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Manhunt 2 Ban Fallout, Game Rated AO By ESRB

In the wake of yesterday's announcement of a UK ban on Manhunt 2 , Rockstar has registered its disappointment at the BBFC's decision. The company simply stated that they 'respect those who have different opinions about the horror genre and videogames as a whole, but we hope they will also consider the opinions of the adult gamers for whom this product is intended.' Meanwhile, here in the US, the ESRB has given the game the dreaded AO rating, for adults only. If you're unfamiliar with this seldom-seen designation, it's essentially the 'kiss of death' for a title at retail; a number of popular videogame outlets refuse to carry titles with that rating. MTV's Stephen Totilo has a lengthy and considered discussion of these proceedings. "For 'Manhunt 2,' signs pointed to the title being both less and more extreme than the first. Gone from press previews were mentions of snuff films and Directors. Instead, a more traditionally violent video game premise: one man's struggle to stay alive in an insane asylum gone mad."

384 comments

  1. ESRB is out of control by eln · · Score: 5, Funny

    Seriously, a game like Manhunt 2 gets an AO rating, while true horror games like "Play with the Teletubbies" get rated EC (Early Childhood)! Where is the justice in that?

    1. Re:ESRB is out of control by Cerberus7 · · Score: 4, Insightful

      That's right along my first thought after reading the summary. Brutally violent games shouldn't be rated AO? Wha?

      I can understand the outrage over an outright ban, but rating a game appropriately, regardless of the consequences to the bottom lines of the companies involved, sounds like a good move to me.

      --
      I don't know about you, but my servers run on the power of cotton candy and happy thoughts. -Anonymous Coward
    2. Re:ESRB is out of control by travdaddy · · Score: 4, Insightful

      That's right along my first thought after reading the summary. Brutally violent games shouldn't be rated AO? Wha?

      I can understand the outrage over an outright ban, but rating a game appropriately, regardless of the consequences to the bottom lines of the companies involved, sounds like a good move to me.


      The only thing I really see wrong with it is that it seems that video games get rated more harshly than movies, and there's no reason for it. You press buttons for one and you don't for the other. I'd like to compare Manhunt 2 to Hostel 2 and see which is worse, because I imagine the answer is Hostel 2. Maybe the same board should rate video games and movies?

      --
      Adidas To Bring Back Sneakernet
    3. Re:ESRB is out of control by weierstrass · · Score: 4, Interesting

      Games are more immersive, seem more 'real' for that reason, and you usually spend much longer playing a game than you would watching a movie. So, assuming that some or all people do have their propensity to commit violence stimulated by experiencing fictional violence, a violent game would seem to have more effect than a movie depicting similar acts.

      --
      my password really is 'stinkypants'
    4. Re:ESRB is out of control by Anonymous Coward · · Score: 0

      See, traditionally, AO was reserved for pornographic games. Now it's being used on violence too, and Americans just can't wrap their heads around violence being seen as being as bad as - *gasp* - pornography!

      Seriously, the reason AO games are not carried by most retailers is because, to date, most games that got AO involved nudity and, sometimes, sex.

      (And, please, nobody start listing games that have some nudity in them. I'm talking about things like strip poker games or "hentai games" or whatever those cartoon sex sim things are called.)

    5. Re:ESRB is out of control by LordZardoz · · Score: 2, Insightful

      It is the distinction between watching someone perform a fictional act of torture, and being encouraged to engage in a fictional act of torture.

      END COMMUNICATION

    6. Re:ESRB is out of control by cgenman · · Score: 5, Insightful

      I forget where, but there was a wonderful british study recently that found the suspension of disbelief was harmed by playing a videogame compared to watching a movie. The physical requirement of interacting with a game makes it difficult to forget that you're seeing something fake. Watching a movie, however, has less dischordant elements which stick out, and such things can be more easily glossed over as they require no attention on the part of the user.

      Anyone have a link?

    7. Re:ESRB is out of control by cgenman · · Score: 1

      The issue isn't necessarily the rating, so much as the impact of the rating. Which is, to say, that the rating has automatically triggered a ban in the UK, will probalby trigger one throughout the EU, and effectively prevents the game from coming to US shelves by the policies of most US retailers.

      Retailers which will carry movies like Hostel, which is extremely gorey, shocking, and offensive, but will not carry Manhunt.

      Make no mistake: this rating may well be deserved. But this rating also means that the game has been censored.

      After a fiasco where a player-created hack enabled simulated sex through clothing in GTA 4 prompted the ESRB to re-rate the game as AO, and Oblivion recieved a re-rating after a player merged a naked male chest image with geometry from the female, the ESRB is under tight scrutiny not to overreact. After all, wasn't the M rating created to keep adult material away from kids, without taking it entirely out of the marketplace?

    8. Re:ESRB is out of control by xero314 · · Score: 4, Insightful

      I'd like to compare Manhunt 2 to Hostel 2 Hostel 2 - Rated so it can only be viewed by adults or with parental permission.
      Manhunt 2 - Rated so it can only be purchased by adults or with parental permission.
      Remember that both these rating systems are up to the enforcement of the establishments as is not actually legally binding

      Now for a more telling comparison on why Manhunt should actually be more restricted than hostile. Here are some possible quotes after enjoying these two entertainment devices.
      Hostile 2 - "I saw this one scene where the person was killed in a really horrific way"
      Manhunt 2 - "I killed this one person in this really horrific way"

      Hopefully you can see the difference. One is a movie you were you watch people get killed, while the other allows you to simulate killing people.

      Notice I am not supporting a complete ban, but have no issue with realistic ratings.
    9. Re:ESRB is out of control by CyberNigma · · Score: 1

      "The company simply stated that they 'respect those who have different opinions about the horror genre and videogames as a whole, but we hope they will also consider the opinions of the adult gamers for whom this product is intended.'" Well if they said, themselves, that adult gamers are the intended audience, then what's wrong with Adult's Only being the rating? They practically rated themselves..

    10. Re:ESRB is out of control by amuro98 · · Score: 2, Interesting

      That's not quite the problem...

      When you say "Adults Only" to most Americans, they're going to assume "porn". Even the ESRB says that the "AO" rating is intended for games with nudity and sex in them. Most retailers will not carry porn, and by association, "Adult Only" games.

      Personally, the ESRB's ratings are rather confusing. Consider the main ones: E, E+10, T, M, and AO.

      E is everyone, no restrictions. Easy.

      E+10 is for ages 10+. Ok.

      T is for Teenager...which is 13-19 technically?

      M is for 17+.

      AO is for adults, and in the US, that means 18.

      The difference between "M" and "AO" seems too narrow - especially when you consider the vast range that "T" covers.

      Note that you can easily get movies that are technically rated "AO" from the video store. They're simply called "The Unrated Version". Why is it that the government has no problems with retailers selling or renting unrated versions of movies that were rated R in theaters to children, but gets its collective panties in a bunch about "M" games - many of which aren't nearly as bad as some "R" movies?

    11. Re:ESRB is out of control by HTH+NE1 · · Score: 2, Interesting

      More like a distinction between you being a witness to an execution and having you manipulate some switches, turn some keys, and press some buttons and/or pull some levers in order to perform an execution.

      Unless it's on the Wii, but then we don't tend to execute people by swinging an axe at their necks anymore.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    12. Re:ESRB is out of control by mnslinky · · Score: 1

      I agree! "If the glove don't fit, you must acquit!" On the other side, if that glove does fit, be happy the game isn't banned here in the US as well.

    13. Re:ESRB is out of control by Applekid · · Score: 1

      Because the movie industry already learned what the gaming industry has yet to.

      Lobbyists and campaign contributions. Lots of them.

      Plus the MPAA is less of a self-regulating body for content anymore than just a congregation of massive corporations. By selling an unrated version for home viewing 6 - 24 months after a theatrical release, there's not just the potential customers that didn't see the movie, but also the potential customers that already paid $8 a head to see it.

      --
      More Twoson than Cupertino
    14. Re:ESRB is out of control by KDR_11k · · Score: 2, Informative

      Well, it IS on the Wii.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:ESRB is out of control by aplusjimages · · Score: 5, Funny

      I totally know what you mean. When I'm playing Bejeweled I become the jewel pieces. I become one with the game. Same with pac-man. I feel like I'm this yellow head that needs to eat dots to make it through life. I think I found your link.

      --
      Can I bum a sig?
    16. Re:ESRB is out of control by Das+Modell · · Score: 1

      But it's not a rating board's job to worry about such things, and if a game should be banned or effectively banned because it may or may not cause a tiny segment of the population to flip out, why aren't all violent games banned?

      By the same logic violent movies, aggressive music and alcohol should be banned too.

    17. Re:ESRB is out of control by aplusjimages · · Score: 1

      . . . you manipulate some switches, turn some keys, and press some buttons and/or pull some levers in order to perform an execution. So I can use the Mechassault controller when playing Manhunt?
      --
      Can I bum a sig?
    18. Re:ESRB is out of control by aplusjimages · · Score: 1

      Hopefully with all the press that this is getting retailers will realize that the game isn't pornographic, just violent and this will be the one AO rated game they carry. How will this affect online sells?

      --
      Can I bum a sig?
    19. Re:ESRB is out of control by Das+Modell · · Score: 1

      One is a movie, the other is a Playstation 2 game. Hopefully you can see the difference. I'm also going to make a wild guess and say that the killings in Manhunt 2 are probably more meaningful than in Hostel 2.

    20. Re:ESRB is out of control by Das+Modell · · Score: 1

      I can't speak for any other countries, but Manhunt 2 is available for preorder in Finland, and there's no reason to think that it will be banned here.

    21. Re:ESRB is out of control by xero314 · · Score: 1

      I'm confused, were you just agreeing with me?

    22. Re:ESRB is out of control by travdaddy · · Score: 1

      Actually, an AO rating does not allow anyone under 18 to purchase the game, with or without parental permission. That is more like the NC-17 "kiss of death" for movies.

      --
      Adidas To Bring Back Sneakernet
    23. Re:ESRB is out of control by Das+Modell · · Score: 2, Funny

      I don't know.

    24. Re:ESRB is out of control by Clandestine_Blaze · · Score: 1

      Hostile 2 - "I paid money to intentionally see this one scene where the person was killed in a really horrific way while enjoying a big tub of popcorn and soda "
      Manhunt 2 - "I killed this one pixelated person in a simulated environment in this really horrific way" There, fixed that for you. :) Paying to be a spectator to fake violence makes that difference considerably smaller. Whether you're watching a gruesome movie or playing a gruesome video game, people should keep in mind that it is fake and that they should never mimic what they see in a movie or do in a video game in real life.

      Actually I have zero problems with your conclusion - that games should be rated realistically. And if this game was made for adult players, then they'll have no trouble proving that they're over 18 to purchase this.
    25. Re:ESRB is out of control by xero314 · · Score: 1

      Oh, I'm sorry. I was assuming that needing parental permission means the parent has to be there so they could just as easily drop the cash on the counter and purchase it themselves and hand it off to their child. With movies it's a little different, but since I own a number of NC-17 videos, and since the porn industry seems to be going pretty strong I don't see how NC-17 is the kiss of death for movies. Yes it means a smaller possible audience but maybe that's how it should be. The great thing about the rating system is that if a parent feels there child is capable of understanding the content they are perfectly welcome to purchase/rent the content and allow their children to view it in their own home.

      But again these ratings are not governmentally regulated and there is no law to stop a person under 18 from purchasing an AO game other than the shop owner who is not legally bound to stop them.

    26. Re:ESRB is out of control by xero314 · · Score: 1

      Whether you're watching a gruesome movie or playing a gruesome video game, people should keep in mind that it is fake and that they should never mimic what they see in a movie or do in a video game in real life. I agree with you 100% on this. But since different people mature mentally to a state where they can fully comprehend the difference between reality and fiction and we as a society have decided to draw a line at 18 years of age. This rating system allows for the parents of those under 18 to asses their children individually and determine if they are capable of handling mature games (sadly some parents either don't monitor their children or asses incorrectly).

      Of course I would bet that if the game were about making child pornography (or even forced sexual activity of adults) we would be seeing alot more support of an outright ban and a lot less "It's only a game" arguments.
    27. Re:ESRB is out of control by Creepy · · Score: 1

      I fail to see the argument about longer time - nothing is stopping me from watching gory horror movies like Texas Chainsaw Massacre over and over again or back-to-back with, say, some other horror movies like Hostel 1-2, Turistas and Saw 1-3 if I want. It's even more convenient for me to rewind the DVD player or VCR to replay a scene over and over again or record a gore montage, were I so inclined. I could make it very interactive just by using my remote control. Maybe the fake stuff doesn't do it for me - I need the old "Faces of Death" movies that show real deaths (beat that in a video game). I also play games in small parcels of time of about 1 hour each - I rarely do that with movies.

      And no, I don't mean to defend Manhunt 2 - the first game was gory and not appropriate for children or even some adults and this one probably is as bad or worse. The ESRB is voluntary, however - so why not release 'M' and 'unrated' or 'AO' versions like the movies release 'R' and 'Unrated' versions? I believe I know the answer to that (I believe the ESA decided to only allow one official rating per game), but I don't really understand it.

      Eventually, this will be a non-issue, as distribution moves more online and there is less dependence on large stores like Wal-Mart to make moral decisions for you, but until these distribution networks are established and carry content of all types, we have to deal with whatever moral values the big boxes have.

    28. Re:ESRB is out of control by arivanov · · Score: 2, Funny

      Well... Dunno about you, but after a good night of nethacking I sometimes long for a couple of spells. A stinking cloud could have done wonders to one of those commuter trains.

      --
      Baker's Law: Misery no longer loves company. Nowadays it insists on it
      http://www.sigsegv.cx/
    29. Re:ESRB is out of control by BeanBunny · · Score: 1

      That's funny, but you've missed the parent's point. He is saying that due to the interaction, video/computer games are less likely to be considered "influential" because of the reduced suspension of disbelief.

      I'm not sure I agree, however. I think that any lack thereof is made up for in the other immersive aspects of the game. Of course, I am not a British study.

    30. Re:ESRB is out of control by Nuskrad · · Score: 1

      Maybe the same board should rate video games and movies?

      That's what happens in the UK (All films and some games are rated by the British Board of Film Classification). The BBFC outright refused to classify Manhunt 2 in it's current form, meaning it can't be sold in the UK.

    31. Re:ESRB is out of control by Anonymous Coward · · Score: 0

      The rough comparisons are E=G,E10+=PG,T=PG-13,M=R,AO=NC-17. Now understand that "unrated" editions almost never have content that would not be acceptable under "R". They have at best (worst?) softcore components, namely full frontal nudity, closeups of breasts/ass, and simulated sexual acts. I have seen all of that in R rated movies before. On the other hand: The penis is almost never shown. Nor is closeups of the female genitalia. Even the anus is usually not shown. The sex is virtually never real. Those are generally the hallmarks of Hardcore video, which obviously gets an NC-17 rating.

      Also for whats its worth, most of the unrated movies seem to be from movies rated PG-13. I have seen very few R movies release an unrated version.

    32. Re:ESRB is out of control by BeanBunny · · Score: 1

      Make no mistake: this rating may well be deserved. But this rating also means that the game has been censored.

      I'm not sure that I agree. Rating a game doesn't imply any sort of enforceable regulation at this point. Thus, censorship doesn't necessarily occur on an official level.

      However, as you also implied, rating the game as M or AO has an impact on the game's market performance. This is not the ESRB's fault, but it is a real consequence of the rating. Perhaps the ESRB needs to be sensitive of that, and perhaps also the game maker needs to realize that such a rating has a specific sales impact, and therefore they should design their product accordingly.

      No one is forcing people not to make AO games. But there is no civil right to be able to produce whatever product you want and expect that it should benefit from full market exposure. If they want to make AO games, let them, just as long as they know they are doing it as a labor of love.

    33. Re:ESRB is out of control by MS-06FZ · · Score: 1

      . . . you manipulate some switches, turn some keys, and press some buttons and/or pull some levers in order to perform an execution. So I can use the Mechassault controller when playing Manhunt? OK, now that's just lazy. Your frikkin' link even says "Steel Battalion Controller", and you still called it a Mechassault controller...
      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
    34. Re:ESRB is out of control by ShaggyIan · · Score: 2, Interesting

      Porn movies don't bother to go through the ratings process. That's why NC-17 exists. Porn got into the "how many X's can I put on this box?" wars.

      NC-17 is a death knell for non-porn movies. It basically limits you to niche independent theaters and video. Movies like Hostel edit themselves down to get down to an R rating. Mainstream movies do that all the time, because the earnings potential difference is huge. In addition, they can make even more by releasing the "Unrated" version on DVD.

      AO sucks for games because it cuts out virtually all retail channels for purchase. It becomes internet only, which requires a credit card and more direct intent (few impulse buys). There have been repeated attempts to make the AO rating legally binding, but all have been struck down (so far). Doesn't much matter though if the store refuses to carry the title.

      Those ratings also affect the advertising for both movies and games greatly.

      --

      This sig was generated randomly by one million monkeys with Speak 'n Spells. . .
    35. Re:ESRB is out of control by AstrumPreliator · · Score: 2, Informative

      Hostel 2 - Rated so it can only be viewed by adults or with parental permission in thousands of theaters.
      Manhunt 2 - Rated so it can only be purchased by adults or with parental permission in extremely few stores.

      The thing here is that an AO rating basically means it's banned. Stores aren't going to sell it. If a movie is given an R rating then who cares, every movie theater will show it anyway. That's why the AO rating is the kiss of death. Everyone keeps comparing the game and movie rating system, well AO is not like an R rating, it's like being unrated since most movie theaters won't show unrated movies.

    36. Re:ESRB is out of control by MS-06FZ · · Score: 3, Insightful

      Oh, I'm sorry. I was assuming that needing parental permission means the parent has to be there so they could just as easily drop the cash on the counter and purchase it themselves and hand it off to their child. With movies it's a little different, but since I own a number of NC-17 videos, and since the porn industry seems to be going pretty strong I don't see how NC-17 is the kiss of death for movies. Yes it means a smaller possible audience but maybe that's how it should be. The great thing about the rating system is that if a parent feels there child is capable of understanding the content they are perfectly welcome to purchase/rent the content and allow their children to view it in their own home. Whoa, here's a brain-bender.

      NC-17 is a kiss of death for theatrical movies because they aren't porn. They didn't just lay down a few grand to get a girl who knows how to fuck on camera, find a room somewhere and capture the fun on video. If a movie is being made, and they're going for an R rating, that's still mass-market. In all likelihood it's a multi-million dollar venture, and they expect a return on that - a return they can't get with NC-17, simply because theaters won't show NC-17 movies. Hence, death.

      "Owning NC-17 movies" these days is a bit different than it used to be, thanks to the "DVD special edition" phenomenon - a movie can get released to theaters with an R rating and then sold in stores with both R and NC-17 (or unrated) cuts as alternate purchasing options - the "restored footage" becomes added value. This is a strategy that could potentially work for games, but it would probably be difficult to make it work.

      AO is pretty much the same. There is no practical difference between an M-rating and an AO-rating in terms of the definition: 17+ vs. 18+, one whole year. M-rating is just the version of AO that gets sold in stores. It's like AO exists separately only so it can be shunned - to make M-rating look tame by comparison.
      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
    37. Re:ESRB is out of control by xero314 · · Score: 1

      M-rating is just the version of AO that gets sold in stores. It's like AO exists separately only so it can be shunned - to make M-rating look tame by comparison. First of there is a significant difference between M and AO (though there must always be those cases that are borderline, just comes with the nature of ratings). But I don't think this is the issue here. So far I have not seen maybe people have an issue with Manhunt 2 actually having an AO rating, but there issues is that some stores chose not to carry them (I don't shop and Wal-Mart so general don't give a shit what they do or do not sell). If your local store won't carry AO and you want to purchase an AO game (and are 18 or older) then feel free to stop shopping there, or ask them to order it for you. If I was interested in Manhunt 2 I would go to my local gamestop and ask for it and if they wouldn't order it I would go next door and never look back. Address your frustration at the right organization, the store, not the ratings board.
    38. Re:ESRB is out of control by Anonymous Coward · · Score: 0

      The problem is that there's really no conclusive evidence one way or another on this topic. Every so often someone comes out with a study saying that movies more strongly affect someone than videogames, then a few weeks later a different study comes out and says the opposite.

    39. Re:ESRB is out of control by amuro98 · · Score: 1

      SAW and other horror movies seem popular to do the R->Unrated jump, while comedies like Epic Movie were PG-13 and jump to Unrated. Although, in Epic Movie's case, the only thing they changed was to have the girl formerly in bra/panties for the PG-13 version redo her 5 second scene completely in the nude. So, yes, I'd agree with your general statement that most PG-13 movies simply throw in some extra nudity to make themselves "unrated."

    40. Re:ESRB is out of control by Sj0 · · Score: 1

      You know, the thing people don't realise is that in Manhunt, you're not really playing a murderer as such. If you just walk around, you're going to get shot at, beaten up, and killed. At least, that's what it looked like when I saw my brother playing it a couple years ago.

      --
      It's been a long time.
    41. Re:ESRB is out of control by GarethRWhite · · Score: 3, Insightful
      cgenman said,

      "I forget where, but there was a wonderful british study recently that found the suspension of disbelief was harmed by playing a videogame compared to watching a movie."

      The BBFC are the British organisation that refused to give a rating to Manhunt 2 in the UK. They are also the organisation that commissioned the survey you're thinking of,

      "Video Games Research to improve understanding of what players enjoy about video games, and to explain their preferences for particular games" (PDF)

      "The comparison many gamers want to make is with films; they ask themselves if violence in games should be regarded as in some way worse than violence in films. The first point many make, especially young gamers, is that violence in games does not look anything like as real as the violence in films. Films have actors who are, and look, real, whereas in games the people are, despite improvements in graphics, clearly distinguishable from real."

      "The argument is that violence in video games is not as affecting as violence in films because it looks much less real. Gamers believe that film versions of game action would be intolerable; it would be more frightening and upsetting because more real."

      "Not many are articulate about this, but the majority of gamers seem to feel that the greater realism of film violence (and the strength of the characterisation and narrative) makes it much more upsetting than video game violence. This difference is usually taken to transcend whatever effect interactivity has on levels of involvement in, and ownership of, violence in games."

      Bear in mind that this is a survey of attitudes, not a scientific report that proves anything. It does raise a lot of subtle and complex issues though so I'd recommend you review the following sections in detail,

      "6.3 Violence: gamers"
      pp. 71 - 80

      "6.4 Violence: professionals"
      pp. 81 - 87
    42. Re:ESRB is out of control by Anonymous Coward · · Score: 0

      The conclusive evidence is the wackos that go on CNN saying Video Games cause violence. When VT happened, everyone assumed this guy was a matrix loving, Doom 3 playing monster. Half the first day's coverage tried to paint the guy identical to children who did school shootings. There is no direct connection between violence in real life and gaming or movies. If there were, I'd be one of those people since I play FPS games.

      I bet there is a more obvious connection to pro life supporters and violence than people who game. Really that group and the wackos on CNN are probably one in the same.

    43. Re:ESRB is out of control by xero314 · · Score: 1

      You know, the thing people don't realise is that in Manhunt, you're not really playing a murderer as such. "The story revolves around a man on Death Row named James Earl Cash, sentenced to death by lethal injection due to a grievous crime, the nature of which is never explained" according to wikipedia, and from what I remember that is correct. So sure the guy wasn't necessarily a murder, but you do get on death row for much less than murder. I would also think that agreeing to kill people in exchange for release from death row qualifies as murder. I mean saying it's not murder is like saying that a death row inmate who kills the Dr that tried to put the needle in his arm did not murder him because after all the Dr. was trying to kill him. I'm also doubting you watched it for long if you wouldn't consider the numerous stealth kills (there was no immediate threat to the characters life) in the game to be murder. Not to mention higher score/unlockables if you are more horrific in your kills.
    44. Re:ESRB is out of control by theeddie55 · · Score: 1

      Maybe the same board should rate video games and movies?

      We tried that in Britain the BBFC (British Board of Film Certification) Rated the game... and banned it.
    45. Re:ESRB is out of control by Sj0 · · Score: 1

      The story isn't the game There are so many examples of this in video games it's not even funny. You're not running around murdering people, you're running around killing people who are trying to kill you. The fact that some badly written and badly acted dialog tries to make it sound like you're murdering people doesn't change the fact.

      If you lose the stealth kill and the person notices you, what happens? Oh, you're shot at, or beaten. Just for being around. Yeah, that's murder, all right. Just like Presidents do it.

      --
      It's been a long time.
    46. Re:ESRB is out of control by Jarik_Tentsu · · Score: 1

      Where's Jack Thompson? o.O

    47. Re:ESRB is out of control by alisson · · Score: 1

      Forgetting all about real violence on the news. But hey! Killing people in a game is evil. Killing people in real life is war.

    48. Re:ESRB is out of control by xero314 · · Score: 1

      It is murder because you are voluntarily choosing to kill people. You are playing a dead man walking. There is no reason for killing these people other than the sadistic pleasure of the director and his customers, and you own hope of getting away with your own capital crimes. Killing to avoid capital punishment is murder. In the game of Manhunt you are killing to avoid punishment for previously committed crimes. It's comparable to a mafia leader having informants killed so they don't send them up the river. Sure the mafia boss is doing it out of self defense, but it doesn't absolve them of the criminal act of murder.

      Personally I'm not worried about the effect games like Manhunt have on people since there sales are miniscule in the long run and the sequel will sell even less, but being some one that grew up playing games like "Killer" .that were fair murder simulations, I can say that having accurate labels, such as Adults Only, is a damn good thing.

    49. Re:ESRB is out of control by buffer-overflowed · · Score: 1

      AO also means neither Sony nor Nintendo will allow the game on their consoles.

      The ONLY AO game to ever be released on a console is GTA: San Andreas, and that doesn't really count.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    50. Re:ESRB is out of control by LKM · · Score: 1

      a death row inmate who kills the Dr that tried to put the needle in his arm

      I'd call that self-defense.

    51. Re:ESRB is out of control by somersault · · Score: 1

      Yeah! The ESRB should leave war unrated so that nobody can have them anymore.

      --
      which is totally what she said
    52. Re:ESRB is out of control by mdwh2 · · Score: 1

      The issue isn't necessarily the rating, so much as the impact of the rating. Which is, to say, that the rating has automatically triggered a ban in the UK, will probalby trigger one throughout the EU, and effectively prevents the game from coming to US shelves by the policies of most US retailers.

      The ban in the UK is due to the BBFC's decision, and I don't see would have been influenced by the ESRB. Also the BBFC's decision does not affect other countries in the EU (many of which, AIUI, tend to be less restrictive than the UK when it comes to adult censorship).

    53. Re:ESRB is out of control by ElleyKitten · · Score: 1

      The only thing I really see wrong with it is that it seems that video games get rated more harshly than movies, and there's no reason for it. You press buttons for one and you don't for the other. I'd like to compare Manhunt 2 to Hostel 2 and see which is worse, because I imagine the answer is Hostel 2. Maybe the same board should rate video games and movies?
      Hostel 2 should be rated NC-17, but for some reason the MPAA has decided that movies should only get NC-17 ratings for sexuality. Because seeing two people have sex is worse than watching people get tortured with chainsaws in their eyes. I don't get it at all, but I'm happy the ESRB has decided that extreme violence should be rated as harshly as explicit sex. Hopefully the MPAA will follow there lead.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    54. Re:ESRB is out of control by theanorak · · Score: 1
      --
      === Ask yourself if it's really necessary...
    55. Re:ESRB is out of control by Anonymous Coward · · Score: 0

      That's a load of crap. Games do not "feel more real". But that's the EXACT excuse NON-gamers use to justify harsher scrutiny.

    56. Re:ESRB is out of control by ultranova · · Score: 1

      Eventually, this will be a non-issue, as distribution moves more online and there is less dependence on large stores like Wal-Mart to make moral decisions for you, but until these distribution networks are established and carry content of all types, we have to deal with whatever moral values the big boxes have.

      They already are. Isohunt, for example, carries Manhunt. And an improved version for that, one that doesn't require CD to be kept in the drive during operation.

      Better-than-retail quality and lower price - gotta love the Internet :).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    57. Re:ESRB is out of control by ultranova · · Score: 1

      I would also think that agreeing to kill people in exchange for release from death row qualifies as murder. I mean saying it's not murder is like saying that a death row inmate who kills the Dr that tried to put the needle in his arm did not murder him because after all the Dr. was trying to kill him.

      Killing innocent (to the danger you are in) people to spare your life is murder. Killing someone who is trying to poison you to death is not, if you did it in self-defense and not out of vengeance.

      Why on Earth should you be expected to just lay down and die just because the guy killing you is doing it with the backing and approval of the government ?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    58. Re:ESRB is out of control by xero314 · · Score: 1

      Well I guess it all depends on what you are using as your basis for the definition of murder. In the USA killing your would be legal executioner would be classified as first or second degree murder, depending on premeditation. This would not be Manslaughter and would not be viable for self defense plea. It's the same situation that would arise if you were to shoot at an officer of the law rather than surrendering even if failure to surrender would inevitably lead to your ultimate demise.

      Just because you disagree with the laws of a nation does not free your from being held to those laws.

    59. Re:ESRB is out of control by weierstrass · · Score: 1

      You've obviously never been sitting quietly in a pub garden, seen a ventilator shaft on the wall, and thought 'if I shoot that out, I can crawl through it'. similar, film-related experiences have never ever happened to me.

      --
      my password really is 'stinkypants'
    60. Re:ESRB is out of control by wan23 · · Score: 1

      In the USA killing your would be legal executioner would be classified as first or second degree murder, depending on premeditation.

      If you've reached that point it doesn't really matter...

    61. Re:ESRB is out of control by xero314 · · Score: 1

      If you've reached that point it doesn't really matter... Agreed, but it doesn't make it any less murder.
    62. Re:ESRB is out of control by ultranova · · Score: 1

      Well I guess it all depends on what you are using as your basis for the definition of murder. In the USA killing your would be legal executioner would be classified as first or second degree murder, depending on premeditation.

      I was talking from the moral perspective, not legal one. Legally speaking, stepping on ants could be classified as murder if the proper laws are passed. Similarly, even the most blodthirsty tyrants in history are likely to have been within their legal rights while killing their opponents, real or imaginary.

      Just because you disagree with the laws of a nation does not free your from being held to those laws.

      Perhaps, but why should someone who already has a death sentence care ? For that matter, why should I care; I'm not acting in official capacity in the US or any other legal system, and am therefore free to not consider killing in self-defense someone who is trying to kill you - even an official of the state acting in official capacity - to not be murder.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    63. Re:ESRB is out of control by xero314 · · Score: 1

      For that matter, why should I care; I'm not acting in official capacity in the US or any other legal system, and am therefore free to not consider killing in self-defense someone who is trying to kill you - even an official of the state acting in official capacity - to not be murder. Why don't you just keep on adjusting the meaning of murder to suit your needs. You could just change murder to mean "The purposeful killing of another human being that [insert name here] doesn't deem worthy of living." I think this is the definition used between 1480 and 1530 with [insert name here] being "the Roman Catholic Church."

      Looking at dictionary definitions of murder, excluding slang use and reference to flocks of birds, you are left with the following 2:
      To kill (another human) unlawfully.
      To kill brutally or inhumanly.

      I would say the killing in Manhunt (which I believe takes place in a fictionalized version of the United States) qualify as the both the first and second definition.
    64. Re:ESRB is out of control by Sj0 · · Score: 1

      Again, the story is not the game. The emotional experience the player has isn't of being a dead man walking, playing as a murderer who has murdered and will murder again and like it, because the player doesn't know what that's like. It's just the masturbatory plot line Rockstar threw in to cause controversy.

      Let me make this a bit more abstract to illustrate my point. What if there was a story to Tetris? Let's say you're working for the KGB and you've got to fill mass graves as efficiently as possible so they're not discovered. That's a pretty morbid story, isn't it? But if you're playing tetris, that's not really what you're doing. You're arranging falling blocks, and in the end, that's what the player is really doing.

      Same idea here. They can tell you you're a monster, but in the end, you're just killing the in-game objects who want to kill you, just like in every other game since pac-man.

      --
      It's been a long time.
    65. Re:ESRB is out of control by xero314 · · Score: 1

      Again, the story is not the game. I disagree and I assume there is no way you would change your mind. Had this been a game were a ball went around and blew up blocks it would not have the same effect as a person walking around and strangling other people. If it was just a matter of texture maps then no game company would spend the amount of money they do on those textures. The people playing games like Manuhunt, still mostly minors, are doing it for the trill of the kill. The fact that there are multiple levels to the brutality of the kills only clarifies this more. If the game is a matter of survival and not one of murder then there would be no reason to spend more then the minimum amount of time on each kill, and incapacitation would be an option, but it's not. I would bet that the vast majority of the players of Manuhunt spent the extra time, when they could, to achieve a more brutal kill.

      What if there was a story to Tetris? Let's say you're working for the KGB and you've got to fill mass graves as efficiently as possible so they're not discovered. That's a pretty morbid story, isn't it? But if you're playing tetris, that's not really what you're doing. It is what you are doing if the graphics looked like dead human bodies and not blocks. Or are you trying to tell me that there is no psychological effect from visual stimuli? I would be willing to bet that had the cover shown bodies thrown into mass graves, even if the graphics didn't, that there would have been numerous moral objections to the game, and sorry to say there still are some people in the world with moral values, and well we just have to put up with them some times.

      They can tell you you're a monster, but in the end, you're just killing the in-game objects who want to kill you, just like in every other game since pac-man. But this is where you are completely wrong. For one there are plenty of games that do not involve destroying in game objects, including most racing games, and collecting games, like the highly acclaimed and fair selling Katamari Damacy. And of the games that do amount to item destruction games, many of them were of a non-violent nature. Even in your example of Pac-man there is no permanent destruction of enemies (though it is true that the pellets are permanently used). Or look at Sega's best selling Sonic the Hedge Hog, which contains no killing or permanent destruction (the rings can be re captured if lost and the enemies are animals that are freed from enslavement, not killed).

      Seriously it 's quotes like the one above, that make me realize that video games might actually be able to have a demoralizing effect on impressionable minds. We may never know for sure, but I could certainly picture Klebod, Harris or Cho saying the same thing, "I'm just killing objects that want to kill me" as they gunned downed numerous innocent human being. After all what is the difference between a block of color and a human being.

      So until I start seeing a rise in popularity of mods for Manhunt that turn the enemies into blocks that are destroyed with colorful rainbows and ponies, I'm not going to put to much stock in the "Imagery doesn't matter" argument.
    66. Re:ESRB is out of control by Sj0 · · Score: 1

      I was going to pick apart your post (Thanks for assuming I'm not a moral person. Sadly, I'm a role model and symbol of virtue who gives hope to all those who hear my story that our generations dreams can come true, but nice guess) until I reached this:

      So until I start seeing a rise in popularity of mods for Manhunt that turn the enemies into blocks that are destroyed with colorful rainbows and ponies, I'm not going to put to much stock in the "Imagery doesn't matter" argument.

      Who said imagery doesn't matter? I hope nobody did, because if they did, we'd have to ban paintings, and we'd have to ban all sorts of movies, and we'd have to definitely ban music. We'd certainly have to ban your post, with all the references to mass murderers.

      *I* said that story isn't gameplay, that the experience the player has isn't neccessarily the experience the story implies. Anyone who has ever played a video game realises this is true. When I'm playing Doom, I'm not really feeling like I'm pusing back the hordes of horrors and the sole player in humanity's last stand against the encroaching darkness while fighting back my own fears and realising my own mortality, I'm just firing my shotgun at zombies in-game. When I'm playing Xenosaga, I'm not really fighting for my life against humans who wish to kill me, I'm levelling against mobs. When I'm playing just about ANY survival horror game, I'm not REALLY a human seeing something so terrible and frightening, something out of our nightmares, something real and dangerous, that simply raising the gun and firing would mean cutting through the greatest fear I have ever known, I'm just playing a game with zombies in it, no matter how well the game manages to startle me.

      If you can't understand something that simple, you're not in any shape to be discussing this. Maybe it's something you'd have to actually design a game to understand.

      --
      It's been a long time.
    67. Re:ESRB is out of control by xero314 · · Score: 1
      I know it may be hard to believe but not everyone's experiences are the same as yours. There are many people in the world who, when playing games, watching movies or reading books, relate to the characters on a personal level. I have no proof but I would bet you are in the rare minority that internally converts all games to a matter of abstract concepts and ignores the role of the character. I'm not against hearing other points of view, which is why I have to ask, why is it that GTA sells millions of copies yet there does not seem to be any interest in a game with the exact same underlying goals (grab items, destroy objects, etc.) that has no back story and uses abstract shapes and colors? Or, and I'm sure the video game publisher would love the answer to this one, do game designers and developers spend millions of dollars incorporation imagery, and certainly more than negligible amounts of character back story? Then again I'm responding to a comment containing contradictory or otherwise nonsensical statements like:

      Who said imagery doesn't matter? I hope nobody did, because if they did, we'd have to ban paintings, and we'd have to ban all sorts of movies, and we'd have to definitely ban music. We'd certainly have to ban your post, with all the references to mass murderers. I mean you just said "if [imagery doesn't matter] we'd have to ban all [imagery]." Banning something that doesn't matter seems like a pretty significant waste of effort, kind of like adding well developed story lines (including back story) to video games when in the end no one even cares since they are just "leveling against mobs."
    68. Re:ESRB is out of control by Sj0 · · Score: 1

      Do you realise what you've done? You've taken a statement that I've said I don't stand behind, and used the reason I don't stand behind it to supposedly prove that I don't stand behind that statement. You win an internets.

      You're still missing a fundamental point, however: In Vice City, you're in a pretend city, filled with pretend people, and it feels that way. If the video game was synonymous with the real experience, then there'd be clinics full of people who played Call of Duty or Battlefield and want to get the horrors of video game war out of their heads.

      A good game designer KNOWS he's designing a game that simply LOOKS like World War II, or LOOKS like a crime filled city, that if he or she designed a game a lot like World War II or a crime filled city, it would fail miserably.

      Do you know why you don't have to pay any rent in GTA? Why you don't have to work a shit job bagging groceries only to pray to god as you walk home on the darkened streets because you can't afford a car that you're not stabbed by some junkie hoping to pay for his next hit with your blood? Why it's all mobsters in black mercedes benz, and eccentric high end drug dealers in classy night clubs? Because it's just a game, and the developer knows it's just a game.

      Do you know why you can jump from a third story window carrying an RPG and not have your arms torn off and your legs relocated into your spleen? Why you can take round after round of machine gun fire to the chest, pick up a med-kit, and be peachy again? Why you can't make it through a level but find out that you took a bullet to the arm, that they're going to have to amputate, and your tour of duty is over? Because the story isn't the game. The game may want you to pretend it's World War II, but it know full well this is pretend, and so does the player, and that's why the player allows the fact that the game is obviously nothing like World War II besides a few beaches and gun visuals.

      It's like any game. When you were a kid, it might've been nice having the fancy toys that look like real cowboys and indians guns, but in the end, your playmate isn't really trying to kill you and everyone you care for, waging a genocidal war against your race in a bid for control of the future of the continent, and you're not trying to kill him and defame his corpse for invading and defiling your ancestral home for a hundred generations. It's just a game.

      --
      It's been a long time.
    69. Re:ESRB is out of control by xero314 · · Score: 1

      This whole thread is getting completely out of hand an off topic. The discussion was wether the character in Manhunt is committing murder when killing people in the game. And so far no one has been able to say otherwise. Instead you stated that who cares if it's murder since it's just a game. Fine, I'm not even going to argue that since you've already refused to accept that there are people that don't have the same dissociative abilities as you.

      Personally I think you are wrong about game designers, and that those who design story driven games are putting effort into create characters that the players can associate with rather than not. Manhunt in particular was an obvious experiment in game driven fear, why else would the manual suggest you turn your lights down and reduce the possibilities of outside sounds interfering with your experience, even going as far as to suggesting you wear a mic and ear piece just like the character (mind you it's been a while since I have seen the manual an my memory maybe a bit off about all that).

    70. Re:ESRB is out of control by Sj0 · · Score: 1

      Actually, that's never been what this discussion was about. The fact that you can't even understand what I'm talking about indicates that you're in no position to be discussing this with me.

      By the way, I design games.

      --
      It's been a long time.
    71. Re:ESRB is out of control by xero314 · · Score: 1

      By the way, I design games. Isn't the internet fun? you can claim to be whatever you want. You would be wrong, again, but you can claim it. I'm not saying you don't design games, but I'm confident you have designed no game that has been published by a major publisher or cost millions of dollars to develop. And if I'm wrong then feel free to prove me so, I mean you've done so good at that so far.
    72. Re:ESRB is out of control by IKnwThePiecesFt · · Score: 1

      Unfortunately it's not that simple. Walmart of course doesn't carry AO titles, no one cares. Best Buy doesn't carry AO titles. If you look at Gamestop's website they don't even LIST AO on their sidebar panel for ratings. Does Amazon carry AO games? I don't even know, but I somehow doubt they do. When a game is rated AO it pretty much means NO ONE will sell it. Nintendo and Sony don't even support AO titles and I'm not sure a title rated as such could even get published for the consoles.

      Unfortunately it's not as simple as "go next door and never look back." Realistically, it's "find another game to play, because you're not finding a copy of Manhunt 2"

    73. Re:ESRB is out of control by Sj0 · · Score: 1

      Just let me get this straight. I'm wrong, because even though what I said is truthful (Just click on the link to my website), I don't mean what you're telling me I mean?

      No wonder this discussion has been going so strangely. You are completely bat-shit insane.

      --
      It's been a long time.
    74. Re:ESRB is out of control by xero314 · · Score: 1

      Actually what I mean is that I can make the same claims to being a game designer (Computer, Board, Card and others), including works published by major game publishers, and I would be telling the truth. But until you, I or anyone else, has designed a multi-million dollar game picked up by a major publisher our experience is entirely invalid in this context. And I'm not judging the quality of your games in anyway, just saying it's not applicable nor does it add anything to the conversation other than attempting to claim expert knowledge that you don't actually have.

  2. In that case... by godfra · · Score: 5, Interesting

    I'm definitely going to buy it. Can I order direct from Rockstar?

    1. Re:In that case... by TubeSteak · · Score: 1

      Can I order direct from Rockstar?
      Probably not.
      Studios usually don't want to piss off their distributors & the distributors in turn do not want to piss off the stores buying from them.

      That's why you mostly can't buy things direct from the mfg or the distributor.

      Further, it's why advertising always says "in stores soon" instead of "order directly from us online and cut out the middle men!"
      --
      [Fuck Beta]
      o0t!
    2. Re:In that case... by shoptroll · · Score: 1

      I was pretty sure during the Hot Coffee scandal, you could still purchase San Andreas directly through R*'s website...

      --
      Insert Sig Here
    3. Re:In that case... by toad3k · · Score: 5, Interesting

      I'm pretty sure the distributor is out of the picture now. If it is AO it cannot be sold in any store which is a member of (BSA?). Whatever it is called. So no gamestop, no best buy, no walmart, no nothing.

      If I were them I would just say the hell with it and not even submit GTA or any other game to ESRB. Sell it on their website, on steam-like services and probably on amazon. Rockstar has such a good name now it could probably get by that way now. They would even get to keep all the profits. As a bonus they can now put in anything they want to. No other companies would be able to market a more raw videogame. The only prerequisite is that they make it common knowledge that you cannot get their games in stores.

    4. Re:In that case... by HTH+NE1 · · Score: 2, Informative

      Can I order direct from Rockstar?
      It is still available for pre-order on Amazon.com for PS2 and PSP for $39.99 and the Wii for $49.99, still listed as "Rating Pending". They may end up canceling pre-orders, but unless you have a competing vendor with a lower price that will assuredly ship, it won't hurt to try.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    5. Re:In that case... by yermej · · Score: 5, Informative

      Looks like you can get all Rockstar games directly from them.

    6. Re:In that case... by Lordpidey · · Score: 2, Insightful

      I think that Nintendo, Sony and Microsoft wouldn't ALLOW a game to be published that isn't ESRB rated.

      --
      Some people encrypt by using rot-13 twice. I prefer the more secure method of using rot-1 a total of twenty six times.
    7. Re:In that case... by JM78 · · Score: 1

      If I were them I would just say the hell with it and not even submit GTA or any other game to ESRB. Sell it on their website, on steam-like services and probably on amazon.

      IMHO: Then you'd be making a terrible business decision. There is nothing stopping them from doing this now. Submitting titles to the ESRB that get AO ratings and bans in some countries is serious free-press advertisement. People who are likely to buy such titles will not be deterred by an AO rating and if stores will not carry such titles then this is EXACTLY the kind of press the company needs so they can promote the titles out-of-store. Purchasing that kind of advertisement power for any company would be insane - this kind of free press is priceless. Simply put: this is a sound business decision for any company producing a game which is bound to get an AO rating from the ESRB.

      --
      I am Jack's smirking revenge.
    8. Re:In that case... by JM78 · · Score: 1

      Please. These are corporations we're talking about here. If the monetary incentive is large enough their executive boards would sellout their first-born in a heartbeat. Well, maybe not Nintendo, but I wouldn't exactly call either $ony or Micro$oft 'ethical entities'.

      --
      I am Jack's smirking revenge.
    9. Re:In that case... by westlake · · Score: 1
      Sell it on their website, on steam-like services and probably on amazon. Rockstar has such a good name now it could probably get by that way now

      Amazon doesn't need the grief.

      Rockstar needs the console market - access to big-box retail.

      Rockstar doesn't need to see it's website labeled and filtered as adult content.

    10. Re:In that case... by brownian_module · · Score: 1

      This argument misses the fact that the ESRB is a voluntary, self-regulatory organization. The gaming industry, Rockstar included as one part thereof, agrees to rate their own games because it looks better in the public eye, and because if it doesn't, there is the risk that the government will step in and regulate. This would probably be a much more painful solution for the industry and a wasteful one for the government. No individual company wants to get slapped with an AO, but the companies collectively recognize that having a rating agency that acts independently of their individual interests is a good thing for them overall. Rockstar, fairly or not, is already in the watchdogs' bull's-eye, and Take-Two has had enough recent legal troubles on its hands anyway. The lawyers don't pay themselves, and I suspect it will be Rockstar's greater interest to negotiate for an M rating than to bypass the ESRB.

    11. Re:In that case... by boscosmith · · Score: 1

      The trouble with sidestepping the ESRB is that it would give the government, and people like Jack Thompson, a greater excuse to push for a government body to rate video games. This is something Jack wants to do, and he has the support of people on both sides. The only argument against letting a government besieged by lobbiest decide what goes and what does not is that there exists a voluntary, industry run rating board and everyone is respecting that board. The moment that falls through they will have good reason to push a mandatory government rating system down our throats. So I agree that rockstar should sell direct from their website, but they should continue to go to the ESRB so that parents know that games like Manhunt 2 are not appropriate for their five year old. I think that kind of information is useful, no matter what channels the game sells in.

    12. Re:In that case... by mollymoo · · Score: 1

      They have to weigh the monetary incentive of licensing fees from one game against the monetary cost of a huge "[Sony|Microsoft|Nintendo] promotes ultra-violence" campaign. I don't think the game is likely to win that cost/benefit analysis.

      --
      Chernobyl 'not a wildlife haven' - BBC News
  3. Re:Controversy by Anonymous Coward · · Score: 0

    pls do not laugh at your own jokes.

    thanks,
    the management

  4. So wait. by Pojut · · Score: 0

    Beacuse Britain has a stick up their ass, this game gets rated AO in an ENTIRELY different country?

    I don't care, I'm 23 I can still buy it...it's just...that's really fucking stupid.

    1. Re:So wait. by FormulaTroll · · Score: 1

      Your logic is interesting. Rather than assuming the content of the game was the reason for the rating, you imagine the ESRB rated it AO because Britain banned it?

    2. Re:So wait. by EveryNickIsTaken · · Score: 1

      So, you feel that a game where the entire object is to 'realistically' kill people in different fashions should be played by kids?

    3. Re:So wait. by chalkyj · · Score: 1

      It's not a one way street for that sort of thing though. We've been dealing with the fallout from stupid US decisions for some time.

    4. Re:So wait. by eln · · Score: 1

      The M rating is made for games like this. I don't understand why they have the need for an M (17+) versus an AO (18+) rating. Are 18 years olds able to handle much more intense violence than 17 year olds?

      The only reason I can see for AO (or NC-17 in movies) is to have a separate rating reserved for porn. If you consider games like this porn, you may need to see a psychiatrist.

    5. Re:So wait. by falcon5768 · · Score: 2, Interesting
      actually there is a lot of evidence pointing at the British ban being the cause of the AO rating here, so the logic is not that flawed. For one thing, the game is coming from a company who knows the ratings board well, and thus knows what can and cant get pass the censors and tailored the game as such.

      Secondly as the article pointed out, from everyone I know who has seen it, the game is much more toned down from the original in many ways, which got the M rating here despite being a interactive snuff film.

      And third the ratings coming in when they did leads a lot of suspicion as to why, when filed at two different times, the game ended up getting its decisions handed down at almost the exact same time, with the British banning it despite it being submitted to them AFTER the US board got it.

      Lastly, its a known fact that a special interest group was putting major pressure on both ratings boards to get it a AO ratings.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    6. Re:So wait. by Pojut · · Score: 1

      That's because we are warmongering yankee fucks;-)

    7. Re:So wait. by Anonymous Coward · · Score: 0

      It's mostly interesting because of America's love of violent media in general. Which makes the Hot Coffee furor seem predictable, considering our prudishness about sex.

    8. Re:So wait. by tolan-b · · Score: 5, Funny

      So pretending to graphically murder someone is more suitable for younger people than watching people have sex?

      You must be from the US ;)

    9. Re:So wait. by linzeal · · Score: 1, Insightful

      I would rather children play a game involving sex than violence.

    10. Re:So wait. by LordSnooty · · Score: 1

      For one thing, the game is coming from a company who knows the ratings board well, and thus knows what can and cant get pass the censors and tailored the game as such.
      OK, so wtf happened on this occasion? They know it so well they got it banned in two different countries.
    11. Re:So wait. by FormulaTroll · · Score: 1

      What evidence? The company knows ratings boards well. That's great. Obviously, not as well as you think they do. Next. To address your second point, the article claims the game is "both less and more extreme". I don't know that it really gives a lot of weight to your argument. And the review boards have access to far more content than "everyone you know" who has seen it. Your third claim is timing. Timing? That's evidence? The ESRB notifies the publisher 30 days prior to publicly releasing its decision. I'm not aware of the British policies, but regardless, you haven't proven the timing is anything more than coincidental. And further, so what? Do you think every ratings board has the exact same process and should complete their reviews in exactly the same amount of time? Lastly, a special interest group. Shocker! Special interest groups have been puuting pressure on the ratings boards since their inception. That's nothing new, and is at any rate not related to whether or not the British decision had any impact on the ESRB decision or vice versa. I think we should be applauding the ESRB decision. Many of the people so vehemently against violence in video games would like to see them all banned. The ESRB is the industry-supported method for content rating and review, and as such is the gaming community's best defense against those that would rather see this sort of entertainment wiped out entirely. If the ESRB deems content worthy of AO, then so be it. We live in the digital age. Who give's a rat's ass if WalMart won't carry it?

    12. Re:So wait. by Anonymous Coward · · Score: 0

      Why yes! American kids, of course.

      So they can prepare for an American adulthood. By the time they grow up, I reckon that America will be invading most of the countries in the world, and systematically killing their inhabitants.

      Damn Commie Terrorists!!!!

    13. Re:So wait. by Khisanth+Magus · · Score: 3, Insightful

      I LIVE in the US and I've never understood this perspective either. I would rather kids see sex than see violence every single day, let alone realistically murder people. While it is true that 99% of people who play video games WONT go psycho, there is always the remainder who are already rather disturbed or whatever reason, who definately don't need help.

    14. Re:So wait. by falcon5768 · · Score: 1
      see point 4, that a special interest group was involved in the decision by their ratings boards.

      Its not banned in the US though, it just wont be carried by any store that wont sell a AO game (despite the rating being a dumb broken rating to begin with, the difference between a M and AO rating is ONE FUCKING YEAR in age)

      But the British banned it though they wont admit to it. What they effectively said was "we wont rate this" which in Britain means its banned since you cant sell anything that is not rated. There was some pressure on this as well, by a similar but like minded group to the one in the US, who wanted it banned not because of the content, but because of the controls.

      Yep the British banned the game because it uses the Wiimote, and thus "accurately depicts killing someone"

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    15. Re:So wait. by plague3106 · · Score: 1

      You feel that there is much difference between a 17 year old and an 18 year old?

    16. Re:So wait. by eln · · Score: 1

      I never said that. What I said was that the ratings have traditionally been used that way, which is probably the way the porn industry prefers it.

    17. Re:So wait. by WhoBeDaPlaya · · Score: 2, Funny

      Next up, Rockstar announces Leisure Suit Larry : San Andreas and the ultra-realistic Wii edition. You figure out what the Wiimote will be used for ;)

    18. Re:So wait. by bckrispi · · Score: 1

      You feel that there is much difference between a 17 year old and an 18 year old?
      In many states, the difference between 18 and 17 is the difference between "consenting adult" and "long prison term".
      --
      Xenon, where's my money? -Borno
    19. Re:So wait. by RexRhino · · Score: 2, Insightful

      While both Europe and the U.S. have a pretty retarded policies when it comes to censorship (neither violence nor sex are appropriate things for the government to censor), the idea that sex in media is worse than violence does make sense. It is very, very, very unlikely that someone is going to commit murder. It is very, very, very likely that someone is going to have sex.

      How many people do you know who have killed other people (aside from soldiers or police officers or something like that)? How many people do you know have had sex? The risk of a teenager having risky sex is astronomicly greater than the risk of the teenager commiting murder.

      You really shouldn't brag "our censorship is better than your censorship" though. It is like bragging that your diarrhea is better. The truly civilized countries are the ones that trust parents to decide what they want their children to see and don't get involved.

    20. Re:So wait. by MobileTatsu-NJG · · Score: 5, Insightful

      "I LIVE in the US and I've never understood this perspective either."

      It's actually very easy to understand. Just ask a couple of questions:

      How many high school seniors have fathered or mothered a child?

      How many high school seniors have killed a person?

      The thinking is along the lines of: "I remember what it was like when I was in school, and I don't want my child getting/causing pregnancy and ruining their life." The idea that they're going to go Columbine at a school is a distant thought.

      It's not about the act, it's about the probability of it becoming a problem in the household. I don't personally subscribe to that line of thought, but it's not like half the country took a crazy pill or something.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    21. Re:So wait. by Sciros · · Score: 2, Interesting

      Kids play violent games WITH EACH OTHER from early childhood. Cowboys and Indians? Cops and robbers? People aren't naturally pacifist, nor are tendencies towards violence somehow developed after puberty. For children to be interested in violence is FAR more natural than for them to be interested in watching people have sex.

      So, yeah, it IS more suitable.

      --
      I like basketball!!1!
    22. Re:So wait. by Rambus07 · · Score: 1

      When I was a child our favorite game was drug dealer... "Dwa cawps are coming, hiwde the stash"

    23. Re:So wait. by sesshomaru · · Score: 4, Interesting
      Ok, the NC-17 rating was never supposed to be for porn. What it's supposed to be for is movies that would normally not be able to get an R rating for content but were considered to have artistic merit.

      The best way to explain this is the film Midnight Cowboy which got an X rating, won an Oscar anyway, and was later re-rated by the MPAA to be an R.

      Ok, this was an embarrassment for the MPAA, especially considering nowadays no one thinks an X rating is going to be for a movie with much actual content. So the NC-17 rating was created to cover cases like this. If you've ever seen an NC-17 rated film, you've probably been disappointed if you were looking for porn. (I've seen a few, like Requiem for a Dream one of my girlfriends favorite movies.)

      However, the distribution still treats NC-17 movies as things that it doesn't want to deal with, you won't see them in Blockbuster or many retail stores. The rating has failed to achieve broad distribution for controversial films, and films that are intended to be commercial will either be edited to be R or if the director has enough clout the MPAA will rate them R and turn a blind eye to content that would earn an unknown director an NC-17.

      It's far simpler for video games. AO is the rating for porn games, period. There's no such thing as an NC-17 rating for video games, because they are currently considered to be entertainment only with no artistic value by the Establishment. Since no game will be considered art at the present time, there is no reason for an "art" rating. (Note: The views of the Establishment do not reflect the views of the author of this comment.) If your game gets an AO rating, it better fit into that niche (although... in movies porn is pretty huge for a niche, and makes a huge amount of money to show it). If it doesn't, you are basically screwed, you've probably spent to much on development to justify a niche game that will only sell on the Web (even the porn store guys that sell porn games will likely go, "you're kidding, right?" if you try to distribute it through them).

      --
      "MIT betrayed all of its basic principles."
    24. Re:So wait. by Gogo0 · · Score: 1

      Rockstar cares, because there are people who shop at walmart:
      people that dont follow games that might see the game and buy it on a whim,
      people who played the first and notice in the store that number two is out,
      people who see a "mature" looking game and decide they need it, people who think it might make a good gift for their moody kid,
      people who want to pick it up on their way home after work,
      etc...

      Just because you and I purchase stuff online doesnt mean that everyone does, or even wants to.

    25. Re:So wait. by bigbigbison · · Score: 1

      It got banned in the UK. What was the other country it got banned in? It will still be fore sale in the USA.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    26. Re:So wait. by amuro98 · · Score: 1

      You are correct in that NC-17 was an attempt to create a movie rating that meant "This film is for adults but is not porn"

      There is no such rating for the ESRB due to the fact that most Americans (and the ESRB itself!) associate "Adults Only" with "porn".

      Both the MPAA's R and ESRB's M rating only apply to 17 year olds, really. After that, you're an adult and can see anything you want, younger than that, and you need your parents' permissions. Rather sill, if you ask me.

      Although you can argue that NC-17 was a failure because you don't see many NC-17 films in theaters, the DVD industry has found a way to make it work by releasing "Unrated" versions of movies.

      A good example I saw recently was Epic Movie. There's a few places in the film where a woman runs across the screen. In the theatrical version, she's wearing a bra and panties. In the Unrated DVD version, she's fully nude (with visible pubic hair). In one of the 'making of' extras, they mentioned they had the woman run across topless for an R version but later decided to go with PG-13.

    27. Re:So wait. by KDR_11k · · Score: 1

      I know in Germany "not rated" means it can't be sold to minors and may later be banned from advertising (there's no full sales ban unless the Constitutional Court decides to introduce one on the basis that the material in question is a hazard to society itself), does Britain have a full ban for unrated material or just selling it in any venue minors can enter?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    28. Re:So wait. by i8-p · · Score: 2

      I, too, would rather kids watch sex than violence, but I wonder whether the problem many American parents have with pornography that is not that it teaches kids to have (unprotected?) sex, but that it teaches them to objectify women. I don't have any kids, but I imagine that's a more complicated lesson to teach kids than "killing is wrong".

      Most high school kids these days will have sex one way or the other, but most will not try to kill someone. I don't think violent video games will have an impact one way or another on that statement, but if we're going to encourage something, I'd like to encourage them to make love, not war. Only a small number of kids who want to have sex get pregnant, but an unacceptable percentage (any % >0) of those who try to kill someone succeed.

    29. Re:So wait. by glwtta · · Score: 0

      If you've ever seen an NC-17 rated film, you've probably been disappointed if you were looking for porn.

      Sounds like someone hasn't seen Showgirls (or Henry & June for that matter).

      --
      sic transit gloria mundi
    30. Re:So wait. by Anonymous Coward · · Score: 0

      I once played fire rescue as a kid. I played the victim in the building, overcome by smoke in the building, needing to be dragged out of the building (kitchen table and chairs).

      I woke up hours later still under that table. Apparently they left me to burn.

      Yeah, I think I'll click that "Post Anonymously" button this time.

    31. Re:So wait. by KDR_11k · · Score: 1

      Yet teen pregnancy rates are higher in the US than Europe so reducing the media access isn't doing much there. I read claims that many US areas have problems with parents who believe that cutting sex ed from the school curriculum prevents teen pregnancy and that those parents seem to think kids will wait until they're married just as long as they never see sex ont he TV.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    32. Re:So wait. by trdrstv · · Score: 4, Funny

      It is very, very, very likely that someone is going to have sex.

      You must be new here. Welcome to Slashdot!

    33. Re:So wait. by bobdobbs3 · · Score: 1

      ...but it's not like half the country took a crazy pill or something.


      Dude. Have you SEEN who our President is? Do you remember the election results? It's almost EXACTLY like half the country took a crazy pill or something.
      --


      This is the best Democracy money can buy?!?!?
    34. Re:So wait. by Anonymous Coward · · Score: 0

      Britain has a full ban on the sale of unclassified or unrated videos, DVDs, or video games, unless they are exempt from classification (which Manhunt 2 isn't). Documentaries, music videos, sports videos are often exempt from classification, although they forfeit their exemption if they include significant violence or sexual material. Video games are often exempt from classification, but again not if they include significant amounts of violence or sex.

      Manhunt 2 therefore cannot be legally sold in the UK, unless the BBFC decision gets overturned. People can own it and can try to import it. They will probably succeed in importing it - and even if they don't, won't be prosecuted for trying to do so - but there's a chance that Customs & Excise would seize the game as "obscene", which is legally defined as "tending to deprave or corrupt". (In the '80s a number of horror films were successfully banned as obscene, although in almost all cases the bans were later lifted.) If Customs did seize it, they would not pay any compensation.

      A BBFC ban on a cinematic film is not a genuine ban, since it can be overturned at local level by municipal councils. But a ban on a video or videogame has the full force of law.

      PS The ban on selling in any venue that minors can enter would be the equivalent of the BBFC R18 classification, which is applied to hardcore porn. Afaik R18 is not applied to ultraviolent material, which either gets an ordinary 18 classification or (less commonly) is banned completely.

    35. Re:So wait. by vux984 · · Score: 1

      Kids play violent games WITH EACH OTHER from early childhood. Cowboys and Indians? Cops and robbers? People aren't naturally pacifist, nor are tendencies towards violence somehow developed after puberty.

      Except those games aren't really violent in any real sense. They are little more than games of chase and tag. The Indian makes a hit with his tomahawk and your 'leg is off', so now you have to hop. The game focusses on the activity... nobody ever just sits there hacking the other player into pieces visualizing how it would really look or feel. If you take a leg hit, your 'leg is off' and you play on.

      They aren't roleplaying the leg hanging by a tendon in an unnatural position while the floor becomes slick with blood as they lie there screaming in agony and then go into shock.

      Children's violence doesn't really hurt.

      For children to be interested in violence is FAR more natural than for them to be interested in watching people have sex.

      Until they're about 11 and their sex drives start switching on.

    36. Re:So wait. by servognome · · Score: 1

      Dude. Have you SEEN who our President is? Do you remember the election results? It's almost EXACTLY like half the country took a crazy pill or something.
      I knew I should have taken the blue pill!!
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    37. Re:So wait. by That's+Unpossible! · · Score: 1

      Sorry, that line of thinking is absolutely not why we have these sex vs. violence issues in America.

      It has to do with our puritan background, and the religious nutjobs that populate our country and our government, at all levels.

      --
      Ironically, the word ironically is often used incorrectly.
    38. Re:So wait. by MobileTatsu-NJG · · Score: 2, Insightful

      "Dude. Have you SEEN who our President is? Do you remember the election results?"

      Yeah. I also remember the shitty list of candidates we had. I wouldn't be so quick to judge. That election just plain sucked.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    39. Re:So wait. by ChatHuant · · Score: 4, Insightful

      While both Europe and the U.S. have a pretty retarded policies when it comes to censorship (neither violence nor sex are appropriate things for the government to censor), the idea that sex in media is worse than violence does make sense. It is very, very, very unlikely that someone is going to commit murder. It is very, very, very likely that someone is going to have sex.

      And why does it matter? It's very, very, very likely that someone is going to eat sometime, so we should censure all references to food in movies? Sex is a natural behavior, everybody will engage in it sooner or later (there's still some hope left for you slashdotters!), and educating children about sex is a much better way to go about things than making it a forbidden and hidden dirty secret. Procreation is part of the normal functioning of human race and society. Murder isn't. What's the message you send kids when you're ok showing them somebody's head blown off, but have a conniption at the accidental sight of a nipple?

    40. Re:So wait. by Alpha+Soixante-Neuf · · Score: 1

      You should watch the movie This Film Is Not Yet Rated . It's about the movie ratings and how NC-17 works. Basically, the ESRB just ripped off that system and are using it in seemingly an identical fashion. NC-17 was basically created so the people who run the ratings can keep their movies in and other movies out. Sure, porn is the largest section, but it's also for all the indie movies that distributors don't want in their theatres, 'cause they don't want the potential blowback from disquieting themes/scenes. I think after GTA IV the game industry is sending R* a little message. You're games are too much; scale back and play nice or you'll never see the inside of a walmart again.

      The AO or NC-17 rating has nothing to do with keeping children from games, they have R and M ratings for that, it's about keeping games those industries don't want from consumers. Yes, you can still rent NC-17, but not at blockbuster. The studio movies that have a couple extra titty scenes might still play, but the original NC-17 movies are still chopped up if they're gonna get any shelf space in blockbuster. And even that's b.s. The unrated versions are very often re-edited by blockbuster. They make sanitized unrated versions of movies for sale at walmart as well. They aren't the NC-17 equivalents. It's a 3rd version of the movie; there's theatrical, unrated, and unrated/sanitized. This last category being the most horrendous of them all, 'cause they're basically trying to steal their customers money by preying on their desire for more graphic sex/violence and then not giving it to them, because they deem it morally corrupting. Now, that's the movies way of having their cake and eating it too.

      IMO, R* has been trying to show the games industry for years that there are grown-ups who want to play grown-up games. Sure they're happy to make money off teenagers too, but R* could have a sick niche if they were allowed to really make good adult games and there was actually a way to make them buyable only by adults without the straight store ban that AO entails, but the entire game industry (at least the parts where the money comes from) have absolutely no desire to make a single parent start questioning whether their child might get subjected to inappopriate material playing their shiny new ps3/360/wii. Hence, warning shot across the bow for R*. The probably better make their next game a Harry Potter port or something.

      --
      "The world is a tragedy to those who feel, and comedy to those who think." -- Shakespeare
    41. Re:So wait. by Sciros · · Score: 1

      Children's violence doesn't really hurt
      Unless I chuck a Manhunt 2 box at someone's face, it's probably not going to hurt you a whole lot more than chase and tag ~_^

      Until they're about 11 and their sex drives start switching on.
      Yeah then *both* become natural. Children can get involved in violence as easily as adults, or easier, especially if without adult supervision :) I was commenting about how "natural" that tendency is, that's all.

      --
      I like basketball!!1!
    42. Re:So wait. by vux984 · · Score: 1

      Unless I chuck a Manhunt 2 box at someone's face, it's probably not going to hurt you a whole lot more than chase and tag

      Right but these games depict and to an extent glorifies the . When you read a review of these games I've seen them relate with glee how 'when you shoot a guy in the face it will slide off the skull', or that the "head explodes in a satisfying fountain of gore, painting the wall with its spray..."

      That stuff just isn't part of the 'violence' young kids enact through play that is depicted in these M/AO games and R movies.

    43. Re:So wait. by db32 · · Score: 4, Insightful

      The whole thing still smacks of irrational fear. No different than the Osamas in Pajamas hiding under the stairs. God forbid people actually, you know...pay attention to their kids?

      However, I think its not so much about the probability of sex vs probability of violence. Lets look at US history for just a brief moment. Who came here first? Oh thats right the uber puritans...you know...scarlet letter and all. The folks that believed it was perfectly natural to burn whiches, stone whores, drown the nonbelievers, cut out tongues, and any other number of horrifically violent things...and these horrific and violent responses were frequently in response to that horribly impure and immoral SEX!. So this stuff has been ingrained into American thought from day 1. Sex is horrible and impure and an affront to God, violence on the other hand is frequently used to glorify God, so the choice of violence vs sex seems pretty easy, how else could you possibly justify stoning the whore?

      --
      The only change I can believe in is what I find in my couch cushions.
    44. Re:So wait. by Sciros · · Score: 1

      Well, enacting such violence is QUITE a step beyond playing a game that features it. That's a very important distinction to make!

      As for games being M/AO and movies being R, there's a massive double-standard there. PG-13 movies that would be M games, etc. I see shock horror R-rated films that I imagine are at least as imaginative and more realistically sickening than Manhunt 2 could hope to be, and it's rated AO.

      --
      I like basketball!!1!
    45. Re:So wait. by vux984 · · Score: 1

      Well, enacting such violence is QUITE a step beyond playing a game that features it. That's a very important distinction to make!

      The original point was that 'violence' isn't 'mature' in the first place, as young kids roleplay violence in the form of cops and robbers and what not from shortly after they can walk/talk.

      My point is that 'violence' a la cops & robbers is a completely different animal from what you see in an R movie or M/AO game. Children don't 'play' that kind of violence. 'Graphic violence' is not 'natural' in the sense that kids always have been playing 'violent games' since before hoop-and-stick.

      As for the double standard, of course there are two standards. They are 2 different things.

      Reading the screenplay isn't the same as watching the movie.
      Passively watching the movie about a guy gruesomely killing people isn't the same as playing a game, taking on the role of the violent character and actively causing him to gruesomely kill people. And of course, playing the game isn't the same as picking up a lead pipe and heading out into the alley.

      That we have different ratings standards for each of these actities is perfectly rational.

    46. Re:So wait. by Rakishi · · Score: 1

      Well it seems to be much less of a problem in states where "abstinence" isn't the only form of birth control taught it schools. Nothing wrong with sex at all and 100 people having safe sex is much better than 5 having unprotected sex.

      It's irrational puritan views plain and simple.

    47. Re:So wait. by bobdobbs3 · · Score: 1

      I've had either two or 6 years to judge (depending on how you do the accounting), I wouldn't say that was especially quick. If you think this guy is leading the US in the right direction - I wouldn't say you were especially quick either. I always wondered where some of that 29% approval rating came from - nice to make your acquaintance.

      --


      This is the best Democracy money can buy?!?!?
    48. Re:So wait. by Sciros · · Score: 1

      I mostly disagree with the latter portion of your comment. The question of how closely one identifies with a movie character vs. a 'controlled' character in a game isn't that simple to define, nor can it be answered without exceptions.

      What if a game only had your character do "Hostel"-level gruesome things to others in cutscenes, when not under your control? Would you expect "film standards" to be applied in that case?

      I think it's easier to reason that the levels of violence setting a PG-13 film from an R-rated film should be expected to be about the same as those setting a T game from an M game.

      In the end, the ratings are all quite arbitrary. I can find R-rated films with less violence, language, sexual content, etc. than some PG-13 movies, for instance.

      --
      I like basketball!!1!
    49. Re:So wait. by MobileTatsu-NJG · · Score: 1

      "I wouldn't say you were especially quick either."

      ... said the guy that wrote a rebuttal to something I didn't say.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    50. Re:So wait. by vux984 · · Score: 1

      The question of how closely one identifies with a movie character vs. a 'controlled' character in a game isn't that simple to define, nor can it be answered without exceptions.

      By and large, in games, you step into the character, and take possession of the action. "I killed him" not "He killed him." I don't think there is a lot of dispute on that.

      What if a game only had your character do "Hostel"-level gruesome things to others in cutscenes, when not under your control? Would you expect "film standards" to be applied in that case?

      Good question. I don't know. I think it depends. What if the cutscenes are rendered realtime instead of pre-recorded, what if they put your face on the character? (a la some descendant of the Wii Mii's). I think that's sort of the issue -- there is a degree to which you take ownership of a characters actions in a games -- doing them yourself is certainly more direct than watching them in a cutscene. But if the cutscene features your character with your name and face its more powerful than if your is say a "BloodRayne".

      Perhaps two games, one where the character is 'you', and the other where the character is 'NOT you' would be rated differently. Perhaps they SHOULD be.

      I think it's easier to reason that the levels of violence setting a PG-13 film from an R-rated film should be expected to be about the same as those setting a T game from an M game.

      The 'difference' should probably be about the same, but the threshold is moved.


      In the end, the ratings are all quite arbitrary. I can find R-rated films with less violence, language, sexual content, etc. than some PG-13 movies, for instance.


      Absolutely, and its to be expected. The range of violence to be judged is a continuum - there is no hard line between PG and R. And context, and director intent, etc are all factors. And then the whole thing is subjective too. Ratings are a pretty rough yardstick.

      For a title like manhunt to get slapped with an AO, when everyone knows what the retail situation for AO is, tells me that manhunt is going to push a lot of people buttons. It may not be the video game equivalent of Caligula in terms of what is going on on the screen, but that's how people are probably going to react to it.

    51. Re:So wait. by Anonymous Coward · · Score: 0
    52. Re:So wait. by buffer-overflowed · · Score: 1

      No it won't. Neither Sony nor Nintendo will generally license an AO game.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    53. Re:So wait. by buffer-overflowed · · Score: 1

      Uhh, yea, the puritans were really, really assexual. I mean hell, look at bundling. And yes, the puritans did that.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    54. Re:So wait. by dintech · · Score: 1

      It is very, very, very unlikely that someone is going to commit murder. It is very, very, very likely that someone is going to have sex.

      It trying to make a correlation between likelihood and morality. Cancel or allow?

    55. Re:So wait. by Anonymous Coward · · Score: 0

      Were your pants still on? Did you have a salty taste in your mouth?

    56. Re:So wait. by db32 · · Score: 1

      Bundling, sounds like kindling. I bet the girls who got pregnant were burned because the boys claimed they did nothing, so she must have been a witch and forced them into it! (Remember kids, girls = evil according to the bible, stupid twit listening to a talking snake and ruining it for all of us)

      --
      The only change I can believe in is what I find in my couch cushions.
    57. Re:So wait. by plague3106 · · Score: 1

      So you believe a 17 year old can't make a decision about sex, but an 18 year old can? You honestly believe there's some switch that kicks in on someone's 18th birthday? You must, that's the only reason you'd bring up such a law.

    58. Re:So wait. by bckrispi · · Score: 1

      So you believe a 17 year old can't make a decision about sex, but an 18 year old can? You honestly believe there's some switch that kicks in on someone's 18th birthday? You must, that's the only reason you'd bring up such a law.
      No. No. And drop the friggin strawman.

      Physically and emotionally, there is little (if any) difference between a 17 and 18 year old. Legally, the difference can be between night and day.

      --
      Xenon, where's my money? -Borno
    59. Re:So wait. by Anonymous Coward · · Score: 0

      Actually, technically speaking, murder is a normal functioning of the human species. Ours is the only species that does it for pleasure, however.

    60. Re:So wait. by Mix+Master+Nixon · · Score: 1

      The MPAA never gave MIDNIGHT COWBOY an "X".

      As recounted in Stephen Farber's book THE MOVIE RATINGS GAME, an account of the film critic's stint with the ratings board as an intern, MIDNIGHT COWBOY was going to be given an R rating by the MPAA, but United Artists self-applied an X at the behest of their CEO, who was working with advice given to him by psychiatrist Aaron Stern*. The "X" was the only rating that was not copyrighted by the MPAA and could be self-applied**, and that ended with the copyrighted NC-17 rating and Universal Pictures' HENRY AND JUNE.

      *Stern later became a full-fledged ratings board consultant with some really wacky ideas... no "significant challenges to social mores" in unrestricted films and other such creepy shit.
      **The MPAA did not want to own a copyright on the "X" rating so as to avoid the appearance of endorsing blatantly pornographic films that would inevitably be given that rating.

      --
      Oppressing an entire population is never cheap.
      --Jeckler (/. Beta IS GARBAGE!)
    61. Re:So wait. by plague3106 · · Score: 1

      Sorry, not everything that invalidates your point is a strawman. I was questioning whether or not such age based laws (or ratings) make sense at all. Obviously you agree there isn't much difference physically or emotionally between a 17 and 18 year old. It follows that the law doesn't make a whole lot of sense.

      You agree that there is not much diffence, yet feel that an MA rating is still targeting kids. So when then is someone not considered a child? Legally its 18, but we already established that the law is pretty arbitrary... much like the rating system for movies for video games.

  5. Any Legal Objections? by DarthTeufel · · Score: 2, Insightful

    Is there any reason why Rockstar can't just distribute the game via Steam or something like this?

    Rather than selling it at a retail level, utilize the free PR to mention that the game will still be sold but is only available for online download.

    They put in a disclaimer, you must be 18 to download this game, jada jada jada, and then sell it.

    1. Re:Any Legal Objections? by penp · · Score: 1

      Yeah, that would work. If Rockstar only released titles on PC, anyway. However, most of their titles (including this one) at least start out on consoles (from what I see on google, it should be out on the Wii, PS2, and PSP) . Paying to download it, and then play it on your console brings up many different problems. An AO rating can and will kill a console game's sales, for the reason stated in the summary.

    2. Re:Any Legal Objections? by A+Name+Similar+to+Di · · Score: 1

      Possibly because it was slated for consoles as well as a PC release. I am aware that other consoles such as the Wii do have a download distribution method, but I believe there's still the matter of hard drives on consoles and other such concerns to be aware of.

      Plus, to be honest, while it may have had a lot of press from this, I'm certain that a ton of folks are still unaware of it. When they don't see it sitting on a shelf, I doubt they'll think to go looking for it.

    3. Re:Any Legal Objections? by MobileTatsu-NJG · · Score: 1

      "Is there any reason why Rockstar can't just distribute the game via Steam or something like this?"

      Yes. This is the Wii, not the PC version.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:Any Legal Objections? by rehtonAesoohC · · Score: 1

      Well, seeing as how the game's only available for consoles (PlayStation 2, PlayStation Portable, and Wii), there's no digital distribution method available that would make this feasible. Steam is for PC games only as far as I know.

  6. For the blocked people by rehtonAesoohC · · Score: 3, Funny

    Can someone post the MTV article here? Gotta love super duper work filters.

    1. Re:For the blocked people by toad3k · · Score: 5, Informative

      Coming soon to the Nintendo Wii and PlayStation 2: a game that's banned in the U.K and probably won't be sold by major game stores in the U.S. in its current form.

      "Manhunt 2," an upcoming action game from "Grand Theft Auto" development house Rockstar Games, has been labeled Adults Only by the Entertainment Software Ratings Board, according to a spokesman from Rockstar Games. Major retailers, including the big game chains, won't sell AO games, effectively guaranteeing the game won't be for sale next month as originally scheduled unless Rockstar changes the content.

      Asked whether the studio would delay the game (which is scheduled for a July 10 release), Rockstar spokesman Rodney Walker told MTV News: "That's the last thing we want, but it's too early to say."

      Walker provided "Manhunt 2" publisher Take 2 Interactive's statement on the game's rating: "We believe the process of rating video games is to help people make informed entertainment choices and not to limit them. 'Manhunt 2' was created for mature audiences and we strongly believe it should receive an M (Mature) rating, aligning it with similar content created in other forms of media. We are exploring our options with regard to the rating of 'Manhunt 2.' "

      This revelation followed news that the British Board of Film Classification -- which rates entertainment, including video games, for the U.K. market -- declared that it had rejected "Manhunt 2," denying it a rating.

      Talking to British gaming Web site MCVUK.com, BBFC director David Cooke said the game was rejected because the game "is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing."

      The ESRB did not return an inquiry about the AO rating by press time. But earlier Tuesday (June 19), the organization said in a statement issued to MTV News that a group called the Center for a Commercial-Free Childhood had been pushing for an AO rating. "We have received the letter from CCFC, and while we might take issue with some of the statements made within, we sincerely appreciate their expressed concerns. Our ratings are intended to provide guidance that allows parents to choose games they deem suitable for their children, and that is a responsibility we take extremely seriously."

      The first "Manhunt," released in 2003, put the player in control of a death-row inmate named James Earl Cash who was forced to commit grisly murders at the behest of a cackling mastermind and snuff-film creator named the Director. Kills could be committed with nail guns and baseball bats. Created by Rockstar North, the team behind the "Grand Theft Auto" console games, "Manhunt" was criticized for its violence but hailed by some game critics for its development of stealth gameplay and innovative use of sound (the Director's voice could be set to only be heard through a headset a gamer wore while playing the game).

      For "Manhunt 2," signs pointed to the title being both less and more extreme than the first. Gone from press previews were mentions of snuff films and Directors. Instead, a more traditionally violent video game premise: one man's struggle to stay alive in an insane asylum gone mad. The new game would allow a broader range of weapons, including a phone and a suffocating plastic bag, actions that were glimpsed by MTV News on the PS2 version of the game that was shown at Sony's PlayStation Gamers Day in San Diego in May. While the game caused no furor at that event, such a title was sure to garner attention on the Wii, where its kills are triggered by the system's motion-sensitive controller.

      Cooke told MCVUK that the board could see no justification for anyone to play the game: "To issue a certificate to 'Manhunt 2,' on either platform, would involve a range of unjustifiable harm risks, to both adults and minors, within the terms of the Video Recordings Act, and accordingly that its availability, even if statutorily confined to adults, would be unacceptable to the public."

    2. Re:For the blocked people by rehtonAesoohC · · Score: 1

      Thank you kindly!

    3. Re:For the blocked people by tehcyder · · Score: 1

      the new game would allow a broader range of weapons, including a phone
      Do you irritate people to death with your godawful fucking ringtones or something?
      --
      To have a right to do a thing is not at all the same as to be right in doing it
  7. They should just go all out by Anonymous Coward · · Score: 5, Funny

    and have an essay contest entitled "Why Microsoft Word is more likely than video games to incite people to commit violent acts"

    Having played violent video games and used Word, one has caused me to become violent, and it wasn't video games....

    1. Re:They should just go all out by 0123456 · · Score: 1, Funny

      Who needs Word? Explorer.exe is enough to make me violent... I lost count of the number of times I had to kill that bastard piece of 'software' over the weekend when it locked up or starting sucking up 100% of the CPU time on one processor.

    2. Re:They should just go all out by Elentari · · Score: 1

      They tried that, but everyone was writing their essays in Word and they committed suicide before they could submit them.

    3. Re:They should just go all out by Urza9814 · · Score: 1

      Windows itself makes me go violent. I lost 300GB worth of data a few months ago because the fucking thing decided to format both my hard drives.
      Oh, and the Kiski School (somewhat local private school) makes me quite violent. Took me twenty fucking minutes to maneuver around their goddamn vans parked incorrectly before I was able to pull out of a parking lot the other day. I was honestly not sure I was safe to be driving after that.

  8. No Steam available on the console. by remmelt · · Score: 1

    It's a game for PS2, PSP and Wii. These platforms don't do Steam.

    1. Re:No Steam available on the console. by DarthTeufel · · Score: 1

      I understand that, but they allow console users to Download via a computer and then burn to a DVD. While this will make the game very easy to pirate, it'll still bring in some revenue whereas right now there is none.

    2. Re:No Steam available on the console. by iainl · · Score: 1

      Which would be a lovely idea if either the PS2 or Wii officially supported the booting of unsigned discs.

      --
      "I Know You Are But What Am I?"
    3. Re:No Steam available on the console. by sesshomaru · · Score: 1
      No, they would just censor it until they can get an M rating. If that option is unavailable (for example, because the ESRB is too afraid of the negative publicity to allow the game to ever be released no matter how "toned down" it is.) then they'll scrap it and probably use the non-art assets (engine, physics, etc...) to make a more "family friendly" game.

      The precedent for this would be Thrill Kill

      Manhunt 2 may end up never being available in any form.

      --
      "MIT betrayed all of its basic principles."
    4. Re:No Steam available on the console. by penp · · Score: 1

      Manhunt 2 may end up never being available in any form. If it is anything like Thrill Kill, the full version will be leaked and distributed amongst pirates anyway.
    5. Re:No Steam available on the console. by sesshomaru · · Score: 1

      I have a feeling that won't happen with this game, but whether it does or not this is the last Manhunt game we will ever see. (Unless some sort of sales miracle happens, the series is essentially kaput.)

      --
      "MIT betrayed all of its basic principles."
  9. i say by rubberbandball · · Score: 1

    I personally don't know many gamers my age (22) that buy in stores. Unless we're stoned, and want to impress people with our Guitar Hero "skills". Lately it has been less expensive to purchase online (usually free shipping). Actually having a job doesn't allow for much playtime during the week, so the delay in shipping usually means i don't get the game til friday (for a tuesday release) which ensures that i have the entire weekend to play it. I think the big money question here is, will gamefly be renting Manhunt 2? And if so, will they allow purchase through themselves? That would help sales immensely.

    --
    oh marmalade.
    1. Re:i say by Anonymous Coward · · Score: 0

      Gamefly just released a statement saying that they will not rent AO games, specifically Manhunt 2.

  10. movies by uberjoe · · Score: 0

    So a game where people are brutally murdered is AO, but a movie like Saw, Hostel etc. where people are photo-realistically murdered are only rated R? WTF? And the game was rated M on PS2 and other platforms? Is this some nintendo hate?

    --

    The days of the digital watch are numbered.

    1. Re:movies by Loadmaster · · Score: 1

      Apparently it's due to the Wii controller. On the PS2 and other platforms you just hit a button. On the Wii you actually mimic the motions. I guess that's their problem. Still dumb.

      Swi

    2. Re:movies by 0123456 · · Score: 1

      "On the Wii you actually mimic the motions. I guess that's their problem."

      You know, a Wii Zombie Chainsaw Massacre game might actually get me to buy a console :).

    3. Re:movies by BlackCobra43 · · Score: 2, Funny

      Wait, you actually get to mimic the motions? That just gave the game about three times as much mileage for me. Imagine drinking games involving Manhunt 2 - a drunk serial strangler has untold comic potential.

      --
      I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    4. Re:movies by LordNimon · · Score: 2, Insightful

      The AO rating for games is basically the same thing as R for movies. The problem is that people think that AO = X, and that's a stigma that needs to be changed. If more games were rated AO for their violent content, then retailers would be forced to carry AO games. This would result in more accurate rating for games. Today, any game with even a minor level of violence is rated M, so you can't tell the difference between Halo (which is just a shooter that has almost no foul language) and Gears of War (wear people curse a lot of slaughter aliens with chainsaws). My 12-year-old nephew plays Halo 2, but he's not allowed to play GoW, yet both are rated M.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    5. Re:movies by sqlrob · · Score: 1

      M = R
      AO = NC-17
      T = PG-13
      E-10 = PG
      E = G

    6. Re:movies by goldspider · · Score: 2, Insightful

      Movie theatres aren't supposed to sell tickets to "R" rated movies to minors, just as video game vendors aren't supposed to sell "AO" rated games to minors. I don't see the inconsistency you imply.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    7. Re:movies by LordNimon · · Score: 1

      But movie theaters show lots of rated-R movies, and it's real easy to get in regardless of your age. When's the last time you saw an AO-rated game in a game store?

      No movie would be given an NC-17 rating for just violence, only nudity. Yet games are given an AO rating for violence but not nudity. So it's hard to make the claim that AO = NC-17 because of the different standards.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    8. Re:movies by morari · · Score: 1

      I think the "X" rating has a stigma that needs to be changed in itself. I guess they do have the NC-17 stuff nowadays, but X is thought of as nothing but pornography. Of course, the MPAA doesn't even disclose how or why they rate things, which is why you have so much Hollywood trash dramatically cutting their films for theater release (no rating? no theater play!) and then making a big deal about the "totally unrated" DVD edition, as if they now have some integrity.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    9. Re:movies by j.sanchez1 · · Score: 0

      Apparently it's due to the Wii controller. On the PS2 and other platforms you just hit a button. On the Wii you actually mimic the motions.

      I never thought of that. Makes me want to check out the Wii now.

      I'm not saying that games like this should be available to kids, but I agree with an earlier post that rating it "M" should be enough. "AO" should be saved for pornographic games.

      --
      Speedy thing goes in; speedy thing comes out.
    10. Re:movies by thebdj · · Score: 1

      Okay, assuming a video game store follows ratings for sales (and nothing prohibits them from selling to minors, you remember all those smacked down game laws, also theaters by policy do not sell to minors there is no law preventing them from doing it), WTF is the difference between a 17 year old (M) and an 18 year old (AO)? At some point, we as a society decided to draw this line in the sand and we did a poor damn job at it. A few examples:
      You can vote at 18 and die for your country at 18 as well; however, you cannot drink alcohol.
      And at what age can you have consensual sex? Well that varies by state, though the minimum appears to be around 16.
      Before the 1980s, the drinking age was much of the same and not until threatened with a removal of federal highway funds did states up the age to 21.

      Unfortunately, it is impossible to judge an individuals maturity easily. The best thing we apparently have is age, and it is not a good indicator as many people my own age are less mature then some teenagers, and the same goes for people in their 30s or 40s. The other issues around violent games revolve around individuals perceptions of reality and the ability to separate reality and fiction. Some people might not be able to properly separate these well into their later years, while others in their teens easily recognize what is real and what is not. If video games (or movies or music or some other "demonized" media) really caused violence then we would be in far worse shape as a society then we are, but the fact is most studies have failed to show a definitive link between any of those and violence and some of the links they have found were dubious at best.

      Like most things before it (movies, rock and roll, comic books, rap music, etc.), video games are being picked on because they are "the new kid". Groups have this narrow-minded view (as they did with the other items), where only kids play video games and this is why they place these pressures on groups like the ESRB and try to pass bad laws written by evangelicals like Jack Thompson. If you think video games and movies are not treated differently in their ratings and content, then you might want to review some of the more recent history on these things.

      --
      "Some days you just can't get rid of a bomb."
    11. Re:movies by steveo777 · · Score: 1

      a drunk serial strangler has untold comic potential That's why there's Sneak King.
      --
      This sig isn't original enough, it's time to come up with something witty...
    12. Re:movies by Skye16 · · Score: 1

      14.

      The minimum age, in some states, is 14. But only then with people no more than 2 years your senior.

      IE: A 14 year old can fuck a 16 year old, but a 17 year old? Negatory.

      At least, that's how it was in PA a few years ago. I rarely pay attention, but that was the last I heard.

      Just an FYI.

    13. Re:movies by Fozzyuw · · Score: 1

      I agree with that list.

      Though, the only difference between R and NC-17 and M and AO (for me) is the "stricter enforcement" of the policies.

      Technically, those ratings are the same for me. R = Adult, NC-17 = Adult, M = Adult, AO = Adult.

      The whole thing can be thrown out if they just enforced the "R" and "M" ratings, properly.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    14. Re:movies by sqlrob · · Score: 1

      Why? There is no X rating, and hasn't been for decades. NC-17 replaced X because X wasn't trademarked and became widely used by unrated movies.

    15. Re:movies by FritzTheCat1030 · · Score: 2

      "X" is no longer an official MPAA rating. It was abandoned when NC-17 was introduced mainly because it WAS associated with porn. Of course, thanks to the "masterpiece" which was the first widely released NC-17 movie, Showgirls, and the accompanied protests by religious groups, NC-17 movies are closely associated with "pornographic" content and the end result is pretty much the same as before.

    16. Re:movies by Anonymous Coward · · Score: 0

      How is that even comparable? In movies you see some insane person (I watched saw, and the killer was quite obviously insane) kill people, and in Manhunt you do it yourself, which thus deserves a stricter rating.
      And Nintendo sure as hell has nothing to do with it, fanboy.

    17. Re:movies by notamisfit · · Score: 1

      That was an intentional decision by the MPAA to allow movies to skip the panel entirely and rate themselves.

      --
      Jesus is coming -- look busy!
    18. Re:movies by bryan1945 · · Score: 1

      "Wait, you actually get to mimic the motions?"

      Thank God that Nintendo makes the Wii, or could you imagine the kinds of porn games that would be made?

      Yikes. "This is indeed a disturbing universe."

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
  11. Isn't this what Rockstar wanted? by Shadow+Wrought · · Score: 2, Insightful

    Didn't they say that that the Brits are ignoring the Adult Gamers in their decision? So, since they made it for Adult Gamers, shouldn't they be welcoming the Adults Only mark? Oh it wasn't just made for a niche market then, eh?

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:Isn't this what Rockstar wanted? by Anonymous Coward · · Score: 0

      Here is the reason why: if the game is rated AO, many business places will not cary the game. If a game is not carried there, people who would buy the game there now can not, thus lowering the sales.

      In addition a rating of M is 17+, and still should be carded(i got carded at walmart), but will be stocked on store shelves, thus allowing people who don't trust internet shopping to easily obtain a copy.

    2. Re:Isn't this what Rockstar wanted? by bri2000 · · Score: 1
      Isn't their problem with the AO mark (as explained in the summary) that many US chains won't stock it at all as a matter of principle meaning that AO in the US is a de facto ban? I doubt Rockstar would've complained about getting an 18 rating in the UK (basically a legally enforceable AO rating - the same rating as given to the recent GTA games) as game stores don't have a problem with selling those titles over here.

      Personally I thought Manhunt sucked, but I'm now looking to buy the sequel out of sheer irritation at being told I can't.

    3. Re:Isn't this what Rockstar wanted? by TheNicestGuy · · Score: 1

      So, since they made it for Adult Gamers, shouldn't they be welcoming the Adults Only mark?

      They would if "Adults Only" meant simply that, but it doesn't. From the GamePolitics article, "It means that major retailers like Wal-mart, which by itself accounts for about 25% of retail games sales, will not carry Manhunt 2." Last I checked, Wal-mart's customers, even for video games, included a lot of adults, but AO means they won't sell the game at all. Even though they already refuse to sell M-rated games to minors and have since 2000.

      The problem is that the ESRB ratings are only vague recommendations, without the specific, consistent meanings to the retailer or purchasing decision maker that, for example, MPAA ratings have. That leaves a big question mark in the public mind as to how to react to these ratings, and the job of answering it ends up on the shoulders of the retailers. Wal-mart chose to react to AO with "not on my shelves" because they're conservative and cultivate a family-oriented image. Other retailers likely follow suit because it worked for Wal-mart. (Disclaimer: pure speculation.)

      And that's their right. But that doesn't make it any less frustrating for Take Two when they build up for their release, arrange their distribution deals, put together numbers for initial orders so their manufacturing will be ready, etc., only to have an arbitrary decision cause their biggest retailer to pull out three weeks before release.

      But they'll be okay. All they have to do is change the cover.

    4. Re:Isn't this what Rockstar wanted? by moderatorrater · · Score: 2, Insightful

      Let's assume that Manhunt is the equivalent of Hostel. A movie like Hostel, just like Manhunt games, are made to be so gratuitously violent as to push the bounds of what we find believable. I can guarantee that the images in both are comparable, with Hostel's being more life-like. Both are made for adults.

      In the US system of movies, there's the R rating (for 16 years and older) and the NC-17 rating (for 17 years and older). These are roughly equivalent to M and AO. If a movie is R, you can see it in theaters and buy it at wal-mart. If it's NC17, you can only see it in one or two theaters in a large city. If you want to buy it, you have to go to an adult store or get an edited copy.

      Likewise, an M rated game is restricted to 17 year old people, but it's available everywhere. An AO rated game is restricted to 18 year old people and can only be found through adult retailers (for the most part).

      The outrage is, why should Manhunt, certainly no worse in violent content than Hostel or Hostel II, get a higher rating? My biggest complaint is that the AO rating is so rarely used that this will certainly make for even more bad press for what is, in the end, a good game development house that pushes the limits of technology, genre, and social acceptance (the last one being what gets them in trouble).

      Finally, to suggest that an uproar over a rating of AO means that it's made for children is to suggest that Hostel's R rating implies it's made for children.

    5. Re:Isn't this what Rockstar wanted? by VJ42 · · Score: 1

      Nope, our "AO" is R18: http://www.bbfc.co.uk/classification/c_R18.php .However it's also enforceable, as it's intended only for hard-core porn, and stuff rated R18 can only be sold in licensed sex shops.

      --
      If I have nothing to hide, you have no reason to search me
  12. Hope they sell the AO version through their site. by Anonymous Coward · · Score: 0

    I for one am in my late thirties, and I'm really tired of having people bitch about "the children".
    If they sell the AO rated version I'll buy it in a heartbeat. It would be nice to be able to buy an
    "Adult" game for once. If we're lucky, this'll start a trend, and we'll see more AO games come out.

  13. What's the problem with the rating? by goldspider · · Score: 3, Insightful

    Is there any compelling reason why kids SHOULD be allowed to buy this game?

    --
    "Ask not what your country can do for you." --John F. Kennedy
    1. Re:What's the problem with the rating? by Anonymous Coward · · Score: 0

      The problem with the rating is that it's the kiss of death as far as sales are concerned; if you're restricted to selling through your site, then there's a big incentive not to get AO-rated. Additionally, advertising is impacted by this; few, if any, game magazines will accept an ad for an AO-rated game.

    2. Re:What's the problem with the rating? by Anonymous Coward · · Score: 1, Insightful

      That's all probably true, but that doesn't mean the AO rating was unjustifed.

    3. Re:What's the problem with the rating? by Xest · · Score: 2, Insightful

      The real question is is there any reason they shouldn't?

      As yet there's still no proof that games in any way negatively effect a persons mentality in a violent manner. For every bit of so called evidence i.e. "columbine killers played games, games must be to blame" there's plenty of equally unfounded counter-evidence, for example, since Grand theft autos original release in the US, car crime in the US has dropped drastically, perhaps people are happy comitting their crime virtually? Or how about the guy in the UK a few weeks back who risked his life to save others in a gunpoint robbery and who was also a counterstrike player - we could just as well say games make people into heroes.

      Neither scenario really shows that games improve society unless we apply the kind of idiotic logic that is applied each time someone kills someone and it's discovered that said person also played computer games now and again - well duh, most kids do.

      It's the same mentality that makes so many people think Islam is bad, well, it's not (well, no more so than other religions), there are bad people that follow Islam and that's the difference, but we can't ban Islam or kill all muslims just because of a few bad followers as it's not Islam itself that's to blame.

      If we're going to focus on anything, we should be focussing on why some kids are carrying guns and trying to immitate gangster rappers in the first place, why some people are willing to murder in the name of their religion and so on and so forth. Banning some form of media like this, be it a game, a film, a book or music just masks over the problem, it certainly doesn't make it go away, the kids that would kill are still going to end up killing, it's just a sad fact of our world today.

    4. Re:What's the problem with the rating? by plague3106 · · Score: 1

      Because its a game?

    5. Re:What's the problem with the rating? by Anonymous Coward · · Score: 1, Insightful

      Because they are possibly mature enough to understand the difference between fiction and reality and their parents know this?

      The question is: is there any compelling reason a nanny state should be making decisions for the parents? As other have pointed out, AO is a retail death sentence. "Thinking of the children" means adults (the "A" in "AO") probably won't get to play the game either since it won't get released.

      Parents don't want junior playing a game like this, they don't buy it for him or allow him to purchase/own it. This isn't a decision some group of nitwit politicos should be making.

      Heaven forbid your little angel finds out that death can be a messy gruesome affair, that people kill each other in these ways for no good reason, or that babies are actually created by a biological process and not delivered by a long necked bird with a penchant for pecking at the legs of women.

    6. Re:What's the problem with the rating? by Lurker2288 · · Score: 1

      I don't think anyone is arguing that 13 year olds should be playing it, just that an adults only rating may cause stores to refuse to carry it outright, which hurts A) the company and B) the gamer. What I find ironic is that the same go-arounds that adult gamers will have to use to get the game (downloading from a legit service, illegal download, buying online) will probably also work just fine for underage gamers who want to try it. So it's more about the message (getting tough on games) than the effect.

    7. Re:What's the problem with the rating? by (A)*(B)!0_- · · Score: 1
      Yes.

      The ratings are supposed to be a guide for parents; not a dictum of how I should raise my children. If I decide that they are allowed to play Manhunt 2, then that's that. Furthermore, the AO rating isn't just preventing this game from getting into the hands of children - most stores aren't going to carry an AO game. This prevents it from getting into my hands.

    8. Re:What's the problem with the rating? by ivan256 · · Score: 1

      The difference between M and AO is one year. 17 for M and 18 for AO. They should just get rid of AO, and make 'M' 18+. Or reserve AO for porn games, or something. Saying a title should be 'M' instead of 'AO' is *not* saying that kids should be allowed to buy it. It's just politics.

    9. Re:What's the problem with the rating? by moderatorrater · · Score: 1

      Or reserve AO for porn games Up until now, they have.
    10. Re:What's the problem with the rating? by goldspider · · Score: 1

      "If I decide that they are allowed to play Manhunt 2, then that's that."

      And nothing prevents you from buying the game for your kids. If anything, this gives you, the parent, MORE control over what content your kids have access to since they have to go through you to get it.

      So again, what's the problem here?

      --
      "Ask not what your country can do for you." --John F. Kennedy
    11. Re:What's the problem with the rating? by (A)*(B)!0_- · · Score: 1

      "If anything, this gives you, the parent, MORE control over what content your kids have access to since they have to go through you to get it."
      A great way to raise kids that don't ever need to handle any responsibility! The fact is, I am the parent - not the game retailer, not the ESRB, just me. This type of nonsense is undermining my authority for no proven reason. Show me a peer-reviewed study that demonstrates a link between games like Manhunt 2 and anti-social behavior in children.

      "So again, what's the problem here?"
      I raised two issues. You ignored the second. Why was that?
    12. Re:What's the problem with the rating? by amuro98 · · Score: 1

      I sort of like the idea of M+ or something.

      "Super Mature"?

      Or, just do what DVDs do: Unrated. Doesn't seem to hurt sales one bit, and retailers happily carry Unrated movies.

    13. Re:What's the problem with the rating? by Threni · · Score: 1

      > Is there any compelling reason why kids SHOULD be allowed to buy this game?

      In the UK, the problem is that *adults* can't buy the game.

      Oh, and the game was found in the *victim's* room, not the killers. Unless there's a risk that the game will encourage children to become murder victims...

    14. Re:What's the problem with the rating? by drinkypoo · · Score: 1

      What they SHOULD do is move to a concrete rating system that rates the game on some categories, like sex, violence, political content. It would be kind of like those placards that are on trucks that show the volatility, flammability etc of the materials they are carrying. If you're going to ban something, games with excessive violence or excessive sex (dunno how you can have excessive sex without excessive violence, but hey, that's just me) should both be banned. And all media should be rated under the same system, whether it's software, movies, music, or books. I mean, why go halfway? If you're not willing to apply the system to all forms of media without exception, then it's obviously not a very good system.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    15. Re:What's the problem with the rating? by goldspider · · Score: 1

      "A great way to raise kids that don't ever need to handle any responsibility!"

      We ban the sale of tobacco and alcohol to minors. Would you suggest that a greater good is somehow being lost because of that?

      If you can't think of better ways to teach kids responsibility, you need to try a little harder to be a parent. You do realize that kids managed to learn how to handle responsibility before they had video games, or even their own spending money, for that matter.

      "most stores aren't going to carry an AO game. This prevents it from getting into my hands."

      There's nothing stopping Rockstar from marketing their game directly from their website (and as I understand it, that's exactly what they're doing), and hence nothing stopping you from buying it directly from them.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    16. Re:What's the problem with the rating? by tieTYT · · Score: 1

      Wow, are we not even reading the summaries anymore? "It's essentially the 'kiss of death' for a title at retail; a number of popular videogame outlets refuse to carry titles with that rating." No one's arguing about this because they think kids should be able to buy it.

    17. Re:What's the problem with the rating? by vertinox · · Score: 1

      Is there any compelling reason why kids SHOULD be allowed to buy this game?

      Because there isn't a definitive or scientifically proven correlation between violent video and real world violence?

      For that matter is there even a definitive or scientifically proven correlation between sex crimes and porn?

      Millions of kids throughout the world below the age of 18 were exposed to games like Doom and Mortal Kombat, but yet only a two of those that played actually murdered anyone and it is suspected that was because of non-related issues such as bullying and bad parenting.

      I'd wager that letting a 16 year old kid play Manhunt as long as he wants (barring of course interfering with time for school work) will not have any negative affect on his attitude towards society or psychological health.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    18. Re:What's the problem with the rating? by goldspider · · Score: 1

      Perhaps Rockstar should have considered that possibility when designing their game.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    19. Re:What's the problem with the rating? by Anonymous Coward · · Score: 0

      Because there isn't a definitive or scientifically proven correlation between violent video and real world violence?

      I wouldn't want my kids watching a gory horror film. I sure as hell don't want them playing this game.

      The AO rating is right.

    20. Re:What's the problem with the rating? by DeadCatX2 · · Score: 1

      Remember - an M-rated game is still only appropriate for audiences 17 and over. An AO rated game is for 18+. So, not giving it an AO rating is not the same as saying that kids should be able to buy the game.

      So, I have a better question: is there any compelling reason why a 17 year old (and ONLY 17 year olds) shouldn't be able to buy this game?

      --
      :(){ :|:& };:
    21. Re:What's the problem with the rating? by Anonymous Coward · · Score: 0

      Who cares if the kids can. Where can I get a hold of it? And why would I not be allowed to?

      /28
      //something is not right with society
      ///stating the obvious...

    22. Re:What's the problem with the rating? by vertinox · · Score: 1

      I wouldn't want my kids watching a gory horror film. I sure as hell don't want them playing this game.

      Thats fine, but is there any scientific proof that it does any harm?

      You might as well be preventing them from watching Barney the Dinosaur or playing Pokemon and get the same result.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    23. Re:What's the problem with the rating? by mpe · · Score: 1

      The question is: is there any compelling reason a nanny state should be making decisions for the parents? As other have pointed out, AO is a retail death sentence. "Thinking of the children" means adults (the "A" in "AO") probably won't get to play the game either since it won't get released.

      This may well be the intention of some of the "think of the children" crowd. Because they know they will be told to get lost if they were to actually come out and say they wanted it banned from anyone. Ironically parts of the world which have the highest proprtion of the population being children tend to be warzones...

      Heaven forbid your little angel finds out that death can be a messy gruesome affair, that people kill each other in these ways for no good reason,

      If anything there might be a better argument for keeping children away from violence which is shown as without consequence or even as being funny.

    24. Re:What's the problem with the rating? by bbtom · · Score: 1

      How about 'liberty'? You know, that thing that the Constitution (or European Convention on Human Rights if you are a EUian) was supposed to protect? It's not your right or the government's or the British Board of Film Classification to decide what books I read, what games I play, what music I listen to, who I talk to, what type of weapon I use to defend myself with or who the fuck I freely associate with. Get the fuck out of my life and I'll stay the fuck out of yours.

      It's called freedom. And it's in danger of extinction.

      --
      catch (HumourFailureException e) { e.user.send("You, sir, are a humourless idiot."); }
    25. Re:What's the problem with the rating? by goldspider · · Score: 1

      Guess what? Nobody banned the game. You can buy it from Rockstar for yourself, or your kid if you think it's appropriate for him.

      The "freedom" strawman was a nice touch too.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    26. Re:What's the problem with the rating? by (A)*(B)!0_- · · Score: 1

      "There's nothing stopping Rockstar from marketing their game directly from their website (and as I understand it, that's exactly what they're doing), and hence nothing stopping you from buying it directly from them."
      Actually, in case you didn't hear, Sony and Nintendo are both now refusing to license the game so Manhunt 2 in the incarnation that was rated AO is dead. How's that for letting the market decide?
    27. Re:What's the problem with the rating? by mdwh2 · · Score: 1

      Guess what? Nobody banned the game.

      Well they did in the UK.

  14. And this is different how? by Alzheimers · · Score: 2, Insightful

    And this is different than selling kids cap guns, super soakers, plastic swords, paintball guns, water grenades, cork guns, slingshots, bb guns, rubber nunchuks, tonka tanks, GI Joe with Kung-Fu action grip to hold that tiny sub machine gun, plastic light sabers that go Wha-Wha when waved and TCSHK when they collide with something (presumably a limb), bow-n-arrow sets with those rubber plunger tips, lawn darts, chess boards, bibles, those keychains that make exploding noises when you press a button, or those race car tracks that cross in the middle specifically to cause the cars to crash?

    1. Re:And this is different how? by EveryNickIsTaken · · Score: 1

      You've gotta be fucking kidding me.

    2. Re:And this is different how? by Alzheimers · · Score: 1

      So, you feel that a game where the entire object is to 'realistically' kill people in different fashions should be played by kids?

      Assuming the premise is that the game was banned because it depicts realistic ways to kill people, lets just follow that reasoning to it's logical conclusion. All those are toys I was given to play with as a child. I'm happy to report I still haven't killed anyone. YMMV.

    3. Re:And this is different how? by EveryNickIsTaken · · Score: 1

      When you were a child, you didn't partake in virtual killings of people with "allegedly" (because I haven't seen it yet) graphic footage. Are you under the impression that a snuff film is appropriate for children?

    4. Re:And this is different how? by Pojut · · Score: 1

      Are you (and all the other misguided folk out there) under the impression that because something depicts murder, it is automatically a snuff film/book/videogame?

      "snuff" is something that involves murder with a sexual twist. Last time I checked, there was nothing sexual about Manhunt. Yes, I know some people get off on stuff like that, but it still isn't explicitly sexual.

      Can't you just call it a gorey game and that be the end of it? I mean shit people used to refer to F1 Pole Position as "hyper realistic"

    5. Re:And this is different how? by Haeleth · · Score: 1

      Assuming the premise is that the game was banned because it depicts realistic ways to kill people, lets just follow that reasoning to it's logical conclusion.
      Whenever someone says this, it's a sure sign that they have nothing of the sort in mind.

      All those are toys I was given to play with as a child. I'm happy to report I still haven't killed anyone.
      Which of them are you claiming was in any way realistic?

      Did your plastic sword dismember people? No, it just bent slightly when it hit them.

      Did your supersoaker cause people's heads to explode? No, it just made their hair damp.

      You are welcome to believe that Manhunt 2 is harmless to children; AFAIK the scientific jury is still out on what long-term effects violent footage actually have. And you are certainly welcome to point out that the game is not intended for children in any case, and you are quite entitled to believe that adults should be allowed access to any level of violence they choose. But please have the courage to make those arguments directly, with reference to the content the game actually contains, instead of going off on a total tangent about completely irrelevant toys.
    6. Re:And this is different how? by Anonymous Coward · · Score: 0

      Games don't contain dismemberment or exploding heads either. Just a bunch of polygons moving around.

    7. Re:And this is different how? by drinkypoo · · Score: 1

      Did your plastic sword dismember people? No, it just bent slightly when it hit them. Did your supersoaker cause people's heads to explode? No, it just made their hair damp.

      Not THIS subargument again. Sigh.

      Guess what? Playing manhunt doesn't make anyone's head explode, either. And when I blew off someone's head while they were puking to see them puke out of their neck in postal 2, that wasn't real either.

      You can do a lot more actual damage by hitting someone with a plastic sword than you do clicking a mouse in a video game.

      None of it is realistic, it's a fucking computer game, you're killing pixels.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  15. Manhunt 2 bans Fallout 3? by mcvos · · Score: 1

    Am I the only one to wonder what business it is of Manhunt 2 to ban the upcoming Fallout 3?

    1. Re:Manhunt 2 bans Fallout 3? by fandog · · Score: 1

      Ya the title confused me at first as well... Reading the article, "This doesn't say anything about Fallout..."

  16. Nasty overloads by zakeria · · Score: 0, Redundant

    personally I find it very offensive that a group of individuals have the authority to nanny me as an adult and what they deem appropriate for other adults to be subjected too. It's like saying we know better than you and if you are subjected to this kinda thing you will want to carry this out in real life.. These people need to go away and live in disney land or something. Nobody should have this right of other peoples rights.

    1. Re:Nasty overloads by Alexpkeaton1010 · · Score: 1

      The ESRB is not the government, it is an industry organization that game companies submit there games to for a rating. The reason they do this is because retail stores require this, but it does not prevent the game company from not getting a rating and selling the game themselves online (for PC games at least). In the case of console games, it is probably a safe bet that Nintendo, MS, and Sony all require that games made for there consoles are all submitted for rating.

      This is *vastly* different than an official government organization censuring this game. This game can still be sold in stores, but it must be sold as "AO" with all the restrictions that apply to that. This is a really good thing for the game industry. Elections are coming up, and seeing an 8-year old stab someone with a Wii remote (as in this game) will surely get old people fired up. The AO rating will help reduce liability for Rockstar.

  17. A Plea From an Adult Gamer by Bob9113 · · Score: 4, Interesting

    Rockstar, if you're listening, please do us a favor. Keep the game just the way it is. Release it with the AO rating.

    You have the capital to take a risk like this (especially with GTA 4 coming soon, and the tidal wave of cash it is sure to generate). Someone has to be the first to put out high quality AO content. The Atari 2600 came out in 1977. There are lots of adults that have been playing games for their entire lives, and want game content that falls in the same noire category as 300, Reservoir Dogs, and Sin City.

    Until there is a proven market for this material, the vendors won't take a risk on it. But you have the ability to establish that market, and the cashflow to take the risk.

    I don't even think it's that much of a risk; the first game to thumb its nose at the family-values whining minority. Everyone who would have bought the game will want it, 90% of them are old enough to legally buy it, and most of those will be willing and able to make the effort necessary to do so.

    So please, give it a shot. You can always rerelease it with duckies and bunnies, and a gun that shoots hearts to make the furry animals love you, later.

    1. Re:A Plea From an Adult Gamer by WhoBeDaPlaya · · Score: 1

      Hey, that sounds just like the German edition of the game!

    2. Re:A Plea From an Adult Gamer by GweeDo · · Score: 3, Insightful

      They took a 25 million dollar loss last year, are you sure they have this capital you speak of?

    3. Re:A Plea From an Adult Gamer by supabeast! · · Score: 1

      Someone has to be the first to put out high quality AO content.

      Exactly what makes a game that exists only to sell itself by generating publicity over its intensly violent content "high-quality?" That's like calling Friday the Thirteenth Part 9 a cinematic masterpiece.

    4. Re:A Plea From an Adult Gamer by Bob9113 · · Score: 1

      They took a 25 million dollar loss last year, are you sure they have this capital you speak of?

      Wow! I did not know that. So I guess extreme ping-pong wasn't the shoo-in winner we all assumed it would be, haha.

    5. Re:A Plea From an Adult Gamer by swerk · · Score: 1

      I second such a plea. If the game itself is actually good, no nonsense like uptight brick-and-mortar retailers not carrying it is going to stop me from playing it.

      But...
      Currently, Nintendo's policy (and I'm pretty sure Sony's too) is not to license AO games. As I understand it, Nintendo approached Rockstar about this particular game, so it's not impossible to imagine them making an exception or changing their policy. As it stands, however, Rockstar wouldn't just have a hard time selling the game, they might not be able to get it licensed. We therefore need to include Nintendo and Sony in our plea; they've got to step up to the plate on this as well if we want AO-rated games to ever be viable for any publisher.

      The thing that really irks me is that we have this M rating for 17-years-plus, and AO for 18-plus. Is anybody so much more "mature" after one more year of living that suddenly they can handle more gruesome subject matter? AO has some other subtle differences, I know, but it appears to exist primarily so that games like this one can be censored and/or effectively banned.

    6. Re:A Plea From an Adult Gamer by sesshomaru · · Score: 1
      Because, for example, it has a decent 3D engine and graphics effects (which cost a huge amount of money to develop), physics engine, innovative use of controllers. High quality in budget, QA, R&D, etc... not talking about content which none of us have played.

      AO games never have this kind of budget.

      The rating system is absolutely not supposed to be an artistic judgement on a game. It exists to rate content and is supposed to be neutral on artistic merit. (I'm sure I can find a brutally violent film that also got critical acclaim to counter your Friday the 13th. I'll be lazy and pick Casualties of War .)

      It isn't actually, because AO is used to put games beyond the pale of decent society and say "This is rubbish, or at least porn." But that's because the rating systems objectivity is just a convenient fiction used to keep a game code from being put in place. Essentially, there is a code in place with games as with movies, but the theory is that it's more liberal because it is enforced as a ratings system than it would be as a straight censor. This is being put to the test lately, games like GTA:SA and Manhunt2 have fallen outside the code, and show very clearly that there is a censor in place. Since these are not obscure niche titles like Rule of Rose, it's letting everyone know that there is a code, and damaging the fiction that the ratings board was created to sustain (namely that games are rated but not censored).

      --
      "MIT betrayed all of its basic principles."
    7. Re:A Plea From an Adult Gamer by DeeDob · · Score: 1
      You have the capital to take a risk like this

      Rockstar doesn't have the capital. Seriously. Last year, they barelly survived.

      GTA is a huge seller, but it requires also VAST amounts of investing that require MASSIVE sells just to turn a small profit.

    8. Re:A Plea From an Adult Gamer by MattyCobb · · Score: 2, Insightful

      Well Microsoft just paid them twice that, so yeah I think they are ok.
      http://games.slashdot.org/article.pl?sid=07/06/18/ 1646226&from=rss

      --

      Matt
      You have 1 Moderator Point! Use it or lose it! Is that a threat? -vapid
    9. Re:A Plea From an Adult Gamer by Bob9113 · · Score: 1

      >> Someone has to be the first to put out high quality AO content.

      > Exactly what makes a game that exists only to sell itself by generating publicity over its intensly violent content "high-quality?" That's like calling Friday the Thirteenth Part 9 a cinematic masterpiece.

      Not sure what will make it high quality, nor even if it will be so, because I haven't played the game yet (nor have you).

      In GTA:SA, it was a gripping story-line, highly skilled voice actors, an immersive, continuous, free-roaming environment, intuitive controls, decent graphics (very good considering the hardware limitations), and a few dozen other things. But, if you've played GTA:SA (and I assume you have, or your comment would be devoid of the background necessary to elevate it above the prattling of zealots and trolls), you already know all that.

    10. Re:A Plea From an Adult Gamer by mpe · · Score: 1

      I don't even think it's that much of a risk; the first game to thumb its nose at the family-values whining minority. Everyone who would have bought the game will want it, 90% of them are old enough to legally buy it, and most of those will be willing and able to make the effort necessary to do so.

      If they have already finished (or nearly finished) the game it's hardly a "risk" because they have already spent the money.

    11. Re:A Plea From an Adult Gamer by kosanovich · · Score: 1

      If you want AO games then you should get something other than a Wii. I'm not saying that to be mean or derogatory but because the new report is that Nintendo has officially said that it's against their policy to have an AO rated game on the Wii.

      If everyone _thought_ that the Wii was for kids before, well Nintendo just confirmed it.

      http://kotaku.com/gaming/original/nintendo-nixes-a o-manhunt-270741.php

    12. Re:A Plea From an Adult Gamer by Anonymous Coward · · Score: 0

      People either forget or don't know this, successful games !=profitable company. It's kinda like folks who make 100k+ a year and still manage to end up in more debt than you could imagine.

      Not to mention- the British ban is going to hit Rockstar in the wallet for sure, and you would think that an AO in the U.S. would do the same...but I have yet to be carded at Gamestop or Blockbuster, so....

      With all the moaning and pissing about our right to see this material, ask yourself- would you protest in front of your respective legislatures' HQ to see this content? Then I guess it really isn't that important is it?

    13. Re:A Plea From an Adult Gamer by buffer-overflowed · · Score: 1

      Nintendo already stated they won't allow AO content on their platforms. Sony has never licensed an AO game(well except San Andreas, which wasn't AO when they licensed it), and I'm pretty sure they don't license it either. So yes, we need to get them to even allow it to be published.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    14. Re:A Plea From an Adult Gamer by supabeast! · · Score: 1

      In GTA:SA, it was a gripping story-line, highly skilled voice actors, an immersive, continuous, free-roaming environment, intuitive controls, decent graphics (very good considering the hardware limitations), and a few dozen other things. But, if you've played GTA:SA (and I assume you have, or your comment would be devoid of the background necessary to elevate it above the prattling of zealots and trolls), you already know all that. I was referring to the Manhunt series, not the GTA series. I admit that I have not played Manhunt 2, but if it's anything like the first, it's just pornography for people who like torture. Given that the first Manhunt game was just a sick torture simulator with a pathetic skeleton of a story tacked on, I see no reason to believe that the Adults-Only sequel is any different.
  18. AWESOME!!! by Anonymous Coward · · Score: 0

    I loved the first part so much I did import it from France because it was already banned in Germany at that time. Now I've heard it was also, already, honored with a ban in the UK which is almost as good as being sued by Jack.

    This game rocks so hard... it ROCKS HARD!!!

    Screw Sam Fisher and his "OMG, what have you done... GAME OVER!!!" pussies... this is entertainment for pro's who know how to move with the gamepad. I'll pay whatever price I have to for the import.

    Wooooooot... bblablabla Manhunt 2 blablabla must have blahblabla...

  19. oh yes by Anonymous Coward · · Score: 0

    funny really, because this is the kind of game that only under 18s want to play...

  20. Games like this do affect people by TheSciBoy · · Score: 5, Interesting

    Was going to post this in the "UK BAN"-thread, but post it here instead.

    I have always been a firm believer in films/games not making people more violent. Something happened to me, though, to sort of make me doubt my strong belief.

    I bought Manhunt and played it. It was really fun, a great little sneak-and-kill game. But it was very violent and I did not really like being that violent but it was part of the game and making the gruesome kills was fun in a strange way. It was axhilarating to see how long you could sneak behind someone before you had to do the kill.

    When I finished the game I played for a particularly long day and that night I had the most bizarre and gruesome dreams. I dreamt that I cleft people with chainsaws and ran over them with my car. Everything felt OK and I didn't have any moral complaints in my dream, which, if you ask anyone in my surrounding, is totally different from my personality. I am not a psychopath as far as I can tell. :)

    I haven't had any such dreams since and I hope I won't again (though they weren't nightmares in the true sense since I wasn't scared in them, only by my reaction to them). What I'm saying is that I do believe we are affected by what we see/experience. At least if its done frequently enough.

    In cases like very violent films or games, however, having a 18-year restriction on buying the game is enough. Grown up people can decide for themselves what they want to see/play. I felt desturbed by my experience and probably won't buy Manhunt 2 for that reason, but I certainly don't believe in denying the experience from anyone else who is old enough to make a grown up decision about this.

    --
    Badgers, we don't need no stinking badgers! - UHF
    1. Re:Games like this do affect people by morari · · Score: 1
      You have been marked! He speaks to you from R'lyeh, where he remains dead but dreaming!

      [...]the secret priests would take great Cthulhu from His tomb to revive His subjects and resume His rule of earth....Then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and revelling in joy. Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom.
      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    2. Re:Games like this do affect people by Anonymous Coward · · Score: 0

      Some Psychologists agree with you.

    3. Re:Games like this do affect people by Fross · · Score: 1

      Of course it's disturbing. Which is part of the reason for banning it from minors, they have less capability to deal with it.

      Your last paragraph is, imho, completely correct. Manhunt probably isn't for *all* adults, just because it has an "adults only" classification doesn't mean adults have to play or like it :) But adults are capable of making their own decisions, and should be allowed to do so.

      From a freedom of expression point of view, the fact that the game is from a major publisher, is probably not going to get carried by major retailers because of its rating, AND has been getting all this free publicity because of it, brings a tricky issue out in the open. if the game is any good, i hope it does well and keeps freedom of choice available for the consumer.

    4. Re:Games like this do affect people by springbox · · Score: 1

      Maybe this means you're having issues dealing with fictional violence, but these types of games are still enjoyed by others regardless of the level of violence.

    5. Re:Games like this do affect people by kungfujesus · · Score: 1

      It's possible that you may naturally have violent tendencies which you have repressed.

    6. Re:Games like this do affect people by drinkypoo · · Score: 2, Insightful

      I have always been a firm believer in films/games not making people more violent. Something happened to me, though, to sort of make me doubt my strong belief. [...] When I finished the game I played for a particularly long day and that night I had the most bizarre and gruesome dreams.

      When I play tetris for a particularly long time, I dream tetris. But it doesn't make me go out and stack blocks.

      I support the idea of restricting games to adults. The problem is that I think most people over 18 aren't particularly adult, and some people are more mature than those people will ever be before they even reach their majority.

      When we can come up with a system for measuring maturity and restricting purchases based on that, then I'm all for maturity-based restrictions. But age has never been a good signifier of maturity and it never will be.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Games like this do affect people by TheSciBoy · · Score: 1

      The age restriction solution to this problem is like democracy. It's the least worst solution to the problem.

      Until someone can come up with a better system, this is the one we have.

      --
      Badgers, we don't need no stinking badgers! - UHF
    8. Re:Games like this do affect people by Guppy06 · · Score: 1

      "When I finished the game I played for a particularly long day and that night"

      And there's your problem. Do any activity that requires your attention long enough to cut into your proper sleep and REM time and of course your brain is going to kick into overdrive to defrag all the new memories. At worst, the game is only indirectly responsible, and only if you try to argue "The game made me stay up past my bedtime!"

    9. Re:Games like this do affect people by bryan1945 · · Score: 1

      I play Res Evil for a long time before bed...I dream about taking out Tyrant.
      I watch Star Wars.... I dream about being a crewman of Millenium Flacon.
      I read a book of Star Trek... I dream about being on the Enterprise.
      I watch a bunch of Bab 5 episodes... I dream about being on Bab 5.
      I watch a bucnh of South Park on dvd... I had a dream where I was in Starship Troopers (wtf?!)

      Basically, if you immerse yourself into something for a long time before bed, as someone else put it, your brain likes to defrag itself. (Thought the South Park/Troopers thing? Got me).

      Also, I find these dreams to be the best, but that's probably I can semi-lucidly dream and sorta control what's going on. Nothing like telling Kenny to take on an arachnid and get walloped. Then yell "you bastards" just before he spawns again.....

      I so wish I could videotape my dreams, I'd be a billionaire.

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    10. Re:Games like this do affect people by Banarak · · Score: 1

      A few years back I had a nice 5 day vacation... Having lots of games I had to play/finish, I started up Dark Age of Camelot and the original GTA. After 3 days of 6-10 hour sessions, I had a very interesting dream.

      I was sitting on a hill I was used to camping on in DAOC for the last day, but it was located at the 3rd hideout in GTA. As I sat there, enjoying the sunshine, I looked around and saw an arsenal of weapons circling me. There were also Lucaridans (those leprachauns in Hibernia) wandering around me... masses of them. I struck up a conversation with one of them, and I wish I could remember the dialoge, because I remember it was hysterical. At the end, I said something that pissed them off and the one I talked to went "aggro". He went down with a baseball bat very easily. This was enough of a faction change for the whole hill to come at me, and a lovely battle far more real then any game has ensued. Those little buggers respawn FAST too - I ran out of ammo on every gun, my bat broke, and more and more came flowing out of the hill.

      So I jumped the small wall, stole a car, drove it around to the enterance and smashed all those little green freaks into oblivion. I jumped out of the car laughing and screaming victory. At this point I woke up with a smile, and completed GTA. Had just enough time left in that day to finish a level or two on that hill and move to a harder area.

      Lets not get me started on the dreams I had for Morrowwind or Oblivion. =)

  21. So What? by morari · · Score: 1

    I really fail to see how an AO rating can hurt a game nowadays. With the publicity it has received, if anything, such a rating would INCREASE sales. Maybe you can't go down to Wal-Mart and buy it, but so friggin' what? Anyone old enough should have the means to order it online. And that's assuming that such a rating is as bad as everyone thinks. Surely their are some stores out there that would carry it simply BECAUSE of such the rating and the publicity.

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    1. Re:So What? by KarmaMB84 · · Score: 1

      Not only will the major retailers not even carry it, there's a possibility they may have dumped a ton of cash developing it for Nintendo's console only to have Nintendo refuse to license it due to the AO rating on their hardware.

  22. Symptom of a larger problem... by ErichTheRed · · Score: 1

    I'm sure I'm in the minority here, but it really seems to me like people have grown soft in the last few years. Maybe it's the lack of a strong father figure in the home, or whatever. But it seems like kids aren't allowed to experience things for fear of getting hurt or "scarring them for life." What's wrong with a normal kid playing a violent video game? They're going to be exposed to it in real life anyway. Not preparing them adequately for it is just going to make them more immature when they "grow up."

    Example: Toy guns. You can't find realistic toy guns anymore. When I was younger, we had full-weight, metal replicas of the real things. Now you can only find bright orange ones, usually made of plastic or foam.

    Maybe this is why so many kids have no ability to handle reality. Instead of dealing with their own problems, they go crying to a psychiatrist.

    In my opinion, keep the rating system to appease the crazy parents, but don't ban sales. That's just encouraging the kids to play these games anyway...

    "Generations of men raised by women." --Tyler Durden from "Fight Club"

    1. Re:Symptom of a larger problem... by Alexpkeaton1010 · · Score: 1

      It is not banned from sales. It is just labeled as "AO". Walmart has a policy that it will not carry any AO games, but that doesn't stop another store from selling it.

    2. Re:Symptom of a larger problem... by bigbigbison · · Score: 1

      The reason toy guns are bright orange or green instead of looking real is that there were kids getting shot by cops because the cops thought that the gun was real. So it has nothing to do with our society being wimpy and everything to do with whether or not a cop can tell if someone is pulling a gun or a toy on them.

      And what is wrong with going to a psychiatrist?

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    3. Re:Symptom of a larger problem... by springbox · · Score: 1

      That quote at the bottom of the post indicates that the parent might be somewhat insecure about something

    4. Re:Symptom of a larger problem... by drinkypoo · · Score: 1

      Example: Toy guns. You can't find realistic toy guns anymore. When I was younger, we had full-weight, metal replicas of the real things. Now you can only find bright orange ones, usually made of plastic or foam

      Dude, kids are getting kicked out of school for making a gun symbol with their HAND, pointing at another kid, and saying "POW POW!" And other kids have been shot by the cops while holding a candy bar. So not having toy guns is probably a good thing at this stage. But what we need, and can never seem to find, is some common sense. Kids have always been rebellious and telling them they can't do something has always been the surest way to make them want to do it. Outlaw gun play and they'll have a lifelong fascination for guns.

      "Generations of men raised by women." --Tyler Durden from "Fight Club"

      I resemble that remark, and feel the pain, but maybe it's a sort of automatic correcting force that will lead to men that actually want to stay with the women, or something.

      I mean, what percentage of marriages end in divorce these days? That's horrible for the kids no matter which parent they end up with. It teaches them the wrong message - it's okay to make supposed lifelong oaths and then break them.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Symptom of a larger problem... by Myself337 · · Score: 1

      " They're going to be exposed to it in real life anyway. "

      I dont know about you but I never had to fight my way out of a crazied insane asylum, or murder people at the bequest of a mad director.

      To rockstar I say sell the game however you can and if the people you are trying to appeal to actually buy it you could change the way developers think when it comes to AO ratings. if that fails lets hope you get a "M" on GTA4.

      --
      I'm poor. Please donate. http://albanypcs.com
    6. Re:Symptom of a larger problem... by Anonymous Coward · · Score: 0

      What's wrong with a normal kid playing a violent video game? They're going to be exposed to it in real life anyway. Well... Lots of kids are exposed to guns in real life, but I think we all hope that most kids don't grow up exposed to strangling people with phone lines or suffocating them with plastic bags in real life... Right?
  23. Excessive regulation. by MaWeiTao · · Score: 3, Insightful

    Quite frankly, I personally think games like Manhunt 2 are decadent garbage. That said, if someone wants to purchase and play these games they should be free to do so.

    This sort of excessive regulation, to me, reflects the general decline and weakness of the West. We've got these nanny states run by people who increasingly believe it's their responsibility to control every aspect of our lives. More troubling is how citizens are themselves abdicating all responsibility, expecting their governments to do everything for them. What these people apparently fail to realize is that inevitable the system will eventually come around and start trampling on their freedoms; it's a very slippery slope.

    Ultimately, it's the parents who should be responsible for what their children are doing. If a child who plays these ultra-violent games has violent tendencies I'll guarantee those issues stem from poor parenting and not the game. From personal experience this has always been the case. The fact that the child has access to such games is merely a symptom of that problem.

    As long as humans have been around there has been violence. I'm not making excuses for that violence, but humanity has in general gotten along fine. Look at the level of violence depicted in a lot of anime that officials in the US feel the need to censor. Yet Japan maintains extremely low crime rates.

    Sometimes I think trying to shield children by depicting an unrealistic, utopian fantasy is a big mistake. It renders them poorly equipped to deal with the harshness of the real world. I'm not advocating they participate in violent blood sports, but as always everything in moderation is best.

    1. Re:Excessive regulation. by Anonymous Coward · · Score: 0

      How despicable of us to have sympathy; to care about the child down the street having a bright future. You read too much Nietzche if you really think that kindness, benevolence and sympathy are the great weaknesses of Western civ.

    2. Re:Excessive regulation. by servognome · · Score: 1

      You read too much Nietzche if you really think that kindness, benevolence and sympathy are the great weaknesses of Western civ.
      Excessive kindness is a weakness, because it creates further expectations. There are large numbers of people that lack independence and responsibility because they feel they are owed by society to take care of them.
      That's not to say we should just kick everybody to the curb, but we shouldn't go to the excess creating dependence. There's a difference between helping a person out when they are between jobs, and taking care of a person who doesn't have a job. In the case of the former you are helping a person return to become a contributing member of society, in the latter you provide the means for a person to decide not to contribute.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    3. Re:Excessive regulation. by Anonymous Coward · · Score: 0

      Japan also has some of the most stringent gun control laws in the free world. Is that excessive regulation?

    4. Re:Excessive regulation. by istewart · · Score: 1

      The ESRB isn't a state agency, so it's not really part of the nanny state. Maybe the nanny cartel?

    5. Re:Excessive regulation. by Pendersempai · · Score: 1

      ESRB ratings are not enforced by a government. AO games do not get stocked because Wal Mart, EB Games, and the rest freely choose in a free market not to stock them. You can still buy them on Amazon or directly from the retailer. The government is not involved, and your nanny state diatribe, while probably right generally, does not bear on the situation here.

    6. Re:Excessive regulation. by slycrel · · Score: 1

      I agree, this "game" is trash. However, I can't agree that it should be available to anyone who wants to play it.

      If you have ever witnessed a loss of innocence by a child, especially an untimely loss of innocence, I'm not sure you'd be such a proponent of no regulation. I'm not speaking specifically of violence... There's lots about "real" life that isn't particularly happy. There's nothing wrong with people (especially parents trying to raise kids) wanting to take things a step at a time before certain kinds of knowledge are attained.

      I don't think it's about control. Any adult will be able to get this game, it will just take slightly more effort to do so. Probably kids as well. It's like... locking a car door. It may deter crime, but if the criminal really wants in they break the window, and the lock is rendered useless. Yet most people still lock their cars. Why?

      There is also the fact that "parents" is becoming more and more a relative term, what with divorce rates and single/unwed parent families abound. It's not as simple as saying "the parents are responsible" because in many cases the parents are unavailable for a myriad of reasons. (Which granted, is a whole 'nuther topic of conversation...)

      Now that said, I agree that we shouldn't be portraying things as an unrealistic utopia, but that doesn't mean we need to be encouraging the rougher side of things either. It doesn't take me breaking my arm to know it's a bad idea to get my arm broken.

      Anyhow, point is, there are legitimate reasons for having people stand up and say "not in my store". Rockstar will lose out on availability and some publicity, but that doesn't mean the game is really "banned", just that it's more difficult to get. Well, at least in the U.S.

  24. Ratings stifle creativity. by ChaosDiscord · · Score: 3, Insightful

    Nonsense. The summary made it perfectly clear why they don't want the AO mark: a number of cowardly stores refuse to stock AO games. Fewer stores means less visibility and fewer sales, even if they really only want adults purchasing the game. For a game that was expensive to produce, an AO rating can destroy the producers chance of making a profit. A Mature mark would get them into most stores with almost identical effectiveness (AO is 18+, while M is 17+).

    Exactly as many people predicted, the ratings system, even a voluntary one, has stifled creativity. The ratings system resulted in incentives for stores to refuse to stock the highest rated games to appease the whiners. Not being carried in stores reduces sales, frequently to the point of ensuring the game will be a commercial failure. Developers and publishers to restrict what they do to avoid the top rating mark. End result: you get almost nothing specifically intended for the adult market. What you do get tends to be low quality and pandering, because shameless crap is the only thing likely to make money. The end result is that the highest rating becomes associated with pandering garbage, which just reenforces the entire cycle. You're pretty much guaranteed that some topics and some styles of gameplay that serious game developers might want to turn into a top quality title will either be watered down or simply never produced.

  25. Not Much Different than M by chipotlehero · · Score: 2, Insightful

    To buy a rated M game you need to be 17. To buy an AO game you need to be 18. Is that one year gap really that killer that it would ruin the sales of the whole game? I can see why retailers wouldn't want to stock AO games that are basically porn, but games much less violent than something like Hostel or Saw III which they are selling should be able to share the space.

    1. Re:Not Much Different than M by tuffy · · Score: 1

      The age difference doesn't matter, nor does the content. All that matters is that Wal-Mart isn't going to stock Manhunt 2 because of the AO rating. If places like Wal-Mart won't sell it, Rockstar is going to have a difficult time selling enough copies of it to make a profit.

      --

      Ita erat quando hic adveni.

    2. Re:Not Much Different than M by MeanderingMind · · Score: 1

      It's not about the 1 year gap, which is ridiculous unto itself. It's about the label.

      Whether or not an AO title is port is irrelevant. People are going to make assumptions about an AO title they won't about an M title, and very few of them are favorable. Many stores won't carry any AO title because of these assumptions and how they will affect the perception of the store.

      It also doesn't help that video games are viewed as specifically an activity for kids rather than adults by many people. Having an "Adults Only" title in a industry perceived as aimed at children is analogous to Disney releasing an NC-17 cartoon. It breaks from the cultural understanding of the medium.

      The understanding of video games, and also cartoons, is slowly changing in the US. However, as it stands there's a long ways to go yet (probably after my generation is retired) before the current perceptions have fully faded.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  26. Uhm... by C10H14N2 · · Score: 1

    If a private, advisory, non-binding, completely voluntary, self-regulating, loosely affiliated industry association gets your knickers that in a bunch, you've obviously never had your rights inflicted upon in the slightest by anyone.

    1. Re:Uhm... by zakeria · · Score: 1

      don't assume

  27. AOkay... by davermont · · Score: 2, Insightful

    There is undoubtedly a sizeable audience for this kind of game, but it's understandable that RockStar would not want to release the game with an AO rating, as certain large resellers (Wal-Mart?) will be unwilling to carry the title. Perhaps the solution is to release two different versions of the game. I, for one, would like to play the AO version, but in order to placate overly-protective parents around the globe, RockStar could release a watered-down version for the teenage set. That's not to say that I think that video games are responsible for violence in society any more than movies are, but if the only way to preserve the integrity of the game is to cater to the alarmists then so be it.

  28. Re:Hope they sell the AO version through their sit by xalres · · Score: 1

    I'd like to see this as well. Unfortunately, the video game industry seems to think more "mature" content means more tits and buckets of gore. I'd like to see more developed characters and plotlines that deal with more adult themes. To use a horror/spooky movie analogy, I'd like to play the video game equivalent of The Sixth Sense where there's tension, eerieness, a few BOO! moments and actual character development. What the publishers deliver, however is more like what Eli Roth has regurgitated on the moviegoing public.

    --
    If whales learn how to use weapons we're all screwed!
  29. Phew by Shabadage · · Score: 1

    I read that wrong at first, I thought Fallout had been banned in the UK, which would make me sad.

  30. Re:Everything goes? (flamebait, you asked for it!) by rubberbandball · · Score: 0, Flamebait

    Menendez Brothers will be packaged with Columbine Massacre ala Super Mario Brothers and Duckhunt and available on Wii's virtual console the end of 3rd quarter '07, just in time for christmas. I would pre-order now if i were you.

    --
    oh marmalade.
  31. The real issue... by 7Prime · · Score: 3, Interesting

    The real issue here, above and beyond the "do games make people violent?" question, is why are adult gamers demanding such violence? "Please consider the opinion of the adult gamer," sort of disturbs me, somehow. Why is the opinion of the adult gamer, consistantly, "we want more violence!"? 30 years ago, this level of violence was unthinkable. It's not the violence itself that I mind, it's the fascination with violence that really disgusts me.

    When the topic first came up, and that pretty much started in the mainstream with Mortal Kombat, the defense was that it added realism and immersion. But to be honest, I never bought it. And that's becoming apparant now that we're going above and beyond realistic violence to DEMANDING that violence be much more prevolent than just an innocent desire to uphold "realism".

    I think there's really two reasons for this:

    1) We're not talking about adults here, we're talking 13-18 year olds. It's basically the job of teenagers to try to disgust their parents as much as possible, as a form of rebellion.

    2) Culturally, males are being taught that they're basically immoral and unintelligent, and that the only way to prove your masculinity is to be the ultimate in those areas. "I want a beer, and I want to see something naked... that's all." When better way of establishing that identity by sitting and playing ultra-violent video games with no emotional tie-in? I've seen it, 15 year olds saying, "check this out, I can cut off his head" and then go up to some guy, and chop off his head while he's screaming in pain. It basically says, "I can do this, and I won't even feel remorseful about it, it doesn't bother me, because I'm a man."

    So my theory is that violence is largely used as a means of establishing independance and gender identity. It's not the fault of video games, it's the fault of our culture for not having any possitive rolemodels to look up to. As a friend of mine likes to quote, "where have all the cowboys gone?"

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:The real issue... by Fifty+Points · · Score: 2, Insightful

      "Please consider the opinion of the adult gamer," sort of disturbs me, somehow.
      The fact that it disturbs you, disturbs me. Who are you to say what I can play?

      The real issue here, above and beyond the "do games make people violent?" question, is why are adult gamers demanding such violence?
      Eh? There's always going to be some example of someone pushing cultural boundries, and Manhunt is one of them, that and Gears of War are pretty much the only ones more violent than last gen. as far as I know.

      30 years ago, this level of violence was unthinkable.
      30 years ago, people were just as violent as they are today. 300 years ago. 3000 years ago. Only the techniques have changed.

      When the topic first came up, and that pretty much started in the mainstream with Mortal Kombat, the defense was that it added realism and immersion. But to be honest, I never bought it.
      I'm confused. Do you mean the blood/gore in particular? Is it so unreasonable to think that spearing someone in the chest would draw blood? With the kind of stuff MK characters hurl at each other, not having blood wouldn't make sense. (see: Soul Calibur(Fun game, but come on, sword fighting without any visible injuries?))

      We're not talking about adults here, we're talking 13-18 year olds
      Nice straw man argument, but we are talking about adults. In case you haven't noticed, however, 13-17 year old males do adult things even though they're not supposed to, (see: drugs, alcohol, sex).

      2) Culturally, ... because I'm a man."
      I dunno about everyone else, but 1.) Beer is a matter of taste, and 2.) The rest can be explained by the "Y" chromosome's gift to men; Testosterone. You can't ignore that one little hormone.

      So my theory is that violence is largely used as a means of establishing independance and gender identity
      As a means of independence? Maybe. But violence is mostly human nature, not some culturally learned thing. (See: all of history.)
      --
      I'm in between insightful sigs right now...
    2. Re:The real issue... by sesshomaru · · Score: 1
      Ah Mortal Kombat, be honest about it.

      It's basically the Black Knight scene from Holy Grail in video game form.

      Congress took it deadly serious, and humorlessly approached it. Which frankly you are doing in you post, as well.

      Nobody who has played Mortal Kombat thinks it was about realism, it was about comedy. Because fighting games are basically intended to be two player, and the point of Mortal Kombat is that after you've beaten your mate at the game in the arcade, it's funny to rip out his on screen character's spine or crush his head, etc. It's not immersive in that you know that the guy standing next to you isn't really having his spine pulled out, just his onscreen puppet is. (Incidentally, The Simpsons TV show gets this. Mortal Kombat wasn't released until 1993, The Simpsons had fatalities in Super Slugfest in 1990.)

      --
      "MIT betrayed all of its basic principles."
    3. Re:The real issue... by DM9290 · · Score: 1

      "30 years ago, this level of violence was unthinkable. "

      maybe thats why so many people died in the vietnam war. No one was able to think about it.

      --
      No one has a right to their *own* opinion. They have a right to the TRUTH.
    4. Re:The real issue... by WhoBeDaPlaya · · Score: 1

      "I want a beer, and I want to see something naked... that's all."
      Omigosh, you don't? Turn in your man card, Ms. ;)

    5. Re:The real issue... by PixelScuba · · Score: 1

      30 years ago, this level of violence was unthinkable. It's not the violence itself that I mind, it's the fascination with violence that really disgusts me.

      About 65 years ago, when she was 7, my (deceased) grandmother was taken to see a lynching of a black man in Kentucky.

    6. Re:The real issue... by StikyPad · · Score: 1

      Quiet, you utopia denier! Things were always better in the past, and moral decay will be the downfall of society!

    7. Re:The real issue... by Anonymous Coward · · Score: 0

      "where have all the cowboys gone?"

      They are in prison for rape, murder and sodomy with animals.

    8. Re:The real issue... by 7Prime · · Score: 1

      The fact that it disturbs you, disturbs me. Who are you to say what I can play?
      Woah, woah man... you are COMPLETELY missunderstanding my point. I'm not telling you what you can and can't play, I'm just concerned/disturbed by what you (or most people) seem to want to play. 10 years ago, the majority of people were not going to movie theaters hoping to see peoples heads get cut off in every other film, now, it's kind of status quo.

      Eh? There's always going to be some example of someone pushing cultural boundries, and Manhunt is one of them, that and Gears of War are pretty much the only ones more violent than last gen. as far as I know.
      Gears of War? I've seen it, how is it any worse than Crackdown, FEAR, Halo, GTA, and all the other games out there. Seriously, Gears of War is par for the course.

      30 years ago, people were just as violent as they are today. 300 years ago. 3000 years ago. Only the techniques have changed.
      I beg to differ. Just as many people DIED 30 years ago as today, but people didn't explicitly want to see it in their entertainment the way they do now. Culture, as a whole, has shifted.

      I simply refuse to believe that the only reason why there wasn't as much violent content 10 years ago was due to the technology. The anti is constantly being upped... why? Because we're constantly "testing" ourselves to see if we can tolerate just A LITTLE MORE. I just think it's cheap, and mindless. I'd like to see people develop a sense of TASTE. I'm sick of all the

      This is NOT simply a given, and part of human nature, ya know how I can tell? Because *my* opinion is living proof that it's not simply "human nature". Why am I like that? Because I seem to have been raised differently. Do I want everyone to have been raised like me? You bet your ass... but that would really suck for humanity. All I'm asking is that people learn to develop their own sense of taste... and I'm not seeing it. This isn't taste, this is simply scarfing down the equivalent of eye-fast food, because developing taste requires thought, and people are being fucking lazy.

      It's fucking cultural, and our culture seems to enjoy it. FUCK US.
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    9. Re:The real issue... by walnutmon · · Score: 1

      When you see so much violence, and are intimately familiar with the violence and its effects on those involved, you are less likelly to seek it out just for fun. People wanting to see depictions of torture and death is precisely what he says, a cultural effect, that I also consider somewhat disturbing.

      --
      You take it, I don't want it...
    10. Re:The real issue... by Fifty+Points · · Score: 1

      10 years ago, the majority of people were not going to movie theaters hoping to see peoples heads get cut off in every other film, now, it's kind of status quo.
      You must not have gone to any movies ten years ago, or 20 years ago for that matter. Slasher flicks cropped up in the early 80's.

      Gears of War? I've seen it, how is it any worse than Crackdown, FEAR, Halo, GTA, and all the other games out there. Seriously, Gears of War is par for the course.
      Pardon me if I just pick on one game here. Halo? You really thing that Halo belongs in the same bracket as GTA? A game where the entire singleplayer campaign consists of killing aliens? Not to mention the fact that all the dialogue in Halo is PG-13, or that, unlike the other games you mentioned, Halo completely lacks any form of dismemberment, unless you count slicing up the zombie-like "Flood", which are halfway falling apart to begin with.

      I beg to differ. Just as many people DIED 30 years ago as today, but people didn't explicitly want to see it in their entertainment the way they do now. Culture, as a whole, has shifted.
      Alfred Hitchcock's Psycho?
      To quote the wikipedia article I cited above:
      "Early examples of the slasher genre include Herschell Gordon Lewis' Blood Feast (1963), Mario Bava's Blood and Black Lace (1964) and Reazione a catena (1971) (the latter known by over a dozen titles in English, including Bay of Blood, Carnage and Twitch of the Death Nerve), Tobe Hooper's 1974 classic The Texas Chain Saw Massacre, and Bob Clark's Black Christmas (1974)."

      I simply refuse to believe that the only reason why there wasn't as much violent content 10 years ago was due to the technology
      The point I'm trying to make is that there was as much violent content 10, 20, 30 years ago. You have to go all the way back to the 50's to get away from violent entertainment, and even then, Mutant Monster Movies were the signs of the time. Before that, well the soft-ass sports we watch today were a whole helluva lot more violent. The level of violence in entertainment in society isn't increasing, so much as shifting.

      human nature ... raised differently
      Nature != Nurture. Just because you've been raised as a peaceful person, does not mean you magically lack basic instincts, just that they are (properly?) suppressed.

      All I'm asking is that people learn to develop their own sense of taste... and I'm not seeing it.
      Everyone has their own sense of taste, and it's a mistake to expect to see others exhibiting yours.

      All I'm trying to say is that things aren't declining as fast as you seem to think they are. I won't argue that people in general aren't tasteless, or that mindless violence isn't a poor excuse for entertainment. It just seems a little foolish to assume that it's all happened in the last 10 years.
      --
      I'm in between insightful sigs right now...
    11. Re:The real issue... by 7Prime · · Score: 1

      Bullshit. Monty Python blood is so incredibly satyrical that you can't possibly take it seriously. Mortal Kombat was possibly some of the most realistic graphics in a game, of its time. By today's standards, it looks silly, but back then, I remember my friends and I huddling around and thinking, "wow, those look like photographs of real people!" You don't see 13 year olds huddling around monty python going, "Woah, that's badass", they're more likely to just laugh at the absurdity of it all. I dunno if you were around back then, but MK was pretty "badass", not satyr.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    12. Re:The real issue... by DM9290 · · Score: 1

      "When you see so much violence, and are intimately familiar with the violence and its effects on those involved, you are less likelly to seek it out just for fun. People wanting to see depictions of torture and death is precisely what he says, a cultural effect, that I also consider somewhat disturbing."

      By your logic it is a sign that they aren't getting enough violence in real life. I find that reassuring. Keep violence where it ought to be. In the realm of pure fiction.

      --
      No one has a right to their *own* opinion. They have a right to the TRUTH.
  32. Rated M for Marketable by HTH+NE1 · · Score: 1

    [US r]etailers which will carry movies like Hostel, which is extremely gorey, shocking, and offensive, but will not carry Manhunt.
    More, they do carry the unrated edition of Hostel that includes the content that they originally had to cut to get it down to an R. They'll also carry "This Film Is Not Yet Rated" which officially got NC-17 but was released without a rating with no additional cuts. But they won't carry released-as-NC-17 movies or AO or unrated games.

    And even if the games originally came out before the ESRB came into existence, that Pac-Man collection that you plug directly into your TV is still going to need an ESRB rating before they'll sell it.

    Are the age ranges for board games assigned by a review board or do they just say who they are marketed towards?
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  33. Rated AO-K. by HTH+NE1 · · Score: 3, Interesting

    Well, it IS on the Wii.
    Then there may be a reason to rate the Wii version differently than other platforms, assuming that the more brutal aspects of the game even uses the unique gesture aspects of the Wii controller to mime the violent acts on screen, controlling them in real time.

    In a statement, BBFC director David Cooke said the board was unable to approve the game because it was "distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing."
    So the endless run of WWII games are M-OK because they use guns and have the occasional sniper scenario? (Are there any WWII games rated lower than M?) What about stealth games like Splinter Cell (I've never played it)?
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Rated AO-K. by westlake · · Score: 1
      So the endless run of WWII games are M-OK because they use guns and have the occasional sniper scenario?

      The World War Two scenario alone provides some distancing. The games focus on the dynamics of small-unit combat, not the thrill of the kill. The classic stealth shooter - the S.W.A.T. series, for example - is not without context. The defense of the innocent. The demands of the law.

    2. Re:Rated AO-K. by Anonymous Coward · · Score: 0

      the CoD (Call of Duty) series are all T. but seriously, you get to snipe people. ot you can beat them senseless with your gun. and in Splinter Cell, you sneak up behind people and slit their throats. and then there's Gears of War, my favorite game of all time. YOU GET TO CHAINSAW PEOPLE. manhunt gets an AO, but Gears doesnt? i mean i'm glad it didn't, but still. bull crap...

  34. EB refunded my money on Manhunt 1, Box OPENED! by shoolz · · Score: 3, Informative

    I bought the first one at EB Games, having heard nothing about it. I guess the box art grabbed me, so I picked it off the shelf and though I'd give it a whirl.

    Well I was absolutely horrified. The set up of the game was so vile and disturbing to me that I could not bring myself to play it.

    I brought it back to EB, told them that they shouldn't even be selling a game like this and that I wanted my money back. The manager quickly agreed and gave me a full refund.

    Head office must have sent advance warning that any open-box refund requests should be quickly granted on this game. Curious to know if they're going to take a position this go-around and not stock the sequel.

    1. Re:EB refunded my money on Manhunt 1, Box OPENED! by Knara · · Score: 0, Flamebait

      People buy new-release games without reading reviews anymore?

      In any event, what kind of prissy wuss gamer are you, anyway.

    2. Re:EB refunded my money on Manhunt 1, Box OPENED! by fozzmeister · · Score: 1

      It's not a pleasant subject matter, and its not a pleasant game. But given the subject matter it's not over the top at all and does have a superb storyline. I can believe though that the second one just turns into a gore fest (like sequels to horror films do).

    3. Re:EB refunded my money on Manhunt 1, Box OPENED! by Night+Goat · · Score: 1

      I don't blame you for returning it. I consider myself fairly resistant to being offended by things. I visit rotten.com all the time, I like watching the "Jackass" TV shows and movies, I swear all the time. However, playing the first Manhunt game was unsettling for me. I liked the mechanics of the game with all the sneaking around, but having to suffocate a guy with a plastic bag was too much for me. It made me feel bad, which isn't what I'm looking for in a game. Luckily I only borrowed that game from a co-worker.

    4. Re:EB refunded my money on Manhunt 1, Box OPENED! by PaganRitual · · Score: 1

      You have to be trolling, surely. The wikipedia page has the box art, and looking at it I can't possibly see how you could have decided to give it a whirl based on that, given you sound like such a pussy anyway. I'm not even sure my mom uses the phrase 'absolutely horrified'.

      "Head office must have sent advance warning that any open-box refund requests should be quickly granted on this game."

      Hahahaha. No. You were grossed out by a video game so you then conclude that a specific memo was sent saying that anyone that complains about the the most graphically poor yet violent game since Custer's Revenge should be given their money back. Unlikely.

      For years now EB has had a 7 day no questions asked return policy, that obviously includes open games, as they specify when you purchase it that "for any reason, even if you don't like it, bring it back within 7 days for a full refund".

      The fact that you're a moron that purchases games based on cover art, and sound like the kind of person that if EB hadn't had in place a money back policy regardless of open boxes etc, that you would have stood in the store and made a dramatic scene until you did get your money back - which I imagine the manager would have done just to get you out of there - suprisingly enough, has nothing to do with it.

    5. Re:EB refunded my money on Manhunt 1, Box OPENED! by Frogbert · · Score: 1

      EB games have a seven day no questions asked money back policy on game purchases.

    6. Re:EB refunded my money on Manhunt 1, Box OPENED! by shoolz · · Score: 1

      Maybe in the US, but definitely not in Canada.

      I know this because I've tried to return other games such as Ubisoft's Splinter Cell series which don't work on my PC due to the shitty SafeDisc protection and they said "NO".

    7. Re:EB refunded my money on Manhunt 1, Box OPENED! by Anonymous Coward · · Score: 0

      Because we all know how bloody guys in hockey masks with the words "MANHUNT" plastered across them typically depict Fluffy Bunny Teletubby games. People that can't separate reality from pixelated acts of violence are the problem, i.e., you.

  35. The real problem with the AO rating... by whativewanted · · Score: 1

    It IS limiting adults from purchasing the game. Most major retailers refuse to carry AO rated games. So not only are you limiting sales to minors, you're also limiting sales to adults.

  36. Why the fuck? by necro2607 · · Score: 2, Insightful

    OK, why does this game get "AO" rating (and completely banned from sale in multiple countries) while extremely disturbing games like Silent Hill cause no uproar? Seriously, I've never played games more psychologically disturbing and scary than the Silent Hill series. Along the same lines, movies like Saw are totally popular (and not banned) despite their excessively disturbing scenes (which all involve bloody violence and, again, psychologically disturbing situations). So, what's the deal?

    1. Re:Why the fuck? by nickyj · · Score: 1

      True! On a lesser level I played Eternal Darkness in the dark, alone in a really quiet apt. After a few hours I had trouble sleeping, and that was all monsters that I was fighting in the game. Seriously any kid that plays a horror game in the dark could be scarred mentally, so why go easy on some games? Because of monsters? That's crap.

      --
      Causing Chaos Everywhere,
      Nik J.
      The strange world of a loner, in a populous city, drowning in society
    2. Re:Why the fuck? by Xuranova · · Score: 1

      MPAA is more powerful than the gaming industry and especially Rockstar. That's why.

      --
      "There is no real right or wrong, just what the majority accepts at the time."
  37. I Understand by Herkum01 · · Score: 1

    a more traditionally violent video game premise: one man's struggle to stay alive in an insane asylum gone mad."

    Translation: You are a peon who works for the federal government...

    No wonder the Feds want to regulate these sorts of games!

  38. Rinse and repeat by Johnny+Blubonic · · Score: 1

    http://games.slashdot.org/comments.pl?sid=238959&t hreshold=1&commentsort=1&mode=thread&cid=19584879 When does the video game about raping women and kids, blowing up an elementary school filled with children and committing genocide against various races, cultures, and sexual orientations come out? What differentiates those acts from cold-blooded random killings? The severity of the penalties despite the length of the punishment? Or that those acts draw more concern because they affect us more as a nation rather than a random killing? Can it be that so called "freedom of speech" and "right of censorship" have altered our views of what's right and wrong? I can understand your Harry Potters, Spiderman, or Batman storylines (obvious good vs evil) are easier to comprehend, however random acts of violence like cold-blooded killing glorified in video games are just wrong.

  39. Um. by Creepyguywithastick · · Score: 2, Funny

    "...an insane asylum gone mad."

    An insane asylum gone mad?

    1. Re:Um. by Anonymous Coward · · Score: 0

      Madness? THIS! IS! THERAPY!

    2. Re:Um. by psykke · · Score: 2, Interesting

      Original Manhunt was terrible as a game, and I don't expect this to be much better. So good riddance.

    3. Re:Um. by Anonymous Coward · · Score: 0

      Sparta?

    4. Re:Um. by Anonymous Coward · · Score: 0

      You better hope nobody here remembers this post when you are complaining that something you are bothered about is (effectively) banned.

  40. Retailer Willing to Sell 'Manhunt 2' by Sire+Phobos · · Score: 1

    So major retailers won't carry or sell copies of Manhunt 2 now that it's AO. That doesn't mean that a local video game store won't be ready and willing to get copies of Manhunt 2 to they adult audience that wants to play it. Small, local stores such as Marquette, Michigan's own Ultimate GameZone (www.ultimategamezone.com) can and will sell adult games to the adult audience that their intended for. When GTA: San Andreas was pulled from Wal-Mart, Target and GameStop, we changed the advertized rating and kept it on our shelves. Video Games have an adult audience, and we want to play adult games as much as we want to play other games.

    1. Re:Retailer Willing to Sell 'Manhunt 2' by westlake · · Score: 1
      Small, local stores such as Marquette, Michigan's own Ultimate GameZone can and will sell adult games to the adult audience that their intended for.

      The key words here are "small" and "adult."

      Rockstar can't live on "small."

      "Manhunt 2" is "torture porn" for the video game market. "Manhunt 2" is "adult" only in the sense that "Hostel 2" is adult.

    2. Re:Retailer Willing to Sell 'Manhunt 2' by Sire+Phobos · · Score: 1

      Yeah, I know they can't live on small business. Seems like a irrelevant point now anyway.

  41. Re:Hope they sell the AO version through their sit by drinkypoo · · Score: 1

    I'd like to play the video game equivalent of The Sixth Sense where there's tension, eerieness, a few BOO! moments and actual character development.

    That doesn't seem likely. Video game remakes of movies are, much like movie remakes of video games, always inferior to the original.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  42. MOD PARENT UP by Anonymous Coward · · Score: 0

    Why isn't the parent already rated 5, Informative?

    1. Re:MOD PARENT UP by Anonymous Coward · · Score: 0

      Because Manhunt 2 isn't available on the site.

  43. Make GTA IV AO too by metamatic · · Score: 1

    In fact, I would like RockStar to make GTA4 an AO-rated game too. Then the stores would be forced to reevaluate whether they'd rather lose millions of dollars in sales, or stock AO games. GTA4 is pretty much a guaranteed big seller.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  44. Just dehumanize the enemy and it's OK! by X-it_Only · · Score: 1

    The primary reason for such a strong reaction to this game is that the player is killing humans. Were the player killing zombies it would totally be ok.

    1. Re:Just dehumanize the enemy and it's OK! by purplepolecat · · Score: 1
      Also acceptable as murder victims:

      Terrorists

      Examples : Syphon Filter, Splinter Cell, Rainbow 6

      As an added bonus they often wear masks, which makes character modelling easier.

      Drug dealers / Organised crime

      Examples : Punisher, which includes the option of torturing goons to restore your health

      Enemy Combatants

      Examples : Wolfenstein, Medal Of Honour, Call Of Duty

      I'm curious, how are these games received in Germany ?

  45. B.S. by Anonymous Coward · · Score: 0

    I could not have seen a comment that was so wrong on so many points.

    "...cowardly stores refuse to stock AO games."

    Cowardly how?
    Business is always a profit vs. risk equation.
    If they thought they could make money off of them without adverse repercussions, they would.

    "For a game that was expensive to produce, an AO rating can destroy the producers chance of making a profit."

    Then it's not about creativity is it? It's about profit.

    "Exactly as many people predicted, the ratings system, even a voluntary one, has stifled creativity."

    Bull. You could not be more off base here. A ratings system avoids the death knell of any industry: regulation. Look up "Hayes Code" for films and then we can talk.
    Without a ratings system you would have a de-facto hayes code because a large majority of the public would push for it.

    "End result: you get almost nothing specifically intended for the adult market."

    Adult market = violent content?
    Funny, I always thought violence for the sake of violence in entertainment was childish. Newsflash: nothing in the mainstream entertainment industry is aimed at adults anymore; 99% of movies released in a year aren't aimed at adults either.

    "Not being carried in stores reduces sales, frequently to the point of ensuring the game will be a commercial failure."

    How, then, do indie films, which have quite limited theatre distribution make money?
    Does anyone stop making them because of the comparatively meager box office draws?

    "What you do get tends to be low quality and pandering, because shameless crap is the only thing likely to make money."

    And this is different from 90% of the industry how (regardless of ratings)?
    Few games rise above the mediocrity; just like in any other popular medium.
    To think that not having a system would solve this requires you put your head in the sand. The mentality that shock value sells has been around for ages.

  46. Booze... by toriver · · Score: 1

    ... is also "Adults Only" but stores still sell it. Go figure.

    I think the retailers and society at large hasn't realized yet that the average gamer is 24 years old. They are still stuck in a Nintendo-induced "games are for kids" fantasy world. Even after Nintendo consoles got stuff like Conker's Bad Fur Day, the whole Biohazard/Resident Evil series, Eternal Darkness, that sword-fighter for the Wii etc.

    Then again I guess you cannot find movies like Salo or Cannibal Holocaust at Blockbuster either...

    1. Re:Booze... by mdahl · · Score: 0

      I actually had a copy of Cannibal Holocaust in my hand today, down at my local blockbuster. Would've rented it, but my girlfriend is terrified of movies like that so i didn't.

      This was in Denmark though.

    2. Re:Booze... by westlake · · Score: 1
      I think the retailers and society at large hasn't realized yet that the average gamer is 24 years old

      Rockstar has ricocheted from one PR disaster to another without learning that public tolerance for the ultra-violent video game has worn paper-thin. The new catch phrase "torture porn" seems perfectly relevant here. Porn in all its forms is an adolescent obsession. The adult demands something more and something better.

  47. AO: American Operations by Anonymous Coward · · Score: 0

    Just call the enemies in the game "terrorists" and you can murder and torture them in any gruesome way you like. No one would ever consider banning it if you changed the name of the game to "War on Terror" or "Kill the Evildoers". I wonder what the rating would be for electrocuting someones testicles? The next violent video game I expect to see is "America's Army: Invasion of Abu Ghraib".
    So don't worry about killing civilians in video games, we do that well enough in real life already. You don't need video games for violence, you can just watch the evening news, now with pictures of REAL corpses!

  48. The issue is with AO being snubbed by sycomonkey · · Score: 1

    Manhunt 2 probably IS Adult Only. The issue here is that retailers are threating not to sell it, because they're not supposed to sell it to kids? They allready ID check M rated games (even though they don't techincally have to), it seems like they're just being ridiculously uptight by refusing to sell AO games. Thankfully, the game probably sucks, so I don't really care. But I can imagine an AO game being made that was good, and it is kind of messed up that it would never be released.

    --
    --The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
  49. No release on Nintendo Wii by hansamurai · · Score: 1

    Interesting to note that Nintendo is not going to allow Manhunt 2 to be released on the Nintendo Wii. Their argument is that they do not allow games rated AO.

    http://kotaku.com/gaming/original/nintendo-nixes-a o-manhunt-270741.php

  50. Mr. Popeil by Chess+Piece+Face · · Score: 1

    "But wait, there's more! It's not found in any store!"

    Imagine the Manhunt 2 infomercials running at three in the morning between Girls Gone Wild and Time Life Music. "It slices! It dices!"

  51. Games are clearly different than movies by Chuck+Chunder · · Score: 1

    Precisely what the differences are might be harder to put your finger on but it should be fairly clear that they are different and while we don't understand what the differences are comparing the ratings between the two isn't really possible, it's probably reasonable enough that the ratings for each make some kind of sense in their own right.

    For example movies longer than two hours start being hard to watch. I'm no hardcore gamer but I think it's much easier to play for much longer than that (depending on the game style). I don't know exactly what that tells us, but it certainly tells us that the way we respond to movies is different to the way we respond to games.

    An AO rating for a game like Manhunt does not seam unreasonable on the face of it. Here in Australia we don't have and adult rating for games so Manhunt will almost certainly get banned :(

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  52. How your gaming experience created your dream... by LinDVD · · Score: 1

    The reason you had your dream concerning your gaming experience is because what you have been thinking about before you try to sleep, has a significant input to your dreams. In other words, you can control your dreams to a high degree. The first time I had heard of this concept was when I was in high school more than 15 years ago, but the ideas http://www.wikihow.com/Control-Your-Dreams are still valid today.

    There is a reason for why you have the initial dreams you do. The stronger your focus before you go to sleep, the more likely you will have a dream concerning that particular subject. It is likely once you finished the game you were not actively thinking about it the following night at the same level of intensity, which is why you did not dream about it much if at all, the following night.

    --
    Just because you get modded "insightful" on Slashdot doesn't mean you actually are in real life.
  53. AO games will not work on PS2 or Wii by Riquez · · Score: 1

    Both Nintendo & Sony have said that AO-rated games will not be allowed to play on their consoles.
    So an AO-rating basically means Rockstar HAVE to change the content or trash the game.

    --
    * Game Over * High Score: 264,846,927 -- Your Score: 14
    1. Re:AO games will not work on PS2 or Wii by Anonymous Coward · · Score: 0

      What a bunch of spineless fucking losers. I was so looking forward to use my wiimote in this game.

  54. Face value by holiggan · · Score: 1
    Well, in the case of Silent Hill, the diference is simple: face value. You are right, the Silent Hill games are extremly scary and disturbing, from a psychological point of view, but for a stander-by that looks over your shoulder while you play Silent Hill, you are just fighting "some monsters that are a bunch of legs" or "some dogs" and dismiss it. If the same observer peeks over your shoulder while you play Manhunt (1 or 2) will say "OMG! you're killing that guy with a PLASTIC BAG!!! OMG!!!". You can see what happens next if the observer is a politic or an soccer mom (no ofense intended to either)...

    Altough the events on Silent Hill games are much more disturbing in a personal level (you guys that know the games know what I'm talking about), the Manhunt games are simply about the gore, the shock and the extreme. At face value, it shocks to see someone use a plastic bag to kill another guy, but it's more "hummanly shocking" the things that some of the characters of Silent Hill do during the games.

    --
    "A sysadmin is a cross between a detective, a police officer, a gardener, a doctor and a fireman"
  55. Hmm by anduz · · Score: 1

    Politicians who think they know better than their people provoke violent revolution and should be censored!

  56. Apparently not by Anonymous Coward · · Score: 0

    The UK ratings board said the ban was based purely on the content. So the PS2/PSP version will probably recieve the same treatment.

    I really doubt they even played the game to any notable extent. I'm not implying they were squeamish (they work at a ratings board, they've seen worse), but even the screenshots tell you this is one twisted game, there was probably no need to play it much.

  57. Is it really that bad? by krono6 · · Score: 1

    AO Ratings, according to the ESRB website, has been given to quite alot of games, alot of games that I've seen selling rather well, including GTA: San Andreas. What with all this publicity Manhunt 2 has been getting, I'm sure that if it reaches market, any market, it's bound to sell one way or another.

  58. ao is fine with me by luther349 · · Score: 0

    the game rating system is messed up anyways so screw them. if anyone rembers conker for the n64 later relised on the xbox even thow the xbox version was cencerd more the n64 version had swaring voliance and even breif nudty and look it got a m rating now we have manhunt 2 witch only has voliance and it gets a a ao rating its a load of shit. they just have it out for rockstar for that gta vc mod. i say tell the esrb to shove it keep the ao rating relese it for pc and the 360 and also tell sony and nintendo where to shove it. i dont think ms will mind the ao rating all that mutch sence the 360 is a adult market anyways and sony loses yet another ps3 game they aruldy cant afford to lose. nintendo doesent need manhunt 2 anyways sence the wii is indeed a famly system and probly whont sell well on it anyways. if the big retailer whont sell the game then ill just order it directly from rockstar couse everyone is right anyone of age to buy this game will have the means to order it from rockstar. leaving it ao and if it sold well that way might even force retailers to eyther stock ao rated titles or force the rating back down to m without any changes to the game.

  59. Fallout banned?! by Anonymous Coward · · Score: 0

    Rephrasing the headline:

    "Fallout banned by Manhunt 2. In other news, the ESRB rated a game as AO.

  60. Re:How your gaming experience created your dream.. by Anonymous Coward · · Score: 0

    I can confirm this with my experience of being spiderman in my dreams after playing the spiderman games... There was a point where I played the games for the dreams that they.... ok, posting anonymously.

  61. Hypocrisy by master_p · · Score: 1

    The Bible should be banned because it is a book of murder and cruelty,

    but Manhunt should be allowed to be played because its murder and cruelty is entertainment.

    Earth really has a prosperous future...

  62. ban fallout!? by Anonymous Coward · · Score: 0

    not this time suckas (chortles)

  63. Blah, blah , blah. by jotaeleemeese · · Score: 1

    If there was such high demand for mindless violence in games, somebody would put shops selling just that.

    Maybe, just maybe, many people think it is a sick pursuit and in reality, apart from some individuals with psychological issues, nobody wants to play such crap?

    --
    IANAL but write like a drunk one.
  64. Violence is a serious matter. by jotaeleemeese · · Score: 2, Insightful

    Even if portrayed in a game.

    The trivialization and glamorization of violence is something that we expect only fully developed adults to manage appropriately, young people lack the necessary life experience to know better, specially children, that learn by mimicking.

    --
    IANAL but write like a drunk one.
  65. Jack Thompson Here with a Thought by imjackthompsonandyou · · Score: 1

    This ruling of the ESRB is the greatest thing to happen FOR the video game industry in a very long time. It gives the industry the argument now that the ESRB is serious about the ratings and that it doesn't need the government to step in. Further, the worst problem all along has been Take-Two, not the entire industry. Specter and even Lowenstein have been moving to isolate and ostracize Take-Two, and it finally happened. Take-Two, with its chronic scofflaw attitude, has painted a bullseye on the whole industry's back, and now the industry ESRB has struck back and its biggest problem, far bigger than me, Jack Thompson. So, in response to the ESRB's finally getting one right and helping the industry, in part because of my raising the visibility of Take-Two and its illegal antics, you all are very welcome. You in the gaming nation have tried to marginalize and threaten and harm me, and I understand, but you now are starting to figure out what this fight has been about. It has not been about "banning games" or "banning even violent games." It has been about stopping the marketing and sale of mature and adult games to minors. Period. The good guys won this one, and so did the industry. Got get the Hell off my back and tell Take-Two's new Chairman, Strauss Zelnick, what an absolute idiot he is. Jack Thompson, Attorney and Still Standing

    1. Re:Jack Thompson Here with a Thought by Whatistehmatrix · · Score: 1

      You in the gaming nation have tried to marginalize and threaten and harm me, and I understand, but you now are starting to figure out what this fight has been about. It has not been about "banning games" or "banning even violent games." It has been about stopping the marketing and sale of mature and adult games to minors. Period.


      not to be rude, but they already ID check the sale of M rated games [EB and Gamestop has a store policy that if they sell a M rated game to a minor, the employee gets fired, as well as the boss]. Was there somthing else you had in mind from keeping games away from minors?
      --
      visitor from www.slashdot.jp
    2. Re:Jack Thompson Here with a Thought by Anonymous Coward · · Score: 0

      This is probably not Jack Thompson, since it's just one comment and buried in this thread instead of spammed all over things. It's also more coherent than his usual subliterate drooling.

      Just in case it really is him though, the parent comment should be modded down. The man is a documented barrator, and it would be bad if some innocent Slashdotter were dragged into court by this degenerate sociopath.

      Also, I suggest that Slashdot ban the account if it really is him (again, he's a known barrator).

      Posting anonymously to avoid potential barratry.

    3. Re:Jack Thompson Here with a Thought by Anonymous Coward · · Score: 0

      You know what I don't get about this post, how there's a general comment about keeping Mature and Adult Only games away from minors. And a personal jab at Take Two... Is Take Two actively selling it's games directly to minors?? I don't think so. There had to be a demand for such a type of game to be made, otherwise they wouldn't be in the business of making those types of games. There should be some sort of contigency to allow the sale of such games. There's adult video stores, why not adult game stores? It's not the industry's fault for finding a need and filling it, it's society's fault for not educating parents in how to educate their children. IMO the real problem still lies with the parents doing a half-assed job at parenting. Knowing right from wrong is something you learn in your early stages of life...

  66. Incorrect repeated view of US history by Prien715 · · Score: 1

    Lets look at US history for just a brief moment. Who came here first? Oh thats right the uber puritans.

    Last I checked the pilgrims landed on Plymouth rock in 1620. Jamestown was founded in 1607, 13 years earlier. If anything, the US was founded on the basis of good old fashion mercantilism and attempting to make a profit by growing tobacco. The other flaw I'd see in the argument is that were heritage the cause, you'd expect Massachusetts to be ground zero for the religious right; nothing could really be further from the truth.

    I think the real cause is isolation. Religious conservatism is much more at home in smaller, more insular towns, where "big city ideas" threaten their "way of life". One of these "big city ideas" was the idea of the sexual revolution in the 60's; while the ideas spread quickly among large cities of cosmopolitan populations (that's where it started after all), such ideas are slower to spread to smaller more homogeneous populations where there's active resistance to cultural change.

    --
    -- Political fascism requires a Fuhrer.
    1. Re:Incorrect repeated view of US history by db32 · · Score: 1

      And last I checked those pilgrims and other early settlers that came here were Puritan Sepratists leaving England to do their own thing.

      The logic that would say that Massachusetts would be ground zero for the religious right is flawed for the exact reason you state. They moved west to get away from the sins of the growing cities (sorta what prompted their move to America in the first place) and thats how we got the whole "bible belt" thing. So you are right about the big city thing, but that is basically what kept blowing them westward from England until they were able to settle down in areas that largely remained insular little towns and didn't grow into big cities.

      --
      The only change I can believe in is what I find in my couch cushions.
    2. Re:Incorrect repeated view of US history by Prien715 · · Score: 1

      I'm not disputing the fact that Massachusetts pilgrims were zealots; merely your use of the word "first" rather than "one of the first"; too many people believe the US was founded by such people, when in reality, they were just one of many groups.

      --
      -- Political fascism requires a Fuhrer.
    3. Re:Incorrect repeated view of US history by db32 · · Score: 1

      Well here is the unfortunate truth. Most of the first landers WERE religious nuts wanting to be free to practice their more nuttier things. (Note: Not all religious people are nuts, but I bet you can't look at me and tell me with a straight face that the puritans weren't psychotic zealots assuming you know the history.) The other large portion of the early landers were about as dumb as they come. "Come to the New World, there are gems all over the forest floor, everyone can be as rich as a king", and people bought that crap. They tricked people into coming to the new world with promises of magical riches because gems and gold and whatnot were just laying around on the ground to be picked up. So we have the religious zealots, and the gullible idiots, and I'm certain there is quite a bit of overlap in those two groups as well.

      Not that there weren't plenty of good things later, I mean the Constitution and all that were terribly good developments, but the real beginnings were pretty sad. Austrailia was a prison camp when it started, so its not like they are still a giant penal colony in the modern world.

      --
      The only change I can believe in is what I find in my couch cushions.
  67. Family values whining minority? by jotaeleemeese · · Score: 1

    They may be whining, but they are not a minority.

    The minority are "adults" that want to be entertained with hyper violent games.

    --
    IANAL but write like a drunk one.
  68. He had no problems. by jotaeleemeese · · Score: 1

    But he is pointing out, correctly, that they had a psychological impact.

    If they did not have an impact they wold not sell, plain and simple, so what should be done is addressing the topic but without reaching for the weasel out exit of "there is no proof" this or that. Enough people seem to have anecdotal evidence that certain kind of people are often involved in very violent fare this should not be dismissed just like that, because we are talking about people's lives being damaged.

    --
    IANAL but write like a drunk one.
  69. Don't be ridiculous. by jotaeleemeese · · Score: 1

    Any sane person can see how the premise of tetris is harmless.

    That is not the case when you are simulating horrific acts of realistic violence against realistically rendered people. TO come with these rubbish examples is an attempt to insult the intelligence of other people frankly...

    --
    IANAL but write like a drunk one.
    1. Re:Don't be ridiculous. by drinkypoo · · Score: 1

      That is not the case when you are simulating horrific acts of realistic violence against realistically rendered people. TO come with these rubbish examples is an attempt to insult the intelligence of other people frankly...

      To claim that violent games lead to violent behavior when every even vaguely credible study on the subject suggests that there is in fact no link is to insult the intelligence of every person with a brain.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  70. Horseshit. by jotaeleemeese · · Score: 1

    People are as violent as they have always been. Fortunately there is a legal and cultural framework that tries to make sure people are not hurt randomly.

    A frame of respect and pacific resolution of conflicts is not being soft, one of the bravest things you can do is to control your violent impulses to give negotiations and accommodation a chance.

    The softy-softy namby-pamby approach to conflict resolution is to smack somebody whenever you feel like it. It solves nothing and gets people hurt.

    --
    IANAL but write like a drunk one.
  71. Nonsense. by jotaeleemeese · · Score: 1

    You pseudo libertarian quasi anarchist types decry the nanny state but offer no solutions to achieve pacific coexistence.

    I utterly fail to see how rating, not banning, but rating a game is nannyism in any way.

    The UK very often is completely out of whack, but banning is nowadays a very rare occurrence to their credit. A game that is obviously viciously and gratuitously violent, if the accounts I have read are to be trusted, rightly should be available only to adults, since only a demented person would agree that such material is readily available to minors (who are not equipped emotionally and intellectually to deal with this type of material. For bunnies sakes, they are struggling to find who they are, in such state they are completely unqualified and unprepared to deal with horrific violence, even in the form of a game).

    --
    IANAL but write like a drunk one.
  72. Oh please.... by jotaeleemeese · · Score: 1

    Play whatever the heck you want.

    Questioning the reasons behind gamers demanding, enjoying and consuming such tripe is a legitimate question that is not asked often enough.

    --
    IANAL but write like a drunk one.
  73. Your point being? by jotaeleemeese · · Score: 1

    Where are all the games from the era trivializing such behavior?

    --
    IANAL but write like a drunk one.
  74. Don't be disingineous. by jotaeleemeese · · Score: 1

    What you are saying is completely out of context.

    All the histories in the bible are said with a clear moral aim. SOme are scare tactics, some others are edifying moral tales, some others are anecdotes, but the moral of the history, so to speak, is always there.

    In the ohter hand games are aimless violence whose only aim is to pander to basic savage instincts, which are normally very close of the worst part of our humanity.

    Even an atheist like me can understand the difference.

    --
    IANAL but write like a drunk one.
  75. Trollhunt by Anonymous Coward · · Score: 0

    (See title of post)

  76. the natural progression of things by Sly-Ry · · Score: 1
    "Reading the screenplay isn't the same as watching the movie. Passively watching the movie about a guy gruesomely killing people isn't the same as playing a game, taking on the role of the violent character and actively causing him to gruesomely kill people. And of course, playing the game isn't the same as picking up a lead pipe and heading out into the alley."

    So...books are the least evil, movies the middle evil, and videogames just one step away from cold blooded murder. That's quite the progression. Call me crazy but I've found books to be more disturbing and graphic many of the films I've seen. The imagination is a powerful thing.

    Lest we forget that back in the day we didn't have violent cinema for our entertainment, we as a species watched other humans murder and maim one another in the Colisseum where even the spectators would sometimes get the chance to vote for the defeated gladiator to be executed. Seriously, the worst society has to offer right now is Hostel and Manhunt 2? I think we're doing fine.