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What To Expect From Sony's Next-Gen PlayStation (wired.com)

Daetrin writes: Sony is unwilling to confirm "Playstation 5" as the name, but their next console is "no mere upgrade" according to a report from Wired, which cites Sony executives -- who spoke on the record:

"PlayStation's next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD's Ryzen line and contains eight cores of the company's new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon's Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into $10,000 high-end processors, no game console has been able to manage it. Yet."

The console will also have a solid-state drive and is currently planned to be backward-compatible with both PS4 games and PSVR.

131 comments

  1. Are companies allergic to numbers greater than 4? by Anonymous Coward · · Score: 0

    Seems like only phones get numbered sequels these days.

  2. TL;DR by Anonymous Coward · · Score: 0

    Pixel count! Pixel count! Pixel count! Oh but you're still only going to see between 15-20 frames per second, because consoles are no longer about providing a quality gaming experience.

    1. Re: TL;DR by Anonymous Coward · · Score: 1

      Why would they ? Tens of millions of people are happy to spend hundreds of dollars for subpar outdated hardware and play overpriced downgraded games compared to their PC version.
      Sony and Microsoft would be crazy to change this business model.

    2. Re: TL;DR by Anonymous Coward · · Score: 0

      I'd say they're happy to spend that money because the PC ports of those console games often end up playing like utter shit despite having superior hardware.

    3. Re: TL;DR by Yaztromo · · Score: 3, Informative

      overpriced downgraded games compared to their PC version.

      Where is the PC version of Horizon Zero Dawn, or God of War, or Astro Bot: Rescue Mission, or Firewall: Zero Hour? Or any of the Uncharted games? Spider-Man?

      The best games of the last few years haven't been on PC, and probably never will be. Doesn't matter how good the hardware is -- Sony is killing it with software, which is where things matter.

      So take your hardware superiority somewhere else. The adults here are trying to have a conversation.

      Yaz

    4. Re: TL;DR by Sumus+Semper+Una · · Score: 2

      I'm actually fine with people who would prefer to play on a console instead of a PC. Other than bad PC ports of a game originally released on a console it doesn't really affect me. But this stuck out to me as needlessly myopic:

      The best games of the last few years haven't been on PC, and probably never will be.

      Where is the console version of Oxygen Not Included, or Factorio, or Satisfactory, or Dota 2? Or any of the Total War games? Rimworld?

      Don't pretend that just because consoles get exclusives, they get all the best games. It really depends on what you're into. And something to keep in mind is that PCs could handle any of the listed games without requiring any hardware or peripheral changes apart from having an XBOX controller. Some of the games in my list, on the other hand, would be horrible experiences without a mouse and keyboard. Out of all of them, Satisfactory is the only one that even makes sense to try playing with a console controller.

      Console games use exclusivity to lock people into their platform to boost sales of the console itself. Not because the platform is inherently a better way to experience the game. PC games are usually only ever exclusive because the experience would be lackluster on a console.

      The exception to the above is the Nintendo Wii/Switch systems. Their peripherals wouldn't make as much sense being tied to a PC (and in some cases don't exist for the PC), and many of their exclusive games are intimately tied to their controller type.

      For me, there just aren't enough games on consoles for me to justify either having multiple options or switching. Others will choose differently, and that's fine. PC is not the obvious gaming choice for everyone, but there are some aspects it's just inherently better at.

    5. Re: TL;DR by Anonymous Coward · · Score: 0

      I don't miss any of those?

      There's plenty of PC exclusives that the PS won't have.

      It seems like calling those games the best is confirmation bias.

    6. Re: TL;DR by pslytely+psycho · · Score: 1

      "For me, there just aren't enough games on consoles for me to justify either having multiple options or switching. Others will choose differently, and that's fine. PC is not the obvious gaming choice for everyone, but there are some aspects it's just inherently better at."

      I totally agree, the flamewars over consoles and PC master race BS is just that, BS.

      There are games that should never of been ported to the consoles as well specifically because consoles are incapable of doing them justice. Two that come to mind off the top of my head are Kerbal Space Program and Cities Skylines. They play horribly on consoles and lack many features that make them great on PC.

      BTW, Oxygen Not Included has become a real whore to me, I've had it since it first released in early access and have an embarrassing number of hours into a game that hasn't even been released yet, sort of like KSP was for me as well. Yea for small studios taking chances!!

      --
      Donald Trump, on a crusade to make Nixon look respectable
    7. Re: TL;DR by Anonymous Coward · · Score: 0

      Watchdogs.....

    8. Re: TL;DR by thegarbz · · Score: 1

      The best games of the last few years haven't been on PC

      Errr no. The "best" games come out on PC just fine (as well as the most popular ones which you can see by sales figures). Your particular flavour of games haven't been on PC. That's quite a different story.

    9. Re: TL;DR by Anonymous Coward · · Score: 0

      The best games of the last few years haven't been on PC

      Ah, the immaculate "my favorite games are the best games" argument.

      The adults here are trying to have a conversation.

      Yeah. About video games. We're adults talking about video games. Dont be a douche.

  3. super speed SSD is not really needed bigger is nee by Joe_Dragon · · Score: 0

    super speed SSD is not really needed bigger is needed.

    Or maybe dual drive 1 fast and 1 slower big disk.

  4. What to ACTUALLY expect is by nwaack · · Score: 1

    a whole bunch of fancy marketing speak that makes it sound like the console will be the second coming of Jesus Christ. But its actual release will just be a powerful computer with a Sony emblem on it. That's not necessarily a bad thing, but come on, this'll be the 5th one. We've seen this show before.

    1. Re:What to ACTUALLY expect is by jellomizer · · Score: 2, Insightful

      The problem with PC gaming is the difference of quality between two different PC's Depending on your video card, your CPU, how much Ram you have... This makes some games run superior to a console, and on a slightly different PC (Still modern) you have bugs and performance problems.

      You get a Playstation or an XBox and match their names, you mostly expect the games to run consistently.
      The biggest point of branding, isn't that a brand is superior, but a brand is consistent.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    2. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 2, Interesting

      Comparing Ps3 to Ps5, you think there's consistency there? Then you have the whims of developers on top of that. Then you still have bugs and performance issues, frame stuttering even on your "consistent brand"

      PC's are modular and not actively trying to tie your hands, that's the real difference. Sony doesn't want you using their box for anything that doesn't make them money, and if you try, they'll brick you.

    3. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      > PC's are modular

      That's the point that the other poster is making. With a console you don't have to fight with video drivers or troubleshoot a variety of issues related to Windows Updates, AV, etc. I used to love being a PC gamer but as I got older and had less time I went to consoles because they work without all of the hassles. I can come home on lunch, pop the disc in, set it to rest mode, then when I'm ready to play the game it has installed and all of the updates are finished.

    4. Re:What to ACTUALLY expect is by tepples · · Score: 4, Informative

      Comparing Ps3 to Ps5, you think there's consistency there?

      Yes. There are consistency among PlayStation 3 consoles, consistency among PlayStation 4 consoles, and consistency among whatever Sony decides to call the next generation.

    5. Re:What to ACTUALLY expect is by MBGMorden · · Score: 2, Insightful

      PC's are modular and not actively trying to tie your hands, that's the real difference. Sony doesn't want you using their box for anything that doesn't make them money, and if you try, they'll brick you.

      Do you not understand that this is what many gamers want?

      I've got a decently powerful PC that I can play games on, but typically I use it more for coding and web browsing. When I actually want to game, I more often than not use one of my consoles. I don't have to worry about compatibility, whether or not this game runs well on my PC or whether or not I need to upgrade, and I can just sit back and play it on my couch without having route an HDMI cable around the room or anything.

      Yes, games on the PC can look a little better, but I'm long past worrying about graphics these days. I take advancements and they're nice but honestly PS3 graphics are "good enough" for me. I could live with that level of quality indefinitely and would be fine. And I'm fine with those consoles being used only for what Sony/MS intended them for. I don't have any use for them. Hell I don't even watch Netflix on them because it feels like a waste of power - I use a Roku instead.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    6. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 2, Insightful

      Gamers WANT to be bricked, DRM'ed, and stuck with unfixable problems, that's your argument now? Console retards I swear, you deserve to be raped as you are.

        " I take advancements and they're nice but honestly PS3 graphics are "good enough" for me. " - Now you're going to say PS3 should be "good enough for anybody" right?

      By that argument nobody would be buying new consoles, genius.

    7. Re:What to ACTUALLY expect is by tepples · · Score: 1

      I don't have to worry about compatibility

      You do have to worry about compatibility in the sense of whether a particular game is ported or not. There are more PC exclusives than PS3 exclusives or PS4 exclusives. And even when a game is on both PC and PS3 or PS4, the fan-made quality-of-life mods to the single-player tend to be PC exclusive.

    8. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 1

      He compared all PC's to all consoles, not individual models. You can buy "gaming PC's" fully configured that are entirely as consistent one to the next as any PS-x console. One could argue there's more consistency in PC's,
      as you have a platform that can play ANY games that come along and as they're modular you don't have to chuck the entire $500 initial investment to upgrade the graphics output/resolution/etc.

      Just face it, PC's are consoles without the handcuffs. If it's too hard, too much trouble to install a graphics driver and run a benchmark, you probably need to keep those hands tied to prevent you from blinding yourself generally.

    9. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      A lot of PC gamers don't seem to get, not everyone enjoys fiddling with a PC. It's basically like cooks who think restaurants shouldn't exist-- Yeah, I COULD cook a meal in my kitchen, and I would have a lot more control over the results and could probably save money, but when I want a NICE night out, I'm happy to go to a restaurant and pay extra for a limited selection, if I can just show up, sit down and enjoy a meal while skipping the trips to the supermarket, food prep, washing dishes, etc.

    10. Re: What to ACTUALLY expect is by Type44Q · · Score: 1

      Do you not understand that this is what many gamers want?

      Along with a hole in the head, I suppose...

    11. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      You don't belong here. If u have driver and AV/update issues the problem is you.

    12. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      Ps2 graphics are good enough for me :)

      Well ok .... actually I stopped caring about consoles After the ps2

    13. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 2, Insightful

      You don't "have to fiddle" to play games lol. Installing drivers is 2 clicks. If you can't install a game, run windows update, and shut down properly, you'll probably shit all over your playstation like a retard also.

      "Yeah, I COULD cook a meal in my kitchen" - Per this analogy you got rid of your kitchen, eat exclusively at Burger King, become obese, and can't take care of yourself properly. Yes, there are morons like that.

      That doesn't make it a good thing, because the lowest common denominator exists doesn't mean you exclusively have to cater to it or march it into bondage...

      Also, per your analogy, if your fast food playstation fucks up THERE IS NOTHING YOU CAN DO ABOUT IT. You starve.

    14. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      Why are you fiddling with your PC? You set it up to how you want it, and leave it. I don't download new drivers for my GPU, I don't download AV or even have AV, it runs steam games why would I need it?

      All I'm hearing are excuses.

    15. Re: What to ACTUALLY expect is by Anonymous Coward · · Score: 1

      Lol, you guys sound like you haven't played any PC games in the last decade or two. I can't remember last time I had to "fiddle" with PC game, probably not since Windows XP (may it RIP). A few clicks on Steam/Origin/Uplay or whatever else downloads whatever you want, installs it, and it just works. Even most "alpha" games are fairly stable and hassle free nowadays.

      Yeah, have to have some basic understanding of what your Video Card and CPU can handle. I mean come on... you can't complain about having to go on website, typing it video/cpu model name and comparing it to system requirements on a GEEK website.... if that's too much hassle (or "fiddling") for you, turn in your geek card on the way out.

    16. Re:What to ACTUALLY expect is by elrous0 · · Score: 1

      No marketing department ever won an award for "It's like the last generation, but better." So yeah, fuel up the Hyperbole & Buzzword Train and get ready for a ride.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    17. Re:What to ACTUALLY expect is by elrous0 · · Score: 1

      I've got a decently powerful PC that I can play games on, but typically I use it more for coding and web browsing. When I actually want to game, I more often than not use one of my consoles. I don't have to worry about compatibility, whether or not this game runs well on my PC or whether or not I need to upgrade, and I can just sit back and play it on my couch without having route an HDMI cable around the room or anything.

      I'll one-up you here. I have a full-on gaming rig PC, and even *I* still play most of my games today on my Xbox X. It's so much simpler, more reliable, and less hassle than dealing with the quirks of PC gaming. Sure, my 1080 ti PC can offer slightly better graphics options on my 4K TV (with the notable exception of HDR, which PC developers still seem to have a weird aversion towards). But is that slight graphics upgrade worth all the glitches, headaches, and quirks of dealing with a PC? Not usually.

      I can just load up The Division 2 on my Xbox One X and it works. The graphics settings are already all optimized. No worries about loading up whatever special third-party store or launcher each individual game requires. Voice chat, social features, and matchmaking are all automatically taken care of. No third-party software to deal with, no driver updates or issues. It just works.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    18. Re:What to ACTUALLY expect is by thegarbz · · Score: 1

      This makes some games run superior to a console, and on a slightly different PC (Still modern) you have bugs and performance problems.

      Pretty much no. You need an incredibly low end system to be beaten by a console these days with even the most entry level "gaming pc" easiliy out performing consoles. What causes performance problems and bugs are stupid developers who shit on the PC release by just copying and pasting a console game to it without even the cursory care needed to consider a decent platform.

      Stupid shit like hardcoding a 900p resolution into your engine so that PC gamers who dared to select a different resolution ended up with tearing. I mean for a while we got away from the crap of alt-tabbing a 3D game causing the system to crash, but then developers went full capitalist, employed all the QC of the modern MIcrosoft (which is to say none), and brought back stupid bugs.

    19. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 0

      Even if the machine is nothing more than a PC with PS5 written on it there's still value for games developers. PCs are burdened with needing to support every device out there, layers of abstractions, layers of drivers and firmware. All of that slows it down. A games console is a fixed unit of hardware - all the parts are known, and all the parts are in the same places every time. Games developers can use that fact to design code that interfaces directly with the hardware, removes the abstractions, and can push the limits of the hardware. These designs are the chief reason we see Direct3D 12, Metal, and Vulkan. In that case the consoles revealed the hot spots in the APIs and allowed the industry to rebalance them to better favor what consoles could do with them.

      The downside is the PC only needs to go through a couple of iterations of hardware upgrades and it'll have a PS5 beaten. Users won't care, they'll have a reasonably beefy PC-a-like with a decent sticker price. Also, this makes AR/VR achievable for the average user that doesn't want to buy a buttload of expensive PC hardware.

    20. Re: What to ACTUALLY expect is by Quirkz · · Score: 1

      I've had a lot of trouble with game pad support on the PC. Some games won't recognize it at all, or sometimes I end up resetting the config multiple times. I've also had to upgrade the video card.

      So not huge, but not universal compatibility.

      On the other hand, I've got a stack of PS2 games I can't play because the PS3 wasn't compatible, and I've avoided the PS4 because I'd have the same problem with my PS3 games.

      All in all, probably a wash.

    21. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 1

      Yes, games on the PC can look a little better, but I'm long past worrying about graphics these days. I take advancements and they're nice but honestly PS3 graphics are "good enough" for me. I could live with that level of quality indefinitely and would be fine. And I'm fine with those consoles being used only for what Sony/MS intended them for. I don't have any use for them. Hell I don't even watch Netflix on them because it feels like a waste of power - I use a Roku instead.

      Some folks aren't rich enough to afford a whole separate piece of equipment for each thing they want to do.

      Not everyone can afford to spend $400 on a mid-range play box that will only play a very select range of titles pre-approved by [M$ | Sony | Nintendo] which very often cost $60 new, $100 on a netflix box with $15 subscription on top of that, and $300 on a work + web browser box.

      Some folks don't mind spending, say, $600 on a machine that can do all of the above with no extra payments and can be easily and cheaply upgraded years down the road if necessary.

    22. Re:What to ACTUALLY expect is by rtb61 · · Score: 1

      The problem with consoles are, they are well and truly powerful enough to serve as a home computer and because of greed are crippled and blocked from doing so. What I want to know is whether they next playstation will allow a VM Sony Linux Distribution, to allow normal computer access, for browsing, communications, document writing et al, run the full suite of typical FOSS Linux applications. Now that would make it far more useful and a much bigger threat to M$'s monopoly.

      Don't be dicks Sony, do a Linux distribution and allow direct access to it from the playstation and make it a work station or study station as well.

      --
      Chaos - everything, everywhere, everywhen
    23. Re:What to ACTUALLY expect is by Anonymous Coward · · Score: 1

      "consistency among PlayStation 4 consoles"

      Incorrect. Hardware change is present in varying PS4 versions.

    24. Re:What to ACTUALLY expect is by tepples · · Score: 1

      Games still have to support at least the non-Pro version.

    25. Re: What to ACTUALLY expect is by JonnyCalcutta · · Score: 1

      You might have a point if your numbers stacked up. A Ps4 costs £250. A roku stick, amazon firestick, or whatever, costs less than £50 - usually a lot less. And you don't even need the roku since the playstation has Netflix and a lot more.

      A gaming Pc is £600 minimum. A reasonable graphics card alone is the price of a PlayStation.

  5. Quoting Sony executives, like Trump under oath.. by Anonymous Coward · · Score: 0

    Why would you quote Sony executives, they couldn't find anyone who isn't a paid liar?

  6. Speeeed. by ExGemini · · Score: 0

    It will do not to 60 in 2 second flat... among other things I bet.

  7. Re:Are companies allergic to numbers greater than by jellomizer · · Score: 1

    Their Sales and marketing team feel like their job is in jeopardy if they just rebrand the product with a new number. 3 or 4 times of doing this normally gets them nervous so they will want to give a new edgier new name. Heck Microsoft decided to call their Latest Browser Edge. I expect they will rename Windows 10 in a few more years to just Windows or Windows Edge or something stupid like that.

       

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  8. 8K is where this fails ... by Anonymous Coward · · Score: 0

    While the next-gen console will support 8K graphics, TVs that deliver it are few and far between, so weâ(TM)re using a 4K TV.

    So, here's my problem with this ... when we transitioned from SD to HD, there were a lot of games which had been rendered for the HD, and were almost unplayable on a SDTV ... I recall a Tiger Woods golf game where when downgraded to SD the screen was dark and unreadable and the game was almost un-playable.

    Sony is anticipating selling 8K TVs, but the problem is we already went through the HD format wars, had to buy new AV gear, and haven't owned it long enough to even consider a new format.

    This will end up with games that are beautifully rendered for displays nobody owns, and which will look like shit on 4K or existing HD.

    Unless it dies unexpectedly, I'm years away from replacing my current HDTV.

    Then again, I wouldn't buy anything from Sony, and I have no interest in modern game consoles which always want network connections ... because like apps, that will just be used for ads, analytics, DRM, and other bullshit.

    1. Re:8K is where this fails ... by Anonymous Coward · · Score: 0

      They would have to offer 8k display output support since the broadcasts were apparently already started in Japan. It would be embarrassing to not to support their home market.

  9. Absurd exaggeration by Anonymous Coward · · Score: 0

    "beginning to worm its way into $10,000 high-end processors"

    lolwut? You can get an RTX 2060 for $350

  10. Backward compatible... ok you got my attention by DigitalSorceress · · Score: 1

    What really has my interest is that it seems that it will be compatible with PSVR

    I've not gotten as much use out of PSVR as I thought I would but it's always a hit with friends (Fruit Ninja VR or watching friends get motion sick playing DoomVR in full locomotion mode is always a hoot)

    The idea that it will be backward compatible with PSVR makes me happy as it'll give me more time to feel I really got my money's worth out of it as more titles drop

    Though it also means they're likely ~not~ going to change their basic operation premise .. using the camera which means no room scaling

    Yeah, yeah, I know if I really cared that much I'd go get an HTC Vive

    Honestly, I would have except that I need a whole new gaming rig as my gaming laptop is just a bit underpowered/old for VR but still doing well enough for the games I play on it... oh first world problems...

    SO yeah, the idea that PSVR will be compatible with it means I'm much more likely to go for it.. but also means that PSVR is not likely to see much in the way of innovations.

    Still, just the updated processing power combined with the fact that devs can count on Sony continuing to support it will likely encourage more titles .. which is never a bad thing

    Anyway, I've certainly enjoyed the Playstation 4 (though its pretty much just been "VR gaming or Fallout4" and not much else for the past year or so in my house)

    --

    The Digital Sorceress
    1. Re:Backward compatible... ok you got my attention by XxtraLarGe · · Score: 1

      Yeah, yeah, I know if I really cared that much I'd go get an HTC Vive

      A friend of my son was over visiting & tried out my PSVR, and he said that it was better than his HTC Vive, especially the motion tracking. Also, I got mine for $200 on sale at Walmart including Gran Turismo Sport VR. Only down side is I don't have two PS Move controllers to take full advantage of it. I have an old PS Move set that has only one wand & one hand controller.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    2. Re:Backward compatible... ok you got my attention by XxtraLarGe · · Score: 1

      I forgot to mention I have a PS4 Slim, not a Pro. The performance is still pretty good.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    3. Re:Backward compatible... ok you got my attention by DigitalSorceress · · Score: 1

      Yeah I have a standard PS4 not a pro... and agree it's still quite good. Sure I wouldn't mind a pro, but the 4 is plenty fine .. though I had to get an external USB drive as those VR titles are a bit space hungry.

      --

      The Digital Sorceress
  11. Alphabet soup?? This. Is. Slashdot! by Anonymous Coward · · Score: 1

    People here are expected to know these things! This is not US Weekly, you know?

  12. Re: Are companies allergic to numbers greater than by Anonymous Coward · · Score: 0

    Put a "jihadist" on it, since it is essentially a terrorist training device for the sand n1ggers.

  13. What to really expect by bobstreo · · Score: 1

    Sadness, disappointment, features you don't want or need, and still no version of kodi.

    1. Re:What to really expect by wed128 · · Score: 1

      To be fair, if you want to run Kodi, there's 100 ways to do it.

  14. Blast Processing by rsilvergun · · Score: 1

    and true 16 bit. None of this "8 bit CPU with 16 bit graphics".

    I'm still kind of on the fence about CD-ROM vs cartridge though...

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Blast Processing by Anonymous Coward · · Score: 0

      ROM is superior, but loading from NVMe NAND is a close 2nd place.

      CD-ROM? Hey, let's bring about shitty FMV games while where at it.

    2. Re:Blast Processing by Cochonou · · Score: 1

      There has been recently an interesting article about what blast processing actually was: a technique to extend the megadrive color palette.

  15. Powerful? Not even. by Anonymous Coward · · Score: 1

    Consoles are usually low-end PCs by the time they're released, plus lockdown and a limited input device. That's it.

    Which is no surprise, given that they have to cost a fifth of a new high/mid-range PC.

    Somebod calculated the SoC to/cost about $65. My Ryzen 3 cost more.

    1. Re:Powerful? Not even. by Anonymous Coward · · Score: 0

      In four generations, consoles will project advertisements across all the interior surfaces of your living room and console "games" will be a single image rendered in 32K super-duper-high-def.

  16. Whar part of "for-profit" did you miss? by Anonymous Coward · · Score: 0

    This is about stealing as much money from you as physically possible, while/by working as little as possible.

    If they could, they'd just Ctrl-C, Ctrl-V the whole console, and tell you they had to manufature it anyway.
    Hell, they'd make YOU Ctrl-C, Ctrl-V and pay for it too. And you'd go to prison if you'd do it by yourself and they'd catch you, or follow the same logic and Ctrl-C, Ctrl-V the money you pay.
    OK, now I've described iTunes.

  17. "backward-compatible" by s3cr3to · · Score: 1

    "backward-compatible"
    Remember to buy some pop-corn.

  18. Won't Matter If they Keep Up "Lite Models" by DatbeDank · · Score: 3, Interesting

    The whole point of buying a video game console was to not have to worry about different "tiers" of quality and performance like you have to with PCs.

    With the recent generation pulling this "PS4/Xbox-Lite" crap where games run at worse performance on the cheaper consoles, it makes me wonder why should I even purchase a console when a desktop will be infinitely better in terms of cost, performance, and longevity? That ignores the fact that I could easily set on up to run in the living room.

    Consoles nowadays nothing more than overpriced specialized computers for the living room, of which there are many free options available for PCs if I so desire to go that route.

    1. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 1

      The point of standardized hardware is that all games will run on the system.

      Here's what PCs will never do. Have a game come out that can run on high end hardware from 5 years ago at 60 FPS.

      The point of consoles is to have a standardized hardware platform for all game to run on. That's it.

      The shift now is that there will be major and minor releases of hardware. The PS4 is the PS4 pro. Just think of it the 4.0 and then 4.1. The PS 5.0 will provide new features that the PS4 hardware could not support. The 5.1 will come out eventually and run games with higher quality rendering.

      Here's the thing, developers have 4 target hardware platforms to deal with that basically arch over a 14 year time span. PCs can not do this.

    2. Re:Won't Matter If they Keep Up "Lite Models" by Somervillain · · Score: 2

      it makes me wonder why should I even purchase a console when a desktop will be infinitely better in terms of cost, performance, and longevity?

      I call shenanigans. Have you priced a gaming PC? The most expensive console costs the same as the graphics card alone. You cannot get a decent gaming PC for the price of a console. I like my gaming PC, but I paid a hell of a lot more than any of my friends did for their consoles. You could buy a switch, PS5 Pro, and XBox One X for the price of an entry level gaming system.

      Also, I think it's better to get a nicer experience for more money much sooner, so I welcome tiers. I will probably even pick up a switch this summer if they release an upgraded version like the rumors suggest.

    3. Re:Won't Matter If they Keep Up "Lite Models" by tepples · · Score: 3, Insightful

      I wrote a few years ago about why people submit to console inflexibility. The reasons I came up with include these:

      - Less chance of ending up with "fake game" shovelware even worse than E.T., Chase the Chuck Wagon, and other poster children of the 1983 crash
      - No worry about reading the tea leaves that are PC game system requirements
      - Little variation among PCs in an online multiplayer pickup group of strangers giving nobody an unfair competitive advantage
      - Less cheating in an online multiplayer pickup group of strangers due to no mods
      - No need for antivirus
      - Offline use of disc games is more convenient for gamers in rural areas or deployed on military bases
      - Less hardware variation means less chance of driver conflicts
      - Living room friendly case by default

    4. Re:Won't Matter If they Keep Up "Lite Models" by tlhIngan · · Score: 1

      The whole point of buying a video game console was to not have to worry about different "tiers" of quality and performance like you have to with PCs.

      With the recent generation pulling this "PS4/Xbox-Lite" crap where games run at worse performance on the cheaper consoles, it makes me wonder why should I even purchase a console when a desktop will be infinitely better in terms of cost, performance, and longevity? That ignores the fact that I could easily set on up to run in the living room.

      Why not? The Xbox One S is great if all you have is a 1080p TV, which the vast majority of players do. So the graphics are attuned for 1080p.

      If you're lucky and upgraded TVs recently to 4K, you can pick up a more expensive Xbox One X which gives you enhanced 4K graphics on games that support it (and Microsoft is pushing it heavily with the "Xbox One X Enhanced" branding on games that do support it).

      But the deal is that the majority of people who have HDTVs and not 4K TVs get a generally good gaming experience with a cheaper unit that's pushing less pixels. Those who have upgraded their TVs ought to get the more expensive console which has the ability to use those extra pixels for extra pretty graphics.

      They're not really "lite" consoles, more like consoles adjusted to suit the demographics. 1080p HDTVs pretty much form the vast majority of displays out there. 4K TV adoption has only really picked up in the past couple of years, so having a console able to play existing games with enhanced graphics on those TVs seems like a no brainer as well.

      Even this next generation set of consoles will have the same issue - the vast majority of people will have 1080p TVs, but they'll need to satisfy the growing legion of those with 4K TVs. Chances are in a few years after release, the 1080p console will get discontinued and the entire line will be 4K.

      `There are no "crap" consoles - the Xbox line either performs like the original Xbox One, or you get an Xbox One X which performs better if you have the hardware to use it.

    5. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 1

      PS4s cost what £250 now? Can a PC that costs that much play the same games as well? No. At launch cost? Nope. Mid-life? No chance. You could get a second hand PC that would but then it's second hand.

      Suppose you want to play games on your nice big TV screen on the sofa. No problem with a PS4. With a PC you better be able to tolerate that hoover sound or invest in watercooling and a sound dampened case to cut the noise down. This is extra cash. Oh you don't want a 3ft high ATX case next to your TV? Then you need a smaller motherboard. Better pick your parts carefully to make sure the watercooling works in your small case.

      No, Steam Links and their ilk do not work. I've tried.

    6. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 1

      "Free" if you already own a desktop PC, which only a tiny number of people do.

      A gaming laptop is 4 times the price of a home console.

      Gaming consoles are a bad deal for the small number of people who can and do build PCs, but that's a small minority of the market.

    7. Re: Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      I can play right now plenty of just released PC games with my "5 year old PC".

      Of course, consoles achieve it by publishing games based on 5 year old technology, not by some magical superiority.

    8. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      The whole point of buying a video game console was to not have to worry about different "tiers" of quality and performance like you have to with PCs.

      Eh.

      For some people it's about cost-of-entry (play the latest-and-greatest on a cheap box).

      For others, it's about game-exclusives (see: 2080ti owners who also have a switch).

      There're other reasons still.

    9. Re: Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      ? My PC is 10 years old damn near, and can run sekiro on high. You are wrong my friend.

    10. Re:Won't Matter If they Keep Up "Lite Models" by thegarbz · · Score: 3, Insightful

      it makes me wonder why should I even purchase a console when a desktop will be infinitely better in terms of cost, performance, and longevity?

      Playing on the couch with a controller? I mean if you're single you may get away with a battle station in your living room, but for the rest of us ... well we own consoles AND PCs for that reason.

    11. Re:Won't Matter If they Keep Up "Lite Models" by thegarbz · · Score: 1

      Sure. When you're throwing a GTX1080 into your 4K gaming system.

      On the other hand you can throw a GTX1030 or even less at the system and happily game away with Xbox level quality. Hell for all the talk about how performance of Battlefield V sucked with a RTX2080 with all settings at high, if you play like a console gamer with average settings, average draw distance, crappy textures, no ray tracing, and resolution low enough that you can cut through a tough steak with the shitty aliasing effects then you don't need a GPU at all. Even Battlefield 5 runs greater than 30fps at 1080p on an AMD APU.

    12. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      If you're only going to match the performance of a console, it gets quite a bit cheaper.

    13. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      If any of these are a problem for you, perhaps you shouldn't be pc gaming. Or gaming at all.

    14. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 1

      Sure. When you're throwing a GTX1080 into your 4K gaming system.

      On the other hand you can throw a GTX1030 or even less at the system and happily game away with Xbox level quality. Hell for all the talk about how performance of Battlefield V sucked with a RTX2080 with all settings at high, if you play like a console gamer with average settings, average draw distance, crappy textures, no ray tracing, and resolution low enough that you can cut through a tough steak with the shitty aliasing effects then you don't need a GPU at all. Even Battlefield 5 runs greater than 30fps at 1080p on an AMD APU.

      You've taken us right back to the beginning of this thread with what exactly is wrong having a -lite version of each console, because it's still less fuss than all that ^

      Been there done that already, driver updates every week that magically squeeze performance out of thin air for new games (why spend more for relatively small performance gains in hardware when software updates swing performance so much?) while old games stop working right and slow down, bragging about superior draw distance when the guy that killed you the Nth time just turns it off so you can't hide behind bushes. Screen resolutions higher than the texture resolutions really allow for, and I'm just done with it all.

    15. Re:Won't Matter If they Keep Up "Lite Models" by im_thatoneguy · · Score: 2

      4 Console SKUs (Xbox One, Xbox One S, Xbox One X, Xbox Two) is a LOT fewer variations for a developer to target than then billion hardware\driver\utility\patch variations in Windows.

    16. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      There's Steam Link which is more compact than any console and allows you to play your PC games in your living room with a controller.

    17. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      Theres quite a few hidden costs in a console though, xbox live or ps plus, and every game costing $20 more at a minimum is what ive noticed.

    18. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      Its actually possible to send your PC video-output to TVs and connect controllers to them.

      The more you know...

    19. Re:Won't Matter If they Keep Up "Lite Models" by thegarbz · · Score: 1

      If you knew more you'd realise how non-comparable that actually is.

      Full disclosure: I have a PC and a PS4 AND occasionally use the turd that is Steamlink.

    20. Re:Won't Matter If they Keep Up "Lite Models" by Daetrin · · Score: 1

      "If any of these are a problem for you, perhaps you shouldn't be pc gaming. Or gaming at all."

      Shouldn't be gaming at all? Uh, what?

      The grandparent poster gave a reasonable list of console gaming advantages. Do you have some other set of criteria you'd like to propose? Or are you arguing that the hundreds of millions of people who own video game consoles are all fundamentally wrong and the entire industry shouldn't even exist? Because that seems a bit arrogant. Not to mention rather aggressively short-sighted, given that a number of companies that make very popular PC games would probably collapse if they didn't have the additional revenue streams from console sales.

      --
      This Space Intentionally Left Blank
    21. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      I wrote a few years ago about why people submit to console inflexibility. The reasons I came up with include these:

      - Offline use of disc games is more convenient for gamers in rural areas or deployed on military bases

      I think that you'll find that getting scratched off the list soon.

    22. Re:Won't Matter If they Keep Up "Lite Models" by Anonymous Coward · · Score: 0

      I wrote a few years ago about why people submit to console inflexibility. The reasons I came up with include these:

      - Offline use of disc games is more convenient for gamers in rural areas or deployed on military bases

      I think that you'll find that getting scratched off the list soon.

  19. cloud cloud cloud by albeit+unknown · · Score: 1

    Every game will have a requirement that some portion of its processing be done on centralized servers, for a monthly fee, without which they won't play.

  20. Wired. Ugh, I can't even. by Anonymous Coward · · Score: 0

    (Warning: some alphabet soup follows.)

    That wasn't even alphabet soup the year Wired started. Are their readers that dumb?

    Of course the way Wired is trending it will soon be:
     

    (Warning: some alphabet soup follows that will only make sense to heteronormative, cisgendered male caucasoids. We deeply apologize and humbly beg forgiveness of the humanist inquisition in advance.)

  21. Re:Are companies allergic to numbers greater than by drinkypoo · · Score: 1

    I expect they will rename Windows 10 in a few more years to just Windows or Windows Edge or something stupid like that.

    Only if they ever make it all-subscription. Otherwise they need version numbers to make people feel bad about their old Windows, because more is better.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  22. Poisoned the well. by WolfgangVL · · Score: 3, Interesting

    The video gaming industry is the biggest dog and pony show around. Every few years another console generation comes around, and the 'retro' genre grows.

    At this point, you cannot even buy a full AAA game outright on launch-day. You are instead offered a framework of minimal features, and are expected to pay again a few more times for 'expansions' and 'DLC', which are just code for 'the rest of the game'. Let's not forget loot-boxes, micro-transactions, GB scale day 1 updates, data harvesting stores, always online requirements, and the death of the second-hand market.

    All of this despite the truly massive library of 'retro' games with no such shenanigans for pennies on the dollar. The big players have to make big PR noise every few years before the next generation develops an interest in what the older gamers are playing, and to keep the older gamers from realizing they already have more than they can play in a single lifetime.

    I used to spend a sizable portion of my income on gaming, and it used to be worth it. Before that, my childhood was fixing and playing the rich kids broken consoles and computers. I grew into a respectable engineer on the skills I earned doing that, but now I buy maybe 1-2 games a year.

    Had I played my Fender instead, I'd be fucking a rockstar. Today they learn those fucking obnoxious dance moves, and how to talk shit like a racist-sailor-criminal.

    --
    You are being ripped off every second of every day, so that advertisers can help rip you off even more tomorrow.
    1. Re:Poisoned the well. by Anonymous Coward · · Score: 0

      If there were rockstars anymore. Do we still have bands?

    2. Re:Poisoned the well. by Nidi62 · · Score: 1

      At this point, you cannot even buy a full AAA game outright on launch-day. You are instead offered a framework of minimal features, and are expected to pay again a few more times for 'expansions' and 'DLC', which are just code for 'the rest of the game'. Let's not forget loot-boxes, micro-transactions, GB scale day 1 updates, data harvesting stores, always online requirements, and the death of the second-hand market.

      Hence the benefit of PC. Barring the FOMO(god, I hate that acronym) crowd with no self control, just wait a year or 2 for a GOTY edition or the game +DLC to go on sale for a significant discount, and buy it then. The last game I paid full price for on launch (I would have most likely bought Metro Exodus if it weren't for the EPICally chickenshit move they pulled) was RS2: Vietnam (241 hours played on that and 605 hrs on RO2, so worth the investment) since it is a pure multiplayer game. I never buy a single-player game unless it is on discount. This also allows me to get by without always having the latest-greatest components in my PC.

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    3. Re:Poisoned the well. by XxtraLarGe · · Score: 1

      At this point, you cannot even buy a full AAA game outright on launch-day. You are instead offered a framework of minimal features, and are expected to pay again a few more times for 'expansions' and 'DLC', which are just code for 'the rest of the game'. Let's not forget loot-boxes, micro-transactions, GB scale day 1 updates, data harvesting stores, always online requirements, and the death of the second-hand market.

      That's why I always wait a couple of years before getting the new console. There's usually a good price drop & then you can get the GOTY versions with all the DLC for half the price. I don't do online because there's too many spazzes that play.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    4. Re:Poisoned the well. by elrous0 · · Score: 2

      At this point, you cannot even buy a full AAA game outright on launch-day. You are instead offered a framework of minimal features, and are expected to pay again a few more times for 'expansions' and 'DLC', which are just code for 'the rest of the game'. Let's not forget loot-boxes, micro-transactions, GB scale day 1 updates, data harvesting stores, always online requirements, and the death of the second-hand market.

      Those are side-effects of game prices that haven't kept pace with skyrocketting development costs. And we consumers must bear a large part of that blame, whether we want to admit it or not. Everyone wants a AAA game with the crazy development costs that now entails, but we still want to pay the same $60 that we used to pay back when AAA development costs were a fraction what they are now. So developers have had to find other ways to monetize their games beyond that initial $60.

      Personally, I would be fine paying $120 up-front for a game with no microtransaction bullshit. But most consumers would balk at paying more than $60. But then, they would also complain if the developers tried to cut corners on development costs. So development costs keep going up and up, and yet the retail game prices remain the same. So something has to give there.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    5. Re:Poisoned the well. by Anonymous Coward · · Score: 0

      Yeah...come downtown to the bars sometimes....even in Salt Lake City the bars are full of live bands playing actual instruments.

    6. Re:Poisoned the well. by Anonymous Coward · · Score: 0

      yeah there totally arent any GOTY titles on console

      console titles never become cheaper or get released as bundles online /s

    7. Re:Poisoned the well. by tepples · · Score: 1

      just wait a year or 2 for a GOTY edition or the game +DLC to go on sale for a significant discount, and buy it then.

      Provided the online multiplayer's matchmaking server hasn't already been turned off.

    8. Re:Poisoned the well. by Anonymous Coward · · Score: 0

      Thanks, it's good to know that there's someone else out there in my situation and who expresses it so eloquently.

      -AC

    9. Re:Poisoned the well. by sad_ · · Score: 1

      All of this despite the truly massive library of 'retro' games with no such shenanigans for pennies on the dollar.

      hmm, you should check out those prices on retro games, they are certainly not pennies. unless you're talking about utter rubbish games...
      unless you go the emulator and downloading roms route.

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
    10. Re:Poisoned the well. by Anonymous Coward · · Score: 0

      The video gaming industry is the biggest dog and pony show around. Every few years another console generation comes around, and the 'retro' genre grows.

      Reminds me a bit of the auto industry.

      New cars gets released; theyre heavy, ugly, and tech-burdened; old cars that people already like become more expensive.

  23. Well, YOU try to find one. by Anonymous Coward · · Score: 0

    This is capitalism. In Murica.
    You're either a lying criminal psychopath or you're bankrupted by one.
    Aren't you a big fan of that?

  24. Every comment here is tech illiterate by Anonymous Coward · · Score: 0

    Neoliberals are morons- won't proof? Read the comments here- they make the avergae Redditor look like a genius by comparison. Of course the neoliberals that visit Slashdot thinking it 'good' do so for their daily dose of Russia/China bashing.

    So nothing worthwhile on the story itself- yet...

    IBM fell (yeah, it still exists but in nowhere that matters). DEC fell. Sun fell. SGI fell. Motorola fell. etc etc etc.

    Each were kings of computer tech, lauded by b-etas as kings FOREVER in their various computer niches.

    The REAL significance of this story is the fall of Intel and Nvidia. Both are current kings in their sectors. Both are dead. Both killed by AMD- in the usual story of the race to the bottom, and good enough affordable cost-plus tech.

    AMD is building the tech for the new consoles from Microsoft and Sony, both of which will have more PC type computing and graphics power than 99.9% of all Windows and Apple desktops and portables currently in use across the planet. The only general PC that will have more power than the new consoles will be today's high end gaming PCs. The new consoles beat Nvidia's 1080TI/2080 GPU, and only Nvidia's 1200 dollar 2080TI is faster.

    Of course next year AMD will have affordable discrete GPUs faster than the new consoles, but this year AMD is releasing affordable GPUs that will be somewhat slower than the new consoles- a strategy AMD uses to please Microsoft and Sony (both of whom want their consoles to have their brief time in the sun).

    But here's the thing. Unlikie Intel and Nvidia, who NEED vast profits per chip, AMD is a cost plus operation- looking for a simple overall profit. Cost plus companies ALWAYS win out in the end in tech. And today, AMD's CPU tech is vastly better than Intel (with a little help from Taiwan's TSMC), and AMD's new GPU tech is at least as good as Nvidia's. The latter has yet to be proven in the eyes of the hard-of-thinking fanboys, but the tech in new chips is always described by years old patents, and we know what AMD patents foretell.

    Intel is wasting billions, working with cast-offs from Nvidia and AMD, on its TWENTIETH attempt to design a worthwhile GPU, and like the other 19 attempts before, that project is falling flat on its face. It's new CPU architecture, being designed by the man who designed the briiliant AMD Ryzen/Zen CPU, is at least FIVE years away. In the meantime Intel has to sell the same Spectre/Meltdown fully compromised garbage Intel has been selling for the last ten years.

    Nvidia is much better than Intel save for one tiny fact. Nvidia's need for insane profits. Nvidia wins when AMD is at peak incompetence, which was the case for AMD GPUs across the last 5 years. But AMD is now shot of the dreadful 'engineers' behind VEGA, and NAVI leapfrogs Nvidia's current tech. Nvidia's prices, and thus margins, are going to collapse, and Nvidia's attempts to broaden its product base have been a massive failure. Tegra dead- the car computer project dead, Nvidia AI computing dead, Nvidia supercomputing dead. Nvidia is going the way of DEC and SGI and Sun.

    The new consoles will be giants of 4K gaming, and in Sony's case VR gaming. And TSMC has two new process improvements coming rapidly over the next 4 years allowing plus versions of both consoles with up to a 75% performance uplift. Unlike Nvidia and Intel, AMD has the right mix of broad tech capabilities for the future.

  25. Don't parrot that utter nonsense. by Anonymous Coward · · Score: 1

    I'm a game developer. And none of that has ever been a problem.

    Every main quality level is like a console generation, has certain minimum expectations, and the game enigne checks your hardware to see which one is completely fulfilled by your hardware.
    The only difference is that PC games ship with the assets for all levels, while for ever, consoles we support, We only add one.
    (It's a bit more complicated, since screen site can still vary. And the checker is much smarter, often having per-GPU profiles.)

    In the end, you *always* have to design and develop for multiple qualities anyway. Not just because you release for multiple consoles and multiple GPUs, but because the game itself might change in ways that give you less or more resources for key scenes or entire levels.

    Game enines have gotten MIP mapping of textures and models, and scaling of lights, effects and even actors (like moving things, or enemies out of attack range), down since decades now!

  26. I am so effing by Anonymous Coward · · Score: 0

    excited.

  27. Nah, it will be installed inside your brain. by Anonymous Coward · · Score: 0

    Can't leave that analog loophole open, can we?
    Somebody might not let us steal their money in exchange for no work!
    Not having ads displayed in your entire visual field all day IS THEFT!
    In fact, not buying everything we release, whether you need it or not, IS THEFT!
    As is killing yourself to get out. Or dying of old age. /s

  28. Re:Are companies allergic to numbers greater than by RickyShade · · Score: 2

    With Windows 10, Windows became a service. It is currently a "buy once and use forever" service application. What we dread is the day when that switches and they make us start paying a subscription fee to get updates.

  29. Never do? They literally do that! by Anonymous Coward · · Score: 1

    I have a 7 year old high end PC for my GF, and nearly ALL games still run in good quality settings! The GPU can keep up with a 1050!
    It's even better than for consoles! Because with old consoles, you just won't get recent games AT ALL. At least with PCs, you can scale them down until they do.

    And as a game deveroper... games *always* had to be designed to be perfectly scalable for a wide range of performance. Do you think we design with only one console at one resolution ever in mind?

  30. Re:super speed SSD is not really needed bigger is by elrous0 · · Score: 1

    A "next-gen" console with an old-school platter drive is a deal-breaker for me. There is no reason, in a 2020 console, why they shouldn't have 2TB+ SSD drives (or at least offer them as an option). There is only so far you can optimize a platter drive (and MS pretty much reached this wall with the Xbox X). At some point you have to bite the bullet and move on to SSD. No one wants long load times anymore, and the technology has gotten cheap and reliable enough now that there is really no excuse for using spinning magnetic discs going forward.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  31. Re:super speed SSD is not really needed bigger is by thegarbz · · Score: 1

    What makes you think speedy isn't needed? You need larger because games are getting larger (in size) but expect loading times to remain the same?

  32. Re:super speed SSD is not really needed bigger is by Anonymous Coward · · Score: 0

    Consoles are designed to be as cheap as possible, support as much DRM as possible, and have as few hardware specs, so they can drive the same warmed over titles year after year.

    What would be nice if Sony made a Playstation that was worth buying:

    1: Have the ability to use as a computer. DRM has advanced almost ten years since the "other OS" days. You can bring Linux, Windows, or whatnot without worry.
    2: As the parent said, hard disks are great for a console from 2009. A console in 2020 or 2021 really needs a good SSD, at least 1-2 TB, and maybe NVMe, so it can be used as swap if need be.
    3: Have the platform useful for something in the enterprise. Add zero client functionality and a zero touch method of configuring the devices for this. A mass produced device that can work for a VDI endpoint would sell just as many units for that purpose as they would as game consoles.
    4: Multiple monitor support.
    5: 10gigE support or even 40gigE support so LAN gaming can be done.
    6: Built in cellular modem as a failover. This way, if someone is playing single player games, and their Internet connection drops, the DRM can still be happy.
    7: Build a Kensington lock slot into the darn device.

    As it stands now, this is just another money grab. I'd say save your cash and buy a Windows PC, and have a better gaming experience.

  33. Re: Are companies allergic to numbers greater than by Anonymous Coward · · Score: 0

    Xbox 960 incoming lol...

  34. Re:Are companies allergic to numbers greater than by Red_Forman · · Score: 1

    When that day comes, all the dumbasses will pay to keep using it.

  35. That makes zero sense. by Anonymous Coward · · Score: 0

    Tha'a not how ANY of this works!

    You were too incompetent to set your brightness and contrast levels correctly, and that game failed to adapt its HUD scaling, probably because HD was digital, and SD was analog with screen info available.
    Both non-issues nowadays.

    Also, games haven't been pre-rendered since Doom3 came out!
    All those things are realtime, viewport and HUD settings are already screen-space-aware in the game engine. No game developer has to do anything here!
    And no 8K rendering will be done.
    All models and textures are always MIP-mapped, and only the resolutions matching the amount of pixels it's rendered to, will be loaded.

    So all the 8K-readiness will do, is fill up the disk and waste texture design work. (3D models are already designed in higher resolutions than games need, because it's easier, and then downscaled for all the MIP map levels, with the rest going into normal maps.)

  36. Re:super speed SSD is not really needed bigger is by Joe_Dragon · · Score: 1

    PS5 1TB super disk only $1499 vs PS5 with sata ssd $799 vs $899 1TB pci-e or just by an apple at $1999

  37. Re: super speed SSD is not really needed bigger is by unami · · Score: 1

    The playstation's (3 & 4) harddrive is officially user-replaceable. Feel free to exchange it for a bigger one (or ssd)

  38. Re: super speed SSD is not really needed bigger is by Anonymous Coward · · Score: 0

    A console with a 1-2Tb SSD? Come on, SSDs sure are cheaper now, but not ultrageously cheaper.

    Maybe the gen after next gen. This one will certainly have rotating platters for big storage.

  39. Re:Are companies allergic to numbers greater than by omnichad · · Score: 1

    A 5 and an S look too similar. They don't want it to look like PSS when abbreviated. Didn't stop Samsung from having an S5, which looks more Nazi than urinary.

  40. Re:super speed SSD is not really needed bigger is by omnichad · · Score: 1

    Write cycles are going to be low since games are basically write once + patches. You can easily get away with QLC, which is pushing 1TB down near the $100 mark at retail for even M.2 (at SATA speeds).

  41. The original PS4 runs games fine by HalAtWork · · Score: 1

    I still have my original launch PS4 and games run fine on them. Do you recall how games were at the end of previous generations? Developers really start pushing the envelope in terms of visual fidelity and you see that take a priority over frame rate.

    For example Shadow of the Colossus ran at a low frame rate on the PS2 but it was trying to do things like simulate physics, draw crepuscular rays, use motion blur and bloom lighting, and present a sprawling landscape with giant beasts.

    It's the same story with any console generation.

  42. Re:Are companies allergic to numbers greater than by cheesybagel · · Score: 1

    Playstation V.

  43. Re: super speed SSD is not really needed bigger is by Anonymous Coward · · Score: 0

    Technically though, neither will take full advantage of the speed a SSD provides. On the OG PS4, you actually get faster speeds putting it in an external usb3 housing.

  44. "Expense" by TJHook3r · · Score: 1

    The key word I'm seeing is "expense". I used to fund a videogame obsession on a relative pittance back in the day, but the next generation will need a full-on salary to keep up with Sony :( Mind you, even that starts to look reasonable when I see teens carrying iPhones everywhere!

    1. Re:"Expense" by damnbunni · · Score: 2

      Gaming is cheaper than ever.

      Here are some console prices, adjusted for inflation to 2019 dollars:

      Atari 2600: $850.19
      Nintendo NES: $475.43
      Sega Genesis: $392.84
      Super Nintendo: $374.71
      3DO: $1207.11 (guess everyone was right to mock the price!)

      It gets even more interesting if you just stick with Playstations:
      PS1: $502.02
      PS2: $443.96
      PS3: $762.10
      PS4: $435.73

      Games have gotten cheaper too. Pitfall for the 2600? $80.70. Secret of Mana for the SNES? $141.62. PS1-era games? $67.16 budget titles to $83.95 manlines. PS2-era? $74.24.

      All of these are launch prices and assume new, AAA games. Sales, discounts, and indies are less, of course.

      Of course, this is just an example of 'When I was a boy, candy bars cost twenty cents!' 'Well yeah, 20 cents was a lot more money back then.'

  45. Re: super speed SSD is not really needed bigger is by scdeimos · · Score: 2

    People have put SSDs into the PS4 and it made virtually no difference to load times because the PS4's mass storage interface is unbearably slow.

    An SSD in PS5 will only be a win if the mass storage interface also gets an upgrade.

  46. PS5 by Anonymous Coward · · Score: 0

    Take my money, please

  47. Driver regressions by tepples · · Score: 0

    Installing drivers is 2 clicks.

    Plus how many more clicks when a driver has a regression? The reduced variety of console hardware reduces the chance of regressions.

  48. Backwards Compatibility by Anonymous Coward · · Score: 0

    I mean I would like to expect that. But if not, that's OK. I'll maintain my PSOne, PS2, PS3, PS4... or just buy them all over again on the new PS Now streaming platform. *throws all PlayStations in trash and re-buys games on steam for pennies*

  49. More DRM, more region locks, more adverts! by Anonymous Coward · · Score: 0

    All thing thing consumers hate.

  50. Sold at a loss by DrYak · · Score: 2

    Lots of manufacturers sell console either at thin profit margin at a loss and make crapload of money on games (and accessories).

    Selling console that will not be used for gaming will make a huge cut into their profit stream.
    It won't happen.

    So no comeback of officially sanctioned "Other OS" (you'll have to wait for the homebrew scene to find a way, and then Sony will block them in a game of cat and mouse "because piracy !"), no enterprise features, no multi-monitor setup(*), etc.

    ---

    (*): for the "enterprise" variety. For the gaming applications, it won't catch-on because it boils to an "add-on".
    Unless in their largest market it suddenly becomes common to have 2 TVs in the living room, so by the time a dual-monitor console is released it seems natural to everyone to plug it into the 2 pre-existing screens at the same time.
    If that doesn't happen, dual monitor support would be a weird corner case that few studio will put efforts in supporting.
    See:
    - past add-on in console history (the classical example being SEGA's CD-ROM and 32x)
    - under utilized attempts at second screen (Nintendo's Wii U (an extra feature compared to same generation consoles, so few 3rd party multi-platfrom games exploit it) as opposed to DS/3DS/New 3DS family (the most popular console in everyone's pocket has it so it's worth trying to exploit) )

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  51. Blasting = DMA'ing by DrYak · · Score: 1

    The original use of the word comes from one of the developper speaking about cool tricks that you could do by abusing DMA to blast data to the VDP.

    (Among other doing high color tricks mentioned in the Eurogamer articles, explored but eventually unused by some developers back in the day, and found on some modern-day demos).

    Then marketing department found the term cool and ran with it, basically using it to say "our device has more raw power than the competitor's" and plastering it all over any communication channel.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:Blasting = DMA'ing by Anonymous Coward · · Score: 0

      An improved summary of the video

      Blast processing was a marketing term to "explain" racing-the-beam on a CRT which loads of people had been doing for decades. The video covers the amazing difficulties of dealing with hblank and vblank, and staying synchronized, which anybody who has ever done this has known for ages.

      Every game on an Atari VCS from the 70's wrote a display kernel for the 2600. Anyone who used display list interrupts on an Atari 800, used raster interrupts on the C64 or played with the Copper on the Amiga knows this shit.

      The worst part is that if any of the people describing this shit had even googled the stuff once they would read all about racing the electron beam.

  52. Re: Are companies allergic to numbers greater than by Anonymous Coward · · Score: 0

    I'm still very happy with my Ubuntu 16.04...

  53. Re: Are companies allergic to numbers greater than by Anonymous Coward · · Score: 0

    I think they should go for PS5s

  54. Uhm, $10,000 high-end processors? by sabbede · · Score: 1

    Nvidia's 2000 series starts at $350 and goes up to $1200. What are these, "$10,000 high-end processors", mentioned in the article?

    1. Re:Uhm, $10,000 high-end processors? by sabbede · · Score: 1

      Ah, looks like either Wired caught the mistake or someone made one in summarizing. It currently reads, "While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into high-end processors and Nvidia's recently announced RTX line, no game console has been able to manage it. Yet."