Gambling is a basic part of the game: you need to buy keys and they open a box with random contents. If I open a box with a Dragon Lore AWP skin, I may be able to sell it on the community market for $800 dollar, which after paying a commission to Valve is deposited straight in my Steam account by Valve, which I can then turn into $800 dollars in my paypal account by visiting a site they support. It's gambling for real money and they know they're dealing with kids doing the gambling.
I think you're mistaking the meaning of "basic".
You can absolutely play CSGO for years, try all of it's game modes and NEVER have to use a damn skin or open a box. In fact lots of people do.
Just because a minority of players decide to waste ridiculous amounts of time and money in a side aspect of the game doesn't make that aspect "basic" at all.
Also, please explain to me how are pokemon and many other card games not forbidden to kids, since to you they fill the definition of gambling.
P.S.: 99% of dragon lores don't come from boxes, they drop randomly for operation players without need to buy any keys, get your damn facts straight.
Probably for the same reason most people don't use satellite phones: Costs.
Not only monetary for the equipment, but also power costs and latency costs. It makes more sense to have all the "local" comms being short range and only then route them via a long range link when needed.
If you want another example think about internet: You could potentially have every net node conect to all other nodes up to a certain range, but it's a way better idea to have a tree architecture.
You want to substitute a heavy battery pack with an efficency that's around 80-90% and with a single electrical motor.
And you want to use something that will be heavy too unless you have magical weightless flywheels, with a pair of electrical motors (one in the flywheel and one to drive the wheels) that also add to the wheight and since you apply the electrical motors twice, kills some of the efficency advantage you propose because that extra motor has an efficency that's around 90-95%, without considering aditional mechanical loses.
Ever heard of overcomplicated solutions?
The gains for your idea are minimal:
The flywheel is a mechanicall solution, and as such it's WAY more prone to breakdowns.
Modern electrical motors require rare earths,and considering you now need 2 instead of one you're diminishing the enviromental advantage of not having to manufacture a battery.
The safety doesn't improve either, because flywheels are just a different kind of danger vs Li-ion.
And how do you get the energy out of such an arrangement, because a mechanic transmission to a flywheel rotating freely inside a gimball sounds dificult to me.
And then you have to create a transmision to get the energy out of the damn flywheel without fucking up the gimball wich seems to be not so trivial considering the movement that the flywheel would have inside said gimball.
I Allways wondered why everyone who thinks that flywheels are viable for vehicles forget about the giroscopic effect, a flywheel with a inertial mass huge enough to power a vehicle would present a huge new set of problems to think about. Keep in mind that even if you mount it horizontally to avoid the effect when turning, any lateral force, like when making turns at high speed, or hitting a speed bump would create a very noticeable backlash from the flywheel.
If you get into a tunnel GPS signal goes out and your speed control becomes useless, and then you need some other kind of speed control inside tunnels, and once you have implemented that one, the gps one becomes redundant...
And wasting money on redundancy is something CEOs hate.
And citing a very specific effect in very specific conditions instead of nature, without context impliying that it's the general effect isn't a technicality. Right...
It's ironic you're talking about being clueless...
In the conditions aplicable to this article (make it 1 atm.) water ONLY freezes at 0 celsius. so there is no way "hot water freezes faster than cold". You're probably repeating something someone told you about the energy it takes to raise/lower the teperature of water being related to it's actual temperature, but that's a diferent thing.
Learn some thermodynamics before spewing shit like that...
Most MMOs don't have the sheer amount of relevant parameters per player to take in consideration during the fight.
Usually you have something around 20-30 parameters, life, dmg, resistances, position and movement and maybe a handfull more parameters.
In eve the number of parameters explodes exponentially, for example, no only your position and speed is relevant, also your angular speed vs each other ship that is shooting at you or you shoot at.
Add the fact that every player has the option to have at least 5 drones that are basicaly slave ships with their own set of parameters to keep in consideration.Also add that some of the projectiles used to atack enemies are physical entities wich can be atacked and destroyed with their own position, speed, life...
Now add everything up and try to factor that in your comparison...
You don't need children or to wait X years to feel the need to do a last will, anyone could die tomorrow, and they might want to make things "right" just in case that happens.
The problem is: Would you leave your valuable WoW/EVE/whatever stuff to your brother/friend/whoever and risk being killed by them to get your "Phat L00t"?
That would add a new depth to the expresion. "I killed my bro for the l00t!!!"
Because right now you have to login to their servers to play single player, and since the autentication servers are overloaded they just reject most of the connections, so you have to try a hundred times to get logged in. A queue would somewhat aleviate that problem.
Seriously, that stupid online single player idea is a damn fuckup...
Gambling is a basic part of the game: you need to buy keys and they open a box with random contents. If I open a box with a Dragon Lore AWP skin, I may be able to sell it on the community market for $800 dollar, which after paying a commission to Valve is deposited straight in my Steam account by Valve, which I can then turn into $800 dollars in my paypal account by visiting a site they support. It's gambling for real money and they know they're dealing with kids doing the gambling.
I think you're mistaking the meaning of "basic".
You can absolutely play CSGO for years, try all of it's game modes and NEVER have to use a damn skin or open a box. In fact lots of people do.
Just because a minority of players decide to waste ridiculous amounts of time and money in a side aspect of the game doesn't make that aspect "basic" at all.
Also, please explain to me how are pokemon and many other card games not forbidden to kids, since to you they fill the definition of gambling.
P.S.: 99% of dragon lores don't come from boxes, they drop randomly for operation players without need to buy any keys, get your damn facts straight.
comment to undo mistaken moderation :(
Probably for the same reason most people don't use satellite phones: Costs.
Not only monetary for the equipment, but also power costs and latency costs. It makes more sense to have all the "local" comms being short range and only then route them via a long range link when needed.
If you want another example think about internet: You could potentially have every net node conect to all other nodes up to a certain range, but it's a way better idea to have a tree architecture.
So, let me get this right:
,and considering you now need 2 instead of one you're diminishing the enviromental advantage of not having to manufacture a battery.
You want to substitute a heavy battery pack with an efficency that's around 80-90% and with a single electrical motor.
And you want to use something that will be heavy too unless you have magical weightless flywheels, with a pair of electrical motors (one in the flywheel and one to drive the wheels) that also add to the wheight and since you apply the electrical motors twice, kills some of the efficency advantage you propose because that extra motor has an efficency that's around 90-95%, without considering aditional mechanical loses.
Ever heard of overcomplicated solutions?
The gains for your idea are minimal:
The flywheel is a mechanicall solution, and as such it's WAY more prone to breakdowns.
Modern electrical motors require rare earths
The safety doesn't improve either, because flywheels are just a different kind of danger vs Li-ion.
And how do you get the energy out of such an arrangement, because a mechanic transmission to a flywheel rotating freely inside a gimball sounds dificult to me.
And then you have to create a transmision to get the energy out of the damn flywheel without fucking up the gimball wich seems to be not so trivial considering the movement that the flywheel would have inside said gimball.
I Allways wondered why everyone who thinks that flywheels are viable for vehicles forget about the giroscopic effect, a flywheel with a inertial mass huge enough to power a vehicle would present a huge new set of problems to think about. Keep in mind that even if you mount it horizontally to avoid the effect when turning, any lateral force, like when making turns at high speed, or hitting a speed bump would create a very noticeable backlash from the flywheel.
Because tunnels...
If you get into a tunnel GPS signal goes out and your speed control becomes useless, and then you need some other kind of speed control inside tunnels, and once you have implemented that one, the gps one becomes redundant...
And wasting money on redundancy is something CEOs hate.
https://en.wikipedia.org/wiki/...
If only the taste of instant coffe wasn't shit...
You should check EVE online if you want brutal mechanics :P
I see what you did there...
And citing a very specific effect in very specific conditions instead of nature, without context impliying that it's the general effect isn't a technicality. Right...
It's ironic you're talking about being clueless...
In the conditions aplicable to this article (make it 1 atm.) water ONLY freezes at 0 celsius. so there is no way "hot water freezes faster than cold". You're probably repeating something someone told you about the energy it takes to raise/lower the teperature of water being related to it's actual temperature, but that's a diferent thing.
Learn some thermodynamics before spewing shit like that...
Just noticed that's two words, not three... I was going to call it english channel tunnel then checked the right name...
Three words:
Channel Tunnel
Just because some people can't build a decent tunnel doesn't mean no one can do it Right
So you're telling me the manufacturer give the items to the sellers for free? Because otherwise they would be selling crappy stuff, to the retailer...
reply to undo wrong moderation
Most MMOs don't have the sheer amount of relevant parameters per player to take in consideration during the fight.
Usually you have something around 20-30 parameters, life, dmg, resistances, position and movement and maybe a handfull more parameters.
In eve the number of parameters explodes exponentially, for example, no only your position and speed is relevant, also your angular speed vs each other ship that is shooting at you or you shoot at.
Add the fact that every player has the option to have at least 5 drones that are basicaly slave ships with their own set of parameters to keep in consideration.Also add that some of the projectiles used to atack enemies are physical entities wich can be atacked and destroyed with their own position, speed, life...
Now add everything up and try to factor that in your comparison...
More like about a fleet of about 50 Hictors who were ready for the ambush (sneaky prepared bastards)
You don't need children or to wait X years to feel the need to do a last will, anyone could die tomorrow, and they might want to make things "right" just in case that happens.
The problem is: Would you leave your valuable WoW/EVE/whatever stuff to your brother/friend/whoever and risk being killed by them to get your "Phat L00t"?
That would add a new depth to the expresion. "I killed my bro for the l00t!!!"
Tell Blizzard to allow people to play offline, and if they change their mind, i'll name my firstborn after you ;) (and second and third if you want)
Because right now you have to login to their servers to play single player, and since the autentication servers are overloaded they just reject most of the connections, so you have to try a hundred times to get logged in. A queue would somewhat aleviate that problem.
Seriously, that stupid online single player idea is a damn fuckup...
So they told us that having to connect to their servers to play in single player mode wouldn't be a problem, that we should trust them.
And now the EU login server is melting under the pounding of thousands of angry players trying to play solo.
And to add insult to injury they didn't even have the nice idea of implementing queues like most similar systems do..
Not algae, Chtulhu farts!!!