Nintendo as a company is very viable. It's my opinion (shared by many other folks) that the GameCube as a console simply did not do as well as the Playstation 2 or the Xbox.
I completely agree with that statement, that as a console the cube simply did not perform as well as the PS2 unit wise, and was close to Xbox. But as a venue to create profit it was hugely successful for Nintendo as a company.
Along the same lines I always find it humorous to hear that Nintendo is dying despite being profitable, and from the same people usually that Xbox was so much better because Live! was a huge success, even though less than 20% of Xbox users are on Live.
Also as for the title of the article, I did find it amusing that they were using a "OMG TeHJ SKY IS FALLING" attitude about Nintendo, but in the last paragraph basically say, yeah they are doing OK and MS and Sony just took it in the shorts....:p
And Zonk since you apparently actually read the comments I'd like to give you a big thumbs up on running the games section, despite the whiners about "is this news?!?!" and "this isn't your blog!!" I'm glad someone is actively running the games section these days, for a while it was.... well dead.
I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console.
Well since last quarter they were the only console company of the big 3 to post a profit, and large even if smaller than hoped at 33 million. But up 33 million is certainly better than in the hole 52 million (sony) or 179 million (xbox). Give me the patented Nintendo brand of failure any day.
I honestly don't understand why people say this is what we need to get people to use the gimp, that the awkward interface is holding it back and people need to address usability, when this doesn't even fix the #1 complaint most people have about Gimp, which is that it is not an MDI app.
All GimpShop does is move around the menus, you still have the same floating toolbars and multiple windows like before. So basically this has the UI of the Gimp which seems to turn people off anyways, and the menu layout of PS which most people who'd use Gimp don't know anyway because PS costs too much for them (unless the got it by other means, in which case they're not going to use the Gimp anyway).
And while I'm on the whole MDI thing, how come no one ever bothers to mention that PS on Mac is not MDI either? In fact PS on Mac looks a whole lot like the Gimp, except it has the menubar on top instead of in the image window. I find it confusing because we hear people say "Gimp sucks, it's not MDI!!" and also "Mac is best for Photoshop," and PS on Mac is not MDI so therefore it must suck? But it's the best too? I guess I don't get it, seems to me people rant just to rant.
At first when I saw the controller I though "WTF?" Then I read the article and my next thought was "well that's kind of cool." Then I saw the video and all I could think was "Wow."
I was hoping it'd be a gyroscope or touch pad so we'd get finer and more natual analog control. I figured a gyroscope especially would make something like a racing game really cool, like having a wireless steering wheel. And a touch pad like on laptops would be great for FPS games, at least better than the nubs we have now. However this goes way over the top of what I could have hoped for.
After reading about a few of the demos, I immediately thought of how huge this is going to be for sports type games. For example, in golf we had the 3-button press hit (with the little meter), then we had the analog flick the stick back and forth like in tiger woods, and now we can have it where you could actually swing it like a real club.
And not just golf, you could use it like the steering wheel in a racing game, a pool stick, tennis racket, for boxing, fishing, baseball (pitching and hitting even), etc, and if you got a little creative for things like basketball, volleyball, or any game where you'd move your hands to hit something.
I'm usually pretty cheap these days about games, but this may be the first console I actually want to buy at launch time since the snes.
The plugin you're looking for is called linky and also has some other convenient features like download all links, open all links in tabs, open all images in 1 tab, open in new windows, etc. Overall a very cool plugin.
Re:please tell us more! (and that link is dead....
on
Mapping Google News
·
· Score: 1
Take the / off the end of the link, like this and it should come up
Which is something that amuses me to no end when people complain that the way gimp handles windows is not like photoshop (e.g. gimp is not MDI). I have ranted about that before:)
what he has done here. It looks to me that he did NOT make the gimp MDI like photoshop, but instead just changed the arrangement of the menus and some of the button names so they more closely resemble the names in Photoshop. Most of the shots are very tight of the image window in a normal gimp, and yeah they show a menubar (this however has been available in gimp 2 for some time) they never show any of the tool pallettes, docked or otherwise. And in fact if you look at the last image on the page, you can see the layers menu outside the main image window with the desktop showing through. A quote from the site:
If you've never used Photoshop before, you may not appreciate my GIMPshop hack. What I've done is renamed and reorganized GIMP's tools, options, windows, and menus to closely resemble Adobe Photoshop's menu structure and naming conventions.
Re:Perfect application
on
OpenGL in PHP
·
· Score: 1
That's not how it works, you don't run a remote 3d interface, you write opengl apps using the php language. It appears to be just a language binding, it has nothing to do with servers or websites. All you get here is the the constructs the php language give you (dynamic typing, etc) with a way to create a local opengl app. Don't think flash, think more like XUL or Visual Basic (both of which require a runtime), it could be delivered and run over the web but not without a lot of work and already having the runtime locally on your machine.
They do work with Linux, they emulate a PS/2 keyboard, and have a pass-thru where you plug in a real keyboard. Using xmame, you just run it with -hotrod or -hotrodse and it remaps the input so the buttons work like you'd expect (e.g. l/r coin inputs, 1/2 player buttons, and street fighter-esque high/med/low punch and kick). The only drawback is that you seem to have to have a keyboard plugged in even if you don't use it, and the keys sometimes get jammed (not physically, but xmame thinks they're still pressed) causing some untimely deaths. Of course having unlimited coins makes it a little easier to deal with. The more annoying problem for me is the keyboard thing, I like to hook it to my laptop which I plug in to my TV. I don't need a keyboard because the laptop has one, but if I don't plug one in to the X-Arcade controller, the controller will not work. There was something regarding that problem recently on the xmame mailing list though, but I didn't bother to investigate since I already keep a keyboard out just for that purpose.
Wow that looks familiar... hmm maybe because I saw it here first, search for "$100", it's about half way down the page... Next time at least preserve formatting and credit the source instead of blatently ripping them off for some silly karma?:-/
Maybe it's just me but instead of assuming that someone used super-high-tech wizardry to decode some pixelated hentai... that maybe someone just released the originals that were not pixelated?:p
I saw a great new MS ad in Information Week today, where it shows that Linux costs 400 times more per second than Windows Server 2003 for webserving and file sharing. But the comparasin is W2k3 on 2 900mhz XEON processors and Linux running on a z900 mainframe, so it boils down to the fact that a z900 costs a ton more than a couple low end XEON processors.... I laughed pretty hard at that one.
Well there used to be the slashdot radio show geeks in space but I don't think they make that anymore. And to be completely honest, it wasn't all that great. Primarily because anything you'd get from the show, you could just as easily grab from the frontpage in a couple of minutes instead of listening for 30. It was a nice thought though and I had hoped it would be better.
Something I've been thinking of lately is how come no one seems to have applied a bayes filter to a web proxy? I would think you could train it on a huge amount of "blacklist" sites and then simply correct it when something legit gets filtered, since passing through to a legit site usually involves the admin it could probably be automatic as well.
Trivial to have every nth (perhaps with some random deviation) email address be one of a number that the spammer itself monitors. If the mail does not get to those monitor accounts, you don't get paid.
The point is not to get paid, but to have a large amount of email that is 100% spam so you can submit it to hash based blocklists. The rate from being a proxy will undoubtedly be higher than just setting up a honeypot email address, so you will be able to block spam quicker because you are getting it from the source, not waiting for it to come to you.
Would be to sign up for this, setup their "proxy" or whatever, and feed the results straight in to razor to instantly blacklist the spam messages. Of course you'd block outgoing port 25 too so that the spam didn't actually get anywhere. I'm sure they'd catch on, but in the mean time you have a 100% fullproof spam corpus coming in.
Type/creator is no better than extensions, it's just that you can't see them. So while your APPL/VND type creator is there, it's no different than just naming your file:
file.mp3.APPL.VND
And this is precisely how the exact same "information hiding" works in windows with.jpg.vba or whatever, since by default windows hides the extension (same thing as type/creator). And resource forks, being non-standard on most other OS's means that every time you move files around you lose meta-data that has to be rebuilt. Type/creator solves nothing, the only real solution would be using dynamic typing, but that won't work because there are so many files that are similar (look in your magic database, you'll see that stuff like Z machine files are not included because they cause too many false positives)
Extensions really have been the best solution, though there is room for improvement.
What I don't understand is why it's so bad for gimp to use multiple windows with your desktop showing under linux, but Photoshop on OSX does exactly the same thing, and no one seems to complain. I don't know if this is a configuration option or something for OSX, but if photoshop is doing it there, then clearly there must be at least some demand for this layout.
Yeah, definately one of the most annoying things about gimp for me, but they've made it so the brush becomes your cursor now if you want, it's a config option.
I would agree that the multiple tool windows is probably my biggest gripe with the current stable series of gimp. But according to the screenshots page they have made it so you can dock the toolbars together, making what appears to be something like a super-toolbar, e.g. the tools/brushes/patterns/options/etc all in one toolbar that can be re-arranged. If it works like I'm dreaming it will, then the days of lost toolbars under windows should be behind us.
I knew it was somethingsomething, heh. Another good list of various clients, is here . It lists most Win32 and *nix based clients, along with ratings, descriptions, and links. I know a lot will recommend zMUD, but if I ran Win32, I think I'd try JMC which is no cost and scriptable in JScript, VBScript, tcl, perl, and supposedly others.
I completely agree with that statement, that as a console the cube simply did not perform as well as the PS2 unit wise, and was close to Xbox. But as a venue to create profit it was hugely successful for Nintendo as a company.
Along the same lines I always find it humorous to hear that Nintendo is dying despite being profitable, and from the same people usually that Xbox was so much better because Live! was a huge success, even though less than 20% of Xbox users are on Live.
Also as for the title of the article, I did find it amusing that they were using a "OMG TeHJ SKY IS FALLING" attitude about Nintendo, but in the last paragraph basically say, yeah they are doing OK and MS and Sony just took it in the shorts.... :p
And Zonk since you apparently actually read the comments I'd like to give you a big thumbs up on running the games section, despite the whiners about "is this news?!?!" and "this isn't your blog!!" I'm glad someone is actively running the games section these days, for a while it was.... well dead.
Well since last quarter they were the only console company of the big 3 to post a profit, and large even if smaller than hoped at 33 million. But up 33 million is certainly better than in the hole 52 million (sony) or 179 million (xbox). Give me the patented Nintendo brand of failure any day.
Source of the figures
Patiently awaits his -1 fanboy mod
Which I don't understand since the Photoshop people on Mac seem perfectly happy without MDI and no one says PS on Mac sucks because of it.
I honestly don't understand why people say this is what we need to get people to use the gimp, that the awkward interface is holding it back and people need to address usability, when this doesn't even fix the #1 complaint most people have about Gimp, which is that it is not an MDI app.
All GimpShop does is move around the menus, you still have the same floating toolbars and multiple windows like before. So basically this has the UI of the Gimp which seems to turn people off anyways, and the menu layout of PS which most people who'd use Gimp don't know anyway because PS costs too much for them (unless the got it by other means, in which case they're not going to use the Gimp anyway).
And while I'm on the whole MDI thing, how come no one ever bothers to mention that PS on Mac is not MDI either? In fact PS on Mac looks a whole lot like the Gimp, except it has the menubar on top instead of in the image window. I find it confusing because we hear people say "Gimp sucks, it's not MDI!!" and also "Mac is best for Photoshop," and PS on Mac is not MDI so therefore it must suck? But it's the best too? I guess I don't get it, seems to me people rant just to rant.
At first when I saw the controller I though "WTF?" Then I read the article and my next thought was "well that's kind of cool." Then I saw the video and all I could think was "Wow."
I was hoping it'd be a gyroscope or touch pad so we'd get finer and more natual analog control. I figured a gyroscope especially would make something like a racing game really cool, like having a wireless steering wheel. And a touch pad like on laptops would be great for FPS games, at least better than the nubs we have now. However this goes way over the top of what I could have hoped for.
After reading about a few of the demos, I immediately thought of how huge this is going to be for sports type games. For example, in golf we had the 3-button press hit (with the little meter), then we had the analog flick the stick back and forth like in tiger woods, and now we can have it where you could actually swing it like a real club.
And not just golf, you could use it like the steering wheel in a racing game, a pool stick, tennis racket, for boxing, fishing, baseball (pitching and hitting even), etc, and if you got a little creative for things like basketball, volleyball, or any game where you'd move your hands to hit something.
I'm usually pretty cheap these days about games, but this may be the first console I actually want to buy at launch time since the snes.
Source, sounds a lot like equivalent to me.
The plugin you're looking for is called linky and also has some other convenient features like download all links, open all links in tabs, open all images in 1 tab, open in new windows, etc. Overall a very cool plugin.
Take the / off the end of the link, like this and it should come up
Which is something that amuses me to no end when people complain that the way gimp handles windows is not like photoshop (e.g. gimp is not MDI). I have ranted about that before :)
That's not how it works, you don't run a remote 3d interface, you write opengl apps using the php language. It appears to be just a language binding, it has nothing to do with servers or websites. All you get here is the the constructs the php language give you (dynamic typing, etc) with a way to create a local opengl app. Don't think flash, think more like XUL or Visual Basic (both of which require a runtime), it could be delivered and run over the web but not without a lot of work and already having the runtime locally on your machine.
They do work with Linux, they emulate a PS/2 keyboard, and have a pass-thru where you plug in a real keyboard. Using xmame, you just run it with -hotrod or -hotrodse and it remaps the input so the buttons work like you'd expect (e.g. l/r coin inputs, 1/2 player buttons, and street fighter-esque high/med/low punch and kick). The only drawback is that you seem to have to have a keyboard plugged in even if you don't use it, and the keys sometimes get jammed (not physically, but xmame thinks they're still pressed) causing some untimely deaths. Of course having unlimited coins makes it a little easier to deal with. The more annoying problem for me is the keyboard thing, I like to hook it to my laptop which I plug in to my TV. I don't need a keyboard because the laptop has one, but if I don't plug one in to the X-Arcade controller, the controller will not work. There was something regarding that problem recently on the xmame mailing list though, but I didn't bother to investigate since I already keep a keyboard out just for that purpose.
Wow that looks familiar... hmm maybe because I saw it here first, search for "$100", it's about half way down the page... Next time at least preserve formatting and credit the source instead of blatently ripping them off for some silly karma? :-/
Maybe it's just me but instead of assuming that someone used super-high-tech wizardry to decode some pixelated hentai... that maybe someone just released the originals that were not pixelated? :p
I saw a great new MS ad in Information Week today, where it shows that Linux costs 400 times more per second than Windows Server 2003 for webserving and file sharing. But the comparasin is W2k3 on 2 900mhz XEON processors and Linux running on a z900 mainframe, so it boils down to the fact that a z900 costs a ton more than a couple low end XEON processors.... I laughed pretty hard at that one.
In fact, there appears to be an entertaining article about the whole ad.
Well there used to be the slashdot radio show geeks in space but I don't think they make that anymore. And to be completely honest, it wasn't all that great. Primarily because anything you'd get from the show, you could just as easily grab from the frontpage in a couple of minutes instead of listening for 30. It was a nice thought though and I had hoped it would be better.
Something I've been thinking of lately is how come no one seems to have applied a bayes filter to a web proxy? I would think you could train it on a huge amount of "blacklist" sites and then simply correct it when something legit gets filtered, since passing through to a legit site usually involves the admin it could probably be automatic as well.
The point is not to get paid, but to have a large amount of email that is 100% spam so you can submit it to hash based blocklists. The rate from being a proxy will undoubtedly be higher than just setting up a honeypot email address, so you will be able to block spam quicker because you are getting it from the source, not waiting for it to come to you.
Would be to sign up for this, setup their "proxy" or whatever, and feed the results straight in to razor to instantly blacklist the spam messages. Of course you'd block outgoing port 25 too so that the spam didn't actually get anywhere. I'm sure they'd catch on, but in the mean time you have a 100% fullproof spam corpus coming in.
Type/creator is no better than extensions, it's just that you can't see them. So while your APPL/VND type creator is there, it's no different than just naming your file:
.jpg.vba or whatever, since by default windows hides the extension (same thing as type/creator). And resource forks, being non-standard on most other OS's means that every time you move files around you lose meta-data that has to be rebuilt. Type/creator solves nothing, the only real solution would be using dynamic typing, but that won't work because there are so many files that are similar (look in your magic database, you'll see that stuff like Z machine files are not included because they cause too many false positives)
file.mp3.APPL.VND
And this is precisely how the exact same "information hiding" works in windows with
Extensions really have been the best solution, though there is room for improvement.
What I don't understand is why it's so bad for gimp to use multiple windows with your desktop showing under linux, but Photoshop on OSX does exactly the same thing, and no one seems to complain. I don't know if this is a configuration option or something for OSX, but if photoshop is doing it there, then clearly there must be at least some demand for this layout.
Yeah, definately one of the most annoying things about gimp for me, but they've made it so the brush becomes your cursor now if you want, it's a config option.
I would agree that the multiple tool windows is probably my biggest gripe with the current stable series of gimp. But according to the screenshots page they have made it so you can dock the toolbars together, making what appears to be something like a super-toolbar, e.g. the tools/brushes/patterns/options/etc all in one toolbar that can be re-arranged. If it works like I'm dreaming it will, then the days of lost toolbars under windows should be behind us.
I knew it was somethingsomething, heh. Another good list of various clients, is here . It lists most Win32 and *nix based clients, along with ratings, descriptions, and links. I know a lot will recommend zMUD, but if I ran Win32, I think I'd try JMC which is no cost and scriptable in JScript, VBScript, tcl, perl, and supposedly others.