Nintendo, Sony Start Handheld Gaming Battle At E3
An anonymous reader writes "There's a Wired News article up discussing the fight for handheld game console supremacy starting at next week's E3 Expo. According to Wired News, 'Nintendo, the biggest seller of video-game consoles 15 years ago, once again faces a tough street fight against Sony, the upstart that stole much of the video-game business with its PlayStation. This time, the fight is over handheld video-game machines, and if Nintendo loses, it could be in serious trouble.' It explains: 'Nintendo is expected to give peeks at its next-generation handheld system -- code-named the DS -- while Sony will release more information about its PSP. Both companies will be vying for the hearts and minds of gamers and -- more importantly -- software developers.' Who's gonna win?" Slashdot Games recently ran a related story that has developers and journalists analyzing the showdown to come.
The system with the best games will win.
Find out in 2008!
It's been done, sorry folks. It just doesn't work.
-Patrick
"They never stop thinking about new ways to harm our country and our people, and neither do we."
If I remember correctly, didn't Nintendo say that the DS is not a sequel to the GBA? Besides, one of the real selling points of the GBA (and PS2) was that it could play every single Game Boy game ever released since the system debuted in the late 80s, and thats certainly a negative for Sony's PSP.
Final Fantasy I Final Fantasy is the reason I picked Nintendo, Super Nintendo, and then Playstation and Playstation 2 :)
-A
I mod down so you can mod up. Your welcome.
Although I don't see either of these devices going the way of the Game Gear, They have to have simple, fun games or they will die. Its flat and simple. Most people only play hand held games for short bursts, and they play console games for hours on end (Final Fantasy). The puzzle games of old (tetris) had it right. Simple, Fun, Short.
Sorry to state the obvious, but the winner will be us as consumers. For once we'll have two powerful companies fighting for our money with products that kick butt.
Nintendo, Sony Start Handheld Gaming Battle At E3
Nintendo rolls a 16, hitting with the Vorpal Blade!
Sony makes the saving throw and takes 8 HP of damage!
Sony casts a Magic Missile spell at Nintendo and hits for 6 HP!
Nintendo hits Sony with the Vorpal Blade again, with an 18 roll!
Sony fails the saving throw, Sony loses its head!
The most hackable, the most easily piratable... The one that you can tinker around with the most.
-Imidazole
Hilarious Office Prank!
Correct me if I'm wrong, but isn't the DS a side project, and NOT Nintendo's actual follow up to the GBA? Calling it Nintendo's "next generation handheld" implies that it's a replacement for the GBA, which I'm pretty sure is not what it is intended to be.
It'll be complete with a hard drive, cpu, cpu fan, and disk drive. It'll be the size of a briefcase and weigh about 10 pounds. It'll also come in handy as a bludgeon.
There are enough people out there who will buy both to keep both companies happy.
Also, in a way, they go after two different markets. The Gameboy is poised for the younger crowd, with their Pokemon and such. This isn't to say there are no good games for adults, Advance War I & II come to mind, just that I see more GB, GBC, and GBA in the hands of little kids then I do adults. The PS2 will almost certainly go after the older teen market and adults.
And ask yourself how many of you own more then one gaming console. I used to own a Gamecube, XBox, PS2, and Dreamcast. I know of plenty of other people who own at least two. So I don't believe Nintendo is in that big of a trouble, if they can keep their niche alive and prevent the PSP from encroaching they should be fine.
Sir, there is a dragon outside with an armful of armor. He's inquiring if we offer free refills.
All I can picture is that episode of the Simpsons where Lenny and Carl duel with microscopes.
The reason? Nintendo had a bunch of their chicks walking around with GBAs strapped to their hips, and both me and my friend had happened to run into them at the same time.
Man am I sorry I'm not going this year. :(
Member of Orkut? Annoyed with spam?
Nintendo has a stranglehold on handhelds, it will be tough for sony to break in, especially if their handheld is expensive.
But when you think about these quick puzzle games, what comes to mind besides tetris, that isn't a blatant tetris knock-off?
The *other* successful games for handhelds were ones that didn't need to have anything saved, as the original Game Boy couldn't handle it. Imagine playing Final Fantasy I and not being able to save...
That said, I think that the technology is definitely there to put little memory chips in the games, which would open up a whole new market in addition to the short, pithy games.
Of course, putting a good old fun classic (like Street Fighter II) could spell success in a whole new way...
RCA Video and Audio out jacks. You can find the real estate for it.
I should be able to plug into any TV with convenient front a/v jacks and play up on the big screen.
The A/V hack for GBA is by far the coolest, IMO. Build this functionality in, don't try to sucker me by offering me a 60 dollar addon for a 100 dollar console to play my games on TV (GBA player).
I'd spend so much more time playing the games (and consequently buy more games) at home on the TV. As it stands, GBA is good to occupy you while you take a dump, but it's not something you sit down to play.
I don't need no instructions to know how to rock!!!!
Meanwhile, Nokia huddles in a corner and cries...
Systems with better games get purchased. This is true. But this is not causation.
The root is that good games are developed for good hardware that's released at the right time with the right marketing effort. Developers create launch titles for systems that they think will do well (or that pay them). At launch, consumers buy systems that have good hardware.
The NGage wasn't dead because it didn't have game support - it didn't have game support because it was a horrible platform.
Conversely, you can't tell me that the PS2 had good games at launch - and yet it sold like hot cakes. Why? Because it was the right hardware at the right time - with the right marketing accompanying that hardware.
As a console matures, the two re-inforce each other. Good games get made for successful hardware, and those quality games in turn make that hardware more successful. There are anomalies here - like Nintendo's guaranteed quality first-party titles or Street Fighter II selling SNES's - but in general they hide the real truth.
The PSP/DS fight will be fought mostly on hardware. The DS should have a guaranteed lead going in in terms of software support (Metroid, Zelda, Mario...) - but I think it'll squander that marginal advantage by being silly hardware.
The much more conventional PSP will end up being the system that's more successful and has better games - but the latter doesn't cause the former. Both will be caused by it being a better platform.
Let's not stir that bag of worms...
Sony's PR department has a history of doing this sort of thing.
Dreamcast is about to ship? Announce the PS2. Show clips of amazing rendered video being run through an Emotion Engine chip, and claim it's being generated in realtime by a Playstation 2. Claim a near release date. Get everyone so excited about the PS2 that they're willing to wait. Push the release date back once it gets too near.
PS2 Ships. Aside from SSX, launch games are a crushing disappointment, as not one of them beyond this title demonstrates clear technical superiority to the aging Dreamcast, despite the huge gap in their release dates.
X-Box ships. X-Box Live! ships. Christmas buying season approaches. Sony announces the PS3. Talk about the fantastic power of grid processing and cell chips. Imply that the backward compatability of the PS2 will also be in the PS3.
Nintendo ships GBA SP. Sony announces PSP in concept, claims a near release date. Push back as release date approaches.
Nintendo is about to announce portable dual-screen system. Sony re-hypes PSP, releases a few more tidbits of detail, the tech press predictably goes rabid.
Gamers decide to wait for the PSP.
As gamers, how long are we going to put up with this shit from Sony? Haven't we learned from our mistakes by now?
PSP is vapor, and shitty vapor at that, until proven otherwise.
Even Jesus hates listening to Creed.
You can't possible be serious!
Have you ever played Eternal Darkness? Completely blows the Resident Evil series away.
8==8 Bones 8==8
Looking at the descriptions, I have a bad feeling about the DS. I know I'm not the first one to say it, but it reeks of another nice system, much like the black-and-red '3d' system that flopped years ago.
So we have a nice two screen system by nintendo, vs a simple (and elegant, if anything like the VIAO systems) PS2 portable. The sony system will win hands down.
Chalk full of Palm OS emulators of old game consoles ;)
fooz
What is with this phrase "hearts and minds"? It's everywhere now, as if we're no longer allowed to say things like:
"vying for the loyalty of consumer group x"
"convince the Iraqi people we're not evil"
but now must say "win the hearts and minds of x". And while I'm being modded down, I might as well complain about "sea change", which I swear I never heard in the first 29 years of my life, but which now appears to have entirely replaced "watershed event", "paradigm shift", and "big deal".
Here! Here! Eternal Darkness was one of the best games I'd played in a very long time. And unlike resident evil, the game controls were intuitive and easy to learn.
The policy of the United States is worse than bad---it is insane. -- Ludwig von Mises, Economic Policy(1959)
Seems to me that Sega beat them to that spec. (Not that I have anything against some of the more venerable systems such as Genesis/MegaDrive, but the Game Gear was HUGE and could only be played a few hours before its batteries died.)
Sega sold the genesis, which had a 2 year jump on the market (in the US).
Super Nintendo CRUSHED the genesis eventually.
Midway 'censored' MK, not Nintendo. They did so because of all the hooplah over the arcade release.
Mortal Kombat 2 shipped for SNES with all the blood, gore and fatalities.
Ultimate Mortal Kombat 3 was to be the "killer app" for PSX, since it truly had the power to reproduce the arcade game. The horrendous load times between bouts took the wind out of its sales, and PSX languished with the rest of the pack - Saturn, Jaguar, 3DO, CDi. Most folks just hung on to their SNES's. Final Fantasy 7 was really the game that "saved" PSX from extinction.
I don't need no instructions to know how to rock!!!!
The handheld market was Nintendo's last virginal cash cow. Anytime the Xbox pulled ahead of the Cube in the US and developer support waned, Nintendo could just crank out a few SNES ports for the GBA. I just hope Satoru Iwata can swallow his foolish pride and go 3rd party with Nintendo's great games after they drop out of the hardware business.
The obvious question is if you wanted to play videogames on your TV, why didn't you buy an actual console?
Granted, $60 for $10 worth of A/V adapter parts is pretty obscene, but what do you expect when you try to force-fit a product that wasn't designed for the home console market?
I do not fail; I succeed at finding out what does not work.
I'm afraid your either badly mistaken or stuck in the early 90's.
Nintendo has several adult titles on the gamecube at the moment, and the reason there is no GTA is because Sony bought exclusive rights to the series. (The only reason GTA appears on the XBox is because of a loophole in the agreement with Sony only claimed exclusivity to the name "GTA").
To port GTA to the GC now would be moot, since it's a bit late in the game and no one would buy.
Were the GTA franchise multi-platform from the beginning you would most definitely see an incarnation on the GC. So don't pin your "Nintendo is for kids" argument on the lack of one game.
If history is any indicator, Nintendo.
They beat Sega, Atari, NEC and SNK in the handheld market. They're in the process of killing Nokia. Sony is wasting their money developing such a product.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
In EGM the May edition the Nintendo DS will play the entire GB lib. So no-one will be left out. In EGM the June edition Nintendo HQ admits the codename for the DS is the "Nitro". DS second screen is rumored to have a touch-sensitive pad, handle 3D graphics, a microphone input, and a wireless functionality(wireless connections to the next gen Cube?). Controls list: D-Pad, L, R, A, B, with additional X and Y buttons being considered.
I'm sure this has been mentioned before, but what of power consumption? This is a huge factor when it comes to portable game systems. I used to own a Sega Game Gear, and while it was a superior system (to the Game Boy), it burned through 6 AA's in a hour. I did the majority of my playing on it via the AC Adapter, totally defeating the purpose of getting a handheld.
According to Sony, the PSP uses an optical drive of some sort. Does anyone have any idea how the drive motor is going to impact battery life?
Nintendo and their Gameboys have stayed on top for 2 reasons: lots of games, and long battery life.
None of the other competitors in handhelds have had these 2 things. Yes, there have been more powerful handhelds. But they didn't have games, or the battery-life sucked.
Sony will have the games, no doubt. And from what I've read about the PSP, they'll have good battery-life, too. Not to mention really, really powerful hardware (for a handheld). So Nintendo may be in for a battle.
As far as Nintendo and their flagship titles/characters- Does anyone really care about Mario or Zelda or Pokemon anymore? They're good games, but I think burnout has really set-in for most gamers when it comes to the Nintendo brands.
That said, I love my GBA. Best system Nintendo has had since the original NES, if you ask me.
"Both companies will be vying for the hearts and minds of gamers..."
I find it absolutely mindbendingly surreal that someone was able use his phrase in this context, apparently in earnest.
Based on recent less-than-totally-successful attempts to win the "hearts and minds" other market segments, gamers are in for a rough time
Not confused enough? http://translate.google.com/translate?u=www.slashdot.jp&hl=en&ie=UTF8&sl=ja&tl=en
Sony charge 25000$ for PSP SDK and god only know how much for license to produce game. So Sony probably will not overwhelm customers with numbers of titles on release. Nintendo already have GBA base, and if it would release free SDK and make it easy to get license it will attract a lot of small/indie developers. Of cause most of this games will be crap, but by sheer numbers there bound to be some gems among them. And numer of titels have strength in itself too.
Nah, it'll come with a 14" LCD on a hinge, 85 buttons, a touch pad, 40gig hd, ultra fast main and graphics processors, massive amounts of memory (and the feature of upgrading!), DVD writer drive ($50 for a remote if you want to play dvds, $100 for dvd creation plugins), special square perhiperal ports, and a 2hour batterypack!
You'll just have to ignore the flimsy x-box stick placed over the scratched out "dell" words and logos (it's a manufacturing flaw, really...)
Only $1300 too!
I don't suffer from insanity, I enjoy every minute of it!
N-Philes had a nice article on it today. Check it out.
The Human Cow - bringing you scrumtrelescence since 1995
Also, Sony is gearing the PSP as a multifunctional handheld for many things other than games. Think movies, GPS, MP3 playing, PDA, etc .. They have stated that they wont be in competition with Nintendo whatsoever with the PSP. Once again, Wired is spewing misinformation. How this made a news story is beyond me simply because its entirely full of factual errors and presumptions.
Its ironic that kids (12-16) hate "kiddie" games and have tarred Nintendo with that label for a long time.
Its only funny because they're more concerned with the image of the system than the actual games. I can't stand Pokemon, but I own one, and I don't really care if a bunch of 6-9 year olds love the console because of Pokemon. But the 12-16 crowd really really hates that label.
I guess X-Box and PS2 are "grown up" or something.
This new handheld isn't the successor to the GBA. Nintendo has yet to unveil anything regarding the next Gameboy.
Though they are coming out with a cool-as-shit NES-themed GBA in June, complete with a release of old emulated NES games like SMB and Zelda.
Super Nintendo didn'y make any headway against genesis until Sega stopped producing games for genesis, since nintendo was still producing games for it for at least a year longer than genesis that is why it pulled ahead.
I think it's fricking hilarious that everybody's counting out Nokia. Right now the N-Gage is for developers and those early adopter freaks that spent $1000 for a DVD player. And they failed there.
But remember that Nokia plays in a different world than Nintendo. Nintendo is starting to move from 3rd generation to 4th. (GB -> GBC -> GBA -> DS). That's a rate of about 1 generation every 4 years.
Nokia does a generation every 6 months. They've already fixed the "dork factor" and the "remove the battery" problem.
In 12-24 months, 75% of Nokia phones sold will include the N-Gage "feature". Since everybody wants a nice colour screen anyways, the added cost of N-Gage is miniscule. And the cost will be $0 (with a 2 year contract).
This will be every kid's preferred phone: sure the video games selection sucks now, but it'll text well and there'll probably be at least one good game. A cell phone is a mandatory kid-accessory.
And kids will prefer to buy games for their phone rather than for their Gameboy: you're more likely to be carrying your phone than your Gameboy.
Poof, demand exists, good games start coming, critical mass happens and Nintendo is looking for that truck's license plate.
Sony will eventually integrate PSP into Ericsson phones. Will it be soon enough? They have the critical mass problem and a timing problem.
Nintendo's in good shape though: they can license the GB to Motorola and the other cell phone manufacturers. They've got the momentum: a cell phone that is GBA compatible is a lot more valuable than an N-Gage phone. But they have to get those partnerships in a timely fashion.
Convergence has to be done right: people will not put up with a crappy phone or a crappy game system just for convergence's sake. I believe Nokia will iterate and "get it right". Any partnership will have many more problems doing so...
Bryan
HA HAHA HAHHAHHA!
Mod Parent Up! +1 Stupid (and wrong) Assertion!!
Any game that had a battery could save. It was just expensive.
Hmm.. one thing Sony seems to be underestimating is the current makeup of the handheld market. They seem so apt to bring technology comparable to current consoles in a handheld screen, but have they thought about things like battery life (The TurboExpress was lightyears ahead of any portable game system up to the GBA but went through batteries like donuts at a Linux users group convention)? Not to mention, the GBA right now attracts a younger audience who prefer the simplicity in a game like Mario Advance 4:Super Mario 3 (a remake of one of the best games of all time), and hardcore gamers who love 2-D and want a spiritual successor to their beloved SNES.
/.) If Sony makes a few more "extreme" ads appealing to the sensibilities of ADHD inflicted high schoolers, it'll score a LARGE portion of the market... furthermore, if Sony can coerce some of the bigger RPG developers to develop for the system, they'll get a big portion of Japanese players to invest in it. Of course, it's my opinion that without Japanese support, the system is doomed.
I really like Satoru Iwata's design philosophy (gameplay over fancy graphics), but unfortunately, the majority of gamers don't want that (hardcore gamers are about as much a minority as a non-virgin on
And once again, we know nothing about the software for either of the 2 systems. All I've seen so far for PSP is "Death Jr.", a mediocre-looking (i.e. 2nd generation PSX graphics) platformer from Digital Eclipse, a poor company who couldn't even handle a Sega Master System -> GBA conversion without introducing crash bugs into it. With the DS, we can almost definitely count on a new Mario, and we know of an exclusive Zelda for it... I wouldn't rule out the system launching with a "Super Mario DS - Super Mario 64", supposedly they already have Mario 64 up and running on the console. Software will win this from an overall perspective, on how "good" the system is, its mindshare in the eyes of the hardcore gamer... though some systems with excellent software (Saturn, Dreamcast, Turbo Duo, Neo Geo Pocket Color) have failed in the US marketplace, while some games with severely lacking software (Xbox, N64) have sold well.
And hey, I still have my GBA to play some more! I just picked one up last summer... I'm waiting for Guardian Heroes Advance, Astro Boy, and hopefully a port of Final Fantasy 3 Japanese (the second best in the FF series)
"It'll also come in handy as a bludgeon."
That's all it would be handy for.
I'm not even past the first few paragraphs, and I've already found errors:
Since when is the GameCube rapidly falling behind the XBox in sales?
Wrong. The Game Boy Advance SP is $100, the normal Game Boy Advance runs around $70.
I guess we've all just gotten so used to the mainstream media just getting their facts wrong that people don't even notice anymore.
Forget the whales - save the babies.
The Gamecube's discs are tiny like the PSP's. Why doesn't Nintendo just design a portable handheld based on the Gamecube for '06 or '07 or whenever they plan a new Gameboy release?
That way you'd already have an entire game catalogue as well as developers with experience writing for it, and you wouldn't have to waste resources designed a whole new architecture. In addition, the standard cartridge slot should be on it somewhere for backwards compatibility with all previous Gameboy games.
I would kill for portable Metroid Prime or Windwaker (I wouldn't even mind all the damn sailing sequences!).
At the moment Sony said they hoped to get three to six hours of life out of the battery. Since it is safe to assume that that is Sony marketing-speak, what it really means is that you'll get six hours of use when playing back music but actual gameplay will be closer to three hours.
If XBox wasn't hackable, there wouldnt' be a compelling reason to buy one.
Nintendo has stated that they'll launch another Game Boy console in a year. The DS is not another Gameboy, it's a different product.
I'm not sure about the details of the drive that they're using, but it would be very cool, and lucrative in terms of getting a massive installed base of PSPs, if they let people burn the PS1 games they already own on to mini-CDs or mini-DVDs or whatever and just stick those into the PSP. If the drives were capable of doing it, all they'd need to do is set up some funky logic in the PSP to bypass the PS1 copy protect and region encoding. And since this thing is supposed to have the power of the PS2, it should be able to emulate the PS1. It's not as though they make tons of money selling PS1 games anymore, but im sure there are a whole ton of people with stagnant libraries of those old games. Even without a huge library of PSP games on release, this one cheap feature would cause a rush of people to run out and buy one of these things, and it would cost Sony almost nothing to implement, provided that the optical drives can run standard DVDs... which come to think of it, I don't think they do. (UMD was it?)
Once again, Nintendo, which has a HAMMERLOCK on the portable game console industry is facing a "tough fight" with a company that has NO PRESENCE in the portable game console industry.
Meanwhile Sony is invincible in the home video game market, and has never and will never face a tough fight with anyone except Microsoft, because Sony and Microsoft are the greatest companies in the history of the universe and we, the media, can do nothing except gape at their publically displayed cash hoards.
Meanwhile, Apple, a company with a HAMMERLOCK on digital music distribution, despite the fact their product is MORE expensive, faces a tough fight from the bold and innovative Dell, which introduced their digital music player earlier this week.
Microsoft, on the other hand, faces no competition at all from Apple.
Why do Apple and Nintendo constantly have to scrape for the benefit of the doubt in markets they own?
The word "bias" comes to mind. Half-assed rah rah hype-journalism at its worst.
Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
Nintendo is the Apple of the gaming industry, might get pushed under the rug and trampled on and often hated,and has proprietary hardware/software but manages to survive regardless.
I like my gamecube. and the games and the quality of the graphics, I also like the fact it can play GBA games with an addon that connects to the bottom of a system (wouldnt that make it a gamesquare?)
(and there is a 3rd party connector that connects to the memcard port)
and the fact it can go online, and can be portable itself (can hook up in the the car, and you can get a little lcd monitor addon) makes it a winner.
I want a gaming console, not a wannabe computer that was made in a marketing meeting.
I'm not impressed with most of the ps2 games, namely because half of the games look like 1st generation sega dreamcast games (games that were mostly programmed on other dev kits and ported to dreamcast) and it's slow loading.
nintendo has many good points, sadly, they're not well liked because the average gamer nowadays wants mostly naked women who kill people and rip them apart, etc.. and want blood flying.
The looser will be us as consumers. All this time you have had a GB and it's been cheap, and you have not had to buy a new one every N months. Hasn't it been refreshing?
Too bad it's over now. New handheld systems will come out as frequently as video boards. You'll have to buy a new one every 6 mo. and they'll cost $399. At least with video boards you can play a new game on an old board (slowly), and an old game on a new board.
I am pretty sure you are right, the DS will live side by side with the GBA.
For example, the GBA lacks the X and Y buttons of SNES, thus making a lot of the ports very awkward to control.
...and what's with including the very out-of-place technology? There's been this trend about putting games on cell phones, but... the point of a cell phone is to talk with people, not play games. I don't think "wow, I can play games on this!" has been a big sales factor with phones, just like I highly doubt, "Ooooh, I can send IMs to my friends with my DS/PSP!" will be a big sales factor. What am I gonna do... press the up/down arrows to select letters one by one by one? It'll take ages to type out anything worthwhile. There gonna be a hookup for some type of keyboard? It's like using your cell for Instant Messaging: very freakin awkward and half the time not worth the trouble.
They started to lose footing with N64 by going cart based instead of CD based, and as a result, lost quite a bit of licensing. Bye bye, Squaresoft! No FF7 for Nintendo. Don't get me wrong, the console had a few good games (like Zelda), but there weren't many... just like with the GC. Metroid Prime, Resident Evil Remake, and Zelda (although I wish it was longer) were decent games, but... that's about it.
Sony has good sense in the usability department. The last I heard about the PSP, it'll pretty much imitate the PS constroller. 4 buttons on the right, triggers at the top, etc..
Will the DS be backwards compatible with GB/GBA?
It boils down to games: how well they look, how good they play, and overall fun factor. Since Nintendo seems to be losing their footing, I feel that the victor will be Sony.
Nintendo has made too many mistakes and at this point, it's simply too late to reclaim the throne. They're basically a console for younger players, as those mature enough will find more entertainment in games that PS2/XBox has to offer.
Maybe their next-gen system will do good enough to make licensees think about switching to Nintendo for the console AFTER it, but... the next-gen will pretty much go to Sony again.
We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
Sony was BRILLIANT in tapping the 20-something videogame market 8 years ago. They targetted professionals with their sleek Playstation systems. However, I don't really see men and women in business suits playing handheld videogame systems. I just don't see it.
Weep for the dreamcast!
Such innovative games! Such graphical prowess! So ignored by the people! I gnash my teeth and rend my garments to remember the beauty of Soul Calibur, and to see it's offspring playing in the very lap of that which slew it's parent!
One day perhaps a travelling monk who turns out to be a martial arts master will mysteriously appear and tell Soul Calibur 2 what REALLY happened to it's father! THEN WE'LL SEE AN ASS-WHUPPIN!!!
Finally we have televisions big enough and clear enough to play an enjoyable game, and the hardware is finally getting fast enought to handle those larger screens. Now they want to go to handhelds with just passable resolutions and tiny screens? If I wanted smaller I could break out the ol super nintendo and 14 inch tv I had it attached to. Why do they insist on going backwards every couple of years. GIVE ME GAMES, GAMES, GAMES. I want an experience that leaves me bruised and bloody. Stick with a platform and make the games better (think better graphics and "more complex gameplay").
Hey, long time no see.. but I disagree. Wasn't impressed with any of the aspects of Eternal Darkness, the gameplay, the story, or the graphics. To be honest, it felt like Resident Evil without any of the polish or the horror.
I am one of the seemingly few people who has absolutely no complaints with the RE controls, so maybe I'm slightly biased. At any rate, I'll take RE 1, 0 or Code Veronica over Eternal Darkness any day.
Sony? Upstart?
Why must the title of "Best Handheld" go to Nintendo of Sony? Another very overlooked device that will also be showcased at E3 is the Gizmondo by Tiger Telemantics. This unit contains a 400Mhz ARM9 processor with a 2.8" TFT color screen running Windows CE. Although its primary selling point will be gaming, it also functions as a camera, mp3 player, movie player, and messaging system. Some of the more interesting features are built in GPS, GPRS, and Bluetooth capabilities. I personally think this will be a very nifty device...and if they can release some decent gaming titles, this could potentially go head to head with Sony or Nintendo. Check it out: Gizmondo
WRONG.
Midway did not censor MK2. Nintendo censored MK2.
This was the time when then senator Joe Lieberman and Herbert Kohl went on a quest to ban all offensive videogame content (citing games such as Mortal Kombat, Night Trap, etc.). Sega's response was to use a videogame rating board (ESRB), and Nintendo's approach was to remove all the blood. This was way before ESRB became a standard.
RE: SNES and Sega Genesis, it was a closer battle than you think. SNES did not CRUSH the Genesis, though it may have won by a small margin.
BTW, I used to work for Sega and now I work at Midway.
If the rumors are to be believed and it ends up having A B X Y and L R buttons, it could turn into the elusive perfect SNES emulation device. Now before anyone brings up the GP32 or other competitors which have come up short, the DS will have a usable screen and wide availability, some things the GP32 never had.
Sony does look like a serious contender with the PSP, but back in the day, so did Sega with the Game Gear...
If Nintendo doesn't break the compatibility to the 's of GBA games , Sony will almost certainly fail. I also don't think that the PS1 / PS2 consoles have anything to do with this issue. The handheld market is very different. Power and gfx aren't as important , battery life and simple gameplay are. So far Nintendo has proven that it understands what gamers need. Simple games , that kick ass. Sony will try to win buyers with 3d gfx and whatnot.And will fail.
-- TRUST ME! I KNOW WHAT I'M DOING!
Nintendo still has a library of older games a lot of us grew up on that they can rerelease. Nostalgia is propping them up and maintaining their competitiveness, which I find pretty funny. Who cares if the Sony hardware beats out the next generation Nintendo handheld? That much more advanced Sony handheld won't be able to run N64 games. :P
Our Nintendo rep claims that the next gen Gameboy will be able to run Gamecube discs, btw. I don't buy it for a second, but... yeah. It WOULD be absolutely amazing.
That's only because it is the minimum required specs to run their upcoming LonghornCE. Afterall, what good is hardware if it doesn't *operate?* ;-)
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"It'll be complete with a hard drive, cpu, cpu fan, and disk drive. It'll be the size of a briefcase and weigh about 10 pounds. It'll also come in handy as a bludgeon. "
It'll also be inexplicably popular as a vapourware Linux box.
"Derp de derp."
They give you a disc for the cube which is a software GBA emulator that'll run the game on the cartridge on the cube.
The Game Boy Player disc is not an emulator. Evidence is that it works even with peripherals that connect to the cartridge port. A GBA motherboard makes up most of the Game Boy Player's board; the software on the Cube just redirects the stream of input from the controllers to the GBA, the stream of video pixels from the GBA to the Flipper GPU, and the stream of sound samples from the GBA to the Cube's sound chip.
You've completely missed the various emulators available for the Tapwave Zodiac, haven't you? Try checking this site and this one.
Happiness is relative, Based upon the way we live.
Nintendo can't hold the lead forever, especially since they seem to be in a regurgitation stage for the GBA
Nintendo is obligated to regurgitate^Wrepublish its older copyrighted games in order to keep ROM pirates from having a strong argument under the fourth fair use factor.
Besides, Nintendo isn't all regurgitating; witness WarioWare, Mario & Luigi, or the forthcoming Mario vs. Donkey Kong.
I feel [Sony's PSP handheld] will prove to be the next Game Gear and never quite take charge of the portable gaming market in spite of superior hardware.
Actually, the Game Gear wasn't all that superior. It was based on the same CPU architecture as the Game Boy (Z80), clocked nearly identically (GG's 3.6 MHz vs. GB's 4.1 MHz); all GG had going for it were a color screen and a power-hungry backlight. If Sony can give the PSP handheld a decent battery life, then it might not fall victim to the real reason why few people bought Game Gear handhelds.
No GTA? That's right, because it's an old game. Instead they have True Crimes:Streets of LA (IMHO far better gameplay than GTA3 with more blood, bad language and all the naughty things that make your points moot).
Never fight naked, unless you're in prison...
I also like the fact it can play GBA games with an addon that connects to the bottom of a system
In addition, with a flash cartridge, you can play NES games on your GBA.
(wouldnt that make it a gamesquare?)
No, for two reasons: first, the Game Boy Player actually completes the GCN's cube shape, and second, between before FF VII and before FF Tactics Advance, Squaresoft didn't develop for Nintendo platforms.
the average gamer nowadays wants mostly naked women who kill people and rip them apart, etc.. and want blood flying.
Then let them make their erotic violent pornography in Photoshop. Yes, Photoshop Elements is a game, and servers include Fark.com, W1k.com, and others listed here.
No, I do think it is an emulator
I know Datel's GBA for GCN accessory uses a pure software emulator. But if the Game Boy Player accessory also uses a pure software emulator, then how do carts with custom hardware, such as Boktai and bankswitched flash carts, work if the Game Boy Player doesn't already know about them? And why does the manual have warnings about turning off the rumble in Game Boy Color games? And why does the Game Boy Player's motherboard have a chip labeled "CPU AGB" like the GBA's? And how does the older Super Game Boy accessory for Super NES work if the Game Boy's processor is actually faster than that of the Super NES?
I'll guess that Nintendo has made one or more emulators, and Nintendo has also made a coprocessor. It uses the coprocessor in the Game Boy Player and the emulator in GameCube games that do not require the Game Boy Player, such as WarioWare. It can afford to make the emulator slightly less accurate because it has every right and ability to modify the games to work around emulator bugs.
So explain that, smartarse. There is a total of one game worth playing on Xbox which isn't available elsewhere and that is Kung Fu Chaos. $250 seems like a hell of an investment just to play one game. :-)
Karma: It's all a bunch of tree-huggin' hippy crap!
I REALLY hope they add the X and Y buttons. It would make their current SNES porting easier for everyone. As for wireless, Nintendo already announced some little adaptor that clipped onto the back of the GBA and was supposed to provide wireless, but I doubt it will ever see the US (or even release, thanks to the DS). I can't wait for E3. Between everything that's happening (and I wouldn't be too suprised to see a PS2 redesign ala the PSOne) it's going to be very interesting.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
The emulators would be great for that, if you could avoid choking once you saw the price for the unit. The thing is even more uncomfortable to hold and use than the original GBA and that's saying something!
Agreed on the X and Y buttons. I find that they're usually OK for some games, but Final Fantasy: Crystal Chronicles really suffered for me due to the lack of buttons. I mean, scrolling between your list of attacks with only one button to perform an attack is incredibly limited. If the SNES had that many buttons, a system on par with it (as well as a system that often doubles as a next-gen system controller!) should have at least as many.
I only have Japanese Data, but they're selling at about 1/10 the rate over there.
However what I'm wondering about is the 2D vs 3D issue. Personally I have a GBA largely for some great 2D experiences that they're comming out with today. On the other hand, every home console does 3D, and furthermore I'm not convinced a 3D game without a really good back-lighting system will work so well compared to clear-contrast bright sprites.
If, as rumors state, the PS3 will play PSP games, then I'll have very little reason to get the PSP itself. I've honestly barely used the portable aspect of the GBA (other than an extra screen at parties). What can I say? Camping trips are no longer "those boring things my parrents drag me along to" and I need to get out of the house more often....
Asshole
in the states anyway. I've read a little on the history, and as near as I can tell Bernie Stolar is the Antichrist. I think he might have had something to do with the silly infighting between Sega-USA and Sega-Japan that gave us the 32x (now that was a POS). At any rate, he's responisble for discouraging the porting of fighting games from Japan (he didn't want some of the better Japanese Saturn fighters competing with the Virtua Fighter series). My favorite Saturn story comes from Working Designs:
They (Working Designs) were having a huge problem with people calling their tech support and complaining about lost save games. Turns out crappy third party memory cards were the problem in every case. So they started selling the official Sega ones out of their own shop. Sega tells them to stop, because they're not an 'official' retailer. So they say, OK, how do we become 'official'. Sega then proceeds to blow off one of their most loyal third party developers, and I get stuck with a crappy playstation port of Silhouette Mirage, and no more Langrisser games. Thanks Sega.
Doesn't help that the Saturn's hardware is a buggy mess. Sega basically got wind that the Playstation was going to kick much ass, and tossed in a second processor so it could keep up. Of course, they decided they just had to ship on time. So processor 1 can't acess memory while processor 2 is. I've heard juggling the processors so they both can do useful work is a nightmare that many programers didn't bother with. (I've also heard Virtua Fighter 2 was coded entirely in assembly, which if true is both amazing and explains why it manages to kick so much ass).
That said, yeah, the Saturn has some of the greatest games ever made. Panzer Dragoon Saga is a play experience on par with Mario 64. That is to say, a game unlike any other I've ever played before or since. There really is nothing else like it. Saturn Bomberman was great. Of course, now that I've got perfect CPS2 and Neogeo emulation, all those great capcom and SNK ports are kind of pointless though. Then again, there's Gungriffon (the only game I've every played that got the feel of piloting an Anime Mech right, and no Armoured Core didn't). I havn't played Dragonforce, but oh God do I want to. It looks on par with PDS.
Trouble is, these games just make owning a Saturn all the more painful. There was just so much more that could have been done, if Sega was only willing to:
a. Pull Bernie's head out of his ass, and...
b. Miss the release date a few months.
Sega made everything alright with the Dreamcast (well, everything but those craptastic game pads, but the arcade stick fixes that, and sadly nothing beats dual shock for Virtua On), but by then it was too late. Sony had the marketing engine (and the smarts) to grind Sega into the ground before they could get a foothold.
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oh man, not only did I make a spelling mistake, but I posted under the wrong story.
rejected (19) accepted (0)
Is there a psychological term related to getting your stories rejected on slashdot?
Marketing is certainly important, but it can't resurrect bad hardware. Sega marketed the 32X and Sega CD valiantly - but they couldn't keep people from discovering the games sucked. The Saturn was OK, and the DreamCast was good - but by then nobody trusted Sega to stick with a platform for more than a few minutes.
There's certainly a lot of factors here - mostly I was just trying to make the point that it isn't about gamers following games, it's about games following a successful (or predicted to be successful) console.
Let's not stir that bag of worms...
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
As for Wired, I have no explanation. Well, there is the alleged anti-Nintendo bias of the press but even supposing they are biassed I would think they'd be a bit more careful than that.
... and that's just the link cable.
Similar opinions abound.
StoneCypher is Full of BS
If the second screen is truely a touch screen I think Nintendo just invented the latest texting device. Wireless connection, palm pilot style handwritting recognition. This could actuall be really cool. I suck at texting on a mobile phone handset. There are only 9 buttons and they are too small for my hands. A Gameboy like device with a small screen that lets me write with a stylus and then texts my buddy sitting within wireless range...that rock big time. Nintendo may have a winner here.