Since I said CPU, I thought I was clear that I meant decoding in software.
Using mplayer, h264 will eat almost exactly twice the CPU time that theora uses with similarly encoded files.
Also, about the battery life -- I can get about 5-6 hours of playback time decoding purely on the CPU with an Atom N280. That's certainly not "eating up battery like no tomorrow."
There are more factors here than bitrate. For instance, on all my mobile devices h264 runs like crap. Theora on the other hand is a lot lighter on the CPU. This is streaming video we're talking about here, not a DVD or something -- I'll take a little less quality over hogging cycles anyday.
I think it's a great chance to mix up the same old boring gameplay. It's fun for people who want to try new things and it's fun for people to destroy all the people trying the new things.
I'm aware of this, that's why I have the 64bit version. Interestingly enough, as soon as I installed the extra 2gigs to push me to 4gb it broke a ton of old games. There must be some incredibly crappy memory management behind the scenes if they can't even run old applications in some kind of memory parition so they don't break.
I turned the pagefile off on my vista machine to see how it ran after I upgraded to 4gigs of ram. When it got to about 2.5 or 3 gigs usage it started freaking out and recommending that I close apps. The largest process I had running was garry's mod, at a paltry 800 mb.
I sure as heck would like that gig it thinks it needs for various idling tasks back. Linux is perfectly capable of running with 3 or even 3.5 gigs of memory being used without a swap, why can't windows?
I would have to say that frozen bubble isn't a game for obvious reasons as it is just an incomplete toy demo of some 3d graphics.
First of all, frozen bubble is a 2d game! Second, it's just as much a game as Bejeweled. It has multiplayer, networking, and something like 100 levels.
Do you mean to tell me that PopCap/Gamehouse/etc games are just "toys"?
Mythbuntu walks you through most of the setup for Mythtv. The only problems I've ever run into were related to my ATI card (terrible drivers at the time).
The average person won't care about doing crazy stuff like DVR on their PC -- they'll just use a real DVR like everybody else.
Now, the average "power user" or whatever they're called would have to be pretty lame if they couldn't go through the wizards and junk in Mythbunutu. I've probably set up two databases in my entire lifetime, but in Mythbuntu it was so easy I went ahead and used it in my Amarok install too. IMO the ability to stick a DVD in and rip/burn at the click of a button is well worth the effort of the setup.
I've been an overclocker for about 8 years -- I've never personally lost a single piece of hardware. The only casualty I've ever seen in person was when a friend tried the same settings on his Athlon XP and it promptly died on boot. Probably the only time you're going to see a chip die is when it has inherent defects, which should be pretty rare if you're buying decent quality parts.
Actually I'm pretty sure Vista is the joke these days. Ubuntu gets better with every release, but Vista is widely regarded as a huge step backwards compared to XP (I've heard professionals and the average Joe alike say this). After half a decade of development time along with mountains of cash expended and you get a product scorned by the common computer user.
No kidding. The PS3 port (PowerPC) of flash is terrible. I'm guessing they just straight up ported it with no regard for efficiency or stability. The piece of crap locks up the entire PS3 half the time (which is partially the fault of the web browser, it's based on mozilla afterall).
Makes me wonder how Adobe is going to get this running on some other arches like ARM or w/e they use in TVs.
1) There is no demo.
2) Noone could even buy it at the time.
3) Successful games offer more than just a "game." Paying customers usually get some kind of service as well.
Case in point, the game featured in TFA, looked cool, searched for the demo, nothing. Do you seriously expect me to shell $39.99 for something that I'm not sure I'll like?
This is exactly why a lot of people I know pirate. I have a lot of PC gaming friends, and all of them pirate -- they also all buy games quite regularly. When games cost $40 or $50, you have to be sure you like it. It's not like you can take it back to the store!
At least it's still open source! If a commercial project was struck dead by a company going bankrupt, it would be gone, not just dead. I would prefer missing the developer over missing the entire project anyday.
My 4870 works great "out of the box". All you do is install the proprietary driver (something anybody would have to do on windows anyway) and away you go. The only problem I have with it is a bizarre screen corruption when running wine and zooming in Xorg. That doesn't really bother me seeing how many issues the XP/Vista ati drivers give me.
Awesomebar absolutely chugs on my linux box. It will almost lock up the browser while it loads junk out of the database. I'm on a 3ghz cpu w/ 4 gigs of ram and I think that it's unacceptable. I'm using Opera in linux atm just so I dont have to mess with it.
If you can't figure out how to use paths or selections to make strokes in GIMP, you can use inkscape to make the shapes etc (if you need raster operations edit the result in GIMP).
I personally would never use a "draw circle" button in the GIMP and I wonder why people are having so much trouble with it. It took me about five minutes to figure out how to stroke a selection back when I first started, and now that GIMP has the insanely great selection handles I don't see where a tool like the ellipse thing from MSPaint would fit in.
I have a model that emulates the PS2 hardware. In the hours and hours of time I put in playing old games on it I think it froze once, and that was in Colossus, so that's probably just a fault in the game itself.
You can still get models that run PS2 games, Sony just stopped manufacturing them. The PS3's that can't emulate PS2 have a different nm Cell CPU -- I'm sure there are design decisions they made to save manufacturing costs that also make emulation more difficult. When you look at the PS2 hardware vs the PS1 hardware, it's pretty obvious that the PS2 will be a lot harder to emulate. There aren't any decent PS2 emulators on the PC for a reason!
GIMP isn't really made for creating images. It says right there in the name it's for manipulation, not drawing/painting. Use the right tool for the job and you'll be happy with the results. Try to change a tire with a banana peel and you'll have just as much frustration.
It could play PS2 games before they did the first price cut. The PS2 hardware and emulation was too expensive for them to support and still expect to sell enough consoles. I hate to see what kind of hardware features they would have to cut to make another price cut.
I think people forget that the PS3 has a lot more stuff like USB-HID joystick support, bluetooth, wifi, and a powersupply built into the case. The 360 certainly doesn't, and thats why it's a lot cheaper.
Also, just because it's possible to PvP with anyone there doesn't mean that people have consented to PvP with you.
Try telling that to some player pirates in EVE.
Since I said CPU, I thought I was clear that I meant decoding in software.
Using mplayer, h264 will eat almost exactly twice the CPU time that theora uses with similarly encoded files.
Also, about the battery life -- I can get about 5-6 hours of playback time decoding purely on the CPU with an Atom N280. That's certainly not "eating up battery like no tomorrow."
There are more factors here than bitrate. For instance, on all my mobile devices h264 runs like crap. Theora on the other hand is a lot lighter on the CPU. This is streaming video we're talking about here, not a DVD or something -- I'll take a little less quality over hogging cycles anyday.
You should be using the Jack audio system -- it's designed for sound-intensive applications.
I think it's a great chance to mix up the same old boring gameplay. It's fun for people who want to try new things and it's fun for people to destroy all the people trying the new things.
I'm aware of this, that's why I have the 64bit version. Interestingly enough, as soon as I installed the extra 2gigs to push me to 4gb it broke a ton of old games. There must be some incredibly crappy memory management behind the scenes if they can't even run old applications in some kind of memory parition so they don't break.
I turned the pagefile off on my vista machine to see how it ran after I upgraded to 4gigs of ram. When it got to about 2.5 or 3 gigs usage it started freaking out and recommending that I close apps. The largest process I had running was garry's mod, at a paltry 800 mb.
I sure as heck would like that gig it thinks it needs for various idling tasks back. Linux is perfectly capable of running with 3 or even 3.5 gigs of memory being used without a swap, why can't windows?
I would have to say that frozen bubble isn't a game for obvious reasons as it is just an incomplete toy demo of some 3d graphics.
First of all, frozen bubble is a 2d game! Second, it's just as much a game as Bejeweled. It has multiplayer, networking, and something like 100 levels.
Do you mean to tell me that PopCap/Gamehouse/etc games are just "toys"?
Mythbuntu walks you through most of the setup for Mythtv. The only problems I've ever run into were related to my ATI card (terrible drivers at the time).
The average person won't care about doing crazy stuff like DVR on their PC -- they'll just use a real DVR like everybody else.
Now, the average "power user" or whatever they're called would have to be pretty lame if they couldn't go through the wizards and junk in Mythbunutu. I've probably set up two databases in my entire lifetime, but in Mythbuntu it was so easy I went ahead and used it in my Amarok install too. IMO the ability to stick a DVD in and rip/burn at the click of a button is well worth the effort of the setup.
It's your choice to use the pirates format of choice when you could just use MPEG4.
Matroska is a hell of a lot more flexible than MPEG4, and besides, not all of us want our files stored in a proprietary format (Matroska is Free).
Pirate's format? Give me a break.
I've been an overclocker for about 8 years -- I've never personally lost a single piece of hardware. The only casualty I've ever seen in person was when a friend tried the same settings on his Athlon XP and it promptly died on boot. Probably the only time you're going to see a chip die is when it has inherent defects, which should be pretty rare if you're buying decent quality parts.
Linux is the joke now.
Actually I'm pretty sure Vista is the joke these days. Ubuntu gets better with every release, but Vista is widely regarded as a huge step backwards compared to XP (I've heard professionals and the average Joe alike say this). After half a decade of development time along with mountains of cash expended and you get a product scorned by the common computer user.
No kidding. The PS3 port (PowerPC) of flash is terrible. I'm guessing they just straight up ported it with no regard for efficiency or stability. The piece of crap locks up the entire PS3 half the time (which is partially the fault of the web browser, it's based on mozilla afterall).
Makes me wonder how Adobe is going to get this running on some other arches like ARM or w/e they use in TVs.
With DHT you don't need a tracker...
1) There is no demo.
2) Noone could even buy it at the time.
3) Successful games offer more than just a "game." Paying customers usually get some kind of service as well.
Case in point, the game featured in TFA, looked cool, searched for the demo, nothing. Do you seriously expect me to shell $39.99 for something that I'm not sure I'll like?
This is exactly why a lot of people I know pirate. I have a lot of PC gaming friends, and all of them pirate -- they also all buy games quite regularly. When games cost $40 or $50, you have to be sure you like it. It's not like you can take it back to the store!
At least it's still open source! If a commercial project was struck dead by a company going bankrupt, it would be gone, not just dead. I would prefer missing the developer over missing the entire project anyday.
My 4870 works great "out of the box". All you do is install the proprietary driver (something anybody would have to do on windows anyway) and away you go. The only problem I have with it is a bizarre screen corruption when running wine and zooming in Xorg. That doesn't really bother me seeing how many issues the XP/Vista ati drivers give me.
Also, at least in Pulse you don't have to restart the application to reassign an output like in some other operating system out there.
Awesomebar absolutely chugs on my linux box. It will almost lock up the browser while it loads junk out of the database. I'm on a 3ghz cpu w/ 4 gigs of ram and I think that it's unacceptable. I'm using Opera in linux atm just so I dont have to mess with it.
If you can't figure out how to use paths or selections to make strokes in GIMP, you can use inkscape to make the shapes etc (if you need raster operations edit the result in GIMP).
I personally would never use a "draw circle" button in the GIMP and I wonder why people are having so much trouble with it. It took me about five minutes to figure out how to stroke a selection back when I first started, and now that GIMP has the insanely great selection handles I don't see where a tool like the ellipse thing from MSPaint would fit in.
I have a model that emulates the PS2 hardware. In the hours and hours of time I put in playing old games on it I think it froze once, and that was in Colossus, so that's probably just a fault in the game itself.
You can still get models that run PS2 games, Sony just stopped manufacturing them. The PS3's that can't emulate PS2 have a different nm Cell CPU -- I'm sure there are design decisions they made to save manufacturing costs that also make emulation more difficult. When you look at the PS2 hardware vs the PS1 hardware, it's pretty obvious that the PS2 will be a lot harder to emulate. There aren't any decent PS2 emulators on the PC for a reason!
GIMP isn't really made for creating images. It says right there in the name it's for manipulation, not drawing/painting. Use the right tool for the job and you'll be happy with the results. Try to change a tire with a banana peel and you'll have just as much frustration.
It could play PS2 games before they did the first price cut. The PS2 hardware and emulation was too expensive for them to support and still expect to sell enough consoles. I hate to see what kind of hardware features they would have to cut to make another price cut.
I think people forget that the PS3 has a lot more stuff like USB-HID joystick support, bluetooth, wifi, and a powersupply built into the case. The 360 certainly doesn't, and thats why it's a lot cheaper.
This would annoy me to no end. Now if Valve could just get their L4D servers in line...