I dunno. Apple seems to be selling millions of new Macs each quarter for about 10 years now. When will there be "enough macs out there" for your hypothesis?
My company requires 15 character passwords with alpha-numeric-special character requirements, no English words, and no two keys can be adjacent (and we have to change them every two months)...riiight.
Thankfully I speak fluent German and Arabic as well.
I wonder which project I charge for the two hours it takes me to come up with a new password every two months.
Not to mention that, even if the sentiment is completely true (and it is), it still one of the most presumptuous, condescending, hubris-laden comments ever made by a politician.
I was key in getting governmental agencies to adapt the Internet is what he meant. What he said was "I invented the Internet". This is such an old argument because people who don't want to admit Al Gore is full of himself don't want to believe his claim is one of the most over-the-top claims of all time.
The only comment I've heard that is worse than the infamous Al-Gore-invented-the-Internet claim is when Janeane Garofalo claimed to be an expert on the Middle East because, "I have satellite news".
I'll have to re-read it. I took away from the article that these games all "failed" because of things that made the games "bad": they weren't well developed, didn't live up to their hype, or didn't stick to their budgets...two of these three equal "bad" game.
But yeah, I'm a bit to blame for injecting "bad" for "failed". I guess my own biases about what makes a game good or bad went into my post, regardless of what TFA actually says.
I think a game should have a sound identity (RPS, FPS, RTS, Sim, whatever) and stick to that. When you start injecting elements from other genres, you just water down the overall game.
This probably isn't a popular view, but I think Warcraft III was terrible because it tried to add an RPG element to an obvious RTS engine. The same goes for games that try to add a MMORP feel to games that aren't really MMORP games...just being online and playing with other humans doesn't qualify a game as an MMORP, yet many online games today try to think of themselves as such.
To make the assumption a "bad" game sank a company is hard to justify, considering "bad" games often sell much better than "good" ones.
There are a lot of companies that make bad products that are profitable (mine, for example) and many that make great products that can't stay in business.
In many cases, I would bet that a game company runs the risk of going out of business because their product is too good (or bent on being too good, and never hits the shelves in time to start making profit).
I'll even tell you my Character name...good luck attaching "Yerma" to me, unless I tell you the server I'm on...too many of the same named characters out there.
You should be fired for playing on the job (if your job doesn't allow it) and divorce cases would never take gaming into account, unless (like anything in life) you have a problem and take it to the extremes. I couldn't use my ex-wife's adultery habits against her in my divorce case (it isn't illegal, or even admissible in most states), so why would she be able to use my WoW habits?
When I went to the University of Oregon, the pedestrians walked around like they were king (and the main part of campus has no car traffic). Then they all graduate, move to Portland, Seattle, San Francisco, and get hit by cars the first week at their new jobs...but I had the right of way!
I'm telling you, I drive my 1999 Ford Contour around town LOOKING for cell phone drivers. I can't wait to total the piece of crap at the expense of a cell phone yapper!
But when a car does leave the road, it rarely ends well.
I notice every homeless person that is standing precariously close to the curb and risks being hit by my vehicle.
Besides, most of these types of studies show that people yapping on their cell phones don't notice the important things (let alone the homeless people). And by "important things" I mean me in the small white car already occupying the lane your giant-SUV drivin', cell phone yappin' soccer-mom wife is merging into, or things like red lights that mean stop, or things like signs that say "45" which mean 45 mph, not 25, or things like the white and yellow lines we call "lanes" that you are supposed to stay in between.
Actually, people handle multiple sensory inputs differently. I, for example, ignore the person on the phone and pay attention to the immediate hazard (i.e. driving). Others, however, disregard the immediate hazards to focus their attention on the phone conversation.
So to reword your first statement, there is no question that some people remain aware of their surroundings and ignore the person on the cell phone.
The iPhone doesn't do secure email because not enough people want that feature, not because Apple can't do it, or because Apple thinks they know better than you or I (which is the expected response to this post).
The reason this stuff isn't taking off is because the complexity of a certificate gets in the way of work for most non-technical people. My VeriSign digital signature, for example, took a lot of futzing around with to get working (not to mention costing $100+ to my company) with little to no perceivable value to the end-user.
Self-important people (like my boss) don't have time to be goofing around with their computers to make their security certificates and digital signatures work correctly.
When a boss can't access a certain site or submit a particular proposal because The Computer won't let him, then the boss insists that all these security features just go away.
My point is that 1984 is fictional literature and nothing like the current state of government. It's over-the-top hyperbole.
I dunno. Apple seems to be selling millions of new Macs each quarter for about 10 years now. When will there be "enough macs out there" for your hypothesis?
Dude, I've been pulled over maybe three times...my entire LIFE (I'm 40). What in the hell are you doing to appear so suspicious to a cop?
Yes, just like in 1984...a completely fictional piece of literature.
My work detects if your BasePassword remains, and requires you to change it...can't contain any consecutive keys from your previous password. Stupid.
My company requires 15 character passwords with alpha-numeric-special character requirements, no English words, and no two keys can be adjacent (and we have to change them every two months)...riiight.
Thankfully I speak fluent German and Arabic as well.
I wonder which project I charge for the two hours it takes me to come up with a new password every two months.
Not to mention that, even if the sentiment is completely true (and it is), it still one of the most presumptuous, condescending, hubris-laden comments ever made by a politician.
I was key in getting governmental agencies to adapt the Internet is what he meant. What he said was "I invented the Internet". This is such an old argument because people who don't want to admit Al Gore is full of himself don't want to believe his claim is one of the most over-the-top claims of all time.
The only comment I've heard that is worse than the infamous Al-Gore-invented-the-Internet claim is when Janeane Garofalo claimed to be an expert on the Middle East because, "I have satellite news".
I'll have to re-read it. I took away from the article that these games all "failed" because of things that made the games "bad": they weren't well developed, didn't live up to their hype, or didn't stick to their budgets...two of these three equal "bad" game.
But yeah, I'm a bit to blame for injecting "bad" for "failed". I guess my own biases about what makes a game good or bad went into my post, regardless of what TFA actually says.
"Elitist snob" is not a term I associate with "hard-core gamer". Nice post, otherwise.
I think a game should have a sound identity (RPS, FPS, RTS, Sim, whatever) and stick to that. When you start injecting elements from other genres, you just water down the overall game.
This probably isn't a popular view, but I think Warcraft III was terrible because it tried to add an RPG element to an obvious RTS engine. The same goes for games that try to add a MMORP feel to games that aren't really MMORP games...just being online and playing with other humans doesn't qualify a game as an MMORP, yet many online games today try to think of themselves as such.
To make the assumption a "bad" game sank a company is hard to justify, considering "bad" games often sell much better than "good" ones.
There are a lot of companies that make bad products that are profitable (mine, for example) and many that make great products that can't stay in business.
In many cases, I would bet that a game company runs the risk of going out of business because their product is too good (or bent on being too good, and never hits the shelves in time to start making profit).
I'll even tell you my Character name...good luck attaching "Yerma" to me, unless I tell you the server I'm on...too many of the same named characters out there.
too many of them turning down social interactions to instead go raiding with their groups.
I hate to break it to you but going raiding IS a social interaction.
You should be fired for playing on the job (if your job doesn't allow it) and divorce cases would never take gaming into account, unless (like anything in life) you have a problem and take it to the extremes. I couldn't use my ex-wife's adultery habits against her in my divorce case (it isn't illegal, or even admissible in most states), so why would she be able to use my WoW habits?
The way to "opt-out" is to not "log-in". Seems pretty simple to me.
This is also why it is marketed as a consumer device and not an enterprise one.
When I went to the University of Oregon, the pedestrians walked around like they were king (and the main part of campus has no car traffic). Then they all graduate, move to Portland, Seattle, San Francisco, and get hit by cars the first week at their new jobs...but I had the right of way!
I'm telling you, I drive my 1999 Ford Contour around town LOOKING for cell phone drivers. I can't wait to total the piece of crap at the expense of a cell phone yapper!
And when many drivers are also distracted, it sucks to be a distracted pedestrian.
But when a car does leave the road, it rarely ends well.
I notice every homeless person that is standing precariously close to the curb and risks being hit by my vehicle.
Besides, most of these types of studies show that people yapping on their cell phones don't notice the important things (let alone the homeless people). And by "important things" I mean me in the small white car already occupying the lane your giant-SUV drivin', cell phone yappin' soccer-mom wife is merging into, or things like red lights that mean stop, or things like signs that say "45" which mean 45 mph, not 25, or things like the white and yellow lines we call "lanes" that you are supposed to stay in between.
Actually, people handle multiple sensory inputs differently. I, for example, ignore the person on the phone and pay attention to the immediate hazard (i.e. driving). Others, however, disregard the immediate hazards to focus their attention on the phone conversation.
So to reword your first statement, there is no question that some people remain aware of their surroundings and ignore the person on the cell phone.
The iPhone doesn't do secure email because not enough people want that feature, not because Apple can't do it, or because Apple thinks they know better than you or I (which is the expected response to this post).
The reason this stuff isn't taking off is because the complexity of a certificate gets in the way of work for most non-technical people. My VeriSign digital signature, for example, took a lot of futzing around with to get working (not to mention costing $100+ to my company) with little to no perceivable value to the end-user.
Self-important people (like my boss) don't have time to be goofing around with their computers to make their security certificates and digital signatures work correctly.
When a boss can't access a certain site or submit a particular proposal because The Computer won't let him, then the boss insists that all these security features just go away.
I'm not taking any advice from the government unless it comes from the Internet inventor himself!
Yes. Apple has never raised the bar on anything and nothing progressive has ever come out of Cupertino. No wonder you posted AC.