You take your picture, finesse it, and turn it into a 3D-object.
That last bit is the doozy. If any of them reliably generate a 3D model from a single picture with no human interaction, then... well, that's different.
Oh, I'd love to have a GPS unit to use as my in-car 'minimap'. I'd never rely on one (in my home city at least) because a large part of effective commuting is knowing the traffic patterns. I find I can shave 10 minutes off a 50 minute journey simply by knowing which lanes snarl up where at what time of day.
I guess a GPS unit is a bit like code generation tools (zomg a backwards car analogy!:P ) in that it's a good tool for experts, but it can hinder the development of expert skills by beginners.
Oh, we understand "the look" alright. It means "I'm angry, possibly not even at you, and it's likely you have no idea who did what wrong to make me this way, but you will pay. If I'm particularly clever I might even make you believe it's your fault." The lack of further information and the subsequent worry on your part is an intended effect.
If you're worried about "what major cities to go through" then you're no longer talking about "local knowledge". I think it's more talking about the fact that people who rely on sat-nav don't generally know the back streets as well as they used to.
This reminds me - one of my pet hates about WoW is that a lvl 1 orc warrior looks exactly the same as a lvl 80 orc warrior, except for his gear. It's even worse for druids, a level 20 druid in cat form looks identical to a fully epic'd out level 80 druid. At least make the player models get a bigger little with higher gear level or something - it's well established that in the Warcraft universe, bigger = stronger.
As for scantily clad mud wrestling elf chicks, I'm all for it.;)
The player-designed stuff sounds great. You'd have to come up with some way of incorporating magic into it, though, because magic (or 'sufficiently advanced science') is what makes these games different from the real world, and thus interesting. The temporary items thing? Not so fun. Part of the draw of an MMO is that once you get stuff, you get to *keep* that stuff. Maybe it's devalued later by new stuff that gets released, but you still keep it. My human warrior still proudly wears his Hakkar'i Warblades, and will probably do so until the game shuts down because he's been retired at 60 for three years. If I wanted items that depreciated and eventually became defunct and had to be trashed, I'd play Real Life.
The problem isn't just with the game itself. Some classes are quite difficult to play very well, but incredibly powerful when played well. If only a small percentage of players are any good with that class, then it'll get buffed. A classic example in WoW was warlocks - they were pitied during vanilla WoW because they could be completely locked down by some classes. Then they got some (actually relatively minor) buffs combined with a couple of system-wide design changes (PvP trinkets I'm looking at you) and they were suddenly incredibly overpowered. Another great example is again in vanilla, when warriors started getting their fancy epic weapons and were 2-shotting cloth wearers. A lot of mages complained that they "couldn't" beat warriors (for a while I was one of them:/ ) until a couple of players made videos of themselves beating fully epic geared warriors while naked, using the weakest version of the Frostbolt spell. And then there're hunters, the class famous for being able to hit the level cap in the starter gear while only using one button. There are a lot of incredibly bad hunters out there, so when they got buffed to the point where they did OK in PvP, the well played ones became unstoppable.
If making a car 2 inches narrower makes it less comfortable, then the problem most likely involves burger consumption rather than fuel efficiency. Making cars aerodynamic doesn't necessarily make them ugly (see the point about the E-Class Mercedes). Where form truly follows function, and the function is well implemented and elegant, then the form is beautiful. The problem here is that the people designing electric cars up to now have (again with the exception of the Tesla Roadster) produced cars that look "exciting" or "futuristic" instead of making cars that actually look good.
Yeah, I probably should have done more research.:P I'm not 100% sure but I think this may be the crash I was remembering.
For starters, the 200mph was the track speed at that point, so while the driver would have been moving that fast when he lost control, he almost certainly wasn't by the time he hit the barrier. Secondly, it was at quite a glancing angle, as you inferred. Still, it was a pretty solid hit that would have absolutely destroyed a passenger car. From the video I'd estimate he was doing ~150mph, with impact at 45 degrees (although it could be more glancing, hard to tell with the narrow FoV zoom camera).
OK, if your car is built to race spec then yeah, you'll have a much better chance. There was an F1 driver a few years back who hit a concrete barrier head-on at around 200mph and he escaped with (iirc) broken legs and a lot of bruising. They quoted his actual deceleration distance as being something like 65cm. If you're willing to spend the money, you can make cars very safe indeed - it's just that no private driver is willing to spend that much.
That thing only travels 25mph. Any of the vehicles in the World Solar Challenge could do the distance in half the time without using any fuel at all, and (it feels weird to say this) be more practical, at that.
21g of fuel per 100km is incredibly impressive, yes, but when there are clearly superior solutions to the same problem, it becomes mainly of academic interest.
Um, you're gonna be f**ked if you get rear-ended by a semi no matter *what* you're driving. Avoiding being crushed by much larger entities is one of the keys to staying alive, y'know?
Well, not really. It requires a bit of fiddling around but ended up with a gold rating running through Wine on Ubuntu Jaunty.
Yes they do. A handwritten recipe for cookies is executable, it just runs on a different class of machine.
Your mum?
...sorry, I had to. I just had to.
You take your picture, finesse it, and turn it into a 3D-object.
That last bit is the doozy. If any of them reliably generate a 3D model from a single picture with no human interaction, then... well, that's different.
I'm not entirely sure it's ethical or legal for your sister to get you up, especially while growing up. O.o
Or a news article where a gps unit tries to kill people?
All of the pixels on MY display are VERY discreet. They hide their wires and transistors and whatnot so all I see is a bright colourful dot!
Oh, I'd love to have a GPS unit to use as my in-car 'minimap'. I'd never rely on one (in my home city at least) because a large part of effective commuting is knowing the traffic patterns. I find I can shave 10 minutes off a 50 minute journey simply by knowing which lanes snarl up where at what time of day.
:P ) in that it's a good tool for experts, but it can hinder the development of expert skills by beginners.
I guess a GPS unit is a bit like code generation tools (zomg a backwards car analogy!
They don't need to get it these days, we don't have any problems with potato blight. :P
Oh, we understand "the look" alright. It means "I'm angry, possibly not even at you, and it's likely you have no idea who did what wrong to make me this way, but you will pay. If I'm particularly clever I might even make you believe it's your fault." The lack of further information and the subsequent worry on your part is an intended effect.
That's not a troll, it's an 8-ball. I just shook him and his post changed to "PLEASE ASK AGAIN".
If you're worried about "what major cities to go through" then you're no longer talking about "local knowledge". I think it's more talking about the fact that people who rely on sat-nav don't generally know the back streets as well as they used to.
This reminds me - one of my pet hates about WoW is that a lvl 1 orc warrior looks exactly the same as a lvl 80 orc warrior, except for his gear. It's even worse for druids, a level 20 druid in cat form looks identical to a fully epic'd out level 80 druid. At least make the player models get a bigger little with higher gear level or something - it's well established that in the Warcraft universe, bigger = stronger.
;)
As for scantily clad mud wrestling elf chicks, I'm all for it.
The player-designed stuff sounds great. You'd have to come up with some way of incorporating magic into it, though, because magic (or 'sufficiently advanced science') is what makes these games different from the real world, and thus interesting. The temporary items thing? Not so fun. Part of the draw of an MMO is that once you get stuff, you get to *keep* that stuff. Maybe it's devalued later by new stuff that gets released, but you still keep it. My human warrior still proudly wears his Hakkar'i Warblades, and will probably do so until the game shuts down because he's been retired at 60 for three years. If I wanted items that depreciated and eventually became defunct and had to be trashed, I'd play Real Life.
The problem isn't just with the game itself. Some classes are quite difficult to play very well, but incredibly powerful when played well. If only a small percentage of players are any good with that class, then it'll get buffed. A classic example in WoW was warlocks - they were pitied during vanilla WoW because they could be completely locked down by some classes. Then they got some (actually relatively minor) buffs combined with a couple of system-wide design changes (PvP trinkets I'm looking at you) and they were suddenly incredibly overpowered. Another great example is again in vanilla, when warriors started getting their fancy epic weapons and were 2-shotting cloth wearers. A lot of mages complained that they "couldn't" beat warriors (for a while I was one of them :/ ) until a couple of players made videos of themselves beating fully epic geared warriors while naked, using the weakest version of the Frostbolt spell. And then there're hunters, the class famous for being able to hit the level cap in the starter gear while only using one button. There are a lot of incredibly bad hunters out there, so when they got buffed to the point where they did OK in PvP, the well played ones became unstoppable.
Nerf middle management nao kthx.
And can he download an addon for World of Warcraft that'll let him play Bejeweled?
'cuz Bejeweled is, like, a million times better than Tetris.
No no no, remember, this is the library of CONGRESS, and we know that printed lies burn hotter than the truth.
Printed lies burn hotter? Why not just compare your weight to a duck?
I'll run mine on "bee pee" fuel.
If making a car 2 inches narrower makes it less comfortable, then the problem most likely involves burger consumption rather than fuel efficiency. Making cars aerodynamic doesn't necessarily make them ugly (see the point about the E-Class Mercedes). Where form truly follows function, and the function is well implemented and elegant, then the form is beautiful. The problem here is that the people designing electric cars up to now have (again with the exception of the Tesla Roadster) produced cars that look "exciting" or "futuristic" instead of making cars that actually look good.
Yeah, I probably should have done more research. :P I'm not 100% sure but I think this may be the crash I was remembering.
For starters, the 200mph was the track speed at that point, so while the driver would have been moving that fast when he lost control, he almost certainly wasn't by the time he hit the barrier. Secondly, it was at quite a glancing angle, as you inferred. Still, it was a pretty solid hit that would have absolutely destroyed a passenger car. From the video I'd estimate he was doing ~150mph, with impact at 45 degrees (although it could be more glancing, hard to tell with the narrow FoV zoom camera).
That's an indication that you've had more sunspots than really good foreplay and cuddling.
OK, if your car is built to race spec then yeah, you'll have a much better chance. There was an F1 driver a few years back who hit a concrete barrier head-on at around 200mph and he escaped with (iirc) broken legs and a lot of bruising. They quoted his actual deceleration distance as being something like 65cm. If you're willing to spend the money, you can make cars very safe indeed - it's just that no private driver is willing to spend that much.
That thing only travels 25mph. Any of the vehicles in the World Solar Challenge could do the distance in half the time without using any fuel at all, and (it feels weird to say this) be more practical, at that.
21g of fuel per 100km is incredibly impressive, yes, but when there are clearly superior solutions to the same problem, it becomes mainly of academic interest.
Um, you're gonna be f**ked if you get rear-ended by a semi no matter *what* you're driving. Avoiding being crushed by much larger entities is one of the keys to staying alive, y'know?
That is, indeed, the song that the words "half Japanese" brought to mind. :)