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User: FrozenFOXX

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  1. Re:Free Is Good, But Quality Is Lacking on Theora 1.0 Released, Supported By Firefox · · Score: 2, Insightful

    That's the thing, though. Yes, in Ubuntu 8.10 it "just works" for 64-bit, but as recent as Feisty or Gutsy there were serious issues for us 64-bit people requiring all kinds of hacks.

    Yeah, just recently it works, the complaint the person was lodging was that for a relatively long time it hasn't.

  2. Re:FiveThirtyEight on Discuss the US Presidential Election · · Score: 1

    Damn, mis-moderated. Replying to try and correct.

  3. Re:Good on Anonymous Anger Rampant On the Web · · Score: 1

    There's something I seem to remember reading once about being a successful evil villain that people always seem to forget is so true for any plan of any kind.

    Any plan that involves, "and then the people will rise up," is doomed to failure.

    Generally this is pretty true. Not always, but depressingly often.

  4. Re:Linux is for suckers on Shuttleworth Says Canonical Is Not Cash-Flow Positive · · Score: 1

    They are often content in copying the features they find useful in closed source commercial products but see no need to really innovate.

    Yeah, like that crazy knock-off Apache...oh, wait...

  5. Re:Define "Winning" on Discuss the US Presidential Election & the War · · Score: 1

    Paid, yes. Paid same AMOUNT, heck no!

    First every US soldier has $100,000 USD life insurance policy. Count up the number of confirmed KIA American soldiers and don't EVEN put any additional pay into the equation and you've got a pretty hefty chunk of change to pay out.

    Second there's this thing called, "hazard pay." I should know, my wife when deployed made a LOT of money with it. Whenever you deploy troops those troops in the hot zone get paid hazard pay at a minimum, then tack on per diem and a host of other financial benefits (such as non-taxable) and you ended up paying your soldiers a ton of money.

    Now, unfortunately, the bog standard troop is still a low-level enlisted, not even an NCO, so their basic pay isn't very good (E-3 in the Air Force was roughly $32~40k). However, if you deploy you make quite a bit of money, provided you live long enough to spend it.

    Now consider how many troops we've deployed and for how long. You can see why we're positively hemorrhaging money for our military instead of "the usual" slow bleed.

  6. Re:Ubuntu? No way. on Is Ubuntu Getting Slower? · · Score: 5, Insightful

    Mod the parent up, I'm in the exact same boat. Ran Gentoo for three years, loved it, but realized that I was spending a lot more time tinkering with the OS than actually USING the OS. That's perfectly fine for a server of some variety where really the tinkering IS the interaction, but for a desktop or something you're going to use more interactively on a daily basis it became too much of a pain.

    Ubuntu gives me some of the strengths I liked (such as a simple, straightforward package manager, wide amount of customization without too much screwing around) without too many of the weaknesses (compiling all software, praying emerging the world doesn't break my desktop, so on and so forth).

    It's not a bad distro at all and it's tiring to hear of people slamming it for not being Slackware or Gentoo. This may come as a revelation, but Linux is about choice.

  7. Re:OH SNAP on Google Opens Up Android Codebase · · Score: 1

    Agreed. Guess I'll just pack my 360 up and put it away...

  8. Re:Sorry, on New MacBook Case Leak Rumors · · Score: 1

    As a developer I will ignore Codeweavers as well. I don't want my windows software to run under Linux until I am done with a native port.

    Which is all well and good until you run up against a piece of software where there WILL BE NO native port, just the original Windows base. Like quite a bit of software. The developer has no plans and doesn't want to spend any money or time on making it work for Linux/OS X. And that's where CodeWeavers comes in.

    The support issues with Windows are a big enough pain. Under Linux+CrossOver just isn't anything I want to deal with. As an end user Wine is great as a developer it is a nightmare. My users depend on our software. It really has to work all the time. Codeweaver's solution puts in too many variables. How many distro's will I have to test on? How many will the support staff have to have access too?

    You didn't pay attention to the first part. CodeWeavers goes to the company and offers everything for absolutely nothing, minus a couple of questions for the programmers. YOU, the company, are NOT "supporting" Linux/OS X...CodeWeavers is. YOU, the company, are not testing distros...CodeWeavers is. YOU, the company, don't have to lift a finger for your support staff, project managers, or anyone else and just go right on ahead doing exactly what you were doing before, only now you're selling more since CodeWeavers made your product work on their platform of choice. You didn't even need to pay them.

    It's win-win. I'm sure there's a downside somewhere but you'd be hard-pressed to find it.

    Even when we have a Linux version we will only support a few Distros of maybe only one. Not to be mean or force a choice but so that we can test our software and support our customers.

    Even one or even "unsupported" is usually MORE than enough for a surprising range of software, specifically when dealing with CodeWeavers. Consider WoW. Blizzard has to do NOTHING other than not boot someone using Wine playing their game and they sell a few extra thousand copies (or more, it's always hard to tell unfortunately, but it's still a hot item for CrossOver Games if that tells you anything).

    Blizzard did NOTHING, mind you. Not a thing. Didn't lift a finger. However, because of CodeWeavers' work, they now made more money. What's not to like?

    It is very different when you are giving away software then when you sell it. Also that level of support is one reason why people will sometimes choose to buy software. FOSS is great but I don't know of any FOSS project that offers the same level of support except maybe RH Linux and you do pay some big bucks for that.

    Are you kidding? HP, IBM, heck even Sun will sell you Linux support. CodeWeavers themselves sells support for anything covered in CrossOver and it doesn't even cost too much.

  9. Re:Sorry, on New MacBook Case Leak Rumors · · Score: 1

    The differences in distributions still makes selling off the shelf software a challenge.

    Not trying to troll here, but I'm curious. What differences? Like the packaging system? That's about the only one I can think of given that every mainline Linux distro supports GTK and Qt in its own nifty package manager and honestly if you're not using a mainline distro you already know what you're doing to begin with.

    If it's anything other than package system I call laziness. And yes, that's as a Gentoo/Slackware/(K)Ubuntu user. All the Linux community wants is a little help to start, we'll take it from there.

    I keep hoping that Ubuntu will see the light and bring an iTunes like software store to Linux.

    You mean like Magnatune integration into Amarok? Personally I'd just like to see a button in the music player that jumps you over to Amazon.com's MP3 service or even Napster's MP3 download section (assuming they're still offering it), but then it's not like there are no options on Linux. I've been a much, much, much happier music-buyer ever since I didn't need that crud "iTunes" and could just one-click download a song, DRM-free and everything, from Amazon.

    Apologies to hardcore Apple fans, I understand you like iTunes. I don't know how, but I'm glad it works for you.

    When a Linux users can download shop for software then Linux will have a real chance.

    You mean like Linspire's Click-n-Run? To my understanding it was a disaster, but I could be wrong, I don't follow that distro.


    You want to know what a real big problem with software-on-Linux is? Talk to CodeWeavers, ask them how much help they get for making Windows software run on not just Linux but OS X as well. They reach out and are ignored despite the awesome job they do week after week. It's absolutely astonishing...I mean here you have a group of people that come to you and say, "Hey, would you like some more money? We want to HELP YOU MAKE MONEY. No, it won't cost you a DIME. I just need to know if you do something funny with a library so I can make it run nicely for lots of other people, which gains you market share. You don't need to "support" it, you don't need to spend money, you don't have to give up "trade secrets" or anything, just a couple of fairly harmless questions to make you MORE money...for free."

    And they're ignored. Seriously, I'm of the belief that the overwhelming majority of software companies have got the dumbest management possible, excepting a certain falling-from-grace super power right now.

    But that's just my opinion, I could be wrong. I think Linux success will be as much of a surprise to us Linux fans as everyone else, just like everything else in the history of Linux. By pulling in all directions at once sooner or later we figure it out...it's obvious in hindsight, it's impossible for foresight, and that kind of unparalleled flexibility of development is its greatest strength.

  10. Re:Cheney is right.... on National Debt Clock Overflowed, Extended By a Digit · · Score: 1

    While normally I would agree, I seem to remember there's a rule somewhere that says, "Any plan that relies on, '...and the people will rise up,' is doomed to fail."

  11. Re:Mac vs. PC vs. Xbox 360 vs. PS3 on Top Apple Rumors, Bricks, Low Price, NVIDIA · · Score: 2, Insightful

    Since you mentioned you have a PS3, why not just use a mouse and keyboard with it, the interface you prefer? Several games already support this such as UT3.

    As a side note on the topic of control interfaces (though not to the parent specifically), I personally "prefer" the gamepad. It's comfy and in some titles like RTSes (!) I actually do VERY well with it (shockingly, I might add). However, both the 360 AND the PS3 support keyboards and mice, it's the games that don't. The onus is on a game company to support keyboards and mice in their games. It's not really very fair to a console these days to complain that a console doesn't give you an interface when in all reality yes, it does, it's just your favorite game studio decided to gimp the product for the platform. Bitch at the dev house.

  12. Re:Should lead to possibly great advertisements on How Kernel Hackers Boosted the Speed of Desktop Linux · · Score: 1

    I seem to remember this is exactly what the Service Management Facility on Solaris/OpenSolaris is designed for. There's an /etc/init.d/ but anything running in there is "legacy," all the rest of the services are managed and handled dynamically.

    However, if I'm wrong about services in SMF on Solaris someone please let me know. I thought this was actually one of the more awesome innovations of Solaris and was hoping a few Linux distros would experiment with it.

  13. Re:mythtv apps on Cell Chip Coming To the PC Via a PCI Express Card · · Score: 1

    That's true, however it should be noted that for the purposes of Folding@Home yes, it IS faster but it can only do, if memory serves correctly, two of the tests required, whereas an x86 can do all of them (which I believe there were about seven, last time I checked, but it's been awhile).

    But yes, I agree that this shouldn't be overdifficult on the accessibility side.

  14. Re:Wrong question on Cheaper Car Insurance For Gamers · · Score: 1

    I know what you mean but I'd say they are actually in the business of NOT gambling. You gamble because you hope to be the one out of millions who get a payout. You run an insurance exactly opposite: odds are that you'll have to pay less then you take in.

    Emphasis mine. Isn't it gambling when you say, "odds are?" Just because it's not detrimental to the player doesn't mean the player isn't gambling. They're just screwing with the system to make it favorable to them.

  15. Re:not really on Cheaper Car Insurance For Gamers · · Score: 1

    California-only (have a family with truckers in it) in your case. Depends entirely on the state and it gets rather complex sometimes. Indiana has a trucker-speed of about 50~55mph last time I checked whereas when they get to Virginia they can do the regular speed limit, minus hammer lane in many places. You also have different areas within states with different rules.

    In short, the gp is correct. A trucker who's paying attention (and mercifully most do, at least to some degree) is probably going to have zero issue dealing with a slower vehicle in the far right lane, and that's hauling thousands of pounds in an enormous vehicle that's difficult to get to start and stop relative to a small passenger vehicle. If they can do it so can anyone else in a passenger vehicle with a license...and if they can't, they shouldn't be on the road.

  16. Re:Anybody tried running it in Wine? on Mythic Launches Warhammer Online · · Score: 1

    At the moment, no. Also trying CrossOver Games, no such luck.

    Problem appears to be in the winhttp.dll functionality. Not fully implemented and doing an override doesn't help.

    CodeWeavers say they'll "hopefully" be looking into it as right now they're working on LOTRO. I have to say, from what I've been playing on a windows box I have lying around they could not get it functional fast enough.

  17. Re:It gives you something just as bad... on Review: Spore · · Score: 5, Interesting

    Nope, no problem as long as it doesn't run like ass and is a Good Game.

    I'm sure someone will spout off that consoles are "ultimate" in DRM or something similar. It should be noted that so far I haven't encountered any DRM in a console that's restricted my use of the game. It runs on the platform it was compiled for. Even better, if I give the disk to my wife to toss in her own console it does not complain, nothing "bad" happens (ie there's no "number of installs"). I can resell the game if I like and anyone who buys it can play it provided they have the right platform (something many forms of DRM try to prevent). I can even hang onto it for ten years, pull out the console, and still play, just like my old SNES games or Dreamcast games (ie they never "expire" or require activation). If my console is networkable nothing happens to the console or my network just by putting the game in my console (ie SecuROM, Sony's rootkits, and many, many more that brutalize a system or otherwise). Best of all I am guaranteed the same experience as everyone else with the console which is a bonus for me (ie we're all seeing the same presentation...this can sometimes be a problem, like multiplayer Doom 3 was when some people turned off the lighting to gain an unfair advantage).

    Basically no "DRM" on a console has yet stopped me from doing anything that I wish with a game I've purchased, including playing it for as long as I like whenever I like, regardless of whether the company's still in business. If that's really DRM in all of its glory, I say for console games it's not so bad.

  18. Re:I just summoned some 'memories' on Brain Cells Observed Summoning a Memory · · Score: 1

    I'm with you. I've never "converted" or "preached" to anyone, I've never had any problem reconciling science and religion, and it's more than a little surprising that I keep getting preached to about this religion of atheism. I've tried telling them just like those Jehovah witnesses numerous times I don't want this guy Dawkins as my own personal savior, I don't need one. If possible I'd like to file a bug report with whatever God they're obviously worshiping.

    But seriously, it's not hard to have the two (religion and science) coexist perfectly fine. In short, as a pagan I'm rather encouraged to figure out how the world works. If we weren't supposed to, we wouldn't be able to. Figuring out the world works brings us closer to understanding "God."

    Maybe these atheists just have a problem with more restrictive religions? I can understand why they may not be fans of, say, Catholics, but if they're all about enlightenment why screw up the message by ham-handedly stereotyping ALL religion? Kinda shooting yourselves in the foot, yeah?

  19. Re:FCC: Stop the forgery by Comcast on Comcast Appeals FCC's Net Neutrality Ruling · · Score: 1

    Your language is dodgy here - like you don't want to get pinned down on the actual usage statistics (Which I would guess are very largely weighted in favor of porn and copyrighted materials).

    Yeah, cause I can't imagine a single other reason why a large number of people would participate in peer to peer traffic. You know, if only there was something like, I dunno, a large game of some kind, like a really massive one, maybe in a fantasy setting like Warcraft...it'd be fantastic if they allowed you the option of using p2p to reduce network load for them considering there'd be on the order of more than 10 million people all trying to get the update ON THE SAME DAY.

    Or perhaps if there was like a kind of gaming service, like something I'd use on a console, like an XBox, where a large number of games would use p2p since dedicated servers are kinda right out. It could be a popular service, too, with huge games like Halo on it being played all the damned time.

    Totally never happens. Ever. Huge amounts of p2p traffic can only be weighted towards pornography and "stolen" media.

  20. Re:D'oh! on Comcast Appeals FCC's Net Neutrality Ruling · · Score: 1

    In other words, for most people the quality of internet service isn't actually important.

    Yes, let's take what he said and turn it into a blanket statement. Wait, what?

    How do you turn "not sufficiently large factor to cause people to move" into "not actually important?" That only means it's "not important" for the purposes of moving, not in general, which is what the person's talking about.

    Seriously, it's like if you complained you had a long commute to work and were told to move to solve the problem. Nevermind the fact that the cost of actually moving to fix the problem is GROSSLY over the cost of the problem, you're just saying that means it's "not important." Bullshit, it IS important, just moving your house is not an effective solution to the problem.

  21. Re:Hell no. on Should IT Unionize? · · Score: 1

    You've obviously never been employed in the building industry. I have.

    In fact from the age of 13 to 20 it was my job.

    I'm going to say your punctuation and grammar were adversely affected.

  22. Re:that's nice on The Making of Bioshock · · Score: 1

    Granted this isn't saying owning a console is horrible and evil, it's just a good point to keep in mind if you're purchasing a console to play a game that is already available for a platform you have.

    Good thing (almost) nobody supports Linux, the "platform [I] have" that none of the PC games I have are "already available for." Just to play Dawn of War I need to use Wine.

    Besides, a console's DRM I can deal with since it makes sense (and I DESPISE DRM). Let's break it down, why do we hate DRM? Because it restricts what a legitimate user can do with their purchase (including even using it sometimes). Now consider the fact that with a console I'm not limited at all. After all, I can buy a game, I can borrow a game from a friend, I can sell it to a store, or do anything else I want to with it, including pulling it out of a shoebox after ten years and play on a replacement console like my SNES games. I've NEVER had a console kick back to me that I'm not "allowed" to play a game I bought for any reason.

    If the console never restricts me from using the games I bought for as long as I wish regardless of the console hardware used (as in I have two 360s and neither one complains if I run the game on either) and lets me do with the game whatever I want (such as sell, give away, or play), then how is it more restrictive? Because I need to use that platform to play it on? Complain to your developer, they do that with Windows all the time.

  23. Re:Comments from a PC gamer on The Making of Bioshock · · Score: 1

    It's called a SmartJoy Frag. They've been available for a long time.

    It's also called, "lazy developer." There's nothing stopping a developer from supporting a keyboard and mouse in a game (UT3 on PS3 and Final Fantasy XI on 360 as your examples). Maybe instead of bashing a console maker for not forcing you to buy a shitty keyboard and mouse like yesteryear and letting you instead use the keyboard and mouse you already have you should instead be bashing a lazy developer who refuses to put in the slightest bit of effort to support your chosen input. Epic and Square-Enix certainly didn't have that problem.

  24. Re:No Keyboard/Mouse support mention on LOTRO Dev Talks About Bringing MMOs To Consoles · · Score: 1

    See this right here is part of the problem. You're right, for the kind of interface they've set up you'd probably want to use a keyboard and mouse. But perhaps someone would like to remind me why I can't do that with a console again?

    Final Fantasy XI on 360 has no problem with this. The damn box has USB ports on it even so you don't need to buy a specialized keyboard/mouse combo like in previous generations. Both 360 and PS3 support this kind of thing if a developer wants it. Neither should have a problem with performance either (again, Final Fantasy XI for MMO proof alone, there are others).

    So, in the end, who's at fault here? MS and Sony for giving access to any dev that wants these peripherals for their games? It's not like games that require non-gamepad peripherals are instant death (Rock Band anyone? Freakin Guitar Hero? Dance Dance Revolution? All of those require non-standard peripherals and have ZERO issues with selling big). Yeah, I don't really like MS and Sony either but this is not their fault. It's a lazy developer's fault, end of story.

    The second problem is also simple. Remind me why you need an entire keyboard of input for WoW. While "more keys" is nice, EVEN WITH all those keys on the keyboard the philosophy Blizzard used of, "well, we'll just use another key instead of think of a better method of input," lead to massive amounts of button hopping ANYWAY. When you're rolling through a high level raid as a shammie and realize that you need to juggle four or more seperate action bars at a minimum even with all those keys on the keyboard that something is terribly WRONG with that method of interface design.

    What's better? How about Fable? Zero issue casting a wide variety of spells VERY fast on a gamepad. It was even comfortable. How about ring menus? In WoW I used a one-click button to summon a ring menu around the mouse cursor to plant whole action bars of icons. I went from having to press potentially forty keys to four. I cannot describe to you what that does for WoW in terms of playability and speed of action. Further along this try out Command & Conquer 3: Kane's Wrath on 360. I've been a RTS player for years on PC (Dawn of War, Starcraft, Red Alert, and many, many others) and much as I could tear it up and spit it out on PC I play better in every regard on console with a gamepad. Why? Because instead of just throwing keys at me the developer thought of a BETTER method of input...and succeeded beautifully (Disclaimer: I won't ask everyone to prefer one over the other, but it's undeniable that RTS on console nowadays can work and work beautifully).

    Bottom line is that if a developer "needs" a keyboard and mouse for their game there's absolutely no reason they can't require one for a console, they've been long supported, just the developer has to want to use it. On top of that if a developer "needs" a keyboard and mouse, they might want to take a few minutes and think about WHY. Text for communication, that's a given. Using more than a few buttons for combat means you're using a broken philosophy.



    But as always, this is just my opinion, feel free to disagree, I could be wrong. But it IS hard to argue that there's nothing wrong with a interface philosophy that has you learning more cryptic keyboard-fu than advanced vi (and I say that even as a big vi fan).

  25. Re:Not pompous enough on Fuel-Cell Car Racing Series Aims To Spur Green Motoring · · Score: 1

    Considering that diesel typically gets double or better the fuel efficiency of gasoline I'll take the $5 a gallon diesel on a Golf TDI to the $3.50 a gallon gasoline any day of the week. Many TDIs are able to do 45mpg in the city or better. Most gasoline cars are lucky to do 25mpg.

    All that aside, diesel is a more stable technology. While it's possible it's a lot harder to roast a diesel motor considering what it DOES is explode via compression. Gasoline motors, not so much.

    Great fuel efficiency, able to use a variety of fuels (kerosene, biodiesel, waste vegetable oil, propane, so forth), fantastic reliability...it's a complete wonder that it's not the de facto commuter power plant in the States.