Just like you don't need to remove the air in a "tunnel" between point A and point B to send a beam of light between them, you don't need to remove the rock in a "tunnel" between point A and point B to send a beam of neutrinos between then. Of course enough air will block the light as and several hundred light years of solid rock would block the neutrinos. 900km of rock however is not going to do anything, digging a tunnel would make no difference at all.
Arithmetic encoding isn't marking the length of something and hence running into the planck length rather quickly. It's just a type of compression algorithm, used in practice . I can encode video with dirac just fine thanks, withtout quantum mechanics making it not work - since arithmetic encoding isn't about measuring or marking anything.
If you are going to access 500 accounts you don't then report the problem with your name attached. Even if said access is just changing a number in a url because they have a retarded system.
I suspect your brakes failing on a bike is considerably less painful than your controls on a jet aircraft failing. Assuming we count "died instantly" as more painful that "broke leg" even though I guess there might be no pain involved due to the instant part.
Everyone else uses the phrase as a relative term. But go ahead and complain that your unique language choices aren't globally accepted.
Personally I think the phrase should only be used to refer to situations in which some crazy vampire opens a hellmouth, but I don't complain when nobody agrees with me.
The current value and a yearly change have little bearing on the margin of error. Sure when the measured change is very small compared with the total value then measurement error comes into play but 3 significant figures isn't exactly an unheard of level of precision.
Sure that may be well within the margin of error but given you provided no evidence of that being the case and I'm too lazy to do any research myself I think I'll take the word of the Standford University geochemist over a random slashdot post.
Not much risk in plugging a something that wants 220V into 110V. Sure it won't work, but unlike plugging a something wanting 110V into a 220V source it won't release the magic smoke and trigger the circuit breaker either...
The homeless guy obviously. It really isn't difficult or complicated.
Showing tax payers that there aren't enough resources is the only way you are going to get more resources. So do that, while still doing your damn job.
Have they ever turned a blind eye to another copy doing something wrong? Then they are just as bad.
It would be pretty difficult to be a cop without being bad, I suspect you can only arrest your fellow officers (and superiors) so many times before you either leave or accidentally get shot.
But "The X *are* Y" in English (unlike in mathematics) doesn't actually mean every single member of X is a member of Y. It just means overall they average out to being in Y.
Anything in which the space craft require thrust to maintain constant velocity, have maximum speeds (that aren't at the ridiculous levels you could hand wave about relativity at), and require "afterburner slides" to point your nose in a different direction to your velocity is not a "space flight simulator". Oh an dense asteroid fields, but everyone does that (especially "asteroids" which at least for the flight part right).
nerfing is the correct solution to unbalanced items/content/etc. Increasing the power of other things to match just launches you into a never ending spiral of increasing the power of things. And it makes no difference, other than that players are notoriously stupid and complain about nerfs no matter what, nerfing a ship is exactly the same as making the other ships more powerful - that ship is now less "good", those skill points are "wasted".
To use your example of "Vultures too hard to shoot". If you "Give some other ship the tools to provide a staunch opposition" then those tools will likely make that ship better against non-Vultures as well, given designers/programmers/whatever are human and don't get it exactly right (as evidenced by the initial problem) they'll very likely end up with that ship being overpowered. Now they have to power up a counter to that as well an the cycle continues. If they just nerf the vultures the problem is solved directly without it causing knock on balance problems. But players hate nerfing.
Freezing eggs while young and using them when 80.
Because it's impossible to adopt, and impossible to extract ova and freeze them for later use.
Of course I doubt an 80 year old frame is going to like carrying and pushing out a baby - and of course surrogacy is impossible too.
But they are also extremely useful, for those of us who are not omniscient anyway.
Photons don't make it though the 900km of rock.
Through the ground.
Just like you don't need to remove the air in a "tunnel" between point A and point B to send a beam of light between them, you don't need to remove the rock in a "tunnel" between point A and point B to send a beam of neutrinos between then. Of course enough air will block the light as and several hundred light years of solid rock would block the neutrinos. 900km of rock however is not going to do anything, digging a tunnel would make no difference at all.
Arithmetic encoding isn't marking the length of something and hence running into the planck length rather quickly. It's just a type of compression algorithm, used in practice . I can encode video with dirac just fine thanks, withtout quantum mechanics making it not work - since arithmetic encoding isn't about measuring or marking anything.
Good luck getting ethics board approval for infecting a bunch of East African to see what happens.
If you are going to access 500 accounts you don't then report the problem with your name attached. Even if said access is just changing a number in a url because they have a retarded system.
Except that quantum mechanics don't stop arithmetic encoding from working.
Because you'd like to look and see if the "bunker" aka urban bulding has enemy combatants or school children in it first?
Which is exactly what I said.
I suspect your brakes failing on a bike is considerably less painful than your controls on a jet aircraft failing. Assuming we count "died instantly" as more painful that "broke leg" even though I guess there might be no pain involved due to the instant part.
Why not RTFA and notice it's presented as something that not a single cyclist will use.
When you are building things you start with the end object I take it? Rather than picking something that is trivial and cheap to work with?
Because spelling out the jokes only makes them funnier!
Everyone else uses the phrase as a relative term. But go ahead and complain that your unique language choices aren't globally accepted.
Personally I think the phrase should only be used to refer to situations in which some crazy vampire opens a hellmouth, but I don't complain when nobody agrees with me.
The current value and a yearly change have little bearing on the margin of error. Sure when the measured change is very small compared with the total value then measurement error comes into play but 3 significant figures isn't exactly an unheard of level of precision.
Sure that may be well within the margin of error but given you provided no evidence of that being the case and I'm too lazy to do any research myself I think I'll take the word of the Standford University geochemist over a random slashdot post.
So I shouldn't have used the strabo.mydomain.com as the outgoing SMTP server. And pytheas.mydomain.com was available too, god damn it!
That's completely false, please turn in your geek card.
int main(int argc, char **argv) {
int class = 0;
return class;
}
Not much risk in plugging a something that wants 220V into 110V. Sure it won't work, but unlike plugging a something wanting 110V into a 220V source it won't release the magic smoke and trigger the circuit breaker either...
The homeless guy obviously. It really isn't difficult or complicated.
Showing tax payers that there aren't enough resources is the only way you are going to get more resources. So do that, while still doing your damn job.
Have they ever turned a blind eye to another copy doing something wrong? Then they are just as bad.
It would be pretty difficult to be a cop without being bad, I suspect you can only arrest your fellow officers (and superiors) so many times before you either leave or accidentally get shot.
But "The X *are* Y" in English (unlike in mathematics) doesn't actually mean every single member of X is a member of Y. It just means overall they average out to being in Y.
Ship it! In fact why did you bother with the "run" part?
Anything in which the space craft require thrust to maintain constant velocity, have maximum speeds (that aren't at the ridiculous levels you could hand wave about relativity at), and require "afterburner slides" to point your nose in a different direction to your velocity is not a "space flight simulator". Oh an dense asteroid fields, but everyone does that (especially "asteroids" which at least for the flight part right).
That said, still a great game :)
Including that makes a cell phone camera just a little larger than desirable, and makes taking a snapshot take just a fraction more time.
nerfing is the correct solution to unbalanced items/content/etc. Increasing the power of other things to match just launches you into a never ending spiral of increasing the power of things. And it makes no difference, other than that players are notoriously stupid and complain about nerfs no matter what, nerfing a ship is exactly the same as making the other ships more powerful - that ship is now less "good", those skill points are "wasted".
To use your example of "Vultures too hard to shoot". If you "Give some other ship the tools to provide a staunch opposition" then those tools will likely make that ship better against non-Vultures as well, given designers/programmers/whatever are human and don't get it exactly right (as evidenced by the initial problem) they'll very likely end up with that ship being overpowered. Now they have to power up a counter to that as well an the cycle continues. If they just nerf the vultures the problem is solved directly without it causing knock on balance problems. But players hate nerfing.