Slashdot Mirror


User: jgerman

jgerman's activity in the archive.

Stories
0
Comments
1,521
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1,521

  1. Re:Sigh, you don't get it.. on In-Depth Look At Matrix Previews · · Score: 2

    Uhh, yeah, that means I didn't read the story. Or it COULD mean that I knew they were planned in advance I STILL feel they aren't needed... which they aren't.

  2. Re:is this a prequel or a sequel? on In-Depth Look At Matrix Previews · · Score: 2
    I'm not quite sure what plot holes, you're referring to.


    1. Morpheus didn't die.

    2. Neo didn't "beat" the Matrix.


    I'm really not looking forward to a sequel. The original was well done and a good movie. The sequels will be nothing but overtold action flicks. However, the justification can be made, without plot holes, for sequels, I just don't feel that they SHOULD be made.

  3. Re:i hope i'm not disappointed again.... on In-Depth Look At Matrix Previews · · Score: 0, Offtopic
    Yeah, I think Gollum was too ... likeable. He shouldn't have been comic relief to the extent he was, nor should people have been saying "awwwww" like he's a cute cuddly creature. Other fans of the books didn't seem to have that problem though, so I'm more forgiving of that than my next problem...


    Why was Gimli a retard? Gimli was made out to be little more than a buffoon, I can only imagine to appeal to the unwashed masses, who have never read the (or *ahem* a) book. It seemed horribly innapropriate to me, and really takes away from the tone of the scenes that it occurred in.

  4. Re:How is there more story? on In-Depth Look At Matrix Previews · · Score: 2

    We need to see all those millions(?) of people being used as batteries become self aware and kick the shite out of the machines in the real world.


    No we don't. This is why I feel that there is no reason for a sequel. As usual Hollywood in their pursuit of money is overtelling another story. The first Matrix was great, pelnty of substance, and really overachieved as far as my expectations were concerned. The sequels will most likely be nothing more than standard action movies.


    Kinda like sequel's to Highlander ... blech.

  5. Re:Categories on Video Game Award Show Announced · · Score: 2

    Hey they warned you. Forever was how long you'd have to wait for it.

  6. Re:Ivan Jerconov ... puhh-leaseee on Deadly Perversions · · Score: 2

    Lol. It's so bad, it's actually funny. I imagine the author is someone who was told in the past that he was special and had talent... I've got news for him: he doesn't.

  7. Re:Fallacious fellatio on Deadly Perversions · · Score: 2
    That's what I'm saying, not only the spelling errors but the fact that this *ahem* "novel" is simple minded crap would be enough to encourage me not to publish it. It reads like the Calvin and Hobbes Tracer Bullet strips (I've got three slugs in me two bourbon, one lead).


    His characters are truly paper thin and just really god awful. Did you notice how each character is introduced as the greatest this or the best that? I just can't help but get the impression that this guy is an idiot. Trying to produce a best selling book by mixing two things that are (sort of) popular right now. Techno books and biological catastrophes.


    It's truly, truly bad. The bum has a flaccid penis the thickness of a beer can? Come on, it's like some adolescent fantasy.

  8. Re:Wow... on Deadly Perversions · · Score: 2

    Hmmmm, the further I get in this book the more I'm beginning to realize that this guy not only has probably never had sex, but is pretty clueless about technology as well.

  9. Wow... on Deadly Perversions · · Score: 5, Insightful

    ...just started reading the free sample that he gives out. Definitely not going to buy the book. I think I'd describe his style as... childish. Incredibly unrefined. His character development is really poor. It honestly reads like the first efforts of an eighteen year old. (That's not to say that an eighteen year old can't write extremely well, check out Confederacy of Dunces).

  10. Re:Or... 1.5? on Terminator 3: Rise Of The Machines · · Score: 2
    The great part about science fiction is that nothing has to make sense or have any continuity


    Err no. The definition of science fiction means that things DO have to make sense. There has to be real science or resonably justified extrapolation of current science in order for something to qualify as science fiction.


    Star Trek (and Wars) is Science Fantasy. Not that there's anything wrong with that (if you discount incredibly bad television and movies in the case of ST) but it is NOT Science Fiction.

  11. Re:Why I never cared much for LOTR on David Brin On LOTR · · Score: 2

    Of course, it was a white man trying to propagate the myth of the black man being evil. Damn the man. Down with the white devil.

  12. Re:It's too bad... on ElcomSoft Verdict: Not Guilty · · Score: 2

    Wouldn't think I'd need to point this out, but I didn't say anything about the U.S. district court ruling that the law was unconstitutional. Ideally, for the benefit of more than just Dmitri and friends it would have been of greater gain if through appeal processes this went to the Supreme Court and was thrown out. Obviously it would be worse for Dmitri, but I find it hard to sympathize, he knew what he was doing, he did it on U.S. soil. You've heard that "Ignorance of the law is no Excuse" , I'm not sure if I believe that for all situations, but when a company is sellign software in another country, and sending employees overseas to promote the product, they had better damn sure make sure that that product is legal to sell and discuss in the target country.

  13. It's too bad... on ElcomSoft Verdict: Not Guilty · · Score: 3, Insightful

    ... that the reason was because they weren't "wilfully" breaking the law. Not for the defendents of course, any reason to get off is good for them. But in the grande scheme of things it would have benefited many more people if the law was found unconstitutional.

  14. Re:Familiar on AOL Awarded Millions in Spam Case · · Score: 2

    You clearly do not remember the case where a dupe was TWO stories over... BOTH of them on the front page.



    I can only thank God for that ;)

  15. Ahem on David Brin On LOTR · · Score: 2

    Brin is arguing against fantasy (high fantasy at least) as a whole because of the society it presents. It's a ridiculous statement, and his piece is rife with errors, as others have thoughtfully pointed out. But Brin takes the word fantasy as in "I have a fantasy of being a football player" and extends it to mean, in this context, that fans have the fantasy of this world existing, and/or replacing ou own. This is certainly fallacious thinking. The beauty of fantasy, as seen by a fan as an ideal situation, is that the fan is allowed to pretend that he/she is one of the heroes. The un-mentionable masses don't matter, it's not a wish to return to a world of monarchism. It's just the fantasy of being a hero, of being someone important.

  16. Re:Hehehehe... on Aussie Uni Dumps Dual-Boot In Favor of Linux · · Score: 2

    The difference is that Linux has accessible complexity, plain and simple.

  17. Re:Familiar on AOL Awarded Millions in Spam Case · · Score: 2

    That's actually why I commented on it this time, it's the first one I've seen that was THAT close to the previous one. Normally I think the dupe posts are amusing, though normally I see them much further apart. Recently though it seems to be turning into a problem.

  18. Re:not again on David Brin On LOTR · · Score: 2

    Uh nice. Moral Relativism is individualistic too.

  19. Re:Why I never cared much for LOTR on David Brin On LOTR · · Score: 5, Funny

    5) Racism
    Percentage of protagonists in Fellowship who are white: 100. Meanwhile the black antagonists and their black crow spies and their black glass seeing ball inhabit their black towers and perform black magic. Gosh, I wonder if there's some symbolism there?


    I know this whole comment was a joke.. unlike some of the replies apparently so I'll bite ;)


    Star Wars, white farm boy rebels and destroys the life's work of a successful black man. Black leader of Cloud City, not only a smuggler, but an untrustworth asshole who betrays his friend. Is there symbolism there?


    Of course I'm kidding too, though I get a little incensed when someone seriously makes these claims.

  20. Re:Familiar on AOL Awarded Millions in Spam Case · · Score: 2

    Yeah, I normally don't complain about dupe posts, but wasn't this posted like YESTERDAY?

  21. Re:Hehehehe... on Aussie Uni Dumps Dual-Boot In Favor of Linux · · Score: 2

    Though it would have taught the kids a heck of a lot more about computers is their teacher was knowledgable enough to install it. I didn't find Linux until my senior year (the end of it actually), but I had some Unix experience at that point. I'm pretty confident in my coding skills, but I can only imagine how much I would have known if for the previous 6-7 years of coding and learning about computers I had had Linux to work with... it's infinitely more conducive to not only programming, but exploring computers in general.

  22. Re:Plot (Combat) on RPG Codex - Articles On Video Game Design · · Score: 2

    Mod up I stand corrected ;)

  23. Re:Plot on RPG Codex - Articles On Video Game Design · · Score: 2

    Given the normal RPG, how many of you would rather have an option to turn the battles of entirely (or get super-strong characters to make combat a 1-round hassle?)



    Certainly not me. If that's what I wanted, I'd go watch a movie ;) There are certainly times when I would get irritated at random battles, but that's what makes the game hard. Do I like when there is a different take on it, yes. Does one of the greatest RPG's ever, IMHO, have random battles, no. I like RPG's, it's that simple. I like great stories, I like leveling and seeing my character grow. Sure certain implementation strategies have their good, and bad, points. All in all, however, I like them all.


    I have yet to play Grandia II, until recently the Dreamcast was soley for hacking, until I picked up Skies of Arcadia (which I will admit is one of the games that drove me a little bugshit with random battles, but I wouldn't trade away a minute of it). But I've heard good things, guess I'll have to be sureto dig up a copy now.

  24. Re:Plot (Combat) on RPG Codex - Articles On Video Game Design · · Score: 2

    Err that was FFVIII. If I remember correctly IX had something similar as well, hard to say I wasn't all that impressed with those two. Action-fying rpg's isn't necessarily a bad thing, and you can't expect all new features to work or last. I don't feel that the sword extra damage thingie in VIII was a big deal, it was almost an easter egg rather than part of the combat system. But all "new" ideas suffer scrutiny. The active time battle system, when introduced in Chrono Trigger, wasn't universally loved. It worked, people liked it, and it added some urgency while still retaining the turn based nature of the game, so it has endured. Like I said, I don't feel that hitting R1 during combat for extra damage hurt anything, and I don't have a problem with extra little thigns to do in turn based combat, but I also didn't really think that that added anything to the game.

  25. Re:What RPGs really need on RPG Codex - Articles On Video Game Design · · Score: 2

    He probably won't say something like, "this sword was my father's. I carry it to remind myself of what a powerful and honorable warrior he was. One day I will use my father's sword to slay the one who murdered him!"


    Well that's part of the idiom of the genre. And that's not a bad thing. However, that's not to say that new innovations are bad either. I like the old gameplay, I like some of the new things that people are coming up with.


    All that being said, wanted to make sure I was clear that I like the traditional rpg ;), if you could make a game that would envourage the player to feel that way about a weapon you'd probably have created a fantastic game.


    While I'm thinking about it there are various ways to handle that. For example, keeping the weapon the same but allowing upgrades to it in the form of ever stronger mods. Like the materia system in FFVII, without the buying stronger swords aspect as well.