Depending on your budget, the appropriate thing to do may be to get an automated DVD burning system to do scheduled incremental backups in duplicate. We used to do that with CDs at an ISP I used to work at. It's unfortunately difficult to search for while not getting people pirating movies, but this is the first thing I found on Google; doubtless there's better out there.
Multics and BSD users are currently giggling. Why is four terminals impressive, again? Even if you don't use USB to get around having to find a bunch of ports, a modern linux box using X ought to be able to host dozens of terminals.
They're not out to break other IM clients. That would be easy, and the various protocol changes they make are minor. They're simply reengineering their own network, and not taking the time to warn Cerulean, because they view them in a bad light.
Look, all Yahoo! did was change what servers were handling what traffic. Historically they do that once every six months, presumably as a load balancing issue (the server list keeps widening and coming from a larger geographic area each time.) Trillian had a patch out in under 12 hours because the change was exceedingly minor.
Yahoo! is not breaking remote clients. They're working on a service they provide, and sometimes other people's emulation of said service just needs to be upgraded to keep up with developments in Yahoo!. Quit with the nefarious tone.
Yeah, or CSS1 compliance. Absolute, fixed, background positioning, alternate stylesheets, I mean, it's only been three years since their last version, and it's coming up on seven since the first time they claimed 100% CSS1 compliance...
It's more complex than that. AIDS is the syndrome which results when HIV has reduced the immune system to below a certain point whereafter it cannot function. The immune system isn't wiped out. If HIV is halted in its tracks, the syndrome will reverse itself as the white blood cells stop getting popped. The parent poster is correct; a vaccine would reverse the syndrome.
Some ex-Palm employees get together and finally make a good gaming Palm and people start thinking it's doomed?
Find someone off of slashdot who's heard of the zodiac, and get it at least one big name title, reduce its price to within 200% of the competition, and we'll talk.
Because Sony is a "favored" company, like Microsoft.
What? Uh. Favored how? You really think people like Microsoft more than Nintendo? You haven't been to Slashdot before, have you?
Therefore Sony's entry into a market that Nintendo has a HAMMERLOCK on is "deeply troubling for the gaming giant (Nintendo)" while if Nintendo were trying to enter a market (Gamecube?) that Sony had 99.9% market share in, it would be "highly unlikely that Nintendo could succeed."
Yeah. This makes lots of sense. Make up transparent, shamefully shallow hype, then point out how easy it is to write tripe, then accuse people which don't believe the same thing you do of following said tripe.
Hint: that news story doesn't exist.
It's basically the worst kind of sycophantic, half-assed, suck the money rah-rah hype-"journalism"
Wait, I remember you. You said this almost verbatim when the N64 and the PlayStation came up. You're those ten thousand Nintendo fanboys who make bad argument, then accuse it of coming from other people, then attack said other people on basis of bad argument that you totally made up.
In the meantime, you're trying to say that the company which ate Nintendo's other HAMMERLOCK (all-caps make argument go fast, ug want fire) in under two years, which has held said market away from them despite two generations of consoles, whose market gap is steadily increasing, whose platform is scheduled to demo with significantly more powerful hardware at roughly the same cost with roughly eight times as many confirmed developers, is really just being promoted by Dockers-wearing illiterate morons... distracted by the piles of glittering cash these companies put on public display.
Unless a company is the undisputed leader in a market with an overwhelming market share and hundreds of billions of dollars in profits, they cannot ever be a "favored" company, and therefore all media coverage of their products will be consistently skeptical. Ahh, skepticism. So easy to criticize people who work hard to succeed.
Dude, when you learn to make a cogent argument, give me a call. Putting the word favored in double-quotes doesn't make it an interesting or insightful analysis of media coverage. Moreover, media coverage pretty much hasn't started yet. You're complaining about a smear campaign that doesn't exist. Back into your hole.
The gameboy beat and has beat all comers because it's been the cheapest(always $100 or less)
Sorry, chummer, the GameBoy originally retailed at $199, and was quickly dropped to $179.
So, why do people think the PSP is going to do well?
Because 1) Sony doesn't make the buffoonish design and marketing errors the Nokia and Sega does, and 2) because Sony has almost nine times as many developers as Nintendo does.
Everything you point out in your list of things that made the DMG/GBC/AGB win is either true of Sony or not true of the DS. Let's review.
and has had the best battery life.
With Sony's rechargable, and their dramatically stronger experience in portable power systems, plus their profit edge from manufacturing, this is a win for Sont.
the quality of the... games
Sony clearly understands the importance of quality games. Look how much money they've thrown into experimental games which have washed. Look how much money they've spent courting developers.
and the inevitable deluge of third party software due to it's ubiquity
Sony is the king of market share, and has been since about a year and a half into their first foray into the gaming business.
and cracking the Gameboy market share is a tough thing to do.
I remember this being said about the Genesis re: the SNES, about the N64 re: the Playstation, and I'll be bitching about you having said this the next time some fanboy wants to pretend that longevity means a damned thing to eight year olds, which despite your fantasies of being important remain 85% of the penetration base and 90% of the purchasing base for portables.
Adults don't play games except at their house or other people's houses, and don't like to carry portables.
Not to mention over 10 years of backwards compatible games
1) Nintendo hasn't confirmed reverse compatability for the DS, though the ARM7 seems suggestive. 2) Sony will fund a tremendous amount of software porting.
a large catalog of games which appeal to the thus far primary market for handhelds(children [Hence the importance of low cost]),
It is being suggested that both the DS and the PSP are aimed at breaking that current fact.
and a now quite slick design.
Oh yeah, Sony never makes slick designs. Ever.
SEGA failed with the Gamegear, and that was color versus black and white
released by a company who at the time shared the console throne with Nintendo
Sony doesn't share the throne. Nintendo is a distant #2, to the tune of 7:1.
AND had strong first party titles(as Nintendo does and Sony doesn't).
First off, you're totally on mars. SCEA has more titles from their doors alone than the GC and XBox have from all publishers put together, and they include many of the platform's gems. Second off, it's not clear that it matters who publishes the games.
It was also competing at a time when there weren't several thousand Gameboy titles in the back catalog.
This is true.
Atari failed too, miserably.
Uh. You don't want to use Atari to shore up your arguments.:D Just trust me on this one.
Nokia most recently failed, and failed miserably.
Hm. I stand corrected. You want to use Atari, when Nokia is your next best example. Really, you can't claim that Nintendo's dominance killed a platform you had to take apart to change games within.
Because it's technically superior offering? Hasn't helped any other competitors.
Yeah, and it didn't help Nintendo when it was PS vs N64. On this point I agree with you: the hardware has little to do with the success of the platform. However, battery life is not a problem for the PSP, which it has been for all of the platforms that have failed in your list except the N-Gage, and though you
There are a bunch. Have a look at gbadev.org and devrs.com/gba . They'll link you to a doezn, of which the best known are Yeti, BlueRoses, Panard, Spectaculaire, and some unnamed ones, such as the Wolf demo engine and the sprite face skinning demo from the yahoo group. DR Advance is arguably the best looking one, though the one that Pocketeers developed is a good contender, as are Yeti and DeltaAdvance.
It's not just the need for a cable, but the price of the cable when you go and look for one. It is not uncommon for these cables to be $30+
Welcome to Earth, people of Mars. I seriously hope that's like a Siberian dollar or something. New link cables from N list at $10US, though many stores sell them at $8; off-brand cables from Pelican and MadCatz and whoever are usually around $5.
Maybe you shouldn't buy the cable with the convenient Heroin Stamp accessory? Sort of drives the price up.
Most people who DO play Gameboy games together using the cable are usually meeting up at someone elses' house anyway
No, most of the people playing gameboy games together are at lunch recess. Remember, the market for the GameBoy Advance is far less adult than the market for home consoles.
and if you're going to do that, why not play just play multiplayer on an XBox or PS2?
Because they're hard to carry on a jungle gym.
That's why cabled mobile gaming hasn't caught on so far
Uh, what? Nintendo has a number of world record successful franchises, notably Tetris (go look at the numbers; it took off when it hit the GBC,) Pokemon, Digimon, Megaman Battle Network and Dragon Warrior Mosters, whose game premises are essentially wholly reliant on GBA linking. Three of those franchises have seen two gameboys; one of them (pokemon) has seen three. All are about to see the next iteration.
It's well known that many children whine until they have two gameboys, just so they can pit their pokemon red against their pokemon blue.
Maybe the reason you see Nintendo failing, despite the AGB being the single most popular platform in history, is that you're not part of its target market, and none of your friends are. The AGB link system is incredibly successful. You just don't play Pokemon.
Do you really think the Tactics games would be that popular if almost everyone played them one-player mostly?
Which I kinda dig, because I don't expect to do a lot of wireless gameing.
You will. Soon.
The importance of portables with uniform wi-fi cannot be underestimated. The face of gaming is about to change. Go back to the AGB discussions; I was insisting back then, and I'm insisting now.
The wireless as an option is a little worrying to me. Admittedly I don't read trade mags; still, this is the first I've heard of it. I can only hope EGM is wrong. That'll hinder wireless penetration, which in turn will hinder wireless utilization.
The fact of the matter is that 3D doesn't translate easily to the small dimensions of handheld units.
Actually, a good number of AGB games use 3d, and it doesn't even have hardware 3d support. Most of the early uses of 3d were on lower-resolution monitors than the AGB's, or at least output by lower resolution video cards. Many perfectly good uses of 3d use screen fragments which on typical screens are the same size as but lower res than the AGB's. 3D is common on the PocketPC platform, and is generally supported by most PPC video chipsets.... mixed with the limitations of battery life
Dedicated video cards don't suck that much power, champ. Here's a shocker: alpha blending is more circuit intensive, therefore more power intensive, than 3D. Oh, and the AGB does alpha.
portable computational power
An ARM7/16mHz is more than enough for 3d. There are half a dozen commercial 3d engines for the AGB, and about 3 dozen games which partially or fully use 3D. Then, of course, you have to consider that 3D is a very vague term; even though I'm referring to depth-culled polygon techniques, there are perfectly acceptable alternate techniques like voxel and so forth to be considered.
Besides, I had half a dozen 3D games on my 8086. An Arm7@16 can run circles around an 8086@8.
and reasonalbe price point
Uh. Right, you're the guy that thinks ICs are the expensive part of the computer. Fill me in, O Analyst, what part of the 3D card do you think drives the price of hardware up by any significant amount? Ten points if you say something other than the half meg of RAM the new 3D setup is bringing to the door in the DS; fifteen points if you realize that that's about twenty cents of RAM at *consumer* prices, let alone whatever Nintendo is able to get them at, bulk. (Hint: the RAM is by far the most expensive part after development of the chip.)
make 3D handheld gaming a prospect best fitting for future generations.
Yes, the future generations of the Wonder Swan, the Game Park 32, the N-Gage, the Virtual Boy, the Palm III and Cybiko XTreme, all under $110 at their introduction, some over a decade old.
THE FUTAR IS NAU
After all, the PSP is going to cost several hundred dollars
This is speculation. Many analysts have revised their price points to $225+-$25, and I personally think they're aiming about right this time. Hint: you don't know what it'll cost.
which going by current speculation, could nab you a GBA, DS(or GC) and a game or two by the time it comes out. I know what I'd prefer.
No you don't. You don't even know what the DS and PSP are aimed at. I'm in the relative luxury point of having an ear to the inner circle, and goddamnit, neither the DS nor the PSP are aimed at the GBA. You're acting like they are. Hm. PSP. Dedicated media chip, dedicated media memory, demonstrated mpeg4 decoding, enough media space for a movie, demonstrated dolby 5.1 decode, USB, WiFi, enough memory stick to replace your MP# player (cough ipod cough,) hm, couldn't be an emergent media box, could it? Maybe that's why they keep calling it the walkman of the future?
Oh, and the DS. Hm. He said it wasn't aimed at the AGB as competition. The AGB's price is ~$100 (not that many people buy the original anymore, so it won't be the basis for setting prices.) So, um, hm. In order to keep it from gutting the AGB, they're going to have to price it right in the range that analysts are predicting for the PSP. Analysts who, besides understanding markeing costs and besides having done research into the amount of materials and manufacturing Sony has put towards the DS, also have a few years of experience on you.
Maybe you should shut up until after E3. The PSP is the less interesting of the two boxes, and you've already decided that you don't want it based on your apparent total lack of understanding of its premise. Shit, I haven't told you the neat stuff about either of the new boxes; I can shoot you down on what's already known to the public. This is ridiculous. Moderators please mod parent down.
Instead, it is based on touchscreen technology and relies entirely on your thumbs for input -- which are harder to lose than a stylus.
Not if you're yacuza, you insensitive clod.
Oh, shut up, I was making fun of hanging chad.
literally being metaphorically
C'mon, Taco.
Depending on your budget, the appropriate thing to do may be to get an automated DVD burning system to do scheduled incremental backups in duplicate. We used to do that with CDs at an ISP I used to work at. It's unfortunately difficult to search for while not getting people pirating movies, but this is the first thing I found on Google; doubtless there's better out there.
Pity we don't elect the President anymore.
Multics and BSD users are currently giggling. Why is four terminals impressive, again? Even if you don't use USB to get around having to find a bunch of ports, a modern linux box using X ought to be able to host dozens of terminals.
> could result in a lot fewer people visiting the
> emergency room due to deadly accidents.
That's odd. Guess you're Canadian. We send our fatalities to the morgue instead.
They're not out to break other IM clients. That would be easy, and the various protocol changes they make are minor. They're simply reengineering their own network, and not taking the time to warn Cerulean, because they view them in a bad light.
Look, all Yahoo! did was change what servers were handling what traffic. Historically they do that once every six months, presumably as a load balancing issue (the server list keeps widening and coming from a larger geographic area each time.) Trillian had a patch out in under 12 hours because the change was exceedingly minor.
Yahoo! is not breaking remote clients. They're working on a service they provide, and sometimes other people's emulation of said service just needs to be upgraded to keep up with developments in Yahoo!. Quit with the nefarious tone.
You appear to have lightning reflexes.
Yeah, or CSS1 compliance. Absolute, fixed, background positioning, alternate stylesheets, I mean, it's only been three years since their last version, and it's coming up on seven since the first time they claimed 100% CSS1 compliance...
No, you wouldn't.
How is this crap different than training pit bulls to rip each other apart, or roosters to kill each other?
Well, for one, it's animated. Do you also suggest we pull all drama revolving around murder or drugs?
If your kids learn how to behave from afternoon television, I suggest you consider that parenting may be the real problem.
You know they're the author you want discussing browser history when they call Netscape the forefather of browsers. cough.
So what do they do with about half of green teas?
Please mod this down. This is an old article from BB Spot that was ran in The Onion a year or so later.
It's more complex than that. AIDS is the syndrome which results when HIV has reduced the immune system to below a certain point whereafter it cannot function. The immune system isn't wiped out. If HIV is halted in its tracks, the syndrome will reverse itself as the white blood cells stop getting popped. The parent poster is correct; a vaccine would reverse the syndrome.
Some ex-Palm employees get together and finally make a good gaming Palm and people start thinking it's doomed?
Find someone off of slashdot who's heard of the zodiac, and get it at least one big name title, reduce its price to within 200% of the competition, and we'll talk.
... and that's just the link cable.
Similar opinions abound.
I like how you say this like it isn't the norm in the gaming world.
Because Sony is a "favored" company, like Microsoft.
... distracted by the piles of glittering cash these companies put on public display.
What? Uh. Favored how? You really think people like Microsoft more than Nintendo? You haven't been to Slashdot before, have you?
Therefore Sony's entry into a market that Nintendo has a HAMMERLOCK on is "deeply troubling for the gaming giant (Nintendo)" while if Nintendo were trying to enter a market (Gamecube?) that Sony had 99.9% market share in, it would be "highly unlikely that Nintendo could succeed."
Yeah. This makes lots of sense. Make up transparent, shamefully shallow hype, then point out how easy it is to write tripe, then accuse people which don't believe the same thing you do of following said tripe.
Hint: that news story doesn't exist.
It's basically the worst kind of sycophantic, half-assed, suck the money rah-rah hype-"journalism"
Wait, I remember you. You said this almost verbatim when the N64 and the PlayStation came up. You're those ten thousand Nintendo fanboys who make bad argument, then accuse it of coming from other people, then attack said other people on basis of bad argument that you totally made up.
In the meantime, you're trying to say that the company which ate Nintendo's other HAMMERLOCK (all-caps make argument go fast, ug want fire) in under two years, which has held said market away from them despite two generations of consoles, whose market gap is steadily increasing, whose platform is scheduled to demo with significantly more powerful hardware at roughly the same cost with roughly eight times as many confirmed developers, is really just being promoted by Dockers-wearing illiterate morons
Unless a company is the undisputed leader in a market with an overwhelming market share and hundreds of billions of dollars in profits, they cannot ever be a "favored" company, and therefore all media coverage of their products will be consistently skeptical. Ahh, skepticism. So easy to criticize people who work hard to succeed.
Dude, when you learn to make a cogent argument, give me a call. Putting the word favored in double-quotes doesn't make it an interesting or insightful analysis of media coverage. Moreover, media coverage pretty much hasn't started yet. You're complaining about a smear campaign that doesn't exist. Back into your hole.
The gameboy beat and has beat all comers because it's been the cheapest(always $100 or less)
... games
:D Just trust me on this one.
Sorry, chummer, the GameBoy originally retailed at $199, and was quickly dropped to $179.
So, why do people think the PSP is going to do well?
Because 1) Sony doesn't make the buffoonish design and marketing errors the Nokia and Sega does, and 2) because Sony has almost nine times as many developers as Nintendo does.
Everything you point out in your list of things that made the DMG/GBC/AGB win is either true of Sony or not true of the DS. Let's review.
and has had the best battery life.
With Sony's rechargable, and their dramatically stronger experience in portable power systems, plus their profit edge from manufacturing, this is a win for Sont.
the quality of the
Sony clearly understands the importance of quality games. Look how much money they've thrown into experimental games which have washed. Look how much money they've spent courting developers.
and the inevitable deluge of third party software due to it's ubiquity
Sony is the king of market share, and has been since about a year and a half into their first foray into the gaming business.
and cracking the Gameboy market share is a tough thing to do.
I remember this being said about the Genesis re: the SNES, about the N64 re: the Playstation, and I'll be bitching about you having said this the next time some fanboy wants to pretend that longevity means a damned thing to eight year olds, which despite your fantasies of being important remain 85% of the penetration base and 90% of the purchasing base for portables.
Adults don't play games except at their house or other people's houses, and don't like to carry portables.
Not to mention over 10 years of backwards compatible games
1) Nintendo hasn't confirmed reverse compatability for the DS, though the ARM7 seems suggestive.
2) Sony will fund a tremendous amount of software porting.
a large catalog of games which appeal to the thus far primary market for handhelds(children [Hence the importance of low cost]),
It is being suggested that both the DS and the PSP are aimed at breaking that current fact.
and a now quite slick design.
Oh yeah, Sony never makes slick designs. Ever.
SEGA failed with the Gamegear, and that was color versus black and white
released by a company who at the time shared the console throne with Nintendo
Sony doesn't share the throne. Nintendo is a distant #2, to the tune of 7:1.
AND had strong first party titles(as Nintendo does and Sony doesn't).
First off, you're totally on mars. SCEA has more titles from their doors alone than the GC and XBox have from all publishers put together, and they include many of the platform's gems. Second off, it's not clear that it matters who publishes the games.
It was also competing at a time when there weren't several thousand Gameboy titles in the back catalog.
This is true.
Atari failed too, miserably.
Uh. You don't want to use Atari to shore up your arguments.
Nokia most recently failed, and failed miserably.
Hm. I stand corrected. You want to use Atari, when Nokia is your next best example. Really, you can't claim that Nintendo's dominance killed a platform you had to take apart to change games within.
Because it's technically superior offering? Hasn't helped any other competitors.
Yeah, and it didn't help Nintendo when it was PS vs N64. On this point I agree with you: the hardware has little to do with the success of the platform. However, battery life is not a problem for the PSP, which it has been for all of the platforms that have failed in your list except the N-Gage, and though you
There are a bunch. Have a look at gbadev.org and devrs.com/gba . They'll link you to a doezn, of which the best known are Yeti, BlueRoses, Panard, Spectaculaire, and some unnamed ones, such as the Wolf demo engine and the sprite face skinning demo from the yahoo group. DR Advance is arguably the best looking one, though the one that Pocketeers developed is a good contender, as are Yeti and DeltaAdvance.
It's not just the need for a cable, but the price of the cable when you go and look for one. It is not uncommon for these cables to be $30+
Welcome to Earth, people of Mars. I seriously hope that's like a Siberian dollar or something. New link cables from N list at $10US, though many stores sell them at $8; off-brand cables from Pelican and MadCatz and whoever are usually around $5.
Maybe you shouldn't buy the cable with the convenient Heroin Stamp accessory? Sort of drives the price up.
Most people who DO play Gameboy games together using the cable are usually meeting up at someone elses' house anyway
No, most of the people playing gameboy games together are at lunch recess. Remember, the market for the GameBoy Advance is far less adult than the market for home consoles.
and if you're going to do that, why not play just play multiplayer on an XBox or PS2?
Because they're hard to carry on a jungle gym.
That's why cabled mobile gaming hasn't caught on so far
Uh, what? Nintendo has a number of world record successful franchises, notably Tetris (go look at the numbers; it took off when it hit the GBC,) Pokemon, Digimon, Megaman Battle Network and Dragon Warrior Mosters, whose game premises are essentially wholly reliant on GBA linking. Three of those franchises have seen two gameboys; one of them (pokemon) has seen three. All are about to see the next iteration.
It's well known that many children whine until they have two gameboys, just so they can pit their pokemon red against their pokemon blue.
Maybe the reason you see Nintendo failing, despite the AGB being the single most popular platform in history, is that you're not part of its target market, and none of your friends are. The AGB link system is incredibly successful. You just don't play Pokemon.
Do you really think the Tactics games would be that popular if almost everyone played them one-player mostly?
Which I kinda dig, because I don't expect to do a lot of wireless gameing.
You will. Soon.
The importance of portables with uniform wi-fi cannot be underestimated. The face of gaming is about to change. Go back to the AGB discussions; I was insisting back then, and I'm insisting now.
The wireless as an option is a little worrying to me. Admittedly I don't read trade mags; still, this is the first I've heard of it. I can only hope EGM is wrong. That'll hinder wireless penetration, which in turn will hinder wireless utilization.
The fact of the matter is that 3D doesn't translate easily to the small dimensions of handheld units.
... mixed with the limitations of battery life
Actually, a good number of AGB games use 3d, and it doesn't even have hardware 3d support. Most of the early uses of 3d were on lower-resolution monitors than the AGB's, or at least output by lower resolution video cards. Many perfectly good uses of 3d use screen fragments which on typical screens are the same size as but lower res than the AGB's. 3D is common on the PocketPC platform, and is generally supported by most PPC video chipsets.
Dedicated video cards don't suck that much power, champ. Here's a shocker: alpha blending is more circuit intensive, therefore more power intensive, than 3D. Oh, and the AGB does alpha.
portable computational power
An ARM7/16mHz is more than enough for 3d. There are half a dozen commercial 3d engines for the AGB, and about 3 dozen games which partially or fully use 3D. Then, of course, you have to consider that 3D is a very vague term; even though I'm referring to depth-culled polygon techniques, there are perfectly acceptable alternate techniques like voxel and so forth to be considered.
Besides, I had half a dozen 3D games on my 8086. An Arm7@16 can run circles around an 8086@8.
and reasonalbe price point
Uh. Right, you're the guy that thinks ICs are the expensive part of the computer. Fill me in, O Analyst, what part of the 3D card do you think drives the price of hardware up by any significant amount? Ten points if you say something other than the half meg of RAM the new 3D setup is bringing to the door in the DS; fifteen points if you realize that that's about twenty cents of RAM at *consumer* prices, let alone whatever Nintendo is able to get them at, bulk. (Hint: the RAM is by far the most expensive part after development of the chip.)
make 3D handheld gaming a prospect best fitting for future generations.
Yes, the future generations of the Wonder Swan, the Game Park 32, the N-Gage, the Virtual Boy, the Palm III and Cybiko XTreme, all under $110 at their introduction, some over a decade old.
THE FUTAR IS NAU
After all, the PSP is going to cost several hundred dollars
This is speculation. Many analysts have revised their price points to $225+-$25, and I personally think they're aiming about right this time. Hint: you don't know what it'll cost.
which going by current speculation, could nab you a GBA, DS(or GC) and a game or two by the time it comes out. I know what I'd prefer.
No you don't. You don't even know what the DS and PSP are aimed at. I'm in the relative luxury point of having an ear to the inner circle, and goddamnit, neither the DS nor the PSP are aimed at the GBA. You're acting like they are. Hm. PSP. Dedicated media chip, dedicated media memory, demonstrated mpeg4 decoding, enough media space for a movie, demonstrated dolby 5.1 decode, USB, WiFi, enough memory stick to replace your MP# player (cough ipod cough,) hm, couldn't be an emergent media box, could it? Maybe that's why they keep calling it the walkman of the future?
Oh, and the DS. Hm. He said it wasn't aimed at the AGB as competition. The AGB's price is ~$100 (not that many people buy the original anymore, so it won't be the basis for setting prices.) So, um, hm. In order to keep it from gutting the AGB, they're going to have to price it right in the range that analysts are predicting for the PSP. Analysts who, besides understanding markeing costs and besides having done research into the amount of materials and manufacturing Sony has put towards the DS, also have a few years of experience on you.
Maybe you should shut up until after E3. The PSP is the less interesting of the two boxes, and you've already decided that you don't want it based on your apparent total lack of understanding of its premise. Shit, I haven't told you the neat stuff about either of the new boxes; I can shoot you down on what's already known to the public. This is ridiculous. Moderators please mod parent down.