AFAICS the best you can do is make the pulse as short as possible... with lasers and surface tissue you can use ablation to avoid heating the rest of the tissue, but that's not going to work internally.
Expecting a voice synth to follow a simple script with correct intonation, tempo etc etc is like expecting a CG renderer to move a model convincingly from a script and direction in natural English. All the modeling in the world won't make the synthesizer understand the tempo, intonation, emotion etc which it has to use during synthesis... unless you use huge amounts of markup, with a lot more trial and error and time needed than with human voice actors.
In the short term voice morphing is simply the more economical option compared to minutely tweaking synthesis to sound just right, just like mo-cap is simply the more economical option compared to manual animation. If they had tried to manually animate say Beowulf to the same standard of realism as mo-cap they would still be working on it...
Synthetic voices won't be perfected until AI is perfected... if it can't understand what's going on the amount of manual markup needed to describe the speech would take a huge amount of time and effort. What I do foresee happening though is voice morphing becoming big in voice acting, that way only the timing is important... it will make transitioning between voice actors easier and make it easier for less talented voice actors to vary their voice.
What sets Eve apart is the single shard server and player made factions... neither of these is in the game.
It's more like WoW minus battlegrounds&arenas and a larger Lake Wintergrasp and less focus on end game raiding (although in the end they will put in PvE end game raiding anyway, just like Warhammer). I don't see anything Eve like in it.
Man in the middle attacks still work, they can just let you use your token to authorize their transfer rather than the one you are seeing on your screen. The calculators which give a response to a challenge suffer from the same problem, unless they use the recipients bank account as part of the challenge (mine doesn't, for large amounts it uses the amount as a challenge but a trojan could still route it to a different account).
Ideally banks would just give out a USB device which shows the bank account and amount with a big green authorization button... alas, they don't.
I see some incidents of liver damage at therapeutic doses, but all the papers I could find with a cursory search say liver damage from Ibuprofen at low dosage (less than ~100 mg/kg) is idiosyncratic. Not so much easy, more like winning the lottery. If I wanted to off myself I'd go for paracetamol... the lethal dosage needed is much easier to predict.
Except we don't believe that's what they are actually planning, to be able to really "unlock" a disc it has to either be part writeable (it has to work with existing drives) with the last bit being written at the counter, or has to come with a dongle. These are just not a realistic solution. So we assume that they will actually unlock the disc ID by sending it to gestapo headquarters, which will then let you perform online activation at home on your console... which may or may not tie the software to your machine (depending on the whim of the developer).
It's almost certainly an online activation scheme and not an actual physical unlock.
Or you know, they can just not use GPL'd software... because the developers clearly did not want them to, or they would have released it under something like the BSD license or put it in the public domain. That wheels have to be reinvented is neither here nor there... the GPL is not about efficiency in software development.
The strings attached are the price you pay, if you don't want to pay you don't get the prize.
Screw older mechanisms, optical discs are only not durable because the media are cheap (ie. plastic) and the lasers weak (which means you need to use dyes for recording). If you want durable high density storage just use optical discs from say quartz and burn the data by physically blasting pits with a q-switched laser. A disc like that would only deteriorate from physical erosion or plain breakage. It and the data would be as durable as Cuneiform tablets.
The slow down in processor speedups and the egalization of the GPU market (thank you ATI) has made PC gaming pretty cheap. MMORPGs are also pulling gamers back to the PC and that won't stop (MMORPG gaming on consoles is a joke, they take too much time investment to not invest in the best platform to play them... which will always be the PC). If consoles fall too far behind the PC will start eating into their business.
I use threading as short hand for communication through shared memory with manual locking. PGAS to me seems firmly targeted at the shared memory with manual locking type of programming, the G in PGAS isn't really necessary for message passing
PS. I realize that up to a certain point just accessing remote memory is more efficient than passing on all the data in a message, but those kind of optimizations can be done transparently with pure message passing too (with MOBILE data types in modern Occam for instance). So a completely global memory model is not necessary.
Why would you even try that? For relevant workloads there are more requests than CPUs, handling multiple requests in parallel is inherently more efficient than trying to parallelize a single request. As for Oracle, the query level parallelization is pretty primitive... but a cursory google search shows it exists http://www.orafaq.com/wiki/Parallel_Query_FAQ
AFAICS the best you can do is make the pulse as short as possible ... with lasers and surface tissue you can use ablation to avoid heating the rest of the tissue, but that's not going to work internally.
A bug for which exploits have been seen in the wild, DjVu blatantly abused it for instance.
One history is as good as another.
Expecting a voice synth to follow a simple script with correct intonation, tempo etc etc is like expecting a CG renderer to move a model convincingly from a script and direction in natural English. All the modeling in the world won't make the synthesizer understand the tempo, intonation, emotion etc which it has to use during synthesis ... unless you use huge amounts of markup, with a lot more trial and error and time needed than with human voice actors.
In the short term voice morphing is simply the more economical option compared to minutely tweaking synthesis to sound just right, just like mo-cap is simply the more economical option compared to manual animation. If they had tried to manually animate say Beowulf to the same standard of realism as mo-cap they would still be working on it ...
Synthetic voices won't be perfected until AI is perfected ... if it can't understand what's going on the amount of manual markup needed to describe the speech would take a huge amount of time and effort. What I do foresee happening though is voice morphing becoming big in voice acting, that way only the timing is important ... it will make transitioning between voice actors easier and make it easier for less talented voice actors to vary their voice.
Destroying the Rorschach test as it exists today might be seen as a public service ...
http://www.division42.org/MembersArea/IPfiles/Spring06/practitioner/rorschach.php
What sets Eve apart is the single shard server and player made factions ... neither of these is in the game.
It's more like WoW minus battlegrounds&arenas and a larger Lake Wintergrasp and less focus on end game raiding (although in the end they will put in PvE end game raiding anyway, just like Warhammer). I don't see anything Eve like in it.
Ever played Warhammer Online?
Or that biggest lie of all, lifelong romantic love.
Man in the middle attacks still work, they can just let you use your token to authorize their transfer rather than the one you are seeing on your screen. The calculators which give a response to a challenge suffer from the same problem, unless they use the recipients bank account as part of the challenge (mine doesn't, for large amounts it uses the amount as a challenge but a trojan could still route it to a different account).
Ideally banks would just give out a USB device which shows the bank account and amount with a big green authorization button ... alas, they don't.
There have been framebuffer capture based aim bots in the past already.
Citation needed.
I see some incidents of liver damage at therapeutic doses, but all the papers I could find with a cursory search say liver damage from Ibuprofen at low dosage (less than ~100 mg/kg) is idiosyncratic. Not so much easy, more like winning the lottery. If I wanted to off myself I'd go for paracetamol ... the lethal dosage needed is much easier to predict.
So every time a business uses a laptop or computer from the states in Europe they are in breach of the license agreement?
Except we don't believe that's what they are actually planning, to be able to really "unlock" a disc it has to either be part writeable (it has to work with existing drives) with the last bit being written at the counter, or has to come with a dongle. These are just not a realistic solution. So we assume that they will actually unlock the disc ID by sending it to gestapo headquarters, which will then let you perform online activation at home on your console ... which may or may not tie the software to your machine (depending on the whim of the developer).
It's almost certainly an online activation scheme and not an actual physical unlock.
Well a little further up I did see someone saying we came from a lot of different homos having sex.
Or you know, they can just not use GPL'd software ... because the developers clearly did not want them to, or they would have released it under something like the BSD license or put it in the public domain. That wheels have to be reinvented is neither here nor there ... the GPL is not about efficiency in software development.
The strings attached are the price you pay, if you don't want to pay you don't get the prize.
Screw older mechanisms, optical discs are only not durable because the media are cheap (ie. plastic) and the lasers weak (which means you need to use dyes for recording). If you want durable high density storage just use optical discs from say quartz and burn the data by physically blasting pits with a q-switched laser. A disc like that would only deteriorate from physical erosion or plain breakage. It and the data would be as durable as Cuneiform tablets.
Could you name some specifics?
I guess the old undigitized stuff is often needed in the non beta sciences ... but you said useful :p
It's culture by any reasonable definition of the word.
CSP = synchronous.
Erlang works well, but it does not allow as easy automated model/deadlock/etc checking as CSP based languages.
The slow down in processor speedups and the egalization of the GPU market (thank you ATI) has made PC gaming pretty cheap. MMORPGs are also pulling gamers back to the PC and that won't stop (MMORPG gaming on consoles is a joke, they take too much time investment to not invest in the best platform to play them ... which will always be the PC). If consoles fall too far behind the PC will start eating into their business.
Access to advise from crotchety old engineers for the price of a little bad manners and spam is in the end a very good deal.
I use threading as short hand for communication through shared memory with manual locking. PGAS to me seems firmly targeted at the shared memory with manual locking type of programming, the G in PGAS isn't really necessary for message passing
PS. I realize that up to a certain point just accessing remote memory is more efficient than passing on all the data in a message, but those kind of optimizations can be done transparently with pure message passing too (with MOBILE data types in modern Occam for instance). So a completely global memory model is not necessary.
Being on the inside could you perhaps explain to me why they went with threading instead of message passing?
Why would you even try that? For relevant workloads there are more requests than CPUs, handling multiple requests in parallel is inherently more efficient than trying to parallelize a single request. As for Oracle, the query level parallelization is pretty primitive ... but a cursory google search shows it exists http://www.orafaq.com/wiki/Parallel_Query_FAQ