Why release more band-centric Guitar Hero games when World Tour is coming at the end of the year? Why would we want to buy a game based around one band's music when Activision should be focused on actually supporting DLC for World Tour. Guitar Hero is the kind of game that doesn't need multiple installments. It's not a genre where much innovation can be seen from title to title. New songs do not warrant a new game, which is where DLC becomes attractive. World Tour will be introducing many new gameplay elements, so I won't complain there, but these band specific installments have already gotten old and the first of them isn't even out yet. Any band, not matter how great, will make a boring games worth of songs. Besides, does anyone really enjoy swapping discs in and out in order to play varying tunes?
I'm not sure if you're pining for the old-school graphics, or for the 2D platformer gameplay. It's a little bit of both, actually. I tend to like 2D platformers phenomenally more than 3D ones. As a genre, the 3D platformer seems needless difficult due to my inability to judge distance and height in jumping puzzles. Graphically, it doesn't matter so much. An interesting art style is an interesting art style regardless. I find however that 3D games usually don't have the creative flare that their 2D counterparts once had.
I've actually been meaning to pick up LostWinds. It does look quite interesting, both in terms of graphical style and gameplay. I was a little worried about it's length, but that probably doesn't matter too much for $10.;)
Ultimately, the film was not about showing off flashing technology. If it were, it would be dated and obsolete. Thankfully, the film was actually a well done commentary on human condition and how we relate paranoia and war. On that front, it succeeded and shall continue to. That kind of thinking doesn't age, it's all relevant. Perhaps even more so nowadays.
The DS has come pretty weird input methods as well, yet Castlevania seems to be doing fine on that front. I'd love to see something akin to Aria of Sorrow make it to the Wii. I don't want a 3D game, I want giant, high-resolution sprite filling the screen! Whoever decided that 2D games aren't good enough for consoles anymore was stupid.
Erin Layne? She seemed like an interesting character all on her own.:P
I thought that all of the Belle Morte posters found around town were a nice touch. I was pretty good acquaintances with them back in the day. I wasn't good friends with the band by any stretch, but would hang out with them whenever they were playing nearby.
I think the one major mistake that was made with the game was the lack of mod support. You'd think it would have been easier to include with it being built on the Source Engine, but I guess it wasn't since the engine itself was still undergoing developments during the production of Bloodlines. It's really too bad, as that would have made sure the game lived on forever with fresh content. Outside of the Unofficial Patch, there really isn't much happening for Bloodlines.
Vampire the Masquerade - Redemption, while not as fun of a game, had an overall better story I think. The one cool thing about it however was the Storyteller mode for multiplayer. Couple something like that, along with proper mod support, onto a game like Bloodlines and I'd never have to purchase another title again. Maybe an overall World of Darkness game would be the way to go next time? Start out as a mortal and then end up becoming a vampire/mage/werewolf through decisions made early in the game. *shrugs*
Most videogame characters are so one-dimensional it's not funny. Assuming you even find characters with speaking roles, they're almost always cliches. Add onto that the fact that voice acting is generally sub par and it's awfully hard to see anything close to an artful story.
Vampire the Masquerade: Bloodlines had some of the best writing and voice acting to ever hit the video games. Unfortunately, the game itself was obviously rushed (The developer went bankrupt right afterwards, sadly) and left with a largely non-existent set of choices to decided to somewhat disappointing outcome of the story.
I wasn't implying user time at all, but the actually ripping/burning time. Sorry for the confusion. Though sometimes those extra audio tracks can be tricky to nail down, depending upon what you want. That, perhaps, is the only area where you sometimes need to be careful while not just copying the entire thing.
Actually, I find that the time depends more on how much compression has to be done. Obviously a faster computer will help, but I don't think you see too much of a benefit from having a super fast computer as opposed to just a fast one. If you're just straight-up copying something it can be as little as five minutes. However, if you're cutting out all of the menus and compressing the data down to a single layer disc it can take up to about twenty minutes in total.
$20 is still pretty expensive for one film. I'd much rather buy a 100 pack of blank DVDs and put them to work in unison with AnyDVD/CloneDVD2 and my NetFlix account.
Sorry, but it's just not acceptable. Hair bands were artificial pop music, and one of the underlying reasons that music has forever taken such a nosedive.
Troll?! Geeze people, get some taste. Montley Crue, like all hair metal, always has and always will such. Lemmy is one of the few guys left making real metal--right up there with Danzig and Dio!
They also sent everyone who suffered from the mono sound a complimentary faceplate for their guitar controller. It may not be much, but it was a decidedly unexpected bonus. It almost made me feel as if they cared about the consumer...;)
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." --Robert E. Howard
A fate sure to befall you. It's really no wonder you fear returning to a purer way of life.
My thoughts exactly. The fact that Guitar Hero IV will be coming to the Wii with features intact only solidified my distaste (to put it nicely) for the Wii port of Rock Band.
Besides, I heard Guitar Hero IV is going to pit you against Ted Nugent on Stranglehold as a Boss Battle. Beat that, Rock Band!:P
I played the PC demo and found this title to be pretty horrid. The gameplay was about as bland and uninteresting as one could possibly get, whilst the ever-so-acclaimed writing seemed rushed and generally unamusing. I like to read Penny Arcade occasionally, it's usually good stuff, but this game is a stinker from what I saw.
You'd think that guy who spend their time making fun of bad games would manage to not make one themselves.
Capcom seemed to due just fine with Resident Evil 4 on the GameCube and Wii.
Nintendo hasn't harmed third parties in any way outside of perhaps making their own games too hard to compete with due to high quality standards. I'd imagine that if third parties started putting some effort into their games, then perhaps they'd see a return. Until then, most people will ignore them and their shovelware.
That's how I felt last generation when the PS2 was leading in sales and was (by far) the most gimped machine out. Everything was built around its hardware, so most multiplatform games didn't look nearly as good as they could otherwise.
Of course, the problem now is that developers just aren't recognizing the Wii at all. Assuming that they do, multiplatform games are being built around the more powerful consoles, ported down for last generation's PS2 and then put out on the Wii as well. It's really sad, considering how much more powerful than the PS2 the Wii is. Heck, the Dreamcast ran circles around the PS2.:P
Besides, I wouldn't consider the Wii cheap. I'd consider the PS3 and 360 to be garishly expensive.
Why release more band-centric Guitar Hero games when World Tour is coming at the end of the year? Why would we want to buy a game based around one band's music when Activision should be focused on actually supporting DLC for World Tour. Guitar Hero is the kind of game that doesn't need multiple installments. It's not a genre where much innovation can be seen from title to title. New songs do not warrant a new game, which is where DLC becomes attractive. World Tour will be introducing many new gameplay elements, so I won't complain there, but these band specific installments have already gotten old and the first of them isn't even out yet. Any band, not matter how great, will make a boring games worth of songs. Besides, does anyone really enjoy swapping discs in and out in order to play varying tunes?
Most of the movies sucked, so why should a cheap promotional videogame even be worth mentioning?
I've actually been meaning to pick up LostWinds. It does look quite interesting, both in terms of graphical style and gameplay. I was a little worried about it's length, but that probably doesn't matter too much for $10. ;)
Ultimately, the film was not about showing off flashing technology. If it were, it would be dated and obsolete. Thankfully, the film was actually a well done commentary on human condition and how we relate paranoia and war. On that front, it succeeded and shall continue to. That kind of thinking doesn't age, it's all relevant. Perhaps even more so nowadays.
The DS has come pretty weird input methods as well, yet Castlevania seems to be doing fine on that front. I'd love to see something akin to Aria of Sorrow make it to the Wii. I don't want a 3D game, I want giant, high-resolution sprite filling the screen! Whoever decided that 2D games aren't good enough for consoles anymore was stupid.
I thought that all of the Belle Morte posters found around town were a nice touch. I was pretty good acquaintances with them back in the day. I wasn't good friends with the band by any stretch, but would hang out with them whenever they were playing nearby.
I think the one major mistake that was made with the game was the lack of mod support. You'd think it would have been easier to include with it being built on the Source Engine, but I guess it wasn't since the engine itself was still undergoing developments during the production of Bloodlines. It's really too bad, as that would have made sure the game lived on forever with fresh content. Outside of the Unofficial Patch, there really isn't much happening for Bloodlines.
Vampire the Masquerade - Redemption, while not as fun of a game, had an overall better story I think. The one cool thing about it however was the Storyteller mode for multiplayer. Couple something like that, along with proper mod support, onto a game like Bloodlines and I'd never have to purchase another title again. Maybe an overall World of Darkness game would be the way to go next time? Start out as a mortal and then end up becoming a vampire/mage/werewolf through decisions made early in the game. *shrugs*
Vampire the Masquerade: Bloodlines had some of the best writing and voice acting to ever hit the video games. Unfortunately, the game itself was obviously rushed (The developer went bankrupt right afterwards, sadly) and left with a largely non-existent set of choices to decided to somewhat disappointing outcome of the story.
I wasn't implying user time at all, but the actually ripping/burning time. Sorry for the confusion. Though sometimes those extra audio tracks can be tricky to nail down, depending upon what you want. That, perhaps, is the only area where you sometimes need to be careful while not just copying the entire thing.
Actually, I find that the time depends more on how much compression has to be done. Obviously a faster computer will help, but I don't think you see too much of a benefit from having a super fast computer as opposed to just a fast one. If you're just straight-up copying something it can be as little as five minutes. However, if you're cutting out all of the menus and compressing the data down to a single layer disc it can take up to about twenty minutes in total.
The problem is that the one format that the consumers ended up with (Blue-Ray) is junk.
$20 is still pretty expensive for one film. I'd much rather buy a 100 pack of blank DVDs and put them to work in unison with AnyDVD/CloneDVD2 and my NetFlix account.
Sorry, but it's just not acceptable. Hair bands were artificial pop music, and one of the underlying reasons that music has forever taken such a nosedive.
Troll?! Geeze people, get some taste. Montley Crue, like all hair metal, always has and always will such. Lemmy is one of the few guys left making real metal--right up there with Danzig and Dio!
Heh. I have the exact drum set. It's been good to me for over a decade now.
They also sent everyone who suffered from the mono sound a complimentary faceplate for their guitar controller. It may not be much, but it was a decidedly unexpected bonus. It almost made me feel as if they cared about the consumer... ;)
A fate sure to befall you. It's really no wonder you fear returning to a purer way of life.
Besides, I heard Guitar Hero IV is going to pit you against Ted Nugent on Stranglehold as a Boss Battle. Beat that, Rock Band! :P
You'd think that guy who spend their time making fun of bad games would manage to not make one themselves.
Nintendo hasn't harmed third parties in any way outside of perhaps making their own games too hard to compete with due to high quality standards. I'd imagine that if third parties started putting some effort into their games, then perhaps they'd see a return. Until then, most people will ignore them and their shovelware.
Of course, the problem now is that developers just aren't recognizing the Wii at all. Assuming that they do, multiplatform games are being built around the more powerful consoles, ported down for last generation's PS2 and then put out on the Wii as well. It's really sad, considering how much more powerful than the PS2 the Wii is. Heck, the Dreamcast ran circles around the PS2. :P
Besides, I wouldn't consider the Wii cheap. I'd consider the PS3 and 360 to be garishly expensive.
Businessmen build what other people are too stupid to realize they don't want. Marketing, y'know.
They are more expensive, and it's not hard just to build your own.
What sort of things does Sweden accept asylum for?
Also, with the United States' current economical situation, isn't it more likely that the other countries are subsidizing lower cost for them?