. You need a USB with a custom crypto chip plugged in to use Adobe Cloud. As soon as the cert expires you throw it out and buy another one for an expensive price. More money!

      What people fail to realize is Adobe has a monopoly as they bought all their competitors. It's ridiculous. I also notice Adobe took all their menu items in Photoshop and made them separate products so you are forced to buy something now for each function. Now you can't even save a file as a PDF at work without an expensive license. The free one used to do this.

  7. will CC cloud cover roaming fees for licene checks by Joe_Dragon · · Score: 2

    will CC cloud Mobile device cover roaming, in flight wifi, cruse ship wifi, etc fees for license checks?

  8. Buffalo chips? by Anonymous Coward · · Score: 0

    They'd match Flash, that's for sure...

  9. Adobe? No thanks by grasshoppa · · Score: 1

    With software, at least, you can uninstall their insecure crap. With hardware you're fucked. ...I say as I type on an intel machine. Still, they had a pretty decent track record until the latest debacle.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  10. Careful what you say by sunking2 · · Score: 1

    But the way this is brought up and posed it's obvious this CTO is likely your average clueless Slashdot user. Let's not hurt his feelings.

  11. Why? by YuppieScum · · Score: 2

    Why on earth would Adobe - exclusively a software company - need to design their own silicon?

    Is this a prelude to a repeat of the bad old dongle-days?

    --
    This sig left unintentionally blank.
    1. Re:Why? by Anonymous Coward · · Score: 0

      exclusively a software company

      they sell services, they are not exclusively a software company

    2. Re:Why? by YuppieScum · · Score: 1

      The only "services" they sell are hosted versions of a couple of their software packages.

      Do they really need to spend huge amounts on designing, validating, producing and integrating custom silicon, combined with huge amounts on development and QA of a new branch, just to make the hosted version of Spark run a bit more efficiently?

      --
      This sig left unintentionally blank.
    3. Re:Why? by bob4u2c · · Score: 1

      But the dongle worked like gang busters! No way anybody could defeat that.

      Well unless you did what my school did, install a printer switch box but backwards so that you switched it to your computer and then fired up the software.

    4. Re:Why? by jythie · · Score: 1

      Well, it all comes down to how much better it runs. They are looking to companies that already host services and are using custom chips to speed up the hosting of their specific software. Some of their stuff is pretty processor intensive, they might have identified some places where having dedicated hardware would make a noticable difference.

    5. Re:Why? by Anonymous Coward · · Score: 0

      Why on earth would Adobe - exclusively a software company - need to design their own silicon?

      Is this a prelude to a repeat of the bad old dongle-days?

      Nope. Think for a moment, what NVIDIA has past year done with AI using the GPU gear they make and you're on track to follow what Adobe is drooling to have with CS.

    6. Re:Why? by radarskiy · · Score: 1

      Presumably for the same reason Facebook needs to design their own silicon to run a website.

    7. Re:Why? by strikethree · · Score: 1

      Why on earth would Adobe - exclusively a software company - need to design their own silicon?

      Ummm... because the "tax" imposed by the current silicon overlords is too much to pay? Because the current silicon is not flexible enough?

      I can think of a dozen reasons. What should bother you about all of this is that it is necessary.

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
  12. Or they can learn how to write software instead by JoeyRox · · Score: 2

    Their creative-cloud apps are slow as molasses and only make perfunctory use of the computing resources available to them, including GPUs and multiple CPU cores.

    1. Re:Or they can learn how to write software instead by Skuld-Chan · · Score: 1

      I've found most creative cloud apps (photoshop, premier, after effects) use threads pretty effectively. One of the issues with GPU acceleration - yes it works quite well, but it also reduces the performance of the display significantly.

      One thing I'd like with CC is maybe some cloud rendering option or network rendering options like Cinema 4D has.

    2. Re:Or they can learn how to write software instead by Anonymous Coward · · Score: 0

      Uh you think Photoshop uses threads effectively? You know Intel's flagship desktop CPU has 16 threads right? And AMD sells workstation CPUs with 64 threads?Photoshop doesn't come close to using that power.

  13. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  14. Right by EnsilZah · · Score: 1

    So they want to both charge a monthly fee for 'cloud services' and lock us down with proprietary hardware?

    1. Re:Right by omnichad · · Score: 1

      You won't be locked down with proprietary hardware. In fact, if you stop paying monthly for the hardware, that goes away too!

    2. Re:Right by jythie · · Score: 1

      It sounds like they want proprietary hardware running parts of their cloud services. So it would be invisible to the user and probably sitting in some data centre.

  15. Kodak sold computers for image work once by Anonymous Coward · · Score: 0

    In the 80s Kodak sold a # of awful computers for image manipulation. They ran on some proprietary non-DOS OS and you could never get them to run DOS because they ran off weirdly formatted 5.25 inch disks and they cost like $2000. They were horrible. Who would buy a proprietary box for a single use case in this era? It never even worked in the 80s when the hardware was sufficiently horrendous that you could ALMOST justify such specialization.

    1. Re:Kodak sold computers for image work once by BLToday · · Score: 1

      In the 80s Kodak sold a # of awful computers for image manipulation. They ran on some proprietary non-DOS OS and you could never get them to run DOS because they ran off weirdly formatted 5.25 inch disks and they cost like $2000. They were horrible. Who would buy a proprietary box for a single use case in this era? It never even worked in the 80s when the hardware was sufficiently horrendous that you could ALMOST justify such specialization.

      I didn’t even know that existed until recently when I saw it on YouTube.

      https://youtu.be/ABOJLR7bRIA

    2. Re:Kodak sold computers for image work once by Waccoon · · Score: 1

      Reminds me of the Kodak Picture Maker workstations I used when working in a small photo store. They cost a fortune and were horrible, horrible machines running (incredibly slowly) on obsolete Sun workstations. They later switched to standard PC hardware and the performance improved immensely, but that didn't happen until after I left the store sometime in 2006.

      Having worked with a lot of "professional" equipment, I know very well that proprietary hardware is bad news. I once upgraded a $5,000 workstation with a $25 Matrox video card, and instantly image processing was, like, 20 times faster. It had plenty of other proprietary hardware and a license dongle, but thankfully it ran WinNT, so it wasn't hard to swap out some of the hardware.

    3. Re:Kodak sold computers for image work once by jdschulteis · · Score: 1

      Who would buy a proprietary box for a single use case in this era?

      You won't be buying a proprietary box, you'll be renting it, and the box will be "in the cloud", not on your premises.

  16. PDF accelerator hardware by Anonymous Coward · · Score: 0

    These days nobody does 3-D graphics without hardware acceleration, would certainly benefit PDF graphics as well.

  17. Companies do things for money by Anonymous Coward · · Score: 0

    If they want to do this its because they think they can make more money. I'm surprised how many people don't understand this.

    In this specific instance I have to wonder how they plan to make more money with specific hardware.

  18. Then why ARM, and not nVidia? by Anonymous Coward · · Score: 0

    nVidia makes graphics processors, albeit focused on 3D gaming, with a side of multiplication heavy coprocessing. Why mention ARM, a general purpose microprocessor, at all?

  19. No thanks by Anonymous Coward · · Score: 0

    I don't need a cloud subscription to my computer.

  20. Chip for what? by IcePop456 · · Score: 1

    As an engineer I'm intrigued with what they can do. As a consume, I don't need another gadget, computer, laptop, or tablet. Where is this chip going to go?

    1. Re:Chip for what? by jythie · · Score: 1

      It would go in the data centre. It sounds like they are looking into building some custom hardware for running their services, so not something end users would have on-site.

  21. RISC V by backslashdot · · Score: 4, Informative

    Why not RISC V, do companies really want to pay ARM forever? It's like, do you want to keep paying for a cloud subscription to software? Hmm.. I guess in Adobe's case they are cool with it.

    1. Re: RISC V by enriquevagu · · Score: 2

      I am slightly involved in RISC-V development. At the moment there exist a total of zero RISC-V multicore open designs that work. And by "that work" I mean to be at least capable to boot the OS. It will be competitive in a couple of years, there is a huge community pushing for it, but nowadays it is not ready for prime time.

    2. Re: RISC V by backslashdot · · Score: 1

      My point is also they should join and contirbute so it happens faster. If they go with ARM they will become dependent on ARM.

    3. Re: RISC V by The+Evil+Atheist · · Score: 1

      At the moment there exist a total of zero RISC-V multicore open designs that work.

      Well, I wouldn't call it zero RISC...

      --
      Those who do not learn from commit history are doomed to regress it.
  22. What am I missing? by bradley13 · · Score: 1

    For the mass market, they have not only multi-core CPUs, but also drivers for graphics cards. On modern PCs, that's a lot of compute power. So three questions:
    - Could they really improve performance by a significant amount (better be at least 3x), on custom hardware?
    - Are there a lot of power users who would shell out serious bucks for that custom hardware?
    - Will that be enough to justify the extra development effort, to create a customized version of their products?
    It seems to me that the answer to all three questions is "no". In order for this idea to make sense, the answer to all three needs to be "yes".
    Comments from the /. crowd?

    --
    Enjoy life! This is not a dress rehearsal.
    1. Re:What am I missing? by HornWumpus · · Score: 1

      Buy long out of the money puts in Adobe!

      The fact they are considering this is a terrible sign for where their exec's heads are at. They think they can become like (Wang word processors of the 1970s and 80s/Bloomberg terminals of the 90s and 00s). Leasing single use machines for a fortune. It will never happen.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    2. Re:What am I missing? by jythie · · Score: 1

      If I understand correctly, they are not looking at producing a consumer device, but instead custom hardware that would be optimized for their hosted services. Probably chips designed around the most processor intensive types of tasks their software does that can then be used by people running their cloud versions. So something like having a checkbox where they can run their render locally or send it out to these special servers for a fee and get them back quicker.

    3. Re:What am I missing? by Anonymous Coward · · Score: 0

      GPUs, despite popular belief, are not that good at doing media work.
      They could be improved on massively with custom, specialized hardware.
      Even with code aimed at the programmable cores, there is still significant overhead with the rest of the GPU compared to hardware that does one thing and does it stupidly fast.
      Of course, you would want it to be able to do a few things, so you could support graphics work, 3D modelling, movie encoding, etc. Or you could release different versions tailor-made to those tasks since with a proper ASIC / FPGA cluster you could easily change it pre-sale.
      Of course, the same could be said post-sale. Software that lets you switch it over to handle those tasks either manually or automatically by detecting the programs being open (and active too I guess)
      There is a lot of extra space for serious improvements beyond your generic GPUs. Generic being the keyword here. They've gotten so bulky with their support for workloads that there is, relatively speaking, quite significant overhead in them. They can still do so SO much more than GPUs of yesterdecade, but if you were to remove all that overhead, it'd be like a decades worth of improvements if not more.

      The sort of workloads Adobes userbase would need is tiny compared to the features GPUs offer. Remove the wasted silicon and replace it with more useful silicon, you'll be encoding to the moon!
      There's a fuckload of potential clients in serious professional arenas that put out some heavy digital works like film, TV, gaming, etc.
      Some of them just use semi-custom rigs with clusters of GPUs stuffed in them, maybe custom software on them too to hide away the complex stuff and just let the artists, modellers and other teams get on with it
      Specialized hardware inside of these would be a serious advantage for these workloads.
      Although, even with that, they'd still want to target various workloads they have in software already, which is still quite a large area.
      If they were to make discrete cards for discrete tasks (one for graphics work, one for media encoding, ray-tracing, etc.) they could do considerably more, but it would also potentially backfire on them!
      Plus, you end up with a situation where some companies might do multiple workloads at once, such as designing textures for models, suddenly you have a requirement for 2 cards. Doing that so you could make a 3D show for television, suddenly you need 3 cards. And so on.

      It's a hard issue to decide on without Adobe-levels of knowledge on their clients exact needs and dedication to actual change.
      But if they do it properly, digital media industry would change in a year. It would be unrecognizable. It'd be like someone came back in time with some new-fangled processor that caused a generational jump in processing.
      Will they do it right? Probably not.

  23. Only if everyone has access by Anonymous Coward · · Score: 0

    Only if we're free to use any processor extensions the way we want. If we're getting into proprietary paths/instructions that only certain licensed software can use then no thanks.

  24. Has ADOBE completely lost their shit! by Anonymous Coward · · Score: 0

    I'm nearly speechless...
    Why the F does Adobe think any measurable amount of their customer base is going to buy Adobe specific hardware?
    Sure, I could see some hyper-focused businesses maybe buying special Adobe rigs but I certainly couldn't see anyone else doing so.

    Focus on your software, Adobe. You are not in the hardware game.

  25. Re:Adobe Toaster by fustakrakich · · Score: 1

    Sounds a bit expensive.

    Sounds like they're dropping the consumer market

    --
    “He’s not deformed, he’s just drunk!”
  26. I hate pdfs by AndyKron · · Score: 1

    I hate pdfs and bloaty McBloatface Reader. There, I said it.

  27. Re:will CC cloud cover roaming fees for licene che by Anonymous Coward · · Score: 0

    No, but you can bet that they will deactivate your software if your network connection roams outside the region lock, even if you haven't.

  28. Adobe chips by Anonymous Coward · · Score: 0

    Careful, Adobe chips may brick your device!

  29. These guys are behind the times.... by Anonymous Coward · · Score: 0

    Today the cool companies that want to unshackle themselves from Intel or ARM are doing their own thing with RISC V.

  30. Makes total sense by Anonymous Coward · · Score: 0

    Adobe doesn't create any hardware at all, so why not "innovate" and create one of the most complex parts of a computer when you have absolutely zero experience, knowledge or know how. Yeah, makes total business sense, if you just hired a 5th grader as your CEO that is. Is Trump running Adobe now?

    Sounds like Adobe is trying to design their way into extinction. Why don't they start making cars or airplanes next?

  31. If you thought patching their software was tedious by Anonymous Coward · · Score: 0

    See title. I'm sure patching their bug laden hardware will be even more fun - cheaper too. /sarc

  32. Will it have FLASH memory? by ripvlan · · Score: 1

    that's all I got.

    I'm glad they are re-imaging themselves. Other than the PDF plugin I'm not sure what they do these days. All that AI for fake Photoshop and that audio faker they have?

  33. Adobe in the era of 56K. by Anonymous Coward · · Score: 0

    Vector formats also made a 56K speed web usable. Plus Flash was doing things only now that HTML has caught up.

  34. RISC V, or the RISK in RISC. by Anonymous Coward · · Score: 1

    Which is the more mature market, with greater experience as well as fabbing ability?

  35. Really? Who will maintain it? by hAckz0r · · Score: 1

    Just think of the number of software bugs and patches for ill written zero days they have since patched. How many people know even a thing about patching hardware microcode? Applying hardware updates would be a bit harder to perform and therefore it would be more likely skipped by the admins due to this. Now you have a piece of vulnerable hardware hanging off the net that no one wants as their responsibility to manage.

  36. Back To The Past by Anonymous Coward · · Score: 0

    Sounds like the old days of specialized graphics workstations: Hell, Intergraph, Apollo, Silicon Graphics, etc.

    Does anyone want to go back to those days? Hell, no!

    One thing that might make sense, and I'll stress the might part, is a graphics co-processor. If you created a plug-in card that worked as an optional copro, then maybe. The software works faster when the copro is present and slower when the copro is absent.

    Even that seems pretty "out there", TBH. There is a significant amount of software engineering involved to make use of the coprocessor happen properly. I'm assuming the copro is an option and it's easier from a design point of view to make the copro mandatory. Adobe isn't a hardware company and never has been, so is this a skillset they want bad enough to pay for it? I doubt it.

    My guess is, this CTO is thinking aloud, and justifying his pay as a CTO. Sure, we could re-implement the old solutions of dedicated graphics workstations, but that ignores the factors that led us to abandon those in the first place. Small markets, proprietary solutions, high prices and limited customer choice. That was the reality and those market characteristics will re-emerge from custom silicon.

    Once upon a time, that was the only way to get a graphics solution. Those days are gone; even very basic computers can perform acceptably given limited graphics tasks (see: smartphone, NUC, tablet, media device).

  37. Compare to game consoles by tepples · · Score: 1

    Who would buy a proprietary box for a single use case in this era?

    I see it as no more unusual than buying an Xbox One game console just for the latest Halo game or a Nintendo Switch game console just for Super Smash Bros. Ultimate.

  38. Starting a CPU project today, I would choose RISCV by ReneR · · Score: 1

    Why bother with soon obsolete ISAs? It's open and royalty free also, so, go creative! ;-)

  39. Old software by Anonymous Coward · · Score: 0

    Until they start selling older versions of their software, support-free, for pennies on the dollar, they can get bent. Would you rather someone pirate your latest and greatest or get like $45?

  40. noooo, not that again! by sad_ · · Score: 1

    really, are we going back to the time when you had so many different systems and architectures which barely worked together?
    an Atari for music, an Amiga for Video, Mac for DTP/Design, PC for office work, ...

    --
    On a long enough timeline, the survival rate for everyone drops to zero.
  41. You are in complete wrong by Anonymous Coward · · Score: 0

    > from the people who brought us flash
    You are wrong. Flash was developed by Macromedia.
    Bought by Adobe in later years. And Flash was a great platform. Not today of course.

  42. This is NOT a new concept by knorthern+knight · · Score: 1

    Back in the 1980's, Apple ][ computers ran on 6502 chips. They were OK for small apps and games, but not for bigger apps. There was a company that had an office suite called Starburst. They saw a large number of Apple ][ PCs that couldn't run the software. So they bought a bunch of Zilog Z80 cards, that could be inserted into a slot, and run CP/M, thus being able to run the Starburst office suite. These cards were often sold together with the Starburst office suite for Apple ][. The suite included...

    * a little-known spreadsheet called Calcstar
    * a little-known flat-flie database called Infostar (aka Datastar/Reportstar)
    * a well-know word-processor called Wordstar... yes *THAT* Wordstar

    The company's name was Micropro.

    --

    I'm not repeating myself
    I'm an X window user; I'm an ex-Windows user