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Myth 2: Soulblighter Review

Lee Anderson writes "Myth 2: Soulblighter is about to be released for Linux by Loki. I managed to obtain a beta copy, and have reviewed what is to become the latest in the ever growing Linux gaming arena. This is a game not to miss out on! "

77 comments

  1. Re:Games... by jedidiah · · Score: 1

    3Dfx cards have been supported closed source via ONE third party programmer under NDA. Given the recent Matrox and nVidia actions, they may be much more viable in future. The Voodoo3 is certainly not on the top of my shopping list anymore...

    --
    A Pirate and a Puritan look the same on a balance sheet.
  2. Re:Games... by Anonymous Coward · · Score: 0

    Errr..the Q3 Alpha runs fine on my TNT2 with
    the GL stuff from Nvidia

  3. Re:Who cares! by SLOfuse · · Score: 1

    Why, I guess YOU do! You have the opportunity
    to exclude Linux articles from what you see at
    /. And if you HAVE, you still must care some,
    else you could just pass over articles like this
    one. rah .. rah .. sssss goomba

    I want more games on Linux, which would be cool
    even if it weren't free!

    --

    Criminalize spam and telemarketing!

  4. From which orifice... by Have+Blue · · Score: 1

    ...did the reviewer pull his copy of Myth 1? "Didn't live up to its full potential"? "Bleak and empty battlefields"? "Just another game on the shelf"? Myth is one of the best games I've ever played, and I don't even like the RTS genre. There was hardly a moment when I wasn't fending off enemies, and when they temporarily pulled back it just made me fear their return. Myth won several Strategy Game of the Year awards and pretty much revolutionized the genre (and did away with resource management, thank god!)

    1. Re:From which orifice... by Imperator · · Score: 1

      I'm guessing he went back to play MTFL after playing whatever strange version of MII he reviewed. When you think of MII first and MTFL second, MTFL doesn't seem all that great.

      -Imperator

      --

      Gates' Law: Every 18 months, the speed of software halves.
  5. Re:Fear and Loathing by Anonymous Coward · · Score: 0

    I'm assuming they'll both be ported.
    GREAT. I had many a problem with the MacOS version of Loathing. Hopefully Loki's port will work better, then I will have one more reason to stay in X. Plus, if Fear is ported, I wont need to write another editor :P

    mizz? Is that really you?
    Yes. Maybe I will actually play Myth2 again now that its ported and people wont think I died :)

  6. Re:Binaries? by Imperator · · Score: 1
    The Win32/MacOS versions were coded simultaneously. All the datafiles are platform-independent, and Loki doesn't need to do anything to them.

    What Loki is doing is taking the Win32/MacOS source (neither source nor binaries is freely distributable: if you don't like that, don't buy it) and porting it to Linux. The entire value of their service (other than publishing, if they're doing that themselves) is in the port of the app itself.

    So, I really doubt they'll be releasing any binaries.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  7. Binaries in separate boxes by Imperator · · Score: 1
    Think about this: for every Win32/MacOS box sold, Bungie gets to keep all the money. They're both the developer and publisher, so everything that they sell the game to the resellers for, they get to keep.

    But Loki is spending money paying coders to port the game. For each Linux box sold, Bungie gets a portion of the money, and Loki gets a portion of the money.

    So, if they put all 3 versions in one box (I doubt they'd still fit on one CD, BTW), they wouldn't have any way to know whether the sale was a Linux sale or a Win32/MacOS sale.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  8. gg by arielb · · Score: 1

    Hooray! We did it! Alright! Yes! Make room the the dorfs! It's going to be fun watching the linux newbies as they are slaughtered by the iMac veterans

    --
    ---
  9. Performance by Matt+Booth · · Score: 1

    How does it perform compared to the Windows version? I seem to remember Quake ran fractionally slower under Linux.

    --

    These views are not necessarily the views of the human race

  10. My educated guess on the performance by Imperator · · Score: 1
    Once the app has ~32 MB real RAM and ~P2-233/G3-233 (I may be overestimating, because I only play on machines way above the thresholds), the bottleneck is entirely in the graphics card. With a Voodoo2 12 MB, I get from 60 fps in normal play, to 200 fps when I zoom way in on a boring piece of land. (The latter is not something you'd ever do in normal gameplay.)

    So, the real question is how well it runs on the lesser machines. If it's really just a question of OS overhead, you know the answer already.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  11. Re:Games... by Mike+A. · · Score: 1

    I stand corrected. Go here.

    --

    --
    Do I look like I speak for my employer?
  12. Re:Points not addressed by the article by Dwindlehop · · Score: 1

    High framerate is pretty, but nowhere near a necessity for enjoyment.

    High framerates aren't necessary, but sufficiently high framerates are. When the game dips to 13 fps and below, I find it difficult to retain control of the situation, especially in a multiplayer game. I've lost too many units to low framerate. A guaranteed 20 fps would eliminate that kind of waste. Unfortunately, no hardware setup can guarantee any framerate. The best you can do is try to keep the average framerate as high as possible so the low framerate doesn't impede gameplay.

    --
    Jonathan Pearce jonathan@pearce.name
    3EAAFB2A http://www.jonathan.pearce.name/
  13. 3D hardware required? by Dast · · Score: 1

    Can it do software rendering?

    :( Do strategy games require 3d cards these days?

    --

    This sig is false.

    1. Re:3D hardware required? by MichaelKVance · · Score: 2

      Yes, it does software rendering through SDL.

      Michael Vance
      Programmer
      Loki Entertainment

      --
      "Sebastian you're in a mess. They called you King of all the Hipsters, is it true or are you still the Queen?" -- B
  14. Re:Fear and Loathing by MichaelKVance · · Score: 1

    Yes, Fear and Loathing will be ported. They both use Gtk+ for their user interface, and Loathing uses the game engine itself for the level rendering.

    Michael Vance
    Programmer
    Loki Entertainment

    --
    "Sebastian you're in a mess. They called you King of all the Hipsters, is it true or are you still the Queen?" -- B
  15. Re:Games... by MichaelKVance · · Score: 1

    This isn't true, insofar as you assert that there is full 3D acceleration for these drivers. The NVidia drivers are very limited feature and performance wise (ie, the z-buffer depth is fixed, and Q3:A performance is terrible, etc.), and the G400 driver is just coming into its own.

    Glide, however, has mature support on Linux thanks to Daryll Strauss, and a very nice OpenGL/Mesa driver thanks to David Bucciarelli.

    --
    "Sebastian you're in a mess. They called you King of all the Hipsters, is it true or are you still the Queen?" -- B
  16. Re:The review was full of errors by Sloppy · · Score: 1

    Aye. The Great Library is an outdoor battle (his screenshot looks like something from The Baron) and by the time you get around to boarding that ship that he mentioned, the walking dead are the least of your concerns... ;-)

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  17. glx drivers for matrox and nvidia cards by rillian · · Score: 1

    Checkout glx.on.openprojects.net if you're interested in the development drivers. There's cvs source and binary packages available.

    The drivers provide hardware-accelerated OpenGL support for the Matrox G200 (and maybe G400) cards and the nvidia riva series under linux and other unix-ish systems using Xfree 3.3. They're still under heavy development, but quite usable if you stay away from the bleeding edge features (mesa 3.1, dma/agp support).

  18. Yes this is nice! by Big_All · · Score: 1

    I doubt they will have both the linux & win95 binaries on the Loki release, but I can see Bungie doing it for future releases. It doesn't make sense for them to distribute a separate CDrom or DVD for each OS (Winbloze & Mac come on the same disc already).

    BTW any of you who haven't seen or played the game
    IT ROCKS, The fighting is better than Warcraft and you don't have to build a bunch of chit.







    -

    --
    "Uhmmm this might sound a little paranoid but, I want shielded twistedpair. I figure if I wear a tinfoil hat, my data s
  19. Off topic and sarcastic, but not flamebait by Anonymous Coward · · Score: 0

    Condemning other OSes because they're not OSS only makes sense if you consider them a replacement for Linux. Since many tech types boot several different OSes, adding a closed source one doesn't do anything to limit one's freedom.

    It's kind of like being a citizen of a free country but having a passport that allows you to visit less free nations.

  20. Binaries? by magnetx · · Score: 2

    I bought the game for Win9x, will the Binaries be released so I can play it on Linux without haveing to buy ANOTHER copy? I would really like to play it now that I switched over to Linux. Or is Loki taking to rape route unlike id Software?

    1. Re:Binaries? by Danse · · Score: 1

      Loki isn't the company that created Myth 2. Bungie created it. Loki is porting it to Linux. That's what you're paying for. If you don't like it, then tell Bungie to start writing their games for Linux and selling all versions in one box. At least Loki is making the games available for Linux users.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  21. Re:This is nice, but... by Anonymous Coward · · Score: 0

    Just so you know, we are definitely aware of the future of games, and are working with 3D hardware venders (audio and video) to make Linux supported drivers available.

    Myth2 uses Glide and runs very nicely in software rendering mode. I run it at 800x600 on a 266MHz laptop and it's more than playable.

    --Sam Lantinga, Lead Programmer, Loki Entertainment Software

  22. Beta Tester by mholve · · Score: 0

    I've been testing it, and let me tell you... You WANT this game. It's THAT good... :)

  23. Myth 2: A great game by Arkham · · Score: 1
    Just wanted to say that this is a great game by a great company. Bungie is known in the Mac community for quality software, and now PC users know it too with the Myth series.

    I beta tested Myth I and Myth II, and I volunteer as a Bungie.net Administrator. If the Linux port is as good as the Mac/PC version, it should be on every game player's to-get list.

    --
    - Vincit qui patitur.
    1. Re:Myth 2: A great game by Anonymous Coward · · Score: 0

      So what perhaps you'd prefer is if i were to ask what size your processor is? About the size of a candy bar or about the size of a (square) quarter? How big is your heat sink? You don't have one, you say, but instead have a fan, dedicated entirely to your processor(s)?

      Perhaps you should just tell the truth. "I use a CISC-based, 32-bit, technologically inferior hardware platform, and I do it because I'm cheap."

  24. 3d gfx by Straker+Skunk · · Score: 2

    Wow, those graphics look sweet . . . so what is this puppy built on, anyway? SVGAlib? SDL? Glide? Or true-blue OpenGL?

    --
    iSKUNK!
    1. Re:3d gfx by Fizgig · · Score: 2

      Wait, so does this mean there is no OpenGL implementation? I realize it's not very useful for anyone besides 3dfx owners at the moment, until DRI is finished, but still! Humph.

    2. Re:3d gfx by Unknwn · · Score: 1

      There are two different versions, the standard X11 version which I believe uses SDL and the Glide version.

    3. Re:3d gfx by TerryMathews · · Score: 1

      Wait, so does this mean there is no OpenGL implementation? I realize it's not very useful for anyone besides 3dfx owners at the moment, until DRI is finished, but still! Humph.

      There is a GLide version of the game, so why would you want an OpenGL version? And, since there are no OpenGL drivers (That I am aware of) for Linux, we might as well wait for the DRI drivers. At least, IMHO.

      --
      -- Terry
    4. Re:3d gfx by Fizgig · · Score: 2

      Well, because I don't have a 3dfx card and we can all hope that the G200/TNT drivers will mature in a reasonable amount of time (getting more impressive with every cvs commit). There are hardware OpenGL drivers (through glx), just not the DRI. But if they don't have the version now, I'm a little skeptical that they might not have the OpenGL version ever, though they might surprise me.

    5. Re:3d gfx by jedidiah · · Score: 1

      There have been GL linux drivers for ages actually. They were previously only Voodoo based but Matrox and nVidia drivers are now in development.

      There's no real reason or good justification for any Linux game being glide only.

      --
      A Pirate and a Puritan look the same on a balance sheet.
  25. Re:Games... by Anonymous Coward · · Score: 1

    If you want free games, then go
    to www.linuxgames.com or www.happypenguin.org.

    Loki is trying to fill in a gap to the widespread
    acceptance of Linux: that being the lack of
    commercial games at your local software store.

    I picked up their Linux port of Civ:CTP from
    my local CompUSA last week. You should too.
    They deserve support for what they're doing.

    Geez, not everything in life is free. And not
    every programmer cares about kernel internals to
    make the OS better than NT.

    If their port of Myth II is even half as good
    as their Civ:CTP port, then it'll be another
    must-have for every gamer running Linux.

  26. Re:Games... by jkw · · Score: 1

    For linux to be accepted on the desktop it needs a few things and quality games is one of them. It is great if linux can serve web pages, but very few computers are used for that. I am very willing to pay for good software.

  27. I thought the PC version could use work by DiningPhilosopher · · Score: 1

    I enjoy the game, but I thought the PC version showed some port-ish behavior (incorrect handling of mouse pointers and windows and such). I can't provide specifics - I haven't used the PC version in a while - but I remember the interface feeling like something developed for MacOS (which, of course, it is, but it shouldn't feel that way).

    I just hope the Linux version feels a little more "native".

    --
    /* The beatings will continue until morale improves. */
    1. Re:I thought the PC version could use work by tak+amalak · · Score: 1

      so... you want a command line interface instead? The interface is a little Macish but so is Windows. I have played it on both platforms and it works well on both.

      --
      Don't lead me into temptation... I can find it myself.
  28. Re:Games... by jedidiah · · Score: 1

    Nevermind the political BS on this one. It's simply unecessary. This game stands on it's own merits. If you are into such games, then go and buy a copy and have fun...

    The same appears to be true of Myth II as well.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  29. Don't like it by Anonymous Coward · · Score: 0

    I honestly don't like this game... I just get annoyed at the interface and the gameplay. I think that the characters are too hard to control and that you can't zoom out enough - I feel like I'm smushed up against the playing field. (maybe I'm just too used to playing dune 2000/warcraft II, etc...)

    The graphics are good though. I think I like Syndicate Wars better though, same type of game, but better imho.

    Maybe I should give it at least one more shot, because I paid ~$60 for it, but I guess I should have just tried it before I bought it.

    I am however looking forward to Bungie's next game. Can't remember what it's called, but if I remember right it's a 3rd person action game that's heavily influenced by anime. You shoot, you punch, you kick, etc... not just a shoot-em-up action. I should probably try this one first though.

  30. Which game? by Anonymous Coward · · Score: 0

    Are you talking about Myth, or Myth II? They said they redesigned the interface and gameplay for the latter. I did think that the characters in Myth I were too hard to control.

    1. Re:Which game? by Anonymous Coward · · Score: 0

      I was talking about Myth II. Maybe if I had played the first one I'd appreciate this one more. *shrug*

  31. Re:Games... by M-2 · · Score: 1

    Will it be free? Who cares? If he wants it to be free, that's great. But this act alone puts a brick in the craw of a few people. Two friends of mine have a 'interest' in Linux, but put it off because 'there aren't any decent games for it'. Now we have Myth II.

    This and Q3:A are the opening salvos in the MCA War that's coming (MCA = Mass Consumer Acceptance). We need to do one of two more things to make it work out.

    1. kick the card makers a little more for the specs so drivers get out better for some of those nifty cards (IS there a Voodoo3 driver yet? Gotta check...)
    2. 2) improve the ease of installing new drivers. Until Linux can do the pop-in-the-disk-and-answer-questions, Wintel has the advantage in the MCA War.

    (Hey, I'd personally love to see Mechwarrior III on Linux...)

  32. Which game? by Anonymous Coward · · Score: 0

    I think the game you're thinking of is Oni (Japanese for "demon").

  33. Points not addressed by the article by Dwindlehop · · Score: 1

    The reviewer didn't mention the fact that Myth II is a real resource hog. Most significantly, the 3-D modeled objects such as walls and windmills create a big performance hit whenever they come on-screen. Playing on Pentium II's when the game first came out, my friends and I were dismayed to find occasionally unplayable framerates in multiplayer, and, to a lesser extent, single player. It's a great game, but we had difficulty sustaining interest in the face of 13 frames per second.
    Note: Your mileage may vary. The situation I described above used varying makes of 3D video cards, none of them comparable to today's TNT2s and Voodoo3s.

    Myth ain't all that bad. The author made it sound like Myth players wandered endless deserts, looking for Thralls to kill. I'll admit I did some cross-country work on one or two Myth levels, but on the whole it was quite enjoyable. Almost as enjoyable as Myth II would be if I could get the blasted framerate up.

    --
    Jonathan Pearce jonathan@pearce.name
    3EAAFB2A http://www.jonathan.pearce.name/
    1. Re:Points not addressed by the article by HeghmoH · · Score: 1

      It's a great game, but we had difficulty sustaining interest in the face of 13 frames per second.

      Oh come on, I played the game for months on end, rarely seeing more than 13fps. Myth II is a strategy/tactics game, not an action game. High framerate is pretty, but nowhere near a necessity for enjoyment.

      --
      Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
  34. Who cares! by goomba · · Score: 1

    It's been on the PC/Mac for AGES now..


    I think start submitting articles on _EVERY_ game released on every platform now..


    We dont care! This is NOT a Linux website, its a GEEK website. The last thing we need to do is read about 10 billion games being ported to Linux/BeOS now... *sigh*

    1. Re:Who cares! by Anonymous Coward · · Score: 0

      Please remove your head from your selfish ass before posting.

    2. Re:Who cares! by Trepidity · · Score: 1

      I agree. The original release of Myth II got no mention on slashdot, but a belated porting of it does. The initial release of a game is obviously more news-worthy than a port of the same game, unless slashdot is a Linux website (which it claims not to be).

    3. Re:Who cares! by dieMSdie · · Score: 1

      Quit whining. If you don't like Slashdot's coverage, go read MSN.

      --
      Don't throw your computer out the window, throw the Windows out of your computer!
    4. Re:Who cares! by Trepidity · · Score: 1

      I don't dislike slashdot in general, just some aspects of it. And I do read other websites (though MSN is not one of them).

  35. Yes, it's bad, but just use the filters by timur · · Score: 2

    I agree with you 100%, but the only solution is to filter out articles on Games. It's really a shame, because I'd like to read more about games as well. Unfortunately, every game article on Slashdot is about Linux games.
    Timur Tabi
    Remove "nospam_" from email address

  36. What about MechWarrior?!? by Anonymous Coward · · Score: 0

    The one I REALLY want is MechWarrior!
    (1, 2, 3, whatever)

    I heard that the company that made the MechWarrior
    games was bought by MicroSoft... is this true?

    (I sure hope not)

    1. Re:What about MechWarrior?!? by Mike+A. · · Score: 1

      In a way, it's worse than that, I think... Microsoft owns FASA itself, which is the owner of not just the Mechwarrior games but the entire Battletech franchise (including the tabletop RPG game), plus Shadowrun and possibly other RPGs.

      --

      --
      Do I look like I speak for my employer?
  37. A good sign, but its not all the way yet by 8ballcane · · Score: 1

    While the presence of this game is heartening to someone who is considering switching to Linux, there still is a ways to go. I mainly use my computer to surf the Internet or to play games, so all that remains in order to make Linux my main gaming platform is it's full emergence in the game market.
    In order for Linux to be a full player in the game market, steps must be taken to include many different types of games, not just ones that may have a mass appeal. The maturity of a system as a game platform can be determined by the type and amount of games that are available. A mature system will have genres that are not the most popular, ones out of the public fascination at the moment. While Linux has full coverage in terms of first person shouters, and now, real time strategy games, both of these games represent what most of the public is playing at the moment, games that have wide taste. RPG's, puzzle games, and adventures might not be your or my cup of tea, but their presence would mean that Linux was not a niche market, but could support a wide variety of gaming.
    What does this all mean? Advocate, Advocate, Advocate. Call up Interplay and ask that Baldur's Gate be ported. Write Lucasarts and try to convince them that they should port some of their adventures games. More importantly, try to convince developers to develop for both systems at the same time. As much as the arrival of Myth 2 brings joy to the Linux fans everywhere, most of the buzz has grown cold in the gaming industry. When more companies start announcing their games as "Coming in 99, for Linux & Win 95", it will be the start of Linux as a true gamer's platform.

    --
    Saw it written and I saw it say, pink moon is on its way. None of you will stand so tall, pink moon is gonna get ye al
  38. Re:Games... by jedidiah · · Score: 1

    Who asserted that?

    Not I.

    I was speaking to the future as there is more documentation available on the Matrox and nVidia cards and nVidia has already released driver source under the Xfree licence.

    Glide 3 is just as raw as the rest right now.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  39. Re:This is nice, but... by Falsch+Freiheit · · Score: 1

    Loki would have trouble making money then.

    Loki isn't the original developer, and most of their money is coming from selling boxes with the Linux version in it. They don't get any money when a Windows version is sold.

    Also, I doubt that if there was a Linux version, a Windows version (same price) and then a more expensive Linux+Windows version that very many people would buy the "combo" version.

  40. Loki Games at LUG meeting *tomorrow* (July 13) by Falsch+Freiheit · · Score: 1

    Loki Games' President, Scott Draeker will be speaking at NBLUG tomorrow evening.

    He'll be demoing Myth II as well as Civilization: Call To Power, and talking about the other upcoming titles from them. He'll also be talking about bringing Linux to the Desktop.

    Look on NBLUG's web site at http://www.nblug.org/ for more details.

    (The meeting is in O'Reilly's Sebastopol office, starting at 7:30 -- this is about an hour north of San Francisco)

  41. Re:This is nice, but... by Danse · · Score: 1

    Actually, Loki isn't in the business of selling Windows games. They're trying to get more games ported to Linux. If Bungie wants to start making their games available for Linux as well as Windows and Mac, then they should probably all come in the same box since Windows and Mac already do. If a game is released for Windows only, then Loki can do a Linux port and sell it. They don't have any incentive to add the Windows binaries as well. Bungie is the one with the incentive to add binaries for multiple OSes. They get a broader customer base then. Loki only caters to Linux users, so they can reach their entire customer base just by distributing the Linux version.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  42. same here... by Danse · · Score: 1

    I have a TNT and an SBLive!, but the support is not as good as I would like yet. I hope it will get better. It kinda sucks that only 3Dfx cards get any real support under Linux.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  43. Re:Games... by Mike+A. · · Score: 1

    Alas, I fear that Mechwarrior III for Linux isn't in the cards. As far as I know, Microsoft owns FASA.

    --

    --
    Do I look like I speak for my employer?
  44. Re:No OpenGL? by Imperator · · Score: 1

    The W32 version used software rendering, D3D, or glide. Go figure.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  45. Mouse issues by Imperator · · Score: 1
    There are two things here:

    A) The W32 version had mouse issues with some mice. This was platform-specific. Go figure.

    B) The game didn't allow unit deselection with the secondary mouse button, using it for gesture clicking instead. The option was put in with the 1.2 patch, so it should come right out of the box on the Linux version.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  46. Fear and Loathing by Anonymous Coward · · Score: 0

    Fear and Loathing editing tools for Myth 2 deserve mention
    I couldnt tell from the review, but I assume that Fear and Loathing got ported too right? The engine got ported, so Loathing (or is it Fear?) would be easily possible. If so then I might get back into Myth editing...

    mizz-cookie=AC

    1. Re:Fear and Loathing by Anonymous Coward · · Score: 0

      thanks for the reply Michael. ive heard that Loki is a good company, now I see. chalk up my purchase because its not that often I see companies let their programmers interact with the outside world. rather all you hear is c*ap about thier "partners" and plans from most other companies.

    2. Re:Fear and Loathing by Imperator · · Score: 1
      mizz? Is that really you?

      Loathing is the mesh editor. Fear is the tag editor, including many mesh properties. I'm assuming they'll both be ported.

      -Imperator

      --

      Gates' Law: Every 18 months, the speed of software halves.
  47. Re:Games... by Anonymous Coward · · Score: 0

    kick the card makers a little more for the specs so drivers get out better for some of those nifty cards (IS there a Voodoo3 driver yet? Gotta check...)

    Yes, it has drivers, and so does the TNT2, TNT and other nVidia cards and the G200 (they say the G400 won't be a long wait either). And I don't mean just your X server, but full 3D hardware drivers. And don't forget glide has been supported for quite a while, which gives you 3D support from all 3Dfx cards.

    RedK
    The guy just too lazy to create an account

  48. Glide? by Tuross · · Score: 1

    I thought "wow, I might buy this game" until I rad the fine print - needs glide. Sorry, but 3dfx screwed over the entire video card industry and it'll be a cold day in hell when I buy a game that requires their non-standard proprietary libraries to do 3D graphics. Come on Loki, OpenGL has been around a long time and is portable across architectures. It is also usable on hardware that simply pisses all over crappy 3dfx cards, like the nVidia TNT2 Ultra, 3dlabs Permedia/3 and Oxygen, etc. You'll get a lot more money out of people if they're actually able to use your software. Locking it into a minority market with proprietary, binary-only drivers like 3dfx is really limiting your potential customer base and profits.

    --
    Matt
    1. Read Slashdot
    2. ???
    3. Profit
  49. Bias by Trepidity · · Score: 1

    Despite it's claims to be a general geek website, not a Linux website, this seems to say otherwise. The initial release of Myth 2 didn't get any mention on slashdot, but its porting to another OS did. The initial release is obviously more news-worthy, if the game contains any interesting and novel features. If not, don't mention it at all. Simple porting notices can be saved for freshmeat.

  50. Re:This is nice, but... by Quikah · · Score: 1

    Obviously Loki can't include the win9x binary. But they are kind of stuck, many people won't buy this because the Linux support for 3D hardware is still fairly weak. so Loki is a bit screwed by not being able to sell to all of their potential customers. Wether Loki will be able to survive because of this is something which we will have to wait and see. My money is not with Loki unfortunately, they are in a tough spot, all of the popular games these days are requiring 3D video hardware. Your options with Linux is really only 3Dfx, TnT and Matrox are still too immature to bother with if you are just playing games. You just cut off a huge part of your market right there. Maybe XFree 4.0 will fix this, maybe not, we will see.

    Of course even if it does fix this, will Loki be in a good position? I still wonder, most games are written using D3D, are there any tools for easy conversion of D3D to OpenGL? Not that I know of. What about sound? How are they going to translate 3D sound into Linux? Most likely by dropping it. Like it or not game companies have adopted the MS API's for creating games. Someone needs to port these over or somehow translate these to comparable Linux APIs.

    I will most likely buy the Win9x version of Myth2 eventually. So that is one less customer for them.

    --
    Q.
  51. It is not about free games. by Shadowlore · · Score: 1

    I think you are really misreading the above statements. People are not posting they want it for free. They are saying they don't want to have to spend ~50$ on a win9x version and ~50$ on a Linux version.

    There is a vast difference between the two.

    --
    My Suburban burns less gasoline than your Prius.
  52. Re:Because it isn't the roadwork on my... by scrytch · · Score: 2

    Then I won't RUN it. I don't run shell scripts people mail me either.

    Criminy... BO is a freakin free PCAnywhere, cDc has never even claimed otherwise...

    --
    I've finally had it: until slashdot gets article moderation, I am not coming back.
  53. God no, not again! by James+Lanfear · · Score: 1

    NO! (smashes head against keyboard as memories of Usenet threads flood in).

    Microsoft purchased FASA Interactive, a division of FASA--the video game division. FASA is still independant, and maintaining Battletech (and Mechwarrior), Shadowrun, Crimson Skies and Vor (and abandoning Earthdawn, which was fast becoming my favorite FRP).

    -jcl (Btech since '91, MW since '95, ED and SR since the beginning)

  54. Working link by Imperator · · Score: 1
    --

    Gates' Law: Every 18 months, the speed of software halves.
  55. The review was full of errors by Imperator · · Score: 1

    It seems the reviewer wasn't looking at the full game. He mentioned lots of features inaccurately, and obviously never saw certain levels. It wasn't anything critical, but the reviewer didn't come across as knowledgeable.

    -Imperator

    --

    Gates' Law: Every 18 months, the speed of software halves.
  56. This is nice, but... by Quikah · · Score: 1

    I would really like to get both the win9x and Linux versions for one price. Given the choice I am afraid that I am probably going to be buying the Win9x version. My Riva TnT and SBLive! has much better support there. This may change in a few months, but I want to play the game now, not in a few months.

    I much prefer the Quake/Quake2 model where free binaries are released for Linux, using the platform independant data files installed previously. This way we have the choice.

    I am not bitching about free games, I am fine with spending $50 on a game I enjoy (though I usually wait a month or so till it goes on sale, I am cheap).

    I will happily pay Loki an extra $10 if they will supply the Win9x binaries with their distribution.

    Until the state of Linux 3D/sound improves I won't be buying any Linux exclusive games.

    Of course if Loki already supplies the Win9x binaries, let me know and I will go out and buy it as soon as it comes out.

    --
    Q.
  57. Because it isn't the roadwork on my... by Anonymous Coward · · Score: 0


    ... computer, its just another car. I'll pay for a new car on a road system that works and I won't care if the hood is welded shut.

    If you run windows on the other hand, how bout I email you a Back Orifice 2K derived exe (many of which will spring up and can't be detected by any virus scanners) and then take over your friggin car.

  58. Re:Is it open source? by jedidiah · · Score: 1

    Buying Myth II today will not keep me from buying Tiberian Sun tomorrow. Whereas other notable market segments thrive on preventing their customers from fully exercising free choice the next time they're ready to buy something.

    There is simply no potential for lock in, especially if the game is coded in something like SDL.

    --
    A Pirate and a Puritan look the same on a balance sheet.