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User: Samantha+Wright

Samantha+Wright's activity in the archive.

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Comments · 4,268

  1. Re:Just like the no-fly list? on Google+ Account Suspended? You Won't Find Out Why · · Score: 1

    Go directly to jail. Do not press go; do not collect two hundred tracking cookies.

  2. Re:Oblig on Goodbye, IQ Tests: Brain Imaging Predicts Intelligence Levels · · Score: 1

    Prrrrrrretty sure the first one is knowledge. Can we fire whoever wrote that and get a do-over? Maybe something like:

    Intelligence is predicting that the crew of the USS Voyager will have trouble escaping their current predicament because of complications resulting from their method of time travel before said complications are revealed.
    Wisdom is knowing the show's ratings are tanking.

  3. Re:Successful ad campaign is successful on Critics Blast Apple's Cheesy New Ad Campaign · · Score: 2

    I hate to burst your bubble, but that presumes an awful lot about advertising working. Do you really think vlm is going to buy women's herpes medication? Ads that have no hope of translating into purchases or recommendations are wastes of everyone's time and money. That's why this article is hardly free attention for Apple—basically, we're laughing at them, basically.

  4. Re:Wow... on Teenager Arrested In England For Criticizing Olympic Athlete On Twitter · · Score: 4, Funny

    I'm arrested! I demand you be offended.

  5. I'm offended by your suggestion that you know someone. I demand you be arrested!

  6. Re:finally getting around to my favorite volume: on Peter Jackson Announces Third Hobbit Movie · · Score: 3

    Burma-Shave ?

  7. Re:Acronym abuse on Berkeley Lab Develops Technology To Make Photovoltaics Out of Any Semiconductor · · Score: 1

    Wow. I have no idea how "F" came out as "fee". Clearly I've been exposed to too much Greek. I guess I'll hand the first one to you!

    Regardless: five- and six- letter initialisms are heinously long; three- and four- letter abbreviations tend to be the norm. I think finding the shortest distinctive representation is more of a driving factor than aesthetics. Also perhaps there's also some innate wariness of emphasizing non-leading vowels, brought over from other abbreviation conventions.

    The world will never be consistent, my friend; certainly not with something as ad hoc as abbreviations.

  8. Re:Acronym abuse on Berkeley Lab Develops Technology To Make Photovoltaics Out of Any Semiconductor · · Score: 3, Informative

    There's an easy explanation for that: the second "E" disappears when you say it quickly (ess ee fee ee pee vee), and the first one would make the initialism long and unwieldy without providing pronounceability. "PV" describes the root noun and hence is more important to the meaning of the term, and makes it easier to infer what the abbreviation describes when scanning snippets of unfamiliar literature. Irregularity in such contractions is not a new thing, though—ever seen "Wm." for "William"?

    Brevity, especially the minimum effort to provide disambiguation, supersedes consistency; otherwise we wouldn't use abbreviations at all. Think of it like Huffman coding. Huffman coding is the wellspring of life.

  9. Re:Mind control.. on Controlling Monkey Brains and Behavior With Light · · Score: 2

    This pair should do. you need something with decent protection from 480 nm.

    But realistically, as long as you don't have any exposed trepanations or evidence of brain surgery, you're probably okay.

  10. Re:Bullshit statistic on Fighting the iCrime Wave · · Score: 4, Informative

    20k mobile phone robberies. A hundred thousand cell phone robberies per year in 1993 seems a little hard to fathom. Although you're right that crime rates are going down.

  11. Re:I don't get it on Resurrect Your Old Code With a DIY Punch Card Reader · · Score: 2

    I'm pretty sure the average veteran of punch-card computing was more tactilely aware than a young adult of today like you or me. Missing or dropping a card would've been more rare—and there actually were automated sorting machines, some of which had very clever was of mechanically implementing mergesort.

    Not all nostalgia is exactly about the same kind of fun, though. Once you got past the nittiness and the grittiness of how the code was written (i.e. generally in a very limited compiled language, or assembler) the machines behind them were much simpler. It was possible in those days for a single person to be knowledgeable in CPU architecture and operating system design, and still be on the cutting edge in artificial intelligence. Because of that comparative simplicity, the opacity of the tools used to program the computers felt less like a chore and more like a game; c.f. the Story of Mel. The rules were different, code and UI style didn't exist, and the sophistication of a good hack reigned supreme.

    As a result, every modest and large program for these older systems was like a little shining gem. A programmer felt proud if something they wrote was well-designed, or shared amongst computer users, or accomplished its work in a particularly clever and memory-saving manner. I think wanting to preserve those accomplishments and memories of one's glory days is at the root of all this.

    (And they said computer history would never amount to a degree program—foo to them, say I!)

  12. Re:Windows 8 is not a catastrophe.... on Why Valve Wants To Port Games To Linux: Because Windows 8 Is a Catastrophe · · Score: 4, Funny

    Unfortunately Slashdot doesn't support <sarcasm> properly. It's just as well, since if you try using <sarcasm> on any other site, no one will notice.

    To that end I propose the following Userstyle:

    @namespace url(http://www.w3.org/1999/xhtml);
    sarcasm {
    text-decoration: blink !important;
    }

  13. Re:Why? on Reverse-Engineered Irises Fool Eye-Scanners · · Score: 1

    That's a good trick—albeit one probably fairly easy to simulate with a decent e-paper display put in place, or a transparent LCD.

  14. Re:Why? on Reverse-Engineered Irises Fool Eye-Scanners · · Score: 1

    Doesn't really invalidate the point—I mean, what it amounts to is that iris scanners, traditionally thought of as extremely high-security items, are only really practical for low-security stuff where it wouldn't be worth the cost/risk/bloodshed/etc. to (a) kidnap someone to prototype from their eyes or (b) take what you need a la carte. You still wouldn't want to use it for a military installation.

  15. Re:Where's the 30 pages? on Leaked IFPI Report Details Anti-Piracy Strategy · · Score: 1
  16. Re:Hooray! Where do I get a copy? on Leaked IFPI Report Details Anti-Piracy Strategy · · Score: 2, Informative

    I believe it's this PDF.

  17. Re:Shared value ? on NSA Chief To Address Hackers At DEF CON · · Score: 1

    Why, knowing things, obviously. Just like we want to know how the world works in every minute detail, they want to know what the world's doing... in every minute detail.

  18. Re:Did you read your links?! Stop making shit up on Developer Drops Game Price To $0 Citing Android Piracy · · Score: 1

    I was just headline skimming—I saw "apps generate six times the revenue" and divided by six, not factoring in the difference in app numbers. The other one says 'four times'... and blithely links the first one, which implies that the article's author thinks Android apps have indeed $850 million dollars. Not the greatest methodology, I know, but not completely made up. (Also, not a partisan in this holy war. Calm down.)

  19. Re:Good news everyone! on Developer Drops Game Price To $0 Citing Android Piracy · · Score: 2, Informative

    ...as does Google.

  20. Re:Good news everyone! on Developer Drops Game Price To $0 Citing Android Piracy · · Score: 2, Informative

    I'd guess somewhere between $750 million and $500 million... but both of those figures may be before tariffs—note that Apple makes off with a whopping 30% of each app sale.

  21. Re:Authentication servers? on Patent Troll Claims Minecraft Infringement · · Score: 1

    I concur. It must rain blood.

  22. Re:Authentication servers? on Patent Troll Claims Minecraft Infringement · · Score: 1

    Miraculously, the patent was only filed in 2005. DEC was long gone by then. But apparently they're suing some other game companies too.

  23. Re:HyPerv? on Microsoft Apologizes For Inserting Naughty Phrase Into Linux Kernel · · Score: 0

    *ahem* That's not funny?

  24. Re:No on JavaScript For the Rest of Us · · Score: 1

    ASCII did just fine for this one.

  25. Re:Forced to learn English to learn Javascript?! on JavaScript For the Rest of Us · · Score: 1

    I can solve two of those problems: all variable names will be limited to one character, and comments are strictly prohibited. Isomorphicising languages is left as an exercise to the reader.