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User: Graymalkin

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  1. Re:The LCD panel is what we really want on Meeting with Netpliance · · Score: 2

    What about the LCD monitor from a big server rack?

  2. Re:Not exactly that upgradable on ArsTechnica Espresso PC Review · · Score: 2

    Uh, where do you get that a CuMine needs an adapter to work in an S370 socket? The only problem using a CuMine in an LX chipset is getting the multiplier to agree with the CuMine but Celerons don't use the old LX chipset anymore, they haven't since they went to PPGA.

  3. Re:The answer is simple on Kerberos, PACs And Microsoft's Dirty Tricks · · Score: 2

    Uh, how do you figure M$ is irrelevant? 89% some percent of people still use their OS on their personal computers and they make billions of dollars a year. I haven't seen them lose any developers. As a matter of fact a company around here just signed a juicy deal with M$ to provide them with biometric reading software thats going to be in the next couple versions of Windows.

  4. Re:Why not even html on Can XML Replace Proprietary Document Formats? · · Score: 2

    It's called size you dude. For every HTML tag on a page you need at least 7 bytes, you have two ', one / and at least two letters. In a binary document format you have only a single byte to specify a text format and then one to end it, two bytes is alot better than a minimum of 7. If you were typing up a really neat looking many-page document that you need to send over a network, every byte you save on size is less monet it costs to transmit the document. For one person on a fat pipe it isn't that big a deal but with lots of people the pipe gets alot smaller. Word doesn't exactly save space but a well designed binary format would save alot of space.

  5. Ambiguous case on A Common (Internet-Based) Language? · · Score: 2

    Any universal language has to have the flexibility of English. Most romantic languages are too hard core about syntax and purity. English is the bastard of bastards and allows you to put nouns and verbs from many other languages into it (hence the ability to use foreign maxims in the middle of speech and still be grammarically correct). I'm biased because I've been speaking English my whole life but I've come to understand its versatility.

  6. Re:Third level domains on Ranking The Domain Name Registrars · · Score: 2

    I am the owner of the domain.

  7. nVidia and customers on NVIDIA Geforce 2 Review · · Score: 2

    Yeah we all know nVidia's chips can crank out the fps. What is more important to me as a customer of theirs is support, if I buy their card I would really like continued support even after the chip is a few months old. nVidia has this balls out release schedule that makes them pump out new silicon every six months, I can't think of many people that upgrade that often. I've been waiting for three months for decent drivers for my TNT2 Viper v770 (which I bought in August) under Win2k. From 3dfx's website it looks like the V3 has Win2k and Mac OS drivers for their cards. That brings up the issue that nVidia is neglecting a market they could really cash in on, Macs. With the Sawtooth chipset Macs have come alot closer to being really kickass gaming machines, especially combined with the G4 processor.
    The chip itself looks impressive but then again so do the Radeon256 and VSA-100. ATi and nVidia have bump mapping which is a really rad looking effect if it's used in a game while the VSA-100 had the T-buffer that lets you do all sorts of video effects. I'm not sure yet which card is going to get my money. It will probably be the one that supports the platforms I'm cruising around on.

  8. Re:Don't forget though... on NVIDIA Geforce 2 Review · · Score: 2

    No kidding, it's almost May and nVidia has yet to release new drivers for their TNT2 chips for Win2k. I'm stuck using the most raw crappiest general TNT2 driver ever written, it's a real bitch to use for much of anything.

  9. Re:so how long befor 3d web? on NVIDIA Geforce 2 Review · · Score: 2

    Alas poor VRML, for I knew him well. A couple years ago VRML was a big (sorta) thing on the web, people had the brand spanking new Pentium processor and 16-bit graphics. The problem with these was in-window 3D rendering. It is alot easier to render a scene full screen than it is to render a real-time scene inside a window. Even now it requires alot of processing horsepower to render a scene in another app's window. A full screen 3D browser might fix this problem though...

  10. Third level domains on Ranking The Domain Name Registrars · · Score: 2

    Would it be off topic to ask how to add a third level domain with NSI? Anyone else ever done this? If so how did you go about it?

  11. Re:User-mode Linux on Kernel Traffic #64 And The 2.4 Kernel TODO · · Score: 2

    What I find strange about that is that Windows 95/98/ect runs in a similar fashion. Apps are launched in a user-mode virtual machine that is either 8, 16, or 32 bit. This is part of the reason M$ software runs a little tighter than third party stuff, they have full access to the vm control components where no-kernel-access-granted people only had published documentation.

  12. Artists... on Dr. Dre Might Sue Napster Users? · · Score: 2

    supposedly complain about people pirating their albums but I don't think they really know where the money comes from. Selling so many albums doesn't make the artist very much money compared to their other cash cows. The licensing fees for putting their name/logo on t-shirts and underwear and selling out concert venues is the real money maker. The record companies are really pissed because they think mp3s will keep someone's album from making the top100 chart and therefore not give them any free advertising. If you go after napster for giving the ability to share files then you'll also have to go after NFS, Microsoft, Winamp, Xing and a host of others. Napster lets you share mp3s but then so does Microsoft's file and print sharing or an NFS server. It's assanine, MP3s aren't even of really great quality they are about as good as a decent cassette recording. If I want quality I'll buy a CD, if I want a convienient way to listen to songs I'll use mp3s.

  13. Probably... on What Is Important In A User Interface? · · Score: 2

    the two most important things in a user interface are consistancy and quickness. This applies to both businesses and homes. In a corporate environment time is money, if you have to spend more time learning a new program or fiddling with something to make it work you're losing money. People at home also don't want to spend hours setting up and learning to use something. The most successful tools in the history of civilization are the tools that everyone can use. The first tools had a user interface (a rounded end for gripping) and a utlity side which performed a function, anyone with a moderate level of intelligence could figure out which end you were meant to hold as the converse end could cause pain if you held it. Computers ought to learn from the neanderthals. Interface goes beyond applications, it is also hardware and software installation.
    To me the perfect computer would be one that I could customize entirely for my needs and wants. Sure you 3l337 hax0rs think everyone who doesn't enjoy writing in assembler an idiot, some of us just have better things to do. A good UI offers the user anything they want in any form they want to see it in. Regardless of the internal plumbing a system should recognize all files as MIME types and are opened by modules that run inside the main interface, much like a web browser. The user shouldn't even have to know a plug-in (modules whatever) is being used, the file ought to just open for the user to view and/or edit it. Besides that a UI should be nearly infinitely customizable with several default settings for different types of users. This also means all programs should have ascii configuration files so they can be edited on the most raw of levels if you're interested in doing so. Large intuitive icons for new users and minimalist icons for people like me who want less overhead. As for the interface, all interfaces across all applications should be alike, if they can be themed thats great but they need to all work in the same fashion. This goes for visual apps and CLI ones, it is a waste of time to learn 20 different interfaces. If you want everything like pico you can have it so or everything like vi, as long as it's uniform. And that is that.

  14. Re:Yes, but... on Silicon Will Get CPUs To .07 Micron · · Score: 2

    A smaller die means less electrical resistance which means *drumroll* less energy dissapation! The smaller the die size the less eletricity it needs so it produces less heat.

  15. Re:Chip Question on Silicon Will Get CPUs To .07 Micron · · Score: 2

    There were some 3D chips I saw a few years ago, they had vertical interconnects rather than horizontal. The catch was these were DRAM chips, the idea being you could stack several small (cheap) ICs to make one large one. This might be feasible with processors if they had teeny tiny gates and a relatively low clock so they didn't generate too much heat.

  16. Neat on 3dfx Voodoo5 vs NVIDIA GeForce Preview · · Score: 2

    The "theatrical effects" on the Voodoo5 are actually interesting. On any non-quake clones the effects would add alot to the game. Maybe even a game specifically using the effects would be even better. Now I actually have a tough choice this summer when I go to upgrade my video card, do I go with Nvidia or 3dfx? Oi, such decsions. Well I'll put my wishlist on here for any video card companies to think about.
    I want hardware T&L

    Hardware depth maps (a la the G400)

    60 fps @ 1024x768

    Cup holder

    Full screen anti-aliasing

    And finally, a sunroof
    The V5 has enough of these features (the cup holder is rumoured to be included in the Voodoo5 6500) to make me think about buying one. I really like the FSAA idea, it's one of the things that makes up for some lack of quality in the N64's graphics.

  17. Re:Nvidia, proof SGI gets blown away by intel on 3dfx Voodoo5 vs NVIDIA GeForce Preview · · Score: 2

    I haven't seen any of these new video cards ray trace at film resolution yet (which is several thousand pixels by several thousand pixels). These cards easily do polygon rasterizing but have yet to enter the realm of true ray tracing. Until Intel can page more than 4 gigs of memory it isn't going to be a major player unless you do some serious rewiring when you get their chips. SGI's stuff can scale to several umptine processors and page oodles of ram right out of the box (crate), can Linux and Intel?

  18. Re:Heat?! on 3dfx Voodoo5 vs NVIDIA GeForce Preview · · Score: 1

    Boohoo, the karma whores would be out on their asses.

  19. Dynamics on Limited Edition Terminus For Order · · Score: 2

    As was discussed a little bit ago with the MMOGs realistic dynamicism would be cool. For any type of role playing game a dynamic realistic world would be a pretty fun place to run about in, dynamics and arbitary DM choices are what made AD&D fun to play more than one time. I'd like to see VV license their world engine to some RPG designers.
    On the matter of physics (ha ha I made funny), I really like that someone has FINALLY learned about intertia and such. I wonder though if they are going to calculate for rigid bodies or if they are going to just deal with a bunch of particles that have virtual links to rigid parts. It would be pretty cool to see someone fly out of control if you nailed them with a missle. I think even if this game flops the technology inside it could still make these guys some money. As seen with HALO and Soldier of Fortune, game developers are trying for a bit more realism with their engines. It's fun sometimes to rocketjump over a guy's head and turn about in mid-air but it is also pretty fun to shoot out someone's fuel tank and watch them drift out of the solar system.

  20. Re:A Noble Effort that will Fail on Limited Edition Terminus For Order · · Score: 2

    BSD scales like crap? Shit dude, tell those guys who used FreeBSD on the Matrix not to pull those shinanigans again!

  21. Re:FTL communications on Limited Edition Terminus For Order · · Score: 2

    To communicate in such a way means that I need to find a true particle pair, considering all of the particles in this solar system originated in another part of the universe it would be pretty difficult to find such a pair. I know of the thought experiment though, it'd be cool if it worked. Imagine DX'ing all the way to M100....

  22. Re:Newtonian Engine Specifics... on Limited Edition Terminus For Order · · Score: 2

    Newtonian physics work fine in Mercury's orbit, the only difference there is the gravitation of the Sun has relativistic effects on shape of space in the region which causes funny things to happen with light et al.

  23. Printed manuals on Are Printed Manuals Dead? · · Score: 2

    If you've ever had a computer/OS/ect not work, you know the advantage of having a printed manual. If you're stuck in a new OS on a new system that you have no clue as how to get it running do you want the box to say "We saved paper by only providing an on-line manual." I really doubt you do. Besides not needing any electronics to use, printed manuals are user friendly. Anyone with properly working eyes and literacy can use a book, the same can't be said for on-line manuals.

  24. Re:Electronic Yes PROPRIETORY PDF No on Are Printed Manuals Dead? · · Score: 2

    So download another PDF viewer, it is an open standard.

  25. After... on Daikatana Goes Gold! · · Score: 2

    the third year of development I knew this game was going to suck, and boy does it. This game is just truely piss poor, I don't have any idea what took Ion Storm so long to develope. Sure everyone else had said it sucked too but why shouldn't we say that, especially where /. is giving them free publicity. What I really don't understand with this game is why they didn't release it a whole lot sooner, I don't see many improvements over the original Q2 engine. Oh look mommy, rain. Please.
    Enough griping, computer game companies really need to look at console gaming for inspiration. There are tons of epic console games that have kicked major ass dispite the limitations imposed by the console. It seems computer gaming companies have become soft around the middle when it comes to development. It just seems like anymore few companies ship quality products anymore (of course not all console games are quality products by they TEND to be a bit better in general than computer games). If it were my I would try to develope the best game I possibly could for the really low end, that way everyone could enjoy it but people with the better systems would get even better performance out of the game. Daikatana ran poorly on my system, a system that runs Q3a beautifully and has never choked on any other game. I just find this strange, why should a game that uses a three year old graphics engine and has spent 3 years in development suck so damn badly. Get the bugs out BEFORE you release the game, pretend you're making a single production run and don't have the ability to offer software patches on the net.