While I agree this could have been a really big deal, it also is a one time event. It happened during the migration, not as a result of day-to-day operation. It may have taken 3 days to resolve but as of this moment it HAS been resolved, so I don't feel that the proper response would really be to find another solution and migrate everyone all over again. Now if this was just the first of many batches of email accounts being migrated then they had better be absolutely certain that this isn't going to be a recurring problem, but other than that there really is no risk that the students will randomly obtain access to other accounts.
Personally, if I lost privacy on my email and my account had to be locked while they fixed it, I would be perfectly happy with them locking it. For me, I think the worst possible failure would have been a response of "oh, shoot. Well, what's done is done. There's nothing we can do about it now".
My question - how do they know the source doe was altered?
I'm so sick of people fawning all over eBay like they did nothing wrong here. EBay gave a dear sum of money to Skype to license the code, but didn't get full rights toit. Their mistake. I bet they try and pass the buck and blame the lawyers and their ilk..
People are "fawning" over eBay because despite whatever legal rights the creators of Skype have, selling a 95% of a company for 2.6 billion and then turning around and suing for another 27.375 billion per year is seen as a very underhanded move.
I have a hard time cheering for the people that sell their program and then revoke the license for a core portion that wasn't sold.
Allow messages over 140 characters, but charge $0.05 for them. They may still want to limit the size to avoid people writing novels, but they can set a limit for paid messages at 500 chars or so.
This is ok. Astronomers wouldn't spend the entire year in Antarctica anyway. During the winter (summer down there) they would go home and analyze the data that they collected.
The part that they perhaps should have mentioned is that in the TFA they compared the new helmets with the helmets they stopped using in 2003. They found that there is a gap in the new helmet which makes it handle bullets better than the old one, but it seems to handle explosions worse.
Basically, it's not that the helmet is causing brain damage. It's that the helmet is not protected the soldier from brain damage as well as the older helmet did.
She did go find another job. It took her 10 months. There are very very few people who have enough of a savings to last 10 months without any sort of income (ok, I'm not sure about NZ, but I know here in Canada we don't get EI if we've been fired). How many years does someone have to live without an income before you would NOT consider it paycheque to paycheque? 2 years? 5 years?
Plus, it's not her lack of savings that makes her employer "responsible" for owing her a living. It's a basic case of wrongful dismissal. You have certain rights as an employee such as requiring a written reprimand from a previous incident.
On top of that, what do you mean "People like you" are the ones paying for this? Are you a shareholder of the company that was sued?
After thinking about it, I tend to agree with you. There may be no incentive for companies to upgrade right now, but as soon as they are no longer able to hand out new addresses and therefore no longer able to increase their business, they will change rapidly.
Well maybe this is atypical, but normally when I'm in the middle of a game I'm not going to be checking my email at the same time. In fact, I also don't tend to chat on MSN or talk on the telephone (WoW raids non-withstanding).
Aside from all that, do I really want to use MSN to keep in contact with people I meet playing Starcraft? What if they don't have MSN? The point of an integrated IM system is so that everyone you wish to keep in contact with in Starcraft can be found there without the need for third party software. I don't want to have to get email addresses to keep in contact with people.
Well, my point about the mission totals was really only to discuss your question on if game length is going to suffer or not.
I tend to be rather ADD with the original SC and want to switch races after only 5 or 6 missions. So I agree with you completely on wanting to play the Zerg and Protoss right away. However, I'm trying to be optimistic about the whole thing and so I'm hoping that the 30 terran missions are going to be so awesome that I won't feel like I'm trapped.
Starcraft And Diablo 2 were instant hits and it wasn't long before they each had their respective expansion packs enabling much more content and extended gameplay. Given all the hype that's been built up over Starcraft 2 and Diablo 3, its almost definite that they too will be top sellers. Assuming each new release retains that same captivating gameplay as its predecessors, are there any plans for expansion packs onto these?
They already announced that Starcraft 2 is going to be broken into 3 releases - the initial game and 2 expansions. The first game will only have Terrans in the single player, with the first expansion adding on the Zerg missions and the second adding the protoss.
In Starcraft they had three storylines that played out over 10 missions each, for a total of 30 missions. In Starcraft II they are going to have one storyline that is 30 missions long, for a total of 30 missions (ok, this may not be exactly 30 and you will be able to skip over some missions, etc). Basically, you will be getting approximately the same number of missions in SCII that you had in SCI. Add to this the ability to replay missions for achievements and secondary goals and the game length shouldn't really suffer that much.
As for keeping the game fresh and fun throughout, well, I guess we'll just have to see. It sounds like they are trying hard to come up with interesting missions with some fun twists to it. Plus, you won't have 5 learning missions, 5 good missions, 5 learning-new-race missions, 5 good missions, etc.
Still, my favorite race is the Protoss and it SUCKS to think that I'm going to have to wait years before I can play them single player.
While I agree this could have been a really big deal, it also is a one time event. It happened during the migration, not as a result of day-to-day operation. It may have taken 3 days to resolve but as of this moment it HAS been resolved, so I don't feel that the proper response would really be to find another solution and migrate everyone all over again. Now if this was just the first of many batches of email accounts being migrated then they had better be absolutely certain that this isn't going to be a recurring problem, but other than that there really is no risk that the students will randomly obtain access to other accounts.
Personally, if I lost privacy on my email and my account had to be locked while they fixed it, I would be perfectly happy with them locking it. For me, I think the worst possible failure would have been a response of "oh, shoot. Well, what's done is done. There's nothing we can do about it now".
Well, if the TFA is correct and they are trying to trademark hummus, you COULD call it "hummous". Or perhaps you could call it hamos, houmous, hommos, hommus, hummos, or humus.
And maybe they should rename orange to "Still not as dangerous as your drive to the airport is going to be."
Green - Dangerous minorities in the area. Lock the doors.
No, no. Green - Dangerous Global Warming Alarmists in the area. Lock the doors.
I'm so sick of people fawning all over eBay like they did nothing wrong here. EBay gave a dear sum of money to Skype to license the code, but didn't get full rights toit. Their mistake. I bet they try and pass the buck and blame the lawyers and their ilk..
People are "fawning" over eBay because despite whatever legal rights the creators of Skype have, selling a 95% of a company for 2.6 billion and then turning around and suing for another 27.375 billion per year is seen as a very underhanded move.
I have a hard time cheering for the people that sell their program and then revoke the license for a core portion that wasn't sold.
Allow messages over 140 characters, but charge $0.05 for them. They may still want to limit the size to avoid people writing novels, but they can set a limit for paid messages at 500 chars or so.
This is ok. Astronomers wouldn't spend the entire year in Antarctica anyway. During the winter (summer down there) they would go home and analyze the data that they collected.
You don't need to burn fuel. You can just set up a windmill and a solar array! Oh, wait....
Arguably what makes this story so newsworthy is that it made the news. GMail has been so reliable that having it go down is interesting.
The part that they perhaps should have mentioned is that in the TFA they compared the new helmets with the helmets they stopped using in 2003. They found that there is a gap in the new helmet which makes it handle bullets better than the old one, but it seems to handle explosions worse.
Basically, it's not that the helmet is causing brain damage. It's that the helmet is not protected the soldier from brain damage as well as the older helmet did.
She did go find another job. It took her 10 months. There are very very few people who have enough of a savings to last 10 months without any sort of income (ok, I'm not sure about NZ, but I know here in Canada we don't get EI if we've been fired). How many years does someone have to live without an income before you would NOT consider it paycheque to paycheque? 2 years? 5 years?
Plus, it's not her lack of savings that makes her employer "responsible" for owing her a living. It's a basic case of wrongful dismissal. You have certain rights as an employee such as requiring a written reprimand from a previous incident.
On top of that, what do you mean "People like you" are the ones paying for this? Are you a shareholder of the company that was sued?
After thinking about it, I tend to agree with you. There may be no incentive for companies to upgrade right now, but as soon as they are no longer able to hand out new addresses and therefore no longer able to increase their business, they will change rapidly.
Well maybe this is atypical, but normally when I'm in the middle of a game I'm not going to be checking my email at the same time. In fact, I also don't tend to chat on MSN or talk on the telephone (WoW raids non-withstanding).
Aside from all that, do I really want to use MSN to keep in contact with people I meet playing Starcraft? What if they don't have MSN? The point of an integrated IM system is so that everyone you wish to keep in contact with in Starcraft can be found there without the need for third party software. I don't want to have to get email addresses to keep in contact with people.
Well, my point about the mission totals was really only to discuss your question on if game length is going to suffer or not.
I tend to be rather ADD with the original SC and want to switch races after only 5 or 6 missions. So I agree with you completely on wanting to play the Zerg and Protoss right away. However, I'm trying to be optimistic about the whole thing and so I'm hoping that the 30 terran missions are going to be so awesome that I won't feel like I'm trapped.
Starcraft And Diablo 2 were instant hits and it wasn't long before they each had their respective expansion packs enabling much more content and extended gameplay. Given all the hype that's been built up over Starcraft 2 and Diablo 3, its almost definite that they too will be top sellers. Assuming each new release retains that same captivating gameplay as its predecessors, are there any plans for expansion packs onto these?
They already announced that Starcraft 2 is going to be broken into 3 releases - the initial game and 2 expansions. The first game will only have Terrans in the single player, with the first expansion adding on the Zerg missions and the second adding the protoss.
In Starcraft they had three storylines that played out over 10 missions each, for a total of 30 missions. In Starcraft II they are going to have one storyline that is 30 missions long, for a total of 30 missions (ok, this may not be exactly 30 and you will be able to skip over some missions, etc). Basically, you will be getting approximately the same number of missions in SCII that you had in SCI. Add to this the ability to replay missions for achievements and secondary goals and the game length shouldn't really suffer that much.
As for keeping the game fresh and fun throughout, well, I guess we'll just have to see. It sounds like they are trying hard to come up with interesting missions with some fun twists to it. Plus, you won't have 5 learning missions, 5 good missions, 5 learning-new-race missions, 5 good missions, etc.
Still, my favorite race is the Protoss and it SUCKS to think that I'm going to have to wait years before I can play them single player.