If you code your website with CSS, and format the raw information in a sane way, you're already a long way ahead in this game. Instead of alt="" why not use it to describe the element, as is intended?
This does not have to be a major problem. Narrator type programs, combined with disabled CSS should work on most websites coded "the right way(tm)".
I know for a fact that they can. It was used to confuse the teachers at my school. Scared them quite a bit when all of a sudden everybody turned around looking for the source of the sound they couldn't hear.
You violated terms of an agreement, your own government pushed to have made in the first place. You have done something wrong, and you, as a country, is still doing it. It has been said so many times in this thread already, I don't know how you could have missed that.:)
You have obviously never played any of their games competitively. EA is jack shit when it comes to community/tournament support. This is both form my own experiences with Medal of Honor and Call of Duty where nothing ever happened, and my friend who won one of their FIFA tournaments, and never got his price money.
Take a look at what blizzard is doing, if you wanna take lessons on how to build a community.
First of I'm comparing the entertainment value of the two, and why i feel WoW is worse as a competitive game than the some of the good fps games. They're pushing wow into a competitive environment, which it is not ready for. WoW pvp has never been ready for this level of competition. To many random events are pushing the results. Wrong class match-ups, gear choices, odd luck and other things can determine a match winner far to easily.
And no, wrong tire choice in formula one *will* make you lose a race faster than you apparently think. It slows you down dramatically, and you will lose the race if you don't get them changed. Likewise will the wrong class/gear match-up in WoW also ruin your chances dramatically. The analogy isn't faulty.
I agree with you on this, but i feel that the maps in question is a very important aspect too.
On danish television they have shown Call Of Duty 2, and Quake 4 tournament games. I have played neither game myself, but a lot of other FPS games, at a pretty high level. I fully understand concepts like spawn-camping, both players and weapon/armor spawns, and how much of an impact it will make on a game. I understand the tactics applied in team/objective based games like Call Of Duty 2/CS/MoH/ET/etc, but without knowing the maps all i can decipher from the televised games, is how good/bad people aim. A lot of the charm in team based games is simply not coming across, if you do not know the map of the match personally.
This is why i believe that FPS in it's current form will not make it on television. I *can* sit down with my dad, explain to him why that move was a deal-breaker, but he probably won't spot it himself. Hell I probably won't if I don't know the maps and general tactics applied to that map well enough.
This simply is not true for sports like soccer or ice hockey, where, regardless of having any insight, you will be able to pretty quickly determine whether or not it was a killer move or not.
I believe this is why these games where chosen however. Despite not really having a competitive community built around it to start with, as far as i know anyway.
WoW implements the fighting and supporting while remaining pretty spectator friendly. Even if you have no clue how the game is played, you cannot help but notice the massive balls of fire hitting people. That said, from a former 'hardcore' FPS player, the WoW pvp is a bit shallow, and leans, in my opinion far to much on critical strikes/resists and other luck of number moves that can significantly alter the outcome of a match.
I have played WoW from release, played it hardcore the last six months before the expansion. I do love it as a game, i just don't see it as a great competitive game with regards to pvp. It comes nowhere close the experience FPS games have giving me, especially Enemy Territory which i believe is the perfect mix of fast-paced action and teamwork.
Might be the fact that reflexes and aiming is mostly out the window with WoW, yes you do need to target players, but it's holds such a low impact on the end result. Wow pvp is a all about know the formula to deal with whatever class you come up against. It was true two years ago, it is true now. Foresight and planning about gear makes for some pre-game tactics, but thats about it. It's like Formula 1, if you have slicks on and it starts to rain, you're screwed.
I agree. For reference, your average PS3 new release title is 100 USD (549DKK) in Denmark, GTA4 can be preordered from my local EB games at a modest 110 USD (599DKK).
I actually had a copy of Cannibal Holocaust in my hand today, down at my local blockbuster. Would've rented it, but my girlfriend is terrified of movies like that so i didn't.
You have to realise the time these guys waste on getting banned and starting over. I don't know if that covers the entire 60 grand, but in terms of lost profit, it is highly significant.
Round here (Denmark), you can get every phone with AND without a contract, and contracts cannot be longer than 6 months, as dictated by law.
Guess you americans get the short end of the stick on this one.
It is definately illegal in Denmark and i would bet it is too in atleast rest of scandinavia.
To add to that, i can't think of a single case where we have applied torture in my life time. IIRC we even had danes in Iraq reporting torture being committed there, by foreign allied troops.
Being able to walk through people and mobs in World of Warcraft atleast is a wise design choice. You don't need a lot of people to block of access to major hubs in these games, if this wasn't the case. You could also easily kite (low level) mobs to do the same thing. There would be a million ways to exploit and effectively shut down economies, quest hubs, raid instances and other places that (may) have narrow entrances.
Because computers should be able to interact with each other, no matter their OS. It's not a question about using Windows, what matters is other companies ability to create systems that can interact with other systems. If Microsoft, and only Microsoft users where able to access each other, everybody else would be stuck on the outside. That's shutting out 10%(?) of all users, of 90% of all systems. Or visa versa.
Right Here.
Do you honestly think the USA went to war with purely altruistic motives? Don't fool yourself.
Wooosh
If you code your website with CSS, and format the raw information in a sane way, you're already a long way ahead in this game. Instead of alt="" why not use it to describe the element, as is intended? This does not have to be a major problem. Narrator type programs, combined with disabled CSS should work on most websites coded "the right way(tm)".
I know for a fact that they can. It was used to confuse the teachers at my school. Scared them quite a bit when all of a sudden everybody turned around looking for the source of the sound they couldn't hear.
We already have that, actually. Esperanto is designed to do that. Esperanto on Wikipedia for more info
You violated terms of an agreement, your own government pushed to have made in the first place. You have done something wrong, and you, as a country, is still doing it. It has been said so many times in this thread already, I don't know how you could have missed that. :)
.eu is already in function.
http://dot.eu/
You have obviously never played any of their games competitively. EA is jack shit when it comes to community/tournament support. This is both form my own experiences with Medal of Honor and Call of Duty where nothing ever happened, and my friend who won one of their FIFA tournaments, and never got his price money.
Take a look at what blizzard is doing, if you wanna take lessons on how to build a community.
First of I'm comparing the entertainment value of the two, and why i feel WoW is worse as a competitive game than the some of the good fps games. They're pushing wow into a competitive environment, which it is not ready for. WoW pvp has never been ready for this level of competition. To many random events are pushing the results. Wrong class match-ups, gear choices, odd luck and other things can determine a match winner far to easily. And no, wrong tire choice in formula one *will* make you lose a race faster than you apparently think. It slows you down dramatically, and you will lose the race if you don't get them changed. Likewise will the wrong class/gear match-up in WoW also ruin your chances dramatically. The analogy isn't faulty.
I agree with you on this, but i feel that the maps in question is a very important aspect too.
On danish television they have shown Call Of Duty 2, and Quake 4 tournament games. I have played neither game myself, but a lot of other FPS games, at a pretty high level. I fully understand concepts like spawn-camping, both players and weapon/armor spawns, and how much of an impact it will make on a game. I understand the tactics applied in team/objective based games like Call Of Duty 2/CS/MoH/ET/etc, but without knowing the maps all i can decipher from the televised games, is how good/bad people aim. A lot of the charm in team based games is simply not coming across, if you do not know the map of the match personally.
This is why i believe that FPS in it's current form will not make it on television. I *can* sit down with my dad, explain to him why that move was a deal-breaker, but he probably won't spot it himself. Hell I probably won't if I don't know the maps and general tactics applied to that map well enough.
This simply is not true for sports like soccer or ice hockey, where, regardless of having any insight, you will be able to pretty quickly determine whether or not it was a killer move or not.
I believe this is why these games where chosen however. Despite not really having a competitive community built around it to start with, as far as i know anyway.
WoW implements the fighting and supporting while remaining pretty spectator friendly. Even if you have no clue how the game is played, you cannot help but notice the massive balls of fire hitting people. That said, from a former 'hardcore' FPS player, the WoW pvp is a bit shallow, and leans, in my opinion far to much on critical strikes/resists and other luck of number moves that can significantly alter the outcome of a match.
I have played WoW from release, played it hardcore the last six months before the expansion. I do love it as a game, i just don't see it as a great competitive game with regards to pvp. It comes nowhere close the experience FPS games have giving me, especially Enemy Territory which i believe is the perfect mix of fast-paced action and teamwork.
Might be the fact that reflexes and aiming is mostly out the window with WoW, yes you do need to target players, but it's holds such a low impact on the end result. Wow pvp is a all about know the formula to deal with whatever class you come up against. It was true two years ago, it is true now. Foresight and planning about gear makes for some pre-game tactics, but thats about it. It's like Formula 1, if you have slicks on and it starts to rain, you're screwed.
I agree. For reference, your average PS3 new release title is 100 USD (549DKK) in Denmark, GTA4 can be preordered from my local EB games at a modest 110 USD (599DKK).
I actually had a copy of Cannibal Holocaust in my hand today, down at my local blockbuster. Would've rented it, but my girlfriend is terrified of movies like that so i didn't.
This was in Denmark though.
You have to realise the time these guys waste on getting banned and starting over. I don't know if that covers the entire 60 grand, but in terms of lost profit, it is highly significant.
There's no wizards in the game, however shadow priest come as close as warlocks or mages in my oppinion, and yes - Night Elves do get to play priests.
p g
http://img92.imageshack.us/img92/9035/mourneql7.j
Round here (Denmark), you can get every phone with AND without a contract, and contracts cannot be longer than 6 months, as dictated by law. Guess you americans get the short end of the stick on this one.
It is definately illegal in Denmark and i would bet it is too in atleast rest of scandinavia.
To add to that, i can't think of a single case where we have applied torture in my life time. IIRC we even had danes in Iraq reporting torture being committed there, by foreign allied troops.
Being able to walk through people and mobs in World of Warcraft atleast is a wise design choice. You don't need a lot of people to block of access to major hubs in these games, if this wasn't the case. You could also easily kite (low level) mobs to do the same thing. There would be a million ways to exploit and effectively shut down economies, quest hubs, raid instances and other places that (may) have narrow entrances.
However ice cream sales directly affect drowning accidents, statistics prove it every year!
A genuine re-use of the dumbestideaever tag!
Getting there is no problem. Just have Ballmer fling a chair its way and wait a few seconds.
Because computers should be able to interact with each other, no matter their OS. It's not a question about using Windows, what matters is other companies ability to create systems that can interact with other systems. If Microsoft, and only Microsoft users where able to access each other, everybody else would be stuck on the outside. That's shutting out 10%(?) of all users, of 90% of all systems. Or visa versa.