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User: goose-incarnated

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  1. It's troubling because we actually know what is happening here. This is just some weird start up company that apparently didn't bother to read any of the academic work in this area.

    It's not the pitch of the speaker's voice. It's the way they speak. The choice of words, the level of confidence and self promotion. And as these people found in their experiment, when "feminine" speech patterns are associated with a male they are perceived as being even worse, because the subconscious "ideal man" doesn't speak that way. This is true regardless of the gender of the interviewer, it's institutional bias in society rather than individuals being sexist or anything like that.

    If you'd actually bothered to read the article instead of reaching for the patriarchy playbook you wouldn't be spouting such nonsense. The discrepancy went away when they corrected for "dropouts". IOW, men bother taking more attempts after repeated failures.

    This supports my previous assertions that men cope with rejection much better than women do; until you manage to get women to ask 50 men out, get turned down 50 times and not be bothered about it, men are going to have an advantage.

  2. So pay her ... if you think her spending most of her time doing homework is so valuable convert that value into cold hard cash. That would make the decision a whole lot easier for your girlfriend. She's not your wife, she can't claw the value and lost opportunity/experience back if you leave her (unless your state has common law marriage).

    I'm closer to a nazi than a feminist, but I can still see that she's the one thinking clearly here.

    So is he - if she's bringing in next to nothing then he should find someone who brings in what he wants her to earn. I once had a wife who earned less than it took for me to get her to work; the cost of the car payments, car insurance, fuel for 55km daily and her lunch money added up to less than her income. Had she simply sat at home and watched the maid work all day I would have been slightly better off.

  3. Re: Money from people who want to sell? on Interview With A Craigslist Scammer (infoworld.com) · · Score: 1

    You obviously don't speak German.

    Neither does my rottweiler.

  4. Re:false comparison... on 'Headphone Jacks Are the New Floppy Drives' (daringfireball.net) · · Score: 1

    The only thing that kept floppies alive was the compatibility problem, when technically it was bad.

    For some of us it was worse than that; we traded some compatibility for capacity - I used a DOS program to format 1.44MB 3.5" floppies to around 1.8MB capacity (called 2M, IIRC) so that I could stuff more files into my backups. Unfortunately they could only be read back on DOS computers that had that specific TSR installed.

    By 1995 I no longer had a Microsoft computer, and it was a right real pain in the rear to use the university computers and copy all the data off, reformat to 1.44MB, and copy the data back. Since the capacity was less, the data had to be split across many more disks than the original set of disks. It literally took me hours to do for a stack of 40 floppies.

  5. Re:There will always be people to be scammed on Interview With A Craigslist Scammer (infoworld.com) · · Score: 1

    A lotto ticket isn't for people who are bad at math. It's for people who never will have enough cash to put their mathematics knowledge to work.

    The lottery makes a poor investment under any analysis.

    Only when the analysts involved are stupid.

    There is a big difference between "0 chance of getting a million dollars" and "1/10m chance of getting 1m dollars". There is likewise a small difference between "1/10m chance of getting 1m dollars" and "2/10m chance of getting 1m dollars".

    And considering the negligible purchase price of a single ticket, the best expected value is to buy only one ticket. The first lottery ticket purchased infinitely improves your odds. The second ticket purchased negligibly and only marginally improves your odds.

    So buy only the first lottery ticket.

    (I don't personally buy *any* lottery tickets, but it's only 'cos I'm lazy)

  6. Re:That's TRUMP'S playbook, literally in his book on DNC Hacker Releases Clinton Foundation Documents (washingtonexaminer.com) · · Score: 3, Funny

    it's like the winner of Big Brothel saying "I'll be SO scientific..." -

    Now there's a reality show I'll watch :-)

  7. Re:Money from people who want to sell? on Interview With A Craigslist Scammer (infoworld.com) · · Score: 1

    Moist, not Most. Lipwig, not Lipwick.

  8. Missed opportunity on Twitter Pays $150 Million For Magic Pony Technology (techcrunch.com) · · Score: 1

    They should have called it Magic Unicorn.

  9. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    Thanks for neatly demonstrating the problem. If a random guy said that you would assume he wasn't lying when said he was a programmer. You would just think that it's a short answer to a question that is supposed to be understandable by non-programmers (all sorts of geeks come here)... But because it's Wu, or maybe because she is a women, I don't know, there is no benefit of the doubt or assumption of good faith.

    Well, when someone refers to themselves as an important programmer within industry, we'd expect them to have at least written something.

    She has to post actual code your your default assumption is that she is a liar. How fucked up is that?

    That's just the way it is - don't grandstand about how damn important you are when you are unable to back it up, regardless of whether youre' male or female. We don't discuss technical details to prove a point, we discuss them because we find it entertaining, we find value in it. The other posts I made to slashdot today very neatly displays my point - I made no claim about my skills but still got a technical discussion in. Wu *never* has anything of technical value to say. Not even when asked directly.

    There is literally nothing I can say to change your mind at this point.

    Actually, you made the claim that she's a programmer, upthread. It's the same claim she made, you just repeated it. Thing is, there's absolutely no statement she's ever made that paints her as a programmer, only as a social movement leader.

    You want good role models for women? So do I, but women like Wu (and that other lady, I forget her name) aren't good role models. They *want* to be role models but can only offer moral support. Their entire online footprint is nothing but their crusade. And like I said before, it's rare that the activist personality type intersects often with the programmer personality type.

    Programmers are doers, not talkers. Activists are talkers, not doers. Wu and her ilk would do a great deal of good for female programmer models if they at least showed the world (male and female) that they can code. All they've shown thus far is that they can talk.

  10. Re: Mind bogglingly complecated co-processing on California Researchers Build The World's First 1,000-Processor Chip (ucdavis.edu) · · Score: 2

    I was thinking atomic operations as they would also avoid the wait.

    Atomic operations aren't useful enough to share data; we use them to implement the locks on the actual data we want to share. GP spoke about wanting 1000 cores with shared memory, chances are he's not planning on having all 1000 simply increment/decrement an integer.

  11. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    It's very hard to stress how much they had to do, and it took them four months to do it, but she's got not a single technical issue to share? Not one? After four months of challenges?

    Keep reading...

    Revolution 60 got a lot of critique for our textures - which has always felt unfair to me. Low resolution textures were a deliberate tradeoff. Infinity Blade looks amazing, but they only have 2 characters on screen at a time. Cyrus has 22 mesh influencing bones, with a level 2 joint influence. Holiday has over 75 mesh influencing bones - requiring a second draw call with level 3 joint influence. We have up to five characters on screen at once, all with a 2k diffuse and a 2k normal. On top of that, there is a ton of custom animsets and sound that isn't hardware decoded. This is very ambitious to ask all of this to run on the iPhone 4S.

    Here we are talking about someone who claims to be a programmer (a very specific claim) and the closest you can get from this person is a description of what they had to use in Blender/3dMAX/Solidworks? Those aren't technical details I'd expect to hear from a self-identified engineer (Yes, she really calls herself that). Those are details I hear from our artists.

    There *are* multiple talented women programming computers; thing is, they're more interested in programming than in social movements. The type of person who seeks celebrity status is not usually the type of person who will write software. The type of personality that seeks social change and/or social engineering is orthogonal to the type of personality that loves to solve algorithmic problems.

  12. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    You're basically claiming that having contempt for *any* woman is the same as having contempt for *all* women.

    No, absolutely not. I'm saying that their accomplishments are belittled by misogynists because they are women, in this specific case.

    And I maintain that her accomplishments are being belittled because of who she is; faking threats against oneself (those photos above you dismissed) makes one a rather stupid and selfish person, regardless of gender.

    [snipped...]

    Please, you said she tweeted about the innards of working on $SOMEENGINE? Got a link I can look up?

    Sadly the Twitter search engine is shit, but you could start with her interview on Slashdot:

    https://interviews.slashdot.or...

    She answers a few questions about Ureal, particularly the last one where she talks about the challenges of using it on mobile platforms.

    It's completely devoid of technical content. Let me post her answer here for you:

    It’s hard to stress just how much work we had to do to get Revolution 60 to run on older Apple devices. You start out with 512 megs of RAM, and a good chunk of that is taken up with Springboard. Then, iOS 7 came out midway through development and we found ourself suddenly with 134 megs less RAM to work with. We lost over four months solving that problem.

    It's very hard to stress how much they had to do, and it took them four months to do it, but she's got not a single technical issue to share? Not one? After four months of challenges? The above is something you get out of a journalist, not a programmer.

    What's really ironic is that she ends up this content-free answer with "There are a lot of gamers out there that like to play armchair developer because they don’t understand these engineering tradeoffs.", but she hasn't actually given anything specific. To keep some perspective, look at how specific her responses on her social media involvement is.

  13. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    You need to ask yourself, when you run into somewhere who admires the former list of women above, why do they have such contempt for the latter list? Surely if it was sexism and/or misogyny they would either hold all women programmers in contempt.

    This is a classic tactic of misogynists, to compare women to the greatest women who ever lived and deride them for not meeting that ridiculously high standard.

    Say's who? You're basically claiming that having contempt for *any* woman is the same as having contempt for *all* women. That's a mighty broad brush you have there - it's not sexism to dislike or deride individual women because of their politics. It might not be right, but it certainly isn't sexism. This is like saying "gamers are sexist" because some gamers are actually sexist.

    It's like claiming all guitar players are shit because they aren't Hendrix or Gilmour, and that's objective because look we are giving credit those guys.

    The misogyny comes from GamerGate. Look at their ridiculous arguments. Wu's game doesn't look like a PS4 title, even though it's running on a 5 year old iPhone. She made a game, it got good reviews, and it might not be the greatest game ever but it's still more than most wannabes have ever made. There are hundreds of other mobile games that look the same or worse, and play a lot worse too, but they don't get the abuse because the head of the company that made them hasn't been targeted by GamerGate for daring to criticise the games they like.

    It's one thing criticising, it's quite another to call an entire demographic names because you found a prostitute in a game.

    Look at the comments on this story. Plenty of transphobia to go around, much of it modded up. That is not objective criticism of her work.

    Point to one. Seriously, people aren't attacking women, transgendered or otherwise. People are attacking a specific person, not for her gender but for her political views, and her public calls for attacks. Honestly, any person who publicly criticises something is open to criticism as well. In this case, I honestly cannot find a single technical output from her on the web.

    Please, you said she tweeted about the innards of working on $SOMEENGINE? Got a link I can look up? Because I just did another search for technical anything from her. Anything - a talk on thread issues, on native-code components, on scoping in the scripting logic in the one game her studio released, a comparison of IDEs, SCC, anything at all. I haven't found it.

    But *you* have seen it, so I ask for the link, so that I will never again say "I've not seen any technical competence from Brianna Wu".

  14. Re: Mind bogglingly complecated co-processing on California Researchers Build The World's First 1,000-Processor Chip (ucdavis.edu) · · Score: 1

    Sorry, no design pattern will save you, because if even a single thread writes to a variable, then all threads have to implement read-locks to make sure they don't get an access during a write (race condition).

    That sound like a problem the immutable object pattern was designed to solve.

    Then you don't need shared memory. If the object never changes then each thread can keep their own local copy, and there's no need for shared memory (which is what I said somewhere above in that jungle of text).

  15. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 2

    You posted some memes suggesting that some women look like plants and some other stuff that made even less sense.

    Please read more carefully, I posted no pics, I simply clicked on what the other poster replied to you with.

    I think I have a better idea what photographic evidence is than you.

    I don't think you do - just because two of those images posted are memes, you discard the other two? It's not even in dispute anymore: Ms Wu claimed that she had been driven from her house and was forced elsewhere, and the pictures she posted almost certainly disputes her claim.

    I have you on my friends list because you posted some good, rational and level headed stuff on other stories. Shitty memes and ad-hominems are below you. I was going to ask why Wu is a trigger for you, but it seems more like feminism in general is.

    Not feminism, dishonesty. With most people, actually. Ever wonder why mentions of Grace Hopper, Ada Lovelace, Carol Shaw, Dona Baily and other such icons receive no derision but Brianna Wu and that lady behind Depression Quest are considered such failures?

    You need to ask yourself, when you run into somewhere who admires the former list of women above, why do they have such contempt for the latter list? Surely if it was sexism and/or misogyny they would either hold all women programmers in contempt. When people pick and choose which female developers they consider great and which they hold in contempt, the problem certainly isn't sexism.

  16. Re: Mind bogglingly complecated co-processing on California Researchers Build The World's First 1,000-Processor Chip (ucdavis.edu) · · Score: 4, Informative

    It also makes shared memory a viable option for larger parallel jobs.

    Good luck with that. I mean it. IME as you go *more* parallel, shared memory becomes a *less* viable option, regardless of how many cores are running on the same machine. The cycles lost to memory locking to make shared memory work increases exponentially with the number of autonomous processes/threads.

    The math isn't disputed - see the birthday problem for a start on calculating the clashes in playing musical chairs. In short, when you have X individuals with Y pigeonholes, then you are effectively bounded by Y, not by X. When you have X threads trying to access one variable, the chance that any thread will get this variable without waiting is effectively 1 for one thread, 1/2 for two threads, 1/3 for three threads, etc.

    By the time you get to a mere 64 threads each trying to access a variable, each thread basically has a 1.5% chance of getting it, and a 98.5% chance of being placed into a queue for that variable. Queue times get longer logarithmically. For one thread, time spent in the queue is ((0 * ATIME) + ATIME) where ATIME is the access time of the variable. For two threads, it's ((1-1/2) * ATIME) + ATIME, for three threads it's ((1-1/3) * ATIME) + ATIME, for four threads it's ((1-1/4) * ATIME) + ATIME. For ATIME=100us, the times above are, respectively, 100us, 150us, 166.67us, 175us. That last number is only for four threads with one variable, and assuming that queuing takes no clock cycles. The times increase exponentially with an increase in the number of variables that must be locked.

    For 64 threads your expected time in the queue is ((1-1/64) * ATIME) = 98.5us. You can forget about using shared memory if you want to use 1000 cores.

    But wait, "Use a sane design pattern and that won't happen, like with consumer/producer, etc" I hear you say? Sorry, no design pattern will save you, because if even a single thread writes to a variable, then all threads have to implement read-locks to make sure they don't get an access during a write (race condition).

    If you have 1000 cores, implement local message-passing. Don't try shared memory unless each thread will use a local copy (in which case, it isn't "shared", now is it?). Or, go ahead and do it and maybe you'll find a shared memory design that doesn't fail to first year statistics, and if you do beat the numbers then I'll be the first to nominate you for a Fields medal/Turing award :-)

  17. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    Note to mods: This is a transphobic attack on Brianna Wu. FWIW she is a skilled developer, knowledgeable about the Unreal engine on mobile platforms in particular. I don't know where the "works at a grocery store" bit comes from, that's just batshit even by AC standards, and of course the "confusion" and speculation about her body is pretty much textbook transphobia.

    Note to mods: Brianna Wu *isn't* a programmer, has never demonstrated any technical skills and has frequently posted evidence of not knowing anything about programming. Brianna Wu is a *journalist* turned game-studio-owner.

  18. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    Wow, you really are gullible, aren't you. BTW, I have a bridge for sale...

    You understand the concept of "photographic evidence", right?

  19. Re:Some clarification is needed. on Mattel Sells Out Of 'Game Developer Barbie' (cnet.com) · · Score: 1

    The hair in particular makes it look like it's based on Brianna Wu, a game developer with published and we'll received titles and demonstrated technical knowledge. Mattel did good.

    Wait, what? Brianna Wu isn't a programmer, doesn't have published and well received titles[1] and has never demonstrated technical knowledge. Hopefully, the resemblance is only coincidental - we don't really want young girls to think that the best they can offer a game development team is doing the artwork.

    [1] Having released one title does not qualify one to use the plural "titles"

  20. Re:What took them so long? Simple on Apple iPhones Found to Have Violated Chinese Rival's Patent (bloomberg.com) · · Score: 2

    It took them that long to file the patent...once the iPhone 6 was released.

    Let's face it: "Chinese Intellectual Property Law" is an oxymoron.

    Their phone was released 6 months before the iPhone. Unless you think that they invented time-travel, the odds are that their design was completed long before the iPhone in question was released.

  21. Re:Missing Steve on Apple iPhones Found to Have Violated Chinese Rival's Patent (bloomberg.com) · · Score: 2

    And they'd reply

    "Good artists copy; greate artists steal".

    Besides, Apple's stance towards patents on appearances is well-known (see the rounded corners debate). If some legitimate court finds that the specific iPhone appears too similar to the 100c, what's Apple going to do? Complain that patents on appearances are bullshit?

  22. Re:Wrong because lack of high-speed internet on Facebook Is Wrong, Text Is Deathless (kottke.org) · · Score: 1

    Further, they assume that everyone has that kind of speed wherever they go which to them means from the hipster coffee bar, to their fancy-shmancy all-expense-paid offices, to their hipster clubs, to their trendy loft apartment. Newsflash, people, there is a big world out there and it doesn't have 4G access.

    They assume this because their worldview is small. Their worldview is small because they don't own their own car and will only ever travel to where the mass-transport takes them.

    If it can't be reached by buying a ticket, they assume it doesn't exist.

  23. Re:As a wise philosopher once said... on Facebook Is Wrong, Text Is Deathless (kottke.org) · · Score: 1

    I swear the stack of printouts on my desk are laughing.

    You're lucky. The stacks of printouts on my desks are conspiring to kill me. They're going to make it look like an "accident".

    Death by paper cuts.

    A thousand of 'em

  24. Re:I'll believe text is dead... on Facebook Is Wrong, Text Is Deathless (kottke.org) · · Score: 1

    PC keyboards (keyboards attached to PCs) have been abandoned for cameras (selfie-stick attachments) which double as games consoles and phones. People don't type about where they are or what they are doing. They just take photos of themselves and post them. Their friends' replies are emotes enacted by illustrations of kittens. Facebook are being 100% perceptive about where this is headed.

    Stupid people prefer videos to text when looking for information. I'm 100% behind Facebook going video-only, as that will hopefully keep out those idiots who make "tutorials" consisting of themselves talking at the screen. Most 10-min videos have about 45 seconds of actual information.

  25. I been riding my old grey mare for 40 years and she works for me, and along come all these kids in those new fancy things called motorcars, i am keeping my mule until i die

    That sword cuts both ways:

    I've been driving cars to work now for 40 years and it works for me, and along come all these kids with these new fancy things called "nuclear jetpacks", I'm keeping my car until I die

    You make the presumption that just because something is new it is better. This is almost never the case. Nine times out of ten, if you ignore the new stuff it will probably fizzle out and die anyway. That tenth one that succeeds will do so regardless of whether you fanboi for it or not.