Is it just me, or are these new laws being passed over the last couple years seem to really deprive the average citizen of regular rights and freedoms?
With a country that seems to tout freedom at every corner, it's unfortunate that many rights and freedoms are being destroyed by people who have no clue about the general consequences of their actions.
Although it may be very fair, from a business point of view it makes sense. One could argue that the same rules could apply when a company would force someone into early retirement and higher a young kid to replace them. It's life, deal with it.
That is a terrible idea. The military should be able to defeat Iraq without having to reduce GPS signals. This will impact where I work because we make agricultural navigation systems for aircraft. Try explaining to a family that we sprayed chemicals to kill weeds on their house and see how happy they'll be.
If the courts have decided that you've got a business relationship, could you send sprint employees mail as well with the message at the bottom which reads "This email is permitted under the terms of the court identying that Spring and ____ person have a business relationship."? Although it sounds very childish, is possible to throw it back in their faces?
The "Half-Life engine" is a modified Quake 2 engine NOT a different engine. And NO it doesn't. However you could buy a video card with 2 outputs and play the game with two instances...
A company who purchases these expensive versions of Red Hat are getting support. When you download a distro off the net you don't get good support from the company. In a corporate world you can't dick around with things if a critical server is not running. It's better to have the support in the event something happens, then not have it at all...
The indie game movement is a great opportunity for publishers to actually sign cheap talent and make good money. Unfortunately I've found that many of the "companies" which start making games never finish them. Is it time to start cleaning house with some of these old game companies which haven't produced anything decent in years? Maybe, but thats not for me to decide. Just like the minor leagues in any sports league, many of the players play for fun and thats where the true nature of their talent is shown. When game companies start getting games published, from what I've seen, they seem to move into two catagories. The first being the passive "lets not change our design system so we don't lose any money". And the other "lets do this crazy idea of x, because it sounds nifty" and ultimately ends up failing, i.e. World War 2 Online.
I myself had planned to enter my FPS into last years IGF competition however I wasn't able to finish the levels to perfection in time. I have the personal philosophy that if I don't like it, or wouldn't play it, I keep working to make it good. I hate almost all games on the market, so I can be a good judge of whats a decent game for myself.
After many evaluations of my engine, I rewrote things using SDL so I have my engine working under both Windows and Linux, and if I can get my hands a nifty G4, an Apple port. I plan to include all three versions on the CD with installs for each, daring no?
For the IGF this year, I'm planning to have possibly 2 entries, my FPS, and a racing game. Both projects are looking good, it's just a matter of whatever product meets my final cut, will be introduced.
No surprise considering Microsoft wasn't giving much towards the future of OGL. They wouldn't even update the aging opengl32.lib/dll files to give new functionality in the core operating system. I'm just hoping they don't start bitching about patents in a move to stop the progression of OpenGL, especially in Linux where there is no licensor of their patents (apparently in ARB_vertex_program).
I run a game company, and am writing a book about making games. I see numerous things wrong with the industry that really must be addressed. We've had several projects on the go for over a year. We *could* release them but as I review our work, I find there is a flaw and must be fixed. When making games, I take every little detail into account and everything must be perfect. My personal belief is that if I wouldn't spend the money on the game, why would someone else?
With this in mind, there are all sorts of issues with the game industry.
It gets irritating to listen to some people speak about game development yet have no experience. Making games in your basement is one thing, releasing them in stores is different. Just because you play a game, doesn't make you an authority, moreover, just because you make a game doesn't make you an authority.
It's rather funny to listen to some of these companies like Valve's Gabe Newell. Yes, Valve's Half-Life was good, but at this point in time their a one hit wonder. I remember being at E3 '98 and seeing Team Fortress, then E3 99, then E3 2000..The damn game is still not out. Development time should decrease when their not creating their own technology from scratch. Even if they are creating their technology from scratch, it shouldn't take this long. This whole rockstar like attitude that some developers get is rather ridiculous as well. Many of them leave their original companies because of "creative differences" and begin their new companies to "change the industry". Romero tried this, and 2/3 Ion Storm projects failed miserably. He went from working at one of the most influential companies (id Software) to writing inexpensive PDA games, how degrading...
Marketing and ignorance is another issue. Game developers, in many cases, are saturating the market with useless games honing from one hit title. Remember Roller Coaster Tycoon, how many tycoon style games came months after that? People always overlook possible exposure aswell. Rather than using DirectX, they could use somesort of middleware or SDL to get three platforms working rather than one (Win, Lin, Mac), without wasting huge time in development.
I put my faith in the indie game market. It seems that many fresh ideas are turning out from that area these days.
I for one don't follow the traditional rules and I hope the rest of the industry will see that. I write my engines to work on at minimum 2 platforms, including both on the CD. Provide bonus art of the characters on the CD and believe in cheap prices for games...If only the rest of the industry followed suite.
I find it hard to believe any of the Win vs. Unix articles. There is always some sort of bias when comparing the two. It's interesting to note that when microsoft commissions the study, there is an outcry about them fixing the results, yet if a unix guru/evanglist writes and article about unix it's okay...
I use Win2k and Red Hat 8 in equal amounts. There are good points about both, and bad points about both.
I can't imagine how many people are going to screw around with this feature and lock themselves out of their own word file. Although it may be good for a small percentage of people, how is this going to affect John Q. Trailertrash who likes to fiddle with new functions?
Do you know what my project was intended for? What platform it runs on? What language it was made in? No, so who is the ignorant person. How am I full of shit, if I checked around for my specific project needs, and found MySQL to be the best program for the job.
If someone wants to use MySQL to do basic SQL statements/queries which is what I needed for my project, then MySQL is a good alternative to MS SQL Server.
I had the option of paying for MS SQL or MySQL, where would I rather have the money, in my pocket or Microsoft's?
Have some respect and ask questions before shooting your mouth off.
The movie antitrust comes to mind as a fairly realistic vision of young software developers. A megacorp makes software that can spy on people and eliminates the competition while the kids work on an open source project in a garage. One leaves the group to work for the megacorp.
One movie-like part of the movie is Rachael Leigh Cook as a programmer. I have yet to find any full-time woman programmers which looks like that. Otherwise it does a decent job of portraying programmers.
I think you lost the point of my post. It was only intended to say that the person who wrote the article on CNN is not just another "gamer".
Often sites have some "game dude" review a game and give it the common 90%. Marc, like him or not, has a name for himself. Whether he got it from good reviews or poor ones, he has a decent name behind him and experience over the years to back it up.
I know of an author who writes terrible game programming books, but he still has the market for beginner books because of shear volume.
Marc Saltzman isn't just a CNN croney, he writes for numerous newspapers (Globe Technology, Toronto Star), writes reviews for Electronic Playground TV Show, written game Design / Review books, and much more. Perhaps you should look beyond the CNN and see who the true author of the article is, you'd be surprised at the content that AOL has on their site and software even though it's branded AOL. Same is true with CNN.
Could this be considered malicious? Is there any sort of legal action you could take against the company for installing the software (hacking your machine) without your permission?
It's interesting, if a teenage computer wiz went on someones website and changed the configuration and wrote lets say "riaa is ass" they'd be charged, why is this any different? If I hack (hypothetically) into the Xupiters site and alter it, am I released from any legal liability because they did it to my machine first? Sort of like a cyber self-defence?
Go to an old computer store buy simms / edo ram and punch holes through them. On the actual computer chips write the bride and grooms names on them... Or You can do what many do and just write cd's with the music from the wedding on it. I'm doing this for my wedding and I'm not violating any copyright laws because each cd I buy is giving the artists money anyway. Nice rationalisation huh? =D
Another Console Flop Waiting to Happen
on
Phantom Game Console
·
· Score: 2, Insightful
Competition is always a great thing in the business world, because *generally* the consumer wins. At present there is no way this startup can compete. Sony, Nintendo, and even Microsoft to a lesser part have put millions-billions in research. Slapping together this weeks fastest graphics chip with an x86 processor does not mean it's the fastest system, actually thats far from the truth. If it were that simple everyone would make their own consoles. To have the gaming industry take them seriously, perhaps they should come down to planet earth talk about realistic game numbers, because it's quality that counts not quantity. The indrema touted good things too, yet look where that turned out. I suggest they put their money where their mouth is and prove that it is much faster then other consoles, because at the moment they are nothing more then a Realian game console manufacturer.
Is it just me, or are these new laws being passed over the last couple years seem to really deprive the average citizen of regular rights and freedoms?
With a country that seems to tout freedom at every corner, it's unfortunate that many rights and freedoms are being destroyed by people who have no clue about the general consequences of their actions.
If the US put sanctions on Canada, they could retaliate by stopping the flow of resources (wood, fresh water, energy, oil, minerals) to the US.
Are you going to tear down your beloved Statue of Liberty next? It's certainly not American. It was a present from France, so destroy it as well...
You've got to be reaching to use this as evidence...There is nothing that says it's illegal.
I was considering moving into the spam market, but decided that was too controversial. I opted to start pornography business instead.
Although it may be very fair, from a business point of view it makes sense. One could argue that the same rules could apply when a company would force someone into early retirement and higher a young kid to replace them. It's life, deal with it.
That is a terrible idea. The military should be able to defeat Iraq without having to reduce GPS signals. This will impact where I work because we make agricultural navigation systems for aircraft. Try explaining to a family that we sprayed chemicals to kill weeds on their house and see how happy they'll be.
If the courts have decided that you've got a business relationship, could you send sprint employees mail as well with the message at the bottom which reads "This email is permitted under the terms of the court identying that Spring and ____ person have a business relationship."? Although it sounds very childish, is possible to throw it back in their faces?
The "Half-Life engine" is a modified Quake 2 engine NOT a different engine. And NO it doesn't. However you could buy a video card with 2 outputs and play the game with two instances...
A company who purchases these expensive versions of Red Hat are getting support. When you download a distro off the net you don't get good support from the company. In a corporate world you can't dick around with things if a critical server is not running. It's better to have the support in the event something happens, then not have it at all...
The indie game movement is a great opportunity for publishers to actually sign cheap talent and make good money. Unfortunately I've found that many of the "companies" which start making games never finish them. Is it time to start cleaning house with some of these old game companies which haven't produced anything decent in years? Maybe, but thats not for me to decide. Just like the minor leagues in any sports league, many of the players play for fun and thats where the true nature of their talent is shown. When game companies start getting games published, from what I've seen, they seem to move into two catagories. The first being the passive "lets not change our design system so we don't lose any money". And the other "lets do this crazy idea of x, because it sounds nifty" and ultimately ends up failing, i.e. World War 2 Online.
I myself had planned to enter my FPS into last years IGF competition however I wasn't able to finish the levels to perfection in time. I have the personal philosophy that if I don't like it, or wouldn't play it, I keep working to make it good. I hate almost all games on the market, so I can be a good judge of whats a decent game for myself.
After many evaluations of my engine, I rewrote things using SDL so I have my engine working under both Windows and Linux, and if I can get my hands a nifty G4, an Apple port. I plan to include all three versions on the CD with installs for each, daring no?
For the IGF this year, I'm planning to have possibly 2 entries, my FPS, and a racing game. Both projects are looking good, it's just a matter of whatever product meets my final cut, will be introduced.
No surprise considering Microsoft wasn't giving much towards the future of OGL. They wouldn't even update the aging opengl32.lib/dll files to give new functionality in the core operating system. I'm just hoping they don't start bitching about patents in a move to stop the progression of OpenGL, especially in Linux where there is no licensor of their patents (apparently in ARB_vertex_program).
I run a game company, and am writing a book about making games. I see numerous things wrong with the industry that really must be addressed. We've had several projects on the go for over a year. We *could* release them but as I review our work, I find there is a flaw and must be fixed. When making games, I take every little detail into account and everything must be perfect. My personal belief is that if I wouldn't spend the money on the game, why would someone else?
With this in mind, there are all sorts of issues with the game industry.
It gets irritating to listen to some people speak about game development yet have no experience. Making games in your basement is one thing, releasing them in stores is different. Just because you play a game, doesn't make you an authority, moreover, just because you make a game doesn't make you an authority.
It's rather funny to listen to some of these companies like Valve's Gabe Newell. Yes, Valve's Half-Life was good, but at this point in time their a one hit wonder. I remember being at E3 '98 and seeing Team Fortress, then E3 99, then E3 2000..The damn game is still not out. Development time should decrease when their not creating their own technology from scratch. Even if they are creating their technology from scratch, it shouldn't take this long. This whole rockstar like attitude that some developers get is rather ridiculous as well. Many of them leave their original companies because of "creative differences" and begin their new companies to "change the industry". Romero tried this, and 2/3 Ion Storm projects failed miserably. He went from working at one of the most influential companies (id Software) to writing inexpensive PDA games, how degrading...
Marketing and ignorance is another issue. Game developers, in many cases, are saturating the market with useless games honing from one hit title. Remember Roller Coaster Tycoon, how many tycoon style games came months after that? People always overlook possible exposure aswell. Rather than using DirectX, they could use somesort of middleware or SDL to get three platforms working rather than one (Win, Lin, Mac), without wasting huge time in development.
I put my faith in the indie game market. It seems that many fresh ideas are turning out from that area these days.
I for one don't follow the traditional rules and I hope the rest of the industry will see that. I write my engines to work on at minimum 2 platforms, including both on the CD. Provide bonus art of the characters on the CD and believe in cheap prices for games...If only the rest of the industry followed suite.
GTA VC used the GTAIII engine, but it was also THE SAME FRIGGING GAME!!
Both games use the RenderWare platform. VC is a far better game, in terms of overall depth than GTA3. It's a good worthy sequel.
Damn them. I written that post when there was 11 comments! =D
I find it hard to believe any of the Win vs. Unix articles. There is always some sort of bias when comparing the two. It's interesting to note that when microsoft commissions the study, there is an outcry about them fixing the results, yet if a unix guru/evanglist writes and article about unix it's okay...
I use Win2k and Red Hat 8 in equal amounts. There are good points about both, and bad points about both.
I can't imagine how many people are going to screw around with this feature and lock themselves out of their own word file. Although it may be good for a small percentage of people, how is this going to affect John Q. Trailertrash who likes to fiddle with new functions?
Do you know what my project was intended for? What platform it runs on? What language it was made in?
No, so who is the ignorant person. How am I full of shit, if I checked around for my specific project needs, and found MySQL to be the best program for the job.
If someone wants to use MySQL to do basic SQL statements/queries which is what I needed for my project, then MySQL is a good alternative to MS SQL Server.
I had the option of paying for MS SQL or MySQL, where would I rather have the money, in my pocket or Microsoft's?
Have some respect and ask questions before shooting your mouth off.
Even if your running Windows, MySQL is a good alternative to MS SQL Server, especially in light of these recent events.
I chose MySQL for an internal project, couldn't be happier with it, and the price was perfect ($0).
The movie antitrust comes to mind as a fairly realistic vision of young software developers. A megacorp makes software that can spy on people and eliminates the competition while the kids work on an open source project in a garage. One leaves the group to work for the megacorp.
One movie-like part of the movie is Rachael Leigh Cook as a programmer. I have yet to find any full-time woman programmers which looks like that. Otherwise it does a decent job of portraying programmers.
I think you lost the point of my post. It was only intended to say that the person who wrote the article on CNN is not just another "gamer".
Often sites have some "game dude" review a game and give it the common 90%. Marc, like him or not, has a name for himself. Whether he got it from good reviews or poor ones, he has a decent name behind him and experience over the years to back it up.
I know of an author who writes terrible game programming books, but he still has the market for beginner books because of shear volume.
Marc Saltzman isn't just a CNN croney, he writes for numerous newspapers (Globe Technology, Toronto Star), writes reviews for Electronic Playground TV Show, written game Design / Review books, and much more. Perhaps you should look beyond the CNN and see who the true author of the article is, you'd be surprised at the content that AOL has on their site and software even though it's branded AOL. Same is true with CNN.
Could this be considered malicious? Is there any sort of legal action you could take against the company for installing the software (hacking your machine) without your permission?
It's interesting, if a teenage computer wiz went on someones website and changed the configuration and wrote lets say "riaa is ass" they'd be charged, why is this any different? If I hack (hypothetically) into the Xupiters site and alter it, am I released from any legal liability because they did it to my machine first? Sort of like a cyber self-defence?
Go to an old computer store buy simms / edo ram and punch holes through them. On the actual computer chips write the bride and grooms names on them...
Or
You can do what many do and just write cd's with the music from the wedding on it. I'm doing this for my wedding and I'm not violating any copyright laws because each cd I buy is giving the artists money anyway. Nice rationalisation huh? =D
Competition is always a great thing in the business world, because *generally* the consumer wins. At present there is no way this startup can compete. Sony, Nintendo, and even Microsoft to a lesser part have put millions-billions in research. Slapping together this weeks fastest graphics chip with an x86 processor does not mean it's the fastest system, actually thats far from the truth. If it were that simple everyone would make their own consoles. To have the gaming industry take them seriously, perhaps they should come down to planet earth talk about realistic game numbers, because it's quality that counts not quantity. The indrema touted good things too, yet look where that turned out. I suggest they put their money where their mouth is and prove that it is much faster then other consoles, because at the moment they are nothing more then a Realian game console manufacturer.