Dude, you're asking for way more than the average troll can manage. You expect this AI to be with the cream of the trolls and i think that's a bit too much:P
Forgot to add that the game has few real moneysources (economy wise)
Mission rewards. Bounties (you get this by killing "evil" NPCs). A few select items that can be sold to NPCs, like dogtags and similar items (unlike most other MMOs, NPCs in eve don't buy most of the crap you can farm, you have to sell those to another player, or use them yourself one way or another, like recycling for raw minerals) Insurance fraud (and they're killing this one in the next patch).
There are many other ways a player can make money, but it always comes from other players at the end.
Moneysinks: Skillbooks (required to start learning new skills).
Blueprints (the base of all and everything in this game, without them you can't build anything).
Loyalty stores (some of the best items have to be bought here with cash).
Taxes in various forms (everytime you sell something, the game gets a cut, sation rentals, production rentals, etc...).
Fuels of various kind for player owned structures (this will change with new patch but it will be a diferent moneysink, with export taxes).
Cloning costs.
Ship insurance (if you manage to keep your ship alive for the 3 month period of the ship insurance, and yes i know about insurance fraud, but that doesn't apply to rigged ships or tech 2/ tech 3)
About the gear just one word "destruction". Everytime your ship gets destroyed, it's gone forever, you have to get a new one, and half of the equipment gets destroyed too, the other half "drops" so you can recover it (or the bastard that just ganked you:P). And this being a game with a huge PvP factor, you can bet a loooot of stuff gets "erased" everyday. (Usually this would fight inflation too in most games, but since about 99% of the materials for crafting are player generated one way or another...)
You mean just like they have been in business for the last 7 years?, with an always growing playerbase (yes, it's small compared to WoW, but very few occidental MMOs come close to eve).
Now check how many MMOs have been alive for more than 3 years.
Also, I can't believe no one has mentioned that you can your monthly subscription with INGAME money, that is, you farm cash doing missions and it pays your subscription. When you start, the amount required sounds like a lot of cash, but with some experience and help from a friend (Drake FTW) you can be making the required cash in about 3 months, and from that point you effectively play for free;) (at this point you can make the required amount of cash in about 20-30 hours a month wich isn't that much for most MMO players).
Once you've been in the game for 6-9 months you make the cash in about 10-15 playtime hours total, or maybe 1-2 hours if you play the market game;)
Just a few days ago we got an article about a nanobot that can manipulate single atoms, with some help, yes but it's a start considering we've just started to develop the idea...
And I bet you know that wonderfull quote about magic and advanced technology, right?
Also I guess that gas giant has a neverending supply of materials, who would need more than one solar system...
The amount of energy required depends on the time you have for the trip, if the "atacking" civilization has enough time, it's trivial to speed up to something like 0.5 C and send them back home.
Imagine a civilization sending small probes all around the galaxy, after that they just have to wait, and after the initial wait of maybe 50-100 years you get a constat stream of ships coming from all around the galaxy, you just sit there and start building like crazy (a dyson sphere, and then the real space-traveling colonies to build dyson spheres on the closest stars). With the probable knoledge that if you did your work right, your supply is almost neverending.
Just use two grams of nanobots instead of one, one gram programed to replicate and kill/genocide and the other gram programed to replicate and build massive spacefaring ships to send back "home".
The ships itself are the loot, once they get back home you just dismantle them and you got a massive amount of resources with an very small cost for your home planet/planets
You know that EEUU among many other countries still has a notably huge rail freight traffic, right? With trains as long as 3 Km composed exclusively by standard freight containers...
TI calc, you use the hack to upload a firmware/os that you/someone created and that you're free to use (supossing that it's a open source or free version, I guess that there are no "buyable" new firmware/os for the TI)
Nintendo DS with the hack you can load hombrew, wich is fine and dandy, but you can also load ROMs of comecially available games, with falls right into the DMCA domains.
DirecTV you use the hack to view comercially distributed media (TV series, movies) that you didn't pay for, wich AFAIK falls again into DMCA domains.
Excuse me for being ignorant if i'm wrong, but i think that the studios have little to no "cash" problems, if you make a 80% profit, investors will come from all over the place to rub your back, and since Watchmen appears to be a "low profit" movie, i can only imagine about the "high profit" ones...
So i'm sure the studios have plenty of cash to start as many movies as they see apropiate, that means that every silly idea anyone around them mentions becomes a movie...Oh wait, that's what's happening right now...
the maintenance is marginal when you compare it to the original cost
If you think that marginal==none then you have some reading cromprehension problems.
Once you have a bunch of high capacity routers and fiberoptic channels, the costs get reduced to the utilities bill, a number of maintenance guys and sysops and a repair here and there, wich is a tiny cost if you compare to the cost of laying maybe thousands of miles of fiberoptic and buying those super-duper-powered routers.
Of course you have more costs when you have more bandwidth but the cost isn't that big compared to the instalation costs, and you can't tell me it's otherwise....
Nice paper, now tell me where it says that running costs are higher than the building costs please, because to me, it seems that the paper is about how having more cars and trucks running over a road makes maintenance more expensive:P
Yup, because the whole world is a plain with no rivers, mountains or any feature whatsoever... Usually the most expensive part of highways are bridges, tunnels, and all kind of landscaping.
You realize that unlike all your other examples, using that bandwidth has no real costs versus no using it once it's instaled and running, right?
Bandwidth is like highways, the real cost is in the laying process, once you've done that, the maintenance is marginal when you compare it to the original cost. Of course you have those greedy bastards top level providers who are like the bastard companies that keep asking for expensive tolls once the highway has been more than paid (and the government pays for maintenance), they just care about their profits, and having a fair pricing isn't their goal.
The only real fair deal would if they made the numbers required to figure what kind of bandwidth infrastructure they would require to fulfill the needs of all their users, and make them pay that once... maybe as a subscription fee. And after that you would pay monthly the running costs, like the electricity the need to keep the net working... But that sounds a lot like those federal funds they got some time ago, right?
post to undo wrong moderation...
Posting to undo wrong moderation...
If they seize 43k items of merchandise, that means the average value for the caps, shirts and stuff on the photo is more than 100$ each... WTF???
Following a similar logic, using a scredriver to sabotage the cooling circuit of a nuclear reactor is a weapon of mass destruction too....
If you need a very specific set of coincidences for it to kill a big number of people, then, it's not a weapon of mass destruction.
I fell that my mom doesn't love me en....err
I mean...
I feel mighty and powerfull, and pansies who try to psychoanalysis me will perish under my boots!!! Yeah...
Mommy?
Dude, you're asking for way more than the average troll can manage. You expect this AI to be with the cream of the trolls and i think that's a bit too much :P
Forgot to add that the game has few real moneysources (economy wise)
Mission rewards.
Bounties (you get this by killing "evil" NPCs).
A few select items that can be sold to NPCs, like dogtags and similar items (unlike most other MMOs, NPCs in eve don't buy most of the crap you can farm, you have to sell those to another player, or use them yourself one way or another, like recycling for raw minerals)
Insurance fraud (and they're killing this one in the next patch).
There are many other ways a player can make money, but it always comes from other players at the end.
Moneysinks:
:P). And this being a game with a huge PvP factor, you can bet a loooot of stuff gets "erased" everyday. (Usually this would fight inflation too in most games, but since about 99% of the materials for crafting are player generated one way or another...)
Skillbooks (required to start learning new skills).
Blueprints (the base of all and everything in this game, without them you can't build anything).
Loyalty stores (some of the best items have to be bought here with cash).
Taxes in various forms (everytime you sell something, the game gets a cut, sation rentals, production rentals, etc...).
Fuels of various kind for player owned structures (this will change with new patch but it will be a diferent moneysink, with export taxes).
Cloning costs.
Ship insurance (if you manage to keep your ship alive for the 3 month period of the ship insurance, and yes i know about insurance fraud, but that doesn't apply to rigged ships or tech 2/ tech 3)
About the gear just one word "destruction". Everytime your ship gets destroyed, it's gone forever, you have to get a new one, and half of the equipment gets destroyed too, the other half "drops" so you can recover it (or the bastard that just ganked you
You mean just like they have been in business for the last 7 years?, with an always growing playerbase (yes, it's small compared to WoW, but very few occidental MMOs come close to eve).
;) (at this point you can make the required amount of cash in about 20-30 hours a month wich isn't that much for most MMO players).
;)
Now check how many MMOs have been alive for more than 3 years.
Also, I can't believe no one has mentioned that you can your monthly subscription with INGAME money, that is, you farm cash doing missions and it pays your subscription. When you start, the amount required sounds like a lot of cash, but with some experience and help from a friend (Drake FTW) you can be making the required cash in about 3 months, and from that point you effectively play for free
Once you've been in the game for 6-9 months you make the cash in about 10-15 playtime hours total, or maybe 1-2 hours if you play the market game
Exactly the same amount of energy it required to accelerate, but applied in the oposite direction, you just have to start deceleratin soon enough.
Just a few days ago we got an article about a nanobot that can manipulate single atoms, with some help, yes but it's a start considering we've just started to develop the idea...
And I bet you know that wonderfull quote about magic and advanced technology, right?
Also I guess that gas giant has a neverending supply of materials, who would need more than one solar system...
The amount of energy required depends on the time you have for the trip, if the "atacking" civilization has enough time, it's trivial to speed up to something like 0.5 C and send them back home.
Imagine a civilization sending small probes all around the galaxy, after that they just have to wait, and after the initial wait of maybe 50-100 years you get a constat stream of ships coming from all around the galaxy, you just sit there and start building like crazy (a dyson sphere, and then the real space-traveling colonies to build dyson spheres on the closest stars). With the probable knoledge that if you did your work right, your supply is almost neverending.
Just use two grams of nanobots instead of one, one gram programed to replicate and kill/genocide and the other gram programed to replicate and build massive spacefaring ships to send back "home".
The ships itself are the loot, once they get back home you just dismantle them and you got a massive amount of resources with an very small cost for your home planet/planets
Are you sure?
http://isohunt.com/torrent_details/147160293/barbie+horse+adventures?tab=summary
Every tinfoil hat wearer knows that's because without your tinfoil hat, you're vulnerable to the mind control rays that make you think that way!!
You know that EEUU among many other countries still has a notably huge rail freight traffic, right? With trains as long as 3 Km composed exclusively by standard freight containers...
Now that's an easy question:
TI calc, you use the hack to upload a firmware/os that you/someone created and that you're free to use (supossing that it's a open source or free version, I guess that there are no "buyable" new firmware/os for the TI)
Nintendo DS with the hack you can load hombrew, wich is fine and dandy, but you can also load ROMs of comecially available games, with falls right into the DMCA domains.
DirecTV you use the hack to view comercially distributed media (TV series, movies) that you didn't pay for, wich AFAIK falls again into DMCA domains.
Do you notice the trend?
Then this plant must be some kind of super genius cloning itself without those advanced stuffs you mentioned...
So if they buy a copy of snow leopard, they're apple's customers, but if they also have a Palm, they automatically stop being apple's customers ?
Nice logic there smart boy.
Did anyone else get the "free zero point magnet elecrticity" scam adds?
Lately i'm getting a lot of crap adds like this from google adds... It's a shame.
Excuse me for being ignorant if i'm wrong, but i think that the studios have little to no "cash" problems, if you make a 80% profit, investors will come from all over the place to rub your back, and since Watchmen appears to be a "low profit" movie, i can only imagine about the "high profit" ones...
So i'm sure the studios have plenty of cash to start as many movies as they see apropiate, that means that every silly idea anyone around them mentions becomes a movie...Oh wait, that's what's happening right now...
the maintenance is marginal when you compare it to the original cost
If you think that marginal==none then you have some reading cromprehension problems.
Once you have a bunch of high capacity routers and fiberoptic channels, the costs get reduced to the utilities bill, a number of maintenance guys and sysops and a repair here and there, wich is a tiny cost if you compare to the cost of laying maybe thousands of miles of fiberoptic and buying those super-duper-powered routers.
Of course you have more costs when you have more bandwidth but the cost isn't that big compared to the instalation costs, and you can't tell me it's otherwise....
Nice paper, now tell me where it says that running costs are higher than the building costs please, because to me, it seems that the paper is about how having more cars and trucks running over a road makes maintenance more expensive :P
Yup, because the whole world is a plain with no rivers, mountains or any feature whatsoever... Usually the most expensive part of highways are bridges, tunnels, and all kind of landscaping.
You realize that unlike all your other examples, using that bandwidth has no real costs versus no using it once it's instaled and running, right?
Bandwidth is like highways, the real cost is in the laying process, once you've done that, the maintenance is marginal when you compare it to the original cost. Of course you have those greedy bastards top level providers who are like the bastard companies that keep asking for expensive tolls once the highway has been more than paid (and the government pays for maintenance), they just care about their profits, and having a fair pricing isn't their goal.
The only real fair deal would if they made the numbers required to figure what kind of bandwidth infrastructure they would require to fulfill the needs of all their users, and make them pay that once... maybe as a subscription fee. And after that you would pay monthly the running costs, like the electricity the need to keep the net working... But that sounds a lot like those federal funds they got some time ago, right?